Thanks to Albion Online themselves for being brave enough to sponsor their own 'Worst MMO Ever' episode without censoring the script, that takes guts. Try the game here: albiononline.com/ref/6HL4R28FMD
At least that day came when he bombed this MMO youtube ad crap. Hell, I was tired as a broken disc in Spanish. *ALBION ONLINE ES UN MMO SANDBOX GRATUITO.* 🤣🤣
The fact that they sponsored it tells me this isn't going to be an honest review. The fact that he spent so much time telling us it will be an honest review tells me that he know it's not going to be an honest review. On top of that, I have played the game, so I know that this is not an hones review.
@@MAGAMANno way you played the game??? So that means your opinion is the least biased surely!! Also, its literally illegal for him to not disclose if these are his or paid for opinions
Having the balls to do a sponsorship like this means you have faith in your product. It may not be the best but it just needs to be competent enough to be fun.
I assume you're a bot account or one of the albion employees. Clearly this video is an add with click bait title. Nothing negative was said about the game. Filthy animals.
and what is the best? The reality is that the best change to every person, so if the game is good in what he proposes to be, like albion, he probably is the best for many people.... But to others like me is not that good...
Wow Albion online. Getting your game on "worst MMO ever" and giving the host full permission to tear you apart is a bold move. I'm glad it payed out for you. It shows me confidence in your game and being humble about showing flaws. More games need to advertise like this. I'm gonna give it a try. I hope Josh Strife Hayes gets more ads like this.
Worst MMO Ever has always been a misnomer. There are very few games here that he truly disliked or tore into. The vast majority of them are just dead/dying games with daily playercounts in the double digits.
@@smward87 Tbf, most of those weren't bad in their prime, but years on life support and worsened monetization kinda ruined them, so calling them bad in the current year is fair.
@@noukan42 I didn't say they can't be considered bad, only that Josh is actually very lenient on a vast majority of them. Like he just plainly states the negatives and moves on. They don't illicit any anger or disappointment. Just a resigned "Yeah it's not very good." That was my point. Calling your series "Worst MMO Ever" kind of conjures the imagery and notion that you're a hard nosed critic that will shit on every minor annoyance, but the reality is very very very few games actually get the treatment from Josh because, as you said, the vast majority of the games he's played were good at one point. They're just dead and abandoned now.
I have to admire the absolute confidence you'd need to have in your game to willingly pay someone to make a video review of it in a series called "worst MMO ever" that takes balls.
If you look at the review though he is still way more favorable especially towards the cash shop and has very little criticisms for it compared to his other reviews. This video still seems heavily biased towards the game.
I’m imagining the entire Albion marketing team, taking shifts refreshing UA-cam until this video finally pops up. They rally the group, followed by 32 minutes of studious silence… “I’m giving Albion an A-“ Confetti, cheers, hugs. A group of full-grown adults, gleefully celebrating getting a gold star from teacher 🥳 Well done, everyone involved!
@HinkleDinkleDoo I’ve come to realize there’s an invisible question mark at the end of this series’ title. It just so happens that the answer to that question is more often than not a resounding “Yes”
While I don't play Albion anymore, it's a great game. As an economist, the realistic player driven economy is amazing. A few years ago, me and other economist friends started a merchant guild where we made profits doing price arbitrage; basically, buying low in low demand cities and selling high in the most populous ones. We also ran our own shops and etc. We haven't played in a while, but it was really fun seeing a bunch of adults (some doing their Phds) applying economic principles to an MMORPG and having lots of fun. :D
This is sort of my view on EVE Online. I spent 10 years in that business management simulator, and it was fun while it lasted, but I'm not keen on getting back in.
@@Finwolven EVE has always attracted me exactly because of that, but I've always felt that getting late to the party wouldn't be fun at all. We only got into Albion because it became f2p so the game was basically restarting.
I don't enjoy the toxic aspects of the community, but the realism of the economy, the sense of realistic commodities and markets - and the complex matrix of simple systems - has made this one game I often return to. There is - other than probably EVE - no other game that creates such a true reflection of economics.
@@RaccoonRepublic I played EVE, but I quit quite soon when I realized that some of the features of the game are only available in PVP zones (null sec). Maybe I'm remembering wrong but station building and some other game features are only available in null sec.
Whenever another UA-camr mentions DougDoug I am both shocked and appalled as I am reminded that Doug is a real human who actually exists and has an online presence and isn’t just some cosmic entity that appears on Twitch every so often to destroy my speakers.
its kind weird cuz i always view him as a small niche funny youtuber but in reality he is like one of the most well know strummers on twitch that won a streamer award
I remember trying this out several years ago, though I only played for a few days. My favorite memory was discovering the price differences between the local markets and that I could actually make a profit as a merchant, buying and selling according to supply and demand. A very meager profit, admittedly, and I would probably have been better off gathering and selling resources like everyone else. But it was just so fun to find my own path and my own way of doing things. No guides, no optimal strategy, nobody telling me that being a merchant was even a thing you could feasibly do - just me, a messy handwritten page in a cheap notebook of the latest prices of various goods, and frantically making the run between the markets to try and stay ahead of price shifts. I'm happy to hear the game is doing so well, I think I might give it another shot!
bruhh i did the same, i always check whether is it better to buy the material and craft or buy the whole weapon itself so i had to write the cost on a paper and add p and comapre between each other, mannn i also use to buy small stocks and sel it for higher price, that was fun.. i did enjoyed this game
This is literally a standard feature in like every MMO. this game just hasn't been data mined, and optimized to the point where this stuff won't be possible anymore. What you are describing is something that happens in every new mmo. I'm glad you were able to have fun though.
@@lunova6165 You can still do it today. Unlike most MMOs, in Albion every market and city is isolated. So, you cannot easily transfer materials from one city to another without passing through a PvP zone, where you can lose everything. That is the fun of it.
"RuneScape and Diablo had a kid but then abandoned it and the kid was the found and raised by Ultima and Eve Online". Jesus that killed me. I'm Albion veteran with 4k+ hours and I have enjoyed your video. Keep doing.
@@SpaghettiO_The_Great welll, Albion Is with us from 2017. I'm playing from free release at 2019. So Its possible + there Are plenty of players with even more hours.
@@GingerBun "Never harsh on games" is the worst take. The series is literally called "Worst MMO Ever". Most of the games he reviews get ripped up, but he does give praise to good design elements, even in bad games. And sometimes he reviews a game and enjoys it, so that game gets a positive review. Shocker.
@@lachlantrescott5533 Yeah you forgot the Questionmark and that is a rly big deal. Without ? it would be a statment but now it is a ...Question... and to find the answer we need to watch the video. So its not a gamble at all.
It's really cool, and then like a dumbass you realize that your points are NOT to be spent by obligation to learn anything. You can literally learn skills for free just by earning fame. But a lot of mmo players accustomed to having to spend points, did so. And then they reach a part of the game where they ran out of points and you either pay premium or die trying. Amongst other things. Overall it's a good game that EXISTS and it's good to try. And it runs on mostly any pc or phone. But if you don't want to be killed by a murderous gang only at T5, avoid this game.
Several years ago i played an mmo i dont even remember its name that had limited inventory space and a really bad new player experience. Now the limited inventory meant that the people who farm materials that are worthless but needed for progression of the skill means lots of things are literally getting trashed. I was always thinking that instead of deleting these drops it would be cool if these would be sent out to the main city into a "recycling" center type of building where those who need these items for their own progression can get them and use them instead of needing to take on 4 different jobs just so they can make something thats actually worth money.
there is an anime where gold that gets spent goes back to a hub underground and then is placed in the inventory of new monsters that are spawning, pretty similar system IMO
Same, I’m watching these all in a playlist not paying attention to the titles and I get an ad for Albion online and think “wow, I didn’t even know they had ads.” Followed by that intro and I suddenly felt like the gods were fucking with me.
