Just to be clear, Black Isle Studios was a sub-team within Interplay, and they were the specific team that made the first Fallout. They're technically the same thing, but I just wanted to clear it up in case anyone gets them mixed up. en.wikipedia.org/wiki/Black_Isle_Studios
Commentary makes the playthrough all the more funny. Just imagine an RPG character who has to narrate himself through some scary or high stakes situations. " OK, we have some giant irradiated rats here... got a gun, gonna shoot em' here. PEW PEW......aaaaaand I'm dead. 😂😂😂😂😂
Play Fallout 2 all the way through. Its the best Fallout game out of all them. The Bethesda versions have done their usual dumbing down from fallout 3 onwards. The story, characters, choices everthing was better in Fallout 2. Every town had character and interesting stories going on in each of them. Even the stuff you could do was insane. You can get branded as a slaver, and catch slaves for easy money early game, but people will see your brand and detest you for the rest of the game. Some characters will flat out refuse to join your party. You can be a pornstar and the world will react accordingly. You can leg it to the Enclave base, early game, get a suit and be a overpowered god early, mid game. The quests too were so good. The places too, the Ghoul town with a nuclear power plant thats going to explode, fecking Vault city etc. Its been years since I played and I still remember a lot of it. But remember very little of the Bethesda Fallout games.
Much of Black Isle would go on to become Obsidian after the close of Interplay - I think I’m pretty safe in saying that Black Isle made some of the best RPGs ever, especially with the DnD license. Tim Cain would go on to found Troika.
Fun nugget: This game takes you all over the place on your search for the chip. In Fallout 2 though, there's a vault you go to where these water chips are laying around all over the place. Someone screwed up at corporate and sent all the spare chips to this one vault.
While I prefer the "Messed up a shipment" version of events, as it holds truer to the dark humor that is the original series calling card. There are records in one of the 3D games (I forget which but I think it was 76, maybe 4). Where, to match the new Lore of Vault Tec running experiments, there is mention of a vault in California that was intentionally sent 1 faulty water chip. Which implies that Vault 13 was intended to fail.
According to Tim Cain, Wasteland was not as influential to Fallout as people think and wasn’t brought up as far as he remembers. He says it no doubt had influence but Fallout started as Fallout, not Wasteland 2.
yeah there's a few references here and there and the Brotherhood of Steel might be inspired by the Guardians of the Old Order from Wasteland but i think it's more likely for both to be inspired by the Albertian Order of Leibowitz from the novel "A Canticle for Leibowitz".
If I recall correctly, there is a ranger companion in Fallout 1 from Nevada. It was considered a nod to the Desert Rangers from Wasteland. Ironically this little cameo was expanded into the rangers of Fallout: New Vegas.
I think it's great that Fallout has gone mainstream, it's such an interesting world. I just wish that a more competent studio would own the rights and make a proper Fallout 5. Not the dogshit that is 76...
@@Benzin0 I'm a big FO4 enjoyer and I tried playing 76 to hold me over until the PS5 next gen update on Thursday, but i'm just not feeling 76 and I can't quite put my finger on why.
Back in the 90's, you could install the game completely to the hard drive without having to read from the CD, so we shared installs amongst the students at high school who had home computers. It was kind of neat because we all shared stories about what our progress through the games were like, and each one of us had a different story. It'd be like "Oh yeah, I killed Gizmo and the guys at The Hub heard about it and gave me missions with Decker", a second student would go "I've just been pick pocketing everyone and found the thieves guild" while a third student went "Wait. What thieves guild?" It was a magical moment. Especially for the ADHD student who cheated his character to have max stats and kicked every single character in the groin to death.
Back in 2018, I played through the original Fallout several times. It felt tedious at first, since I was shifting from modern FPS action to isometric 'point and click' turn-based RPG gameplay. But once I adjusted and got used to it, I found Fallout to be kind of addicting, to be honest. I had a lot of fun with it.
I just finished the first two games last year after almost a decade of believing they were simply not for me. It was my third attempt to get into classic Fallout, and oh boy, when the game finally clicked with me I couldn't wait to arrive home to play some more. Sadly I don't expect a worthy spiritual successor to get released any time soon.
@@dalehammers4425 I honestly don't understand how new players don't just come across some rope, there's a bunch of them laying about in Shady Sands, even if they didn't know it was for, you'd instinctively want to take it.
Fun fact: this game is from an era when there were still user manuals that had important info ... and you can tell Luke didn't bother reading any of it. 😅
That leather jacket tricks a dog into thinking you’re it’s master because you now look like Mad Max. You can get the dog companion by wearing that. High speech and intelligence let’s you negotiate with the raiders wearing it, too.
I loved that games back then actually had alternative problem solving antics that we don't see in any way in today's games. That was always so cool that you could take completely divergent routes like that in games back then.
@@Billy-bc8pkyou should try age of decadence if you like finding different ways to complete quests. Sometimes you can even successfully fail some. And there's different story arcs for different factions.
@@Billy-bc8pk reminded me of Baldur's Gate, with the whole CRPG thing and many ways to either fight or talk your way through lots of problems. Plus BG1 and 2 are from that same era as the early Fallout's, and both having that top down, isometric looking, pen and paper style gameplay and mechanics, just dice rolls instead of percentage chance to hit.
Lol it hurts me so bad to not see first corpse outside V13 looted, rats not killed, radscorpion meleed, wall cabinet in V15 not opened.... IT HUUUUURTS!
Fallout 1 and 2 are the two games I can replay over and over again, doing the same things, choosing the same skills, and never get tired of it. I was a 10 year-old kid back in the days, getting so excited by the release of Fallout 2 in 1998. Nostalgia is a hell of a thing.
I've played both a few years later for the first time, but damn - Infinity Engine games didn't have shit on Fallout. God, how I wish it never ended up in the hands of Beturdshda
@@Andriej69 BG 1 and 2 run laps around Fallout 1 and 2. I dunno what drugs are you on about to even suggest the opposite. You can still play almost any Infinity Engine game with 0 issues while Fallout 1 and 2 require mods and praying to God for them to work without giving weird issues like the game running at 5 fps, which can be caused by a sea of issues that range from the High Ress pack not working properly to needing to match or NOT match the refresh rate of the game to your monitor, And if Bethesda never bought them the series would be literally 6 feet under. Fallout 2 sold like absolute sh*t (selling 1/6 of what Fallout 1 did) and didn't even reviewed that good thanks to its humor, atmosphere and tone being the equivalent to Borderlands 3 nowadays (Jokes and Pop Culture references at every turn). The complete opposite of how Fallout 1 was.
@@taigaaisaka6305 Fallout 1 & 2 did to gaming back then what Lion Studios Black and White, Westwood's Nox, Millennium's Creatures, and Bullfrog's Populous (the beginning) did to gaming in their respective epochs. They were/are worthy. I have fond memories of hours of happiness in these games. Not so much with the overly dependent games in the bread and circuses entertaining kids now.
I think 2 is the pinnacle of the entire series in terms of writing/world building, NV could have taken that title had Bethesda given them longer than 18 months. the OG is arguably the greatest though as it spawned this entire universe that multiple generations have been able to fall in love with
I absolutely love fallout 1 and 2. I replay them once every few months and I still find new ways to play it or new things in the game. Absolutely love it.
For anyone interested to know, when Bethesda bought the Fallout IP, it was being sold on GOG for 5.99 per title, and each of those three games came with at least nine extras apiece, like the manual in PDF, a keyboard reference, etc. Bethesda took those listings down, removed the extras from each listing, and then allowed sales of the games again with the price hiked on each one to 9.99, and they have never gone back down since. It was a scummy tactic, and a very early reason why Bethesda is so hated among Fallout fans.
