This video technically was supposed to be released on the 6th of October to commemorate the 3 year anniversary since Wifies posted his video on the safest base in Minecraft, but the rendering didn't work so... If you did enjoy this type of video, be sure to subscribe to let me know to make more like it! Also check out Wifies video if you haven't already! ➤➤ ua-cam.com/video/XgZcEO3JKHk/v-deo.html
Minecraft security is a lot like real life security. A truly unbreakable lock or password is impossible, the strategy is not to nake something impossible, but to make something so difficult that the reward is simply not worthwhile
Another important aspect of locks is that it needs to be able to let in the people it is supposed to. A lock that can not be opened by anyone is useless
How to make a completely safe base: 1) Place down a Command Block. 2) Set it to repeat. 3) have it constantly outputting "kill (a)p" (the (a) is supposed to be an At sign, but because internet things don't like that symbol I had to replace it). 4) ??? 5) Realize that you royally f---ed up and have to delete your world in order to escape the softlock because you forgot to make a backup.
@@semajniomet981you don’t need it to ignore redstone and activate on its own you can just put a lever on it and turn it on it’s a repeating command block they continuously activate when given redstone signal (assuming your turning it on immediately the softlock happens anyway)
You're right about the Redstone requirement setting. I simply forgot about that ability to use Redstone-capable outputs. Just an additional step, really.
the problem is that as soon as you make a base that actually nobody can break into, it's utterly useless to you. Either you're stuck there forever (if you build it at spawn for whatever reason), or you can't get in yourself either. so while it would keep your stuff safe from others it would also lock it away from yourself. A base is either completely secure or usable
In regards to a hidden base, you forgot to factor in the y-axis in your calculations, so it would actually take much longer to search every block. Otherwise a great video :) Edit: I'm not saying that the conclusion is incorrect, as there are things that make brute forcing it a moot point. I'm just saying that the math is missing a variable.
I don't think so. You could easily check Chunktrails with a Client and if you find a large area of loaded Chunks, you have a base. Which might even cut down on the time needed to bruteforce, because you will almost always load a bigger area of Chunks, than your base actually needs.
That's what I was gonna say. I knew he was gonna invalidate that section afterwards, but it's pretty silly to say you only need to travel into a chunk to know if there's a base there. What if it's above or below you
People usually have things like etables and echests and shulkers which all show up on pi chart you can also use things to find villagers and that can narrow it down alot btw you can also just factor in xray
There is actually a particular prison cell that can't be broken out from the inside, by Rays works 3 years ago. It traps you in armour stands so that you can't right click, and left clicking just destroys the armour stands, which are picked by hopper minecarts and replaced again.
@@Right_Sunearmor stands are stackable items unless you use give them different nbt tags on every armor stand your inventory won’t fill with them for a while if they are being recycled also if you can make your way to a corner (even if it’s a 1x1 there’s a corner) and have enough frames without armor stands in the way u can hold the left click (armor stands spawned would be pushed away and u would be pushed further into the corner after entity collision) to start breaking the block next to you (will probably take painfully long but it is a option)
just destroy 127 of the end portals and enter the final one with a (for example) one minute time that once done will destroy the portal after entry and use a chunk loader to keep it loaded. (beforehand verify there aren't any players in the end and stasis chambers dont work cross dimension and after all these are done it is the perfect 100% base)
Stasis works cross-dimensional, just make sure nobody else has any and set one for YOURSELF. The end is your base which you can enter and exit (fountain) at will. Power.
@@Tenebris_Baller not quite, you can use an exploit to force the chunks to regenerate and the end portals will be back when you do it. It just requires crashing the server so it is not mentioned much
@@Kestrel990 i mean that would also advise to the person who did the first setup to know, and it would start a battle and (theoretically) (if the first person is good enough) they can impede the other person before him but the thing is, thinking about this gave me an ideia of a server that has only one end portal and this being the main gimmick,like the first to go to the end is like a king but then it maybe would be cooler to have an automatic reset on the chunk of the end portal and also something so it would spawn everyone at the same distance to it
5:48, fill the base with water, or some other non solid block. chorus fruit won’t be able to teleport there, and nether portals can’t generate under water (or inside blocks), and the player can’t spawn inside of blocks or water
I am going to be frank, building a safe base quickly becomes unreasonable for a survival player, while building a way to get in said base almost never becomes unreasonable for a survival player. It's too much cost for too little gain, cause there is always a cheap way to break in or out of a bedrock super-cube so long as you have enough knowledge.
This base is impressive but literally how on earth can you access the inside of your base when there is no entrance and there is no way you can break into it?
