Wow, amazing tutorial. You speak like a radio announcer, without mistake or pause. My native language is not English, but I understood everything you said in this best tutorial I've ever seen about Octane. Cool! Unfortunately, I only can give one thumbs up. Awesome presentation, I will see all your videos, thanks!
Thank you so very much! I really appreciate that :)! I'm super glad the tutorial was easy to follow and was helpful :D! I'm pinning this comment to the top if its ok :D?!
Hey man! I hope your doing well! I'm creating a new website to sell a Octane Master Course that i've made, and I was wondering if I could use your comment as a testomonial on my website :)?
Seriously one of the best Octane tutorials. I was looking all over to figure out this effect, and you're completely right, your way is SO MUCH EASIER than that cube of fog stuff in every other set up!
Thank you so very much! I really appreciate that! So glad you found the tutorial helpful! I almost never use the Cube of Fog anymore :D! I much rather use the HDRI environment :D!
This is the epitome of a perfect tutorial. Explained everything, no unnecessary information, great tempo! Can't wait to check out your other stuff sir.
Thank you so much! I really appreciate that! So glad you found this video helpful! I have Octane Master Course out right now if you're interested, its full of over 95 videos of training just like this :). I'm also doing a black Friday sale on it right now as well :)! store.epicjcreations.com/octane-master-course PS, could I use your comment on my website as a testimonial for my tutorials?
Thanks, man! So glad you found this video helpful! I really appreciate your kind words! If you're interested in more of my training, I have an Octane Master Course out right now :)! store.epicjcreations.com/octane-master-course
No problem! Glad you found it helpful :D! Making any type of volumetric lighting inside of Octane without the Float texture was so hard for me. Was really happy once I figured that out :)! As a tip, you can also use the float texture in the scattering slot with SSS materials :D!
this video is great. I know its been 7 years since you uploaded this but do you perhaps know how to factor in perspective distortion from the projection? for example if you were to hang a projector off the ceiling the scaling would warp into a trapezium shape. I'm trying to work out how to offset the top points of the UV projection this and bring the texture scaling back to uniform.
Thank you very much! Glad it was helpful :D! I like to share extra bits of info as I go along sometimes :). the hard part is keeping myself on topic xD!
Mate, best tutorial for setting up the environment medium I've seen, your settings work perfect for me. I dunno why it doesn't default to these. The default settings don't show anything
Thank you very much! So glad you found this tutorial helpful! I know exactly what you mean, getting the environment set up can be a big pain. Really is strange it defaults to what it does.
No problem! So glad you found this video helpful! If your interested in more Octane Render in Cinema 4D training, check out my Octane Master Course, available now :D! store.epicjcreations.com/octane-master-course
No problem :D! Thank you very much for the comment! So glad you found the tutorial helpful :D! It definitely is a tricky topic to find, it was something that I was looking for a while as well :).
No problem! Glad you found this video helpful :)! If your interested in more octane training, check out my octane master course :D! store.epicjcreations.com/octane-master-course
Soooooo dope man! Im currently working on a music video and was looking forward to do exactly what you teached us Today!!! Keep it up, you got a new subscriber 🤜🤛
Thank you so much, man! Really appreciate the comment! So glad you found this video helpful! Man, that project your working on sounds amazing! If you want, once its done, I would love to see how it turns out :D! Thank you for the sub :D!!!!
Thank you :D! I definitely do plan on sharing more info on SSS inside Octane in the future! As a small heads up, I'm working on a paid Octane Master course currently, and it will cover everything inside of octane! Including all the SSS workflows for fire, smoke, SSS materials, like candles, candy and other things like that. :D! Thanks again for the comment! Its very appreciated! Glad this video was helpful :D!
6 років тому+1
Thank you very much for the tutorial ;) Great tips here!
No problem! So glad you found this video helpful! If you would like more Octane training in C4D, check out my Octane Master Course available now! gumroad.com/l/OctaneMasterCourse
Thank you! Glad you found it helpful! If your interested in more Octane in C4D training, I just launched my Octane Master Course :) store.epicjcreations.com/octane-master-course
Man this was perfect for me. I'm building a dec for an art show with projectors and this is exactly what I needed. Thanks. Im also looking forward to your course! When are you thinking of releasing?
