I love how basically every time I find out about some unreasonably well polished Nintendo fan project, the creator just happened to go on to make some critically acclaimed Indie game.
@tippedjoshua6802 Another example would be Super Smash Land. It was a very polished fan game that was effectively Super Smash Bros on a Gameboy. The creator, Dan Fornace went on to make Rivals of Aether. Project M was a massively popular Super Smash Bros Brawl mod, and the creator of the original mod, Dan Salvato went on to make Doki Doki Literature Club of all things.
Great video! Mario Builder and SMBX were always my go tos in terms of level creation before mario maker was invented, so much nostalgia for me. One thing just adding onto the video, SMBX2 has an entirely new pull to it as well, aside from the general level creation tools, it now supports the programming language lua, so you can literally code anything and everything (wall jumps, npcs, new characters) It's just insane to me how much the nintendo community is willing to go just to make level design programs lol
that? well let you know infinite mario bros, another mario fangame, that the creator made in i think 2008, stopped working on it because he was busy with his other game MINECRAFT, YEP NOTCH MADE A MARIO FANGAME BEFORE MINECRAFT
Latest smbx2 releases are really nuts. Like, someone actually made episode that is basically Wario Land 4, with most mechanics from the original actually ported into it. And then there is a Yoshi's Island episode, with baby mario, red coins, eggs and lots of other stuff that works almost exactly like the original. Also funny that you said "it's no longer mario engine, it's platformer engine", because the program itself for smbx2 is literally called Platformer Game Engine.
I remember Mario X fondly. My favorite memory was learning how to replace sprites so I could turn SMB3 Bowser into Galacta Knight(wasn't the fat version) for a level I made!
My first ever Mario editor was this other fangame similar to Mario Builder called SMB Game Master The neat thing about it is how easy it was to cycle through the menus and all the objects that didn't have one with the O and P keys. You could even give each tile any collision type and add your own midis in the music folder to have tracks from other games I wish i still had it cuz i remember playing that A TON as a kid
Oh! The game engine YoYo Games bought (GameMaker) was how I learnt how to code, before they bought it. Not sure how it went over time, but initially the acquisition made the GameMaker community slightly better! I remember Mario Flash being kinda clumsy compared to some other Flash platformers of the era, though it wasn't unplayable by any means. I did not remember the level editor at all, so clearly I didn't play it enough to acclimate to its quirks
Super Mario Flash and Super Mario Bros. X walked so Nintendo could take notice of the fact that people want to create their own Mario levels, and make their own series of games to make those dreams come true officially! Really like the deep dive, though I am shocked that you never mentioned that Super Mario Flash had a direct sequel that was more in-line with Super Mario World.
fun fact: the creator of mario builder made his own game called platform builder, and its extremely similar to mario builder, but with tons more stuff, for ex. the builder menu is basically exactly the same.
That Mario 63 looks like something I would have loved back in the day. Heck, I think I would like it now! So glad I subbed after the 3ds video, another quality video and I love the editing! I'll race you to the silver play button! Lmao!
i have big time nostalgia for SMBX, and i'm so glad SMBX2 exists as a great continuation of it ...one day i'll continue working on that episode i'm making for SMBX2 lol
A few comments have already mentioned Mario Worker, so I'll just give some history since it may have been missed or never mentioned. Mario Worker is a level editor which was made in 2004 by Buziol Games (I think the developer is from Poland and is only one person, he also made Mario Forever around the same year which was part of many people's childhoods including mine! A fantastic yet tough fangame featuring 8 Worlds.. Each one a bit unique in its own right, the game's difficulty spikes quite fast though..) Now there may or may have not been earlier level editors for Mario games, if people who are reading the comments are aware of something, then let us know by commenting or replying! Thanks for the video! A lot of effort was put in and it shows!
I want to also call out Modnation Racers for being your Mario maker for kart racers, had so many memories making tracks and characters and karts back on the PS3, and I still occasionally make a track in it to this day. Its got simple tools and complex tools to make some truly incredible things, lately I strive to make really fast paced tracks that aren't too hard but not too easy and give that feel good racing feeling when you play them. The only problem I ever got frustrated with was the fact that your created racers can't be controlled by the AI so the AI has to use the rather generic looking racers instead of playing as the Sonic the hedgehog racer you spent hours making. But aside from that I absolutely loved Modnation Racers. I know a sequel is highly unlikely now but I'd still love to see a sequel that expands on its creation features.
