How to Make a Planet Atmosphere in Blender 🌎 (Tutorial)

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  • Опубліковано 19 сер 2024

КОМЕНТАРІ • 115

  • @RyanKingArt
    @RyanKingArt  Рік тому +3

    *Purchase the project files and support the channel:*
    Gumroad: ryankingart.gumroad.com/l/atmosphere
    Patreon: www.patreon.com/posts/72000376

  • @kaibe5241
    @kaibe5241 11 місяців тому +4

    I reckon this is the best atmosphere I've seen (although a little over-emphasized), especially with the style of planet I'm looking to create :)

  • @remie07
    @remie07 Рік тому +4

    This is a nice addition to the BlenderGuru planet tutorial!

  • @sitrixs9409
    @sitrixs9409 Рік тому +4

    Good day Ryan,
    Hope you are doing well.
    As a beginner 3D artist, at start of the video i made two predictions for myself.
    One that it was done on single mesh with lots of texture work and emission in shader nodes.
    Two this was done by creating identical mesh over the planet object and modifying the material of the new mesh.
    I have really enjoyed this video, among the other you did, your tutorials are very insightful and simple to understand on step by step bases.
    Your video also brought a good example how to use parenting and empties in scenes for the creative process more than just organizing the scene assets.

    • @RyanKingArt
      @RyanKingArt  Рік тому

      glad you liked the video. thanks for watching!

  • @DanielGrovePhoto
    @DanielGrovePhoto Рік тому +3

    Great trick with the Z mix factor! I never figured out how to use emission for atmosphere and have it dark in the shadows. I settled for using a diffuse sphere over the terrain sphere. I love your planet! I also made a procedural planet tutorial. They are so fun to make.

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      thanks! I will check out your planet tutorial.

  • @nick_eickhoff
    @nick_eickhoff Рік тому +1

    godsend of a video. thanks bro

  • @Elusive_Pete
    @Elusive_Pete Рік тому +8

    Thumbs up for the best Aptnosphere!

  • @MRUStudios
    @MRUStudios Рік тому +9

    Fantastic tutorial as always, Ryan!
    I absolutely love the look of that atmosphere. Amazing work! 😃
    Thank you so much for sharing with us.
    You're at 85K subscribers now! Congratulations! Your hard work is paying off. It's great to see.
    Happy pre-Friday to you my friend! 😃

  • @theforest8882
    @theforest8882 Рік тому +1

    I needed this thank you

  • @claranetkis8095
    @claranetkis8095 11 місяців тому +2

    Awesome, you are very good at what you do.

  • @ThegreatHera420
    @ThegreatHera420 3 місяці тому

    I’m being taught a lot about patience. I would be done with my project a lot sooner if I stayed the whole video from the beginning

  • @MarkBTomlinson
    @MarkBTomlinson 5 місяців тому

    Thanks Ryan nice and clear demo of the node set up.

  • @Leader-uq5im
    @Leader-uq5im Рік тому +4

    Amazing video! no distracting music or anything and a very satisfying voice!

  • @ltraltier6009
    @ltraltier6009 4 місяці тому +2

    This doesn't work at all in blender 3.6. The lighting won't change color direction with that mask you show. You can just combine the atmosphere and procedural planet material into 1 shader and make node groups to make it less confusing.

  • @devinmees
    @devinmees Рік тому +6

    i am using cycles and following the tutorial closely, but at 11:20 , the shadow side still has a white edge on it, any ideas?

  • @blenderstuffs
    @blenderstuffs Рік тому +2

    Amazing 🤩🤩

  • @the_neutral_container
    @the_neutral_container Рік тому +1

    That looks very interesting! I'm going to try it out tonight. Yeah - I did the procedural planet tutorial on Eeevee and it was laggy as hell after a while. Making the rendered view really small helped a little though. But anyway I'm more of a texture person.

  • @rhylschermatz5809
    @rhylschermatz5809 Рік тому

    superwork as usual. Thanks.

  • @albakaz2345
    @albakaz2345 8 місяців тому +1

    ty

  • @jayhawk184
    @jayhawk184 Рік тому

    additional too add a layer weight to the emission and set it to fresnel.

  • @DanielFercaeta
    @DanielFercaeta Рік тому

    Genius! thank you

  • @markghammartist
    @markghammartist Рік тому

    thank you so much for this!

  • @Kiamur
    @Kiamur Рік тому +2

    Thanks for the great tutorial!
    Is there a way to have a gradient on the atmosphere into space? So that it fades out with distant to earth?

  • @kiranrv3493
    @kiranrv3493 Рік тому +2

    Sir could u make a video about render pass and how to use them in blender compositing or after effects.

    • @RyanKingArt
      @RyanKingArt  Рік тому

      thanks for the video request 👍‍

  • @yahyabaskale8948
    @yahyabaskale8948 Рік тому

  • @adventuresinportland3032
    @adventuresinportland3032 Рік тому +3

    I don't know if it's a newer blender (I'm on 3.3) but the moment you get to the mix shader around 12 and a half minutes in and move the slider, I find that I can't see the planet object beneath it regardless, like the transparent isn't doing anything.