Thank you very much :D! So glad the tutorial was helpful! That's awesome that your building a Dec for an Art Show! Glad my tutorial could help with it :D! I hope to have the full paid course available, at the very latest, 2 months from now. Definitely a very loose deadline, but I hope to have it out sooner than that :).
Question: what if i already had one existing hdri environment tag with gradient of such. Because you said at 10:00 that we have to keep this black on the texture tab* black. But i already have one like i said above so how can I go about this perhaps? Also because if i do it like you said on environment tag of my hdri to black everything i made in the project goes dark (cant see anything) Thank you for the tutorial by the way!!
Hello :) thanks for this video i m getting back at it from time to time. One quick q: Setting absorption to pure white and have invert on, is like having absortion with float 0 (if invert is off)? thanks
Hello :D! Thank you for the comment! Yep! If you leave invert absorption checked on and have a pure white texture in your absorption slot, it will look just the same as if you had a pure black texture in and had invert absorption checked off :). The reason invert absorption is there, is to accommodate for artists different workflows :). For most users though, you will normally want it to check on or invert absorption.
Thank you very much! Glad you found it helpful! I will definitely keep the tutorial going! Stay tuned for the announcement of my Octane Master Course! I should be announcing it sometime soon :).
Thank you very much! So glad you found this video helpful :)! As far as using the C4D standard or physical renderer, I'm afraid it's not. That said, I'm willing to bet you could achieve the same look with Redshift, Arnold, or corona render :).
+Epic J Creations (John Burdock) Thanks for replying back. Unfortunately, I only have access to the physical render and vray. With the project I needed this for, I just ended up using optical flares in AE. Seem to work out well. Your tutorial is still one of the best so thanks for sharing it with the community.
This tutorial is superb! I has been looking for something like this since I watched the intro titles of "The Man in The High Castle" and got obsessed with the projector effect. On a different note, I found that when you select a video as the texture instead of a static image, the projection is completely white. Any way you think this can be solved? Thanks a lot!
Thank you so much! I'm so very glad you found my tutorial helpful! Strange as it is, I literally just figured out how to use an animation as a texture just a few minutes before I saw this comment. All you have to do is open up the image texture node, in the light that you're using, and then while you're inside that image texture, you simply click the three dots that let you select the image you would like to load. What you do, is select the first image in the in the image sequence, and then under the animation tab in that same property location, set your frame rate, start frame, and your end frame. It's important for me to note: you cannot load videos into the image texture, it can only take images, and image sequences. So if you have a video you want to use, you might have to load it into After Effects, and then export it out as image sequences. At this time I'm not sure what image files are supported, except for PSD files, as they are the only ones I've tried at the moment :). I hope this helps, and let me know if you need any more info :)!
Thanks for your reply, John. Funnily enough, I found an answer to that in the Octane forum that said exactly that. The video I was trying to load as a texture was an mp4... Thanks again for your reply. Have a good day!
No problem! Awesome! I didn't know they had a topic on that on the forums, I'll have to check it out! Its definitely something that's not to heavily documented, It might be something I could make a tutorial on. :)
Nice tutorial and the effect looks super cool! Thank you very much! I notice that the render time with Path Tracing takes waaay longer than with DL. But the results are obviously superior. Do you have any recommendation on how to tweak the render settings to make this render a bit less painful? Right now rendering one still image works, but when it comes to render a full video it gets really complicated...
Hey Maria :)! Very good question! I would recommend lowering your GI clamp to speed things up, and I highly recommend using the Octane denoiser, that is super important when using light project with fog like this. Hope this helps :)!
