I built Castti as a tank, with Warrior job: the idea is to have enemies hit her to gain access to her latent power more frequently - I just can't stand to use items for her ability, especially in early game, so this works for me. Definitely not the best way to play her, but to be able to face tank everything then using free concoction to reset and buff is hilarious
I have a very similar strategy with my team setup as well. Typically 1 DPS for huge damage when shields are down / 1 backup DPS for breaking shields / 1 healer / and 1 support or "flex pick" (which like you said is very vague) but it's basically whatever I need at the time for that area or boss fight or even someone rotated in for leveling up.
Generally agree overall. I think Holistically for RPGs is that the party size determines how specialized a character could be in any given build. In FF7 with your three party members, you can't have Cloud just ignore any support magic even if he's your biggest DPS since there are only two other memeber in the party therefore you have to place a minimum amount of resouces into his healing/support. FFX basically gives you your entire team of 7 to work with so you can Auron only take Atk spheres, while Yuna can purposfully ignore them.
Thank you for this bro apart from star ocean till the end of time the ff remake this is one of my first Jrpgs so this and all your videos have been super helpful like unbelievably so haha love your content bro keep it up
Another benefit of the team you show is that they can do all 4 path actions both day and night. Those four and the opposite 4 are the only teams able to do that.
i have a genuine question : do you think there are a lack of bosses or optional dungeon in OT2 compared to OT1? because i feel like there are lack them. what's your opinion?
@@Sanji2789speak for yourself sweatlord most bosses were pretty average but the final boss and some other chapter 4 bosses were annoyingly difficult IMO
@@cheddarsunchipsyes8144 yeah i do agree, some of later bosses gave me slight struggle because i was overleveled and have the best gear to clear end game content at the time, So i manage to clear some of these fights around 2 to 3 turns it made it feel underwhelming. Sorry if my english is a bit off.
I have run Hikari/Partitio/drug dealer as my core the entire game. The last slot doesn't really matter since those three are so ridiculously strong. Sadly I think Throne despite a strong power is the worst option
@@purplatypus7405 I play her as a Merchant, to abuse her double action on turn one to provide BP or debuff the enemies. The fact that she is fast helps as well for that matter
Throne She makes a pretty decent arms master she can use the sword move then use it again. Or can use the sword move then follow up with the are attack its nice
Thanks for all your vids, really a good source of info in playing the game. Also I've been roaming around just to gather resources and gain level. Now I wanna continue with the chapters but I can't trigger it. I keep going to the town for each particular character but nothing happens. Can anyone help please. Thanks
General rule is: 1 warrior (to taunt) 1 healer (priest is best) 1 merchant support (to give bp) 1 magic dealer You should build your class with secondary job that benefits stats for primaly. So hunter warrior / warrior armsmaster / Priest schoolar as example Warrior/Mage is garbage, but Warrior/Conjurer works if you put a right gear, as you pretty much turn them into a runemaster from older game. So yeah, gear also matters when it comes to stats. You can also abuse gear to deal even more damage with talents that let you survive with 1 hp.
Hey man. Loving your content about OCTPT2, something that drives me crazy since the first game is whats the optimal way to use the stat nuts. Should I cover a character weakness or should I aim in maximize their strenghts? Can you make a video about it pls 🙏
In Octopath, never, EVER try to make a character a jack of all trades. Each character (except Partitio, Agnea, and Castti. They can do virtually whatever.) Damage per turn is the name of the game, so if you have a character like Hikari, who is a damage dealer and Agnea who is a support character, don't try to make Hikari a better support character and Agnea a better Attacker to round them out. Try to let each character focus on their strengths. In conclusion, use the nuts on Characters who specialize in that stats. Don't give Elemental Attack up nuts to Hikari, give them to Osvald. Don't give Evasion up nuts to Temenos, rather give them to Throné instead.
