Thank you for watching my video! I'd like to address some common questions in the comments with a little FAQ: Q What is the dark truth? A To learn the truth, first you must open your third eye, then you must watch 8:20 again. Q What are quantum pokemon? A Suppose I walk into the grass at Lake Verity, and it produces a bidoof encounter in 50% of games, and a starly encounter in the other 50%. If I do the inputs to catch both, now my team has a pokemon on it that exists in both the bidoof and starly state. I can disentangle this "quantum" pokemon by using a piece of memory mail to remember which one I caught. To get a piece of memory mail to remember this, I could teach my quantum starly/bidoof fly. Versions of the game that have a Starly will desync and move into another menu where I can choose a move to forget. Versions with a bidoof will not allow me to teach bidoof fly and kick me back out to the bag menu. The games being desynced allows for a piece of memory mail to be tossed away in the bidoof games. Then my memory mail would be tied to the presence of starly and bidoof, and can desync the games whenever I need to make a move specific to bidoof/starly. In cases where it doesn't matter, I can treat the pokemon in that position as being both a starly and a bidoof at the same time. You could do this multiple times with enough mail, and if you're feeling spicy, use other items in other bag pouches to make more memory to remember more quantum pokemon. The use of this technique is that there are several battles in the game that I may have been able to achieve a lower level victory at, had I made use of some of these quantum pokemon. But to make use of quantum pokemon you need a successful strategy for every possible pokemon it could be. Some quantum pokemon exist in 3 or 4 states, and when you start mixing them together, you end up with a lot of possible teams, that all need a viable solution for the battle, and it gets REALLY complicated to route it all. I spared my sanity and didn't use them in this run. Q What about pokerus? A Pokerus is accounted for every step of the way. It has an outsized effect later in the game. For example, when training Hippowdon to get 200 defense EVs to manipulate Volkner's AI, I have to account for Pokerus when determining if I have enough room in Hippowdons EVs to fit an additional 200 defense EVs. You can see these calculations in a box at 44:31. I also make use of the 6 EV berries, which reduce EVs down to 100 if they're above 100, and by 10 if they're not. This lets me redistribute my pokemon's EVs, and since it resets to 100, helps manage pokerus seeds. Q Why is named A Infernape is named uncledad because being a starter is dad energy, but only showing up once every 5 battles for close combat is uncle energy. Vaporeon is named "Blocks" because its primary use is as a baton passer, and the first leg of a relay race uses starting blocks, similar to how vaporeon starts most battles and baton passes to someone else. Togekiss is named Thomas because it looks like a thomas Haunter1 is named Groceries because groceries haunt me Haunter2 is named taxes because when you give it to the daycare lady she will say "Okay, I will raise your taxes for you" Roselia is named quiznos because I was hungry and it looks like lettuce Hippowdon is named Murray because I'm referencing Sly Cooper Azelf is named beanbag because it looks like a beanbag Machoke is named "The Prince" because it learns 3 HMs and never complains about it Riolu is named Scopa because its an italian card game Q Can the seeds be "collapsed" by grouping them onto a specific part of the sequence? A Yes, this is sort of related to "Seed Cycling", one of the minor things listed at the end of the video. This idea is pretty neat, and a thought I had in the back of my mind for the entirety of the project. Essentially, if there's some event that only occurs once on the sequence (like 80 heads coin flips) that can also act as a stopping rule, games could be advanced along the sequence until they hit that point, then be stalled while everyone else catches up. This would "collapse" the seeds into a singularity, and they'd be in lockstep from there on. This would take literally millenia to accomplish, though, so its non-viable, though in some of my initial team drafts I was convinced I'd need Mesprit, the wandering legendary spirit, and the only way I'd be able to pin it down was by collapsing seeds to forcibly control its movement around the map. Q How many shinies did you get? A I have no clue! This is not a stat or mechanic I paid much attention to, with the exception that I altered the game's memory to produce a fully shiny team so that I could test the sequence to ensure shiny sparkles didn't mess with timing. Whether any seeds got a full shiny team, I can't say for certain. My assumption would be no, there are none, as the chance to get 6 individual pokemon shiny is ridiculously low unless you are manipulating the rng somehow. Since I only encounter 1 pokemon per location that I can catch, the seed would have to first-try every shiny.
doesnt this already break in the first rival fight even by losing? since you lose in some games faster than others youll be out of battle in some games at different times than others so all the subsequent inputs are desynced by that point
@@notster7114 losing the battle only involves using leer over and over again, which is just A inputs. After the battle is guarenteed to be over, a bunch of B inputs will realign the games by passing through the dialogue with the rival. Any games that have been finished with the battle and dialogue will just stand there since B won't do anything. Then all the games start moving at the same time once everybody's finished with the battle and passed through the dialogue.
This could be a master’s thesis. You performed a regression analysis in a game level and found the minimum common sequence to end all games. Fantastic.
He didn't find the minimum. He found A common sequence. It's very impressive, I couldn't have done it... but I doubt it's the even close the to minimum.
You could minimize this solution as explained in the outro of the video. I expect you would need a quantum computer to fin a minimal solution though. This is very much determined by his own choices (such as starter, etc.), but would still be a great thesis just in *how* it was accomplished (aka running parallel games, which methods were used to resolve each problem, what specific methods used to overcome problems, eg. memory, say about game theory, logic, or computers). Would love to read a paper from this Hoenstly.
The complexity class here is NP-hard (it's traveling salesman) so there's a near-zero chance it's a global minimum. That's not just "this routine works for all seeds" but "this routine works for all seeds, and provably, there is no alternative routine which is faster." It's still an incredible accomplishment.
What's crazy is that there is no probability. That's the point. He checked every possible seed in every possible situation and knows with 100% certainty that this sequence of inputs always wins no matter what.
@@somethingorother7440 In this video yes, but I believe the first point is refering to the 1st blind and deaf video not this one. The 1st video had a few moments that could theoretically fail even following his outline. The likelyhood of that however was extremely small, mainly just those darn fast pidgeys. That's all, sorry for rambling.
@@unclesamjokesone of the key differences is that gen 3 changes its seed very frequently, so you aren’t locked into predetermined paths like in gen 4. You can see this in an emulator with save states, in gen 3 you can create a save state before you throw a pokeball and you’ll eventually hit with one of them, but in gen 4 youll always get the same outcome.
how did he do this? How did he have the time to do this? Does he work full-time and just decided to beat 4 billion games of Pokemon platinum for fun? I have so many questions about how this insane feat came to be
just imagine it. Some rando comes walking into your place of business, starts running into your walls all over the place. Then fights you in such a way that you feel completely powerless with your 0% chance of winning. And then that person proceeds to walk into your walls again before finally leaving.
@@masterlinktmIs a magical spell/ritual just an RNG manipulation using pseudoquantum effects? Invoke the power of Fortuna by doing a whackass dance before buying a winning 1 million scratcher. If you wiggle your eyebrows just right you can win a slot machine guaranteed. There is a particular string of words that will convince any cashier to give you something for free.
The insane part (that another comment got me to realise) is that the nuzlocke rules barely matter. The encounters would remain the same, since they’re the only consistent options for the team, and while the deaths rule technically matters, it’s only to a minimal degree since deaths either need to happen in all games, or no games.
@@eddiemate However, the Nuzlocke rules matter A LOT. Those rules prevent an insane amount of strategies that he could have used if not for that rule set. Easiest example being, he could have just power-leveled his pokemon to guarantee OTKs on most if not all enemies. The ONLY reason you are able to say the Nuzlocke rules don't matter, is because he played around rules so well, that it looks like they didn't effect anything.
@@masterlinktm The lowest level rule prevents that, not the nuzlocke one. The nuzlocke rule does prevent a lot of cheesy strategies to force you to actually think about the battles, though.
"suffice it to say, I hate being paired up with npcs" in his omniscience he lost what made him human, he sees every possibility, but in a world where you know every outcome, companionship is just a liability.
Imagine Aaron watching you run around in the corner forever and just like, "what are you doing?" And you respond: "beating you in an alternate timeline."
That mail trick is so insanely smart for how simple it is. I’m already impressed by the concept of this video alone, but the fact that you didn’t brute force it and actually found elegant solutions every time a significant desync occurred is the problem-solving cherry on this 4 billion game sundae.
On a more narrative note, a being that goes through every possible *predetermined* outcome would be besties with a being punished for chaos. Giratina, to Arceus: *Do you see now? The power of order fails when put to the test. So will chaos, mind you. But never every time. Other times, I will be unpredictable. Other times, I will win.*
“Despite the billions of possibilities, this is the only outcome” That line goes so hard. It’s incredible that this is even possible, you cover literally every possibility in the game.
I mean, "only" every possibility in this exact path. which is still impresive. It's 100% not the only and not the most efficient one, but it's still very impressive.
"I went forward in time, to view alternate universes to see all possible outcomes of the coming encounter" "How many did you see?" "4,294,967,295" "How many took 66630 steps to find a Hippopotas?" "One."
@@TrulyAtrociousidk about you but from the way martsnack described the random number generator made me pretty sure that all 4,294,967,296 numbers were used, since in the example just b4, all 6 numbers were used
I dunno about anybody else, but I would ***absolutely*** watch a multi-hour overview of everything you left out of this video. You could spend six hours walking through that insane spreadsheet you teased and I would be satisfied! Bravo.
@@mattshnoop I’d also watch that, but I imagine that it’d take a lot of work to put together. Seems like a solid candidate for Patreon content, if he chooses to go that route, which I’d respect. For the time put into this alone, Mart deserves it.
