I love how basically every time I find out about some unreasonably well polished Nintendo fan project, the creator just happened to go on to make some critically acclaimed Indie game.
@tippedjoshua6802 Another example would be Super Smash Land. It was a very polished fan game that was effectively Super Smash Bros on a Gameboy. The creator, Dan Fornace went on to make Rivals of Aether. Project M was a massively popular Super Smash Bros Brawl mod, and the creator of the original mod, Dan Salvato went on to make Doki Doki Literature Club of all things.
Great video! Mario Builder and SMBX were always my go tos in terms of level creation before mario maker was invented, so much nostalgia for me. One thing just adding onto the video, SMBX2 has an entirely new pull to it as well, aside from the general level creation tools, it now supports the programming language lua, so you can literally code anything and everything (wall jumps, npcs, new characters) It's just insane to me how much the nintendo community is willing to go just to make level design programs lol
that? well let you know infinite mario bros, another mario fangame, that the creator made in i think 2008, stopped working on it because he was busy with his other game MINECRAFT, YEP NOTCH MADE A MARIO FANGAME BEFORE MINECRAFT
Latest smbx2 releases are really nuts. Like, someone actually made episode that is basically Wario Land 4, with most mechanics from the original actually ported into it. And then there is a Yoshi's Island episode, with baby mario, red coins, eggs and lots of other stuff that works almost exactly like the original. Also funny that you said "it's no longer mario engine, it's platformer engine", because the program itself for smbx2 is literally called Platformer Game Engine.
My first ever Mario editor was this other fangame similar to Mario Builder called SMB Game Master The neat thing about it is how easy it was to cycle through the menus and all the objects that didn't have one with the O and P keys. You could even give each tile any collision type and add your own midis in the music folder to have tracks from other games I wish i still had it cuz i remember playing that A TON as a kid
fun fact: the creator of mario builder made his own game called platform builder, and its extremely similar to mario builder, but with tons more stuff, for ex. the builder menu is basically exactly the same.
Oh! The game engine YoYo Games bought (GameMaker) was how I learnt how to code, before they bought it. Not sure how it went over time, but initially the acquisition made the GameMaker community slightly better! I remember Mario Flash being kinda clumsy compared to some other Flash platformers of the era, though it wasn't unplayable by any means. I did not remember the level editor at all, so clearly I didn't play it enough to acclimate to its quirks
Super Mario Flash and Super Mario Bros. X walked so Nintendo could take notice of the fact that people want to create their own Mario levels, and make their own series of games to make those dreams come true officially! Really like the deep dive, though I am shocked that you never mentioned that Super Mario Flash had a direct sequel that was more in-line with Super Mario World.
12:06 - You just made me shed a tear 😢. I remember uploading my amateur games there as a kid and downloading so many games that me and my siblings were playing for weeks without end. Good times. Good times...
I remember Mario X fondly. My favorite memory was learning how to replace sprites so I could turn SMB3 Bowser into Galacta Knight(wasn't the fat version) for a level I made!
A few comments have already mentioned Mario Worker, so I'll just give some history since it may have been missed or never mentioned. Mario Worker is a level editor which was made in 2004 by Buziol Games (I think the developer is from Poland and is only one person, he also made Mario Forever around the same year which was part of many people's childhoods including mine! A fantastic yet tough fangame featuring 8 Worlds.. Each one a bit unique in its own right, the game's difficulty spikes quite fast though..) Now there may or may have not been earlier level editors for Mario games, if people who are reading the comments are aware of something, then let us know by commenting or replying! Thanks for the video! A lot of effort was put in and it shows!
