How To Make An ENDLESS Corridor In Blender - Tutorial

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  • Опубліковано 26 кві 2023
  • How To Make An ENDLESS Corridor In Blender.
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КОМЕНТАРІ • 13

  • @totheknee
    @totheknee 21 день тому

    0:15 - "Extrudin' and bevlin'..." Reminds me of Beastie Boys'es _Rhymin' and Stealin'._ 😆

  • @SewerTapes
    @SewerTapes 8 місяців тому +3

    Oooooooh sh!t!!!! I was so close!!! That final touch of the taper is what I was missing. Thank you so much.

  • @marcelomolina5005
    @marcelomolina5005 9 місяців тому

    Genius!! Thanks!!!!

  • @olixr4481
    @olixr4481 Рік тому +2

    👍

  • @goldenmikytlgp3484
    @goldenmikytlgp3484 7 місяців тому +2

    I wanted to ask something reguarding the materials specifically.
    I have been studying material making for some time but find it hard to get a realistic look. For example, the white tiled walls have realistic light reflections while using (i am guessing) a noise texture on the specular. Yet when i use it, it comes out unrealistic and it makes the light reflect on the surface in a unnatural way.
    What is your approach with realistic materials and, specifically, procidural noise textures for specular details?

    • @manulejack
      @manulejack Місяць тому

      I'm not an expert but the best trick I know is to use voronoi noise on roughness and not specular, it's roughness the real trick :) Hope that helps.

  • @thebuck5329
    @thebuck5329 Рік тому +2

    Hmmm why does the simple deform modifier not work in the render

  • @sderbz
    @sderbz Місяць тому

    dont work with ligths :(

  • @3dchannelentertainment643
    @3dchannelentertainment643 9 місяців тому

    Please link video movie phinising render

  • @suhailahameds4526
    @suhailahameds4526 7 місяців тому

    Is that eevee or cycles?

    • @JermaineGrant
      @JermaineGrant  7 місяців тому

      This is cycles but will work much faster in evee.

    • @suhailahameds4526
      @suhailahameds4526 7 місяців тому

      @@JermaineGrant ok thank you!