@CrazyxEnigma Steam was just the one that centralized it and was able to do it all. Before you had one browser for one set of games, another one for another set. You had cds too but if you played WoW guess what? You download from the internet. GoG has been around a long time. Steam just got to be the biggest due to ease of access
Late 90s video game cinematics do more with less. The original Fallout intro will stay in my mind forever. One of the most haunting openings to a game ever imo
@@pw6002 I've played Fallout 1 and 2 for the first time at age 24, I was not familiar with the series at all, never played the newer ones either. I have never even played a game similar to this style so nostalgia had no part in my experience. These games are just simply awsome and have a great atmosphere.
@@icefox4074 Nostalgia has nothing to do with the fact that you have played similar games or not. 🤔 But it has to do with the fact that you were 24 at the time you played FO1 and FO2, and that you are no more this age. Nothing wrong here, it’s perfectly normal.
Those early cinematic’s back in the day were so cool - partially because you felt like you were watching a glimpse of what playing a game might be like in the future!
Wait, you didn't search the body right outside the vault? I'm fairly sure that's where you get your first gun. Been a couple decades since I played. I think Fallout 2 is even better, and really would love a remake with graphical upgrades, but keep the gameplay style.
@@dathunderman4 Fallout 2 suffers from a bit of bloat and lots of bugs. You practically need fan-made mods that fix the game in order to have a really enjoyable experience. This is the only real issues with Fallout 1 and 2. They have a good amount of bugs, especially 2.
Note, the black bars aren't because modern displays are higher resolution, but because they are a different aspect ratio. Those old monitors were produced in a 4:3 aspect ratio instead of today's 16:9.
I like the style, vibe, bleakness, atmosphere and overal aesthethics of the older games much more than the Bethesda Jetsons reskin what they did to the franchise, but one thing im grateful they did change is that they made it a First Person game. I think it is better for a game because New Vegas is such a good experience, the final and best form in the evolution in my opinion. I wish a better company with functional writers would own Fallout, just look at what the show did to the lore. How the f**king hell did the Master not found Vault 33,32,31 and 4 in LA where his hedquaerters were, not to mention other stupid things they did.
Understatement. I like classic Fallout and NV a lot better than Bethesda's take on the franchise and I say that as someone who's first Fallout was 3 but man some of the people on NMA took it way too far and that... malice towards anything different from what's regarded as pure ___ infects many fandoms today.
What is so disappointing is that Bethesda didn't make it different from the older games. We still have the Enclave, Radscorpoins, Super Mutants, and Brotherhood of Steel, all from the older titles. I wish they would have come up with their own factions (even if they didn't live up to the old ones), their own mutated animals that fit into Washington DC, and generally been more original in their world building. With all this also existing on the east coast, it makes the Fallout universe feel so tiny. Even with the poor story and failing to offer players meaningful choices like the older titles, Fallout 3 would be such a better game with an original world to play in.
@@irvinglambert9316 They did it in a vain attempt to appeal to the core fanbase and it didn't work. Honestly looking back with hindsight I think if Bethesda had gone completely there own way Fallout 3 would be better off dunno what that would've meant for New Vegas though. It certainly helped that a lot of stuff like the Brotherhood of Steel and Super Mutants existed as assets already made considering how short the dev time was.
You should do this more often imo. Revisiting older games. Playing some old games you have never played before. Reviewing them. You know when we played those games back in the 90s & 2000s the internet & youtubers weren't exactly a mainstream thing. We just played whatever we had good or bad. So it would be a totally new experience to witness those games from a reviewer's perspective now. It would also give some insight as to what is missing in modern day games that was there in the older games. How modern games can learn from these games. Also it would be trip down memory lane so yeah. Maybe it will encourage some younger people in audience to try out these older games too who knows. People are too obsessed with graphics these days.
Definitely worth playing even if you don't make it the whole way through. Tons of info out there to help you on your journey too. Amazed it works so seamlessly. Tim Cain the original creator of Fallout has a UA-cam channel where he occasionally discusses the game and franchise which can be fun supplemental content whilst binging the franchise. Love that you featured Fallout 1 in a video.
This guy didnt even get past shady sands. Its crazy to me that the idea that you have to actually finish a game before making a "retrospective" video on it is a bygone era. Gotta love when bethesda fans literally praise the lack of substance in bethesdas games and diride basic crpg mechanics that anyone who has ever played a non first person shooter before can easily understand as "clunky and unintuitive" because they couldnt be bothered to read the controls in the manual. Should have known that someone who likes the fallout TV show would be filtered by the first dungeon.
When I hear you talking about Fallout as if it ancient history, fuck that makes me feel old as sin. I played this game when it was originally published and it was fantastic. Among my friends there were like five or six guys who were also into games and they all loved Fallout and Fallout 2.
As someone who has been a fan of this series since 1997 I'm so glad you made this video! The show getting people to try the game(s) IS really cool but it seems most people are trying 3, New Vegas, 4 or 76. Hardly anyone is trying the ORIGINAL or 2 or especially Tactics. The first Fallout is still my overall favorite. I love the full 3D world that Bethesda made with 3 but I've never loved some of the things they've done with the setting and lore. Overall I've still enjoyed the newer games, but the first two are still the best in the grand scheme of things, for me at least.
Played Fallout back in 1997-8 or so. My first successful and completed playthrough, was with Albert. I was surprised to find out that a character with some brains and a silver tongue can succeed where a combat toon fails. As the game progresses, he can build all skills to a satisfying degree, including combat skills, as long as the player is not in a rush to finish the game. Finished the game twice, it was so much better to find out another way to kill the Master. Instead of going through the slimy corridor that eats up your health, you can go to the basement, with some explosives and decent skill, you can set up a timebomb and exit the map without ever confronting the Master piece of crap.
Fallout 1 wasn't so long as Fallout 2 but the main story behind was something special. Super mutants were really intimidating and the Master agenda was really well thought. Bethesda Fallout series, Supermutants are so big lackluster, where you can go with sword or knife to fight them without power armor.
The game doesn’t work in turns, you are just in combat with that rat when you leave the vault, the combat is turn based. If you loot the corpse you find a pistol and makes the tutorial combat with the rats easier.
@@AntwKats I think that when something like that becomes clear, their presentation should be called into question. If you don't know you agroed an enemy and think that the whole game is turn based regardless of combat, I will not listen to any claims you make about the game. I think that's fair - considering all the bad actors there are these days.
Man, I remember playing this about a year after it came out. Made me a Fallout fan. FO3 - while being the introduction for most - kinda ended most of that. But the OG games still hold a special place, alongside other greats like Baldur's Gate, Icewind Dale, Planescape Torment ... it was a blast of a time.
@@TheOJDrinker no they didn’t. Cain and Boyarsky literally said in an interview that it was being developed as its own thing. Boyarsky hadn’t even played wasteland. Brian Fargo wanted it to be Wasteland 2 when he heard about it but couldn’t get the rights to the name. The game was never intended to be a sequel to wasteland.
Word on the street is the best way to play the original Fallout games is to get both 1 and 2 and download the Fallout 1in2 mod so it runs in FO2's engine, kinda like the Tale of Two Wastelands mod for 3 and NV
Just inexperience. You have to know (study) enough of mechanics to know you need to equip stuff you like to use (e.g. are you hand to hand, melee weapons or ranged guy and also remember to check if weapons are loaded). It's just different experience compared to modern real time games so many might not notice such things.
I played and still have both sets of discs from back then. I forced myself to slog through the final dozen levels of the Diablo pit just to be able to say I finished the game but if I never play it again it'll be too soon.
Fallout 1 and 2 remakes would be the perfect opportunity to make a substantial upgrade to the creation engine to produce next generation games with better graphics and stability.
Would prefer a remaster then a remake unless they could get as many people involved from Interplay and Black Isle as possible. I wouldn't trust Bethesda with anything story related unless they literally left it entirely unaltered. They wouldn't make it a CRPG either and that's what Fallout 1& 2 should always be imo.
Cathedral basement where the hostages are, and u try to start dialog with them but they've gone crazy with all testing they've endured - it's frigging chilling. Amazing how they captured that 1997.