That Mario 63 looks like something I would have loved back in the day. Heck, I think I would like it now! So glad I subbed after the 3ds video, another quality video and I love the editing! I'll race you to the silver play button! Lmao!
awesome video my friend, i player smbx my entire childhood and u had no idea that its developer was the same as terraria, especially bearing in mind that i was completely crazy about mario as a child and saw everything about it, especially fan games, hacks and flash games, in fact there was one that I played which was mario game master, very old and was from the hello engine, and nowadays it was continued with mario editor, honestly it would be really cool to see more videos about fan games especially about mario :)
Another level editor I remembered that released in 2021 was SMAGETTI! It was a level editor for Mario Advance 4. I loved making levels with it The website is now archived. U can still make levels but no longer share them.
This video basically summarized my entire childhood lol Mario flash was one of the first games I ever played, super Mario 63 is to this day one of my favorite 2d Mario experiences and don't even get me started on smbx
I love SMBX!! I only got into it a few years ago (in the form of SMBX2). I’m an aspiring game dev, and I’ve been working on and off on a larger-scale episode (full game) as a practice project before I try to make a full game of my own from scratch. I know I’m late to the SMBX scene, but hopefully there’s enough of a community still that I could share my project with! Great video, subbed!!
Surprised to not see SMW Hacks, Lunar Magic or any romhacks mentioned in this video. That's were a lot of popular Mario Maker creators actually started
Smbx was my childhood. While mario maker existed at the time, I liked x because of its versatility. I spent hours trying to make my own mario game (but unfortunately never finished it). Seeing it acknowledged in the modern era warms my heart
i have big time nostalgia for SMBX, and i'm so glad SMBX2 exists as a great continuation of it ...one day i'll continue working on that episode i'm making for SMBX2 lol
One way I rate games with an level editor, is: Can you recreate the demo levels in the Level editor? For Super Mario Flash, I'm pretty sure, yes. For Super Mario 63, not entirely. For Super Mario Maker 2, also no, but 98% is recreatble. But one flash game was just impressing. Playing super mario 63 led me to the website Runouw. On there was a game called Last Legacy. It featured a medieval fantasy style platformer with an incredibly feature rich level editor. On there you can program sequences, like in scratch. And you can recreate the demo level in the editor. You can even open them in the editor.
For Mario Builder, if you wanted to have a visible hashtag character on the title screen, then you had to add a backslash before it so it won't create a new line.
this video speak too much to me I also love the stories, communities and memories around those "fan mario maker" and I really hope the mario community will always be filled with romhacks, fangames, fan editors, and mario maker levels to share the love of playing, making and too just to apreciate this wonderful world that started in 1985
I did play Super Mario Flash in my childhood. I challenged my friends to recreate the castle at the end of a Super Mario Bros Level. I was the only one who could do that lol.
That's a second video with "Mario Maker" topic and nobody mentioned Mari0 and Super Mario Bros 2011. These games also have internal level editors, but here are few nuances: Mari0 have Portal gun; in SMB2011 Mario gets revolver, AK-47 or Cannon from Serious Sam.
I remember going out of my way playing Super Mario Flash as a kid just to do the build your own level feature. I used to make my own levels and have my own bosses with unique challenges. Primitive compared to Super Mario maker but it blew my mind.
I want to also call out Modnation Racers for being your Mario maker for kart racers, had so many memories making tracks and characters and karts back on the PS3, and I still occasionally make a track in it to this day. Its got simple tools and complex tools to make some truly incredible things, lately I strive to make really fast paced tracks that aren't too hard but not too easy and give that feel good racing feeling when you play them. The only problem I ever got frustrated with was the fact that your created racers can't be controlled by the AI so the AI has to use the rather generic looking racers instead of playing as the Sonic the hedgehog racer you spent hours making. But aside from that I absolutely loved Modnation Racers. I know a sequel is highly unlikely now but I'd still love to see a sequel that expands on its creation features.