Want a base that can't be broken into? The answer might be more simple in concept. Take away the tools. Find the spawn chunk. Turn the entirety of the chunks surrounding spawn into solid bedrock, build height to void. Replace all blocks in the spawn chunk with bedrock and level it out. Set the world to peaceful and no cheats. Someone joins the world, they spawn in a giant bedrock cube with no resources and no enderman to get enderpearls. Think that might be impossible to escape. You are right though, a player with tools is extremely hard to stop. So instead of stopping a player with tools from getting in, simply stop the player from getting any tools to begin with.
3:02 This is randar and its affect on multiplayer servers is limited. The way that it works only allows servers that run 1.12 and older to have randar work. Its an RNG exploit that was accidently patched out after 1.12. so the treat of players finding your base with randar does not apply to any later update.
Actually, it's not 9 years, because you don't check a chunk at the time, you could have a 32 render distance and the pie chart enabled which makes so you can find it in 100 irl days.
@@alathreon8315 good observation, it could be done faster, and in the video I said you would have to be in the same chunk when technically you could check more in less time using your method (although the base finding exploit would still beat both times)
@@Spwiggle note the base exploit only work when you travel to a base, but there are ways to counter it, like only using ender pearl statis, or sleeping on bed and then dying to go back. Building a base in the end also work since this base finding exploit doesn't work on the end... until probably next update.
2:37 I don't think the math adds up here. You're right that there are only 3.6 trillion / 256 chunks that you'd have to check, but you'd still have to travel over 16 blocks for each chunk. Your calculation considers the player's speed to be 50 chunks per second, not 50 blocks. The actual time taken would be 142.7 years
do you mean 256 PER chunk? i find it hard to believe that the world only has 16x16 chunks, which themselves are 16x16, in a world that's 60,000,000 x 60,000,000
Truly, this just goes to show that no matter how hard you try, you cannot construct an immovable object powerful enough to counter the unstoppable force that is a dedicated Minecraft player
It's entirely possible to make a sideways bedrock breaking machine using the exact same concept as the typical downwards facing bedrock breakers. Most people just don't know about it because there's normally no practical use for such a thing. Sideways bedrock breakers completely invalidate any formation of bedrock from being a perfectly safe base, which just further reinforces the answer that, no, a perfectly safe base is not possible.
if you set someones spawn below an end portal, and somehow everyone else on the server agrees to not break them out, you can indefinitely trap someone in the end
You could've patched pearling in and horizontal headless pistons by adding a chunk ban, but I'm 90% sure you could make a headless piston flying machine to break in anyway.
calculation at 2:38 is wrong. first off, most players on 2b2t would use a hack client, so they would only check searched chunks. second, you're assuming the player would only need to search 1 block per chunk. however, if they have render distance on 10 (server max), and let's say they gotta search ever chunk, it would be 3.6 E 12 /256 *8 -/(2) (minimum number of blocks on average to fly to next chunk, on the diagonal) /20 (10 render distance, each direction) /50 ≈ 1.57 billion seconds or ≈ 50 years
My idea for a 100% safe base: Build it in the end and destroy all end portals :) 2:06 3.6 Quadrillion* 2:12 900 Trillion* 2:16 ~28 Million years You get the idea, this keeps being very wrong for the rest of the calculations. You seemed to remove a factor 1000 for some reason, making the numbers not as impressive. Very interesting video though!
the safest base i can think of is a base in the corner of the world with 30,000,000 block thick bedrock walls and piglin area bans. its impossible to kill the piglins because their surrounded in bedrock (they would be all stacked up from world Hight to bedrock). and because the range a piglin ban is 96 blocks, its impossible to break through the bedrock and kill them with tnt minecarts. also, close to the base you would have alt accounts inside the wall loading the chunks to prevent light suppression and chunk skipping (it doesn't have to be the whole wall just a ring around the base). as far as i know this base is 100% completely impossible to break into. (but if you think you could respond with the way)
For someone who cares so much about giving the original creators credit, why are you accepting credit for a design to obtain bedrock when Earthcomputer (and a few others) actually did the research and were the first to obtain it?
You did not actually discover the pearl glitch, but when I saw your base I immediately thought of elytra flying beneath the bedrock and pearl glitching up
I made a base once that had a bunch of puzzle lock style redstone contraptions, and challenged a friend to get the door open. Only rule was, was he wasn't allowed to break any blocks on or around the base. Guy wandered away, came back with a bunch of buttons, and started sticking them to random surfaces on the base and pushing them. After about 10 he got lucky, it triggered the redstone inside, and opened the door. I wasn't even mad; I called him a fucker and gave him a slow clap lmao
Lohes the video and it goes over a lot of the issues with trying to make the most secure base, but I did notice that you forgot to mention that you can break bedrock using headless pistons from any direction. Still a good video though!
