You can fool most cheating engines (the expensive the cheat, the harder to detect and more features because these can be changed ASAP with just a button press no kidding, but cheating programs can go from 50 to 200 usd and even more People parrying from across the screen, players using safe jumps to all fireballs except "feint" ones (ryu hashogeki/JP feint Torbalan (the purple clone projectile that vanishes when you hold the button) players in burnout doing level 3 supers in 1 fucking frame (with classic controls) and a lot other examples, zangief players doing command grabs in 3 frames (impossible even on hitbox no joystick controllers) etc etc the most common ones are auto punish counters, auto DI at the last possible frame (or some frames before the last possible one) auto throw tech (the most cheap and common cheat, players IMPOSSIBLE to throw) etc etc etc
i have a FGC guild and once in a while users are advertising cheats of course mods and admins block these ASAP but sometimes they post on sleeping hours and how to spot a cheater is just game experience and watching replays and Frame data
lmao the cheater left a negative review on steam after this: (google translated from chinese) "I have been playing Street Fighter for more than 20 years and I am a master. Recently, I met a streamer who defeated me after I read his moves in advance. But he immediately bullied me online and incited netizens to bully me online. He also incited his fans to report me and succeeded. Permanently banned."
@@MostLikelyMortal That's sad. Those points don't mean anything if you didn't earn them. If there is a monetary gain to it at least I would understand. People might think you're Master Rank at first, but they'll see you're a farse when they notice the script.
It's pretty crazy Capcom hasn't taken action against these players. I get that these cheaters tend to float to the top, but that's still a shitty way for extremely good players to lose.
They are too busy squeezing money trough avatar custom clothes. I bet that the report button leads to nothing and it is just there to let you think, they will really take care.
I mean how exactly do you enforce anticheat on a backend level when the cheating is something that isn't doing anything that clearly breaks the game mechanics? It's very obvious in overuse but someone who just has like a program on their own device to essentially give them the winning action 10% of the time is also cheating but not in a detectable way.
@Zetact_ so my question to you is how other conpanies managed to enforce anticheat policies for cheaters in their games? Aimbots for FPS do no break any game mechanics, but it is cheating. You cheat? I BAN YOUR DAMN HARDWARE.
What can capcom do to stop a script kiddie aside from just outright banning them, which they do? I’m genuinely confused by this comment, it’s incredibly hard to ban an external software that does inputs for you considering the basis of streaming needing OBS open and all sorts of custom configs for controllers of all kinds
It seems that scripts are just recognized as controller inputs not sure how that can be solved. It doesn't seem like a cheat that tampers with the game itself
I think I fought this guy, and he kept using DI to try and counter the ex-psycho crusher, and the DI just lost its clean every time; when I realized that, I just kept doing it repeatedly until I won the match and they 1 and done'd
Yo @AvastAvoid thanks to your arrogant “I know better than you” comment assuming he even cares about what happens with MK we got a great video. Thank mate
5:35 The script auto Di's your roundhouse since it takes way too many frames to recover. This is one of the most used script options imo that i run into. It's so bad online that I rarely use my meaty's anymore. Round houses used to be great for spacing, guard crush meter, or just overwhelming an opponent, but with these hacks and DI, you can't even do that anymore.
@@hotasice6475The Original song is called Fable, from the game Trials of mana, I was unsure for a moment but the melody confirmed it to me, I will try to find this remix because I love Trials of Mana and I'll share it if I find it!
@@hotasice6475 It's a remix i wasn't able to find, but the original song is "Fable - Hiroki Kikuta" if you find the remix tag me, i also liked it a lot :(
Scary thing is that you could do this better, set response time limits so its within human reaction timing, with random frame delays each time to make it look authentic. I know its not acceptable, but cheating has also blown up in the last 10 years. Selling cheats is a legit industry where some pay hundreds a month for these, as pathetic as that sounds. Every competitive type game right now is suffering even ones with kernel level anti-cheat. Things might get better if they can get AI to recognize real player patterns from cheats, but even then the cheats can use the same tech to stay below the radar too. I think it only gets solved having the gaming industry as a whole unify tools and blacklists to keep cheaters off every game, not just one. Make the consequences greater.