This is so much more insane than Fire Red. We went from essentially brute-forcing a game, with multiple (tiny) points of failure, to being omniscient, setting more restrictions, and still having a true 100% success rate. Some of the strategies used here are things I could not even dream about thinking up myself. It would be fun to get some stats on different seeds, like which encountered the most shinies, which seed "wasted" the most time etc. You're a madman, MartSnack. I can't wait to re-watch this dozens to hundreds of times, just like the Fire Red video.
@@Spoodsysurely there's gotta be at least one maximally blessed seed that highrolls every time and waits for the plebs to catch up. "It's tough being the best trainer in any reality."
The thing is, this strategy actually bypasses all RNG manipulation. Someone could wait in a seed advancing area, before continuing the sequence, long enough to move their current seed into the state that is best/worst for whatever outcome is up ahead. The sequence doesn't change :D
Next time I see a madman on the street walking in circles and into walls I will know. He's not crazy. He's just doing something important in a different universe.
I don't remember the last time I had my jaw drop because of the complexity and problem-solving ingenuity done in a Pokemon video but holy moly, this is one of the ones I'll remember.
This needs to be featured at GDQ. Even if a single playthrough of pokemon isn't a "speedrun", playing all four billion possible games in less than a millenia is one _hell_ of a speedrun.
Holy actual shit that memory mail desync is beyond insane. The sheer thought power required to come up with the perfect combination of inputs that keeps every possible version of the game in the same order even accounting for desyncs from the different times of day is insane. I'd love to learn more about the notes and all the crazy scenarios you had to gloss over to keep the video short.
I'm still slightly confused by it, because wouldn't it be possible to drop the mail seconds before it becomes morning and then encountering the runner after dropping the mail? Or does the possibility of an encounter get locked when entering the route?
@@daanridder3631Memory Mail is a form of controllable manipulation which allows the seed to loop back to the optimal values within its primary sequence.
@@serraramayfield9230 yeah i got that part, i commented when is saw him use it the first time because i was confused about the trainer encounter but i didn't realise that this comment wasn't referring to that exact moment but to the use of the mail in general, thanks for the answer anyways
15:21 Frail Monfernos, Weak Monfernos. This is the selfish perception of people. True trainers should win with every Monferno in all 4 billion timelines.
Multiverse level maths. Just imagine how scary it must be to be a gym leader and see a kid walk in, start twitching and violently vibrating on a quantum level in the corner trying to align with all the alternative timelines and proceed to win by predicting both every move you make and it's outcome.
"If you wish to make an apple pie from scratch, you must first invent the universe" - Carl Sagan "If you wish to beat every possible game of Pokemon Platinum, you must first become omniscient" - MartSnack
MartSnack: “My goal is to reach the credits in every possible game of Platinum” Me: Oh wow that sounds impossible MartSnack: “This is pretty easy, so as an added challenge, I’ll be doing it under Nuzlocke restrictions” Me: 😳
tbh the aiming for a low level part is the much greater feat here, I think like, I think mart would generally try to avoid deaths anyway, since non-multiversal faints would lead to annoying desyncs NOT being at lv. 100 means you need to respect enemy fights a lot more, which in turn leads to far more complex/entertaining strats
@@wavedashdownsmash In the other video, he had the opportunity to level to 100 via the day care, but just chose not to. He could've arbitrarily chosen to restrict his level here too, but at least "lowest level possible for my team" is well-defined and takes care of the problem
This is quite literally, pokemon platinum nuzlockes solved. If all of the inputs were written out, anybody could follow this as a guide and beat a vanilla nuzlocke of platinum rng or not and I think that’s amazing. This is a phenomenal video
@@davidherdoizamorales7832 For a single playthrough? God no it isn’t, you’re spinning around in a cave for 2 hours for 1 encounter. But I imagine this will be the most efficient ‘solution’ we will ever see for Platinum
@@ImaginaryStudios no items in battle is a hardcore nuzlocke rule, not necessarily in a standard nuzlocke rules. also switch and set mode is a personal preference
Congrats on ALL% record, welcome to the club! (Also Sept 11th is not a decrease encounter rate date in Platinum, as it only applies in Japanese DP. Begging people to stop spreading this as an encounter modifier date, it won't work!!)
this comment prompted me to go check the code, and you're right! That tweet I read (sorta) lied to me! It's funny, given that I cross checked the list with the decompiled code but must've assumed it was right when the first couple matched up. Thanks for the info
9/11 only applies in DP... in the language originating from a country that did not experience a terrorist attack on that day. A little ironic, but a neat tidbit.
I saw this come up in my subscriptions and thought 'Oh that sounds cool', clicked on it, saw who it was by, then literally audibly gasped out loud and said 'Oh my god!'. Very awesome, looking forward to watching this several times!
"Pokemon Platinum is a solved game" is not something I thought anyone would ever be able to say. It's both extremely impressive and slightly depressing.
It's also a good demonstration of why chess isn't a solved game. After just four moves for each side, there's already 20 times as many possible positions as there were possible games in Pokémon Platinum.
@@drunkenhobo8020 it's not the amount of possibilities really, (heck, you could artificially skyrocket the amount of possible games by voluntarily splitting timelines by making different inputs if you wanted) it's the fact that chess is simultaneously so restrained (each side HAS to make one legal move and ONLY one legal move on alternating turns) and so unrestrained (ANY legal move can be made on any turn) which prevents the many MANY re-syncs sprinkled throughout the playthrough and the meticulous planning based on perfect knowledge of what the AI will do.
@@skiller5034also only so many possibilities are "good" possibilities, a lot of branches in chess are moves players would never make realistically in a competitive setting, which is why we see a lot of chess games enter extremely similar if not identical board states from time to time since players that are good know which board state they want.
43:03 "Cyrus is there attempting to end the universe and remake it without any human emotions. Unfortunately the game forces you to stop him." The dryness of your delivery is what got me
I really appreciate the "lowest level possible" clause, it leads to so many interesting interactions. Maybe one day in the far future, someone manages to do it with an even lower level.
theoretically, you could do some battles at a lower level, I just didn't find them or I felt like my solution was "good enough". For example, the entire structure of the game changes if you pick a different eeveelution. It's extremely difficult to say whether I'd be able to beat certain battles at a lower level if I picked jolteon. And other battles might have suboptimal strategies. Right off the top of my head, the maylene battle might be possible at a lower level, and the candice battle as well. It's also somewhat dependent on how strongly you want to enforce an "item usage" clause, since individual battles could be won at a lower level if you were willing to dump obscene amounts of money into healing items, and just pp stall out the opponent. Of course, this is at the detriment to later battles, since you'd be out of money.
@@martsnackJolteon also isn't the only alternative to Vaporeon. I mentioned this in another comment, but in case you don't see that, I'm pretty sure it's actually possible to choose between Espeon and Umbreon, using the Drifloon in Valley Windworks to confirm the time of day.
Have you considered running a live stream of this sequence done on a random seed on repeat 24/7? Loved the video. One of the best pokemon videos on youtube hands down.
This feels like a new category of game completion. If a speedrun is meant to pursue perfection where perfection is discovering the quickest possible time, THIS is meant to pursue perfection where perfection is discovering the set of inputs that will ALWAYS beat the game. Winrunning. I’m gonna call this winrunning.
@@iamaperson7545 A flowchart counts as a solve. I think you need to see the boardstate to win/draw tic tac toe. *This* requires no additional information apart from the game. More solved than solved.
You are freaking amazing I got the chills when I heard the next 56:11 "Aaron is finally defeated in every possible reality" And many other golden quotes were there too: "My goal is to reach the credits in every possible game of Platinum. This is pretty easy, so as an added challenge, I’ll be doing it under Nuzlocke restrictions" "I'd have to practically be omniscient" "My victory was guaranteed the moment I started the game" You seriously put all timelines under your control I am still mind-blown by every single step you took to make this project work Hats off to you
The custom music you made for this video (especially omniscience) is insanely fire, i'm not gonna lie the video game up on autoplay as i was listening to long-form youtube videos as background noise, the beat drop there instantly caught my attention and i dropped what i was doing to watch the whole video, it gave me bobby brocoli vibes.
@@ExecutionerDan On these days which are seen as tragic, wild encounters have a lower encounter rate. Funnily enough this wasn't discovered until a few years ago
[one seemingly random video] [one really long cool ass video] [2 years later, another really long cool ass video] genuinely my favorite upload schedule
@@chillycharizard5985 That video was necessary for all the timelines where his channel gets an algorithmic debuff early, which desyncs the timelines for two years and makes some versions of him misaligned with election cycles, so he can't leverage his vast media empire to become President of Earth in 2052.
This is an absolutely fantastic video- the quality of the explanations (simplifying it so even non-technical players can understand) and graphics and the accompanying music kept me glued to my screen from start to finish. I love it! Thanks for all your hard work, this was amazing to watch : )
I clicked on the video wondering what does the title mean and thinking it was clickbait. But no, you actually did it and it's fricking insane. Also you only have a total of 3 (basically 2) videos on your whole channel which was very unnexpected because this was a fantastic video with great editing. You are an absolute madman
@@greattitan371 Full shiny team maybe but it's extremely unlikely there's one with an all shiny team *and* pokerus *and* max ivs. I think you're severely overestimating how big a number 4 billion is.