Heres the literal impossible to enter base (without getting mods): make a box like he showed as the first base out of bedrock, then chunk ban the 8 chunks surrounding the base and the chunk that has the base (so u cant use /tp) and then sit back relax and watch as not a single person in vanilla minecraft can enter.
This crap is why I hate Minecraft PvP in general. There are never enough restrictions to stop someone from killing you in a stupid way, or destroying everything you've worked so hard for.
I've been a bit surprised at how effective my base at bedrock has been. Just dug straight down, filling in behind me, until I got to bedrock and built my base there. Used to always log in to the SMP to find my bases looted, until I built at bedrock. I grow trees and wheat and built a mob spawner. I did do this with the intention of finding a Deep Dark biome. I want to see it for myself
How to make a safe base: Build a little tiny decorated room under some diorite. Give my friends riddles that spell out how it is "underneath cookies & cream" and frequently walk to and from it to hang out. They never found it. 😐
A very important point you're missing is that a base should still be accessible by its owner. You could use command blocks but keep in mind that they can be deleted by other command blocks unless you're the only op.
When I first see the quality of this video, I thought it was a big UA-camr with like 500k subs but I realised u only got 1.1k subs! Keep up the good work! I subbed :)
The problem with creating a base nobody can break into, requires it to also be a base you can't break out of or into. Making the interior of the base useless.
put the base underground in a random spot of the world, nothing visible on the surface, and put your valuables in a random coordinate chest in a single block hole underground. Virtually impossible to find without cheats
That’s how I figured the last one could be done. As long as it’s possible to go in from the bottom, you can 100% pearl glitch through. It’s how people get on the nether roof after all.
You have to use Minecrafts advantages to your advantages when making a safe base, and the main one is distance. You could make a base thousands of blocks away in a small underground bunker and have everything prepared for war
Maybe if you put a mob switch inside the base, and broke all the end portals, you could prevent access to ender pearls and chorus fruit. no wait nvm you can trade for ender pearls
I'm pretty sure bedrock can be broken from the side with the right machine, too. It's easier to go down, but sideways has been possible in most versions I've broken bedrock in, and apparently still worked in 1.20.
create a perimeter outside of your base with bedrock for protection and behind redstone machines that cause players to crash. now if anyone loads a chunk on the way to you, they are just stuck there forever
to the hidden bases: you can also distinguish loaded from unloaded chunks because they generate in different speeds. by this, you can also more easily find hidden bases
I wonder if itd be better to have a base that moves itself? Like some kind of giant flying machine and the base is built on it, and there is an ender pearl stasis chamber or something on it to teleport back to it wherever it is?
A completely safe base is probably impossible however it could make for a fun challemge trying to make a completely safe base with freainds maybe including some handycaps to make it possible. Also i may be wrong about this but cant they just grow a giant mushroom to break the bedrock? Congrats on so many veiws btw!
Not without mods/plugins/cheating. No. Vanilla minecraft just doesn't have the things needed to stop someone who is truly determined to get into your base.
Well, if you just want to keep a (relatively) small quantity of items 100% safe from other players, while still being able to access them easily... I'm *pretty* sure you can just use am ender chest.
I wonder why people don’t just make bases in the end if you go far enough out in a random direction that nobody knows. I’m pretty sure you could make a base nobody could find.
its simple really, you already answered your question. no base is completely safe. having NO BASE is the safest!!!!!! They cant find what isn't there >:). When you log out, there is nothing for them to get, just make sure they do not know where you logged off... >:D
This base could be 100% safe!! You have to use elytras (in survival) to get to the Ender Pearl spot, so if you build a bedrock line covering every entrance to the void and calculare how many rockets it would take to get there You could Make a trip long enough that no One can get there (this is because You can't take any form of shulker because You can't place it), and You can Even go a step further and calculate the amount of ender pearls needed, and calculate all the inventory slots they will need (taking into account the apples)
About making a base unfindable Your forgetting about the nether and the end so 3x the 9 years to 27, also just because you flew over a base doesnt mean you actually find it (ie putting the base deep underground), the nether (not the roof) is also pretty difficult to travel only with elytra so the 9 years is a probably the base case scenario Also using IRL locks as an analogy, locks irl can easily be bypassed using lock picks or just brute forced by breaking the door/lock itself, its just that most of the time its not worth the effort of doing so, similarly hiding a base far enough might mean its probably more worth it to grind out the materials you want yourself instead of looting it, the base might not be actually safe but in practical terms its good enough that effectively its hidden since the effort required is usually not worth it (unless your a base hunter in an anarchy server ofc)
if you bring the actual room higher inside the big block of bedrock instead of centering it, maybe a full inventory of ender pearls isn't enough to get all the way up
At the end of the day, you also have to ask the question: whats the point? Say that the final chamber you made was impossible to break into...now what? What are you supposed to use it for, and how are *you* supposed to get in or out?