I'm no cheater, but a "global gaming blacklist" sounds terrifying in a bad way. Reminds me of how Amazon can lock you out of all your smart home devices (doorbell, thermostat, etc) if your account gets banned, or that guy who's phone got bricked by Google because they banned his Google account due to a misunderstanding of certain photos that were uploaded to his Google Drive with the sole purpose of being sent to his son's doctor.
Bro I can’t even play fps anymore on PC. I’m only free on the weekends and I can’t even enjoy my little hobby because I’m playing in a lobby of sometimes up to half or a little more of the player pool rage hacking
@@imjust_a Yeah I know, I'm not a fan and it would need to be airtight someone cheated and allow them to come back if they behave. Maybe not at all idk, I just feel like big steps are needed to combat it.
Its wild the response of everyone saying "he just good, you bad" after getting called out is "i dont even play this game like that, i didnt know this was possible". Like then STFU damn, yall mfers so annoying online. Its crazy how people will go on random videos of games they dont play and talk mad shit when rope costs 5.84$ at walmart
If you unblock this cheater you can exploit their script by doing the power wave into burning knuckle thing three times to force burnout at the cost of like 900 health.
Wait, if the script always counters inputs with other inputs, wouldn't ou be able to counter it if say they're doing a combo and you input a Drive Impact, making them do Drive Impact in response?
What's interesting is it comes out consistently in 2 inputs in the same window. no variation. So you see 1 frame DI then 2 frames after it's already activated it is pressed again.
Could you do the quarter circle back motion and press the kick button later so your move doesnt come out but the script still reads the input and does DI?
It would depend on if the hack is reading the opponent's inputs and checking to see if a special move would be done, or if it's just attaching some simple if-then logic to the animations of the opponent's character. I've seen some cheaters on Broski's channel (or maybe Sajam's? it's been a while) who appeared to have input-reading hacks, but this guy's hacks might be using animation checks.
Did Terry's blockstun values get changed in the latest patch? Maybe the weird drive reversals are the cheat script reacting poorly to the balance update.
How do these usually work, is it watching for the move to come out? Or if you input the special move during a jump or something would it have triggered the DI?
Pretty sad that even such a terribly written script allows one to cheat effectively like this. Although, I think the idea of a non-cheating AI is very interesting. For instance, one that has a 25 frame delay before it can read the opponent's state. That would simulate a human's reaction times, and then it would be simply about you playing against the computer and trying to defeat it.
I remember vs another guy that was like ISA something, and he perfect parried shit all the time, super randomly and was wondering if he was a cheater. this guy toggles and knows how to play the game
There's so many cheater out there i swear, I feel like its become so subtle tho that it can be viewed as just them being "lucky". But There been times where I've perfect parried many times in a round and I feel like the opp probably thinks I'm cheating lol
I dont the point of cheating in this game. The only thing I can think of is that this is a business of sorts where they cheat to get to high master rank to the point they start running into big names then sell the account to a rich douchebag that only cares about being seen in a video.
Inputting two buttons on the same frame isn't necessarily an indication of hacks since the game lets you bind a macro for it. On Classic controls, the Drive Impact/Drive Parry macros are literally HP+HK and MP+MK. The inhuman consistency and timing of the inputs is what's suspicious here.
@DragonflySwamp pressing anything for one frame would mean you pressed & pulled it out instantly, it's not human to be able to press for a single FRAME, this isn't about pressing 2 buttons simultaneously
@@rayanson2795Speedrunners do it all the time. After hundreds of hundreds of hours of constantly grinding the inputs for frame perfect sequences of inputs. The main issue is that the cheater looks like they are doing it perfect every single time, the exact same way, in a game where you can't rely on the exact same sequences of events always happening. Since speedrunning is a far more controlled environment.
How do these scripts actually work? Seems flawed that move inputs are exposed in a way they can be intercepted and changed. I do wonder if Capcom are actually able to fix it, or whether they just rely on people reporting them
They USUALLY, at least good one, read the starting frames of moves and answer with whatever is put in. For example, this script forced DI on BK's. Depending on if the match actually has inputs for opponents running in the background, it might even be possible to read those out. It's also hard for Capcom to do anything against it, except for, often really intrusive, anti-cheat tools. Especially because FGs tend to be p2p, so capcom only provides the lobby, but has nothing to do with the actual player interaction in a match.
