But it is the same, except for UI, it was better before 1.2.0 because it wasn't full screen on PC and felt like an actual PC game rather than a port of mobile game, only exception is that green button highlight which is much prettier than blue one, but everything else is the same as before
I just recently bought an old used Minecraft 2014 disc since I like the small worlds. I love the old looks & small worlds. I love that feeling of exploring your whole world which is humanly impossible in todays version. The fact that Bedrock does NOT allow us this option is so so frustrating. I should be able to play on the version that I bought if I want. This is so consumer unfriendly & should be illegal in my opinion. When I buy a game, I should be able to play that exact game. That is NOT unreasonable.
I started playing MCPE on version v0.9.5 (Technically, I started on MCPE Lite v0.4.0). LifeBoat and BrokenLens back in 2014-2016 was absolutely PEAK. No Minecraft server has managed to replicate a prime LifeBoat or BrokenLens experience.
@@JulMik Yeah, by a few years. For a while it stood alone as the only big MCPE server, I honestly don't recall any others even existing during that period
Fun fact: I still have a windows 10 edition beta code paper from that time. From what I know, it used to go with my Xbox One S, which i still have to this day.
Show Coordinates was added due to community complaints after the ability for resource packs to show coordinates was removed. Removing this functionality from resource packs generated a lot of debate over whether coordinates were cheating. Ultimately Mojang relented and officially added the feature to bedrock. and really seems like something few people now consider to be cheating
I wouldn't call it cheating. I feel like that's a very whiny way to describe it. Lol It's a feature that makes the game easier. I get the idea with not liking it and taking some sort of pride in being able to navigate without it. But not everyone likes doing that.
The reason for the "That's not a Minecraft skin, silly" was probably (not 100% sure) because back then they didn't have outer layers so the the template was half the size and any skins that use the current template won't work.
Yeah, now it feels like a rip-off of Minecraft. Your arm model in first person looks weird, there's a lot of input delay, all mobile players are experiencing lag spikes of death every few seconds alongside frequent frame drops, even on high-end gaming phones with the best RAM, chipsets and GPU. Mojang on the Bedrock side have become very lazy with bug fixes. They only fix the "easy bugs", while they leave the critical bugs roaming free for years and years. So therefore, the game becomes more and more broken with each update.
Bedrock edition on consoles is horrendous. Lag spikes, freezing, crashing. It sucks. Don't ever put a shitty mobile port onto consoles. There's a reason I still play on the legacy console edition.
Being with Minecraft (as long as it has existed) is always weird because of the whole updating the ‘same’ game for so long. I mean, to me, that is a blessing and a curse kind of situation. I say blessing because we get to see a game being updated with newer stuff (the game feels new etc.) but it can also be a weird curse feeling because we no longer have that same feeling we all collectively had so many years back in the present day, (not counting the ability to go back to previous version of the game of course).
Mojang stated that they want to keep updating the game forever, so yeah... While I do miss lots of things from the past, I can't deny how many cool things the modern versions have. At least we get the privilege of picking versions, but a funny thing is that sometimes even the players that prefer the really old alpha and beta versions, tend to install mods to keep things fresh. I guess there's no saving it.
Ah the good ol’ days! When the title screen didn’t make the game crap itself! I still absolutely hate the bedrock UI and no visual optimization will fix its problems, because it’s a backend problem not a front end. Why must I sit at the title screen for 20 seconds for my Microsoft account to login and then 30 seconds for the skins? My internet is fine! Why must the marketplace show a side tab with 3 loading no swirls, one missing texture represented by a purple and black checkerboard, and a loading sign on the main marketplace. The in game is incredibly optimized nowadays and I throughly enjoy it, but the menus kill me.
Bedrock UI is way better than Java UI, except for Ore UI (which is used in achievements and world creation menu now) and most importantly, even if you somehow dislike it you can fully customize it with resource packs, for example make it like Legacy Edition or java.
@@angel23444 that doesn’t stop it from the game somehow having to load it’s ui. Customization means absolutely nothing in terms of what my issues were. I love the ui’s look, it’s not the front end that I dislike. The backend is the problem. It’s amazing how you can read exactly what I wrote and then defend something that I never even said was bad.
@@Cashimat I mean these that you mentioned are not UI issues, but game engine itself, UI started loading slower in 1.13.0 for some reason, before that it was as fast as UI on Java especially when animations are disabled, but problem is that Ore UI is much worse in terms of everything, because it's literally HTML page designed with CSS file that loads as overlay on top of the game, which is even from the description is the worst UI that ever could be in Bedrock, developers should remove Ore UI and continue improving JSON UI like they did before 1.16.100, so UI on Bedrock will be as good as Java's in terms of performance and much better visually while still looking Minecrafty.
2:18 minor inaccuracy: it's the oldest archived version of windows 10 edition, the first versions of alpha were archived and I've played 0.04 myself, however it's a massive pain to get the controls playable on pc.
I think it's about holding down the button. Instead of being able to hold and eat indefinitely, you'd have to hold to eat, release, and hold again to eat another steak
0.13.0 is not the oldest archived version of bedrock, it just the oldest version of bedrock that works on pc. If you get an android emulator you can play older versions. I use one to play 0.10.4 which is the version I started on
that is not true though, MCPE has been built for Windows going as far back as 0.9, but the first build for Windows was 0.12.0 and we have a copy of it thanks to Rufus from Omniarchive finding it in someone's datastore.
It's very important to save your data. I once lost 6 months of add-on developing due to an error and me forgetting to backup for those months. But also, this allows you to access versions which had a bug, allowung to wear any cape and you can carry that cape over to the new versions (i made a tutorial if interested).