I remember finding this on disc at the bargain bin a few years back and thinking "So this is that Fallout franchise I'm always hearing about" Super unforgiving game, but I kinda like that about it.
@dalehammers4425 Exactly, stellar job wiping the lore off the face of the earth. You could even say they nuked it from orbit, like they nuked Shady Sands.
How long did it take you to find the running function? Or that you can aim at specific body parts? This is the 3rd Fallout 1 video I saw after the show and nobody understands the basic functions and everyone rushed to Vault15 ignoring Shady Sands. This is wild. I mean... I played this as a child with no manual and without any help. What has changed in our gamer brains?
Well to be fair the game doesn't explain much that the manual would do if everyone had it but to answer your question Bethesda, Ubisoft and everyone else started making games easy for the casual market so games are dumbed down now and those players will not put the effort and time into trying an older game like Fallout 1 cuz "it's too hard" for them
Games for the most part are much much easier today and take time to explain how things work via a tutorial. Back then it was expected you'd have the manual to tell you how things work. Also being a kid is an advantage when learning something new.
Fallout 1 and 2 were always niche and unintuitive, even at the time. There were players back then, like you, who adapted to it quickly, but most people will not and games are for a much wider audience now. That's why Bethesda Fallouts are much more well known and successful, not better, but much more accessible.
Personally I think the intended sequence of events was always you go straight to 15 then are forced to double back to Shady Sands for rope exactly as he did. Stopping to wander around a random settlement wasn't the mission. But that's the joy of open world RPGs, neither way is "wrong".
The game was designed in the days of paper Game Manuals. The Fallout Manual is called the "Vault Dweller's Survival Guide". There are many free scans of the file online. Alternatively there are a lot of "How to play" videos. For new players, focus on Small arms and Repair in the early game. High accuracy combined with Targeted shots (What the new games VATS imitates) really help to smooth the rough edges of combat. Even Super Mutants have trouble when you shoot them in the groin with a sniper rifle (or the eyes, which causes blindness).
Edit: My brother used to play Wasteland and owns the physical copy, I used to watch him play it. "SCORPOTRON!" Fallout 1 and 2 I played as a kid, have zero problems playing them again nor have I had problems when playing them again. I don't see younger gamers having any sort of problem playing Fallout / fallout 2
I am going to have to disagree simply because of how much the genre of CRPGs and gaming as a whole has changed. I don't think that younger generation connects with this kind of thing
@@kaiisth I look at how popular Baldurs Gate 3 is with the younger generation. Sure, it's a polished CRPG that allows you to do a ton of the things you could do in a game like Fallout more openly (like using a rope anywhere rather than in a more puzzle format as in Fallout). I think it makes it easier to go back to the classic OG CRPGs when the new CRPGs are very popular.
@@AcceleratedEvolutionBG3 is definitely the outlier rather than the norm, dragon age origins did well, didn't push the genre into the mainstream though.
I’m replaying all of the fallouts at the moment, basically done with 1 at the moment. Finding a terminal referencing a character that briefly appeared on the show made me way more excited than I should have been.
I as well have been playing Fallout 1 for my first time, having played all the 3D entries first. I honestly am in love with the first fallout, I’d argue it has some of the best writing out of all the fallout games I’ve played. And the gameplay and graphics holdup surprisingly well, it feels classic but not dated.
Yes, believe it or not when the Original Versions of Fallout was released, I bought them at Fry's pre digital. I was 20 years old and in my prime. Now I'm nearly 50 years old. I remembered playing this game it's a timeless classic. I maybe an old gamer but for me the Original Versions of Fallout feels new to me nearly 30 years later.
kinda wild to think that old timers today are guys that played OG Fallout on release. when i was a kid old timers only used computers if they had an office job.
The original Fallouts still has a decent modding community with stuff like Fallout: Sonora, Fallout: Resurrection, and Olympus 2207. Some of it can be difficult to play since it may not have English translations but still neat stuff to see.
"To celebrate the awesome new Fallout show and how faithful it was to the games, let's go back to the old games and see all the cool locations and factions that the show destroyed offscreen!"
I was there! I was one of 2 lucky guys that bought a copy from the local electronic store that only had cameras and a very few computergames. I was BLOWN AWAY! It was amazing and I had to wait 2 decades until I found another game that had me zoned in the same way (That was The Witcher 2). A couple of years ago I sat down and played through Fallout 1 and 2 again in one consecutive session. And it was still equally amazing.
The diffrence between old & new Fallout is this: Old Fallout is about a ultraviolent & dark apocalypse with funny & hopefull undertones New Fallout is about a hopefull & funny apocalypse with ultraviolent & dark undertones
Exiting the cave asap it's a mistake. Exploring it and killing all of the rats, nets you some experience and goodies, some 10mm ammo, maybe a couple of stimpacks and i don't remember what else. Maybe even reaching lvl 2 by the time you get to exit out in the open world. It's a role playing game, explore everywhere, search all cabinets, tables, bookcases, chests, talk to everyone, etc.
Fallout 1 and 2 excel in capturing the essence of the Fallout universe, surpassing anything BGS has achieved so far. While the mechanics may initially appear clunky, they contribute significantly to the tension of the experience. Introducing real-time combat would diminish the overall experience.
also notice there is ZERO 50s music in the game besides the intro video. instead you have this electronic soundtrack that creates a very eerie atmosphere in the game
I get where fans of the originals are coming from, but you really need to stop overselling the games. They're very dated in pretty much every way, from narrative to game mechanics.
@CanIHasThisName I played it back in 97. Some things I miss like the look/vibe. Fallout 3 did it well, as did New Vegas. The bright colors of 4/76 are too cheery. But otherwise gameplay in 1st person is way better
@@bunkomcdungo I actually played F1 way late, some time in the previous decade. And while I did enjoy it, I was also glad when I was done with the game because a by the end I was no longer enjoying a lot of the mechanics and found stuff like the economy extremely simplistic. That said, back in the day it definitely was amazing. I regret not playing it back then.
@@CanIHasThisNameactually game mechanics in F1 are astronomically deeper than in F3 and 4. The world is far more reactive, to both your actions and stats, there are multiple approaches to everything, there are interactive scenes with different outcomes. Bethesda games are very simplistic compared to F1 and F2.
You mentioned one important aspect of why Fallout was such a success. It was BRUTAL and dark. As far as I remember this was something that differentiated the game from other titles of that era. It was time when many children from 80´ (aka the target audience) grew up and were asking for something more mature. Fallout was one of the first games to deliver gore and open violence. Btw, Carmageddon was released in the same year. Not a coincidence I would say.
@@Senumunu"Okay, so I'm gonna tell you what this is all about while also learning myself what this is all about. Please click the subscribe button and the other channel and the patreons and I love you so much thanks bye!"
I don’t want to gatekeep fallout from new fans at all, I think it’s a great game series that deserves more love and attention. But i really just want people to really play the 1st and 2nd game because they deserve the most love and attention in my opinion
Microsoft needs to give Fallout to another studio. I have no faith in Bethesda to make Fallout 5 good. The tv series proves how much potential Fallout has and Bethesda can't be trusted with it.
Your opinion is subjective. Microsoft knows that fallout wouldn’t be this popular if it weren’t for Bethesda. It was a dead IP when they acquired it. Both fallout 4 and 3 are my favorites, even over new Vegas. Bethesda may have their flaws but they know how to make a bloody fallout game
Just not someone like Black Isle. They're the reason Fallout franchise almost died a miserable and insignificant death back in the mid-2000's, with the potential final game in the series being the atrocious Brotherhood of Steel. Their treatment of the franchise was worse than anything Bethesda has ever done.
@@GameTimeNLL I am very biased as they’re my favorite studio, and for a reason. They’ve made timeless classics and I don’t think there’s anything wrong with admitting that I believe they can do it again.
Microsoft has Obsidian and InXile both of whom have people who worked on the classics. They'd be the ideal choice if only because the next Bethesda Fallout won't be a thing until 2035 at the earliest and the IP is hot right now.