    • @Corn_Pone_Flicks
      @Corn_Pone_Flicks Рік тому +7

      Same here. I get a solid blue ball with zero transparency. However, if I then go to the material properties tab and set the blend mode to alpha blend, then it works. I'm also using 3.3, so maybe they changed it, like they do every five seconds with this program.

    • @Leader-uq5im
      @Leader-uq5im Рік тому +1

      @@Corn_Pone_Flicks THANK YOU SO MUCH!!! Couldnt figure out what I was doing wrong lol

    • @tumypok1011
      @tumypok1011 Рік тому +1

      @@Corn_Pone_Flicks you're a lifesaver
      can't imagine how many days i would've spent if not ur comment

  • @riotboybroski
    @riotboybroski Рік тому

    you have awesome channel thanks you for your content :D 👍

  • @straightorade4918
    @straightorade4918 Рік тому

    Very cool

  • @woritsez
    @woritsez Рік тому

    excellent

  • @DylanNeedsSleep64
    @DylanNeedsSleep64 Рік тому +2

    Noice

  • @Teatheard
    @Teatheard 2 місяці тому +1

    Completely broken in 4.0 the emission is super bright and the transparency is nowhere to be seen. I copied every node down to the position they’re in.

  • @MJ12GRAVITON
    @MJ12GRAVITON 6 місяців тому

    Hey mate, awesome tutorial as always, I am rendering in cycles as png with transparent background to comp a nebula in the background. But the atmosphere is not being rendered? If you have any suggestions that would be great.

  • @MultiKwolf
    @MultiKwolf 6 місяців тому

    after countlss of tutorials in this platform, you are the only one that has a clear, direct and complete tutorial, the rest always never mentioned the most important detail and if they do it will take 3 minutes.

  • @BlenderGeek4196
    @BlenderGeek4196 Рік тому +1

    I need to apply this to a flat plane and the transparent part didnt work it was just black

  • @LilliMyrrh
    @LilliMyrrh 5 місяців тому

    Hi Ryan King, I want to create one sun shines on two planets, and I added empty axis for each of them to get their texture coordinate data, but the atmosphere on one planet doesn't match some how. :(

  • @cyborgmetropolis7652
    @cyborgmetropolis7652 Рік тому +1

    Nice! Is there a way to get the atmosphere to fade out with maybe a spherical gradient and volume? I've tried to do this but without success.

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      you can use the layer weight node, and edit the colors and amount with a color ramp. I'm not sure exactly how you would use volume for the atmosphere, but you could probably make a node setup for it.

  • @sandyrp97
    @sandyrp97 Рік тому +1

    I am adding the separate XYZ node and my gradient is very sharp, it is only working with small scale object, if i increase the object scale to like1000m the gradient is very sharp. Is there in any way to fix this?

    • @SuperGinrai
      @SuperGinrai 3 місяці тому +1

      You probably figured this out already, but for others running into the same issue: I've found that inserting a Math node between the Separate XYZ node and the Color Ramp node, and then letting that Divide the Z value by 1000 (or whatever the size of your planetary object is in meters) will produce a more gentle gradient.

    • @sandyrp97
      @sandyrp97 3 місяці тому

      @@SuperGinrai Thanks

  • @akashkumark1496
    @akashkumark1496 22 дні тому

    Small doubt here. When I added the separate XYZ node, the gradient already looked really sharp without the color ramp node. And i can't seem to change the sharpness at all. Any idea why?

    • @RyanKingArt
      @RyanKingArt  21 день тому

      maybe apply the objects scale?

  • @DaPog_Man
    @DaPog_Man Рік тому

    it looks great, but it's missing the Rayleigh scattering, like, the thing that makes sunsets

  • @divyanshuaaditya
    @divyanshuaaditya 11 місяців тому

    I want to add country border on the earth. How can I do that?

  • @owlic
    @owlic Рік тому

    Is tgere any way to add slightly red atmosphere on the transition of day and night to make a sunset and sunrise effect?

  • @S-I-T
    @S-I-T Рік тому

    Yay. Brilliant. Thank you Ryan.

  • @ambrishsingh7363
    @ambrishsingh7363 Рік тому +1

    👍👍👍

  • @Tudemir3
    @Tudemir3 Рік тому

    I looooove your tutorials but I'd like to know how achieve the redish-orange color where the sunsets are created in the border of the lighted limit of light and the bouncing of that orange-red tint half lightning a tiny part of Earth. Thank You

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      thanks for the video idea.

