as someone who's never actually played, but watches a lot of vgc content, this type of turn-by-turn analysis was really informative to me, i hope to see you making more in the future!
Btw the attack boost on download was planned by Wolfe In a previous video he revealed he was specifically building against a Spatack Download boost from Porygon 2
@@TheDelybird Yeah, this was a pretty common concern back in Sun & Moon when P2 was really dominant for a long time. Wofle is really good at remembering exactly how to deal with returning meta threats. In this case he said he built the entire time to trigger Attack Download from P2 because it was so prevalent and presented a real threat when it got the SpAtk boost. Including Incineroar having no Def investment which is another way this Incin was very unusual but the flip side was he could live some pretty strong special attacks.
I absolutely ADORE the team huddles & banter dialogue that the Pokémon visuals had. It makes this learning really entertaining as well as super easy to understand. I hope you do more analyses with the team members discussing the board state & meta.
39:19 One thing to note is that Pokemon cannot be frozen while in harsh sunlight. But this is such a niche mechanic that it'd be understandable for even high-level players to forget that and go for freezing as an out if they have no other options. And after Politoed came back in, Marco did have that 10% chance again.
Enjoyed the video. It was a great analysis of the match, and I thought your visuals were good commentary for the mental processes. One tiny correction: in game 3, when Marco is firing off ice beams and you mention it's fishing for a freeze, that was an impossible game state. If harsh sunlight is up, Pokemon cannot be frozen
Insenaly good content man. It's great to watch, not just boring move by move, but full and fun explanation. The simple animations on start are also nice to look at. Hope more people will see it.
First time viewer and I have to say that this was an excellent analysis! That section on "Marco's questions" was also handy, as I am just a new VGC enjoyer, and that section really helped me grasp how complex each turn can be. Also, the editing was what it needed to be, and the flow of the video was on point for something 40 minutes long. Each section felt as long as it should be. I subbed! I am looking forward to future analysis videos, and am hoping the quality remains the same or improves!
Appreciate it! If you have any particular matches in mind let me know, I've been keeping an eye out on everything reg G so far, trying to find a great set that went to game 3 to analyze next.
I don't even play VGC but i like watching Wolfe on UA-cam and I'm from the Toronto area so it was fun to know he came here recently and won. That doesn't explain why I'm watching this analysis video at 3am but I'm definitely enjoying it. Great job!
Fantastic video! Also, one thing worth notice (you may have said it and I missed it somehow), i believe Wolfey mentioned he built the team specifically so P2 will always get an attack boost. His prep is out of this world.
Thanks! Yea it's pretty common to EV your pokemon to have higher spdef when P2 is in the metagame. But I believe he committed hard with max speed incineroar is pretty uncommon.
This has to be one of my favourite VGC breakdowns of all time. I really like the style with the Pokémon commenting on their situation. Would love to see other breakdowns with this style. How long did this video take you?
Thanks, means a lot to hear that! Most of my videos take about 1hr of work per minute. This one maybe a bit less because a lot of the footage was gameplay. So probably 30 hours.
This is a fantastic video, great breakdowns and visuals, nice mixing real footage with your animated potential situations and pokemon "diaglogue". My only advice would be that you would occasionally narrate / show clips in the wrong order (i.e. a pokemon switches out, and another attacks, when it actually happened the other way round), which confused me a bit on which pokemon were actually in. Very minor though
Thanks, glad you liked it! I appreciate the feedback. As I went through it I did struggle a bit to say for example both of Marcos moves if he had a switch and an attack then wolfes moves if he say attacked and parting shotted out. Going thru Marcos possibilities I would say he switched to x and targetted y slot while Wolfe attacks a and parting shots and switches to b. I'll try to keep them in order for the next one but find a balance of explaining both choices. Thanks again!
1:45 fun fact: this is not programmed properly on Showdown. in PS the eject pack mistakenly activates before torkoal's ability meaning the sun isn't set up. I've had a couple games where this happened to me on showdown and it never occured to me that this was a bug until i played on cartridge with the same exact team lol
Yep! Any win at a regional or top 4 at an international automatically qualifies you for worlds. Otherwise the top 75 players with the highest CP also qualify.
@@irism4neyhasn’t he literally made jjk references in his vids though? Namely “the strongest legendary Pokémon of all time vs the strongest legendary Pokémon of today” in one of his tournament vids
@adamerdmann1293 Fair, in the one game his cloak was knocked off early. And usually the fake out pressure is into the other Mon. But I could have made a mistake for sure.