Fallout 1 will always hold a special place in my heart and be my favorite as it was the first Fallout game I ever played, however Fallout 2 is definitely by far the best of all the Fallout games.
actually with how detailed and expressive some of them are they are better than modern Ubisoft. (technically they arent even standard animations. its real modeled heads animated with stop motion)
This game was published under Interplay. I used to love Interplay in the late 1990s when I first got into PC gaming. For me they were home to a bunch of favorite at the time: Fallout 1 (1997), Fallout 2 (1998), Baldur's Gate 1 (1998), Starfleet Command 1 (1999), Baldur's Gate 2 (2000), Starfleet Command 2 (2000). A bunch of D&D games came out in the late 1990s in a similar vein of Baldur's Gate like Icewind Dale. BioWare started out developing under Interplay in the mid 1990s. But the 2000s was when Interplay started having really big problems. In this era I loved both Interplay and Microprose as publishers. As for Fallout 1, I had played it again in the 2010s. The game was still good to me but it did remember something I did not like even from when it first came out in the 1990s: Sorting through your inventory as you got further into the game became cumbersome. A fun quirk of Fallout 1 & 2 was the text box. There was a lot of humor in there because text was more prevalent in the O.G. Fallout games. It was also turn based combat, so more time could be taken for these details.
So we're just gonna kiss Bethesda's ass now over a TV show? Just absolutely going full Goldfish memory on their last two releases with Fallout 76 & Starfield? And before someone says it, I don't care if F76 is good now, if it's not offline and no mods, I don't fucking care.
Saw this video in my recommended yesterday but didn't catch which channel it was and my feed refreshed before I could click on it but I did end up typing the title into yt search along the lines of "original fallout does it hold up" and funny enough your video didn't come up at all after checking dozens on the list. Glad it popped back up today though!
Fallout 1+2 as well as New Vegas were "REAL" Fallout games. Bethesda never really got it . i wish the show would ignore their version of the universe and stay ckloser to what came before.
Main Actress earned my respect by respecting source material. Unfortunately, I am not the target audience for the TV show - since I am a hardcore fan of F1 and F2, and I dislike anything what Bethesda did with that franchise.
@@bunkomcdungoof course he praised it; no matter how twisted and retarded Fallout became under Bethesda, it was still his creation and must be the project he's most proud of. Also, he knows it gone and the only thing he would achieve by complaining about it would be to lose the recognition and respect from the franchise's current owners, so why bother?
What is great about fallout 1&2 is that attributes are anything but trivial. They also don't hold your hand...morrowind has a bit in common with these games.
My favorite part of this game and Fallout 2 is how unforgiving and realistic it feels. Even by usinh isometric mechanics it still shows just how difficult to actually play if you develop wrong skills and how it actually difficult to fight if you don't level your combat skills. And how in real life enemies don;t give much of chance and heavy enemies can easily kill you even in good armor. Plus writing is alsontop notch by being very gritty and dark without exaggeration to cartoony negativity (except few cases).
Just to be clear, Black Isle Studios was a sub-team within Interplay, and they were the specific team that made the first Fallout. They're technically the same thing, but I just wanted to clear it up in case anyone gets them mixed up. en.wikipedia.org/wiki/Black_Isle_Studios
Commentary makes the playthrough all the more funny. Just imagine an RPG character who has to narrate himself through some scary or high stakes situations. " OK, we have some giant irradiated rats here... got a gun, gonna shoot em' here. PEW PEW......aaaaaand I'm dead. 😂😂😂😂😂
TODD never played THIS GAME since BETHESDA bought this GAME and the IP....
Play Fallout 2 all the way through. Its the best Fallout game out of all them. The Bethesda versions have done their usual dumbing down from fallout 3 onwards. The story, characters, choices everthing was better in Fallout 2. Every town had character and interesting stories going on in each of them. Even the stuff you could do was insane. You can get branded as a slaver, and catch slaves for easy money early game, but people will see your brand and detest you for the rest of the game. Some characters will flat out refuse to join your party. You can be a pornstar and the world will react accordingly. You can leg it to the Enclave base, early game, get a suit and be a overpowered god early, mid game. The quests too were so good. The places too, the Ghoul town with a nuclear power plant thats going to explode, fecking Vault city etc. Its been years since I played and I still remember a lot of it. But remember very little of the Bethesda Fallout games.
Yep, it was a divisional Split at the time. I was on StarTrek and Fallout (Black Isle) divisions at the same time.
Much of Black Isle would go on to become Obsidian after the close of Interplay - I think I’m pretty safe in saying that Black Isle made some of the best RPGs ever, especially with the DnD license. Tim Cain would go on to found Troika.
Fun nugget: This game takes you all over the place on your search for the chip. In Fallout 2 though, there's a vault you go to where these water chips are laying around all over the place. Someone screwed up at corporate and sent all the spare chips to this one vault.
Seems like the devs were poking fun out of the players
They actually got the GECK and the vault chip shipment switched up. So that vault only had one GECK
One of the many moments that established Fallout 2 as unserious, juvenile, and far inferior to 1.
@@DrControversylol no
While I prefer the "Messed up a shipment" version of events, as it holds truer to the dark humor that is the original series calling card. There are records in one of the 3D games (I forget which but I think it was 76, maybe 4). Where, to match the new Lore of Vault Tec running experiments, there is mention of a vault in California that was intentionally sent 1 faulty water chip. Which implies that Vault 13 was intended to fail.
According to Tim Cain, Wasteland was not as influential to Fallout as people think and wasn’t brought up as far as he remembers. He says it no doubt had influence but Fallout started as Fallout, not Wasteland 2.
Yep, Tim Cain has a UA-cam channel with a ton of of really great insights
Yea they almost made it a futuristic dinosaur game if I remember correctly lol
yeah there's a few references here and there and the Brotherhood of Steel might be inspired by the Guardians of the Old Order from Wasteland but i think it's more likely for both to be inspired by the Albertian Order of Leibowitz from the novel "A Canticle for Leibowitz".
If I recall correctly, there is a ranger companion in Fallout 1 from Nevada. It was considered a nod to the Desert Rangers from Wasteland.
Ironically this little cameo was expanded into the rangers of Fallout: New Vegas.
And what would he know?
Graphics age, great art design is timeless.
I love the art design of the old fallouts, almost looks hand drawn in some parts
@@TheNucaKola It perhaps might be. For the animations they used claymation
Early 2000s had that shit down
The art of Adam Adamowitz (RIP) for fallout 3 is truly inspired. No better person imo to design Fallout for 3-D
1000% , still replay Fo 1-2. Completed Fo 2 - 7 times over the course of 15 years.
It physically hurt me that he didnt search the corpse at the begginning
It physically hurt me that he took one of the prepackaged characters.
Fun fact: Fallout 2, Fallout New Vegas, and Fallout 76 all broke their peak concurrent player count on Steam today (20 April 2024).
I think it's great that Fallout has gone mainstream, it's such an interesting world. I just wish that a more competent studio would own the rights and make a proper Fallout 5. Not the dogshit that is 76...
@@Benzin0 I'm a big FO4 enjoyer and I tried playing 76 to hold me over until the PS5 next gen update on Thursday, but i'm just not feeling 76 and I can't quite put my finger on why.
@@Benzin0 76 is free on Prime Gaming I am sure that is boosting the numbers. I even picked it up though I haven't played it yet...
@@ThwipThwipBoom 76 a weird game. it's pretty, though. they really should just make an offline mode since it works well singleplayer.
new vegas in the 90s 76 and fo4 top 10 in ranking
Back in the 90's, you could install the game completely to the hard drive without having to read from the CD, so we shared installs amongst the students at high school who had home computers. It was kind of neat because we all shared stories about what our progress through the games were like, and each one of us had a different story. It'd be like "Oh yeah, I killed Gizmo and the guys at The Hub heard about it and gave me missions with Decker", a second student would go "I've just been pick pocketing everyone and found the thieves guild" while a third student went "Wait. What thieves guild?"