Sounds painful. I lost 3 years of game development progress and other projects on which I spent a lot of time into. And then my SSD of my laptop died and I lost everything. Or in my parents case, they lost 15 years worth of video footage and photos, because the hard drive died. ~90% was recovered, because a lot of the images and videos were burnt on DVD's before the hard drive failure.
@@MajinWoozie depends on the cape: capes that are only for certain users (Mojang, Vanilla, glitched pancape) become invisible but the code shows it's still there; capes that were obtainable to everyone (founders, cherry, pride) stay and are visible to everyone.
7:55 technically this is how much tall grass is meant to generate in the plains like java and legacy console edition until bedrock changed it for some reason
It's not just Bedrock. Every version of Minecraft reduced the amount of tallgrass slowly leading up to the modern versions. Compare old Java to the newer versions and it'll also have less grass.
@@REALMARCHINADER never realized it was reduced in modern java thanks for clarifying! I guess now the question is if modern java or modern bedrock has the intended density
I've been playing Minecraft Pocket Edition since around 2012, so this is still new to me. I started playing in one of the versions before Alpha, although I don't remember that very well. It feels strange to me that you call version 0.14.0 old.
Same! I played Pocket Edition in 2012, too, actually before I played Java on my computer. From what I remember, it looked like Alpha edition (I remember the grass and trees were much brighter like in Alpha edition and the shadows were wacky and not smooth). But then again, I was 7 so all of it was just shiny and cool to me
@@MidnightTheKitten I actually started playing on MCPE Lite, but that is almost unheard of now. I remember being frustrated that my worlds wouldn't save for more than about three hours.
My old sd card got erased and my parents store some useless photos on it:( It had a GIANT pyramid of bricks and glass made in like 0.3.0, which we were building with a girl in the country house. That sd card also had some newgrounds audio that are FOREVER lost now, because no one has the files, even the original author. Erasing those is what I will never forgive my parents for.
It's still 100% fixable if Mojang just puts in the effort. The Java Aspects resource pack (by me!) fixes the hand, Trident, etc to look like the old Bedrock and current Java. They just won't put the effort in to fix the most obvious bug.
Cara tu tá em todo canto mano, em vídeo de Detroit 2 tempos, aqui, vídeo de diesel 4 tempos, cê é Loko mano kkkkkkkkk, tá me perseguindo carai@@gabrielvieira6529
THE NOSTALGIA! I grew up playing this edition of the game, I believe back in v0.8.0 alpha. Man, I miss pocket edition, all the features and quick loading times, things were a lot simpler. Although we can't go entirely back, it is so cool nonetheless, to see someone like you revisiting the versions (from 2016 and up) today!
Version 1.2.0 just made me so nostalgic, I suddenly remembered all the old worlds that I made during that version. I switched to Java in 2023 because I found out playing with keyboard and mouse is better I wish I could get my old worlds back T_T
That windows 10 beta screen brings back sooo many memories. That's when I played Minecraft for the 1st time in 2016. I made so many memories and so many friends during the beta years
I always thought that the lack of short / tall grass was because of performance reasons, but judging from this footage it seems like the frequency of them was normal before, strangely back when mobile devices were even worse. So my question is, is this problem in actuality an unintended bug, or did they decrease the frequency later to improve the performance?
@@cornbreadbutcringey5723 yes. Unlike what toycat says, the previous frequency of grass was normal and in parity with java. The lack of grass nowadays looks empty and unnatural
I mained bedrock on windows for a couple of years after watching you, but recently went back to java as they seemed to have fixed a bug where map-chests would lag out the game for upwards of a minute. Mainly because im playing old java challebeges (infdev -> modern) + i miss havign advancements that isn't tied to the account. I know the majority of people prefer account-wide achivements, but i personally can't stand it and as a result rarely play new games
You should’ve actually got that achievement for Minecraft even if you were in 1.0. I was playing 1.8 and got the woodland mansion achievements and they actually saved to the xbox servers etc.
i played PE when it was still free. i'd play it on my ipad with my sister and we'd build our base on the world border so we can see how deep we are when we go mining (and also the natural light of the void so we can see if its day or night) this really brings me back
hearing 2016 is old minecraft makes ME feel old as hell lol. im only 20 and remember pocket edition lite, just making wool and brick houses on a tiny island of land. classic. and then when real pocket edition came out it still had the islands but i used it to make a whole city. i miss that world so much i probably still remember everything i built there
Java 1.5.2 was my first ever play of Minecraft, and 0.14.0 Pocket/Bedrock Edition was my first play of mobile/Bedrock Minecraft. Those were nostalgic days.
By the way before Bedrock 1.8.0 there was cool turn around animation in third person which was added in 0.8.0 (update that added most of the exclusive features) and also before 1.12.0 sun glare was brighter and overall even prettier than it is now, and before 1.13.0 all player animations we're almost the same as Java and especially Legacy Edition (even third person leg bobbing animation has been there since around 0.11.0 until 1.13.0 of course)
I actually booted up 1.13 for some nostalgia on my ps4 recently, and the thing I noticed about creative mode was that when you fly around you actually control the direction you're moving with the right joystick, instead of controlling just the view like you do in modern ps4 edition, so for example if you look down you fly down instead of having to press L3.
One of my oldest Pocket Edition worlds was one of the finite worlds (128x128 block world size!) that I was gradually, exhaustively mining for resources to fuel the Nether Reactor, and trying to build some kind of fortress completely out of iron blocks... It's kind of sad that I don't have those old world files any more. Importing them into a modern version would mess them up (the finite worlds now get converted to infinite worlds when you load them in) but it'd be fun to revisit the weird, primitive stuff I was doing in Minecraft back then. Getting sheep up to the top of a hill? An "aqueduct" of flowing water? A wall of cactus? Getting grass from one location to another by spreading through a chain of dirt blocks? I had strange goals...