@@deesoff or you're underestimating it, we don't know, if you intentionally wanted it you could get a team like that easy by playing the infinite seeds, you just find wich point gets the wanted result (shiny, full ivs, pokerus) and make the simulator flip coins until it gets to that point, but since that wasn't the objective there is a high chance there isn't a starting seed that got that result by the patern he used, he would need to do a different one to make sure at least one seed gets it
『SIMULATOR』 "Contrary to popular belief, possibilities are never infinite." 『STOPPING RULE』 "I can order even the most unruly chaos." 『OPTION SELECTING』 "Different problems, same solution." 『PRIMING』 "I have taken the liberty of choosing for you." 『REPEL TRICK』 "Oh, you're approaching me?" 『MEMORY MAIL』 "A minor discrepancy, we can write it off."
This video is proof that gamers will never fully complete a game as they will always find some new insane challenge. This was such a novel idea, and I admire the commitment and patience to complete this. Loved the video.
I would guess this would be similar to memory mail; desyncing based off of a specific factor, catching different pokemon on each of the two desynced timelines, and then using this to essentially have one pokemon that's kept in the same slot, but is two different types of pokemon with completely different moves depending on which of the desynced timelines it is in (and the specific factor that you wanted to desync the timelines for to begin with)
"he was possessed I swear! He kept bumping into walls, mumbling nonsense like "eevee 3,428,735 will cause me trouble"! I was gonna check on him, but then he immediately beat me and after some more fumbling in a corner ran off!"
Imagine getting crushed in a methodical and extremely strange way, and then the person goes and sits in a corner and recites a nearly identical strategy but with a slight modification to crush any timeline you had not yet been defeated in
54:00 Aaron watches this kid challenger stumbling around, "wtf are you doing??" Kid: (holds up a finger to wait) "hold on a sec. I'm beating you in every other world first" (continues banging his head into a wall)
I keep coming back to this video just because the intro is so good. "Part 1: Becoming Omniscient" with that music and animation gives me chills. It perfectly encapsulates the feeling of achieving total mastery over something
I absolutely lost it when you had to literally intentionally take damage and use energypowder to not get Eevee's friendship high enough to evolve in Fantina's gym. My jaw dropped even further at the ingenuity of the memory mail system to keep everything perfectly in sync!!! This is the culmination of SO much effort and game knowledge, and I'm thoroughly impressed. It's so much fun considering even the further optimizations, and it's wild how you managed to bring things down from level 70 to 51. As a certified shiny freak, I have a couple questions: 1. Did staggering the timing of inputs across every iteration accounting for shiny sparkles animations on your own and wild Pokemon add much difficulty to keeping everything in sync, especially accounting for the option selects? 2. Did you happen to learn how many of these seeds obtain multiple shinies on the first try with each of the core team members, and if so, what's the maximum number of team members one of these obtained shiny?? I imagine it can't be all 6 since there are only ~4 billion possible timelines INCREDIBLE work, and this will be something I'll continuously come back to and watch again.
Thanks for your comment! I didn't have much trouble handling shinies. When I was running the sequence of inputs, I ran one on a "normal" seed, and one where my team was entirely shiny. This entirely shiny team was just manipulated to be shiny, not natural, explicitly to test the sequence against shiny pokemon sparkles causing issues. I'm not sure how many seeds obtain multiple shinies, as aside from the delay with the sparkles, it's not a mechanic that provides me much use. All I know is that there is only 1 seed where you find 2 shiny pokemon in a row. It would be difficult to trace a team that gets shinies through the game, since I play under a secret fourth restriction, which is that the sequence of inputs must be playable by a human player, which means it's not guaranteed how the rng will advance as you progress through the game, since human players press the buttons with variable delay. A human player could, for example, force the team to be entirely shiny in a seed by manipulating the rng through delaying inputs in areas where the rng is advancing naturally, like with wandering trainers.
@@martsnack Ahhh that makes a lot of sense!! Very glad you accounted for all of that in your planning. I was incorrectly looking at each of the 4 billion instances as running under strict parallel timing circumstances where every little factor like shininess is deterministic for each run like a TAS would be, but I really like the human variability restriction you added to it, since after all, the RNG is running on an infinite loop anyway, so even if someone theoretically manipped everything as shiny along the way or pressed the buttons a bit more slowly, your set of inputs will still account for wherever in the RNG they wind up and always arrive at victory anyway!! Thank you very much for the answer!
@@martsnack I was wondering about that restriction, and I think it should've been included in the video. It's not that hard to imagine the strategy of just advancing RNG with meaningless actions in a way that they all actually fully sync up their RNG values at some point.
Amazing video! I'm a mathematician, and I sometimes have to work with Kolmogorov complexity. This is a computer science concept that says the "complexity" of a binary string is the length of the shortest computer program which will output the string. (So we care about program length, not program runtime.) One of the main ideas in that field is to imagine iterating through all possible computer programs of a given length in order to show something does/does not happen. That technique, which is more or less totally theoretical, is in some sense very similar to what you're doing in this video. There are other ideas you use that are reminiscent of techniques in that field. I wonder if you could prove certain Pokemon games are solvable in this way, just theoretically without finding the solution, by making some theoretical argument around these games having finitely many states while you have the ability to check every possible input string, so something has to work to win in every game. You definitely need to do more to actually prove this idea goes somewhere, but it'd be interesting to think about.
"That odd child keeps doing things that don't make sense. And yet... in their eyes, in their entire body, I see nothing but certainty. They don't hesitate. They don't flinch. I wonder: who are they?"
Reminds me of one of my favorite books where nobody can figure out if the mentor is acting insane or is legitimately just insane. At the end it's revealed that he absorbed every prophecy ever made and used the information to plot a set of actions that would result in the simultaneous negation of every doomsday that was near or big enough to have been foretold by that time. Of particular hilarity is that he mentions this "perfect path" requiring him to smash a rock on a windowsill several years back and he never did figure out how that related to anything but it was definitely important. In response to this, one of the characters freaks out because the death of their pet rock was a very formative experience in their early childhood.
@@tswan137 there's no reason to think I didn't, though? This isn't that unlikely of a thing??? I just said it cuz it was funny when it happened and I felt like folks might find it funny even when just described
Holy shit the memory mail + Nature berries strat is so goddamn pretty and satisfying, incredible, brilliant, revolutionary. I can only imagine how pleased you were when you worked out you could do it.
I said 'Oh my God!' out loud when I saw the Monferno spreadsheet scrolling. I knew this was a lot of work, but a spreadsheet like that is insane. I consider myself to be a Smart Fella, but this video has made me realize I am, in fact, a Fart Smella. Amazing work, king.
This video, along with Watch for Rolling Rocks in 0.5x A Presses, is one of the very few videos on this website that actually make me proud to be a human being. The capacity for human problem solving is truly amazing.
Less than 20 years after the release, solving a game of this complexity and even imposing nuzlocke multiverse rules, wow, you are a true legend. Congratz, its an insane feat.
@stashguard6823 no, what you didnt account for is that he could still sync the multiverse by letting some pokemon faint and just go for pokecenter with the open menu (or not) if he wanted, but he didnt let his pokemon faints by the nuzlocke rules, so its not easier, its an unecessary thing he wanted to do. Of course a fainted pokemon in some cases could be a pain to sync, but if you watched the video, he certainly already had solutions.
He made it Nuzlock rules to make it “harder” with the first pokemon encountered rule, then rigged the situations to get specific pokemon. Loved that and loved the whole project!
One cannot fathom how unbeliavably hard this video goes, like holy ENFORCING NUZLOCKE RULES? BECOMING OMNISCIENT? THE GRAPHICS THROUGHOUT THE WHOLE VIDEO? THE SPREADSHEET? my dude you are one of a kind, imma binge your whole channel for days. Holy f****** quality.
there are just so many quotes in here that couldve come straight from a superhero movie or shonen anime 24:29 "despite the fact that it's theoretically possible for eevee to lose here, any of the seeds where it wouldve happened have already been beaten" ok, dr strange, chill! jojo wants his sigma back
y'know, sometimes I want to know if someone else caught a reference or had the same thought as me and I scroll comments for a while and ctrl+f. sure did pay off! had no idea your @ ended in 69. the more u know 🌠
From “I’d practically have to be omniscient.. Chapter 1: Becoming Omniscient” to “Aaron is finally defeated in every possible reality” this has got to be the most incredible Pokémon video I’ve ever seen. Congratulations and well done. The cheeky 21:17 RoR2 is so damn funny
and here i thought TAS was the most technically optimised way a person could approach gaming. You, sir, have proved me wrong. A single code to defeat billions of simulations and RNG itself. I am amazed
@@AJarOfYams Technically it wouldn't beacuse these are all just human capable inputs. The use of tools is just simulate playing multiple games at once.
@@Ikxi You could but the point of a TAS is a theoretically finding the fastest run which this is not even close to doing. As for this counting as a TAS I disagree. The actual non TAS runs of this game use actual RNG manipulations for catches crits, stats, and natures and avoiding moving trainers. The runs in this video on the other hand are for the most part just a knowledge check with a few manipulations that anyone could do.
This is a MUCH cooler way of describing it than "beating the game blind and deaf" imo(though obviously it wasn't possible with firered because of those pesky fast pidgeys). Glad to see another! And with even better production value!