FINALLY SOMEONE TALKS ABOUT MARIO BUILDER!! Small me spent so much hours there, even when the game stopped working lmao Also loved your video editing!! So original to use Chroma Key on your shirts
This is a remarkably amazing video, I can't believe you only have 4k subscribers!! :D I'm definitely subscribing and I'm excited to see what you make next :)) (I absolutely LOVE the green screen jokes here)
Oh jeez I forgot about Super Mario Flash, I wish I still had those old levels I made. I made one called "There and Back Again" with the flag pole blocked off behind the spawn, you had to get to the end of the level and climb the stair case then get on the floating blocks to platform your way back to the start to get over the wall.
I audibly gasped seeing Super Mario 63. I have vivid memories of this but didn't have a clue what it was called. I remember playing it on my mum's Windows Vista PC in the dining room with her computer's password being "cake" 😂
You didn't even mention Super Mario Bros. X version 1.4.5 which is a dream come true for me. The new developer is anonymous and is codenamed 5438A38A. Although development has been discontinued since 2020 it still has nearly endless possibilities and a programming engine. But yeah I remember watching videos of the original SMBX back in early 2012 and started using it that April.
He mentioned neither 38A or X2 but maybe he didn't know about either of the two projects. Also SMBX always had endless possibilities, the only thing hindering you was your own Imagination when making something doesn't matter which Version you use though I prefer a version which is still being updated and not abandoned by it's dev because he got mad at his "Community" and bailed out to Tencent.
6:02 That's funny, they decided that if the players wanted to create levels in their game, they would just dump the same tools they were using onto the players.
I remember in like 2011/2012 being on a school computer and designing levels in Super Mario Flash 2 when the teacher wasn't looking. It was the sequel to Super Mario Flash that was Super Mario World focused. I wish I could find the levels I made... but the official forum where you could share them was taken down and not enough of it was archived for me to get anywhere trying to navigate it on Wayback Machine. I can't even be sure my levels are NOT archived, I just can't even find a page with a link to any of them to confirm that. They weren't linked on my main profile page which I did find, so my only hope was in the database of everyone's levels and hoping I find a page that happened to be archived while something of mine was on it. I never found one. I made levels at home after that too, in like 2013 but they are similarly seemingly gone. I can't find them on any of my PCs nor online. I guess if anyone ever stumbles on a Super Mario Flash 2 level made by a user named Super Dimentio, it's probably one of mine.
If you have the link to your old profile, you can technically find the link to your level list if it was archived. in case it isn't, then your old levels are lost since the owner of that site never made public the site database and completely vanished.
Great video, but you should have definitely ended it off with the Super Mario Maker release and then compare it to the other editors aswell. Also i probably didnt know about half of these level editors, its crazy too lookback like that.
so.. my level code exceeds the character limit on everything... Sorry you can't play "Bowser's cool level" ://
My day is now ruined... 🥺
You should try a pastebin link! No need to make an account, just copy the link after you paste
My disappointment is immeasurable and my life is ruined
NO
Pastebin
I love how basically every time I find out about some unreasonably well polished Nintendo fan project, the creator just happened to go on to make some critically acclaimed Indie game.
What else is there?
@@psychopianist630 I mean besides that
@tippedjoshua6802 Another example would be Super Smash Land. It was a very polished fan game that was effectively Super Smash Bros on a Gameboy. The creator, Dan Fornace went on to make Rivals of Aether.
Project M was a massively popular Super Smash Bros Brawl mod, and the creator of the original mod, Dan Salvato went on to make Doki Doki Literature Club of all things.
@@tippedjoshua6802Toby Fox started by making Earthbound ROM Hacks
@@tippedjoshua6802Maddy Thorson (lead creator of Celeste and Towerfall) started by making SMW ROM hacks
"Some kid put their heart and soul making this at their Grandma's desktop"
That was me, I am that kid.
same.
I was, Also That kid
Me too, me too!
Before SMBX became my go to, I used to play Mario Worker (From Mario Forever) and Mario Builder (From Ting-Thing). Good memories!
Fun fact, super mario bros x2 got updated recently
he’s right!