This video basically summarized my entire childhood lol Mario flash was one of the first games I ever played, super Mario 63 is to this day one of my favorite 2d Mario experiences and don't even get me started on smbx
Surprised to not see SMW Hacks, Lunar Magic or any romhacks mentioned in this video. That's were a lot of popular Mario Maker creators actually started
12:06 - You just made me shed a tear 😢. I remember uploading my amateur games there as a kid and downloading so many games that me and my siblings were playing for weeks without end. Good times. Good times...
I love SMBX!! I only got into it a few years ago (in the form of SMBX2). I’m an aspiring game dev, and I’ve been working on and off on a larger-scale episode (full game) as a practice project before I try to make a full game of my own from scratch. I know I’m late to the SMBX scene, but hopefully there’s enough of a community still that I could share my project with! Great video, subbed!!
this video speak too much to me I also love the stories, communities and memories around those "fan mario maker" and I really hope the mario community will always be filled with romhacks, fangames, fan editors, and mario maker levels to share the love of playing, making and too just to apreciate this wonderful world that started in 1985
One way I rate games with an level editor, is: Can you recreate the demo levels in the Level editor? For Super Mario Flash, I'm pretty sure, yes. For Super Mario 63, not entirely. For Super Mario Maker 2, also no, but 98% is recreatble. But one flash game was just impressing. Playing super mario 63 led me to the website Runouw. On there was a game called Last Legacy. It featured a medieval fantasy style platformer with an incredibly feature rich level editor. On there you can program sequences, like in scratch. And you can recreate the demo level in the editor. You can even open them in the editor.
For Mario Builder, if you wanted to have a visible hashtag character on the title screen, then you had to add a backslash before it so it won't create a new line.
I did play Super Mario Flash in my childhood. I challenged my friends to recreate the castle at the end of a Super Mario Bros Level. I was the only one who could do that lol.
awesome video my friend, i player smbx my entire childhood and u had no idea that its developer was the same as terraria, especially bearing in mind that i was completely crazy about mario as a child and saw everything about it, especially fan games, hacks and flash games, in fact there was one that I played which was mario game master, very old and was from the hello engine, and nowadays it was continued with mario editor, honestly it would be really cool to see more videos about fan games especially about mario :)
Smbx was my childhood. While mario maker existed at the time, I liked x because of its versatility. I spent hours trying to make my own mario game (but unfortunately never finished it). Seeing it acknowledged in the modern era warms my heart
You didn't even mention Super Mario Bros. X version 1.4.5 which is a dream come true for me. The new developer is anonymous and is codenamed 5438A38A. Although development has been discontinued since 2020 it still has nearly endless possibilities and a programming engine. But yeah I remember watching videos of the original SMBX back in early 2012 and started using it that April.
He mentioned neither 38A or X2 but maybe he didn't know about either of the two projects. Also SMBX always had endless possibilities, the only thing hindering you was your own Imagination when making something doesn't matter which Version you use though I prefer a version which is still being updated and not abandoned by it's dev because he got mad at his "Community" and bailed out to Tencent.
I remember going out of my way playing Super Mario Flash as a kid just to do the build your own level feature. I used to make my own levels and have my own bosses with unique challenges. Primitive compared to Super Mario maker but it blew my mind.
Another level editor I remembered that released in 2021 was SMAGETTI! It was a level editor for Mario Advance 4. I loved making levels with it The website is now archived. U can still make levels but no longer share them.
I audibly gasped seeing Super Mario 63. I have vivid memories of this but didn't have a clue what it was called. I remember playing it on my mum's Windows Vista PC in the dining room with her computer's password being "cake" 😂
That's a second video with "Mario Maker" topic and nobody mentioned Mari0 and Super Mario Bros 2011. These games also have internal level editors, but here are few nuances: Mari0 have Portal gun; in SMB2011 Mario gets revolver, AK-47 or Cannon from Serious Sam.
6:02 That's funny, they decided that if the players wanted to create levels in their game, they would just dump the same tools they were using onto the players.
I remember in like 2011/2012 being on a school computer and designing levels in Super Mario Flash 2 when the teacher wasn't looking. It was the sequel to Super Mario Flash that was Super Mario World focused. I wish I could find the levels I made... but the official forum where you could share them was taken down and not enough of it was archived for me to get anywhere trying to navigate it on Wayback Machine. I can't even be sure my levels are NOT archived, I just can't even find a page with a link to any of them to confirm that. They weren't linked on my main profile page which I did find, so my only hope was in the database of everyone's levels and hoping I find a page that happened to be archived while something of mine was on it. I never found one. I made levels at home after that too, in like 2013 but they are similarly seemingly gone. I can't find them on any of my PCs nor online. I guess if anyone ever stumbles on a Super Mario Flash 2 level made by a user named Super Dimentio, it's probably one of mine.