@@nikoforsyth514 MartSnack explains in one of his Github that FireRed actually updates RNG every second frame. Meaning it updates so frequently that it becomes much harder to figure out. For example, the amount of time you wait before hitting a button changes the RNG. In Platinum, it only changes every time a button is pressed, making this strategy possible
@@Mara-bw9sb that's also part of the original solution's failure rate, there's an increadibly small chance that after the number of cycles they used it doesn't work, but the "every universe" analysis would presumably allow for a 100% success rate for that. Nothing changes the fact that fast pidgeys can be faster than the slowest charmanders though
As a software engineer who likes pokemon, I do not think I will ever see anything that will impress me as much as this. Thank you for this. This was fantastic. You can be eternally proud of this accomplishment
16:10 i for one would love to see "every random trainer batfle that causes problems in depth" so much that id be willing to join a patreon for it. Or watch on it a second channel. Either way plz keep the incredible content coming
Mart is the best type of creator. Someone who puts all of their effort into a cinematic masterpiece, then you check their page for more videos and there's only one other equally cinematic video.
Just wanna say that not only is the theory behind the gameplay super impressive but your presentation of it! The editing and style are fantastic, so absorbable and engaging! Great to have you back!
Seriously. It is one thing to be able to actually do an impressive act. It is a second impressive act to be able to share that act in such a clear and artistic way.
The fact theres a sequence of inputs that garuntees you can complete this game regardless of every possibility is just, insane Pokemon Platinum has been solved. Its over. ....ONTO BLACK AND WHITE-
@@shadethenovice would be quite moronic though, the level of planning that went into this, in spite of using items and not playing on set mode, is astronomically more complicated than anything jan's ever done
Thank you for watching my video! I'd like to address some common questions in the comments with a little FAQ:
Q
What is the dark truth?
A
To learn the truth, first you must open your third eye, then you must watch 8:20 again.
Q
What are quantum pokemon?
A
Suppose I walk into the grass at Lake Verity, and it produces a bidoof encounter in 50% of games, and a starly encounter in the other 50%. If I do the inputs to catch both, now my team has a pokemon on it that exists in both the bidoof and starly state.
I can disentangle this "quantum" pokemon by using a piece of memory mail to remember which one I caught. To get a piece of memory mail to remember this, I could teach my quantum starly/bidoof fly. Versions of the game that have a Starly will desync and move into another menu where I can choose a move to forget. Versions with a bidoof will not allow me to teach bidoof fly and kick me back out to the bag menu. The games being desynced allows for a piece of memory mail to be tossed away in the bidoof games.
Then my memory mail would be tied to the presence of starly and bidoof, and can desync the games whenever I need to make a move specific to bidoof/starly. In cases where it doesn't matter, I can treat the pokemon in that position as being both a starly and a bidoof at the same time.
You could do this multiple times with enough mail, and if you're feeling spicy, use other items in other bag pouches to make more memory to remember more quantum pokemon.
The use of this technique is that there are several battles in the game that I may have been able to achieve a lower level victory at, had I made use of some of these quantum pokemon. But to make use of quantum pokemon you need a successful strategy for every possible pokemon it could be. Some quantum pokemon exist in 3 or 4 states, and when you start mixing them together, you end up with a lot of possible teams, that all need a viable solution for the battle, and it gets REALLY complicated to route it all. I spared my sanity and didn't use them in this run.
Q
What about pokerus?
A
Pokerus is accounted for every step of the way. It has an outsized effect later in the game. For example, when training Hippowdon to get 200 defense EVs to manipulate Volkner's AI, I have to account for Pokerus when determining if I have enough room in Hippowdons EVs to fit an additional 200 defense EVs.
You can see these calculations in a box at 44:31. I also make use of the 6 EV berries, which reduce EVs down to 100 if they're above 100, and by 10 if they're not. This lets me redistribute my pokemon's EVs, and since it resets to 100, helps manage pokerus seeds.
Q
Why is named
A
Infernape is named uncledad because being a starter is dad energy, but only showing up once every 5 battles for close combat is uncle energy.
Vaporeon is named "Blocks" because its primary use is as a baton passer, and the first leg of a relay race uses starting blocks, similar to how vaporeon starts most battles and baton passes to someone else.
Togekiss is named Thomas because it looks like a thomas
Haunter1 is named Groceries because groceries haunt me
Haunter2 is named taxes because when you give it to the daycare lady she will say "Okay, I will raise your taxes for you"
Roselia is named quiznos because I was hungry and it looks like lettuce
Hippowdon is named Murray because I'm referencing Sly Cooper
Azelf is named beanbag because it looks like a beanbag
Machoke is named "The Prince" because it learns 3 HMs and never complains about it
Riolu is named Scopa because its an italian card game
Q
Can the seeds be "collapsed" by grouping them onto a specific part of the sequence?
A
Yes, this is sort of related to "Seed Cycling", one of the minor things listed at the end of the video. This idea is pretty neat, and a thought I had in the back of my mind for the entirety of the project.
Essentially, if there's some event that only occurs once on the sequence (like 80 heads coin flips) that can also act as a stopping rule, games could be advanced along the sequence until they hit that point, then be stalled while everyone else catches up. This would "collapse" the seeds into a singularity, and they'd be in lockstep from there on.
This would take literally millenia to accomplish, though, so its non-viable, though in some of my initial team drafts I was convinced I'd need Mesprit, the wandering legendary spirit, and the only way I'd be able to pin it down was by collapsing seeds to forcibly control its movement around the map.
Q
How many shinies did you get?
A
I have no clue! This is not a stat or mechanic I paid much attention to, with the exception that I altered the game's memory to produce a fully shiny team so that I could test the sequence to ensure shiny sparkles didn't mess with timing.
Whether any seeds got a full shiny team, I can't say for certain. My assumption would be no, there are none, as the chance to get 6 individual pokemon shiny is ridiculously low unless you are manipulating the rng somehow. Since I only encounter 1 pokemon per location that I can catch, the seed would have to first-try every shiny.
Now post a video playing all 4 billion games outside of the simulator
I believe the most frequently asked question is "Why in gods name do you do this?"
So...... is it gonna be 2 more years before the next video?
doesnt this already break in the first rival fight even by losing? since you lose in some games faster than others youll be out of battle in some games at different times than others so all the subsequent inputs are desynced by that point
@@notster7114 losing the battle only involves using leer over and over again, which is just A inputs. After the battle is guarenteed to be over, a bunch of B inputs will realign the games by passing through the dialogue with the rival. Any games that have been finished with the battle and dialogue will just stand there since B won't do anything.
Then all the games start moving at the same time once everybody's finished with the battle and passed through the dialogue.
"I have examined 4 billion possible timelines."
"In how many did you win?"
"All of them."
If only MartSnack were there for infinity war.
But hey, at least we got Endgame this way.
@@praisethesun6783you say that like it’s a good thing
@@foggy8298 lorewise: absolutely tragic
Cinema experience: simply terrific
@@praisethesun6783 literally the opposite though 😭
Fear not the man that beat each Pokémon game once.
Fear the man that beat one Pokémon game 4 billion times. - Sun Kern
underrated comment
This should be pinned
I'm pretty sure it was Hitmonlee who said that actually 😂
The addition of sun kern really carried the joke over the finish line 😂😂😂
Thanks for making me giggle stupidly at “Sun Kern”
"My victory was guaranteed the moment I started the game" goes hard
Lol I agree. It also sounds like something a villain in Yugioh would say (while looking downward, doing some weird hand pose or something)
"You're out. You were always out. You've been out since the day you were born."
48:29
Important timestamp
@@idontwantahandlethough Sounds like something Z'arc would say
"This is the only battle I will ever lose" right at the start of the run is amazing as well.
This could be a master’s thesis. You performed a regression analysis in a game level and found the minimum common sequence to end all games. Fantastic.
He didn't find the minimum. He found A common sequence. It's very impressive, I couldn't have done it... but I doubt it's the even close the to minimum.
You could minimize this solution as explained in the outro of the video. I expect you would need a quantum computer to fin a minimal solution though. This is very much determined by his own choices (such as starter, etc.), but would still be a great thesis just in *how* it was accomplished (aka running parallel games, which methods were used to resolve each problem, what specific methods used to overcome problems, eg. memory, say about game theory, logic, or computers). Would love to read a paper from this Hoenstly.
The complexity class here is NP-hard (it's traveling salesman) so there's a near-zero chance it's a global minimum. That's not just "this routine works for all seeds" but "this routine works for all seeds, and provably, there is no alternative routine which is faster."
It's still an incredible accomplishment.
The beginning section is probably the most elegant explanation of RNG for a layman I've seen on this website too.
@@IAm18PercentCarbonpop
>Does insane feat through sheer mathematical probability and study
>Spends two years doing an even more insane thing
What's crazy is that there is no probability. That's the point. He checked every possible seed in every possible situation and knows with 100% certainty that this sequence of inputs always wins no matter what.
@@somethingorother7440 In this video yes, but I believe the first point is refering to the 1st blind and deaf video not this one. The 1st video had a few moments that could theoretically fail even following his outline. The likelyhood of that however was extremely small, mainly just those darn fast pidgeys.
That's all, sorry for rambling.
@@lux_1742I wonder if you could use the same RNG logic here to overcome the shortcomings in the first video
@@unclesamjokesone of the key differences is that gen 3 changes its seed very frequently, so you aren’t locked into predetermined paths like in gen 4. You can see this in an emulator with save states, in gen 3 you can create a save state before you throw a pokeball and you’ll eventually hit with one of them, but in gen 4 youll always get the same outcome.
how did he do this? How did he have the time to do this? Does he work full-time and just decided to beat 4 billion games of Pokemon platinum for fun? I have so many questions about how this insane feat came to be
"I'm 4 billion parallel universes ahead of you!"