@[PRDGL] WindyBW Respectfully disagree. I had no issue 100%ing the game giving all nuts (except Magic) to Hikari. The skills other characters have and the equipped skills and abilities the others have cover the gap. I gave 0 nuts to Castii, but with the right equipment she defends fine and fully heals everyone. I gave 0 nuts to Partitio and he HAS broken abilities allowing him to summon attackers instead of him dealing damage. Gave 0 to Thronè, but her abilities attacking twice, and giving her good attacking equipment make her fine. Etc, etc. Not to mention abilities like Step Ahead, Partitio basically robbing enemies of their turn, Osvald being a monster dmg dealer, you really can play this way.
I got a "game over" 2 times so far over the past 63 hours I have played. Breaking all bosses first turn. Still need to try out the other characters in the game, only got the 4 atm. My setup is Throné as Hunter - to get more arrows out Ochette as Armsmaster - With all summons that can hit 2 times with mele dmg. Castti as Cleric - as the support and only healer and fully heals my team with just 1BP Hikari as Inventor - For the catapult
@@Ha5hi_ Boost AOE heal with the cleric job or Apothecary heal for single, if youre out of sp you can use Medicinal concoction and boost that with healing concoctions, if you also use latent power you also get the materials for free. Medicinal concoction dont use sp.
I built Castti as a tank, with Warrior job: the idea is to have enemies hit her to gain access to her latent power more frequently - I just can't stand to use items for her ability, especially in early game, so this works for me. Definitely not the best way to play her, but to be able to face tank everything then using free concoction to reset and buff is hilarious
Smart tbh, I also hate using items.
@@Ecliptor.same until I got to the final boss and spammed every rare item under the sun
I have a very similar strategy with my team setup as well. Typically 1 DPS for huge damage when shields are down / 1 backup DPS for breaking shields / 1 healer / and 1 support or "flex pick" (which like you said is very vague) but it's basically whatever I need at the time for that area or boss fight or even someone rotated in for leveling up.
Wow! So there is four extra classes! Gat Dern! And here I was thinking there was only 8!
Generally agree overall. I think Holistically for RPGs is that the party size determines how specialized a character could be in any given build. In FF7 with your three party members, you can't have Cloud just ignore any support magic even if he's your biggest DPS since there are only two other memeber in the party therefore you have to place a minimum amount of resouces into his healing/support. FFX basically gives you your entire team of 7 to work with so you can Auron only take Atk spheres, while Yuna can purposfully ignore them.
Ff10 has the perfect combat and party system
@@purplatypus7405 hell yeah!!!
Great video! Helped a lot with team building and picking the right subclass. 👍
Thank you for this bro apart from star ocean till the end of time the ff remake this is one of my first Jrpgs so this and all your videos have been super helpful like unbelievably so haha love your content bro keep it up
So far, I only have Hikari and Partitio. I have had ZERO time to dedicate to this game
Another benefit of the team you show is that they can do all 4 path actions both day and night. Those four and the opposite 4 are the only teams able to do that.
i have a genuine question : do you think there are a lack of bosses or optional dungeon in OT2 compared to OT1? because i feel like there are lack them. what's your opinion?
Didn't do everything in OT1 but OT2 needs more interesting and hard fights. The game is lacking in the post game imo
Yes i do agree, the only fight I struggled with is the galdera fight and nothing else
@@Sanji2789speak for yourself sweatlord most bosses were pretty average but the final boss and some other chapter 4 bosses were annoyingly difficult IMO
@@cheddarsunchipsyes8144 yeah i do agree, some of later bosses gave me slight struggle because i was overleveled and have the best gear to clear end game content at the time, So i manage to clear some of these fights around 2 to 3 turns it made it feel underwhelming. Sorry if my english is a bit off.
@@cheddarsunchipsyes8144 sweatlord 😂😂😂
Nicely done o/
I had an elemental barrage-latent skill temenos for speed breaking
And had my Agnea recruit an SP battery
Made boss battles a loooooot easier
I'm running the same build.