Great tutorial, instant sub! I am a Corona Renderer user, is it possible to get the same effect in there? I am really interested in doing more experimental projections in 3D space
thanks for the tutorial! i have one question: is there a way to make an object, which is between the projector and the projection, invisible for the light? greetings k
Sorry if this has been asked but can this method be used for video files/ image sequences or is it just still images? My initial tests seem with clips are not giving me any results so I think this can only be used for still images. Great tutorial btw :)
Its quite ok Andrew :D! Thats a very good quesion to ask! Sadly you can not laod any video files into octane. THis said, you can convert the video into an image sequence and then play the video back that way. So using this aproch of converting a vido to an image sequence and then importing it in, you can play a video in octane render using light projection :D! Here is alink to a tutorial I have on playing video's in octane textures :). Let me know if you have any mroe quesions. :). ua-cam.com/video/1CRlkGAPINM/v-deo.html
Best way to animate caustics would be to create a deformed mesh that was animated, this will animate the caustics. you could also create a light that has its light emission based off of a texture, and set the texture as an animation. This would be less realistic but render faster. As far as rendering animated God rays, I would use an Octane Fog environment and set its volume to be changed by a Noise, and animate that noise. Let me know if you have any questions :). Also, if your interested in more Octane Render in C4D training, check out my Octane Master Course. store.epicjcreations.com/octane-master-course
I was wondering if i could use the same method of this video with using a video(mp4) of an animated caustic texture, but the video doesn't seem to appear when scaling the lightsource. It doesn't seem to work as far as I tried haha. So thanks for the tips, I'll try to do that :)
Oh you cant load an MP4 video into octane, it must be an image sequence. You will need to load the video into something like After effects and export it out as an Image sequence.
thank you man! But i have a question. Why my octane has a ambiant light when i started it. Even there is no ambiant light in my scene or just a area light like what you re doing in this tutorial. Your octane live viewer is absolute dark. I need to create a day light and change the time to 3 am or something for have a dark scene Anybody know why is this?
Hello :)! Not to worry, this can be fixed. The reason it's so bright with ambient light, is the latest version of octane changed the default lighting mode for its scene. you can easily fix this by adding an HDRI or texture environment object and loading an RGB spectrum into it. Set the RGB spectrum color to black, and your good to go. Also, if you're interested in more octane training, I have an Octane Master Course that you might be interested in here :)! store.epicjcreations.com/octane-master-course
That is a very good point! It most definitely is a big unknown! I'll definitely be making a tutorial on that soon! As a little bit of a heads up as well, I'm going to be making an Octane Master Training series, that I will be selling in the near future. Covering how to make smoke fire, and other SSS effects will be 100% covered in it :D!
That is a really good idea for a tutorial! I'll definitly be making a video on that. I'll reply to this comment with a link to it once its out :). I should be able to do it in a day or two :)!
It technically cant at the moment, but there is a workaround that gives you a look that is just like it. This said the newest version of octane. 3.08, does fully support true anisotropy :)!
Epic J Creations thank you for your response about anisotropy. This tutorial is fantastic and i would love to see you make a video about this anisotropy-like workaround! Youre a great instructor
Thank you! I'll definitly have to make a tutorial on it some time! Right now i'm making a payed octane Master course, witch will have that exact effect tought in it :D! I'll also make a youtube version as well :).
Wow, amazing tutorial. You speak like a radio announcer, without mistake or pause. My native language is not English, but I understood everything you said in this best tutorial I've ever seen about Octane. Cool! Unfortunately, I only can give one thumbs up. Awesome presentation, I will see all your videos, thanks!
Thank you so very much! I really appreciate that :)! I'm super glad the tutorial was easy to follow and was helpful :D! I'm pinning this comment to the top if its ok :D?!
:D
:)!
Thats exactly what I thought. Very qualitative tutorial
Hey man! I hope your doing well! I'm creating a new website to sell a Octane Master Course that i've made, and I was wondering if I could use your comment as a testomonial on my website :)?
I watch this tutorial probably 5 times a year because I keep forgetting how to do this lol. Thanks for the help!
Seriously one of the best Octane tutorials. I was looking all over to figure out this effect, and you're completely right, your way is SO MUCH EASIER than that cube of fog stuff in every other set up!
Thank you so very much! I really appreciate that! So glad you found the tutorial helpful! I almost never use the Cube of Fog anymore :D! I much rather use the HDRI environment :D!
This is the epitome of a perfect tutorial. Explained everything, no unnecessary information, great tempo! Can't wait to check out your other stuff sir.