*Runs into various walls for a couple hours*
just imagine it. Some rando comes walking into your place of business, starts running into your walls all over the place. Then fights you in such a way that you feel completely powerless with your 0% chance of winning. And then that person proceeds to walk into your walls again before finally leaving.
@@masterlinktm It's like when there's a crazy dude on a bus!
he's building up speed
@@masterlinktmIs a magical spell/ritual just an RNG manipulation using pseudoquantum effects? Invoke the power of Fortuna by doing a whackass dance before buying a winning 1 million scratcher. If you wiggle your eyebrows just right you can win a slot machine guaranteed. There is a particular string of words that will convince any cashier to give you something for free.
@@masterlinktm Later, you see on the news that they became heavyweight champion.
"I'd have to practically be omniscient."
Part 1: Becoming Omniscient
This madman...
This dude gets uber-powerful faster than a shonen protagonist.
@@Alexander-gb4rr it usually takes years for shonen protagonist to become the strongest
@@gren_3352 A pokémon protagonist usually takes just a few days to get uber
@@ErFuyl A heavy takes around a whole match to get Uber.
@@ErFuyl he said shonen not pokemon
This is so immense it eclipses my previously held conceptions about what kinds of games can be "solved."
If you know enough, you can predict everything. The hard part is knowing enough, and gathering information that has been destroyed.
"my goal is to make a sequence that will beat every possible game. but that's too easy, so i'm enforcing nuzlocke rules" WHAT
The insane part (that another comment got me to realise) is that the nuzlocke rules barely matter. The encounters would remain the same, since they’re the only consistent options for the team, and while the deaths rule technically matters, it’s only to a minimal degree since deaths either need to happen in all games, or no games.
@@eddiemate i came to realize that while watching the video as well!
6:30
@@eddiemate However, the Nuzlocke rules matter A LOT.
Those rules prevent an insane amount of strategies that he could have used if not for that rule set. Easiest example being, he could have just power-leveled his pokemon to guarantee OTKs on most if not all enemies.
The ONLY reason you are able to say the Nuzlocke rules don't matter, is because he played around rules so well, that it looks like they didn't effect anything.
@@masterlinktm The lowest level rule prevents that, not the nuzlocke one. The nuzlocke rule does prevent a lot of cheesy strategies to force you to actually think about the battles, though.
"suffice it to say, I hate being paired up with npcs" in his omniscience he lost what made him human, he sees every possibility, but in a world where you know every outcome, companionship is just a liability.
This goes way too hard to be a comment on a pokemon video
@@whoknowsanymoreiguess exactly what I thought😂
also aligns with what he said about "unfortunately having to" end a plot to restart the world without emotion
I only know the first dune book, but this feels like you describing the kwisatz haderach. Did you just make this up for the comment? It's perfect!
basically everybody would seem like a moron if you were omniscient
Imagine Aaron watching you run around in the corner forever and just like, "what are you doing?"
And you respond: "beating you in an alternate timeline."
In EVERY alternate timeline
"I just beat you 4 billion times. You don't get to ask me questions."
Honestly this video is one of the closest things we'll ever get to the 5 hour Bismuth video with all the parallel universes.
"My goal is beyond your understanding"
That mail trick is so insanely smart for how simple it is. I’m already impressed by the concept of this video alone, but the fact that you didn’t brute force it and actually found elegant solutions every time a significant desync occurred is the problem-solving cherry on this 4 billion game sundae.
There is something so poetic about having to run from Garintina, a being of chaos, in order to defeat this game in all timelines
Absolutely true!
Giratina is a creation of Arceus, Arcues is God, so techincally...
Giratina is RNGesus.
On a more narrative note, a being that goes through every possible *predetermined* outcome would be besties with a being punished for chaos.
Giratina, to Arceus: *Do you see now? The power of order fails when put to the test. So will chaos, mind you. But never every time. Other times, I will be unpredictable. Other times, I will win.*
@@tonalpleeb07 Who let this man cook?! 😌👌
Garintina ‼️🗣🗣
“Despite the billions of possibilities, this is the only outcome”
That line goes so hard. It’s incredible that this is even possible, you cover literally every possibility in the game.
Fire in the hole
I mean, "only" every possibility in this exact path. which is still impresive. It's 100% not the only and not the most efficient one, but it's still very impressive.
I saw the title and was like "oh someone one uped the FireRed blind and deaf guy" only to find out ITS THE SAME GUY! HE ONE UPED HIMSELF! Legend
THATS WHAT I THOUGHT AS WELL! 😂
WAIT NO WAY. My mind went to that as well loll
IT'S*
Its hard to comprehend how much thought and effort actually went into this, amazing work and incredible video!
how does a verified account only have 47 likes?
@@gamergirl3000 bro fell off, thats why
@@umutozbay6 fr
@@umutozbay6His yt acc is bugged, making him fall off
Where did you come from?
"I went forward in time, to view alternate universes to see all possible outcomes of the coming encounter"
"How many did you see?"
"4,294,967,295"
"How many took 66630 steps to find a Hippopotas?"
"One."
0 must have been so sad when you said 4294967295 instead of 4294967296
@@gairisiuil it was a 50-50 on whether or not the last bit counted in the end, I got it wrong
@@TrulyAtrocious Naw bro give yourself some credit 😭
"How many did you see?"
"4,294,967,295"
"And how many did we win?"
"All of them."
@@TrulyAtrociousidk about you but from the way martsnack described the random number generator made me pretty sure that all 4,294,967,296 numbers were used, since in the example just b4, all 6 numbers were used
Pannenkoek's Law: Any game is a puzzle game if you're dedicated enough
Yeah he essentially removes all the luck factor and made it a deterministic game with puzzle bosses. Absolutely insane
Ok… smash bros brawl’s story is next. See you in 2197
This Law goes way too hard
Who came up with that name?
@@the_jjabberwock me
If you have ever played Pokemon Platinum then this guy has played on the same seed as you.
It blows my mind to think about.
mind blowing... that means that he also had the exact same version of pokemon you had if its the same type..
not only has he played on the same seed... he's won
@@7HEMUFFINMAN If you lost any run ever, you have no excuse because he won it.
@@NothingXemnasi knew i should have hit my head against a wall for hours, Silly 12 years old me
This guy played with my seed 🤯
Murphy trembles. Everything that can go wrong, will go wrong. But even that won't stop you now.
Murphy's crime. Everything that can go wrong has been accounted for.
I dunno about anybody else, but I would ***absolutely*** watch a multi-hour overview of everything you left out of this video. You could spend six hours walking through that insane spreadsheet you teased and I would be satisfied! Bravo.
Yesss, release a Pannenkoek-style video! I want my video games in lecture form, please.
Lol
@@mattshnoop I’d also watch that, but I imagine that it’d take a lot of work to put together. Seems like a solid candidate for Patreon content, if he chooses to go that route, which I’d respect. For the time put into this alone, Mart deserves it.
Autism heros
Do this. I'll watch it all
I love how multiple points in this run are contingent on maximizing Eevee’s suffering, it really elevates the narrative.
Our prosperity depends entirely on the Eevee of Omelas
@@purepandemonium8276 bro......
Is it worth it, to have Pokemon Platinum completely solved, at the cost of forever traumatizing an eevee? 😢
@@Lovelandmonkey *4 billion Eevees
@@purepandemonium8276 The Ones Who Walk Away from Omelas Platinum
This is so much more insane than Fire Red. We went from essentially brute-forcing a game, with multiple (tiny) points of failure, to being omniscient, setting more restrictions, and still having a true 100% success rate.
Some of the strategies used here are things I could not even dream about thinking up myself.
It would be fun to get some stats on different seeds, like which encountered the most shinies, which seed "wasted" the most time etc.
You're a madman, MartSnack. I can't wait to re-watch this dozens to hundreds of times, just like the Fire Red video.
The memory mail thing was amazing tbh. Imagine being the pokemart cashier, observing this 12 year old kid, touch a mail and watch it disassociate.
I would LOVE to see the data for various seeds, that was some of the most interesting parts of the video for me.
time wasting stats sounds hilarious
@@Spoodsysurely there's gotta be at least one maximally blessed seed that highrolls every time and waits for the plebs to catch up.
"It's tough being the best trainer in any reality."
The thing is, this strategy actually bypasses all RNG manipulation. Someone could wait in a seed advancing area, before continuing the sequence, long enough to move their current seed into the state that is best/worst for whatever outcome is up ahead. The sequence doesn't change :D
multiversal permanent faint is actually such a wild concept that i never would've imagined ever being a real word combination, i am floored
Next time I see a madman on the street walking in circles and into walls I will know. He's not crazy. He's just doing something important in a different universe.
My favorite type of content creator is this. Disappears for years at a time only to return with an absolute banger.
He’s like the Avatar fr
checkout kaptainkristan I recommend the studio ghibli video. Super well produced the Frank Ocean one is good too
A really good reason to stay subbed. Never flods your subscription box. And only videos that are really worth it
like the salt fork guy, however you cant beat the original
I don't remember the last time I had my jaw drop because of the complexity and problem-solving ingenuity done in a Pokemon video but holy moly, this is one of the ones I'll remember.
Ayyy it’s the other insane Pokémon player!
Memory mails are bonkers
My exact reaction to memory mail. Fucking genius.