Yes finally thank you
Hey purplatypus, when are you gonna do a how to build ochette video?
It's probably a bit out still as I have so little experience with her and her capture options
@@purplatypus7405 gotcha
I have run Hikari/Partitio/drug dealer as my core the entire game. The last slot doesn't really matter since those three are so ridiculously strong. Sadly I think Throne despite a strong power is the worst option
She does have the ability to use a forbidden elixir then use the BP which is nice but thief is a bit lack luster imo
@@purplatypus7405 I play her as a Merchant, to abuse her double action on turn one to provide BP or debuff the enemies. The fact that she is fast helps as well for that matter
Throne She makes a pretty decent arms master she can use the sword move then use it again. Or can use the sword move then follow up with the are attack its nice
I run warrior merchant healer and hunter
Thanks for all your vids, really a good source of info in playing the game. Also I've been roaming around just to gather resources and gain level. Now I wanna continue with the chapters but I can't trigger it. I keep going to the town for each particular character but nothing happens. Can anyone help please. Thanks
You have to go to the tavern and ask yo hear a tale with the character in your party
General rule is:
1 warrior (to taunt)
1 healer (priest is best)
1 merchant support (to give bp)
1 magic dealer
You should build your class with secondary job that benefits stats for primaly.
So hunter warrior / warrior armsmaster / Priest schoolar as example
Warrior/Mage is garbage, but Warrior/Conjurer works if you put a right gear, as you pretty much turn them into a runemaster from older game.
So yeah, gear also matters when it comes to stats. You can also abuse gear to deal even more damage with talents that let you survive with 1 hp.
Hey man. Loving your content about OCTPT2, something that drives me crazy since the first game is whats the optimal way to use the stat nuts. Should I cover a character weakness or should I aim in maximize their strenghts? Can you make a video about it pls 🙏
Here's my strategy, give everything to one character who is dps. Then give Magic Nuts to your Mage. Equipment covers the gaps.
In Octopath, never, EVER try to make a character a jack of all trades. Each character (except Partitio, Agnea, and Castti. They can do virtually whatever.) Damage per turn is the name of the game, so if you have a character like Hikari, who is a damage dealer and Agnea who is a support character, don't try to make Hikari a better support character and Agnea a better Attacker to round them out. Try to let each character focus on their strengths. In conclusion, use the nuts on Characters who specialize in that stats. Don't give Elemental Attack up nuts to Hikari, give them to Osvald. Don't give Evasion up nuts to Temenos, rather give them to Throné instead.
@[PRDGL] WindyBW Respectfully disagree. I had no issue 100%ing the game giving all nuts (except Magic) to Hikari. The skills other characters have and the equipped skills and abilities the others have cover the gap. I gave 0 nuts to Castii, but with the right equipment she defends fine and fully heals everyone. I gave 0 nuts to Partitio and he HAS broken abilities allowing him to summon attackers instead of him dealing damage. Gave 0 to Thronè, but her abilities attacking twice, and giving her good attacking equipment make her fine. Etc, etc. Not to mention abilities like Step Ahead, Partitio basically robbing enemies of their turn, Osvald being a monster dmg dealer, you really can play this way.
I got a "game over" 2 times so far over the past 63 hours I have played. Breaking all bosses first turn. Still need to try out the other characters in the game, only got the 4 atm.
My setup is
Throné as Hunter - to get more arrows out
Ochette as Armsmaster - With all summons that can hit 2 times with mele dmg.
Castti as Cleric - as the support and only healer and fully heals my team with just 1BP
Hikari as Inventor - For the catapult
How can you make castii heal with 1 bp?
@@Ha5hi_ Boost AOE heal with the cleric job or Apothecary heal for single, if youre out of sp you can use Medicinal concoction and boost that with healing concoctions, if you also use latent power you also get the materials for free. Medicinal concoction dont use sp.
Get back to work plat! Quit screwing around!
Working now sir. I apologize.
@@purplatypus7405🥹