Procedural Ice Planet 🪐 (Blender Tutorial)

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  • Опубліковано 3 жов 2024

КОМЕНТАРІ • 118

  • @RyanKingArt
    @RyanKingArt  2 роки тому +7

    *Purchase the project files and support the channel:*
    Gumroad: ryankingart.gumroad.com/l/ice-planet
    Patreon: www.patreon.com/posts/71478069

  • @Scott-fy4rz
    @Scott-fy4rz 2 роки тому +9

    literally doing all of your procedural texturing tutorials would result in unforeseen power

  • @the_omg3242
    @the_omg3242 2 роки тому +13

    2 of thing things that I've been wondering about since I started trying to learn Blender are: How to make a star background, and how to make the camera track an object.
    So, in addition to learning how to make a planet, I took away 2 really useful tips from this tutorial.

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      Glad you've learned from it! Hope you enjoyed the tutorial. 😀

    • @thomas7726
      @thomas7726 Рік тому

      same!

  • @matthewward1346
    @matthewward1346 Рік тому +2

    THANK YOU! This is by far the best, clearest, easiest to follow planet creation tutorial out there. Bravo on an excellent video.❤

    • @RyanKingArt
      @RyanKingArt  Рік тому

      glad you like it! thanks for watching 👍‍

  • @kitthaven
    @kitthaven 2 роки тому +3

    Finished both your ice and lava planet tutorials and learned a lot, thank you! I'd love to see a gas giant tutorial if you wanted to continue planets haha. With a ring pattern similar to Jupiter would be cool!

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      thanks for the tutorial idea! Jupiter would be cool 👍‍

  • @ranger2671
    @ranger2671 2 роки тому +3

    Woah, that looks so cool!

  • @thebruhstyle
    @thebruhstyle 6 місяців тому

    You're awesome man! Love your dedication and knowledge of shaders in blender. Especially how clear and concise you are in tutorials. Keep up the great work!

  • @S-I-T
    @S-I-T 2 роки тому +3

    Fantastic tutorial. Would be great if you added an atmosphere shell as a separate sphere. Would love to see how you'd set up procedural clouds.

    • @RyanKingArt
      @RyanKingArt  2 роки тому +5

      thanks! Yes, you could duplicate the sphere, and scale it up slightly. then you could add a separate material, but still use the same atmosphere node setup. Just switch out the principled shader to a transparent shader, so you can see the planet through the atmosphere.

    • @S-I-T
      @S-I-T 2 роки тому +2

      It would add a lovely depth to the planet surface casting shadows etc.

    • @the_omg3242
      @the_omg3242 2 роки тому

      I was actually wondering about that too. I've been trying to learn Blender after not touching 3D software for decades and back when I was using Lightwave a lot, a planet sphere and an atmosphere sphere was the normal way of doing it.
      Also, shouldn't the terminator be closer to the center of the planet. It looks like it's illuminated too far past the curve of the planet.

  • @abhinav5720
    @abhinav5720 2 роки тому +2

    thats lovely

  • @TertiaryChrome
    @TertiaryChrome 2 роки тому

    This ice planet looks particularly neat.

  • @JSYETI
    @JSYETI Рік тому

    took me 4 hours but the end result was amazing, thank you so much

  • @VirtuaVirtue
    @VirtuaVirtue 2 роки тому +1

    this is a lifesaver

  • @0A01amir
    @0A01amir 2 роки тому +2

    Like every single video you make, Amazing. thank you Ryan.

    • @RyanKingArt
      @RyanKingArt  2 роки тому +2

      Thanks! Glad you like them!

    • @0A01amir
      @0A01amir 2 роки тому

      @@RyanKingArt If we had some place to share our final renders/homeworks and you reviewing them, that would be awesome.

  • @iliyashafiei7859
    @iliyashafiei7859 4 місяці тому

    21:10 Isn't it better to use map range node instead of math/divide node ,you have better control over white and black value. your procedual material are amazing thank you.