@@JamisRobertson Oh, really? I need to check it out.
How did I only just now learn that the guy who made Super Mario Bros. X and the guy who made Terraria are the same person?
I learned that due to this comment
@@SIG7Prowatch the vid
the same person made infinite mario bros and minecraft
Is the comment about minecraft true?
Not even mentioning Lunar Magic in this video should be a crime tbh
For real, insanity!
lunar magic : smw fuckery
or Toad's Tools 64
Great video! Mario Builder and SMBX were always my go tos in terms of level creation before mario maker was invented, so much nostalgia for me.
One thing just adding onto the video, SMBX2 has an entirely new pull to it as well, aside from the general level creation tools, it now supports the programming language lua, so you can literally code anything and everything (wall jumps, npcs, new characters)
It's just insane to me how much the nintendo community is willing to go just to make level design programs lol
Well, if it isn't gooseflinger the dude who makes some of the best npcs for X2 lately
The way my jaw dropped at the Terraria reveal lmao
ikr, I played both Terraria and SMBX when I was younger but I had NO IDEA that they were both made by the same person
*Grabs my Terra Blade*
that? well let you know infinite mario bros, another mario fangame, that the creator made in i think 2008, stopped working on it because he was busy with his other game
MINECRAFT, YEP NOTCH MADE A MARIO FANGAME BEFORE MINECRAFT
It's crazy the fact that the creator of super mario bros x it's the same creator of terraria, both games are my childhood lol.
Lunar Magic was my first experience with Mario Level editing. OG's will remember that program.
Latest smbx2 releases are really nuts. Like, someone actually made episode that is basically Wario Land 4, with most mechanics from the original actually ported into it. And then there is a Yoshi's Island episode, with baby mario, red coins, eggs and lots of other stuff that works almost exactly like the original. Also funny that you said "it's no longer mario engine, it's platformer engine", because the program itself for smbx2 is literally called Platformer Game Engine.
My first ever Mario editor was this other fangame similar to Mario Builder called SMB Game Master
The neat thing about it is how easy it was to cycle through the menus and all the objects that didn't have one with the O and P keys.
You could even give each tile any collision type and add your own midis in the music folder to have tracks from other games
I wish i still had it cuz i remember playing that A TON as a kid
SMB Game Master was fantastic! It's successor is the Hello Mario Engine and uses Gamemaker Studio as it's editor.
fun fact: the creator of mario builder made his own game called platform builder, and its extremely similar to mario builder, but with tons more stuff, for ex. the builder menu is basically exactly the same.
Super Mario 63 was my childhood and was also my first introduction to the concept of a level editor.
I always let my older sister make levels first an then I tried to finish them. Good old times
Your channel is criminally underrated dude. Your videos are so good
Oh! The game engine YoYo Games bought (GameMaker) was how I learnt how to code, before they bought it. Not sure how it went over time, but initially the acquisition made the GameMaker community slightly better!
I remember Mario Flash being kinda clumsy compared to some other Flash platformers of the era, though it wasn't unplayable by any means. I did not remember the level editor at all, so clearly I didn't play it enough to acclimate to its quirks
2:12 Lmao that game is nostalgic af. :D
Super Mario Flash and Super Mario Bros. X walked so Nintendo could take notice of the fact that people want to create their own Mario levels, and make their own series of games to make those dreams come true officially!
Really like the deep dive, though I am shocked that you never mentioned that Super Mario Flash had a direct sequel that was more in-line with Super Mario World.
super mario flash, 63... all of this gives me some good memories, of a time without responsabilities for a kid who loved level editors
12:06 - You just made me shed a tear 😢. I remember uploading my amateur games there as a kid and downloading so many games that me and my siblings were playing for weeks without end.
Good times. Good times...
then the 🎶 Bad times, bad times.. of my life… 🎶
I remember Mario X fondly. My favorite memory was learning how to replace sprites so I could turn SMB3 Bowser into Galacta Knight(wasn't the fat version) for a level I made!