No Brian, you gotta deal with the Naysayers, thinking that that kind if reaction is because the guy is "sooooo goood" and you are not 😂 Capcom is too busy squeezing money trough avatar custom clothes to take care of this. I bet that the report button leads to nothing, and it is just there to let you believe they will really take care.
How does Brian know that this person is simply aware that he sets up the burning knuckle with the fireball for distance and capitalizing on it with DI? Honest question
He was getting drive reversal every time automatically whenever I did knuckle. The script executed automatically a DI exactly 4 frames after burn knuckle is imputed every single time no matter showing robotic consistence, and because it automatically activated even when he was in block stun, he was getting useless drive reversals since the input overlaps with DI and wasting his drive meter. 10000000% agree script
@BrianFClips I think I get it. The script is automatically activating DI whether its advantageous or disadvantageous. I honestly had no idea people were cheating like this.
@@mikeestill1672 He's glowing blue when Terry is in the startup of Burn Knuckle - so I was wrong, and he was not holding parry. He tapped parry, parried the fireball, the duration of his parry became the blockstun of the fireball, and Terry was plus enough that the startup of Burn Knuckle was completely covered by the blockstun of the fireball. There was no opportunity to DI, but I'm sure the Akuma player input it.
I fought this person in battle hub couple times thought he was some Pro Player even though I beat him but it wasn't easy then few times he will just one & Done I have him for like a week now
They are playing with a computer script that automatically inputs certain things when the opponent input it in game, so basically they are using a program that reacts for them
Bruh I just watched the video and right after I got on ranked i met him. He was playing chun lil as a diamond player(i played as juri and I had no chance of beating him smh)
denuvo isnt anticheat its just drm protection denuvo honestly sucks, theres enough online content for pirates not to pirate the game anyway, it just takes up resources for no reason. i think if it was a singleplayer game like spiderman ps4 fair enough but for street fighter its a bit ridiculous
@@MatthewHerman-xx8bw denuvo isn't an anticheat software jesus does anyone do any research these days? denuvo is an anti piracy program so that its harder to pirate the game and more people buy it legally due to the inconvenience it doesn't change anything for anyone except pirates.
Sometimes I feel like I fight a cheater when they perfect parry my meatys and techs my grabs on wake-up. I figure I’m just always guessing wrong but🤷🏻♂️
The script is also trying to auto jump over fireballs, but he's walking back so it's just neutral jumping.
He doesn't even cheat properly 😭
You can fool most cheating engines (the expensive the cheat, the harder to detect and more features because these can be changed ASAP with just a button press
no kidding, but cheating programs can go from 50 to 200 usd and even more
People parrying from across the screen, players using safe jumps to all fireballs except "feint" ones (ryu hashogeki/JP feint Torbalan (the purple clone projectile that vanishes when you hold the button) players in burnout doing level 3 supers in 1 fucking frame (with classic controls) and a lot other examples, zangief players doing command grabs in 3 frames (impossible even on hitbox no joystick controllers) etc etc
the most common ones are auto punish counters, auto DI at the last possible frame (or some frames before the last possible one) auto throw tech (the most cheap and common cheat, players IMPOSSIBLE to throw) etc etc etc
@@theshape3872 How do you know this?
i have a FGC guild and once in a while users are advertising cheats
of course mods and admins block these ASAP but sometimes they post on sleeping hours
and how to spot a cheater is just game experience and watching replays and Frame data
This video is just Brian trying to figure out what buttons are used in replays
😂😂
Always
lmao the cheater left a negative review on steam after this:
(google translated from chinese)
"I have been playing Street Fighter for more than 20 years and I am a master. Recently, I met a streamer who defeated me after I read his moves in advance. But he immediately bullied me online and incited netizens to bully me online. He also incited his fans to report me and succeeded. Permanently banned."
wow lol
@@Nezzen-is this true? lol
@@masumasumasu i tried searching for it and couldn't find it
@@masumasumasu yup I found it too
Lol the entitlement
I hope Brian remembers to re-block the player afterwards since he temporarily unblocked just to watch the replay.
You have to unblock people to replay?
He did block him after
why, more content
They already got banned so all good.
I love how he sometimes tries to take the wheel to avoid suspicion but ends up looking even more blatant in the process.
His jumps are super wonky too.