39:09 I'm kinda bad at the game so idk if that's a good thing or nah but couldn't Marco do like rage powder + trick room followed by fake out on kingdra + trick room again? The first trick room reverts the order back to normal and makes both of Marco's Pokémon faster than Wolfe's. To avoid kingdra being KO'd Wolfe had to bring in Politoed, so the Fake out + trick room play makes it so that the speed order becomes Poli-P2-Incin-Kingdra. In this spot Marco can try to KO Kingdra and go for a Recover + Triattack end game against a damaged Goth and Poli. What am I missing from this line?
It's a difficult endgame for sure. I see your logic of setting TR then reversing it as tailwind ends. But Wolfe could just protect kingdra on the fake out turn and switch in politoed the next turn for speed advantage on kingdra. And Marco would be eating 2 psychics in the meantime using TR twice.
Yea it's 3 other moves are the most common, and protect was at around 56% usage, but still almost half of amoonguss forgo it. And the eject button was the most uncommon part of the set for sure.
1:45 if that’s true then Showdown is bugged/set up wrong because I have lost weather control multiple times to my Torkoal being switched out by intimidate before Drought activates while using this team.
Do most competitors breed their Pokémon to have perfect or near perfect IV’s? Or do competitors have any Pokémon in competition that don’t have perfect IV’s? What is the standard?
@@MyM0RR0WIND Any serious competitor will have pokemon with perfect IVs in every stat. The only exceptions are not needing any specific Special Attack IV on physcial attackers, slow Pokemon that want to be used in Trick Room will often have a Speed IV of 0, and special attackers wanting a 0 Attack IV to take minimum damage from Foul Play or confusion. I have seen a couple cases of a specific speed IV on things like amoonguss or ursaluna to just barely outspeed something in tailwind, but still underspeed things in trick room. But these happen less than 1% of the time.
Tbh a full ice type team probably deals with his team easily using snow and freeze dry for ease Ive actually run into rain teams alot and have little difficulty beating them with the trickest issue being two rain setters but wolfey doesnt use that. Arch has never been a problem for ice type teams that are smart and use crabominable or any special attacker like tera fighting tera blast glaceon with ice body or snow cloak and an assault vest. The water types lose to freeze dry and the only scary players are amoongus and the goth but theyre playing support and using an abomasnow with ice beam as well as a dark pulse alolan ninetails makes the challenge alot less annoying It also deals with fire easily using stuff like baxcalib and mamoswine with mamoswine having ancient power and earthquake as well as an ice shard requiring incineroar to be gone but otherwise itll handle all the moves well letting charizard ko itself in solar power while eating an ancient power tera ground mamoswine attack (or maybe tera rock would be more ideal)
Freeze dry would be good into the team, but I think it would still be a battle for weather control. Arch would give ice types problems particularly with its sturdy. If you want an ice type challenge try making Delibird work! haha
@TheDelybird nah I've fought many with mono ice and he's fairly easy to deal with. The best I've seen after a night of testing is just a quiver dance blizzard frosmoth, tera electric makes it non viable The amoongus and goth are more scary but having a freeze dry pokemon do it's thing early makes that a non issue and abomasnow is slower than politoad and gets snow off Make ur ninetails ghost and bring it first turn with frosmoth to quiver dance and either chance the aurora veil or go for a blizzard or go safe with freeze dry/dark pulse then swap out ninetails when poli comes out for aboma launching a bug buzz to deal with goth or blizzard to deal with both using chip and having a mamoswine or crabominable handy with earthquake or drain punch Covering for trickroom with an ice hammer crabominable (But I ain't a gamer just love ice types)
The RNG was in his favor for sure, the sleep powder miss, critical hits, spdef drop, early wakes ect. But considering the team building aspect Wolfe's team is the more consistent option. Just using moves like sleep powder is very high/low roll. I was rooting for Marco because I'm a big fan of sun.
Yep! I placed 50th at Hartford 2023, 63rd at Orlando 2024 and 100th at Louisville 2025. I wish I could attend more events but I have no locals in my area and flying out to regionals is a big cost.
He did use Stalwart at a previous competition, but this one was sturdy. Probably due to the usage of things like electabuzz and magmar being much lower around the time of this tourney.