How about filling the layers leading up to the chamber with entity cramming pockets? Or maybe... I saw this idea for a honey block piston machine that would constantly push the player left and right so that they can't place anything on the honey blocks. And make the hole on the bottom reach the void so that they can only place blocks on the ceiling. Then have tnt dupe machines constantly detonating tnt on the bottom. No way through the bottom now.
@@speedcheetah1630 you could just down notch apples to survive the tnt and still ender pearl glitch up through the layers. In a world where notch apples exist you can’t really kill a player with automation, at least not ones that are active all the time.
you can just escape the final block by pearl-glitching up from near the bottom; pearl glitching takes you diagonally if you do it right you dont need the void method
I’m confused because the way you got into the final base required you to be flying and stood under. The goal should be to do this in survival if I’m not mistaken or else it’d be laughably easy. You can stand on anything under the void so I don’t see why this base doesn’t work?
You would need much longer than 9 years to find a base even if you have elytra because you would need a copious amount of mending/rockets to search the whole map.
The safest base is one that looks like it’s raided or needs to be a starter base. Bc who would want to go explore that when your info is a massive base
Would the knockback from an explosion every tick move the pearl backwards enough to prevent the method used in the final base? Also, fill the room with water and a conduit to prevent chorus fruit being used.
This video technically was supposed to be released on the 6th of October to commemorate the 3 year anniversary since Wifies posted his video on the safest base in Minecraft, but the rendering didn't work so...
If you did enjoy this type of video, be sure to subscribe to let me know to make more like it!
Also check out Wifies video if you haven't already! ➤➤ ua-cam.com/video/XgZcEO3JKHk/v-deo.html
Minecraft security is a lot like real life security.
A truly unbreakable lock or password is impossible, the strategy is not to nake something impossible, but to make something so difficult that the reward is simply not worthwhile
Another important aspect of locks is that it needs to be able to let in the people it is supposed to. A lock that can not be opened by anyone is useless
@@terratiuswhich is the unbreakable lock. After all, you can still steal the key for it to break in if nothing else, right?
How to make a completely safe base:
1) Place down a Command Block.
2) Set it to repeat.
3) have it constantly outputting "kill (a)p" (the (a) is supposed to be an At sign, but because internet things don't like that symbol I had to replace it).
4) ???
5) Realize that you royally f---ed up and have to delete your world in order to escape the softlock because you forgot to make a backup.
It's so safe that not even the builder can get in or out, genius!
Well, it also has to be set to unconditional and Redstone independent. THEN you can have a completely safe base... so long as the chunk is simulated.
@@semajniomet981you don’t need it to ignore redstone and activate on its own you can just put a lever on it and turn it on it’s a repeating command block they continuously activate when given redstone signal (assuming your turning it on immediately the softlock happens anyway)
You're right about the Redstone requirement setting. I simply forgot about that ability to use Redstone-capable outputs. Just an additional step, really.
Host dedicated server, /gamerule commandblocksenabled false, no softlock
the problem is that as soon as you make a base that actually nobody can break into, it's utterly useless to you. Either you're stuck there forever (if you build it at spawn for whatever reason), or you can't get in yourself either. so while it would keep your stuff safe from others it would also lock it away from yourself. A base is either completely secure or usable
You can use enderpearl chambers to get in and out.
@@gartarb7376 True
@@gartarb7376
This implies that you literally never die ever.
@@gartarb7376
What is a enderpearl chamber?
It could still work in one of those faction servers where you can teleport home and away
In regards to a hidden base, you forgot to factor in the y-axis in your calculations, so it would actually take much longer to search every block. Otherwise a great video :)
Edit: I'm not saying that the conclusion is incorrect, as there are things that make brute forcing it a moot point. I'm just saying that the math is missing a variable.
I don't think so. You could easily check Chunktrails with a Client and if you find a large area of loaded Chunks, you have a base. Which might even cut down on the time needed to bruteforce, because you will almost always load a bigger area of Chunks, than your base actually needs.