Fun video! Loving to see more SMBX exposure as the years go by!
Mario Builder was my childhood as well! And I still love it dearly!
A few comments have already mentioned Mario Worker, so I'll just give some history since it may have been missed or never mentioned.
Mario Worker is a level editor which was made in 2004 by Buziol Games (I think the developer is from Poland and is only one person, he also made Mario Forever around the same year which was part of many people's childhoods including mine! A fantastic yet tough fangame featuring 8 Worlds.. Each one a bit unique in its own right, the game's difficulty spikes quite fast though..) Now there may or may have not been earlier level editors for Mario games, if people who are reading the comments are aware of something, then let us know by commenting or replying! Thanks for the video! A lot of effort was put in and it shows!
10:50 i have never screamed “WHAT” so loudly in my entire life
HOW DID I NEVER KNOW THIS HUH
17:56 Super Mario Flash 1 and 2: My past is so cold and cool and nostalgic
That Mario 63 looks like something I would have loved back in the day. Heck, I think I would like it now! So glad I subbed after the 3ds video, another quality video and I love the editing!
I'll race you to the silver play button! Lmao!
YES! Finally someone talking about Super Mario Flash! Great job. SMF and SM63 (and more) were so much fun! 🔥🔥🔥
awesome video my friend, i player smbx my entire childhood and u had no idea that its developer was the same as terraria, especially bearing in mind that i was completely crazy about mario as a child and saw everything about it, especially fan games, hacks and flash games, in fact there was one that I played which was mario game master, very old and was from the hello engine, and nowadays it was continued with mario editor, honestly it would be really cool to see more videos about fan games especially about mario :)
I love playering games
4:25 i thought he had a ‘game over’ shirt for a sec
Another level editor I remembered that released in 2021 was SMAGETTI! It was a level editor for Mario Advance 4. I loved making levels with it The website is now archived. U can still make levels but no longer share them.
This video basically summarized my entire childhood lol
Mario flash was one of the first games I ever played, super Mario 63 is to this day one of my favorite 2d Mario experiences and don't even get me started on smbx
I still remember playing "Mario Builder" on my dad's laptop back in the days.
4:17 i was that kind of kid 😭
finally someone who remembers mario builder
I love SMBX!! I only got into it a few years ago (in the form of SMBX2). I’m an aspiring game dev, and I’ve been working on and off on a larger-scale episode (full game) as a practice project before I try to make a full game of my own from scratch. I know I’m late to the SMBX scene, but hopefully there’s enough of a community still that I could share my project with!
Great video, subbed!!
I already knew smbx and terraria were both made by the same guy but seeing terraria cultists in smbx shocked me for a sec lol
Surprised to not see SMW Hacks, Lunar Magic or any romhacks mentioned in this video. That's were a lot of popular Mario Maker creators actually started
Smbx was my childhood. While mario maker existed at the time, I liked x because of its versatility. I spent hours trying to make my own mario game (but unfortunately never finished it). Seeing it acknowledged in the modern era warms my heart
i have big time nostalgia for SMBX, and i'm so glad SMBX2 exists as a great continuation of it
...one day i'll continue working on that episode i'm making for SMBX2 lol
One way I rate games with an level editor, is: Can you recreate the demo levels in the Level editor?
For Super Mario Flash, I'm pretty sure, yes.
For Super Mario 63, not entirely.
For Super Mario Maker 2, also no, but 98% is recreatble.
But one flash game was just impressing. Playing super mario 63 led me to the website Runouw. On there was a game called Last Legacy. It featured a medieval fantasy style platformer with an incredibly feature rich level editor. On there you can program sequences, like in scratch. And you can recreate the demo level in the editor. You can even open them in the editor.
For Mario Builder, if you wanted to have a visible hashtag character on the title screen, then you had to add a backslash before it so it won't create a new line.