@@TheDelybirdAlso gives Arch an extra layer of survivability. And since a lot of his team strategy involves proper positioning of his team, that gives him more flexibility in case he gets a read wrong.
Due to requests I now have a Patreon! Link is in the description and channel bio if you're interested.
Hi! Nice vid though there are problem with timestamps.
This is a phenomenal video and you have earned a sub. I’ll stay for more like these!
as someone who's never actually played, but watches a lot of vgc content, this type of turn-by-turn analysis was really informative to me, i hope to see you making more in the future!
Love to hear it, thanks!
Im the same, watching since 2014 but never played
More content like this
Btw the attack boost on download was planned by Wolfe
In a previous video he revealed he was specifically building against a Spatack Download boost from Porygon 2
True good point! Many players will ev their defensive Pokemon or even while team to have just slightly higher spdef to trigger attack boosts on P2.
@@TheDelybird Yeah, this was a pretty common concern back in Sun & Moon when P2 was really dominant for a long time. Wofle is really good at remembering exactly how to deal with returning meta threats.
In this case he said he built the entire time to trigger Attack Download from P2 because it was so prevalent and presented a real threat when it got the SpAtk boost. Including Incineroar having no Def investment which is another way this Incin was very unusual but the flip side was he could live some pretty strong special attacks.
oh no Wolfey con perish
Wolfey con perish?! 😮
Wolfey con perish... no....
That quote will go down in vgc history
Wolfey!
Wolfey con perish… no…
I absolutely ADORE the team huddles & banter dialogue that the Pokémon visuals had. It makes this learning really entertaining as well as super easy to understand. I hope you do more analyses with the team members discussing the board state & meta.
Appreciate it, stay tuned!
i agree!
I agree, it's really well done and incredibly helpful!
yess omg the charizard saying "thank goodness" was too cute
If we only counted the tournaments Wolfey has won with Perish trap, he would still be one of the best players in the world
Man this is true but crazy to think.
He really is the Einstein of pokemon huh
I did not expect to see this video from you, really cool idea! Would love to see more like this in the future
Learn to expect the unexpected. ;)
I’ve seen this game so many times but u still make it interesting ur vgc content is super underrated
This is great content. Good analysis turn by turn, good humor, I hope you blow up with views and subs. This is good VGC content
Thanks! Appreciate it
39:19 One thing to note is that Pokemon cannot be frozen while in harsh sunlight. But this is such a niche mechanic that it'd be understandable for even high-level players to forget that and go for freezing as an out if they have no other options. And after Politoed came back in, Marco did have that 10% chance again.
I love this explanation! Especially the interactions between pokemons that you put in really bring the narrative to life!
This is such a high quality in depth video, thank you for this. earned a lifetime sub 👍
Thanks! Glad to have ya around.
Absolutely love the graphics and insights, keep this up!
Honestly crazy this only just appeared in my recommended. This was a fantastic breakdown!
Huge fan of this type of content! Hope to see more!
Great Video! Although in the G3 endgame Marco couldn't actually get a freeze since harsh sunlight actualy goes prevents the status altogether
True, oversight on my end, good catch!
Enjoyed the video. It was a great analysis of the match, and I thought your visuals were good commentary for the mental processes. One tiny correction: in game 3, when Marco is firing off ice beams and you mention it's fishing for a freeze, that was an impossible game state. If harsh sunlight is up, Pokemon cannot be frozen
Smart fella, I remember researching that effect for my weather video and I totally forgot when doing this one! Thanks for pointing out.
Insenaly good content man. It's great to watch, not just boring move by move, but full and fun explanation. The simple animations on start are also nice to look at. Hope more people will see it.
Hope you keep making more of these! Great analysis!
gun control? nah he said sun control hahahaahahah i love ur comments
This is outstanding! Love this video and would love more like this!
Thanks! I put a lot of effort into them.
First time viewer and I have to say that this was an excellent analysis! That section on "Marco's questions" was also handy, as I am just a new VGC enjoyer, and that section really helped me grasp how complex each turn can be. Also, the editing was what it needed to be, and the flow of the video was on point for something 40 minutes long. Each section felt as long as it should be. I subbed! I am looking forward to future analysis videos, and am hoping the quality remains the same or improves!
Thanks! I can assure you the quality will not dip, I feel like something improves a bit each video as I learn more about editing.
@ Glad to hear that, I’m rooting for ya!
This was a well thought out video really loved it looking forward to more
Such a good format, such a great video. Good stuff!
