Funny that you mention netflix. I hate how they mix, the dynamic range is too high for listening while living in an apartment, I have to constantly turn down the volume when there are action scenes or music
Thank you for this very succinct video! So when the spec for the dialogue levels is for, say -27 LUFS, how do we determine this? Is it ever measured on the dialogue stem only? Doesn't the integrated LUFS of the entire show's mix take into account explosions, gunshots etc.? How do we determine and adhere to a specific dialogue spec, as opposed to a show's overall loudness spec? Thx!
Yea you can look at the temporary LUFS while dialogue is mainly happening. The main idea is you're going to have ample headroom when people are talking. Loud sound FX can be right near 0, but the main idea is there is a big dynamic range in the overall mix. If people are having a gentle conversation, we wouldn't be pushing those audio levels to the edge like a vocal track in a pop song. TV shows tend to run a little bit louder, generally. But now that so many TV shows are a streaming show and highly cinematic, I'm sure someone would argue against that LOL. Documentary programs do still tend to be louder imo. I want people to be able to hear the dialogue and not get completely destroyed by an explosion sound effect when it does happen. That's just my perspective though. It's going to depend on your project. I HIGHLY recommend ripping audio from movies or TV shows that your audience would also watch and assess what kind of loudness you need to be in range of. We just want people to enjoy the program and not reach for the volume because we're way off the mark.
@@TomCasey Thanks for the prompt and helpful reply! I'm starting to get a grasp on what levels dialogue should be. It's adhering to the technical spec I'm not sure about. I've heard about QC nightmares where if the dialogue, among other things, isn't just so the project gets sent back. I'm still not clear how the overall dialogue level in a project is ascertained. Thanks again!
Yea it's very similar to Spotify at around -14 LUFS. I've personally pushed louder than that on purpose and have not heard terrible distortion, but it is there. However, I tend to want my UA-cam content to be "comfortably loud" and so it's good to compare the loudness of your favorite UA-cam content and gauge where you want your volume to be. Good luck!
Awesome video! Thank you!
This was a very helpful video, exactly what I was looking for thanks 🙏
Glad it was helpful!
Funny that you mention netflix. I hate how they mix, the dynamic range is too high for listening while living in an apartment, I have to constantly turn down the volume when there are action scenes or music
Netflix automatically sets the audio to surround sound as the standard.
Thank you for this very succinct video! So when the spec for the dialogue levels is for, say -27 LUFS, how do we determine this? Is it ever measured on the dialogue stem only? Doesn't the integrated LUFS of the entire show's mix take into account explosions, gunshots etc.? How do we determine and adhere to a specific dialogue spec, as opposed to a show's overall loudness spec? Thx!
Yea you can look at the temporary LUFS while dialogue is mainly happening. The main idea is you're going to have ample headroom when people are talking. Loud sound FX can be right near 0, but the main idea is there is a big dynamic range in the overall mix. If people are having a gentle conversation, we wouldn't be pushing those audio levels to the edge like a vocal track in a pop song.
TV shows tend to run a little bit louder, generally. But now that so many TV shows are a streaming show and highly cinematic, I'm sure someone would argue against that LOL. Documentary programs do still tend to be louder imo.
I want people to be able to hear the dialogue and not get completely destroyed by an explosion sound effect when it does happen. That's just my perspective though. It's going to depend on your project.
I HIGHLY recommend ripping audio from movies or TV shows that your audience would also watch and assess what kind of loudness you need to be in range of. We just want people to enjoy the program and not reach for the volume because we're way off the mark.
@@TomCasey Thanks for the prompt and helpful reply! I'm starting to get a grasp on what levels dialogue should be. It's adhering to the technical spec I'm not sure about. I've heard about QC nightmares where if the dialogue, among other things, isn't just so the project gets sent back. I'm still not clear how the overall dialogue level in a project is ascertained. Thanks again!
Do you have any suggestions for mastering for UA-cam? I know they say to target -14 LUFS. By the way, great video! Thanks for sharing!
Yea it's very similar to Spotify at around -14 LUFS. I've personally pushed louder than that on purpose and have not heard terrible distortion, but it is there.
However, I tend to want my UA-cam content to be "comfortably loud" and so it's good to compare the loudness of your favorite UA-cam content and gauge where you want your volume to be. Good luck!
Great video, thanks for sharing!
You're welcome, glad it helped!
Thanks you the great info!
you're welcome, glad it helped!
More content on film please.
Sure! Do you have any questions or things you'd like to see more of in particular?