This version is legendary, it added most of the amazing Bedrock exclusive features, and added turn around animation in third person which is sadly broken since 1.8.0
@@rmt3589 This is the version that made MCPE similar to what we have now, it added many exclusive features, fancy clouds, and many other things, it also made player animations smoother, added breathing animation in first person, and turn around animation in third person
I used this launcher to play v1.1.5 which had some funny bugs. The first one being that if you give yourself a high amplification of the Regeneration effect, and take damage, e.g. from fire or the Poison effect, you will take damage very rapidly. The second one being that if you give yourself the Instant Harming effect of a high enough amplification but at the perfect level so you can enter a bed in time before dying, and die while in the bed, you will be invisible until you wake up, and your entire skin will be in a red tint, and your arm will also be in a red tint in first person view, alongside your player being shown in the death animation and sideways, but without the shaking that occurs in Java Edition.
hearing that 1.8 came out in 2017 made me feel way different about time. i started playing minecraft on an xbox 360 in 2016, and my version was on a disc, so it could not update, and i think it was in update 1.7, so i got a weird feeling from learning that pandas were in fact not added in 1.14
I grew up on pocket edition and as a kid I loveeeeed the old world type. I would spend hours on creative challenging myself to build a town that took up the entire world and I liked feeling all cozy and secure in my “island” that I could see. One time I even tried to put the whole thing in a box. When they added the update to switch it to infinite I made my favorite world infinite and cried when I realized what I did because my special little world wasn’t so impressive anymore and wasn’t in my cozy little box. It was less daunting for creative little baby me
@@MakerManX yeah, there are always these old geezers of course, thinking they are better for some reason just because they have been around for longer ( -_-)
Holy throwback! The first version of Minecraft I ever played was Minecraft PE Lite, version 0.2.1, on my iPod Touch 4 in 2012. I remember being so excited when my brother and I bought the "full version", 0.3.0. Honestly, those are easily my fondest memories of Minecraft, and nothing comes close to that era.
The first version I played on was the PS3 edition. I remember playing three player split screen with my uncles. One time I got stuck in a hole, so I was jumping around because at the time I thought that stone needed a pickaxe to break or something, and one of my uncles gave me a ladder to climb up. Ah, the good days of being the green (or yellow, can’t remember that well) arrow on the map.
I loved the potato update. Joking aside I played minecraft way before bedrock came out in its earliest edition. I still remember being amazed at how successfull the game become, or also stuff like them adding the first other structures besides mob-spawners. I started playing at a potato laptop with render-distance induced fog barely a chunk or so away before strongholds or hunger. Those were the days. (^_^)
I just checked through the wiki and I think it was Beta 1.6 when I started playing. Not completely sure but it feels correct looking at the features at least.
I started playing Minecraft from PE version 0.8.1 when some random kid sent me an APK of it in the airport when I got interested in a cool game, and since then, nostalgia hits hard
I still have the old Alpha Pocket Edition on a Kindle Fire from my Grandma's house. It was the first version of Minecraft I ever got as a kid and it never got updated, so it's still exactly as it was back then which is pretty cool.
Nostalgia is super strong with this video. i remember being upset that foxes didn't come with the villagers and also remember wanting worldwide things in a minecraft world and going for the old world type so all of it could be accounted for.
I remember reluctantly playing PE with my friends on lunch break in grade 9, around 2011, thinking I wouldn't like it. Look at me now, still playing this game -somewhat- regularly, Makin world after world, never committing to one :/
Yeah, I started an old world just before they removed the feature, it was fun to get a little taste of how it used to be (but different of course - so much has changed since then) - but then finally in one of the updates they just started auto-converting old finite worlds into infinite worlds. I've thought about going back and editing the world files to at least erase the terrain that generated around that world's original terrain, make it *sort of* a finite world again... I dunno though. Might be more fun to sideload an old version of the game and make a new old world, really get that 2013 Pocket Edition experience again...
little thing about the skin/mash-up/data packs between the different versions of minecraft is that they sometimes dont transfer over to separate versions. its not an issue everyone has, but to say that i am upset when i got the xbox one edition and my old stuff didnt transfer from 360 is an understatement(same goes for when they updated to just bedrock edition, microsoft/mojang doesnt care for this issue, its a problem whenever there's a major update, ive given up on owning anything)
as a follower of your second channel only and not this main one, it feels extremely weird hearing you talk about minecraft and not geopolitics. they're two of my favourite topics btw.
I recovered an old creative world from my old IPod that I played on since 2nd or 3rd grade up through 7th or 8th grade and it’s cool to see what I made over the years since I timestamped a few builds (mostly highways, roads and ski resorts). Interested to go back to the early versions to see the seed as it once was.
It's so good to see how much bedrock got better, I used to play mcpe in 2016 and I was frustrated that the game had so less things than Java, the game didn't even had the witter boss
Now go back to a version from 2012. Used to play it a lot back then. I remember the nether reactor core that would spawn in the nether, that was really cool lol.
I played Minecraft Pocket Edition in 2012 when I was 7 and it looked like Alpha Edition from what I remember (But I was 7 so I wasn't paying attention, I was focused on building with an excessive amount of Lapis Lazuli blocks 💀💀) I know the grass and trees were really bright, and the shadows weren't smooth, and the nighttime was VERY dark (and scarier), which are all aspects of Alpha Edition. I think I remember sleeping and a monster waking me up too, which was that Nightmare feature that got removed.
@@tgkisnotreal and quartz when they came out And I made a precious item “shop” in my city with a floor of glass and ender dragon eggs (I thought I was so cool 😭)
I remember playing MCPE in 2014, it was awesome to have it on my Pocket Neo (I still have that phone) and I played via bluetooth with my sister! Good times. The menu was way simpler and the configs were precary and lacking. There were bunch of worlds bugs also. Great times
i bought minecraft pe on my kindle fire when i was eight, it was version 0.4.0 and pocket edition was the only version i could play for 2-3 years. i remember how hyped i was for version 0.9, infinite world generation was a dream come true!!