Thank you so much! I really appreciate that! So glad you found this video helpful! I have Octane Master Course out right now if you're interested, its full of over 95 videos of training just like this :). I'm also doing a black Friday sale on it right now as well :)! store.epicjcreations.com/octane-master-course PS, could I use your comment on my website as a testimonial for my tutorials?
Bruh what, this guy sounds so calm and understanding, great tutorial, wonder how your still this small.
Thanks, man! So glad you found this video helpful! I really appreciate your kind words! If you're interested in more of my training, I have an Octane Master Course out right now :)! store.epicjcreations.com/octane-master-course
Man that 'Float texture' info was super helpful. I was struggling to get nice rays and spotlight beams.
Thanks a million!
No problem! Glad you found it helpful :D! Making any type of volumetric lighting inside of Octane without the Float texture was so hard for me. Was really happy once I figured that out :)! As a tip, you can also use the float texture in the scattering slot with SSS materials :D!
You are the Master of the Universe!!! It is soooo hard to figure out, how to create in Octane a volumetric Lighting!!! You save my the Day!!!
No problem :D! Glad it was helpful! Thank you very much for the comment! :D!
This is a gamechanger for my 3D game. Thanks so much
this video is great. I know its been 7 years since you uploaded this but do you perhaps know how to factor in perspective distortion from the projection? for example if you were to hang a projector off the ceiling the scaling would warp into a trapezium shape. I'm trying to work out how to offset the top points of the UV projection this and bring the texture scaling back to uniform.
thank you so much! the little details and the tone of voice are very helpful as well.
From now, you became my favorite tutor :)
Thank you so very much :D! I really appreciate that! So glad you found the tutorial helpful :D! Thank you for the comment as well!
Great tutorial! I think this format is great where you jump to parallel "nice to know" information as well as the main topic. Keep it up!
Thank you very much! Glad it was helpful :D! I like to share extra bits of info as I go along sometimes :). the hard part is keeping myself on topic xD!
Legit for the scattering medium trick alone... Thanks!
No problem :D! Glad you found it helpful! Thank you for the comment, its appreciated :)!
Thanks. Clear and amazing!!!
Mate, best tutorial for setting up the environment medium I've seen, your settings work perfect for me. I dunno why it doesn't default to these. The default settings don't show anything
Thank you very much! So glad you found this tutorial helpful! I know exactly what you mean, getting the environment set up can be a big pain. Really is strange it defaults to what it does.
Thanks man! Great tutorial and made me interested in Octane.
No problem! So glad you found this video helpful! If your interested in more Octane Render in Cinema 4D training, check out my Octane Master Course, available now :D! store.epicjcreations.com/octane-master-course
one of the best tutorials i´ve seen, new sub man
Great tutorial! Didn’t even know you could do that in octane.
No problem! So glad you found this helpful :D! Really appreciate the comment too!
I've been wanting to know how to do this in ages! Great Tut!
No problem! Glad it was helpful :D!
Thank you for this awesome tutorial...question, how do you get a default black background for the live viewer like that.
I learned much more than I expected with this tutorial, gg
belive it or not i was looking for this tutorial for so long. thanks so much!
No problem :D! Thank you very much for the comment! So glad you found the tutorial helpful :D! It definitely is a tricky topic to find, it was something that I was looking for a while as well :).
Thank you so much for this tutorial. This is exactly what I needed!
This is insane. Thank you
No problem! Glad you found this video helpful :)! If your interested in more octane training, check out my octane master course :D! store.epicjcreations.com/octane-master-course
Soooooo dope man! Im currently working on a music video and was looking forward to do exactly what you teached us Today!!! Keep it up, you got a new subscriber 🤜🤛
Thank you so much, man! Really appreciate the comment! So glad you found this video helpful! Man, that project your working on sounds amazing! If you want, once its done, I would love to see how it turns out :D! Thank you for the sub :D!!!!