Fantastic video I love how you did your own graphics with edits and jokes, and incorporated the footage from the tournament as well ❤️
This content made me subscribe. Very impressive. Thank you for this.
Dude, you need WAAAAY more subs!
Commenting for the algorithm and manifesting 2025 being a great content for you!
Thanks man, appreciate it!
Amazing video, thank you! Helps beginners like me a lot
Love to hear it, stay tuned!
this is amazing the visuals are fun and the way u explain what the players are probably thinking is super informative
39:10 Poor jumpluff, he brought the sun and died for it, and the sun prevents the kingdra from freezing
Fantastic analysis brother🎉
Great analysis! Earned my sub
A++ content as usual, and the pokemon dialogues are better by some distance on this one!
Excellent very interesting video. Thanks for sharing!
Immovable defense vs unstoppable offense
Amazing video, liked and subbed, cant wait for more of this type of game analysis.
Appreciate it! Next match analysis is in the works.
Aye its here! Great analysis my guy!
Thanks! Looking forward to whatever you put out next!
Just subbed great breakdown.
Love to have ya!
This is the best pokemon video I ever seen. Please more gameplay analysis videos
Appreciate it! If you have any particular matches in mind let me know, I've been keeping an eye out on everything reg G so far, trying to find a great set that went to game 3 to analyze next.
I don't even play VGC but i like watching Wolfe on UA-cam and I'm from the Toronto area so it was fun to know he came here recently and won. That doesn't explain why I'm watching this analysis video at 3am but I'm definitely enjoying it. Great job!
The 3am watches are always the best.
Great analysis, subscribed immediately
the video is really good as someone who loves watching vgc but isn't too great at it, thank you
Appreciate it! Glad it's entertaining enough even for spectators.
I love the captions on what the Pokemon are saying. Don't know if you've heard of "Neck Sharpies" football analysis, but it reminds me of that.
I'll have to check it out!
great breakdown
amazing content!!
Fantastic video! Also, one thing worth notice (you may have said it and I missed it somehow), i believe Wolfey mentioned he built the team specifically so P2 will always get an attack boost. His prep is out of this world.
Thanks! Yea it's pretty common to EV your pokemon to have higher spdef when P2 is in the metagame. But I believe he committed hard with max speed incineroar is pretty uncommon.
10/10 video, thank you!
Awesome video
Very information breakdown! I watched the match many time It was a good rematch since Marco did very good after the first encounter
Wowwww that was really cool
AMAZING VIDEO ANALYSIS!
I don’t play VGC but this was really entertaining and informative for me, I felt like I am in the heart of the decision making
Good video!
Great analysis
Loved it
Great great great video man
i love both team so much
This a great analysis video. Hope to see more vids like this. Even better if you can do matches from previous formats.
Thanks, I'm planning on more!
This has to be one of my favourite VGC breakdowns of all time. I really like the style with the Pokémon commenting on their situation. Would love to see other breakdowns with this style. How long did this video take you?
Thanks, means a lot to hear that! Most of my videos take about 1hr of work per minute. This one maybe a bit less because a lot of the footage was gameplay. So probably 30 hours.
This whole video gives me JJK narrator vibes like you're narrating Gojo vs Sukuna or something like that. Really appreciate the high-quality content!
Haha thanks, I've never watched that show but that's the second comment saying my narration is similar. I'll have to check it out!
U-Turn and Volt Switch type moves are my personal favorite moves in the game, Marco's team sounds like it'd be fun to play
It was very unique but much more complex than it looked.
and the crowd is... where is the crowd? amazing video!
Please make more of this🙏
Next one is on its way!
This is a fantastic video, great breakdowns and visuals, nice mixing real footage with your animated potential situations and pokemon "diaglogue". My only advice would be that you would occasionally narrate / show clips in the wrong order (i.e. a pokemon switches out, and another attacks, when it actually happened the other way round), which confused me a bit on which pokemon were actually in. Very minor though
Thanks, glad you liked it! I appreciate the feedback. As I went through it I did struggle a bit to say for example both of Marcos moves if he had a switch and an attack then wolfes moves if he say attacked and parting shotted out.
Going thru Marcos possibilities I would say he switched to x and targetted y slot while Wolfe attacks a and parting shots and switches to b.
I'll try to keep them in order for the next one but find a balance of explaining both choices. Thanks again!