Old Minecraft PE gave a vibe no other game ever has
But it is the same, except for UI, it was better before 1.2.0 because it wasn't full screen on PC and felt like an actual PC game rather than a port of mobile game, only exception is that green button highlight which is much prettier than blue one, but everything else is the same as before
@@angel23444 mf what
@@angel23444 they removed the old worlds... I will never forget the memories on those worlds...
@@alpine8732 Honestly, I didn't even realize that, did they remove it with the new weird world creation menu design or before that?
@@angel23444you’re complaining about a game having the option to go fullscreen?
The old Pocket Edition style menuing throws me BACK
I am more used to the even older menu of Bedrock
I just recently bought an old used Minecraft 2014 disc since I like the small worlds. I love the old looks & small worlds. I love that feeling of exploring your whole world which is humanly impossible in todays version. The fact that Bedrock does NOT allow us this option is so so frustrating. I should be able to play on the version that I bought if I want. This is so consumer unfriendly & should be illegal in my opinion. When I buy a game, I should be able to play that exact game. That is NOT unreasonable.
@@jaredkinneyjr Same, I bought a used copy of Minecraft PS4 Edition like 2-3 weeks ago
You can still use it unless they removed it in recent updates
@@dirtydan3029My brother in Christ the "pocket edition UI" option is nothing like the original pe ui. You play the game you should know this.
As an OG pocket edition player who made my first long term survival world (sadly I don't have it anymore) around version 0.8.0, this brings me back.
bro i remember one seed I kept asking my brother to enter that gave like 2-3 villages it was smht like jonny apple (I dont recall)
@Femyoz i still played that version of minecraft but i want diamond because i want to play with nethercore
I've been playing since 0.6.0
I've played it at 0.2.0, and it somehow has mod at that time
I started playing MCPE on version v0.9.5 (Technically, I started on MCPE Lite v0.4.0). LifeBoat and BrokenLens back in 2014-2016 was absolutely PEAK. No Minecraft server has managed to replicate a prime LifeBoat or BrokenLens experience.
I remember when MCPE had no sprinting, playing lifeboat survival games for hours... this video brought some nostalgia
Wait... Lifeboat is older than sprint?
@@JulMik Yeah, by a few years. For a while it stood alone as the only big MCPE server, I honestly don't recall any others even existing during that period
i remember the lobby for one of the minigames (i think skywars) had like a hidden cave with water and all the cool people would go there
omg you just unlocked some old memories
totally forgot about lifeboat, it's a bummer what happened to them and inPVP!
Fun fact: I still have a windows 10 edition beta code paper from that time. From what I know, it used to go with my Xbox One S, which i still have to this day.
In addition, I do not have the "vanilla" cape.
@@hainesnoids Why?
Sell it for 10k bro
ha i also got that paper with my Xbox One S but I dont have that paper either.
edit: i do have the vanilla cape even tho i got it with the code
That's cool!
Show Coordinates was added due to community complaints after the ability for resource packs to show coordinates was removed. Removing this functionality from resource packs generated a lot of debate over whether coordinates were cheating. Ultimately Mojang relented and officially added the feature to bedrock. and really seems like something few people now consider to be cheating
I mean java has the f3 screen... Never got how one set of cords is cheating lol
I wouldn't call it cheating. I feel like that's a very whiny way to describe it. Lol
It's a feature that makes the game easier. I get the idea with not liking it and taking some sort of pride in being able to navigate without it. But not everyone likes doing that.
Man I was hoping for actually old stuff like what no you’re not meant to be able to have an infinite world
Coordinates is not cheating, it's beneficial
I remember talking with tommaso checchi on twitter about this very topic years ago lol. He eventually caved in and gave us coords.
The reason for the "That's not a Minecraft skin, silly" was probably (not 100% sure) because back then they didn't have outer layers so the the template was half the size and any skins that use the current template won't work.
I think they did have outer layers, at least it looks like it if you look closely at the skin toycat ended up using
they added outer layers in 0.11
Pocket was truly the golden age. Somehow bedrock just doesn't feel the same
Yeah, now it feels like a rip-off of Minecraft. Your arm model in first person looks weird, there's a lot of input delay, all mobile players are experiencing lag spikes of death every few seconds alongside frequent frame drops, even on high-end gaming phones with the best RAM, chipsets and GPU. Mojang on the Bedrock side have become very lazy with bug fixes. They only fix the "easy bugs", while they leave the critical bugs roaming free for years and years. So therefore, the game becomes more and more broken with each update.
Reminder they they're adding Hardcore to bedrock, have fun randomly dying to a bug
For me bedrock feels the same of mcpe 0.15.0, that I used to play in 2016
Bedrock edition on consoles is horrendous. Lag spikes, freezing, crashing. It sucks. Don't ever put a shitty mobile port onto consoles. There's a reason I still play on the legacy console edition.
@@dee23gamingI have 60 fps constantly even with high render distance
I remember getting hyped about 0.14 bedrock, I was huge mcpe player back then, damn how time flies
I feel you I remember being hyped over furnaces being added !
0.14.0 was my first version, and I remember too when I was excited for 0.15.0 when horses, pistons, and end realm are added.
My first was 0.10.5 what a time to play
I played the prototype, 0.008c
0.14 and 0.15 community are still active
Being with Minecraft (as long as it has existed) is always weird because of the whole updating the ‘same’ game for so long. I mean, to me, that is a blessing and a curse kind of situation. I say blessing because we get to see a game being updated with newer stuff (the game feels new etc.) but it can also be a weird curse feeling because we no longer have that same feeling we all collectively had so many years back in the present day, (not counting the ability to go back to previous version of the game of course).