Very interesting technique, thanks for this! Would be great to see some more about Octane :D
Thank you :D! I definitely do plan on sharing more info on SSS inside Octane in the future! As a small heads up, I'm working on a paid Octane Master course currently, and it will cover everything inside of octane! Including all the SSS workflows for fire, smoke, SSS materials, like candles, candy and other things like that. :D! Thanks again for the comment! Its very appreciated! Glad this video was helpful :D!
Thank you very much for the tutorial ;)
Great tips here!
No problem! So glad you found this video helpful! If you would like more Octane training in C4D, check out my Octane Master Course available now! gumroad.com/l/OctaneMasterCourse
Thanks for that tutorial! It was perfect to understand!
No problem! So happy you found this video helpful :). Thank you for the comment :D!
awesome! thanks John!
No problem! Glad you found my tutorial helpful :)! Thank you for the comment :D!
This was full of killer tips, thanks!!
Amazing tutorial. Thanks a lot.
Thank you! Glad you found it helpful :D!
Great tutorial! Thank you!
Thank you! Glad you found it helpful! If your interested in more Octane in C4D training, I just launched my Octane Master Course :) store.epicjcreations.com/octane-master-course
Good stuff! Thank you for this!!
Thank you very much :D! Very glad you found my tutorial helpful :)!
Amazing video, you are really cool thanks!
Thank you very much! So glad you found this video helpful!
Man this was perfect for me. I'm building a dec for an art show with projectors and this is exactly what I needed. Thanks. Im also looking forward to your course! When are you thinking of releasing?
Thank you very much :D! So glad the tutorial was helpful! That's awesome that your building a Dec for an Art Show! Glad my tutorial could help with it :D! I hope to have the full paid course available, at the very latest, 2 months from now. Definitely a very loose deadline, but I hope to have it out sooner than that :).
Sounds good man! looking forward to it! keep it up!
Thank you ^^!
Question: what if i already had one existing hdri environment tag with gradient of such.
Because you said at 10:00 that we have to keep this black on the texture tab* black. But i already have one like i said above so how can I go about this perhaps?
Also because if i do it like you said on environment tag of my hdri to black everything i made in the project goes dark (cant see anything)
Thank you for the tutorial by the way!!
thank you for the extra tips
No problem :D! Glad it was helpful! Thank you for the comment!
Great tutorial. Thanks
Thank you very much :D! So glad you found it helpful! Thank you for the comment as well!
Hello :) thanks for this video i m getting back at it from time to time. One quick q: Setting absorption to pure white and have invert on, is like having absortion with float 0 (if invert is off)? thanks
Hello :D! Thank you for the comment! Yep! If you leave invert absorption checked on and have a pure white texture in your absorption slot, it will look just the same as if you had a pure black texture in and had invert absorption checked off :). The reason invert absorption is there, is to accommodate for artists different workflows :). For most users though, you will normally want it to check on or invert absorption.
Really usefull! Keep doing it!
Thank you very much! Glad you found it helpful! I will definitely keep the tutorial going! Stay tuned for the announcement of my Octane Master Course! I should be announcing it sometime soon :).
This was a very thorough tutorial. Nicely done. Is it possible to create this same technique without Octane?
Thank you very much! So glad you found this video helpful :)! As far as using the C4D standard or physical renderer, I'm afraid it's not. That said, I'm willing to bet you could achieve the same look with Redshift, Arnold, or corona render :).
+Epic J Creations (John Burdock) Thanks for replying back. Unfortunately, I only have access to the physical render and vray. With the project I needed this for, I just ended up using optical flares in AE. Seem to work out well. Your tutorial is still one of the best so thanks for sharing it with the community.
@@ejicon3099 Hey Ej :)! Glad you were able to get the effect you were after :)! Thank you to! Glad the video was still enjoyable :)!
This tutorial is superb!
I has been looking for something like this since I watched the intro titles of "The Man in The High Castle" and got obsessed with the projector effect.
On a different note, I found that when you select a video as the texture instead of a static image, the projection is completely white. Any way you think this can be solved? Thanks a lot!