@@TheDelybird I can see why a balance between clarity and video can be tricky, as I said it's only minor!
Woah cool video. I was wondering why marco didn’t bring torkoal so that makes sense that he had already tried it day 1
Phenomenal video
Amazing vid u just got a new sub!!!!
Here before the algorithm inevitably blows this video up.
I would bet money Wolfe EV'd to give porygon attack boosts
You would be correct.
1:45 fun fact: this is not programmed properly on Showdown. in PS the eject pack mistakenly activates before torkoal's ability meaning the sun isn't set up. I've had a couple games where this happened to me on showdown and it never occured to me that this was a bug until i played on cartridge with the same exact team lol
Yea I have come across this showdown bug as well. It makes it difficult to practice with teams that use it unfortunately.
Can't you inform the staff there? Since bug
@@lorekeeper685 They are aware, apparently it's a huge fix with the current code they use for a small fix overall.
@TheDelybird ah ye that makes sense
This video was phenomenal! Loved the analysis. Every turn there's always so much to think about
Thanks! I love analyzing high level matches, game really is so complex.
That was great.
the best part was the deep dive on the lore of WOLFE CON PERISH
Does this meal wolf has already qualified for Worlds 2025? I'm brand new to following competitive pokemon, so im still learning format rules and such.
Yep! Any win at a regional or top 4 at an international automatically qualifies you for worlds. Otherwise the top 75 players with the highest CP also qualify.
@@TheDelybird that's wild.Imagine qualifying for the biggest tournament in the world before the year, even starts. Thanks for the answer!
good algorithm, good content 👍
idk you guys this is basically like reading a jjk manga to me
LOL nice.
Fun fact wolfey actually haz a deep deep hatred fur jjk
@@irism4neyhasn’t he literally made jjk references in his vids though? Namely “the strongest legendary Pokémon of all time vs the strongest legendary Pokémon of today” in one of his tournament vids
@ he haz but he ztill hatez it
@ fair enough
Not sure if this seems nitpicky, but you kept saying wolfe had fake out pressure on jumpluff when it was holding covert cloak
@adamerdmann1293 Fair, in the one game his cloak was knocked off early. And usually the fake out pressure is into the other Mon. But I could have made a mistake for sure.
Guys, I don't think TheDelybird is a delibird at all...
🐧
16:10 Ursaluna is actually at -3 Sp.Def because of a psychic drop
Oh dang, can't believe I missed that!
Jumpluff would be insane with Spore
Yay
39:09 I'm kinda bad at the game so idk if that's a good thing or nah but couldn't Marco do like rage powder + trick room followed by fake out on kingdra + trick room again? The first trick room reverts the order back to normal and makes both of Marco's Pokémon faster than Wolfe's. To avoid kingdra being KO'd Wolfe had to bring in Politoed, so the Fake out + trick room play makes it so that the speed order becomes Poli-P2-Incin-Kingdra. In this spot Marco can try to KO Kingdra and go for a Recover + Triattack end game against a damaged Goth and Poli. What am I missing from this line?
It's a difficult endgame for sure. I see your logic of setting TR then reversing it as tailwind ends. But Wolfe could just protect kingdra on the fake out turn and switch in politoed the next turn for speed advantage on kingdra. And Marco would be eating 2 psychics in the meantime using TR twice.
5:05 these are literally the most used moves on Amooguss, it runs protect over 80% of the time.
Yea it's 3 other moves are the most common, and protect was at around 56% usage, but still almost half of amoonguss forgo it. And the eject button was the most uncommon part of the set for sure.
good video, you sound like you know what you're talking about.
@@Eterco Appreciate it!
1:45 if that’s true then Showdown is bugged/set up wrong because I have lost weather control multiple times to my Torkoal being switched out by intimidate before Drought activates while using this team.
Showdown is bugged unfortunately. It's a known bug with no current plans to fix:(
meteors of the draconic origin care not about the weather lmfao xDXDXD
Hi! Nice vid though there are problem with timestamps. 31:10
Thanks for pointing that out, it's been fixed!
The two currents goats of VGC
Im gonna miss this format and the weather wars (the primals does not count)
does sacrificing ursaluna for damage is good? still perplexed by the moved
He was likely expecting Wolfe to double switch then Earthquake would damage both incoming mons. In that case it would have been a decent trade.
39:23 correct me if I'm wrong, but freeze wasn't possible since you can't freeze a pokemon if sun is up no?