If you have the link to your old profile, you can technically find the link to your level list if it was archived. in case it isn't, then your old levels are lost since the owner of that site never made public the site database and completely vanished.
Oh jeez I forgot about Super Mario Flash, I wish I still had those old levels I made. I made one called "There and Back Again" with the flag pole blocked off behind the spawn, you had to get to the end of the level and climb the stair case then get on the floating blocks to platform your way back to the start to get over the wall.
This is a remarkably amazing video, I can't believe you only have 4k subscribers!! :D I'm definitely subscribing and I'm excited to see what you make next :)) (I absolutely LOVE the green screen jokes here)
so.. my level code exceeds the character limit on everything... Sorry you can't play "Bowser's cool level" ://
My day is now ruined... 🥺
You should try a pastebin link! No need to make an account, just copy the link after you paste
My disappointment is immeasurable and my life is ruined
NO
Pastebin
I love how basically every time I find out about some unreasonably well polished Nintendo fan project, the creator just happened to go on to make some critically acclaimed Indie game.
What else is there?
@@psychopianist630 I mean besides that
@tippedjoshua6802 Another example would be Super Smash Land. It was a very polished fan game that was effectively Super Smash Bros on a Gameboy. The creator, Dan Fornace went on to make Rivals of Aether.
Project M was a massively popular Super Smash Bros Brawl mod, and the creator of the original mod, Dan Salvato went on to make Doki Doki Literature Club of all things.
@@tippedjoshua6802Toby Fox started by making Earthbound ROM Hacks
@@tippedjoshua6802Maddy Thorson (lead creator of Celeste and Towerfall) started by making SMW ROM hacks
Before SMBX became my go to, I used to play Mario Worker (From Mario Forever) and Mario Builder (From Ting-Thing). Good memories!
Fun fact, super mario bros x2 got updated recently
he’s right!
@@JamisRobertson Oh, really? I need to check it out.
Great video! Mario Builder and SMBX were always my go tos in terms of level creation before mario maker was invented, so much nostalgia for me.
One thing just adding onto the video, SMBX2 has an entirely new pull to it as well, aside from the general level creation tools, it now supports the programming language lua, so you can literally code anything and everything (wall jumps, npcs, new characters)
It's just insane to me how much the nintendo community is willing to go just to make level design programs lol
Well, if it isn't gooseflinger the dude who makes some of the best npcs for X2 lately
"Some kid put their heart and soul making this at their Grandma's desktop"
That was me, I am that kid.
same.
I was, Also That kid
Me too, me too!
How did I only just now learn that the guy who made Super Mario Bros. X and the guy who made Terraria are the same person?
I learned that due to this comment
@@SIG7Prowatch the vid
the same person made infinite mario bros and minecraft
Is the comment about minecraft true?
Not even mentioning Lunar Magic in this video should be a crime tbh
i agree. >:T
For real, insanity!
lunar magic : smw fuckery
or Toad's Tools 64
It's crazy the fact that the creator of super mario bros x it's the same creator of terraria, both games are my childhood lol.
The way my jaw dropped at the Terraria reveal lmao
ikr, I played both Terraria and SMBX when I was younger but I had NO IDEA that they were both made by the same person
*Grabs my Terra Blade*
that? well let you know infinite mario bros, another mario fangame, that the creator made in i think 2008, stopped working on it because he was busy with his other game
MINECRAFT, YEP NOTCH MADE A MARIO FANGAME BEFORE MINECRAFT
Lunar Magic was my first experience with Mario Level editing. OG's will remember that program.
Latest smbx2 releases are really nuts. Like, someone actually made episode that is basically Wario Land 4, with most mechanics from the original actually ported into it. And then there is a Yoshi's Island episode, with baby mario, red coins, eggs and lots of other stuff that works almost exactly like the original. Also funny that you said "it's no longer mario engine, it's platformer engine", because the program itself for smbx2 is literally called Platformer Game Engine.
super mario flash, 63... all of this gives me some good memories, of a time without responsabilities for a kid who loved level editors
I remember Mario X fondly. My favorite memory was learning how to replace sprites so I could turn SMB3 Bowser into Galacta Knight(wasn't the fat version) for a level I made!