  • @yorl418
    @yorl418 2 роки тому +2

    Amazingly done. Juste a little tip, the stars behind the planet will not be visible because the planet is too bright so you don’t need to add them. (And it’s more realistic). Thank you tho for the procedural stars.

    • @Cyber_Kriss
      @Cyber_Kriss 2 роки тому +1

      In Blender, we don't need things to be 100% physically accurate, to have more artistic freedom.

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      Ahh yeah, I see what you mean. You actually would not be able to see the stars. But in this case, I'm creating an artwork, so having stars is more artistically appealing.

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      @K Exactly. 🙂

    • @the_omg3242
      @the_omg3242 2 роки тому +1

      @@RyanKingArt Not to mention that it would look weird without them since people are used to seeing stars in movies and games.

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      @@the_omg3242 Yeah. : )

  • @Alexander_Haplington
    @Alexander_Haplington 2 роки тому

    It looks absolutely beautiful. So cold, too... Really captures the aesthetic, good job :)

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      Glad you like it! thank you 😃

  • @simplesimon9056
    @simplesimon9056 Рік тому

    Thank you sooo much, busy working through all of your procedural material tutorials. Learning a ton of new things!

  • @albakaz2345
    @albakaz2345 9 місяців тому +1

    ty

  • @smilgu
    @smilgu 2 роки тому +1

    Classic as always! Thank You, Ryan.

  • @andrewdeacon4384
    @andrewdeacon4384 2 роки тому +1

    Awesome Ryan. Thanks for this.

  • @StyxVisuals
    @StyxVisuals 2 роки тому +1

    Amazing work, love the creativity!

  • @OfficialMinecraftMenace
    @OfficialMinecraftMenace 2 роки тому +1

    Amazing work Ryan!

  • @unzipme5891
    @unzipme5891 2 роки тому +1

    this tutorial was awesome i learned a lot thank you

  • @chx99
    @chx99 2 роки тому +1

    amazing tutorial. thank you so much !!❤

  • @Spacetar
    @Spacetar Рік тому

    You said 'Procedural' at least 10 000 times. But great tutorial! Thank you.

  • @blenderstuffs
    @blenderstuffs 2 роки тому +2

    Amazing 🤩🤩

  • @Marcastle
    @Marcastle Рік тому

    excelente

  • @VisualistAyush07
    @VisualistAyush07 2 роки тому +1

    Amazing

  • @stalkershano
    @stalkershano Рік тому

    ^_^ that tuts are priceless ^^

  • @marcrocketman6837
    @marcrocketman6837 2 роки тому +1

    Nice

  • @KionLionGuardOfficial
    @KionLionGuardOfficial 2 роки тому +1

    Nice

  • @neerajbhatt3368
    @neerajbhatt3368 2 роки тому

    Wow....Felt lik a mini-God...after you...of course!!!

  • @aegisgfx
    @aegisgfx 2 роки тому +2

    Color Ramp needs its own button on the shader editor interface...

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      what do you mean? what would the button do?

    • @aegisgfx
      @aegisgfx 2 роки тому +1

      @@RyanKingArt click the button and boom, a color ramp appears

    • @RyanKingArt
      @RyanKingArt  2 роки тому +2

      @@aegisgfx Ahh yeah I see. Because color ramps are used so often, there could be a button to quickly add one.

  • @rulypanda5318
    @rulypanda5318 2 роки тому

    creative comnt...........................Thank you!!!!!!

  • @worldkeyvideo9080
    @worldkeyvideo9080 2 роки тому

    cool video!

  • @ghitvmultimedias6212
    @ghitvmultimedias6212 Рік тому

    This is amazing. Wish I could show you what I created using this tutorial

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      thanks for watching! have you uploaded your result somewhere online? could take a look at it where ever you've posted it.

  • @baihoang6571
    @baihoang6571 2 роки тому

    Hey Ryan King, can you do tutorials on modeling everyday objects such as a car, a church, a watch?