Mojang stated that they want to keep updating the game forever, so yeah... While I do miss lots of things from the past, I can't deny how many cool things the modern versions have. At least we get the privilege of picking versions, but a funny thing is that sometimes even the players that prefer the really old alpha and beta versions, tend to install mods to keep things fresh. I guess there's no saving it.
My head lives in 1.14 still everything in 1.14 felt right and I miss that.
Same
1.12.2 for me.
Edit: wait... 1.14.60 for me. Right.
@@ronture8279 1.12.2 was the first version of MC i ever played.....
@@HiImLavvy 1.12.2 felt complete for me ngl, I started playing in like 1.9 and tbh I really do miss those times :
1.7.10 for me
Ah the good ol’ days! When the title screen didn’t make the game crap itself! I still absolutely hate the bedrock UI and no visual optimization will fix its problems, because it’s a backend problem not a front end. Why must I sit at the title screen for 20 seconds for my Microsoft account to login and then 30 seconds for the skins? My internet is fine! Why must the marketplace show a side tab with 3 loading no swirls, one missing texture represented by a purple and black checkerboard, and a loading sign on the main marketplace. The in game is incredibly optimized nowadays and I throughly enjoy it, but the menus kill me.
Tbh Bedrock/MCPE never really had that good of a UI
Bedrock UI is way better than Java UI, except for Ore UI (which is used in achievements and world creation menu now) and most importantly, even if you somehow dislike it you can fully customize it with resource packs, for example make it like Legacy Edition or java.
@@angel23444 that doesn’t stop it from the game somehow having to load it’s ui. Customization means absolutely nothing in terms of what my issues were. I love the ui’s look, it’s not the front end that I dislike. The backend is the problem. It’s amazing how you can read exactly what I wrote and then defend something that I never even said was bad.
@@angel23444 Actually, the new Ore UI is hardcoded.
@@Cashimat I mean these that you mentioned are not UI issues, but game engine itself, UI started loading slower in 1.13.0 for some reason, before that it was as fast as UI on Java especially when animations are disabled, but problem is that Ore UI is much worse in terms of everything, because it's literally HTML page designed with CSS file that loads as overlay on top of the game, which is even from the description is the worst UI that ever could be in Bedrock, developers should remove Ore UI and continue improving JSON UI like they did before 1.16.100, so UI on Bedrock will be as good as Java's in terms of performance and much better visually while still looking Minecrafty.
2:18 minor inaccuracy: it's the oldest archived version of windows 10 edition, the first versions of alpha were archived and I've played 0.04 myself, however it's a massive pain to get the controls playable on pc.
7:01 “you can’t mass-eat a stack, you have to eat each piece of food individually” WHAT DOES THIS MEAN???
I think he's talking about the food chain.
I think it's about holding down the button. Instead of being able to hold and eat indefinitely, you'd have to hold to eat, release, and hold again to eat another steak
Kirby mode
0.13.0 is not the oldest archived version of bedrock, it just the oldest version of bedrock that works on pc. If you get an android emulator you can play older versions. I use one to play 0.10.4 which is the version I started on
me still playing mcpe 0.1.0j alpha
I'm playing a 1.0.0 survival and my end portal didn't generate correctly lol
that is not true though, MCPE has been built for Windows going as far back as 0.9, but the first build for Windows was 0.12.0 and we have a copy of it thanks to Rufus from Omniarchive finding it in someone's datastore.
@@teamredstudio7012 actually pi edition was 0.7.0
@@teamredstudio7012 I believe 0.13.0 was the first public version of windows but I could be wrong
that is not enough, you need to go to the nether reactor times
And the stone cutter in versions 0.9 / 0.10, and after years it returned, in the form of a saw 🗿
Yes
wish this came with the old Pocket Edition versions as well. I have too many memories playing the "outcrop" seed on 0.8.1
If you have an android phone you can still install old versions of PE. Last I checked, the internet archive has them archived.
It's very important to save your data. I once lost 6 months of add-on developing due to an error and me forgetting to backup for those months.
But also, this allows you to access versions which had a bug, allowung to wear any cape and you can carry that cape over to the new versions (i made a tutorial if interested).
Sounds painful. I lost 3 years of game development progress and other projects on which I spent a lot of time into. And then my SSD of my laptop died and I lost everything. Or in my parents case, they lost 15 years worth of video footage and photos, because the hard drive died. ~90% was recovered, because a lot of the images and videos were burnt on DVD's before the hard drive failure.
I have a question about the capes? If you set the cape to a certain skin then I update will the cape stay?
@@MajinWoozie depends on the cape: capes that are only for certain users (Mojang, Vanilla, glitched pancape) become invisible but the code shows it's still there; capes that were obtainable to everyone (founders, cherry, pride) stay and are visible to everyone.
@@TheblueJo so the cherry one will stay?
@@MajinWoozie probably... I claimed it when it was available so I can't really confirm on accounts that don't have it
That’s not bedrock, it’s pocket edition
What do you think bedrock was based off?
Bedrock came from pocket edition
Pocket edition is for mobile phones, bedrock for high ended devices
Edit: ffs I get it, pocket merged with bedrock, get with the program people
@@LazyLimeTF2kinda true kinda not true…
@@LazyLimeTF2idk if I should laugh or feel pity for you
The better together update was just the first version of bedrock to be on console. You could play between pocket and Windows 10 before that.