@@cacycay I have seen his reviews, he has a habit of being very blunt on the bad and the good. If this review is up to the same style then it is likely among the reliable side. If he differs in form it will be very obvious very quickly.
yes but there going big transports with 5k t4 helmets and someone puts them into XD so u cant as new player do much stuff there and mostly u die on process of transporting
@@darign67 each main city has built-in discounts for crafting specific types of gear and refining certain types of materials. Coincidentally, it’s always the types of gear and materials that requires raw resources that are not native to that city’s biome. So you can absolutely compete as a new player if you’re willing to do some legwork and invest in a good mount for hauling. Stay in yellow zones at the most and keep your gathering gear set up for full GTFO mode if someone decides you need to leave, ensuring that you have a high chance of keeping what you gathered as you flee. Once you’re into T5+ resources, start investing into the best gathering gear you can wear. Get a few naked runs into red zones to familiarize yourself with the layout and scout for potential ganks, keep some backup silver in case you need to re-gear, then start getting risky.
@@OneBiasedOpinioni know how to play but u explaining other thing i focused on bm not suporting materials to craft but i run syply line for once and it was lucrative
Noone crafts their own gear it's way more expensive. The gMe is about grinding a week for a set of gear and then dying to a gank squad of maxed out 5 year veterans and then deleting the game
@@leosanchez101 Because expert crafters are better at crafting than you and can make stuff cheaper than you, and in the end the time spent gathering or money spent on raw materials will be way higher than just getting money and buying it
Paying someone to tell you what's wrong with your MMO who clearly knows what's good and bad about MMO's has to be the best and most ingenious way to hire a product tester ever.
@@LivinProoof I dont think you understand how he acts. He wouldnt tarnish his reputation for one sponsor after turning down so many others. The fact that he didnt critizize so much about Albion is because it didnt have any more to critizize (from a objective perspective at least). I would also say that he could have been more critical of the p2w aspects but considering the current gaming market and keeping in mind that they have to keep the servers up and put bread on the table it is understandeble
@Bryan Henry it's still a chad move that they do this instead of immediately trying to copystrike the video or something like most other companies have done
@@LivinProoof i think they just know the + and - of their game and they don't care of showing it, and just gather ppl who enjoy it. I've played the game when he gets out it was really fun and good game, i just stop because all my friends ended up stop the game, otherwise i should play it more
I'm not usually into games like this, however, you've made it seem appealing to join just to become a world traveling merchant, connecting two distant settlements with resources they need, with just enough combat experience to stay safe.
I know a guy on east that spends his time gathering and refining only t4 wood. He transports it to the specific city on the bonus days on a mammoth to refine in bulk and his utterly kills it. He is rolling in silver and that is really all he does. He has a blast manipulating the global economy and does it with a low tier yet always in demand resource. Zero risk to him and when you have enough fame spec in it, very profitable. You want to be a merchant, go for it. There are people that never gather anything, they buy in one city and move in bulk to another city for profit and create spreadsheets to track taxes and margins. You can be anything you want in this game.
Stay safe 😂 I wish.. it's a love hate relationship with this one. They are making more content at least. The biggest problem it has is what you can do without getting ganked by pro pvp which just isn't fun for new players. Especially with radar hack bots and stuff. It has a lot to like thought too. Just a few major flaws which if you can get over you'll enjoy it if you do the right content that's actually rewarding.
you can do it. My friend was a merchant. Just gathering, travellign and selling and buying. He got too invested in the market of this game. After all, its a perfect example of free market.
To me the weight system seems like a genuinely big brain move, not only it makes the player consider how much they're carrying and what should they bring, it also disincentivizes people from running into dangerous zones and losing everything to a random bloodthirsty sociopath.
The game is also set up that you're not meant to have one set of the bestest gear, you have a variety of sets you use for things and if you want to go into a risky zone you make sure you can afford to lose that gear. The equipment you use to PvP is going to be different from PvE anyway, so you use one to fund the other. EvE has a rule "don't fly what you can't afford to lose" and it applies here
Conversely it also incentivizes PvP gankers to not just hang around a lucrative zone all day committing murders, because the longer they stay out doing murder, the heavier their own pockets will get making them more vulnerable to *other* PvPers.
I find that the lack of pathfinding is better for pvp since your character will always move where you want it to and if you hit a wall its entirely your fault and not the game's pathfinding trolling you
True. The lack of pathfinding makes the inputs more responsive. It's something thought to be more akin to League of Legends than a common MMO experience. After all, that's what Albion tries to do, a full action real time combat.
@@renatordutra And we should all note how bad it feels in League when you click a direction and your champ walks into a rock and gets obliterated because the pathfinding just decided to stutterstep instead of picking left or right.
@@Nekufan1000000 When you wanna walk away from the enemy team but Anivia blocks the path that the path finding chose so now the pathfinding decides to send you right into the enemy team
Albion is the most MMO RPG an MMO RPG ever feels like. The economy is player driven and the competition for picking wild cotton is so fierce, it should get its own pro league championship.
@@loladas9 On the P2W spectrum Albion sits barely in it. Yes, you need premium time to truly build your own stable economy to be able to access harder and riskier content without being setback too far, but even as a f2p cotton farmer you still can grind your way to get premium time/status through silver to gold to premium status conversion. Heck, I'd say playing Albion fully f2p is the way to go because you cannot get the same adrenaline and more rewarding feeling when you go into a PvP zone to gain it all or to lose it all in the early game.
@@loladas9 not really p2w though, its p2p (pay to progress faster) because, in terms of pvp, higher gear doesn't really mean anything--you'll still lose if you suck at mechanics and for other things like money making, you can make the same amount as premium players, but it just require a slightly longer time. premium only helps you get money faster with chests and gather bonus. dungeon loots also depends on your luck.
The refining system in itself is interesting, because you get rewarded for refining materials in cities of zones where those materials are not native. this bonus is noticable enough that people are making money by hauling resources from one end of the map to the other as the markets are local
I believe the player pathfinding always moving in a straight line is intentional to make movement an actual factor in combat instead of completely automatic "click on this guy and chase him to the ends of the earth", it gives you the chance to juke people around obstacles.
In pve it is simple as u can just attack and move out of the way if they attack but in pvp it is a big factor as spacing , ability cooldown and weapon range are a thing
You are completely right, but mister honest youtuber needed to find artificial flaws instead of the real ones to advertise the game. The game is not bad, but it's not that good as he pretends it to be. I honestly slightly disappointed how different his attitude to everything is here. But i can forgive him this time, it is still good and entertaining content.
@@serhiypyshchyta638 For someone who played the game for around 4-6 months and even got to enter a decent pvp guild in the blackzone at the time (chapparal area), i don't see what's wrong with the review though since he literally just said what the game has. If you dont like paying for membership he literally said that there are and it cost a bit of money. The only real problem i had was that since i live in SEA and have trash internet, i get 500 ping and need to use Exitlag to make it around 190-220 ping which they kinda solve by making an asia server. I dont see where the dishonesty was in this game apart from not talking about the nitty gritty of the PvP stuff like AVA Roads and some endgame PVE stuff like 8.1-8.3 AVA Raids and the Huge RMT market but those in itself would take hours to talk about which in a video where most people dont even play the game, does not make sense to talk about anyway.
It takes a certain amount of stupidity to get ganked regularly. Once every few weeks is understandable, but if you often die to gankers you're just incapable of rational thought. Remember guys, safety is number one priority.
Some people are sneaky than you think I always go to bz but always die to invis players tho I do know how my mount help me so I don't die everyday but sometimes I get get killed by like 5 people where there position is just the right spot and I do sometimes escape but you just gotta accept death and see what you did wrong
I have never really been into these kinds of games, but like many people in this comments section have said, this was a really convincing video. Despite the run-of-the-mill sewer vermin (aka "skilled players that camp and needlessly kill totally naked, new players for no reason"), this game looks like it could be fun! I might try it out. Thanks Josh
There used to be some honor and people would leave naked players alone, but then people would start transporting valuable stuff naked. At one point a guy got killed with 3 battlemounts and like 9 super rare skins, total value in the billions of silver. Since that happened pretty much no naked is given any quarter. "Red = Dead" is the motto, and it doesn't matter what you're wearing, if your nametag is red (Aka, not friend/guildmate/party member), you get jumped. And I've been playing off and on since the Beta or w/e, I was a founder, so I've seen this game go through many changes. It can be a great time, just have to manage your expectations, you won't be a carrot baron on day 3 :P
@@bararobberbaron859 Fair enough, but it does damage the experience for newer players when some kind of super experienced and wealthy player takes advantage of the good grace shown towards beginners for their own selfish ends. You'd think they would just, I don't know, hire an escort or something?