Your channel is criminally underrated dude. Your videos are so good
My first ever Mario editor was this other fangame similar to Mario Builder called SMB Game Master
The neat thing about it is how easy it was to cycle through the menus and all the objects that didn't have one with the O and P keys.
You could even give each tile any collision type and add your own midis in the music folder to have tracks from other games
I wish i still had it cuz i remember playing that A TON as a kid
SMB Game Master was fantastic! It's successor is the Hello Mario Engine and uses Gamemaker Studio as it's editor.
Oh! The game engine YoYo Games bought (GameMaker) was how I learnt how to code, before they bought it. Not sure how it went over time, but initially the acquisition made the GameMaker community slightly better!
I remember Mario Flash being kinda clumsy compared to some other Flash platformers of the era, though it wasn't unplayable by any means. I did not remember the level editor at all, so clearly I didn't play it enough to acclimate to its quirks
Super Mario Flash and Super Mario Bros. X walked so Nintendo could take notice of the fact that people want to create their own Mario levels, and make their own series of games to make those dreams come true officially!
Really like the deep dive, though I am shocked that you never mentioned that Super Mario Flash had a direct sequel that was more in-line with Super Mario World.
fun fact: the creator of mario builder made his own game called platform builder, and its extremely similar to mario builder, but with tons more stuff, for ex. the builder menu is basically exactly the same.
Mario Builder was my childhood as well! And I still love it dearly!
Super Mario 63 was my childhood and was also my first introduction to the concept of a level editor.
I always let my older sister make levels first an then I tried to finish them. Good old times
YES! Finally someone talking about Super Mario Flash! Great job. SMF and SM63 (and more) were so much fun! 🔥🔥🔥
2:12 Lmao that game is nostalgic af. :D
Fun video! Loving to see more SMBX exposure as the years go by!
That Mario 63 looks like something I would have loved back in the day. Heck, I think I would like it now! So glad I subbed after the 3ds video, another quality video and I love the editing!
I'll race you to the silver play button! Lmao!
i have big time nostalgia for SMBX, and i'm so glad SMBX2 exists as a great continuation of it
...one day i'll continue working on that episode i'm making for SMBX2 lol
10:50 i have never screamed “WHAT” so loudly in my entire life
HOW DID I NEVER KNOW THIS HUH
A few comments have already mentioned Mario Worker, so I'll just give some history since it may have been missed or never mentioned.
Mario Worker is a level editor which was made in 2004 by Buziol Games (I think the developer is from Poland and is only one person, he also made Mario Forever around the same year which was part of many people's childhoods including mine! A fantastic yet tough fangame featuring 8 Worlds.. Each one a bit unique in its own right, the game's difficulty spikes quite fast though..) Now there may or may have not been earlier level editors for Mario games, if people who are reading the comments are aware of something, then let us know by commenting or replying! Thanks for the video! A lot of effort was put in and it shows!
I want to also call out Modnation Racers for being your Mario maker for kart racers, had so many memories making tracks and characters and karts back on the PS3, and I still occasionally make a track in it to this day. Its got simple tools and complex tools to make some truly incredible things, lately I strive to make really fast paced tracks that aren't too hard but not too easy and give that feel good racing feeling when you play them. The only problem I ever got frustrated with was the fact that your created racers can't be controlled by the AI so the AI has to use the rather generic looking racers instead of playing as the Sonic the hedgehog racer you spent hours making. But aside from that I absolutely loved Modnation Racers. I know a sequel is highly unlikely now but I'd still love to see a sequel that expands on its creation features.
This video basically summarized my entire childhood lol
Mario flash was one of the first games I ever played, super Mario 63 is to this day one of my favorite 2d Mario experiences and don't even get me started on smbx
finally someone who remembers mario builder
Surprised to not see SMW Hacks, Lunar Magic or any romhacks mentioned in this video. That's were a lot of popular Mario Maker creators actually started
Safe to say that subscribing and turning on notifications yesterday paid off immensely 😁
Same
12:06 - You just made me shed a tear 😢. I remember uploading my amateur games there as a kid and downloading so many games that me and my siblings were playing for weeks without end.