It was a magical moment. Especially for the ADHD student who cheated his character to have max stats and kicked every single character in the groin to death.
Back in 2018, I played through the original Fallout several times. It felt tedious at first, since I was shifting from modern FPS action to isometric 'point and click' turn-based RPG gameplay. But once I adjusted and got used to it, I found Fallout to be kind of addicting, to be honest. I had a lot of fun with it.
2 is way way better. Should play that
I just finished the first two games last year after almost a decade of believing they were simply not for me. It was my third attempt to get into classic Fallout, and oh boy, when the game finally clicked with me I couldn't wait to arrive home to play some more. Sadly I don't expect a worthy spiritual successor to get released any time soon.
@@CaecoAequitas1 I have 2 as well, but I still haven't played through it. Some day.
@@gabrielsandor3474you should really try the Wasteland series.
@@gabrielsandor3474hey man, you should try Underrail or the Wasteland series, it might not be the same but it's fun at least
im pretty sure tim cain would say yes to a fallout history talk, such a nice guy with a great youtube channel
Chris Avellone too. His love for the Fallout series is undying. Even to this day, he'll gladly ramble about Fallout for hours if you let him.
@@DeadPixel1105 : I interviewed Chris years ago with a bunch of guys from No Mutants Allowed. He is exactly that.
@@Chibi1986 That's awesome! He seems like such a cool dude.
He's partly already done that, with the contents of some of the videos on his channel
> Explains to newbies how the game works.
> Is a Newbie playing through for the first time and forgets to equip pistol.
Or search anything...
@@dalehammers4425 I honestly don't understand how new players don't just come across some rope, there's a bunch of them laying about in Shady Sands, even if they didn't know it was for, you'd instinctively want to take it.
@@SynthLizard8 Because most games today that are actually popular dont encourage you to think, let alone explore.
I lol'ed when he tried to be a smart-ass explaining that FO1 is "time-based" when in reality he was in combat with a rat.
@@xXDeiviDXx I missed that but that's pretty funny.
Fun fact: this game is from an era when there were still user manuals that had important info ... and you can tell Luke didn't bother reading any of it. 😅
For every Fallout fan, this is a must-play along with Fallout 2. Glad you had a great time!
That leather jacket tricks a dog into thinking you’re it’s master because you now look like Mad Max. You can get the dog companion by wearing that. High speech and intelligence let’s you negotiate with the raiders wearing it, too.
You can also feed him to get him as a companion.
I loved that games back then actually had alternative problem solving antics that we don't see in any way in today's games. That was always so cool that you could take completely divergent routes like that in games back then.
@@Billy-bc8pkyou should try age of decadence if you like finding different ways to complete quests. Sometimes you can even successfully fail some. And there's different story arcs for different factions.
@@Billy-bc8pk reminded me of Baldur's Gate, with the whole CRPG thing and many ways to either fight or talk your way through lots of problems. Plus BG1 and 2 are from that same era as the early Fallout's, and both having that top down, isometric looking, pen and paper style gameplay and mechanics, just dice rolls instead of percentage chance to hit.
If you have 9-10 luck, you happen to look like the head raider's father and he'll believe you're a ghost and release Tandi, ha.
It's funny because the older I get the more I crave these older games that are full of depth and complexities vs these shiny yet generic AAA games.
The best modern substitute is with indie games. Disco elysium for example is isometric like this and has even more complexity
Yeah. Old cinematics were truly special.
I remember old Syberia games. Those cinematics still live in my memory.
They were limited by hardware - not by talent.
Lol it hurts me so bad to not see first corpse outside V13 looted, rats not killed, radscorpion meleed, wall cabinet in V15 not opened.... IT HUUUUURTS!
Fallout 1 and 2 are the two games I can replay over and over again, doing the same things, choosing the same skills, and never get tired of it.
I was a 10 year-old kid back in the days, getting so excited by the release of Fallout 2 in 1998. Nostalgia is a hell of a thing.
Hell yeah
I've played both a few years later for the first time, but damn - Infinity Engine games didn't have shit on Fallout. God, how I wish it never ended up in the hands of Beturdshda
@@Andriej69 BG 1 and 2 run laps around Fallout 1 and 2. I dunno what drugs are you on about to even suggest the opposite. You can still play almost any Infinity Engine game with 0 issues while Fallout 1 and 2 require mods and praying to God for them to work without giving weird issues like the game running at 5 fps, which can be caused by a sea of issues that range from the High Ress pack not working properly to needing to match or NOT match the refresh rate of the game to your monitor, And if Bethesda never bought them the series would be literally 6 feet under. Fallout 2 sold like absolute sh*t (selling 1/6 of what Fallout 1 did) and didn't even reviewed that good thanks to its humor, atmosphere and tone being the equivalent to Borderlands 3 nowadays (Jokes and Pop Culture references at every turn). The complete opposite of how Fallout 1 was.
@@taigaaisaka6305 Fallout 1 & 2 did to gaming back then what Lion Studios Black and White, Westwood's Nox, Millennium's Creatures, and Bullfrog's Populous (the beginning) did to gaming in their respective epochs. They were/are worthy. I have fond memories of hours of happiness in these games. Not so much with the overly dependent games in the bread and circuses entertaining kids now.
@@taigaaisaka6305 BGS? You mean BG 1 and BG 2? What is BGS?
The access code in fallout tv series is the release date for the original Fallout.
Fallout 1 could use a Diablo 2 Resurrection styled makeover.
Hell yeah. D2 Resurrected is gold.
The fact that 1 and 2 have never been remastered or remade is so sad
There is a Moder doing it now
No, BAD-at-story-telling-thesda would fuck it up! They'd insert DEI/ESG crap into the game! No, keep your grubby paws of of that BADthesda!
bruh I'm watching this while alt tabbed from D2 Resurrected
Oh man, going back to the original Fallout game, this episode is going to good!
I think 2 is the pinnacle of the entire series in terms of writing/world building, NV could have taken that title had Bethesda given them longer than 18 months. the OG is arguably the greatest though as it spawned this entire universe that multiple generations have been able to fall in love with
Fallout simply created so many things in games that never existed before.
I really miss Interplay, they had a strong voice in gaming that was unique.
I absolutely love fallout 1 and 2. I replay them once every few months and I still find new ways to play it or new things in the game. Absolutely love it.
For anyone interested to know, when Bethesda bought the Fallout IP, it was being sold on GOG for 5.99 per title, and each of those three games came with at least nine extras apiece, like the manual in PDF, a keyboard reference, etc. Bethesda took those listings down, removed the extras from each listing, and then allowed sales of the games again with the price hiked on each one to 9.99, and they have never gone back down since. It was a scummy tactic, and a very early reason why Bethesda is so hated among Fallout fans.
there is a manual on GOG
GOG has been around that long? TIL.
@@CrazyxEnigma yea....it's been around for decades
@@missivory_missraine And here I thought Steam was the first digital hub... Well I didn't grow up on PC games I was a sheltered console child.
@CrazyxEnigma Steam was just the one that centralized it and was able to do it all. Before you had one browser for one set of games, another one for another set. You had cds too but if you played WoW guess what? You download from the internet. GoG has been around a long time. Steam just got to be the biggest due to ease of access
I love how the stats have "excellent,good, avarge, *FOUR* " for the stats
Late 90s video game cinematics do more with less. The original Fallout intro will stay in my mind forever. One of the most haunting openings to a game ever imo
They don't do more with less, they just were the first ones to hit your eyes and your brain.
@@pw6002 they definitely do more with less
@@christianarizmendi8745
There is no way to argue successfully against anyone’s nostalgia 😉
@@pw6002 I've played Fallout 1 and 2 for the first time at age 24, I was not familiar with the series at all, never played the newer ones either. I have never even played a game similar to this style so nostalgia had no part in my experience. These games are just simply awsome and have a great atmosphere.