I'm new and my friends invited me to play with them, they've gotten to around tier 4 to 5 stuff and all I've got are tier 2 to 3. We went to a black zone and they both died when they got attacked by 2 guys, I tried to help because I got a hammer thing that lets me do an AOE stun and then I hightailed it out of there as soon as I realised I'm screwed. It felt like being a small fish in a big pond, especially when you go to the city areas. I aim to be a tanky type of guy, and I'm gonna go for either a two handed sword (because dark souls cool) or a hammer and book (because warcraft paladins). I hope I can still make a difference with it if I ever have to pvp someone, I have a hard aversion to rpgs these days because of the whole numbers and tiers and rarity stuff, I like being a small fish in a big pond with having much to learn and improve upon but it overwhelms me a lot of the times. Theres also the buying premium or in game currency stuff, it makes it hard who to look up to like youre in a gym and everyone there is just jacked up on steroids and that type of stuff...
@@CommissarChaotic hey bro, i just started this game yesterday currently at tier 3 items, i need someone who can play with me, although im new ill learn the game quick so do you want to maybe play with me?
As cool as it was for Albion to sponsor their own potential video essay shredding them, I also appreciate JSHs unwavering integrity to the point he was willing to have the sponsor back out because he refuses to pull punches.
There are no lore put into the game. It feels like there is no reason to struggle, cause nothing is going on in this world. Some animations are made clunky and stiff. Feels bit cheap but it's related to MOBA gameplay similarities. There are lots of mechanics that are not even mentioned in the tutorial but could be very helpful for beginners. Corrupted Dungeons Mists Royal Expeditions Arena/cristal league Hideouts (there is not even a single tutorial on YT) Artifacts crafting and recycling Don't get me wrong. I love Albion I play it a lot and spend some money in it because I feel good in the game and I can see how SBI develop the game. But there are plenty of problems in the long run. PvE is almost non existing after first few hours. (What will be fixed soon) There are lots of problems with super-powerful alliances that own black zone and refining/crafting stations in most cities. Game will be only better because SBI tries to listen to the criticism and fix the issues instead of monetizing the shit out of players
@@LordVader1094 he is so much less critical than in the rest of the series. It's really noticable imo. Maybe he just likes Albion that much, but I don't think so. He's expressed his distaste for this type of game several times, he even called out Albion by name. I don't think he did it with malicious intent, but it's really difficult not to feel (subconsciously) indebted to someone who greased your palms.
@@kentknightofcaelin4537 Yeah getting a sponsorship like this is almost definitely going to influence someone's critical analysis on something. Either they realize they're being sponsored and feel like they have to be extra harsh to "balance it out" or they knowing/unknowingly give the game more leeway in areas. Imo you should never take video sponsorships from whatever you're reviewing. Just too easy to have that influence your viewpoint.
As along term ex-Eve player, I can quite see why they are prepared to take the risk, a desperation to aquire new players. As a player, you're either a member of a mega corp/guild, or you are 'content'. Ultimately total loss PvP just drives new players, soloists and small groups away when they see they have no chance to survive without joining a mega corp, and capitulate to all the rules that come with that. The new players dry up and then the mega corps leave because there is no new 'content' joining to fulfil their sociopathic urges. Much of my Eve playtime consisted of spending days semi-AFK on hi-sec connected warp gates, stealthed in covert ops ships. Where my sole task was to drop GEWN fleets of battle ships on unsuspecting new players making their first foray into Lo-sec, where they would be vaporised in a sub-second timespan. Of course the hardcore would say they were teaching the new players vital survival lessons, I fail to see how your ship exploding before the loading animation had completed would teach anyone anything.
@@EvileDik A little weird to be throwing your experience of another game onto a game you haven't seemed to play. It's ludicrously easy to become competitive in Albion and earning money is actually much easier in full loot zones than PvE only areas. You can get to 4.1 tier gear in about 2-3 hours even as a complete newbie and that's perfectly fine to take into the Black Zone.
@@EvileDik Many years ago I tried EVE Online's trial. Same thing happened as you said, I entered a "Lo-Sec" zone I think and then instantly got deleted by 3 players that were camping there. I quit the game and never logged back in, lol.
@@WeissberV Brandon is blowing smoke on your face. Albion is not competitive at all bc it requires gobs of cash to stay afloat. *Especially to new players* the drop rates were nerfed, loot tables shifted to make the worse rare drop rates give you lower quality items... but hey gamers, check out our silver shop ; D
as someone that played for nearly 100 hrs, i have to say that the part that killed it for me was the fact that any loot you get can be easily stolen by a gank squad, beacuse of this you cannot enjoy anything you get, because at any moment it could be taken
I don’t know how many hours I had, tons and tons. But I finally quit for good after getting ganked. I have zero interest in having to start all over again
@@decal4707 that's my problem, if i get i neat weapon iwant to use it, but am at a high risk of losing it if i go for the challenging content, the content where you would want neat gear, i know it is intentional from the game but for me that is not fun
imo the potential of losing my stuff makes this game so great albion is one of the only games where my heartrate is racing when im fighting against other players or when transporting loot best shit ever.
@@efestus5 this is a late reply but mists and abbeys are zones you might enjoy more In mist the max party size is 2 so if you do get ganked it shouldnt be as overwhelming
Same here. However, the ability to literally just buy ingame currency through the player stores, like WOW and Diablo 3 is a HUGE turnoff. ALl that does is ensure the economy is completely warped and whales WILL and DO dominate. No matter how much you grind and dedicate yourself, you'll never be as strong or rich as someone who just throws a bunch of irl money at the game. That's the definition of pay2win...
Well get played, that's exactly what Albion intended to do. And from the very soft review (even when it comes to the fact that you can buy ingame currency with real money basically) it seems that Albion didn't really take any risk at all.
@@deacoplo1693 At least this is not Elona, where you start taking damage if you carry too much... but of course it still allows you to pick up a fucking lead wardrobe and crush yourself to death. Fun game.
This was a good sponsorship and a good video, I respect them for asking you to fairly review the game. It legitimately got me interested and I downloaded the app to give it a try. Also thanks for making these videos they are entertaining and useful.
@@southrest All opinions are subjective so take what I say with a grain of salt. I am going to give a fairly detailed opinion but I'll try to add a tldr at the bottom if you don't care about the details . Every once in a while I get a strange urge to get into an MMO so I go on a hunt for a new one, I usually try two or three and then never really stick to them. The idea of an MMO is awesome to me and I think I really would enjoy getting into one but I feel like I never end up staying for the long term because I feel I never find the one that keeps me. The longest I have ever played one was WOW back in the original Burning Crusade days and I made it to level 30ish and then just stopped. So I am not avid or long term enjoyed of MMO's but oddly I want to be just never feels like I find one that I feel is worth the level of commitment they tend to ask. Oh and I also generally feel the same about Diablo games and other ARPG in general. I am however a huge fan of Roguelikes and Roguelites I have beaten Nethack, one at a time ladies! So games with perma death don't bother me and I deeply enjoy, the last semi MMO I really loved was Realm of the Mad God. However ROTMG has kind of lost its magic as the player base is low and the original music is no longer in the game, the music was awesome and at least 1/4 of the enjoyment of that game even though it was repetitive. So again this game sounded more like a longer version of that concept so I figure it was worth a try. Okay so now that I spent quite a while explaining how I am as a gamer I'll finally actually opinion on the game. Playing it feels like playing a really long very casual game of League of Legends where you are in the jungle, it just feels that way both in looks and abilities and that's not a bad thing just something you should consider and judge for yourself. It does feel really open ended in terms of options but I only tried a Warrior type build and it was fine, again I felt like I was playing Garen from LOL. Unfortunately it is very grindy and I'm sure once you have gotten to high levels a few times then you have things that make it easier as he mentioned in the video but the first time does feel slow. I had a decent time playing it not amazing but it was amusing for a bit (a few weeks), I might give it another shot. When I stopped playing I wasn't bored or upset with the game I just didn't come back after one game session and it didn't really feel a desire to, that might be because where I am in my life or because I had other things to do but I haven't come back. It feels similar to how I felt when the Elder scrolls online open beta, thought the ESO was way worse and it had actual problems, it's more just in feel. Me and my manager at an old job (we were friends and still are) both got into multiple beta weekends. The first beta weekend we thought was alright and we were excited. The second one we started seeing that it wasn't great and not feeling it. I remember coming into work after the third open beta and I said hi to my manager and he said hi to me then he asked "so did you play the ESO beta this weekend?" and I said "No did you?" And he replied "No" then we were silent for a moment and he said "I think that's a bad sign" and we both agree it just wasn't good enough and wouldn't live up to the hype. As I said not as bad I am not angry or disappointed with Albion online as I was with ESO but then again it wasn't hyped to me, the results however are pretty much the same meh! So you may like it an I do recommend giving it a try it might just not be my taste and as I said in this long explanation I am not generally an MMO guy but not for lack of trying. I do think it is good enough that it is worth a try, you might like it. TLDR: It's alright but I tend to lose interest in all MMO's pretty quickly. It feels like you're playing a long game of League of Legends. You might like it so maybe try it for yourself?