Good times. Good times...
then the 🎶 Bad times, bad times.. of my life… 🎶
4:25 i thought he had a ‘game over’ shirt for a sec
I love SMBX!! I only got into it a few years ago (in the form of SMBX2). I’m an aspiring game dev, and I’ve been working on and off on a larger-scale episode (full game) as a practice project before I try to make a full game of my own from scratch. I know I’m late to the SMBX scene, but hopefully there’s enough of a community still that I could share my project with!
Great video, subbed!!
17:56 Super Mario Flash 1 and 2: My past is so cold and cool and nostalgic
MARIO BUILDER OH MY GOODNESSSSS. hoohhhh childhood memories
When Super Mario Maker was revealed, my first thought was "Oh cool, they'll be releasing an official version of the Super Mario Flash level editor".
I still remember playing "Mario Builder" on my dad's laptop back in the days.
4:17 i was that kind of kid 😭
It feels surreal going back to Mario X years later and seeing Mario beat up a bunch of randomly placed cultists using a fireball
this video speak too much to me I also love the stories, communities and memories around those "fan mario maker" and I really hope the mario community will always be filled with romhacks, fangames, fan editors, and mario maker levels to share the love of playing, making and too just to apreciate this wonderful world that started in 1985
One way I rate games with an level editor, is: Can you recreate the demo levels in the Level editor?
For Super Mario Flash, I'm pretty sure, yes.
For Super Mario 63, not entirely.
For Super Mario Maker 2, also no, but 98% is recreatble.
But one flash game was just impressing. Playing super mario 63 led me to the website Runouw. On there was a game called Last Legacy. It featured a medieval fantasy style platformer with an incredibly feature rich level editor. On there you can program sequences, like in scratch. And you can recreate the demo level in the editor. You can even open them in the editor.
For Mario Builder, if you wanted to have a visible hashtag character on the title screen, then you had to add a backslash before it so it won't create a new line.
I did play Super Mario Flash in my childhood. I challenged my friends to recreate the castle at the end of a Super Mario Bros Level. I was the only one who could do that lol.
I spent hours playing Super Mario Flash as a kid! That was a really fun time.
9:32 lunatic cultists just chillin
awesome video my friend, i player smbx my entire childhood and u had no idea that its developer was the same as terraria, especially bearing in mind that i was completely crazy about mario as a child and saw everything about it, especially fan games, hacks and flash games, in fact there was one that I played which was mario game master, very old and was from the hello engine, and nowadays it was continued with mario editor, honestly it would be really cool to see more videos about fan games especially about mario :)
I love playering games
Smbx was my childhood. While mario maker existed at the time, I liked x because of its versatility. I spent hours trying to make my own mario game (but unfortunately never finished it). Seeing it acknowledged in the modern era warms my heart
You didn't even mention Super Mario Bros. X version 1.4.5 which is a dream come true for me. The new developer is anonymous and is codenamed 5438A38A. Although development has been discontinued since 2020 it still has nearly endless possibilities and a programming engine.
But yeah I remember watching videos of the original SMBX back in early 2012 and started using it that April.
He mentioned neither 38A or X2 but maybe he didn't know about either of the two projects.
Also SMBX always had endless possibilities, the only thing hindering you was your own Imagination when making something doesn't matter which Version you use though I prefer a version which is still being updated and not abandoned by it's dev because he got mad at his "Community" and bailed out to Tencent.
Great video! You always make quality stuff with a lot of polish and personality
I already knew smbx and terraria were both made by the same guy but seeing terraria cultists in smbx shocked me for a sec lol
I couldnt stop looking up these games you've mentioned to stop and play them 🤣
I remember going out of my way playing Super Mario Flash as a kid just to do the build your own level feature. I used to make my own levels and have my own bosses with unique challenges. Primitive compared to Super Mario maker but it blew my mind.
I love the tshirt greenscreen lmao it’s so good
0:10 if u dont say this, nintendo death y
dude this video is so entertaining, the editing is amazing!! keep it up bro!
HOLY CRAP I PLAYED THAT FIRST FLASH GAME AND TOTALLY FORGOT ABOUT IT (I never forgot Mario 63)
Pretty cool video. I get that you focused on fan games but come on, Lunar Magic deserved a mention
Yeah, the Super Mario World level editor is so damn good! You can even create your own music!
where's my sweat Lunar Magic
I'm actually upset Mario Worker wasn't mentioned AT ALL. My childhood... lost to the void.
Another level editor I remembered that released in 2021 was SMAGETTI! It was a level editor for Mario Advance 4. I loved making levels with it The website is now archived. U can still make levels but no longer share them.