@@icefox4074
Nostalgia has nothing to do with the fact that you have played similar games or not. 🤔
But it has to do with the fact that you were 24 at the time you played FO1 and FO2, and that you are no more this age.
Nothing wrong here, it’s perfectly normal.
Those early cinematic’s back in the day were so cool - partially because you felt like you were watching a glimpse of what playing a game might be like in the future!
If you had fought the rats and looted the corpses in the initial cave, you would have had some rudimentary weapons to use on those radscorpions.
Currently laughing my ass off when Luke says it still captures the vibe of fallout this is literally the first game it set the vibe dummy.
Wait, you didn't search the body right outside the vault? I'm fairly sure that's where you get your first gun. Been a couple decades since I played.
I think Fallout 2 is even better, and really would love a remake with graphical upgrades, but keep the gameplay style.
It's a spear I think lmao yeah .., what was he doing
I like fallout 1 better as a first time experience. More focused and every town you visit feels memorable. Fallout 2 suffers from some bloat imo
@@dathunderman4 Fallout 2 suffers from a bit of bloat and lots of bugs. You practically need fan-made mods that fix the game in order to have a really enjoyable experience. This is the only real issues with Fallout 1 and 2. They have a good amount of bugs, especially 2.
Depends on your starting tagged skills. Small guns tagged you start with a pistol, lockpick you have lockpicks etc.
@@DeadPixel1105 i cant agree with this. I played it off a disk before i knew what mods were. Had a great time
Note, the black bars aren't because modern displays are higher resolution, but because they are a different aspect ratio. Those old monitors were produced in a 4:3 aspect ratio instead of today's 16:9.
I remember when Bethesda announced how much different fallout 3 would be from the older ones.
A lot of people were not happy.
I like the style, vibe, bleakness, atmosphere and overal aesthethics of the older games much more than the Bethesda Jetsons reskin what they did to the franchise, but one thing im grateful they did change is that they made it a First Person game. I think it is better for a game because New Vegas is such a good experience, the final and best form in the evolution in my opinion. I wish a better company with functional writers would own Fallout, just look at what the show did to the lore. How the f**king hell did the Master not found Vault 33,32,31 and 4 in LA where his hedquaerters were, not to mention other stupid things they did.
Understatement. I like classic Fallout and NV a lot better than Bethesda's take on the franchise and I say that as someone who's first Fallout was 3 but man some of the people on NMA took it way too far and that... malice towards anything different from what's regarded as pure ___ infects many fandoms today.
What is so disappointing is that Bethesda didn't make it different from the older games. We still have the Enclave, Radscorpoins, Super Mutants, and Brotherhood of Steel, all from the older titles. I wish they would have come up with their own factions (even if they didn't live up to the old ones), their own mutated animals that fit into Washington DC, and generally been more original in their world building. With all this also existing on the east coast, it makes the Fallout universe feel so tiny. Even with the poor story and failing to offer players meaningful choices like the older titles, Fallout 3 would be such a better game with an original world to play in.
@@irvinglambert9316 They did it in a vain attempt to appeal to the core fanbase and it didn't work. Honestly looking back with hindsight I think if Bethesda had gone completely there own way Fallout 3 would be better off dunno what that would've meant for New Vegas though. It certainly helped that a lot of stuff like the Brotherhood of Steel and Super Mutants existed as assets already made considering how short the dev time was.
Well yeah 3 was just Oblivion Fallout Bethesda hasn't made a good game since Morrowind maybe Oblivion depending on who you ask
You should do this more often imo. Revisiting older games. Playing some old games you have never played before. Reviewing them.
You know when we played those games back in the 90s & 2000s the internet & youtubers weren't exactly a mainstream thing. We just played whatever we had good or bad. So it would be a totally new experience to witness those games from a reviewer's perspective now. It would also give some insight as to what is missing in modern day games that was there in the older games. How modern games can learn from these games.
Also it would be trip down memory lane so yeah. Maybe it will encourage some younger people in audience to try out these older games too who knows. People are too obsessed with graphics these days.
Most old games arent aging as well as Fallout does. Fallout is ageless, most the others are just old.
Actually remember reading about wasteland in a game magazine back when I was in high school in 1988
Definitely worth playing even if you don't make it the whole way through. Tons of info out there to help you on your journey too. Amazed it works so seamlessly. Tim Cain the original creator of Fallout has a UA-cam channel where he occasionally discusses the game and franchise which can be fun supplemental content whilst binging the franchise. Love that you featured Fallout 1 in a video.
Fallout 1 is one of my favorites
This guy didnt even get past shady sands. Its crazy to me that the idea that you have to actually finish a game before making a "retrospective" video on it is a bygone era. Gotta love when bethesda fans literally praise the lack of substance in bethesdas games and diride basic crpg mechanics that anyone who has ever played a non first person shooter before can easily understand as "clunky and unintuitive" because they couldnt be bothered to read the controls in the manual. Should have known that someone who likes the fallout TV show would be filtered by the first dungeon.
When I hear you talking about Fallout as if it ancient history, fuck that makes me feel old as sin. I played this game when it was originally published and it was fantastic.
Among my friends there were like five or six guys who were also into games and they all loved Fallout and Fallout 2.
As someone who has been a fan of this series since 1997 I'm so glad you made this video! The show getting people to try the game(s) IS really cool but it seems most people are trying 3, New Vegas, 4 or 76. Hardly anyone is trying the ORIGINAL or 2 or especially Tactics. The first Fallout is still my overall favorite. I love the full 3D world that Bethesda made with 3 but I've never loved some of the things they've done with the setting and lore. Overall I've still enjoyed the newer games, but the first two are still the best in the grand scheme of things, for me at least.
Being a FPS game is much better i believe also but the rest what they did with it is atrocious!
@@ncrranger2281 There are a few projects recreating Fallout 2 in the newer game engines at least.
@@ncrranger2281 Fallout isn't an FPS. Period. Fuck bethesda.
@@jedenzet New Vegas is one and a very good FPS RPG! Otherwise I agree!
I love all the flavors of metric
isometric, dimetric, trimetric, quadmetric...
you name it, I metric
Usa: imperial
@@timmygilbert4102 USA: Freedom chickens per hand egg fields. 😉😛
Imagine a new Fallout game running on the Balder’s Gate 3 engine, I’d quite like to see that. 😊
I'd rather see them running on Pillars of Eternity engine.
Played Fallout back in 1997-8 or so. My first successful and completed playthrough, was with Albert. I was surprised to find out that a character with some brains and a silver tongue can succeed where a combat toon fails.
As the game progresses, he can build all skills to a satisfying degree, including combat skills, as long as the player is not in a rush to finish the game. Finished the game twice, it was so much better to find out another way to kill the Master. Instead of going through the slimy corridor that eats up your health, you can go to the basement, with some explosives and decent skill, you can set up a timebomb and exit the map without ever confronting the Master piece of crap.
Fallout 1 wasn't so long as Fallout 2 but the main story behind was something special. Super mutants were really intimidating and the Master agenda was really well thought. Bethesda Fallout series, Supermutants are so big lackluster, where you can go with sword or knife to fight them without power armor.
Man, super mutants in the originals would absolutely wreck you.
It still holds well until forever!!
I’ve played through Fallout 1 multiple times, once you get past the late 90s graphics and clunky interface, it’s an amazing RPG experience.
Kind of baffling that for such a popular franchise the original Fallouts have not been re-released for modern systems.
It's not baffling when you remember that Bethesda owns the series
It does exist on pc where it belongs, just don't play on inferior platforms.
There's a small but vibrant modding community for Fallout 1 and 2 and i highly suggest checking it out!
Warlockracy is basically the only person I've seen on YT who actually covers these mods.