That's what I was gonna say. I knew he was gonna invalidate that section afterwards, but it's pretty silly to say you only need to travel into a chunk to know if there's a base there. What if it's above or below you
People usually have things like etables and echests and shulkers which all show up on pi chart you can also use things to find villagers and that can narrow it down alot btw you can also just factor in xray
Anyway if you didnt have any of those thing and you had data packs that override outside textures then yes you would be right
well… f3 kinda exists, and chests are complicated
There is actually a particular prison cell that can't be broken out from the inside, by Rays works 3 years ago. It traps you in armour stands so that you can't right click, and left clicking just destroys the armour stands, which are picked by hopper minecarts and replaced again.
nope, you can still get another person to get you out
@@Beanlicia you forgot about singleplayer, no idea why you build that in single player world though
That one was also proved to be breakable by using an auto clicker to break the armor stands faster than they place them back
@@loganstewart4100 not if your inventory gets filled up first. Anyway auto clicker are hacks
@@Right_Sunearmor stands are stackable items unless you use give them different nbt tags on every armor stand your inventory won’t fill with them for a while if they are being recycled also if you can make your way to a corner (even if it’s a 1x1 there’s a corner) and have enough frames without armor stands in the way u can hold the left click (armor stands spawned would be pushed away and u would be pushed further into the corner after entity collision) to start breaking the block next to you (will probably take painfully long but it is a option)
"No one would spend 9 years finding a base"
How the average 2b2t player looks at this statement : /
The oldest anarchy server in Minecraft
just destroy 127 of the end portals and enter the final one with a (for example) one minute time that once done will destroy the portal after entry and use a chunk loader to keep it loaded. (beforehand verify there aren't any players in the end and stasis chambers dont work cross dimension and after all these are done it is the perfect 100% base)
Stasis works cross-dimensional, just make sure nobody else has any and set one for YOURSELF. The end is your base which you can enter and exit (fountain) at will. Power.
@@Tenebris_Baller not quite, you can use an exploit to force the chunks to regenerate and the end portals will be back when you do it. It just requires crashing the server so it is not mentioned much
@@Kestrel990 i mean that would also advise to the person who did the first setup to know, and it would start a battle and (theoretically) (if the first person is good enough) they can impede the other person before him but the thing is, thinking about this gave me an ideia of a server that has only one end portal and this being the main gimmick,like the first to go to the end is like a king but then it maybe would be cooler to have an automatic reset on the chunk of the end portal and also something so it would spawn everyone at the same distance to it
Alternate title:
Kenadian-proofing a minecraft base
Entirely impossible
@@1th_to_comment. I mean if you got all blocks possible could you stop him using command blocks?
@@1th_to_comment.give yourself a tag 1
/kill @e[tag=!1] i guess
Just put rules, he will get so disgusted that he will invade your irl home instead
These bases were very interesting to attempt to debunk. Great video Spwiggle! I enjoyed participating in it!
5:48, fill the base with water, or some other non solid block. chorus fruit won’t be able to teleport there, and nether portals can’t generate under water (or inside blocks), and the player can’t spawn inside of blocks or water
Wither-bores
@@Aaron-Liuhaoling Wither bores don't work through bedrock BAKA
I am going to be frank, building a safe base quickly becomes unreasonable for a survival player, while building a way to get in said base almost never becomes unreasonable for a survival player. It's too much cost for too little gain, cause there is always a cheap way to break in or out of a bedrock super-cube so long as you have enough knowledge.
This base is impressive but literally how on earth can you access the inside of your base when there is no entrance and there is no way you can break into it?
setting your spawn and dying or a pearl stasis chamber
1 singular bed
Ender pearl stasis chamber could do it.
Who said you need to leave?
Want a base that can't be broken into? The answer might be more simple in concept. Take away the tools.
Find the spawn chunk. Turn the entirety of the chunks surrounding spawn into solid bedrock, build height to void. Replace all blocks in the spawn chunk with bedrock and level it out. Set the world to peaceful and no cheats.
Someone joins the world, they spawn in a giant bedrock cube with no resources and no enderman to get enderpearls. Think that might be impossible to escape.
You are right though, a player with tools is extremely hard to stop. So instead of stopping a player with tools from getting in, simply stop the player from getting any tools to begin with.
Great idea
Why peaceful?
@@YunxiaoChu if Mobs could spawn they can drop items
you can just downgrade your world and corrupt the chunks.
@@cessna19b if several people join, it’s a server
3:02 This is randar and its affect on multiplayer servers is limited. The way that it works only allows servers that run 1.12 and older to have randar work. Its an RNG exploit that was accidently patched out after 1.12. so the treat of players finding your base with randar does not apply to any later update.
The safest base is that one base in the middle of nowhere, deep underground with no flashy defenses. Just a good hiding spot.
Or the million chest defense
Actually, it's not 9 years, because you don't check a chunk at the time, you could have a 32 render distance and the pie chart enabled which makes so you can find it in 100 irl days.