Man that black market recycling gear into the game is actually a really cool feature. It's not my type of game I'm really not into losing shit when I die especially when it'd just be gank squads all over the place. Also unfortunately a Fresh Server is just going to be instantly dominated by the people who've been playing for years and know exactly how to progress really fast, a new player is going to be at just as big of a disadvantage :(
Losing your gear isn't as bad as you think. You can spend a couple hours mining resources in safe areas and still profit. Once you get one good haul youre pretty much set and you can accomplish that in a safe area I sell the low level ores and buy higher level ores that i then craft into gear and sell to net a profit. You can stay in low level areas until you have maxed a gear class and weapon. It's all accessible from low level areas.
most people can make the best gear and wear it, but choose not to because they would be a little weaker and be able to make 100 sets for the same cost when they die. It is a big hump to get over, but it is like eve online or elite dangerous: don't fly if you can't afford to rebuy.
@@mangokraken the great thing about this is: that's your personal approach to the sandbox. Personally, i am also playing solo most of the time but i got really good at the mount-mechanics and evasion builds and i'm really hard to catch even for a big group of players. They would have to be 10 or more and be really professional to kill me. It's always great to have 15 people chase after you for 15 minutes only to not get you XD. (think about what demon boots in combo with an undead cape, cleanse on helm and a bloodletter do for you -pretty much impossible to catch) For me gathering in yellow is boring. I need some risk with my gathering to keep me on my toes. I found the best bang for the buck is tier 7 armored horse. It really takes a beating. Sure, my set is a million worth or two (tier 7 all around except cape with tier 8 bag) , but if i am left alone for only 30 minutes in a tier 8 zone i have harvested 10 million into the inventory. Risk/reward and all that. Also posting buy and sellorder on the marketplace made me rich. There is no need to even leave town to get your gear. If you sit down on the marketplace for a few hours you can make much more. But that's just my personal style. Other people find other niches for themselves. I heard one guy became rich from selling tier 8 fish and special food from the fish. Ther is only very few high tier fishermen in the game and the top of the line fish-food can cost millions a pop. Other players i met never touched a tool or crafted an item. Some only earn from PvE, others only earn from PvP. If you excell at what you do you'll make good money. In the end of the day it's about specializing yourself and push that one or two skills to the max. I guess you could do that with tier 5 recources too. Level 100 tier 5 gatherer with an Ox and a pie and an avalon tool going crazy like donkey kong in yellow zone could work out to a few millions an hour too but sounds a little dull to me but if you like it then keep doing it. Once you feel rich enough you can always dip your toes into black and red zones or the newer roads and mist stuff. There comes a point when you run out of space on your island to place chests to hoard more stuff. That's when you should go risk some ;) Watching PvP player content on youtube helped me quite a bit to get into how combat actually works with all the kiting.
gank squads aren't as common as you think, and after you play for a while you get a feel for where the current dangerous paths are. i've played off and on for a while (i stopped because nobody to play with), and i've lived in caerleon for the most part. you learn to immediately check, and keep an eye on, the current player count under the map, as well as quick routes and shortcuts through the maps
Albion Online probably saw what you did for Wurm Online. You're well known, and you get a lot of eyeballs on games that typically would be overlooked. Brutal honesty also has it's benefits when the gameplay speaks for itself to people who are actively looking for certain niches.
I just have to say your charisma mixed with the whole, "Teacher in a classroom setting," presentation was especially hilarious! This is why your work has become some of my favorite content on UA-cam. You sure know how to present while continuing to step it up in regards to your humor and the detail you go into without going stale. Thanks for what you do man :D
@@loneronin6813 no, no, sorry. I meant when he would call out other UA-camrs in the video as if they were slacking off in his classroom. It was fun to hear him reference other UA-camrs I watch
@@jocloud31 Oh I gotcha lol Sorry for my misunderstanding your comment. In all honesty I thought he was naming some of his various patrons from Patreon lol
I love that even though they sponsored this it feels fairly impartial and in-depth, thanks Josh! Much better than all the "PLAY THIS GAME" I've seen lately about Albion. Also hi I'm the 1 person that got that Fame joke.
The "being in your class and you calling out some youtubers and their behaviours" bit throughout the video was really on point had me chuckle every time, without fail. Great video!
It made me roll my eyes but then again I'm not big on putting celebrities on pedestal or thinking of them as my friends. To be fair, it was a smart way to segment the wall of text he had to go through and I guess it worked for most people, for me it was just unnecessary stalling made even worse by realising why it's there.
@@lief3414 Thank God Josh doesn't think like you, and makes his content the way he sees it fit. Making jokes whether it's to segment his content or not is appealing to others. Keep rolling those eyes
@@chodness "personal attack"...what other kinds of attacks are there? A public attack? Who even asked you man? And why exactly should I care. Please explain, in 3-4 sentences. Thank You Kind Stranger. Besides all that, You are wrong. Because it was not an "attack". I think a lot of people have their own personal idea of what an "attack" is. That doesn't make it so. If anything I just agreed with Josh, and the OP. I disagreed with the second guy, and I explained why. I liked what Josh did with his video, and I think random guys should not try to influence the stuff they are watching. If you think You do, Maybe you feel a bit too special about yourself. Enjoy the content, and shut it.
So glad you made the Ultima Online comparison. The second the game was explained and the top down view shown, I was immediately like "This is basically a more modern Ultima Online isn't it?"
I always ask this question, you may remember what Ultima Online was like in 1997, but do you know what it's like in 2023? You can't compare it to Albion, it's not the same game..
@@Sletchman there are definitely private servers, UO outlands is one of them, the modern client is actually really good, I just couldn't take the pvp, ppl who have played for years are really good with macros and just getting ganked is relatively easy. after a while most if not all of the land has been claimed and the economy is kinda saturated.
@@Sletchman Yeah, UO IS still around.. The "enhanced client" isn't that bad looking.. 3D client is no longer around, there's a free 2 play version of UO but I dont recommend it, most people play "free shards" specifically UO Outlands. A lot changes in 23 years though..
Been always curious about Albion, so I'm glad Josh made this video and explained the game. While it doesn't look like my cup of tea, I still find its unique ideas and concepts interesting, and I'm glad to see it's a fun experience and it's really successful.
i used to play Albion, it's awesome for a free game... I had to stop playing because it consumes a lot of time and in the past I have suffered some addiction to mmorpgs hahahah
@@unterhau1102 This. I only truly enjoyed Albion after making online friends in a guild. Oh the unforgettable memories of epic seemingly impossible odds fights
@@faisalhusein227 pvp is a huge aspect of it, yes. It is rather unavoidable, either you are vs players in combat, or escaping gankers as a gatherer.. you are even competing against other gatherers and crafters. You are also competing in the market. So pvp is not only combat. You can live life in Albion 100% avoiding combat if that's what you want. You can still be rich without killing if you know how.