Loved the history lecture about the origins 💚
The game doesn’t work in turns, you are just in combat with that rat when you leave the vault, the combat is turn based. If you loot the corpse you find a pistol and makes the tutorial combat with the rats easier.
up until 10:30 i thought he was trolling after that i knew he never had played fallout before
@@AntwKats I think that when something like that becomes clear, their presentation should be called into question. If you don't know you agroed an enemy and think that the whole game is turn based regardless of combat, I will not listen to any claims you make about the game. I think that's fair - considering all the bad actors there are these days.
yeah, those late 90s cinematics are beautiful!
Man, I remember playing this about a year after it came out. Made me a Fallout fan. FO3 - while being the introduction for most - kinda ended most of that. But the OG games still hold a special place, alongside other greats like Baldur's Gate, Icewind Dale, Planescape Torment ... it was a blast of a time.
damn that mistake about Fallout being the spiritual successor to Wasteland is the second time this week i saw the same mistake !
It's just a popular misconception. Not really hard to see why people get it mixed up.
@@craigsovilla6578People need to do more research instead of just talkin. That's how misconceptions start and spread.
How is it not the spiritual successor? Every definition I can find fits. The developer has even said as much.
@@TheOJDrinker no they didn’t. Cain and Boyarsky literally said in an interview that it was being developed as its own thing. Boyarsky hadn’t even played wasteland. Brian Fargo wanted it to be Wasteland 2 when he heard about it but couldn’t get the rights to the name. The game was never intended to be a sequel to wasteland.
Word on the street is the best way to play the original Fallout games is to get both 1 and 2 and download the Fallout 1in2 mod so it runs in FO2's engine, kinda like the Tale of Two Wastelands mod for 3 and NV
Did he really not loot the Skeleton in the Vault Entrance?
He also didn't equip anything or kill all the rats in the first cave
Just inexperience. You have to know (study) enough of mechanics to know you need to equip stuff you like to use (e.g. are you hand to hand, melee weapons or ranged guy and also remember to check if weapons are loaded). It's just different experience compared to modern real time games so many might not notice such things.
@@tubetorpedo you have literal buttons that say "character/inventory/map/pipboy". This dude is just ignorant and incompetent.
The Overseer looks like what Bethesda characters look like now
Fallout 1 is a stone cold classic, loved it as a kid.
This game series just passed me by, I was more a diablo player back in 1997 so your recap was a nice insight into the TV shows root influence.
I played and still have both sets of discs from back then. I forced myself to slog through the final dozen levels of the Diablo pit just to be able to say I finished the game but if I never play it again it'll be too soon.
Fallout 1 and 2 remakes would be the perfect opportunity to make a substantial upgrade to the creation engine to produce next generation games with better graphics and stability.
Would prefer a remaster then a remake unless they could get as many people involved from Interplay and Black Isle as possible. I wouldn't trust Bethesda with anything story related unless they literally left it entirely unaltered. They wouldn't make it a CRPG either and that's what Fallout 1& 2 should always be imo.
Cathedral basement where the hostages are, and u try to start dialog with them but they've gone crazy with all testing they've endured - it's frigging chilling. Amazing how they captured that 1997.
I can't believe that you didn't realize that you were in combat with the rats. The game only goes into turn based when combat starts.
I remember finding this on disc at the bargain bin a few years back and thinking "So this is that Fallout franchise I'm always hearing about"
Super unforgiving game, but I kinda like that about it.
I'd love to hear your thoughts on how well the show adapted the essence/spirit of the games as well as just the lore/world
They did an epic job imho.
@dalehammers4425
Exactly, stellar job wiping the lore off the face of the earth.
You could even say they nuked it from orbit, like they nuked Shady Sands.
Tim Cain has a UA-cam channel, very insightful, not just fallout, but coding in general and other good stuff
How long did it take you to find the running function? Or that you can aim at specific body parts?
This is the 3rd Fallout 1 video I saw after the show and nobody understands the basic functions and everyone rushed to Vault15 ignoring Shady Sands.
This is wild. I mean... I played this as a child with no manual and without any help. What has changed in our gamer brains?
Well to be fair the game doesn't explain much that the manual would do if everyone had it but to answer your question Bethesda, Ubisoft and everyone else started making games easy for the casual market so games are dumbed down now and those players will not put the effort and time into trying an older game like Fallout 1 cuz "it's too hard" for them
Games for the most part are much much easier today and take time to explain how things work via a tutorial. Back then it was expected you'd have the manual to tell you how things work. Also being a kid is an advantage when learning something new.
Fallout 1 and 2 were always niche and unintuitive, even at the time. There were players back then, like you, who adapted to it quickly, but most people will not and games are for a much wider audience now. That's why Bethesda Fallouts are much more well known and successful, not better, but much more accessible.
They dumbed down all games because people cried about them being hard.
Personally I think the intended sequence of events was always you go straight to 15 then are forced to double back to Shady Sands for rope exactly as he did.
Stopping to wander around a random settlement wasn't the mission. But that's the joy of open world RPGs, neither way is "wrong".
You can create your own character too. You don't have to select the 3 pre-made ones.
There is no way he skipped the first boss of a single rat
The game was designed in the days of paper Game Manuals. The Fallout Manual is called the "Vault Dweller's Survival Guide". There are many free scans of the file online. Alternatively there are a lot of "How to play" videos.
For new players, focus on Small arms and Repair in the early game. High accuracy combined with Targeted shots (What the new games VATS imitates) really help to smooth the rough edges of combat.
Even Super Mutants have trouble when you shoot them in the groin with a sniper rifle (or the eyes, which causes blindness).
Honestly, the game is so flexible you can play almost any build as long as you explore and be a little creative.
@@saisameer8771 For sure, but an under 4 int playthrough might be a little tough for a new player :D
Edit: My brother used to play Wasteland and owns the physical copy, I used to watch him play it. "SCORPOTRON!"
Fallout 1 and 2 I played as a kid, have zero problems playing them again nor have I had problems when playing them again. I don't see younger gamers having any sort of problem playing Fallout / fallout 2
I am going to have to disagree simply because of how much the genre of CRPGs and gaming as a whole has changed. I don't think that younger generation connects with this kind of thing
@@kaiisth I look at how popular Baldurs Gate 3 is with the younger generation. Sure, it's a polished CRPG that allows you to do a ton of the things you could do in a game like Fallout more openly (like using a rope anywhere rather than in a more puzzle format as in Fallout).
I think it makes it easier to go back to the classic OG CRPGs when the new CRPGs are very popular.
@@AcceleratedEvolutionBG3 is definitely the outlier rather than the norm, dragon age origins did well, didn't push the genre into the mainstream though.
LUKE: "really good and faithful adaptation"
ME: *watches the show implode on itself with every new scene*
Fallout show review would be fun
I’m replaying all of the fallouts at the moment, basically done with 1 at the moment. Finding a terminal referencing a character that briefly appeared on the show made me way more excited than I should have been.
Set your agility to 9 or 10 no matter what
I as well have been playing Fallout 1 for my first time, having played all the 3D entries first. I honestly am in love with the first fallout, I’d argue it has some of the best writing out of all the fallout games I’ve played. And the gameplay and graphics holdup surprisingly well, it feels classic but not dated.
Wasteland 3 is on sale on steam
Also on game pass
the fact he didn't loot the skeleton at the beginning really pisses me off
Yes, believe it or not when the Original Versions of Fallout was released, I bought them at Fry's pre digital. I was 20 years old and in my prime. Now I'm nearly 50 years old. I remembered playing this game it's a timeless classic. I maybe an old gamer but for me the Original Versions of Fallout feels new to me nearly 30 years later.
kinda wild to think that old timers today are guys that played OG Fallout on release.
when i was a kid old timers only used computers if they had an office job.
The original Fallouts still has a decent modding community with stuff like Fallout: Sonora, Fallout: Resurrection, and Olympus 2207. Some of it can be difficult to play since it may not have English translations but still neat stuff to see.
There's that one Russian guy that made Sonora and Nevada.
"To celebrate the awesome new Fallout show and how faithful it was to the games, let's go back to the old games and see all the cool locations and factions that the show destroyed offscreen!"