@@alathreon8315 good observation, it could be done faster, and in the video I said you would have to be in the same chunk when technically you could check more in less time using your method (although the base finding exploit would still beat both times)
@@Spwiggle note the base exploit only work when you travel to a base, but there are ways to counter it, like only using ender pearl statis, or sleeping on bed and then dying to go back. Building a base in the end also work since this base finding exploit doesn't work on the end... until probably next update.
Couldn't you just not use tile entities or entities in your base and build it underground?
@@SteelPickaxeEnjoyer chests count as entities...
@@alathreon8315 barrels exist
2:37 I don't think the math adds up here. You're right that there are only 3.6 trillion / 256 chunks that you'd have to check, but you'd still have to travel over 16 blocks for each chunk. Your calculation considers the player's speed to be 50 chunks per second, not 50 blocks. The actual time taken would be 142.7 years
do you mean 256 PER chunk? i find it hard to believe that the world only has 16x16 chunks, which themselves are 16x16, in a world that's 60,000,000 x 60,000,000
@@AraidiaraChunks are 16x312x16
Im at 2:36 and was coming to say the same thing😂
Truly, this just goes to show that no matter how hard you try, you cannot construct an immovable object powerful enough to counter the unstoppable force that is a dedicated Minecraft player
True safety is an illusion.
There is beauty in impermanence.
This is at least how I try to approach Minecraft bases
RANDAR only works below 1.13.
But yes, it could still be brute forced, and multiple people searching would make it even easier.
It's entirely possible to make a sideways bedrock breaking machine using the exact same concept as the typical downwards facing bedrock breakers. Most people just don't know about it because there's normally no practical use for such a thing. Sideways bedrock breakers completely invalidate any formation of bedrock from being a perfectly safe base, which just further reinforces the answer that, no, a perfectly safe base is not possible.
if you set someones spawn below an end portal, and somehow everyone else on the server agrees to not break them out, you can indefinitely trap someone in the end
You could've patched pearling in and horizontal headless pistons by adding a chunk ban, but I'm 90% sure you could make a headless piston flying machine to break in anyway.
calculation at 2:38 is wrong. first off, most players on 2b2t would use a hack client, so they would only check searched chunks. second, you're assuming the player would only need to search 1 block per chunk. however, if they have render distance on 10 (server max), and let's say they gotta search ever chunk, it would be
3.6 E 12
/256
*8 -/(2) (minimum number of blocks on average to fly to next chunk, on the diagonal)
/20 (10 render distance, each direction)
/50
≈ 1.57 billion seconds
or ≈ 50 years
My idea for a 100% safe base: Build it in the end and destroy all end portals :)
2:06 3.6 Quadrillion*
2:12 900 Trillion*
2:16 ~28 Million years
You get the idea, this keeps being very wrong for the rest of the calculations. You seemed to remove a factor 1000 for some reason, making the numbers not as impressive.
Very interesting video though!
Was looking for someone else who noticed that :)
the safest base i can think of is a base in the corner of the world with 30,000,000 block thick bedrock walls and piglin area bans. its impossible to kill the piglins because their surrounded in bedrock (they would be all stacked up from world Hight to bedrock). and because the range a piglin ban is 96 blocks, its impossible to break through the bedrock and kill them with tnt minecarts. also, close to the base you would have alt accounts inside the wall loading the chunks to prevent light suppression and chunk skipping (it doesn't have to be the whole wall just a ring around the base). as far as i know this base is 100% completely impossible to break into. (but if you think you could respond with the way)
The point of a base is to get into it yourself with ender pearl stasis while everyone does everything else. Does this work for that?
WHAATT youre so underrated oh my gosh!! great video man
This was such a good video and very well made. good job spwiggle
I love that setting your respawn below a bedrock chamber is an exploit that has persisted since the free BROWSER version of the game
I clicked on this thinking it was about PvE bases, but it wasn't. It's still a very interesting video 🙂
Cool run down! Thanks for the mention ❤
It’s an honor! Glad you could stop by, I’m a big fan of your work
For someone who cares so much about giving the original creators credit, why are you accepting credit for a design to obtain bedrock when Earthcomputer (and a few others) actually did the research and were the first to obtain it?
@@snazz2483 He gave me credit for a bedrock item farm, not obtaining bedrock item technique btw.
Because he invented Minecraft itself @@snazz2483
@@snazz2483Well I mean he didn't say thanks for showing my build.. He said thanks for the mention because Spwiggle showed his video so that is valid.
cool video, its insane that no one has made a video like this yet
You did not actually discover the pearl glitch, but when I saw your base I immediately thought of elytra flying beneath the bedrock and pearl glitching up
I made a base once that had a bunch of puzzle lock style redstone contraptions, and challenged a friend to get the door open. Only rule was, was he wasn't allowed to break any blocks on or around the base. Guy wandered away, came back with a bunch of buttons, and started sticking them to random surfaces on the base and pushing them. After about 10 he got lucky, it triggered the redstone inside, and opened the door. I wasn't even mad; I called him a fucker and gave him a slow clap lmao
Lohes the video and it goes over a lot of the issues with trying to make the most secure base, but I did notice that you forgot to mention that you can break bedrock using headless pistons from any direction. Still a good video though!