    • @Tudemir3
      @Tudemir3 Рік тому

      @@RyanKingArt thank You very much. I think it's a question of phisics of Light. Infrared rays of the spectrum of light have a peculiar behaviour when merging with that curve surface.
      Thank You, Ryan.
      Greetings from Spain ;-)

  • @PrometheusPhamarus
    @PrometheusPhamarus Рік тому +1

    Thank´s for this Ryan King Art..
    This may come in handy for creating a crescent moon and use the gradient in the alpha channel of a moon surface and image, so that when moving the sunlight it will be transparent only on the side that isn´t lit properly.
    I usually have been working with lightwave and is trying to adapt some cases to blender, in lightwave I would just use an Light incidence channel, then you are all set..by far easier than setting it up like this in blender, it would be nice if there was a simple Light incidence node/gradient..maybe there is?
    For planetary atmosphere I rather prefer to use fully volumetric sphere´s, then you do not need to use any of these methods really, the atmosphere should be scatter and absorb physicly in a near similar way as the real thing, that Is what I can do in Lightwave, to some degree in blender as well.
    Of course..much longer hit on render times, but I prefer stuff that looks more real.
    Anyway, good samples, though the glow or the gradient may be a bit too large scaled instead of a thinner atmosphere, but then again, artistic freedom on Iceplanets are ok :)
    Foremost I need to get a crescent moon working with reactions to the Light incidence/angle, so this may be it...but one important thing, it needs to react to the Nishita sky model sun, and that is built in to the backdrop skytexture, so you can´t directly use these techniquest I am afraid of when referencing object that is restrained with goals and targeting.

  • @Keolamation
    @Keolamation Рік тому +1

    i followed it to the T yet some how its completely flipped the atmosphere is reverse the trans, blend and black are on one side,. and the other side is fucking texturless.

  • @timoneri8812
    @timoneri8812 Рік тому +1

    ❤👌

  • @tobyellingwood3091
    @tobyellingwood3091 Рік тому

    Hey Ryan, great tutorial! I'm having issues with losing a lot of detail to the atmosphere (in cycles). Would you have any suggestions to remedy this issue? The atmosphere gives a blurring affect to my planet texture beneath.

    • @RyanKingArt
      @RyanKingArt  Рік тому

      Hmm, that's odd. I dont know why it would blur the planet.

    • @tobyellingwood3091
      @tobyellingwood3091 Рік тому

      @@RyanKingArt I'll keep trying, thanks for the reply. Loved the tutorial!

    • @BriefHorrors
      @BriefHorrors Рік тому +1

      Did you find a solution to this? Edit: nvm, I was using a Translucent BSDF instead of a Transparent one lol.

    • @vickee.official
      @vickee.official 7 місяців тому

      @BriefHorrors after all this time, this note is still useful. 😂😂

  • @duffahl
    @duffahl Рік тому

    ngl this channel is ridiculous 😳

  • @wrathnmalice
    @wrathnmalice 16 днів тому

    didnt work for me, the atmosphere was black before turning on eevee transparency and non existent after turning on eevee transparency

    • @RyanKingArt
      @RyanKingArt  16 днів тому

      Ahh I'm sorry it didn't work for you

  • @jasonwilliams8730
    @jasonwilliams8730 Рік тому

    👍

  • @Arda-iz2ws
    @Arda-iz2ws 7 місяців тому

    dont let flat earthers see this

  • @amrindersingh2094
    @amrindersingh2094 Рік тому

    when i used
    transparent increase fac. to 1.000 it was all black

  • @petterlarsson7257
    @petterlarsson7257 Рік тому

    Step 1: add ico sphere
    Step 2: increase subdivisions to like 6 or something
    Step 3: v o l u m e s c a t t e r

  • @bluefoosh
    @bluefoosh 11 місяців тому

    Why is it my Sun needs to be a 50 before it starts getting super bright?

    • @RyanKingArt
      @RyanKingArt  11 місяців тому

      Hmm, I'm not sure.

    • @bluefoosh
      @bluefoosh 11 місяців тому

      @@RyanKingArt not even the great one can answer my questions, I'm doomed 😭
      lol

  • @aamasx-d2h
    @aamasx-d2h Рік тому

    I no that u can be my helper pls pls .is my vision to be th best animator or best actor.

    • @RyanKingArt
      @RyanKingArt  Рік тому

      I hope that my tutorials can be of help. 👍‍

  • @aamasx-d2h
    @aamasx-d2h Рік тому

    Hello pls I'm 15years of age,I like animation and filmmaking but there is no help from anywhere for me,pls I only need camera pls can giveaway me some camera pls,pls,pls🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏.i always watch your video.😩😩😩

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      I'm sorry you don't have a camera.

    • @aamasx-d2h
      @aamasx-d2h Рік тому

      @@RyanKingArt hmmmmmmm,I want to start some film and UA-cam channel.

  • @KionLionGuardOfficial
    @KionLionGuardOfficial Рік тому

    Cool! I just Uploaded a new video: ua-cam.com/video/V8IslCtSYoU/v-deo.html . As always amazing work!

  • @Handleneeds3ormorecharacters04

    👍👍👍