Thank you so much! I'm so very glad you found my tutorial helpful! Strange as it is, I literally just figured out how to use an animation as a texture just a few minutes before I saw this comment. All you have to do is open up the image texture node, in the light that you're using, and then while you're inside that image texture, you simply click the three dots that let you select the image you would like to load. What you do, is select the first image in the in the image sequence, and then under the animation tab in that same property location, set your frame rate, start frame, and your end frame. It's important for me to note: you cannot load videos into the image texture, it can only take images, and image sequences. So if you have a video you want to use, you might have to load it into After Effects, and then export it out as image sequences. At this time I'm not sure what image files are supported, except for PSD files, as they are the only ones I've tried at the moment :). I hope this helps, and let me know if you need any more info :)!
Thanks for your reply, John. Funnily enough, I found an answer to that in the Octane forum that said exactly that. The video I was trying to load as a texture was an mp4... Thanks again for your reply. Have a good day!
No problem! Awesome! I didn't know they had a topic on that on the forums, I'll have to check it out! Its definitely something that's not to heavily documented, It might be something I could make a tutorial on. :)
Nice tutorial and the effect looks super cool! Thank you very much! I notice that the render time with Path Tracing takes waaay longer than with DL. But the results are obviously superior. Do you have any recommendation on how to tweak the render settings to make this render a bit less painful? Right now rendering one still image works, but when it comes to render a full video it gets really complicated...
Hey Maria :)! Very good question! I would recommend lowering your GI clamp to speed things up, and I highly recommend using the Octane denoiser, that is super important when using light project with fog like this. Hope this helps :)!
@@EpicJCreations Thank you! It works :)
Great tutorial, instant sub! I am a Corona Renderer user, is it possible to get the same effect in there? I am really interested in doing more experimental projections in 3D space
i don't use octane, but it's an interesting approach. was fun to watch. :)
Thank you very much :D! Glad it was fun to watch :D!!!! Thank you for the comment :).
amazing..
thanks for the tutorial!
i have one question:
is there a way to make an object, which is between the projector and the projection, invisible for the light?
greetings
k
Nice Tutorial, the next build will have adaptive sampling so the noise issue should be less of a concern.
Thank you :D! Glad it was helpful! Wow, nice! I didn't know that! Man, that will be awesome!
Sorry if this has been asked but can this method be used for video files/ image sequences or is it just still images? My initial tests seem with clips are not giving me any results so I think this can only be used for still images.
Great tutorial btw :)
Its quite ok Andrew :D! Thats a very good quesion to ask! Sadly you can not laod any video files into octane. THis said, you can convert the video into an image sequence and then play the video back that way. So using this aproch of converting a vido to an image sequence and then importing it in, you can play a video in octane render using light projection :D! Here is alink to a tutorial I have on playing video's in octane textures :). Let me know if you have any mroe quesions. :). ua-cam.com/video/1CRlkGAPINM/v-deo.html
@@EpicJCreations How would you import an image sequence into the image texture for octane?
It was great. thanks a lot
Thank you so much! So glad you found this video helpful!
Thanks for the tutorial, very helpful! Maybe you know how to leave the yhis volumetric light but turn off the projected image onto surfaces?
Great tutorial my friend
Thank you so much! So glad you found this video helpful!
really good tutorial!!
This should be in the first octane window when u install it ❤
Aw, thank you :)! I appreciate that :)! So glad you found this video helpful :)!
This is great! Do you also have some tips for making animated god rays and caustics?
Best way to animate caustics would be to create a deformed mesh that was animated, this will animate the caustics. you could also create a light that has its light emission based off of a texture, and set the texture as an animation. This would be less realistic but render faster. As far as rendering animated God rays, I would use an Octane Fog environment and set its volume to be changed by a Noise, and animate that noise. Let me know if you have any questions :). Also, if your interested in more Octane Render in C4D training, check out my Octane Master Course. store.epicjcreations.com/octane-master-course
I was wondering if i could use the same method of this video with using a video(mp4) of an animated caustic texture, but the video doesn't seem to appear when scaling the lightsource. It doesn't seem to work as far as I tried haha. So thanks for the tips, I'll try to do that :)
Oh you cant load an MP4 video into octane, it must be an image sequence. You will need to load the video into something like After effects and export it out as an Image sequence.
ah yes thankyou, I found your other tutorial and helped me to get exactly want I wanted. They're so helpful, keep it up!