Heres the literal impossible to enter base (without getting mods): make a box like he showed as the first base out of bedrock, then chunk ban the 8 chunks surrounding the base and the chunk that has the base (so u cant use /tp) and then sit back relax and watch as not a single person in vanilla minecraft can enter.
This crap is why I hate Minecraft PvP in general. There are never enough restrictions to stop someone from killing you in a stupid way, or destroying everything you've worked so hard for.
I've been a bit surprised at how effective my base at bedrock has been.
Just dug straight down, filling in behind me, until I got to bedrock and built my base there.
Used to always log in to the SMP to find my bases looted, until I built at bedrock.
I grow trees and wheat and built a mob spawner.
I did do this with the intention of finding a Deep Dark biome. I want to see it for myself
Bro This Was Great good job! hope to see more content like this!!
Fun thing, boats can now go through 3 blocks
Thanks for the info, glad you could stop on by
How to make a safe base: Build a little tiny decorated room under some diorite. Give my friends riddles that spell out how it is "underneath cookies & cream" and frequently walk to and from it to hang out.
They never found it. 😐
_"Now 9 years is absolutely ridiculous and nobody would actually spend 9 years finding a base..."_
*2B2T Players:*
A very important point you're missing is that a base should still be accessible by its owner. You could use command blocks but keep in mind that they can be deleted by other command blocks unless you're the only op.
When I first see the quality of this video, I thought it was a big UA-camr with like 500k subs but I realised u only got 1.1k subs! Keep up the good work! I subbed :)
The problem with creating a base nobody can break into, requires it to also be a base you can't break out of or into. Making the interior of the base useless.
Great video! Very interesting!
put the base underground in a random spot of the world, nothing visible on the surface, and put your valuables in a random coordinate chest in a single block hole underground. Virtually impossible to find without cheats
That’s how I figured the last one could be done. As long as it’s possible to go in from the bottom, you can 100% pearl glitch through. It’s how people get on the nether roof after all.
This is such a cool video and when I saw it, I expected you to have tons of subscribers. I dropped a sub btw
For the last base cant you just use a mushrrom/bedrock breaker
Completely safe Minecraft base:
The owner(s) plead the second when someone attempts to break in
Dude! How do you only have 624 subs??? You definitely should have WAY more than that!
4:58
fairly certain we do have rng manipulation for chorus fruit so really the luck part isn't required
You have to use Minecrafts advantages to your advantages when making a safe base, and the main one is distance. You could make a base thousands of blocks away in a small underground bunker and have everything prepared for war
I figured it was breakable, knowing how many things you can do im not surprised yall found a way to get in
I got to watch this before it released😎 Now I will watch it again and again😎😎😎
i feel like its acidently rlly well ballanced, u can make it fkn hard to get in, but itll still be possible
Maybe if you put a mob switch inside the base, and broke all the end portals, you could prevent access to ender pearls and chorus fruit.
no wait nvm you can trade for ender pearls
I'm pretty sure bedrock can be broken from the side with the right machine, too. It's easier to go down, but sideways has been possible in most versions I've broken bedrock in, and apparently still worked in 1.20.
create a perimeter outside of your base with bedrock for protection and behind redstone machines that cause players to crash.
now if anyone loads a chunk on the way to you, they are just stuck there forever
You can just build you base at the end and destroy all the 128 portals
The point of a base is that YOU should be able to get in and out of it, but no one else
Beware of the wild Kenadian…
to the hidden bases: you can also distinguish loaded from unloaded chunks because they generate in different speeds. by this, you can also more easily find hidden bases
Damn this is good. Just subbed. The 561st subscriber.
I wonder if itd be better to have a base that moves itself? Like some kind of giant flying machine and the base is built on it, and there is an ender pearl stasis chamber or something on it to teleport back to it wherever it is?
A completely safe base is probably impossible however it could make for a fun challemge trying to make a completely safe base with freainds maybe including some handycaps to make it possible. Also i may be wrong about this but cant they just grow a giant mushroom to break the bedrock? Congrats on so many veiws btw!
Not without mods/plugins/cheating. No. Vanilla minecraft just doesn't have the things needed to stop someone who is truly determined to get into your base.
Well, if you just want to keep a (relatively) small quantity of items 100% safe from other players, while still being able to access them easily...
I'm *pretty* sure you can just use am ender chest.