This makes me want to get back into Albion dammit. I used to play but stopped cause none of my friends played (and I dont like playing games on my own) but this vid reminded me that gathering and crafting and doing pve was actually pretty fun
I was about to start again last week, then learnt they're opening a new server based in Asia, so instead of 300+ ping for me, it'll be down to around 100. Opens on march 20th, I'll start then
Albion is extremely fun solo until you've exhausted the things you can do without going to insta-gank zones. Took me about a month, but during that time I did genuinely have a lot of fun
im literally in the same boat, use to play all the time with a solid 5-7 friends. Now no one wants to play it anymore and i play games to socialize usually.
I recently got back into it maybe a month ago after taking a 2(or3?) year break. The new content with the Roads of Avalon and The Mists of Brecilia are all amazing additions! If you want you can add me in game as "CHOTAKUttv"(used to stream this)
One thing you didn't mention about the premium shop that's a nice touch is that everything in the shop is purchasable and priced with real money, not with gold. The only purpose for gold is for converting to or from silver as far as I've been able to tell.
Wait the 8ngame is vonvertible to the remiud or its by playwr trading? I only got interested in yhis game fue to ad today. But im not into this style of topdown game anymore however it seems pretty good given other options.
@@635574, you can get cosmetics and the like through gold (the currency you buy with money) which can be bought by silver (in game money). The price conversion of gold to silver and vice versa rise and fall depending on demand. Tbh though, some of the cosmetics can be bought in the in-game player market so it really depends if you really like to get that cosmetic.
@@635574 its a good game bro just stared yesterday but there's like a ton of grinding and unlocking the tier list as he said in the video. would recommend to play it tho.
The path walking into stuff I think is deliberate from the game, It's to make it your own responsibility to walk correct in the danger zones when you're either chasing or fleeing people. At least that's my take on it from playing the game for quite some time, there are lots of terrain and even stuff you can place on roads and in the wild to make it harder to maneuver, and having an auto-adjust for your walking would take some of that away.
The thing with Albion is that it's not a bad game at all, but it has open world full loot pvp and that is a plain turn off for most players in the first place, especially for players like me who enjoy to play MMOs solo or at maximum in a small size Guild. I played it until i had to go to the red zones to progress and that was a absolute nogo for me, the reason is very well explained in Josh's Open PvP Video: I enjoy PvP when it's fair and when i can choose to participiate in it, not when i get ganked every few minutes by a group of people each of them being equipped several times better than me. This video just showed that every prejudice about open PvP is confirmed yet again and again in every singe open PvP MMO out there.
not really true, you can just not go to those zones to progress. You can go and farm with crazy good gear in yellow zones or go with medium gear to higher zones with more profit but with weaker armour
Yeah that's been roughly my experience too. I had a blast farming tier 5 group dungeons solo and playing around with builds and gear to optimize myself for doing so, getting that feeling of success whenever I managed to take down a boss I couldn't a few runs ago. I actually really liked the arena pvp in town you could do with normalized stats and even teams of capture the flag. I do actually see the appeal in the risk of gathering in full loot pvp zones too, having to stay on your toes, outsmarting attackers, figuring out the best build to escape reliably, but... it just isn't for me. And eventually the game requires you to like this sort of gameplay for the high level content, so that's where I decided to call it quits myself.
@@anormalguy8407 Just because it's possible, it does not mean that it's feasible. If it would take you 100 times the time it would take a regular player, you are effectively locked away from that content. That's why Albion has ~100k daily active players and FF14 has ~2.5 million.
I love that they sponsored this without any censoring, because it gives the developers the opportunity to see where they excel at, and where they need improvements, an actual critical review
This made me actually interested in Albion Online, unlike any of the ads. Hearing how some people just gather and craft to supply the more pvp focused people so they can just keep going, as well as hearing that only the committed players have high tier gear, makes me think I'd really enjoy the game.
Then just a warning: This is your typical spreadsheet game. His description where he said "like a child adopted by Ultima and EVE Online" is actually pretty accurate here. It's fun, yes, but it's a massive timesink. And when I say timesink, I'm not talking about something like Skyrim, or even an MMO like WoW. In WoW, you can be a casual player and still play. In games like EVE Online (and Albion, for that matter) however, you won't be able to stay casual. Being completely player-driven means that eventually, the game's economy will take the shape of real world economy. EVE is the perfect example of this - the guilds there have actual accountants and economists. Albion is much younger than EVE, but going by the video's description, it already has some similar things going on. These games aren't for everyone. But, if you still want to play - maybe you're just curious, or maybe you're the type of player who'd actually enjoy this - then my advice would be to join a guild immediately. Those private islands sound like a safe space, but I don't know how far it'll take you. A decent guild is not just a safe haven, they usually also have its own learning resources, or if not, then you'll at least be able to ask questions and get tips and tricks from your guildmates. You _can_ make it as a solo player, but it requires an even bigger commitment.
Your plan works if you plan on crafting only up to tier 4 gear (if i remember correctly) after that you have to go out to yellow and eventually red zone to craft the highest tiers because the resources themself have tiers and you can for example only craft a tier 7 item with tier 7 resources. If you dont want to join a fairly big guild you propably wont have fun playing past the yellow zones cuz you will loose more than you gain. Josh in this video didnt play long enough to encounter the "bad" parts of the game. Technically, Albion is a very good game and its free so just test it yourself, I just wanted to share my experience
@@DaKevable Welp, called it. :P Yes, games like Albion can be very fun and fulfilling. It's just... not for everyone, to put it mildly. Anyway, are you in a guild, and if you are, is my previous guess, about the guilds having some kind of in-house training system (can range from a single subsection on the guild's forum, to a full-blown mini-wiki really) for new players, also true for Albion nowadays?
@@marioprawirosudiro7301 I played a long time ago, so my memories can be wrong + they might have changed stuff in the meantime. I think on your private island you can build farming spots and build a little production chain, not for armors and weapons tho but for food, mounts und stuff like that. But all of it is extremely time-consuming. When it comes to guilds and alliances. Your guild can be in an alliance with one or more guilds. Ofc ppl are likely to share their knowledge to anyone's asking. But I can't remember having some sort of training ground or encyclopaedia on the guild island. I think just like the private island, the guild island is a production place for non battle items (food, mounts etc.), but I am not sure about all of it. Back in the days I was in an extremely new guild so I can't rly tell you what a guild can truly be like. But don't forget, I played a long time ago, to be fairly precise, I played a little bit before the game went from b2p to f2p
Best review of Albion there is. You've talked over all mechanics of the game and most of the contents for the early game. You also could have included the late game activities because they are really interesting. The fights between guilds and alliances are what the game is concentrated around. You could at least show some videos of the fights or the official Albion stream or anything like that. Except that you definitely did the best guide/review of Albion. The best thing you did is ask some more experienced players because most of people are complaining about the difficulty of understanding most of the features and making money.
The blackmarket item market distributing to loot tables is such a cool system! Love it! Also the fox death sounds sounds just like the gnoll death from warcraft 3 and I was instantly filled with nostalgia.
This game was always so much fun, but the concept of losing my stuff on death is something I always hate in games. It's one of the reasons why I didn't get into Minecraft or many survival RPGs edit: you telling me options on playing the game like staying a specific area or to just play the game differently isn't going to change the fact that I dislike dropping my loot on death so much I would just rather stick witha mmorpg like FFXIV if I want to do crafting and fighting monsters which isn't saying Albion is bad. I loved that game but I am not going to play a game that is designed in a way that would just frustrate me 90% of the time and question whether or not I even like playing the game. Okthxbai
Well there was nothing worth censoring, Josh was soft on every aspect of this game as never seen before, even the P2W aspect ..... quite ingenious by Albion, they make themselves look like they are not milking their customers with full P2W by having a normally critical and unbiased UA-camr make a video about their game who in turn is soft on this game as never seen before probably due to feeling some obligation by being paid for it handsomely (and I am not saying they interfered with his script, this was probably done voluntarily and unconsciously due to feeling some obligation to do so and maybe getting some more offers from other publishers in the future). Well Josh lost some of my respect at least due to this video.
@@spinwaus He liked games and still been a hell of a lot harsher on things like the P2W elements and fairly minor details. He's pulled his punches here and it really shows if you look at his earlier videos. Even when he has a criticism, it ends with a "but" or moves on far quicker than he would have in earlier videos.
@@Zoddo It's a free to play game. While he's pretty vocal about P2W, he doesn't usually lambast free to play games nearly as much for it as he does paid games.