When Super Mario Maker was revealed, my first thought was "Oh cool, they'll be releasing an official version of the Super Mario Flash level editor".
this video speak too much to me I also love the stories, communities and memories around those "fan mario maker" and I really hope the mario community will always be filled with romhacks, fangames, fan editors, and mario maker levels to share the love of playing, making and too just to apreciate this wonderful world that started in 1985
I did play Super Mario Flash in my childhood. I challenged my friends to recreate the castle at the end of a Super Mario Bros Level. I was the only one who could do that lol.
I love the tshirt greenscreen lmao it’s so good
MARIO BUILDER OH MY GOODNESSSSS. hoohhhh childhood memories
dude this video is so entertaining, the editing is amazing!! keep it up bro!
Great video! You always make quality stuff with a lot of polish and personality
That's a second video with "Mario Maker" topic and nobody mentioned Mari0 and Super Mario Bros 2011. These games also have internal level editors, but here are few nuances: Mari0 have Portal gun; in SMB2011 Mario gets revolver, AK-47 or Cannon from Serious Sam.
9:32 lunatic cultists just chillin
I remember going out of my way playing Super Mario Flash as a kid just to do the build your own level feature. I used to make my own levels and have my own bosses with unique challenges. Primitive compared to Super Mario maker but it blew my mind.
I want to also call out Modnation Racers for being your Mario maker for kart racers, had so many memories making tracks and characters and karts back on the PS3, and I still occasionally make a track in it to this day. Its got simple tools and complex tools to make some truly incredible things, lately I strive to make really fast paced tracks that aren't too hard but not too easy and give that feel good racing feeling when you play them. The only problem I ever got frustrated with was the fact that your created racers can't be controlled by the AI so the AI has to use the rather generic looking racers instead of playing as the Sonic the hedgehog racer you spent hours making. But aside from that I absolutely loved Modnation Racers. I know a sequel is highly unlikely now but I'd still love to see a sequel that expands on its creation features.
I couldnt stop looking up these games you've mentioned to stop and play them 🤣
this video hit home !!
well done!!!! 🔥🔥
0:10 if u dont say this, nintendo death y
It feels surreal going back to Mario X years later and seeing Mario beat up a bunch of randomly placed cultists using a fireball
I played super mario flash sooo muchh man. Thank you soo much for remeber me about the name of it (such good memories with the game)
Safe to say that subscribing and turning on notifications yesterday paid off immensely 😁
Same
I spent hours playing Super Mario Flash as a kid! That was a really fun time.
FINALLY SOMEONE TALKS ABOUT MARIO BUILDER!! Small me spent so much hours there, even when the game stopped working lmao
Also loved your video editing!! So original to use Chroma Key on your shirts
This is a remarkably amazing video, I can't believe you only have 4k subscribers!! :D
I'm definitely subscribing and I'm excited to see what you make next :)) (I absolutely LOVE the green screen jokes here)
implying Nintendo owns the ENTIRE WORLDWIDE rights to the names of Mario and Luigi is a wild statement to make.
2:17 the game that made me meet mario for the first time
I find it interesting that both Minecraft AND Terraria had creators who started by making online Super Mario fangames :)
Also, LunarMagic was huge!!
I'm actually upset Mario Worker wasn't mentioned AT ALL. My childhood... lost to the void.
Oh jeez I forgot about Super Mario Flash, I wish I still had those old levels I made. I made one called "There and Back Again" with the flag pole blocked off behind the spawn, you had to get to the end of the level and climb the stair case then get on the floating blocks to platform your way back to the start to get over the wall.
i totally forgot about flash games!!!!! a good part of my childhood. Love the glasses my dude.