You have no idea how glad I am that I don’t have to deal with cheaters like this (I’m in platinum 5)
They have cheaters in all ranks
Plat player randomness sometimes worse lol
@ yeah but a lot of em are in master and maybe legend, most likely because they hack their way to the top ranks
I ran into a Gold cheater in rank they're in every rank
They aren't that plentiful in general. I have a bunch of ranked games in master rank and I've only ran into one
What do people gain from cheating in this game? I've seen a couple of videos with cheaters in them.
Gain points. The cheats that give you free auto reactions makes the game WAY easier.
they want to get to legend rank to see what will happen or maybe in hopes it will be important enough for capcom to put a blocking feature in place?
The screen says "You Win". That's it. They just want that shallow validation.
yeah, these people are very sad
@@MostLikelyMortal That's sad. Those points don't mean anything if you didn't earn them. If there is a monetary gain to it at least I would understand. People might think you're Master Rank at first, but they'll see you're a farse when they notice the script.
It's pretty crazy Capcom hasn't taken action against these players. I get that these cheaters tend to float to the top, but that's still a shitty way for extremely good players to lose.
it's like they paid' to get hackers
Capcom cant even take action on ppl rage quitting games to deny a dub how would they combat cheating
They are too busy squeezing money trough avatar custom clothes.
I bet that the report button leads to nothing and it is just there to let you think, they will really take care.
I mean how exactly do you enforce anticheat on a backend level when the cheating is something that isn't doing anything that clearly breaks the game mechanics? It's very obvious in overuse but someone who just has like a program on their own device to essentially give them the winning action 10% of the time is also cheating but not in a detectable way.
@Zetact_ so my question to you is how other conpanies managed to enforce anticheat policies for cheaters in their games? Aimbots for FPS do no break any game mechanics, but it is cheating.
You cheat? I BAN YOUR DAMN HARDWARE.
The nice thing is you can consistently break their scripts once you figure them out.
The awful thing is Capcom will never do anything about them.
It sucks that it exists but people would lose their minds if they annpunced they were adding an anticheat, lol
They are actually banning cheaters
What can capcom do to stop a script kiddie aside from just outright banning them, which they do? I’m genuinely confused by this comment, it’s incredibly hard to ban an external software that does inputs for you considering the basis of streaming needing OBS open and all sorts of custom configs for controllers of all kinds
It's an unsolvable problem without physical control of each player's system. Right now cheating isn't a big enough issue to warrant harsher measures
It seems that scripts are just recognized as controller inputs not sure how that can be solved. It doesn't seem like a cheat that tampers with the game itself
I think I fought this guy, and he kept using DI to try and counter the ex-psycho crusher, and the DI just lost its clean every time; when I realized that, I just kept doing it repeatedly until I won the match and they 1 and done'd
I ran to this guy on his bison, almost beat him as his script have a weakness on honda. He had instant dis and instant air to airs.
Yo @AvastAvoid thanks to your arrogant “I know better than you” comment assuming he even cares about what happens with MK we got a great video. Thank mate
That Terminator akuma thumbnail is sick, cyberakuma coming back as something like that would be rad.
Wasn't sure at first if he was cheating by using scripts or by using akuma
5:35 The script auto Di's your roundhouse since it takes way too many frames to recover. This is one of the most used script options imo that i run into. It's so bad online that I rarely use my meaty's anymore. Round houses used to be great for spacing, guard crush meter, or just overwhelming an opponent, but with these hacks and DI, you can't even do that anymore.
Some can still use HK for meaties. Believe it or not, Lily's S.HK can recover before DI hits when used as a meaty.
Whats that song that starts playing at 3:22?
ua-cam.com/video/YRYZbWsooc0/v-deo.html&ab_channel=DiscoFactory
Someone else said in a reply somewhere
@kook8473 that's a different song
@@hotasice6475 Oh my bad, in that case I'm not exactly sure sorry.
@@hotasice6475The Original song is called Fable, from the game Trials of mana, I was unsure for a moment but the melody confirmed it to me, I will try to find this remix because I love Trials of Mana and I'll share it if I find it!