Toycat: You can’t just remove a feature and say ‘oh it’ll come back later!’ now….
sculk sensors: you dare challenge me, mortal?
the bundle:
7:55 technically this is how much tall grass is meant to generate in the plains like java and legacy console edition until bedrock changed it for some reason
It looks way better though when less grass, and also this was changed obviously for better optimization
It's not just Bedrock. Every version of Minecraft reduced the amount of tallgrass slowly leading up to the modern versions. Compare old Java to the newer versions and it'll also have less grass.
Cringe Bedrock
@@REALMARCHINADER never realized it was reduced in modern java thanks for clarifying! I guess now the question is if modern java or modern bedrock has the intended density
@@JmKrokYthen i think ur on the wrong channel
I've been playing Minecraft Pocket Edition since around 2012, so this is still new to me. I started playing in one of the versions before Alpha, although I don't remember that very well. It feels strange to me that you call version 0.14.0 old.
Same! I played Pocket Edition in 2012, too, actually before I played Java on my computer. From what I remember, it looked like Alpha edition (I remember the grass and trees were much brighter like in Alpha edition and the shadows were wacky and not smooth). But then again, I was 7 so all of it was just shiny and cool to me
@@MidnightTheKitten I actually started playing on MCPE Lite, but that is almost unheard of now. I remember being frustrated that my worlds wouldn't save for more than about three hours.
Agreed! its not old. Old is the versions were you could play multiplayer via bluetooth, good old days
Old PE is my childhood, fixing my iPad from 2013 to play old versions of it
My old sd card got erased and my parents store some useless photos on it:( It had a GIANT pyramid of bricks and glass made in like 0.3.0, which we were building with a girl in the country house.
That sd card also had some newgrounds audio that are FOREVER lost now, because no one has the files, even the original author. Erasing those is what I will never forgive my parents for.
I dind't expect Minecraft Bedrock to have had "nomal" (Java like) hands in previous editions, compared to now.
they bugged the hand in 1.13 when they introduced the horrendous character creator
It's still 100% fixable if Mojang just puts in the effort. The Java Aspects resource pack (by me!) fixes the hand, Trident, etc to look like the old Bedrock and current Java. They just won't put the effort in to fix the most obvious bug.
What are you doing here @@AgentMS? I remember you from mcpedl.
@@JulMik Just chilling!
but as a PC player, i actually prefer the bedrock hand (i play java) because it's lower and doesn't take as much space in the screen.
I remember trying MCPE 0.2.0 back in 2016 and thinking that was old...
I remember playing the free version of the game and that was even older! Goodness I feel ancient now.
I remember playing when it had bluetooth multiplayer (which I miss on newer versions because you cant play without wifi
Cara tu tá em todo canto mano, em vídeo de Detroit 2 tempos, aqui, vídeo de diesel 4 tempos, cê é Loko mano kkkkkkkkk, tá me perseguindo carai@@gabrielvieira6529
2016?........
@@x2Flamesx Yeah, I downloaded the older version back then to try it out
THE NOSTALGIA! I grew up playing this edition of the game, I believe back in v0.8.0 alpha. Man, I miss pocket edition, all the features and quick loading times, things were a lot simpler. Although we can't go entirely back, it is so cool nonetheless, to see someone like you revisiting the versions (from 2016 and up) today!
Version 1.2.0 just made me so nostalgic, I suddenly remembered all the old worlds that I made during that version.
I switched to Java in 2023 because I found out playing with keyboard and mouse is better
I wish I could get my old worlds back T_T
That windows 10 beta screen brings back sooo many memories. That's when I played Minecraft for the 1st time in 2016. I made so many memories and so many friends during the beta years
I never played an old version of bedrock on pc, but on an iPad. It was a lot of fun. Also, I like your voice, it reminds me of Stampy’s!
funny little fact. but if you buy any limited time cosmetics from the store in the old versions you will have them in the latest version of minecraft
Gotta catch them all!
@@lmnk i bought them all for shits and giggles
HOW? MY MINECRAFT IS CRASHING IN OLD VERSIONS
I always thought that the lack of short / tall grass was because of performance reasons, but judging from this footage it seems like the frequency of them was normal before, strangely back when mobile devices were even worse. So my question is, is this problem in actuality an unintended bug, or did they decrease the frequency later to improve the performance?
i mean, it's probably a bug, but the game also had significantly fewer features at the time, so it's possible that it was changed for performance
@@cornbreadbutcringey5723 yes. Unlike what toycat says, the previous frequency of grass was normal and in parity with java. The lack of grass nowadays looks empty and unnatural
I mained bedrock on windows for a couple of years after watching you, but recently went back to java as they seemed to have fixed a bug where map-chests would lag out the game for upwards of a minute. Mainly because im playing old java challebeges (infdev -> modern) + i miss havign advancements that isn't tied to the account. I know the majority of people prefer account-wide achivements, but i personally can't stand it and as a result rarely play new games
fun fact, on the older versions, youre able to use the files options txt, to get infinite render distance, which microsoft now prevents from working
No outro joke, but very good splash text advice, 10/10! I just hope they stop removing popular stuff from the game in the name of parity, Toycat! 😬
Fun fact: 0.14.0 Windows 10 Edition has missing pink and magenta carpet from the creative inventory.
This brings back the old fun moments of Minecraft when chilling with your siblings!😊
9:04 that burning effect looks better honestly
Thank you so much for this, I've been wanting to explore old pre 1.18 bedrock seeds but I had no way to do so until now.
You should’ve actually got that achievement for Minecraft even if you were in 1.0. I was playing 1.8 and got the woodland mansion achievements and they actually saved to the xbox servers etc.
i played PE when it was still free. i'd play it on my ipad with my sister and we'd build our base on the world border so we can see how deep we are when we go mining (and also the natural light of the void so we can see if its day or night) this really brings me back
26:43, it's the old world type thing on why I never upgraded minecraft on my phone past 1.17
hearing 2016 is old minecraft makes ME feel old as hell lol. im only 20 and remember pocket edition lite, just making wool and brick houses on a tiny island of land. classic. and then when real pocket edition came out it still had the islands but i used it to make a whole city. i miss that world so much i probably still remember everything i built there
Java edition needs the smooth chunk loading that bedrock uses
Java 1.5.2 was my first ever play of Minecraft, and 0.14.0 Pocket/Bedrock Edition was my first play of mobile/Bedrock Minecraft. Those were nostalgic days.