Awesome! Glad you found my other video helpful :)!
Thanks you! Great tutorial!
No problem! Glad it was helpful :D! Thank you for the comment! It's very appreciated :D!
This tutorial saved my life, dud moar plz.
Thank you so much for the comment! So glad you found this helpful! I will most definitely keep making more tutorials :D!
Saving me, again!
So glad you found this tutorial helpful :)! Thank you for the comment :D!
WOW !!
:D!
Thank you so much
thank you man! But i have a question. Why my octane has a ambiant light when i started it. Even there is no ambiant light in my scene or just a area light like what you re doing in this tutorial. Your octane live viewer is absolute dark. I need to create a day light and change the time to 3 am or something for have a dark scene Anybody know why is this?
Hello :)! Not to worry, this can be fixed. The reason it's so bright with ambient light, is the latest version of octane changed the default lighting mode for its scene. you can easily fix this by adding an HDRI or texture environment object and loading an RGB spectrum into it. Set the RGB spectrum color to black, and your good to go. Also, if you're interested in more octane training, I have an Octane Master Course that you might be interested in here :)! store.epicjcreations.com/octane-master-course
Thank selfless sharing.
Thank you :)! I really appreciate that :)!
great one! keep it up!
Thank you very much! Glad it was helpful :D!!!
very helpful! I loved the tip for the fog, never couldn't figure it out entirely
No problem! Setting up the environment fog is really tricky. Glad I was able to make it easier :D!
is it possible to achive this effect without octane?
can you please make a tutorial about fog,fire and smoke by octane render in c4d? its very unknown!!
That is a very good point! It most definitely is a big unknown! I'll definitely be making a tutorial on that soon! As a little bit of a heads up as well, I'm going to be making an Octane Master Training series, that I will be selling in the near future. Covering how to make smoke fire, and other SSS effects will be 100% covered in it :D!
Could you make a tutorial about how to make a anisotropy material ( brushed metal ) in Octane?
That is a really good idea for a tutorial! I'll definitly be making a video on that. I'll reply to this comment with a link to it once its out :). I should be able to do it in a day or two :)!
i thought octane couldnt do anisotopy
It technically cant at the moment, but there is a workaround that gives you a look that is just like it. This said the newest version of octane. 3.08, does fully support true anisotropy :)!
Epic J Creations thank you for your response about anisotropy. This tutorial is fantastic and i would love to see you make a video about this anisotropy-like workaround! Youre a great instructor
Thank you! I'll definitly have to make a tutorial on it some time! Right now i'm making a payed octane Master course, witch will have that exact effect tought in it :D! I'll also make a youtube version as well :).
SUBSCRIBEDDDDDDDDDDD
Thanks so much!!!! Really appreciate it :D!
Thank You Thank You!!!!
No problem! Glad it was helpful :D!
Is there a way to use video instead of image for projection? I've been trying to hack it but the light stops working when I load in a video
i'm afraid it must be an image sequence, you can load a video file into octane.
@@EpicJCreations just found your video on image sequencing! TYSM
very helpful
Thank you very much! So glad you found it helpful :)!
where did i get octane render
Can I put an animation to be projected? is that possible
Yep, that's 100% possible. Instead of loading in one image into the light, you can load in an image sequence :).
my octane renders soooooo much slower and I have an 1080 ti ... :/
thanx mommy!
Glad it was helpful :)
Can you put an animation instead of an image?
Yep you can, just follow the instructions in this tutorial I have here :)! ua-cam.com/video/1CRlkGAPINM/v-deo.html
Anyone have techniques for fully removing the grain from the godrays?
why i got so many noise in the light , even i set the max. samples to 150000
Hmmm did you make sure you set your GI clamp to something like .3?
don't know why it doesn't work for me
why does octane have the spelling of "aspect" wrong
lol very good quesion :). Guess i'm not the only one who has trobble spelling things xD!
Amazing tutorial. Thanks a lot.
Thank you :D! Glad it was helpful! No problem :)!