@@hotasice6475 It's a remix i wasn't able to find, but the original song is "Fable - Hiroki Kikuta" if you find the remix tag me, i also liked it a lot :(
as if akuma wasn't already a cheater in the first place lmao
be so fr rn
His walk speed is still criminal
@@riotv6 "walk"
@@riotv6
Everything in his kit is criminal
Skill issue
Scary thing is that you could do this better, set response time limits so its within human reaction timing, with random frame delays each time to make it look authentic. I know its not acceptable, but cheating has also blown up in the last 10 years. Selling cheats is a legit industry where some pay hundreds a month for these, as pathetic as that sounds. Every competitive type game right now is suffering even ones with kernel level anti-cheat. Things might get better if they can get AI to recognize real player patterns from cheats, but even then the cheats can use the same tech to stay below the radar too. I think it only gets solved having the gaming industry as a whole unify tools and blacklists to keep cheaters off every game, not just one. Make the consequences greater.
I'm no cheater, but a "global gaming blacklist" sounds terrifying in a bad way. Reminds me of how Amazon can lock you out of all your smart home devices (doorbell, thermostat, etc) if your account gets banned, or that guy who's phone got bricked by Google because they banned his Google account due to a misunderstanding of certain photos that were uploaded to his Google Drive with the sole purpose of being sent to his son's doctor.
its really Bad in Rust people getting banned on multiple accounts. one guy Camomo pretty much makes a living catching and banning cheaters
Bro I can’t even play fps anymore on PC. I’m only free on the weekends and I can’t even enjoy my little hobby because I’m playing in a lobby of sometimes up to half or a little more of the player pool rage hacking
@@imjust_a Yeah I know, I'm not a fan and it would need to be airtight someone cheated and allow them to come back if they behave. Maybe not at all idk, I just feel like big steps are needed to combat it.
@@FlyBabyBird what fucking game are you playing where supposedly 50% of all players are cheating
old man learns replay system
Its wild the response of everyone saying "he just good, you bad" after getting called out is "i dont even play this game like that, i didnt know this was possible". Like then STFU damn, yall mfers so annoying online. Its crazy how people will go on random videos of games they dont play and talk mad shit when rope costs 5.84$ at walmart
Woah dude, chill out…
Nah he right, we got enough people in the world anyway we aren't missing anything
Cheaters are why I've turned off cross play and just fight others on ps5
SAAAAME on my way when I was getting MASTER Luke and now I mostly keep Xbox only every time.
@destroyermcw626 ayy luke bros
he jumped a lot of fireballs too, and all those were jumped 4 frames after the fireball startup as well, man not even trying to hide it at this point
If you unblock this cheater you can exploit their script by doing the power wave into burning knuckle thing three times to force burnout at the cost of like 900 health.
You can “technically” report the person by tweeting to Capcom regarding with the person, the ID, and the entire video.
Welcome to SF6, I run into them all the time, it really takes the fun out the game.
Wait, if the script always counters inputs with other inputs, wouldn't ou be able to counter it if say they're doing a combo and you input a Drive Impact, making them do Drive Impact in response?
brian how are you mashing all 3 punch buttons and getting the light dp and not the OD DP?
What's interesting is it comes out consistently in 2 inputs in the same window. no variation. So you see 1 frame DI then 2 frames after it's already activated it is pressed again.
I played this guy couple days ago in diamond, remember the id's kanji characters that reads " wind wind".
Could you do the quarter circle back motion and press the kick button later so your move doesnt come out but the script still reads the input and does DI?
It would depend on if the hack is reading the opponent's inputs and checking to see if a special move would be done, or if it's just attaching some simple if-then logic to the animations of the opponent's character. I've seen some cheaters on Broski's channel (or maybe Sajam's? it's been a while) who appeared to have input-reading hacks, but this guy's hacks might be using animation checks.
Whats that song name played at 5:11
Skibblez Azure
This song was heavily influenced by AL B sure Night and day
Bryan blocked then unblocked the cheater and then thumbs uped the replay he got cheated on😅 he probably accidentally made that cheater a sandwich too.
What's up with the baby making music past the 5:00 minute mark? 🤔 😂
he needs to lock in frame by frame 🤣🤣
Does anyone know what this sounds my actually is. It’s so groovy
ua-cam.com/video/YRYZbWsooc0/v-deo.htmlsi=_MmHNKPyTl5Q9Zk0
How the fk did you do to use a link in a yt comment@@bluegoo6440
Skibblez Azure
I myself encountered so many cheaters in Master level. Even in legend level many of them are cheaters.
The cheating and scripting is DEF a problem. And believe or not, it's absolutely at all levels of play.