They actually had 2 seperate trackers on 2b2t which both worked in different ways. Madness
The best i know about safe base is definitely Gaïa's vault, but it's a prison, so little bit out of the subject
I wonder why people don’t just make bases in the end if you go far enough out in a random direction that nobody knows. I’m pretty sure you could make a base nobody could find.
They do when they're desperate enough. Some very clever people still manage to find them too.
its simple really, you already answered your question. no base is completely safe. having NO BASE is the safest!!!!!! They cant find what isn't there >:). When you log out, there is nothing for them to get, just make sure they do not know where you logged off... >:D
Wait till he finds out about sand skipping
This base could be 100% safe!! You have to use elytras (in survival) to get to the Ender Pearl spot, so if you build a bedrock line covering every entrance to the void and calculare how many rockets it would take to get there You could Make a trip long enough that no One can get there (this is because You can't take any form of shulker because You can't place it), and You can Even go a step further and calculate the amount of ender pearls needed, and calculate all the inventory slots they will need (taking into account the apples)
1. Make Sure No One Is In The End
2. Place A Chunkban On The End Starting Platform Chunk(s)
3. Profit With An Entire Dimension As Your Base
About making a base unfindable
Your forgetting about the nether and the end so 3x the 9 years to 27, also just because you flew over a base doesnt mean you actually find it (ie putting the base deep underground), the nether (not the roof) is also pretty difficult to travel only with elytra so the 9 years is a probably the base case scenario
Also using IRL locks as an analogy, locks irl can easily be bypassed using lock picks or just brute forced by breaking the door/lock itself, its just that most of the time its not worth the effort of doing so, similarly hiding a base far enough might mean its probably more worth it to grind out the materials you want yourself instead of looting it, the base might not be actually safe but in practical terms its good enough that effectively its hidden since the effort required is usually not worth it (unless your a base hunter in an anarchy server ofc)
Maybe the Safest Base is the Friends we make along the journey ❤
Can we have a world download pls.
if you bring the actual room higher inside the big block of bedrock instead of centering it, maybe a full inventory of ender pearls isn't enough to get all the way up
Here I thought it would be about underwater obsidian walls with Elder Guardians.
2:06 3.6 quadrillion*
This multiplies all numbers you showed right after by 1000
also multiply by another 3 because you can build your base in the nether and end
Every static defense will be broken, this is the war rule.
I would like to point out that the point of a base is to get in and out, so even if this prevented everything, it would no longer be a base
super underrated
you can break bedrock very easily on the side of walls, it's just not as well known
3:03 They use hax to find bases
What if you build it around spawn BEFORE THE PLAYER PLAYS FOR THE FIRST TIME. No items = impossible
Same with full bedrock wold
At the end of the day, you also have to ask the question: whats the point? Say that the final chamber you made was impossible to break into...now what? What are you supposed to use it for, and how are *you* supposed to get in or out?
How about filling the layers leading up to the chamber with entity cramming pockets? Or maybe... I saw this idea for a honey block piston machine that would constantly push the player left and right so that they can't place anything on the honey blocks. And make the hole on the bottom reach the void so that they can only place blocks on the ceiling. Then have tnt dupe machines constantly detonating tnt on the bottom. No way through the bottom now.
@@speedcheetah1630 you could just down notch apples to survive the tnt and still ender pearl glitch up through the layers. In a world where notch apples exist you can’t really kill a player with automation, at least not ones that are active all the time.
you can just escape the final block by pearl-glitching up from near the bottom; pearl glitching takes you diagonally if you do it right
you dont need the void method
I like to make my base safe from mobs without blocking everything off. Soo snowman turrets cats in trees, and aggressive flowers
I’m confused because the way you got into the final base required you to be flying and stood under. The goal should be to do this in survival if I’m not mistaken or else it’d be laughably easy. You can stand on anything under the void so I don’t see why this base doesn’t work?
You would need much longer than 9 years to find a base even if you have elytra because you would need a copious amount of mending/rockets to search the whole map.
The safest base is one that looks like it’s raided or needs to be a starter base. Bc who would want to go explore that when your info is a massive base
Well, all of these can be broken in by using ender pearls, eaven from the void (not to mention stasis chambers)
book bans
Yeah, just set it to peaceful to have the safety you want and don't open multiplayer option.
2:42 The math here doesn't make sense. You still need to traverse the length of each chunk, so you should be dividing by 16, not 256.
Plus the thing about bases is if you make a complete safe base how will you get in or out so you add a secret entrance now it’s not safe
Would the knockback from an explosion every tick move the pearl backwards enough to prevent the method used in the final base? Also, fill the room with water and a conduit to prevent chorus fruit being used.