By the way before Bedrock 1.8.0 there was cool turn around animation in third person which was added in 0.8.0 (update that added most of the exclusive features) and also before 1.12.0 sun glare was brighter and overall even prettier than it is now, and before 1.13.0 all player animations we're almost the same as Java and especially Legacy Edition (even third person leg bobbing animation has been there since around 0.11.0 until 1.13.0 of course)
someone finally noticed that before 1.13 they crapped on everything
@@Vimdo wdym
I actually booted up 1.13 for some nostalgia on my ps4 recently, and the thing I noticed about creative mode was that when you fly around you actually control the direction you're moving with the right joystick, instead of controlling just the view like you do in modern ps4 edition, so for example if you look down you fly down instead of having to press L3.
At 2:21, You were incorrect. The oldest version (to Google and me) Is Shareware 3d.
Oh you were talking about bedrock edition.
One of my oldest Pocket Edition worlds was one of the finite worlds (128x128 block world size!) that I was gradually, exhaustively mining for resources to fuel the Nether Reactor, and trying to build some kind of fortress completely out of iron blocks...
It's kind of sad that I don't have those old world files any more. Importing them into a modern version would mess them up (the finite worlds now get converted to infinite worlds when you load them in) but it'd be fun to revisit the weird, primitive stuff I was doing in Minecraft back then. Getting sheep up to the top of a hill? An "aqueduct" of flowing water? A wall of cactus? Getting grass from one location to another by spreading through a chain of dirt blocks? I had strange goals...
That's not even that old. When I think about old MCPE, version 0.8.0 comes to mind.
This version is legendary, it added most of the amazing Bedrock exclusive features, and added turn around animation in third person which is sadly broken since 1.8.0
Is that the one I remember from phones where you didn't have an infinite world?
NVM it's the old world type.
@@rmt3589 This is the version that made MCPE similar to what we have now, it added many exclusive features, fancy clouds, and many other things, it also made player animations smoother, added breathing animation in first person, and turn around animation in third person
It also stayed as "that one version everyone's sharing as APK and playing on local coop" for a really long time, for some reason
The bluetooth multiplayer versions were fire
I used this launcher to play v1.1.5 which had some funny bugs. The first one being that if you give yourself a high amplification of the Regeneration effect, and take damage, e.g. from fire or the Poison effect, you will take damage very rapidly. The second one being that if you give yourself the Instant Harming effect of a high enough amplification but at the perfect level so you can enter a bed in time before dying, and die while in the bed, you will be invisible until you wake up, and your entire skin will be in a red tint, and your arm will also be in a red tint in first person view, alongside your player being shown in the death animation and sideways, but without the shaking that occurs in Java Edition.
5:00 I want my old shaders back. They just took it and ran away 😡. Bad Mojang
Minecraft bedrock 0.14.0 was the golden age of modding for that edition, like, it was like 1.12 on java edition
hearing that 1.8 came out in 2017 made me feel way different about time.
i started playing minecraft on an xbox 360 in 2016, and my version was on a disc, so it could not update, and i think it was in update 1.7, so i got a weird feeling from learning that pandas were in fact not added in 1.14
well, it was added in 1.14 on java edition
I grew up on pocket edition and as a kid I loveeeeed the old world type. I would spend hours on creative challenging myself to build a town that took up the entire world and I liked feeling all cozy and secure in my “island” that I could see. One time I even tried to put the whole thing in a box. When they added the update to switch it to infinite I made my favorite world infinite and cried when I realized what I did because my special little world wasn’t so impressive anymore and wasn’t in my cozy little box. It was less daunting for creative little baby me
The fuzzy bees update was when I left the bedrock edition of minecraft
it's a shame i missed most of the journey as i started playing minecraft only in 2018. but this really shows how far it came over a course of 8 years
Who else started playing Minecraft on MCPE Alpha?
Me! It was so much fun!
I started just after alpha 0.06 MCPE
I'm a Miner and Crafter since before there was an Edition in your Pocket. Damn youngsters ( -_-)
@@sizanogreen9900 Imagine not playing infiniminer in '09
@@MakerManX yeah, there are always these old geezers of course, thinking they are better for some reason just because they have been around for longer ( -_-)
Holy throwback! The first version of Minecraft I ever played was Minecraft PE Lite, version 0.2.1, on my iPod Touch 4 in 2012. I remember being so excited when my brother and I bought the "full version", 0.3.0. Honestly, those are easily my fondest memories of Minecraft, and nothing comes close to that era.
0:11 not the trendy update. That April fools thing is gone
I remember playing the 0.10.4 version of Minecraft PE in 2013/2014 and still remember when we got boats in Minecraft PE, good times...
If that feels illegal then be me in school on the eaglercraft😂😂😂
The first version I played on was the PS3 edition. I remember playing three player split screen with my uncles.
One time I got stuck in a hole, so I was jumping around because at the time I thought that stone needed a pickaxe to break or something, and one of my uncles gave me a ladder to climb up.
Ah, the good days of being the green (or yellow, can’t remember that well) arrow on the map.
I loved the potato update. Joking aside I played minecraft way before bedrock came out in its earliest edition. I still remember being amazed at how successfull the game become, or also stuff like them adding the first other structures besides mob-spawners.