Canonically accurate Terry faced Broken God Rugal and Shin Akuma
Terry faces them again!
The script was set for 4 Frames of both Drive Impact and Drive Reversal
Did Terry's blockstun values get changed in the latest patch? Maybe the weird drive reversals are the cheat script reacting poorly to the balance update.
Some players do perfect parry all your attacks and then don’t give you a run back….
How do these usually work, is it watching for the move to come out? Or if you input the special move during a jump or something would it have triggered the DI?
Pretty sad that even such a terribly written script allows one to cheat effectively like this.
Although, I think the idea of a non-cheating AI is very interesting. For instance, one that has a 25 frame delay before it can read the opponent's state. That would simulate a human's reaction times, and then it would be simply about you playing against the computer and trying to defeat it.
I remember vs another guy that was like ISA something, and he perfect parried shit all the time, super randomly and was wondering if he was a cheater. this guy toggles and knows how to play the game
Does anyone know the name of the song that plays at the beginning of the vid?
Sometimes I wait until someone moves and then hit DI but my timing is never so precise.
People wasting time on cheater identification will make competing easier
0:53 I should steal this, holy
After all this time, it's still sad to me that streetfighter six doesn't really do anything for these blatant cheaters
There's so many cheater out there i swear, I feel like its become so subtle tho that it can be viewed as just them being "lucky". But There been times where I've perfect parried many times in a round and I feel like the opp probably thinks I'm cheating lol
I dont the point of cheating in this game.
The only thing I can think of is that this is a business of sorts where they cheat to get to high master rank to the point they start running into big names then sell the account to a rich douchebag that only cares about being seen in a video.
One frame double buttons is a good indicator of script users, idk if it's really possible, but this often, I doubt it is
Inputting two buttons on the same frame isn't necessarily an indication of hacks since the game lets you bind a macro for it. On Classic controls, the Drive Impact/Drive Parry macros are literally HP+HK and MP+MK. The inhuman consistency and timing of the inputs is what's suspicious here.
@DragonflySwamp pressing anything for one frame would mean you pressed & pulled it out instantly, it's not human to be able to press for a single FRAME, this isn't about pressing 2 buttons simultaneously
@@rayanson2795
That's what I was saying.
@@rayanson2795Speedrunners do it all the time. After hundreds of hundreds of hours of constantly grinding the inputs for frame perfect sequences of inputs. The main issue is that the cheater looks like they are doing it perfect every single time, the exact same way, in a game where you can't rely on the exact same sequences of events always happening. Since speedrunning is a far more controlled environment.
@fr0stdr4ke95 yeah that's why I said "idk if it's really possible, but this often, I doubt it is"
Can anyone tell me what the track playing in the background was?
Skibblez - Azure
5:11 Skibblez - Azure
Wait a minute I found this player on bison on ranked the other day.
They tech every throw and DI forget about it.
LOL literally I was asking myself if the cheaters all fell off and got bored but it looks like they are still out there dang good goin
i remember feeling like there were cheaters when it came to DI.. or people with crazy reflexes or at least easier control schemes
I've run into a couple ppl with crazy perfect parries lately, very sus.
Hey Brian what’s that bop you got playing? 4:40
Why do cheaters always play Akuma? Wait, answered my own question.
Ranked has plenty of cheaters. Most of them use the perfect parry on jump-in script. Empty jump = no parry ever.
Why is it always Akuma and sometimes Zangief cheating?
3:00 skynet is really trying to take over the FGC hate to see👀 it 😮😂
Didnt broski talk about this? how he thinks they autoparry or auto di if it detects you pressed a heavy button
its almost always akuma to cheat with, thats hilarious
I wanna know the name of that 1st song in the video lowkey
Imagine cheating and still being absolute 🐶 💩 at the game lmao. Shouldn’t ever even lose a round.
What button did he press to report cheating
Why do I hear secret of mana music in the background?
What’s the song at 5:11 please?
Skibblez - Azure
wait you can report people this entire time?!?
godlike reactions but don't know combos, yep that's a cheater
How do these scripts actually work? Seems flawed that move inputs are exposed in a way they can be intercepted and changed. I do wonder if Capcom are actually able to fix it, or whether they just rely on people reporting them
They USUALLY, at least good one, read the starting frames of moves and answer with whatever is put in. For example, this script forced DI on BK's. Depending on if the match actually has inputs for opponents running in the background, it might even be possible to read those out. It's also hard for Capcom to do anything against it, except for, often really intrusive, anti-cheat tools. Especially because FGs tend to be p2p, so capcom only provides the lobby, but has nothing to do with the actual player interaction in a match.