They really called la shady sands in the show lmao
I was there! I was one of 2 lucky guys that bought a copy from the local electronic store that only had cameras and a very few computergames. I was BLOWN AWAY! It was amazing and I had to wait 2 decades until I found another game that had me zoned in the same way (That was The Witcher 2). A couple of years ago I sat down and played through Fallout 1 and 2 again in one consecutive session. And it was still equally amazing.
17:36 Putting on that jacket without saying it's a Mad Max reference is a criminal offense in most countries.
You can make your own character too, I don’t think he knew that but it was in the bottom left hand corner
The diffrence between old & new Fallout is this:
Old Fallout is about a ultraviolent & dark apocalypse with funny & hopefull undertones
New Fallout is about a hopefull & funny apocalypse with ultraviolent & dark undertones
Exiting the cave asap it's a mistake. Exploring it and killing all of the rats, nets you some experience and goodies, some 10mm ammo, maybe a couple of stimpacks and i don't remember what else. Maybe even reaching lvl 2 by the time you get to exit out in the open world. It's a role playing game, explore everywhere, search all cabinets, tables, bookcases, chests, talk to everyone, etc.
Fallout 1 and 2 excel in capturing the essence of the Fallout universe, surpassing anything BGS has achieved so far. While the mechanics may initially appear clunky, they contribute significantly to the tension of the experience. Introducing real-time combat would diminish the overall experience.
also notice there is ZERO 50s music in the game besides the intro video. instead you have this electronic soundtrack that creates a very eerie atmosphere in the game
I get where fans of the originals are coming from, but you really need to stop overselling the games. They're very dated in pretty much every way, from narrative to game mechanics.
@CanIHasThisName I played it back in 97. Some things I miss like the look/vibe. Fallout 3 did it well, as did New Vegas. The bright colors of 4/76 are too cheery. But otherwise gameplay in 1st person is way better
@@bunkomcdungo I actually played F1 way late, some time in the previous decade. And while I did enjoy it, I was also glad when I was done with the game because a by the end I was no longer enjoying a lot of the mechanics and found stuff like the economy extremely simplistic. That said, back in the day it definitely was amazing. I regret not playing it back then.
@@CanIHasThisNameactually game mechanics in F1 are astronomically deeper than in F3 and 4. The world is far more reactive, to both your actions and stats, there are multiple approaches to everything, there are interactive scenes with different outcomes. Bethesda games are very simplistic compared to F1 and F2.
You mentioned one important aspect of why Fallout was such a success. It was BRUTAL and dark. As far as I remember this was something that differentiated the game from other titles of that era. It was time when many children from 80´ (aka the target audience) grew up and were asking for something more mature. Fallout was one of the first games to deliver gore and open violence. Btw, Carmageddon was released in the same year. Not a coincidence I would say.
Luke the Fallout tourist.
every content creator is a tourist for the current hot thing
@@Senumunu"Okay, so I'm gonna tell you what this is all about while also learning myself what this is all about. Please click the subscribe button and the other channel and the patreons and I love you so much thanks bye!"
I don’t want to gatekeep fallout from new fans at all, I think it’s a great game series that deserves more love and attention. But i really just want people to really play the 1st and 2nd game because they deserve the most love and attention in my opinion
Microsoft needs to give Fallout to another studio. I have no faith in Bethesda to make Fallout 5 good. The tv series proves how much potential Fallout has and Bethesda can't be trusted with it.
Your opinion is subjective. Microsoft knows that fallout wouldn’t be this popular if it weren’t for Bethesda. It was a dead IP when they acquired it. Both fallout 4 and 3 are my favorites, even over new Vegas. Bethesda may have their flaws but they know how to make a bloody fallout game
@@b1gcheese17sounds even more subjective. Bethesdas games being your favourites
Just not someone like Black Isle. They're the reason Fallout franchise almost died a miserable and insignificant death back in the mid-2000's, with the potential final game in the series being the atrocious Brotherhood of Steel.
Their treatment of the franchise was worse than anything Bethesda has ever done.
@@GameTimeNLL I am very biased as they’re my favorite studio, and for a reason. They’ve made timeless classics and I don’t think there’s anything wrong with admitting that I believe they can do it again.
Microsoft has Obsidian and InXile both of whom have people who worked on the classics. They'd be the ideal choice if only because the next Bethesda Fallout won't be a thing until 2035 at the earliest and the IP is hot right now.
Fallout 1 will always hold a special place in my heart and be my favorite as it was the first Fallout game I ever played, however Fallout 2 is definitely by far the best of all the Fallout games.
Facial animations on par with Ubisoft
actually with how detailed and expressive some of them are
they are better than modern Ubisoft.
(technically they arent even standard animations. its real modeled heads animated with stop motion)
This game was published under Interplay. I used to love Interplay in the late 1990s when I first got into PC gaming. For me they were home to a bunch of favorite at the time: Fallout 1 (1997), Fallout 2 (1998), Baldur's Gate 1 (1998), Starfleet Command 1 (1999), Baldur's Gate 2 (2000), Starfleet Command 2 (2000). A bunch of D&D games came out in the late 1990s in a similar vein of Baldur's Gate like Icewind Dale.
BioWare started out developing under Interplay in the mid 1990s.
But the 2000s was when Interplay started having really big problems.
In this era I loved both Interplay and Microprose as publishers.
As for Fallout 1, I had played it again in the 2010s. The game was still good to me but it did remember something I did not like even from when it first came out in the 1990s: Sorting through your inventory as you got further into the game became cumbersome.
A fun quirk of Fallout 1 & 2 was the text box. There was a lot of humor in there because text was more prevalent in the O.G. Fallout games. It was also turn based combat, so more time could be taken for these details.
So we're just gonna kiss Bethesda's ass now over a TV show?
Just absolutely going full Goldfish memory on their last two releases with Fallout 76 & Starfield?
And before someone says it, I don't care if F76 is good now, if it's not offline and no mods, I don't fucking care.
I'm over with Bethesda since paid mods.
Saw this video in my recommended yesterday but didn't catch which channel it was and my feed refreshed before I could click on it but I did end up typing the title into yt search along the lines of "original fallout does it hold up" and funny enough your video didn't come up at all after checking dozens on the list. Glad it popped back up today though!
Fallout 1+2 as well as New Vegas were "REAL" Fallout games. Bethesda never really got it . i wish the show would ignore their version of the universe and stay ckloser to what came before.
I would also say that the intro to Fallout 1 captured the Fallout vibe and tone of Fallout really really well?
Main Actress earned my respect by respecting source material. Unfortunately, I am not the target audience for the TV show - since I am a hardcore fan of F1 and F2, and I dislike anything what Bethesda did with that franchise.
Funny because people like Tim Cain praised the show and Bethesda. Cope!
@@bunkomcdungoof course he praised it; no matter how twisted and retarded Fallout became under Bethesda, it was still his creation and must be the project he's most proud of. Also, he knows it gone and the only thing he would achieve by complaining about it would be to lose the recognition and respect from the franchise's current owners, so why bother?
Seems like a pretty unusual take but it makes sense
The show is actually pretty damned faithful to the game.
@@bunkomcdungo why dont all the other OG devs praise it ?
only the gay one has good things to say.
What is great about fallout 1&2 is that attributes are anything but trivial. They also don't hold your hand...morrowind has a bit in common with these games.
"It still captures the vibe and tone of fallout really well" .....dude....wut....
My favorite part of this game and Fallout 2 is how unforgiving and realistic it feels. Even by usinh isometric mechanics it still shows just how difficult to actually play if you develop wrong skills and how it actually difficult to fight if you don't level your combat skills. And how in real life enemies don;t give much of chance and heavy enemies can easily kill you even in good armor. Plus writing is alsontop notch by being very gritty and dark without exaggeration to cartoony negativity (except few cases).
High on shrooms for this
Hope it's going well bro! Watch a video called "visualising 10 dimensions" to have your mind blown wide open while tripping