Super Mario Flash was so good I loved this game.
I audibly gasped seeing Super Mario 63. I have vivid memories of this but didn't have a clue what it was called. I remember playing it on my mum's Windows Vista PC in the dining room with her computer's password being "cake" 😂
I remember primarily editing levels on Mari0 - The Mario fangame that added a portal gun for no reason
I find it interesting that both Minecraft AND Terraria had creators who started by making online Super Mario fangames :)
Also, LunarMagic was huge!!
The Intro was perfect!
That's a second video with "Mario Maker" topic and nobody mentioned Mari0 and Super Mario Bros 2011. These games also have internal level editors, but here are few nuances: Mari0 have Portal gun; in SMB2011 Mario gets revolver, AK-47 or Cannon from Serious Sam.
wait- only 3.8k subs? 188 views? 15 comments? I THOUGHT THIS WAS A BIG CHANNEL WITH, LIKE, 200K SUBS BUT NO??? (i subbed)
SAME LOL
881 views now lol
6:02 That's funny, they decided that if the players wanted to create levels in their game, they would just dump the same tools they were using onto the players.
Super Mario Flash 1 and 2 were my dream come true as a kid, and kind of funny how even know, it still had more features thank Mario Maker 1 and 2
I want some of this stuff in the third game.
Same, like 3D mode
Lunar Magic? The best smw editor
Instead of Mario Flash, they made this ball of wonder called Super Mario Construct 12 years AFTER
sm flash what a classic
this video hit home !!
well done!!!! 🔥🔥
I love how you're using your shirt as a green screen. Subscribed!
I remember in like 2011/2012 being on a school computer and designing levels in Super Mario Flash 2 when the teacher wasn't looking. It was the sequel to Super Mario Flash that was Super Mario World focused. I wish I could find the levels I made... but the official forum where you could share them was taken down and not enough of it was archived for me to get anywhere trying to navigate it on Wayback Machine. I can't even be sure my levels are NOT archived, I just can't even find a page with a link to any of them to confirm that. They weren't linked on my main profile page which I did find, so my only hope was in the database of everyone's levels and hoping I find a page that happened to be archived while something of mine was on it. I never found one. I made levels at home after that too, in like 2013 but they are similarly seemingly gone. I can't find them on any of my PCs nor online.
I guess if anyone ever stumbles on a Super Mario Flash 2 level made by a user named Super Dimentio, it's probably one of mine.
If you have the link to your old profile, you can technically find the link to your level list if it was archived. in case it isn't, then your old levels are lost since the owner of that site never made public the site database and completely vanished.
How are you a small channel the quality is awesome
he has 5.46K subs
Oh jeez I forgot about Super Mario Flash, I wish I still had those old levels I made. I made one called "There and Back Again" with the flag pole blocked off behind the spawn, you had to get to the end of the level and climb the stair case then get on the floating blocks to platform your way back to the start to get over the wall.
i totally forgot about flash games!!!!! a good part of my childhood. Love the glasses my dude.
wait mario x is a FLASH GAME??? i thought it was just like a file that you open as an app on your computer!
before mario maker, there was a video called “Mad Mad Mario 2” which the whole purpose of it was something that had something to do with building.
ERM ACTUALLY MARIO BUILDER IS A GAME MAKING PROGRAM
This is a remarkably amazing video, I can't believe you only have 4k subscribers!! :D
I'm definitely subscribing and I'm excited to see what you make next :)) (I absolutely LOVE the green screen jokes here)
I played super mario flash sooo muchh man. Thank you soo much for remeber me about the name of it (such good memories with the game)
2:17 the game that made me meet mario for the first time
Super Mario 63 forced me to get a grip on the difference between "save file" and "load file"
underrated youtuber
I remember playing mario worker for hours on my laptop
Just want to say, having a green screen shirt that shows stuff was a really cool idea man
super mario construct is also supposed to be the successor of the super mario flash series
Subscribed just because of your chroma key shirt! Oh and the good video. :)
1:06 when you said "life" that literally synced with the game changing transition
Did you kon SMBX has an Android port and many different versions with its own unique features?
i searched this game for so long and i finally remembered what the name of the game was 😊
DUDE I WAS LOOKING FOR THIS GAME FOR SO LONG 3:05
9:33 holy shit mario be careful with them
You also have the Mario builder 64 as well for Mario Maker in the 3D realm
10:58 that was my exact reaction lol