I started playing at a potato laptop with render-distance induced fog barely a chunk or so away before strongholds or hunger. Those were the days. (^_^)
I just checked through the wiki and I think it was Beta 1.6 when I started playing. Not completely sure but it feels correct looking at the features at least.
I started playing Minecraft from PE version 0.8.1 when some random kid sent me an APK of it in the airport when I got interested in a cool game, and since then, nostalgia hits hard
7:52: "There is far too much grass"
Me, a Java player: "There's not much grass at all!"
bro talks like an eminem
No he doesn't
@@Solar_smash00004 its too fast to comfortably watch and understand everything
I remember the HYPE for 0.15.0. Haven’t been as excited for an update since really
I dont get why its called bedrock edition rather than glass edition because it is easily broken😂
At least its our childhood
I still have the old Alpha Pocket Edition on a Kindle Fire from my Grandma's house. It was the first version of Minecraft I ever got as a kid and it never got updated, so it's still exactly as it was back then which is pretty cool.
Still has all my old worlds from when I was a kid too. It all still works.
Great
Under 20 minutes gang👇👇
2 months count?
Nostalgia is super strong with this video. i remember being upset that foxes didn't come with the villagers and also remember wanting worldwide things in a minecraft world and going for the old world type so all of it could be accounted for.
Hi
First nice
Toycat always uploads when I didn't know that these videos are just what I needed right now.
You should get a phone and play even older versions of PE
you do realsize PE and Bedrock are the same thing right
I'm pretty sure he's not distinguishing the two. There are versions of Pocket Edition older than this. @@StonedBot420
@@StonedBot420yes i do
Same, view bob is a must, I dont like to feel like im hovering around
How to download on mobile?
Fr 😢
You don't. Unless your phone runs windows 10.
Just search up "old Minecraft APK" or something like that :3
Just search up the version u want+ apk on UA-cam. Some links won't work but u will find it fairly easily
I remember reluctantly playing PE with my friends on lunch break in grade 9, around 2011, thinking I wouldn't like it. Look at me now, still playing this game -somewhat- regularly, Makin world after world, never committing to one :/
this was just so nostalgic and beautiful. thoroughly enjoyed this, thanks toycat! :)
I remember playing mcpe old version when I was 8. And boy this hits nostalgia
I remember Minecraft PE with a Limited World and the Sword hidden behind a Paywall, that Demo was sick
I really want the old world type back… I was so sad when they were removed.
Yeah, I started an old world just before they removed the feature, it was fun to get a little taste of how it used to be (but different of course - so much has changed since then) - but then finally in one of the updates they just started auto-converting old finite worlds into infinite worlds. I've thought about going back and editing the world files to at least erase the terrain that generated around that world's original terrain, make it *sort of* a finite world again... I dunno though. Might be more fun to sideload an old version of the game and make a new old world, really get that 2013 Pocket Edition experience again...
little thing about the skin/mash-up/data packs between the different versions of minecraft is that they sometimes dont transfer over to separate versions.
its not an issue everyone has, but to say that i am upset when i got the xbox one edition and my old stuff didnt transfer from 360 is an understatement(same goes for when they updated to just bedrock edition, microsoft/mojang doesnt care for this issue, its a problem whenever there's a major update, ive given up on owning anything)
I remember when i was a child i LOVED the 14.0 update so much 🥺
It feels so nostalgic
This is amazing, now I can recover some of my (in modern bedrock) bugged out old type worlds from the early days of pocket edition!
Absolutely love to see older versions like this show up again, even if just briefly. It's always interesting to see
as a follower of your second channel only and not this main one, it feels extremely weird hearing you talk about minecraft and not geopolitics.
they're two of my favourite topics btw.
It is very cool to see older versions of Bedrock Edition (Especially the old Windows 10 version).
this is crazy. i remember using the old world type as a limited battle arena and fighting with my friends
Fun Fact: 4J Studios has every release of legacy console edition stored but cannot release them due to copyright.
I recovered an old creative world from my old IPod that I played on since 2nd or 3rd grade up through 7th or 8th grade and it’s cool to see what I made over the years since I timestamped a few builds (mostly highways, roads and ski resorts). Interested to go back to the early versions to see the seed as it once was.
Yo 0.14.0, This was the version I started playing on :D
It's so good to see how much bedrock got better, I used to play mcpe in 2016 and I was frustrated that the game had so less things than Java, the game didn't even had the witter boss
Now go back to a version from 2012. Used to play it a lot back then. I remember the nether reactor core that would spawn in the nether, that was really cool lol.
You opened the settings and I de-aged by 9 years
I started playing Minecraft in 2017 (Mainly Pocket Edition) and this video gave me a lot of nostalgia seeing the old menus.
I played Minecraft Pocket Edition in 2012 when I was 7 and it looked like Alpha Edition from what I remember (But I was 7 so I wasn't paying attention, I was focused on building with an excessive amount of Lapis Lazuli blocks 💀💀)
I know the grass and trees were really bright, and the shadows weren't smooth, and the nighttime was VERY dark (and scarier), which are all aspects of Alpha Edition. I think I remember sleeping and a monster waking me up too, which was that Nightmare feature that got removed.
wait im not the only person who spammed lapis blocks
@@tgkisnotreal and quartz when they came out
And I made a precious item “shop” in my city with a floor of glass and ender dragon eggs (I thought I was so cool 😭)
Oh god... This brings back memories!
I remember playing MCPE in 2014, it was awesome to have it on my Pocket Neo (I still have that phone) and I played via bluetooth with my sister! Good times. The menu was way simpler and the configs were precary and lacking. There were bunch of worlds bugs also. Great times
i bought minecraft pe on my kindle fire when i was eight, it was version 0.4.0 and pocket edition was the only version i could play for 2-3 years. i remember how hyped i was for version 0.9, infinite world generation was a dream come true!!