I love all the mentions for other creators this episode. Asmongold, dougdoug, sniffing brit, code bullet and more! That was fun hearing all these creators I know of or watch.
I had my adventure with Albion few years ago and I remember it fondly. One thing I can say about it is that this game is what New World should be. It's basically a better New World but with isometric camera instead of 3rd person view.
@@imtoocomplex999 The entire player base of Albion compared it to New World during launch. Why? Because New World promised a full-loot PvP system and that is one of the reason why Albion players plays Albion.
@@lachlantrescott5533 Yes, Albion players hoped new world would be a improved version of new world. Many mechanics were copied from albion, which was actually promising. But well, new world sucks.
@@imtoocomplex999 You're right this was funded by fans and with their team the Devs polished the game. One was funded by a Mega Corp and with their team proceeded to deliver a subpar and passable game. One was made by a team with dreams and hopes for a genre and the other was by a Corporation drooling after the shit Blizzard pulled.
If you plan on playing this game solo, without friends then DON'T. You will get bullied by higher level players and they will ruin your days. If you plan on joining a decent guild also DON'T because you will become their little slave until you get kicked for some b.s. or you realize you're being used and leave.
This. The game feels really fun early on even as a solo player. But once you get a little time in? The game quickly tells you that you have to go into pvp zones to do ANYTHING. And you will be ganked by groups over and over with no chance at all to win.
@@RavenGlenn Nah you can chill in the yellow zones and get millions of silver just gathering but the really high level stuff you'll be gate kept out of by guilds. Black zone specifically.
@@RavenGlenn 100%, I got really into it with a few buddies around 2021, we would go from the black market place back to the city and sell stuff for a profit, we would be fine because we could handle our fights, after they quit I kept playing and it was so boring/annoying, had to be in a pvp zone to make any progress
@@yasuke1550just dont use the underpasses. And for travelling red zone you gotta know when most ganking happens. Then again nowadays people transport billions of silver worth of stuff during bandit at zero risk
If you are in an area where you can get ganked, you aren't a new player. And most people who have played enough to get those areas can usually avoid them. No new players are getting ganked. And if they are, its more of a "no. dont come here yet silly ur not ready", lol. If it were that easy to farm high level mats the economy would be in shambles. And if you mean when he was talking about the yellow zones, Josh was wrong about people killing you for gathering something they want. People that are flagged for pvp in yellow zones can be jumped and attacked by anyone, flagged or unflagged, but they cant attack anyone that isn't flagged for pvp unless they get attacked by them. Yellow zones are basically safe, but you can flag for pvp, or jump ppl who r flagged if u see them and want to take their shit. Only place anyone can kill on site no matter what is red zones and up, and no new player has any business in a red zone anyway.
They impress with openness and honesty, and get a free check-up on their game from a versed thoughtful gamer, to highlight its flaws and lackings. Smart move. Big W.
I just never fully gelled with the full loot pvp nature of the mid-end game in this. Sure you can just repeatedly stick on mid tier gear, but I like progression. I just wish there was a a game a bit like this but a little more pve focused where I can leave my pc for a few minutes if the need arises without fear of losing shit
Having played this game for months, I can confirm that the silent races between myself and other random players as we traverse the map are a real thing. It’s also a fantastic game. Yes, it attracts psychotic people with egos the size of Manhattan who’ll kill a naked on foot for a laugh, but you genuinely can just get back up and on your feet with a little bit of work and investment. The game is about as fair as any sandbox, player-driven, PvP game I’ve seen and I deeply appreciate Josh’s allusion to EVE Online, as that is _exactly_ what the gameplay feels like to me.
'Silent races' !!!! Was playing SWTOR last night and was doing leveling in the same zone as this other guy, we raced each other to each objective (even dancing once we won) but we didnt say a word to each other the whole time haha
yea especially when you're being a transporter , transporting your crafting materials / market flipping stuff /ect to different city for different bonus and seeing other naked people transport stuff like you as well.
After speaking to a couple hard-core eve online players I'm convinced eve online players are horrible people (ligh hearted) the gameplay is the emotional nanipulation
Dying is not annoying true. BUT only at first. I ended up quitting after a while, due to constantly being killed trying to gather the higher tier items. I basically hit a wall where I wasn't making almost any progress, and gaining fame didn't feel like enough anymore.
I just started this gameand I like it but it already pisses me off...The fact that you have to buy your entire stuff when you get killed is one thing, but having to walk on multiple maps everytime to get back to where you wanna fame/gather gets boring. I think in this game you really need a guild or a party to play with
For a game that has mobile ports I am AMAZED that you had a segment where the store and its contents were discussed separately from gameplay mechanics. The usual experience is having it shoehorned in by choking progression, pay-to-win loot, or locked doors. Respect on Albion for respecting player's wallets!!
In fairness, the PC version existed first. And the game isn't P2W at all, paying can just help speed up your leveling. Which only matters in certain content.
@@DisastrousIntentionally it’s an mmo. Speed is sometimes the entire game. Getting your guild ready to strike faster than the other puts you in a HUGE advantage. And this is a PvP full loot drop game. Oh and I actually was on of the OG PC “but to play” people.
@@persinitrix yeah. It’s not awful, there are way worse offenders. I mean that monthly goodies from being a member kinda give you fomo but it usually repeats the next year. Or used to, I haven’t played recently.
I remember when I used to play this game all the time, I got bored after awhile because I feared losing my stuff so I took no risks, I got to a point where I would start needing to take risks in order to progress at a decent pace; so it became I grind.
I had the same identical experience. Eventually I made money by just loading up on resources in one city, traversing half the map (not passing any areas besides safe and yellow ones) and hoping to sell them for a better bargain where they were scarce. It was kinda fun roleplaying as a merchant for a while, but after I saw that guilds would just make huge caravans that saved a ton of time and money by making a blob and driving it through high risk areas it kept feeling as if I was a little kid pretending to be a tiny shred as significant as a "real" adult.
I have recently crossed a thousand hours in this game. For someone who doesn't seem to have hundreds of hours, I think you have done an excellent analysis of it. I could only think: imagine the amount of experience this guy must have had in other games to achieve such a quick grasp of how this works. Well done!
Im pretty dissapointed you didnt talk about the more toxic aspects of the game. Like HOW dependent it is on having friends and allies. How solo players feel like they very quickly fall behind. I feel like this is important. Those gankers you showed on that one underground road can sometimes stop someone from playing for a whole day. That instance of all the player crafting spots money gouging and islands being locked behind premium. Or the fact premium grants an advantage that makes playing without it feel like running in water. I feel like thier are a lot of toxic aspects you didnt actually properly touch on
To be fair, part of the issue is that those problem just don't appear early on. He likely didn't play enough to get beyond the early game where it's a nice and cozy game. Because it is for a while. It's only after that that it becomes one of the most toxic MMO experience on the market
@@silverhand9965 Yeah, but it isn't hard to research it or to try to reach that level where this toxicitiy start. It already starts with gathering and manufacturing T5 ressources and you don't need much time to reach that, if you know what you are doing. He played the game as a new player which is fair and it honestly is the view that new players get. But he should have informed himself more on the mid - end game content (which is important for MMORPGs) and the systematic problems with it.
@@markuswinkler5625 because this is sponsored i agree he should have. even though these videos are generally 8 hours of gameplay mostly blind as is his method of playing for review.
@@markuswinkler5625 I don't understand the logic. Why would he change the way or criteria in which he reviews games just because he is sponsored? He shouldn't be going out of his way to find good OR bad things about it; he should do exactly as he has done for the other dozens of episodes of this series, which is what he did.
Was expecting this video for so long! Albion has been one of the most immersive and fun mmo that I've played, and your opinion about its on point. A true gem for those who like PvP and the sandbox experience.
I wish more companies would actually allow reviewers to say whatever they want even of there are negatives. At the end of the day, the goal is to learn from mistakes and make a better product which in turn would sell more.
This is an ad, not a review. It may LOOK like a review, because that's the most effective form of advertisement, and it may even have some aspects of a review, but it's an ad. Honestly, the fact that most people in the comment section totally see this as a review and not an ad just goes to show how effective this kind of ad really is. "Oh, but Josh said they didn't censor the script." And they don't need to. It's in Josh's best interests to make good sponsored videos so that he has better chances of getting sponsored again in the future.