Is it beating pokemon black and white without taking damage? I hear the odds of that are pretty low.
@Arkouchie It's actually impossible without modifying the game. In the first battle, the opponent ai is forced to tackle, and tackle can't miss.
This needs to be featured at GDQ. Even if a single playthrough of pokemon isn't a "speedrun", playing all four billion possible games in less than a millenia is one _hell_ of a speedrun.
fwiw tool assisted superplays/cool demonstrations at gdq have been a thing for a long time
It's a /little/ bit long for GDQ lol
Memory mail might be the single most creative strategy Ive ever seen in pokemon
Holy actual shit that memory mail desync is beyond insane. The sheer thought power required to come up with the perfect combination of inputs that keeps every possible version of the game in the same order even accounting for desyncs from the different times of day is insane.
I'd love to learn more about the notes and all the crazy scenarios you had to gloss over to keep the video short.
The explanation for Memory Mail was so cool. Felt like I was seeing a grand reveal at the end of a mystery movie or puzzle game.
You can tell he's got a compsci background just from that alone
I'm still slightly confused by it, because wouldn't it be possible to drop the mail seconds before it becomes morning and then encountering the runner after dropping the mail? Or does the possibility of an encounter get locked when entering the route?
@@daanridder3631Memory Mail is a form of controllable manipulation which allows the seed to loop back to the optimal values within its primary sequence.
@@serraramayfield9230 yeah i got that part, i commented when is saw him use it the first time because i was confused about the trainer encounter but i didn't realise that this comment wasn't referring to that exact moment but to the use of the mail in general, thanks for the answer anyways
15:21 Frail Monfernos, Weak Monfernos. This is the selfish perception of people. True trainers should win with every Monferno in all 4 billion timelines.
What a Karen
Multiverse level maths.
Just imagine how scary it must be to be a gym leader and see a kid walk in, start twitching and violently vibrating on a quantum level in the corner trying to align with all the alternative timelines and proceed to win by predicting both every move you make and it's outcome.
"If you wish to make an apple pie from scratch, you must first invent the universe" - Carl Sagan
"If you wish to beat every possible game of Pokemon Platinum, you must first become omniscient" - MartSnack
MartSnack: “My goal is to reach the credits in every possible game of Platinum”
Me: Oh wow that sounds impossible
MartSnack: “This is pretty easy, so as an added challenge, I’ll be doing it under Nuzlocke restrictions”
Me: 😳
Had this EXACT thought 😂
tbh the aiming for a low level part is the much greater feat here, I think
like, I think mart would generally try to avoid deaths anyway, since non-multiversal faints would lead to annoying desyncs
NOT being at lv. 100 means you need to respect enemy fights a lot more, which in turn leads to far more complex/entertaining strats
Yes, otherwise this video becomes "I leveled my starter to 100 in the first area, it took 999 hours”
@@wavedashdownsmash In the other video, he had the opportunity to level to 100 via the day care, but just chose not to. He could've arbitrarily chosen to restrict his level here too, but at least "lowest level possible for my team" is well-defined and takes care of the problem
Except he didnt follow nuzlocke rules. The eevee fainted on all four billion universes and he still has it and talks about evolving it.
This is quite literally, pokemon platinum nuzlockes solved. If all of the inputs were written out, anybody could follow this as a guide and beat a vanilla nuzlocke of platinum rng or not and I think that’s amazing. This is a phenomenal video
It is not the most optimal solutions, so...
@@davidherdoizamorales7832 For a single playthrough? God no it isn’t, you’re spinning around in a cave for 2 hours for 1 encounter. But I imagine this will be the most efficient ‘solution’ we will ever see for Platinum
well no, it doesnt follow all traditional nuzlocke rules (switch instead of set, items in battle)
It's not, because any variance in timing will affect the RNG states. It's not just the inputs but the timing of the inputs as well.
@@ImaginaryStudios no items in battle is a hardcore nuzlocke rule, not necessarily in a standard nuzlocke rules. also switch and set mode is a personal preference
"My Victory was guaranteed the moment I started the game." 48:35 This line goes so exteremely hard.
Congrats on ALL% record, welcome to the club!
(Also Sept 11th is not a decrease encounter rate date in Platinum, as it only applies in Japanese DP. Begging people to stop spreading this as an encounter modifier date, it won't work!!)
this comment prompted me to go check the code, and you're right! That tweet I read (sorta) lied to me! It's funny, given that I cross checked the list with the decompiled code but must've assumed it was right when the first couple matched up. Thanks for the info
the legends are here
9/11 only applies in DP... in the language originating from a country that did not experience a terrorist attack on that day. A little ironic, but a neat tidbit.
Mr. President, a second legendary bird has hit the Tin Tower
@@ashtargalaticcommand A second Ho-oh has hit the burnt tower
I saw this come up in my subscriptions and thought 'Oh that sounds cool', clicked on it, saw who it was by, then literally audibly gasped out loud and said 'Oh my god!'. Very awesome, looking forward to watching this several times!
Right? What an absolute based move, so excited for more of his stuff
literally the same thing happened to me
this guy is a legend in my world. That first pokemon video absolutely 'sploded my brain all over the ceiling
Same here. It wasn't until the video started that I realized who I was watching
I noticed his pfp and I did a double take
"Pokemon Platinum is a solved game" is not something I thought anyone would ever be able to say. It's both extremely impressive and slightly depressing.
"Pokemon Platinum Nuzlocke with Level Caps is a solved game" is not what I thought I was going to see when I played this.
Pokemon platinum played 4 billion times simultaneously is a solved game.
It's also a good demonstration of why chess isn't a solved game. After just four moves for each side, there's already 20 times as many possible positions as there were possible games in Pokémon Platinum.
@@drunkenhobo8020 it's not the amount of possibilities really, (heck, you could artificially skyrocket the amount of possible games by voluntarily splitting timelines by making different inputs if you wanted) it's the fact that chess is simultaneously so restrained (each side HAS to make one legal move and ONLY one legal move on alternating turns) and so unrestrained (ANY legal move can be made on any turn) which prevents the many MANY re-syncs sprinkled throughout the playthrough and the meticulous planning based on perfect knowledge of what the AI will do.
@@skiller5034also only so many possibilities are "good" possibilities, a lot of branches in chess are moves players would never make realistically in a competitive setting, which is why we see a lot of chess games enter extremely similar if not identical board states from time to time since players that are good know which board state they want.
I love your visual representations. So elegant, so clean, beautiful yet efficiently teaching everything you need to know.
43:03 "Cyrus is there attempting to end the universe and remake it without any human emotions. Unfortunately the game forces you to stop him."
The dryness of your delivery is what got me
The blind and deaf community has been waiting for this video for 2 years
They’ve been looking forward to hearing about this
I'm sure they can't wait to see this
Helen Keller is pogging rn
They are really feeling this video rn
They are going to be so excited to hear this video !!!
I really appreciate the "lowest level possible" clause, it leads to so many interesting interactions. Maybe one day in the far future, someone manages to do it with an even lower level.
pretty sure it's not possible to do it with an even lower level. it's literally the "lowest level possible" the game can produce
theoretically, you could do some battles at a lower level, I just didn't find them or I felt like my solution was "good enough". For example, the entire structure of the game changes if you pick a different eeveelution. It's extremely difficult to say whether I'd be able to beat certain battles at a lower level if I picked jolteon. And other battles might have suboptimal strategies. Right off the top of my head, the maylene battle might be possible at a lower level, and the candice battle as well. It's also somewhat dependent on how strongly you want to enforce an "item usage" clause, since individual battles could be won at a lower level if you were willing to dump obscene amounts of money into healing items, and just pp stall out the opponent. Of course, this is at the detriment to later battles, since you'd be out of money.
@@martsnackJolteon also isn't the only alternative to Vaporeon. I mentioned this in another comment, but in case you don't see that, I'm pretty sure it's actually possible to choose between Espeon and Umbreon, using the Drifloon in Valley Windworks to confirm the time of day.
@@FatedHandJonathon He addressed this in the replies to the pinned Q&A thread.
Two goats bleating at each other
Considering Platinums story beats about parallel universes and creating universes, a video like this is pretty on brand.
Have you considered running a live stream of this sequence done on a random seed on repeat 24/7? Loved the video. One of the best pokemon videos on youtube hands down.
+1 to this idea
maybe 9 games played simultaniously in a 3x3 grid pattern?
Hell yeah, I want to put that stream up on my TV and just relax for a while
Large grid would be really nice to watch
This sounds awesome in theory, but the problem is that almost (maybe more than?) half the time of the runs is just spent idling.
This feels like a new category of game completion. If a speedrun is meant to pursue perfection where perfection is discovering the quickest possible time, THIS is meant to pursue perfection where perfection is discovering the set of inputs that will ALWAYS beat the game. Winrunning. I’m gonna call this winrunning.
I’d call it Multiverse%
There's a term for that which is called solved games. An example of such is tic tac toe.
@@iamaperson7545 A flowchart counts as a solve. I think you need to see the boardstate to win/draw tic tac toe.