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      thanks for the tutorial ideas. 👍‍

  • @ambrishsingh7363
    @ambrishsingh7363 2 роки тому

    👍👍👍

  • @bloxgoblin7784
    @bloxgoblin7784 2 роки тому +2

    Hey ryan can you please make more sculpting tutorials?

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      Thanks for the tutorial request! Anything specific you'd like me to sculpt?

    • @bloxgoblin7784
      @bloxgoblin7784 2 роки тому +1

      @@RyanKingArt like a beginner alien head I'm a beginner and really want to learn

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      @@bloxgoblin7784 I actually already created an alien sculpt tutorial. You can check it out here: ua-cam.com/video/6EG3T4ngJBg/v-deo.html

    • @bloxgoblin7784
      @bloxgoblin7784 2 роки тому

      @@RyanKingArt for some reason it doesnt smooth out but that might be because im using a mouse i cant afford any drawing tablet tho but i do have a tablet at my house

  • @ДаняХачатуров
    @ДаняХачатуров 2 місяці тому

    😮😮😮

  • @tranceemerson8325
    @tranceemerson8325 Рік тому

    cool but why didn't you just use the volumetrics to generate your atmosphere? I like what you did with the color gradient though, wish that the volumetric one could be given a nice gradient like this :)

    • @RyanKingArt
      @RyanKingArt  Рік тому

      I guess volumetrics would work as well.

  • @thebruhstyle
    @thebruhstyle 6 місяців тому

    Also, why is the gradient shader for the seperate xyz color ramp smoother with the icosphere than a subdivided cube when smoothed into a sphere? I tried that before the icosphere and the gradient wouldn't smoothen out.

  • @consumidormaldito
    @consumidormaldito 2 роки тому +1

    mazing nwn

  • @HEN_73
    @HEN_73 6 місяців тому

    Great video :) How would you then turn this into an HDRI?

    • @RyanKingArt
      @RyanKingArt  6 місяців тому

      I have a video on how to make your own hdri's in blender. just look it up on my channel.

  • @crippledtalk
    @crippledtalk Рік тому

    Following now but the emissions isn't acting like yours?! Mines outside the boundary of the planet

  • @jorgereyes6644
    @jorgereyes6644 2 роки тому

    Can I import my softs into soft soft and process without using a mic

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      I don't understand what the question is. what is soft? And what does it have to do with a microphone?

  • @vinitgaura5896
    @vinitgaura5896 2 роки тому

    Why you don't use Denoise under sampling render and use in compositing??

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      The Denoise node in the compositor is a lot faster.

  • @MrSilverPants68
    @MrSilverPants68 2 роки тому +1

    Be good if you made it rotate

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      yeah, you could totally rotate the planet, and the sun, and make a cool animation.

  • @MrAureli224
    @MrAureli224 Рік тому

    Volumetrics in blender is a joke. The edge of a volume is supposed to be less dense because of less amount of material for the ray to go through. But in blender it creates a more solid edge than in reality.

  • @GooseMcdonald
    @GooseMcdonald 2 роки тому

    Can I use this for a geometric planeta? i.e. a Cubic world

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      hmm I suppose you could add it to a cube.

  • @mike2636
    @mike2636 2 роки тому +1

    Is there a way to export the final as a texture map?

    • @starwarsflash2312
      @starwarsflash2312 2 роки тому +1

      yes, there is a tutorial on that

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      yes, you can bake the textures to texture maps. I have tutorials on my channel on how to do texture baking.

  • @starwarsflash2312
    @starwarsflash2312 2 роки тому

    How is this time lesser than the banana?

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      Well, the banana was pretty complex, and also modeling the banana object took some time.

  • @thePureXTC
    @thePureXTC 2 роки тому

    I’ll join your Patreon if you do a flat earth model tutorial ^_^

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      Ok 😂

    • @thePureXTC
      @thePureXTC 2 роки тому +1

      @@RyanKingArt After all, in 3D, everything and even more become possible. I think it could be as creative and original as interesting useful for a tutorial. The dome of glass and night and day circle ( which include a sun and a moon ) with the ice edges would make a rich content to learn. Or it's too complex / too long for a tutorial ?