@@xulip4 It's both. Not sure if you missed that day of class but things can be more than one thing at a time. The edgy, cynical "it's nothing but an ad and all the sheeple in the comments just don't get it" shit is cringe friend. If you're that jaded why even bother interacting with the channel?
So this comment will probably be buried, but: the continuous land auction thing reminded me of something I'd read recently, and that's "Another Now" by Yanis Varoufakis, which describes exactly this type of system for commercial land use. But it doesn't describe it in the context of a videogame, but of a blueprint for how reality could be, if we - humanity as a whole - decided that we wanted it to be different. I'd wondered since then whether this type of thing could work, and this game does prove it actually might be viable, which I didn't at all expect.
see I felt the same about albion I play it about twice a year as a fun little gathering and crafting game I sometimes play a little bit of the pvp content but not an avid enjoyer I love life skills though in games and albion has some great progression through crafting and gathering stuff...
I'm not really a PvP person either, but I've had play sessions in the game just harvesting, crafting, and selling items without even going into combat. Can be a nice bit of zone out after a busy day
I fell in love with albion when someone on chat called us farmers and blacksmiths NPCs. Whilst they were playing an action hack n slash i was playing Forager.
You are spot on to my assessment, but I am more of a "PvP is a red line" for me. Had a blast farming on my own little island and crafting till I reached that PvP or stop playing point. I stopped playing. Fun while it lasted tho.
as a late game player with 1.5k+ hours and 500million PvE fame and almost 100m PvP fame, this hits spot on with everything. I was completely overwhelmed when I first began and I still can't explain the "objective" of the game to friends so they understand why/how/what they should do. Its a heavy game to enter, but its fun right from the beginning till the end. What you do in the beginning is what you're doing at the end of the game, just at a larger/more extreme scale
But what do you do now in albion, since you're a late game player, how are you having fun when you've done everything anyway, I know I'm saying this 7 months late but by any chance you still play Albion online please do answer??
@@eisasulemankhatri4677I'm kinda in the endgame too with almost 200million fame, the thing is, it just grows on you, you just want to get richer or play with guildmates, friends you have made along the way, at times I've quit but I've always been brought back and started to get addicted to it again
Albion Online is an impressive game. So much Eve Online influence, with Albion having gotten a ton of things right in refining the approach. I also respect their devs and the broader company backing the studio; they're focused on a quality product and have really focused on iterating over the past few years - along with being straight up in how they market the game.
Yeah, I once played the Tutorial. Once I finished it, except of those basic small Quests. No Quests. No Story. Aaaaand I quit and deleted the game. Now seeing that most of it is even PVP, god am I glad I didin't continue. Also the idea of doing what, gathering crafting so just level up to nothing but to max out feels like a fucking massive waste of time. The more you talked the more I hated this game. Definitely never coming back to it.
I played a bit and it was fun at first, but the further you get, you'll suddenly hit this wall where you have to move into PvP areas just to do anything. At a certain point I would run into a wall of invisible rogues all belonging to the same guild that had a locked down perimeter around the starting areas. After getting murdered several times in different spots at different times trying to sneak around them, I finally gave up. A bunch of the guilds that were recruiting would demand tribute or whatever just for auditions. Maybe it plays very different now, who knows, it's been a long time ago.
it's just skill issue , gank is pretty rare in like 80% of black zones. If you train yourself enough to run away you can survive against 20 noob gankers easily. Also you dont need to be afraid of loosing loot. loosing like 30 millions in some minutes is not so big thing
@@PoProstu_Ameryka You left out the fact that you need an equipment worth 10m silver only to get started. Then you have to gather between 30-120m silver(depending on what class you are using) till you get to the point you are talking about where you actually earn as much as in the black zone
@@TOBY-jy7bz it is for new players without base capital (you need around 6-8 mill lying around for CTA , around 3 times worth of your set to get back after dying , around 10 mill for activities etc. ). Even 1 gank in avalon 8.3. i can lose full 8.3. gear cost around 20 million or more, every travel with items or resources i have risk to lose (bb my mammoth) and it's ok. Or corrupted dungeon where on a bad day i lost around 15 sets for 3 mil each. All you need is just come over it and do it again but better) I really recommend trying 0 fame 0 start silver journey up to tier 6-7 and still 0 fame) It's really gives inspiration on how to get money
I'm excited for this one, i loved this game when i played it. Until i reached the levels where you have to go into PvP zones to progress. The game doesn't have engaging PvP, it's just about numbers advantage. If you go mine tier 6 iron for an hour there will be at least 6 people waiting for you. Full loot MMOs are shooting themselves in the foot.
There is really good 1v1, 2v2 and 5v5 pvp but they do such a shit job of letting people know about it and the barrier to entry is so high that people just quit
@@jackdelaney5499 Yeah, SBI needs to make people know about arena, hellgates, and corrupteds. corrupteds are my favorite content and I only know about them from being terminally online.
THIS, i get that MMOS are always about groups, but in every other MMO you always had a way to.. play if you where solo, even if they had full loot (wich honestly i hate, full loot its just annoying) but in albion specifically it feels that if you dont play in a group that focus on PVP you cant play past tier 6 (gathering at least) or you will get ganked by 6 people the moment you set foot on a black/red zone. I reached elder (max) tier of mining just by getting Titanium and Iron in Fort sterling bhecause i was scared of going to the wild lands, then the SAME FKN DAY i tried to go there i got ganked and killed by a 4 man group after getting as far away from the city portal as possible It only makes people who arent "time wales" or have huge groups of friends quit the game.
17:30 I think what games need more is a good community. I don't know about Albion Online, but I am playing FFXI which has very scarce help from game on what you should do, and the community is just HELPFUL af
The game definitely changes when we play in a guild (even when the main content will be pve). Josh had a limited amount of time to try and show aspects of the game, but this video doesn't show the major problems Albion has or the difficulties new players face. It only shows how the game looks from the perspective of the first few hours of a new player. If you want to play this game, it's worth watching other video reviews to better understand what Albion is (what are the good and worst sides of the game).
Albion online is grinding low tier material to make sub mid material to make mid material to make high mid material to make low high material to make high material to make highest material. Ain’t nothing good about this POS unless you’re a 🤓.
A lot of his wost mmo vids are like this. This is precisely the same reaction I had when he did a video on Warframe. Games like these just tend to change a shit ton the more you keep playing. For better AND worse.
I remember playing Albion back when it launched for the novelty and falling in love with the PVE of all things. Dungeons were hard from the very beginning, with smart enemies and well laid stuff. I only gave up after realizing there was little variety (at the time) and I'd have to party to progress (I was solo), since the very nature of the game requires that.
4.5k hours legendary beta founder player here. I will round up a summary for you because you need some end-game perspective, which is generally when you unlock tiers around 6 (I seen you 3-4 in the game). The economy is broken from people buying gold and nothing is worth more than it's basic crafting component nowadays. The so called "player driven market" is killed by dev's cashflow that could have easily be covered by their monthly premium subs and esthetic cash shop, but they decided to people just buy their gear with real cold cash by buying gold and converting it to silver and it ruined that "player driven" economy. Their monetization system is cleverly disguised as EVERYTHING takes silver, level elite levels on gear, use satchels to get more fame, respeccing, everything takes silver and forcing people to buy gold. Just because that game is p2w and economy is dead from cash whales, it greatly got down imho as a good crafting/sandbox game, from which they removed the incentive of gathering / crafting and promote only PvP based events. They have no desire to promote non-PvP activities as their prime market is competitive audiences, since it rewards them to have player dying and losing their stuff. Gatherers, beware, you will lose your stuff around 50% of the time to gankers, it's inevitable, and losing everything will leave you 2 runs behind, as you don't just lose cargo and profits, but work gear, your previous investment. You will farm for half an hour/an hour/2 hours, for someone which will drink from an invis potion to pop next to you before you get the chance to mount up and lose everything within 20 seconds. You will run into a roaming guy with 8.3 bearpaws that will one shot your mount and he will just take your gametime, leaving you with not only loss of profits, but a debt. I had at a point 2 morgana mares (mounts casting firewall, very rare) running circle with 2 wall of fire around my mount to cage me and gank me with 6 other players. People WILL get your game-time/real-time and there's nothing you can do about it. I've escaped hundreds of ganks and tactics, exploits and glitch, yet died to many more. PKs are intelligent and organized in this game, a gatherer stands no chance alone, altough he can be skillful and be great at map reading and jukes. End game, players gank gatherers to get ressources, they don't bother farming resources themselves, they farm gatherers or in PvP gears (which is a suboptimal compromise). It is a gank oriented MOBA like PvP game that takes silver instead of credits when you die, just like the old arcades, and it's played at the expenses of the gankees that always end up paying for the others with their time farming primary resources while feeding the already snowballing guilds there since day one that never got their resources resetted once in years. People can now no longer buy plots in cities or build new rivalizing competitive guilds and alliances, unless whales, so don't grow too dreamy here, you won't be able to afford one. It's a risk taking game, and it feeds on predatory and deceptive practices because people DONT want to lose their loot. They will gank, they will engage you mid-life and there will be hate all the time in general chat to the point you will close it, because that's what this game promotes.