HOLY CRAP I PLAYED THAT FIRST FLASH GAME AND TOTALLY FORGOT ABOUT IT (I never forgot Mario 63)
Lunar Magic? The best smw editor
9:26 it is funny that the name of the level creator is literally called "PGE" aka Platformer Game Engine lmao
I audibly gasped seeing Super Mario 63. I have vivid memories of this but didn't have a clue what it was called. I remember playing it on my mum's Windows Vista PC in the dining room with her computer's password being "cake" 😂
You didn't even mention Super Mario Bros. X version 1.4.5 which is a dream come true for me. The new developer is anonymous and is codenamed 5438A38A. Although development has been discontinued since 2020 it still has nearly endless possibilities and a programming engine.
But yeah I remember watching videos of the original SMBX back in early 2012 and started using it that April.
He mentioned neither 38A or X2 but maybe he didn't know about either of the two projects.
Also SMBX always had endless possibilities, the only thing hindering you was your own Imagination when making something doesn't matter which Version you use though I prefer a version which is still being updated and not abandoned by it's dev because he got mad at his "Community" and bailed out to Tencent.
The Intro was perfect!
6:02 That's funny, they decided that if the players wanted to create levels in their game, they would just dump the same tools they were using onto the players.
Pretty cool video. I get that you focused on fan games but come on, Lunar Magic deserved a mention
Yeah, the Super Mario World level editor is so damn good! You can even create your own music!
I remember in like 2011/2012 being on a school computer and designing levels in Super Mario Flash 2 when the teacher wasn't looking. It was the sequel to Super Mario Flash that was Super Mario World focused. I wish I could find the levels I made... but the official forum where you could share them was taken down and not enough of it was archived for me to get anywhere trying to navigate it on Wayback Machine. I can't even be sure my levels are NOT archived, I just can't even find a page with a link to any of them to confirm that. They weren't linked on my main profile page which I did find, so my only hope was in the database of everyone's levels and hoping I find a page that happened to be archived while something of mine was on it. I never found one. I made levels at home after that too, in like 2013 but they are similarly seemingly gone. I can't find them on any of my PCs nor online.
I guess if anyone ever stumbles on a Super Mario Flash 2 level made by a user named Super Dimentio, it's probably one of mine.
If you have the link to your old profile, you can technically find the link to your level list if it was archived. in case it isn't, then your old levels are lost since the owner of that site never made public the site database and completely vanished.
I remember primarily editing levels on Mari0 - The Mario fangame that added a portal gun for no reason
before mario maker, there was a video called “Mad Mad Mario 2” which the whole purpose of it was something that had something to do with building.
wait mario x is a FLASH GAME??? i thought it was just like a file that you open as an app on your computer!
Did you kon SMBX has an Android port and many different versions with its own unique features?
sm flash what a classic
Where did u buy those animated shirts
Instead of Mario Flash, they made this ball of wonder called Super Mario Construct 12 years AFTER
super mario construct is also supposed to be the successor of the super mario flash series
You also have the Mario builder 64 as well for Mario Maker in the 3D realm
Super Mario 63 forced me to get a grip on the difference between "save file" and "load file"
where's my sweat Lunar Magic
Super Mario Flash 1 and 2 were my dream come true as a kid, and kind of funny how even know, it still had more features thank Mario Maker 1 and 2
How are you a small channel the quality is awesome
he has 5.46K subs
I want some of this stuff in the third game.
Same, like 3D mode
Super Mario 63 has a Level Creator so as Super Mario Flash
Super Mario Flash was so good I loved this game.
DUDE I WAS LOOKING FOR THIS GAME FOR SO LONG 3:05
underrated youtuber
I love how you're using your shirt as a green screen. Subscribed!
that song at like 5:07 sounds like it uses the "aucostic steel" sound from sytrus
actually it uses various sounds from sytrus
how do i export exe in mario builder
Great video, but you should have definitely ended it off with the Super Mario Maker release and then compare it to the other editors aswell. Also i probably didnt know about half of these level editors, its crazy too lookback like that.
9:33 holy shit mario be careful with them