*This* requires no additional information apart from the game. More solved than solved.
leaderboards are # of inputs and time, with # of inputs prioritized
Time-Bound vs Space-Bound
You are freaking amazing
I got the chills when I heard the next
56:11 "Aaron is finally defeated in every possible reality"
And many other golden quotes were there too:
"My goal is to reach the credits in every possible game of Platinum. This is pretty easy, so as an added challenge, I’ll be doing it under Nuzlocke restrictions"
"I'd have to practically be omniscient"
"My victory was guaranteed the moment I started the game"
You seriously put all timelines under your control
I am still mind-blown by every single step you took to make this project work
Hats off to you
The custom music you made for this video (especially omniscience) is insanely fire, i'm not gonna lie the video game up on autoplay as i was listening to long-form youtube videos as background noise, the beat drop there instantly caught my attention and i dropped what i was doing to watch the whole video, it gave me bobby brocoli vibes.
The wildest part of this video is knowing that wild Pokémon observe September 11th as a holiday off from attacking trainers
Notice also how the dates of the atomic bombings on Hiroshima and Nagasaki (August 6th and 9th) are also days where the encounter rate is lower
What? There are calendar dates with reduced encounter rates in the grass or something?
@@ExecutionerDan yes a handful
@@ExecutionerDan On these days which are seen as tragic, wild encounters have a lower encounter rate. Funnily enough this wasn't discovered until a few years ago
@@thebestworst8002 bruuuuuuh
This video and the one before it are extremely important. I will fight anyone who disagrees
Perhaps someone should help spread the news on these grand feats
Please wait patiently for huggbees to stop running into the wall, he's just beating you in another dimension.
@@fernando47180 community post? 😳
Nice to see you finally found a video that can mimic 1% of your brainpower at any given moment
What about tge peopke who agree?
[one seemingly random video]
[one really long cool ass video]
[2 years later, another really long cool ass video]
genuinely my favorite upload schedule
That first one was meant to be an algorithm seed I think
@@chillycharizard5985 That video was necessary for all the timelines where his channel gets an algorithmic debuff early, which desyncs the timelines for two years and makes some versions of him misaligned with election cycles, so he can't leverage his vast media empire to become President of Earth in 2052.
This is an absolutely fantastic video- the quality of the explanations (simplifying it so even non-technical players can understand) and graphics and the accompanying music kept me glued to my screen from start to finish. I love it! Thanks for all your hard work, this was amazing to watch : )
I clicked on the video wondering what does the title mean and thinking it was clickbait. But no, you actually did it and it's fricking insane. Also you only have a total of 3 (basically 2) videos on your whole channel which was very unnexpected because this was a fantastic video with great editing. You are an absolute madman
33:55
i love how the other eevee is shiny because OF COURSE IT IS, he is playing every timeline, every pokemon will be shiny in multiple of them
Even better is it also had Pokerus.
So there is a chance that atleast one seed has a full shiny team?
@@kazumaster293It's guaranteed that there's at least one seed with a full shiny team, each starting with pokerus and perfect ivs
@@greattitan371 Full shiny team maybe but it's extremely unlikely there's one with an all shiny team *and* pokerus *and* max ivs. I think you're severely overestimating how big a number 4 billion is.
@@deesoff or you're underestimating it, we don't know, if you intentionally wanted it you could get a team like that easy by playing the infinite seeds, you just find wich point gets the wanted result (shiny, full ivs, pokerus) and make the simulator flip coins until it gets to that point, but since that wasn't the objective there is a high chance there isn't a starting seed that got that result by the patern he used, he would need to do a different one to make sure at least one seed gets it
『SIMULATOR』
"Contrary to popular belief, possibilities are never infinite."
『STOPPING RULE』
"I can order even the most unruly chaos."
『OPTION SELECTING』
"Different problems, same solution."
『PRIMING』
"I have taken the liberty of choosing for you."
『REPEL TRICK』
"Oh, you're approaching me?"
『MEMORY MAIL』
"A minor discrepancy, we can write it off."
Is this video a motherfucking reference to Jojo's season 5?
Jesus Christ the energy in these comments is off the charts
@@ezwalt8617No...?
What is the reference?
@@hundvd_7The "you're approaching me?" is a reference to Jojo part 3, when jotaro approaches dio
Half Life 2 reference on priming quote?
This video is proof that gamers will never fully complete a game as they will always find some new insane challenge. This was such a novel idea, and I admire the commitment and patience to complete this. Loved the video.
This man drops the most mind-bogglingly insane video and then ends it with “well we didn’t even get into Quantum Pokémon” EXCUSE ME WHAT???
I would guess this would be similar to memory mail; desyncing based off of a specific factor, catching different pokemon on each of the two desynced timelines, and then using this to essentially have one pokemon that's kept in the same slot, but is two different types of pokemon with completely different moves depending on which of the desynced timelines it is in (and the specific factor that you wanted to desync the timelines for to begin with)
"he was possessed I swear! He kept bumping into walls, mumbling nonsense like "eevee 3,428,735 will cause me trouble"! I was gonna check on him, but then he immediately beat me and after some more fumbling in a corner ran off!"
“He even willingly used a sticky barb! Against an elite 4 member! Who does that?”
Imagine getting crushed in a methodical and extremely strange way, and then the person goes and sits in a corner and recites a nearly identical strategy but with a slight modification to crush any timeline you had not yet been defeated in
I want to see someone write a story using this premise. How would each main NPC react to our hero's omniscience.
On r/LifeasanNPC
54:00 Aaron watches this kid challenger stumbling around, "wtf are you doing??"
Kid: (holds up a finger to wait) "hold on a sec. I'm beating you in every other world first" (continues banging his head into a wall)
I keep coming back to this video just because the intro is so good.
"Part 1: Becoming Omniscient" with that music and animation gives me chills.
It perfectly encapsulates the feeling of achieving total mastery over something
You know the video is gonna be good when the first step to beating Pokémon is achieving enlightenment
I absolutely lost it when you had to literally intentionally take damage and use energypowder to not get Eevee's friendship high enough to evolve in Fantina's gym. My jaw dropped even further at the ingenuity of the memory mail system to keep everything perfectly in sync!!! This is the culmination of SO much effort and game knowledge, and I'm thoroughly impressed. It's so much fun considering even the further optimizations, and it's wild how you managed to bring things down from level 70 to 51.
As a certified shiny freak, I have a couple questions:
1. Did staggering the timing of inputs across every iteration accounting for shiny sparkles animations on your own and wild Pokemon add much difficulty to keeping everything in sync, especially accounting for the option selects?
2. Did you happen to learn how many of these seeds obtain multiple shinies on the first try with each of the core team members, and if so, what's the maximum number of team members one of these obtained shiny?? I imagine it can't be all 6 since there are only ~4 billion possible timelines
INCREDIBLE work, and this will be something I'll continuously come back to and watch again.
Thanks for your comment! I didn't have much trouble handling shinies. When I was running the sequence of inputs, I ran one on a "normal" seed, and one where my team was entirely shiny. This entirely shiny team was just manipulated to be shiny, not natural, explicitly to test the sequence against shiny pokemon sparkles causing issues.
I'm not sure how many seeds obtain multiple shinies, as aside from the delay with the sparkles, it's not a mechanic that provides me much use. All I know is that there is only 1 seed where you find 2 shiny pokemon in a row. It would be difficult to trace a team that gets shinies through the game, since I play under a secret fourth restriction, which is that the sequence of inputs must be playable by a human player, which means it's not guaranteed how the rng will advance as you progress through the game, since human players press the buttons with variable delay.
A human player could, for example, force the team to be entirely shiny in a seed by manipulating the rng through delaying inputs in areas where the rng is advancing naturally, like with wandering trainers.
@@martsnack Ahhh that makes a lot of sense!! Very glad you accounted for all of that in your planning.
I was incorrectly looking at each of the 4 billion instances as running under strict parallel timing circumstances where every little factor like shininess is deterministic for each run like a TAS would be, but I really like the human variability restriction you added to it, since after all, the RNG is running on an infinite loop anyway, so even if someone theoretically manipped everything as shiny along the way or pressed the buttons a bit more slowly, your set of inputs will still account for wherever in the RNG they wind up and always arrive at victory anyway!!
Thank you very much for the answer!
@@martsnack I was wondering about that restriction, and I think it should've been included in the video. It's not that hard to imagine the strategy of just advancing RNG with meaningless actions in a way that they all actually fully sync up their RNG values at some point.
Helo Absol
Yeah this is an important detail @@calvindang7291
"I'd have to practically be omniscient"
Not even further comment after the line, simply an affirmation of fact, that was then confirmed.
Amazing video!
I'm a mathematician, and I sometimes have to work with Kolmogorov complexity. This is a computer science concept that says the "complexity" of a binary string is the length of the shortest computer program which will output the string. (So we care about program length, not program runtime.) One of the main ideas in that field is to imagine iterating through all possible computer programs of a given length in order to show something does/does not happen. That technique, which is more or less totally theoretical, is in some sense very similar to what you're doing in this video. There are other ideas you use that are reminiscent of techniques in that field.
I wonder if you could prove certain Pokemon games are solvable in this way, just theoretically without finding the solution, by making some theoretical argument around these games having finitely many states while you have the ability to check every possible input string, so something has to work to win in every game. You definitely need to do more to actually prove this idea goes somewhere, but it'd be interesting to think about.
"That odd child keeps doing things that don't make sense. And yet... in their eyes, in their entire body, I see nothing but certainty. They don't hesitate. They don't flinch. I wonder: who are they?"
Reminds me of one of my favorite books where nobody can figure out if the mentor is acting insane or is legitimately just insane. At the end it's revealed that he absorbed every prophecy ever made and used the information to plot a set of actions that would result in the simultaneous negation of every doomsday that was near or big enough to have been foretold by that time.