You are correct! My mistake, thanks for pointing out!
Can we look at another vgc battle feat Ray vs gebebo vgc 2010 side event?
I'll have to check it out
Do most competitors breed their Pokémon to have perfect or near perfect IV’s? Or do competitors have any Pokémon in competition that don’t have perfect IV’s? What is the standard?
@@MyM0RR0WIND Any serious competitor will have pokemon with perfect IVs in every stat. The only exceptions are not needing any specific Special Attack IV on physcial attackers, slow Pokemon that want to be used in Trick Room will often have a Speed IV of 0, and special attackers wanting a 0 Attack IV to take minimum damage from Foul Play or confusion.
I have seen a couple cases of a specific speed IV on things like amoonguss or ursaluna to just barely outspeed something in tailwind, but still underspeed things in trick room. But these happen less than 1% of the time.
@@TheDelybird Are you a competitive pokemon player?
@@MyM0RR0WIND Haha I like to think so. I have a few day 2s at regionals. Aiming for a top cut this year.
@@TheDelybird Are you in any Discord channels I could message you?
@ I'm in this rather large draft server, as Avent. discord.gg/world-pokemon-federation-513119849929768970
Tbh a full ice type team probably deals with his team easily using snow and freeze dry for ease
Ive actually run into rain teams alot and have little difficulty beating them with the trickest issue being two rain setters but wolfey doesnt use that. Arch has never been a problem for ice type teams that are smart and use crabominable or any special attacker like tera fighting tera blast glaceon with ice body or snow cloak and an assault vest.
The water types lose to freeze dry and the only scary players are amoongus and the goth but theyre playing support and using an abomasnow with ice beam as well as a dark pulse alolan ninetails makes the challenge alot less annoying
It also deals with fire easily using stuff like baxcalib and mamoswine with mamoswine having ancient power and earthquake as well as an ice shard requiring incineroar to be gone but otherwise itll handle all the moves well letting charizard ko itself in solar power while eating an ancient power tera ground mamoswine attack (or maybe tera rock would be more ideal)
Freeze dry would be good into the team, but I think it would still be a battle for weather control. Arch would give ice types problems particularly with its sturdy. If you want an ice type challenge try making Delibird work! haha
@TheDelybird nah I've fought many with mono ice and he's fairly easy to deal with. The best I've seen after a night of testing is just a quiver dance blizzard frosmoth, tera electric makes it non viable
The amoongus and goth are more scary but having a freeze dry pokemon do it's thing early makes that a non issue and abomasnow is slower than politoad and gets snow off
Make ur ninetails ghost and bring it first turn with frosmoth to quiver dance and either chance the aurora veil or go for a blizzard or go safe with freeze dry/dark pulse then swap out ninetails when poli comes out for aboma launching a bug buzz to deal with goth or blizzard to deal with both using chip and having a mamoswine or crabominable handy with earthquake or drain punch
Covering for trickroom with an ice hammer crabominable
(But I ain't a gamer just love ice types)
🍿
I know he was at the advantage heavily, but Wolfe got a LOT of RNG to go his way for this win.
The RNG was in his favor for sure, the sleep powder miss, critical hits, spdef drop, early wakes ect. But considering the team building aspect Wolfe's team is the more consistent option. Just using moves like sleep powder is very high/low roll. I was rooting for Marco because I'm a big fan of sun.
Have u ever competed? Out of curiosity
Yep! I placed 50th at Hartford 2023, 63rd at Orlando 2024 and 100th at Louisville 2025. I wish I could attend more events but I have no locals in my area and flying out to regionals is a big cost.
HARTFORD 2023 MENTION! That was my first and only tournament thus far cause there haven’t been any regionals in the northeast since then
@@zestysword Nice, it was my first day 2 and first US regionals so I'll remember it for a long time to come.
I thought the Archeldon was Stalwart, not Sturdy...
He did use Stalwart at a previous competition, but this one was sturdy. Probably due to the usage of things like electabuzz and magmar being much lower around the time of this tourney.
@@TheDelybirdAlso gives Arch an extra layer of survivability. And since a lot of his team strategy involves proper positioning of his team, that gives him more flexibility in case he gets a read wrong.
Low-key, Wolfe is better when he uses anti meta, then when he uses meta teams
High key lol
31:05 Influential*
Dang, thought I had all the spelling right time time. 😅
Pog
Freeze is not possible when sun is up