I can confidently say my 6 year old can beat Brian at SF6 - as long as they're competing over who can control the replays better.
I can read that Terry easily!
Thts crazy to cheat in a fighting game. Wow.
No Brian, you gotta deal with the Naysayers, thinking that that kind if reaction is because the guy is "sooooo goood" and you are not 😂
Capcom is too busy squeezing money trough avatar custom clothes to take care of this.
I bet that the report button leads to nothing, and it is just there to let you believe they will really take care.
I have found one player. He game name "PROBOY" U guys can check up him game play. All the time all the way he can pp .
Could he have baited the DI by doing burn knuckle into level 3
How does Brian know that this person is simply aware that he sets up the burning knuckle with the fireball for distance and capitalizing on it with DI? Honest question
He was getting drive reversal every time automatically whenever I did knuckle. The script executed automatically a DI exactly 4 frames after burn knuckle is imputed every single time no matter showing robotic consistence, and because it automatically activated even when he was in block stun, he was getting useless drive reversals since the input overlaps with DI and wasting his drive meter. 10000000% agree script
@BrianFClips I think I get it. The script is automatically activating DI whether its advantageous or disadvantageous. I honestly had no idea people were cheating like this.
Thunbnail dope
I ran into it two days ago!
CAPCOM doesn't care
*(sips drink)* China man, I tell ya…
?
1:54 he didn't DI your burning knuckle after the ground fireball 🤔
He was holding parry.
Looks like he walked forward
@@mikeestill1672
He's glowing blue when Terry is in the startup of Burn Knuckle - so I was wrong, and he was not holding parry. He tapped parry, parried the fireball, the duration of his parry became the blockstun of the fireball, and Terry was plus enough that the startup of Burn Knuckle was completely covered by the blockstun of the fireball. There was no opportunity to DI, but I'm sure the Akuma player input it.
@DragonflySwamp okay, yup. That makes sense. I just watched it again
I fought this person in battle hub couple times thought he was some Pro Player even though I beat him but it wasn't easy then few times he will just one & Done I have him for like a week now
China name
So, how is the player cheating? It’s not an actual player playing?
They are playing with a computer script that automatically inputs certain things when the opponent input it in game, so basically they are using a program that reacts for them
Disgusting and sad.
Bruh I just watched the video and right after I got on ranked i met him. He was playing chun lil as a diamond player(i played as juri and I had no chance of beating him smh)
most of the Chinese players are cheater
now that's just not true, you instead can say that there's a lot of cheaters in china
Trash scrubs always cheat in everything. They can't play fair.
Imagine cheating in anything lol
btw this game have denuvo :)
denuvo isnt anticheat its just drm protection
denuvo honestly sucks, theres enough online content for pirates not to pirate the game anyway, it just takes up resources for no reason. i think if it was a singleplayer game like spiderman ps4 fair enough but for street fighter its a bit ridiculous
You must be a cheater to know that
@@MatthewHerman-xx8bw denuvo isn't an anticheat software jesus does anyone do any research these days?
denuvo is an anti piracy program so that its harder to pirate the game and more people buy it legally due to the inconvenience it doesn't change anything for anyone except pirates.
@@MatthewHerman-xx8bw ?? Wtf
@@MatthewHerman-xx8bwBlud is talking like it doesn’t have a 30% performance hit in games. Don’t know why you’re glazing DRM, weirdo
Thats why need console, few cheaters environment.
If only I saw everybody report their opponent is cheating when Akuma loses.
ya im really tired of these sneaky cheaters, its way more common than people think.
Its surprising that you can cheat this game is fairly new
PC stuff am I right?
SF6 is made in the RE Engine, which has been picked apart by modders/hackers since RE7 released in 2017.
@@DragonflySwamp See? Oh no!
Well, as a Fatal Fury and KoF player who loved reversal and parry characters, its a pretty common strategy against Terry. Dunno about SF6
Sometimes I feel like I fight a cheater when they perfect parry my meatys and techs my grabs on wake-up. I figure I’m just always guessing wrong but🤷🏻♂️