Of particular hilarity is that he mentions this "perfect path" requiring him to smash a rock on a windowsill several years back and he never did figure out how that related to anything but it was definitely important. In response to this, one of the characters freaks out because the death of their pet rock was a very formative experience in their early childhood.
@@anonymityanonymous7476do you mind sharing which book this is? Sounds interesting
@@anonymityanonymous7476 i, too, would like to know of this book.
@@anonymityanonymous7476 i need to know this too
@@anonymityanonymous7476 I would also like to be informed of the title of this book.
the chapter 1 title reveal is the hardest I've laughed in a long time, I can already tell this will be a great video
Becoming Omniscient
I literally said out loud "he better start a section called becoming omniscient" AND THEN HE DID!
@@zackbuildit88no you didn't
@@tswan137I can believe it. Muttering something to yourself quietly counts as saying it loud loud and I know I've done that watching videos
@@tswan137 there's no reason to think I didn't, though? This isn't that unlikely of a thing??? I just said it cuz it was funny when it happened and I felt like folks might find it funny even when just described
Holy shit the memory mail + Nature berries strat is so goddamn pretty and satisfying, incredible, brilliant, revolutionary. I can only imagine how pleased you were when you worked out you could do it.
Clearly the next step is to take a pair of games, say, Black and White, and beat every possible seed of BOTH with one input set.
1:03:48 "Despite the billions of possibilities, there is only one outcome"
Enrico Pucci ahh quote
“Unfortunately, the game forces you to stop him.” LMAO
Just want to shoutout your humor during the video. The infernape bench joke, stopping the distortion world joke, and did we do it joke were class
I said 'Oh my God!' out loud when I saw the Monferno spreadsheet scrolling. I knew this was a lot of work, but a spreadsheet like that is insane.
I consider myself to be a Smart Fella, but this video has made me realize I am, in fact, a Fart Smella.
Amazing work, king.
This video, along with Watch for Rolling Rocks in 0.5x A Presses, is one of the very few videos on this website that actually make me proud to be a human being. The capacity for human problem solving is truly amazing.
pokémon UA-camrs 🤝 Mario UA-camrs
ascending to multidimensional godhood over funny game
Hey never expected to see you here man. Loved the video on operation soda steal, I really miss the old internet forums.
@@mobcont8335the operation soda steal video actually makes me proud to be a human being
I can’t wait to rewatch this 53 times over the course of the next two years.
Less than 20 years after the release, solving a game of this complexity and even imposing nuzlocke multiverse rules, wow, you are a true legend. Congratz, its an insane feat.
In this case, the nuzlock rules make it easier not harder, as they ensure the sync of the different seeds. It would be way harder without.
@stashguard6823 no, what you didnt account for is that he could still sync the multiverse by letting some pokemon faint and just go for pokecenter with the open menu (or not) if he wanted, but he didnt let his pokemon faints by the nuzlocke rules, so its not easier, its an unecessary thing he wanted to do. Of course a fainted pokemon in some cases could be a pain to sync, but if you watched the video, he certainly already had solutions.
He made it Nuzlock rules to make it “harder” with the first pokemon encountered rule, then rigged the situations to get specific pokemon. Loved that and loved the whole project!
i want you to know that i dropped every single thing to watch this
as you should
I KNEW Adef would be in the comment section!
One cannot fathom how unbeliavably hard this video goes, like holy ENFORCING NUZLOCKE RULES? BECOMING OMNISCIENT? THE GRAPHICS THROUGHOUT THE WHOLE VIDEO? THE SPREADSHEET? my dude you are one of a kind, imma binge your whole channel for days.
Holy f****** quality.
I wanted to binge his channel too but there’s only 3 videos 😭
@@HeiserPlays ive found that after finishing this one and was devastated as well 😭😭, the firered blind and deaf was fire tho
YEAH MAN IT HAD NO BUSINESS BEING THIS COOL WHILE LITERALLY TALKING ABOUT THE MOST CHILDISH SHIT THAT I LOVE
@@Gbox-84that's what happens when one takes two years to make!
there are just so many quotes in here that couldve come straight from a superhero movie or shonen anime
24:29 "despite the fact that it's theoretically possible for eevee to lose here, any of the seeds where it wouldve happened have already been beaten"
ok, dr strange, chill! jojo wants his sigma back
I can't believe Pokemon Platinum joined the list of solved games before chess did.
Congrats on beating Pantheon 5, Machoke
y'know, sometimes I want to know if someone else caught a reference or had the same thought as me and I scroll comments for a while and ctrl+f. sure did pay off! had no idea your @ ended in 69. the more u know 🌠
It's smart about it, too, using (unbreakable) strength
Spotted
Skong when?
I thought we had sacrificed you months ago for Silksong
From “I’d practically have to be omniscient.. Chapter 1: Becoming Omniscient” to “Aaron is finally defeated in every possible reality” this has got to be the most incredible Pokémon video I’ve ever seen. Congratulations and well done.
The cheeky 21:17 RoR2 is so damn funny
and here i thought TAS was the most technically optimised way a person could approach gaming. You, sir, have proved me wrong. A single code to defeat billions of simulations and RNG itself. I am amazed
What an awesome and incredible feat! The beautiful editing and explanation make this a god-tier video, great work!
Does this guy have a claim as the Best Nuzlocker in the World? They just completed FOUR BILLION RISKLESS Nuzlockes, which has to be a world record.
This has to be in the Tool Assisted section
@@AJarOfYams Technically it wouldn't beacuse these are all just human capable inputs. The use of tools is just simulate playing multiple games at once.
@@DisplayThisOkay Okay, I stand corrected on this one
you can make a TAS that's completely the same as human inputs, though I'd still call it a TAS @@DisplayThisOkay
@@Ikxi You could but the point of a TAS is a theoretically finding the fastest run which this is not even close to doing. As for this counting as a TAS I disagree. The actual non TAS runs of this game use actual RNG manipulations for catches crits, stats, and natures and avoiding moving trainers. The runs in this video on the other hand are for the most part just a knowledge check with a few manipulations that anyone could do.
This is a MUCH cooler way of describing it than "beating the game blind and deaf" imo(though obviously it wasn't possible with firered because of those pesky fast pidgeys). Glad to see another! And with even better production value!
Yes, I just hope the UA-cam Algorithm agrees.
I wonder if with the randomizer seeding strategy there could be possible to figure out a way to get past fast Pidgey
@@nikoforsyth514 MartSnack explains in one of his Github that FireRed actually updates RNG every second frame. Meaning it updates so frequently that it becomes much harder to figure out.
For example, the amount of time you wait before hitting a button changes the RNG.
In Platinum, it only changes every time a button is pressed, making this strategy possible
I hadn't even considered the Pidgeys. I thought it was Surge's gym puzzle that would make it impossible.
@@Mara-bw9sb that's also part of the original solution's failure rate, there's an increadibly small chance that after the number of cycles they used it doesn't work, but the "every universe" analysis would presumably allow for a 100% success rate for that. Nothing changes the fact that fast pidgeys can be faster than the slowest charmanders though
As a software engineer who likes pokemon, I do not think I will ever see anything that will impress me as much as this. Thank you for this. This was fantastic. You can be eternally proud of this accomplishment
It’s always the 50k subscriber pokemon channels that keep delivering the greatest bangers in youtube gaming
16:10 i for one would love to see "every random trainer batfle that causes problems in depth" so much that id be willing to join a patreon for it. Or watch on it a second channel. Either way plz keep the incredible content coming
"If one team member faints, I must release them in all versions of the game" - truly the biggest Wedlocke and the greatest multiverse crossover ever.
Dude, the entire concept of a "memory mail" is so insanely clever. Jesus what an awesome endeavour.
Absolutely outstanding video in all aspects. One of the best hours I've ever spent on UA-cam, enthralled start to finish. Bravo!!!
Mart is the best type of creator. Someone who puts all of their effort into a cinematic masterpiece, then you check their page for more videos and there's only one other equally cinematic video.
this is He works erasure
@@athath2010 you’re dang right it is
@@athath2010Why is it erasure? How do you know that it *isn't* the mentioned cinematic masterpiece?
Just wanna say that not only is the theory behind the gameplay super impressive but your presentation of it! The editing and style are fantastic, so absorbable and engaging! Great to have you back!
Seriously. It is one thing to be able to actually do an impressive act. It is a second impressive act to be able to share that act in such a clear and artistic way.
Finally. The "Everything Everywhere All At Once"-locke
I'm halfway through the video and this is absolutely amazing. Great editing, perfect explanations, and incredible work.
"I saw 4 billion realities"
"How many do we win?"
_"All of them"_
Single highest effort Pokemon video ever bro, this is insane.
The fact theres a sequence of inputs that garuntees you can complete this game regardless of every possibility is just, insane
Pokemon Platinum has been solved. Its over.
....ONTO BLACK AND WHITE-
Not just beat it either nuzlocke it's crazy
This is technically billions of Nuzlockes at the same time, so I want Jan to react to this so bad. He'll be floored.
Surely that video will be an easy moneymaker for him 😂
"Reacting to billions of Nuzlockes AT THE SAME TIME"
Jan would just say that it wasn't a true hardcore nuzlocke cause he used items in battle.
@@shadethenovice Yes, but he'd say it in jest because Jan is also a huge supporter of "if a rule makes the run unfun, get rid of the rule".
@@shadethenovice would be quite moronic though, the level of planning that went into this, in spite of using items and not playing on set mode, is astronomically more complicated than anything jan's ever done