Lets be honest as a 2yr player who really buys gold with real money most people I've over 2 years never bought gold in the store, its better to buy it from a third party for cheaper prices.
Also the thrill of being a gathere is being chased by 10 people for your booty and escaping its so satisfying to taunt them when u escape, escaping gankers is a skill that u learn as a gatherer. The economy is alive most dont really buy gold but overtime the economy gets worst which happened to the west where the devs had to increase prem price just get rid of inflation, but the economy is still there the problem in your experience is that its the beta server of course the economy is gonna unstable mess and most of the people that played the beta server does buy gold but that doesn't mean everyone does. Making money in this game ain't that hard so there's really no need to buy gold. Beside stats doesn't win u the game. Even if u but the highest gear with full spec u ain't gonna do shit against a group of people with 1300ip. This is all about numbers, u have more success the more people u bring though there are some cases where outnumbered groups win the fight. The only pay to win in this game is the mist.
Also your forgetting you get bonus fame in everything so thats the reason why most people are gucci wearing 8.3 in openworld, u only see that shit once in a blue moon in live server.
the BALLS to sponsor this vid, respect to that. honestly, game looks fun; However, it was advertised to me and I am morally obligated to deny any game that is advertised to me before I play it. This is usually just a very subconcious thing that I don't have to try hard to do cause it's easy to just not do something. lol
I am from India, i like this game and i used to play it i had 10 million silver by crafting and selling materials also did pvp but due to high ping i stopped playing but now i will start again. The gathering and crafting system is very fun and satisfying and different blue and red dungeons are also good. Overall it's a very chill game if u don't want to PVP u can do other stuff. JOSH did a good job as always love his videos. PS: There is fishing too : )
The biggest flex is that you have kept the meme of growing the Patreon list longer this entire time since you started it in like early 2021, wild to see how big your channel has grown since!
This realy looks like a fun and well designed game. The odea that monsters drop loot made by players is great. But the forced high tier zone PvP Zones will keep me away from it, but they absolultey make sense to keep the economy running
Thanks to Albion Online themselves for being brave enough to sponsor their own 'Worst MMO Ever' episode without censoring the script, that takes guts.
Try the game here: albiononline.com/ref/6HL4R28FMD
Albion online with the best possible marketing tactic.
damn that's some confident devs
just because of that I gotta respect them haha
At least that day came when he bombed this MMO youtube ad crap.
Hell, I was tired as a broken disc in Spanish.
*ALBION ONLINE ES UN MMO SANDBOX GRATUITO.* 🤣🤣
@@peril1 k bye. please let the door hit you on the way out :)
The fact that they sponsored their own episode, they got my respect.
The fact that they sponsored it tells me this isn't going to be an honest review. The fact that he spent so much time telling us it will be an honest review tells me that he know it's not going to be an honest review. On top of that, I have played the game, so I know that this is not an hones review.
@@MAGAMANno way you played the game??? So that means your opinion is the least biased surely!! Also, its literally illegal for him to not disclose if these are his or paid for opinions
@@MAGAMAN Good to see you neither know the youtuber, nor his morals/track record.
@@MAGAMAN absolute dunce
@@DevonDekhran indeed
Having the balls to do a sponsorship like this means you have faith in your product. It may not be the best but it just needs to be competent enough to be fun.
Agreed, also really smart because not everyone likes the same thing. What may be trash for one gamer might be an welcome addiction for another.
I assume you're a bot account or one of the albion employees. Clearly this video is an add with click bait title. Nothing negative was said about the game. Filthy animals.
it worked, tried albion and i kinda like it
@@lua6091 its what happens when runescape and eve online have a baby, you get albion
and what is the best? The reality is that the best change to every person, so if the game is good in what he proposes to be, like albion, he probably is the best for many people.... But to others like me is not that good...
Wow Albion online. Getting your game on "worst MMO ever" and giving the host full permission to tear you apart is a bold move. I'm glad it payed out for you. It shows me confidence in your game and being humble about showing flaws. More games need to advertise like this. I'm gonna give it a try.
I hope Josh Strife Hayes gets more ads like this.
Worst MMO Ever has always been a misnomer. There are very few games here that he truly disliked or tore into. The vast majority of them are just dead/dying games with daily playercounts in the double digits.
Josh is one of few youtubers I'd trust to give my game an honest take :)
@@smward87 Tbf, most of those weren't bad in their prime, but years on life support and worsened monetization kinda ruined them, so calling them bad in the current year is fair.
I agree, games and companies need to be more open to show what's good AND bad about their product
@@noukan42 I didn't say they can't be considered bad, only that Josh is actually very lenient on a vast majority of them. Like he just plainly states the negatives and moves on. They don't illicit any anger or disappointment. Just a resigned "Yeah it's not very good." That was my point. Calling your series "Worst MMO Ever" kind of conjures the imagery and notion that you're a hard nosed critic that will shit on every minor annoyance, but the reality is very very very few games actually get the treatment from Josh because, as you said, the vast majority of the games he's played were good at one point. They're just dead and abandoned now.
I have to admire the absolute confidence you'd need to have in your game to willingly pay someone to make a video review of it in a series called "worst MMO ever"
that takes balls.
thats confidence on their product
If you look at the review though he is still way more favorable especially towards the cash shop and has very little criticisms for it compared to his other reviews. This video still seems heavily biased towards the game.
@@lunova6165 tbh this game indeed good.
Bc they know he wouldn't get to the real game that is filled with gankers
If anything they have balls, and my respect.
I’m imagining the entire Albion marketing team, taking shifts refreshing UA-cam until this video finally pops up. They rally the group, followed by 32 minutes of studious silence…
“I’m giving Albion an A-“
Confetti, cheers, hugs. A group of full-grown adults, gleefully celebrating getting a gold star from teacher 🥳
Well done, everyone involved!
@HinkleDinkleDoo I’ve come to realize there’s an invisible question mark at the end of this series’ title. It just so happens that the answer to that question is more often than not a resounding “Yes”
@@mrb692 Invisible? The series title DOES have a question mark.
@HinkleDinkleDoo He literally says he's playing every MMO in search of the worst, not that he's playing the worst MMOs.
@@graytiamat Oops 😬 Has it always had a question mark or am I just blind?
@mrb692 Pretty sure it's always been there, but I could be wrong.
While I don't play Albion anymore, it's a great game. As an economist, the realistic player driven economy is amazing. A few years ago, me and other economist friends started a merchant guild where we made profits doing price arbitrage; basically, buying low in low demand cities and selling high in the most populous ones. We also ran our own shops and etc. We haven't played in a while, but it was really fun seeing a bunch of adults (some doing their Phds) applying economic principles to an MMORPG and having lots of fun. :D
This is sort of my view on EVE Online. I spent 10 years in that business management simulator, and it was fun while it lasted, but I'm not keen on getting back in.
@@Finwolven EVE has always attracted me exactly because of that, but I've always felt that getting late to the party wouldn't be fun at all. We only got into Albion because it became f2p so the game was basically restarting.
So Why did you quit?
I don't enjoy the toxic aspects of the community, but the realism of the economy, the sense of realistic commodities and markets - and the complex matrix of simple systems - has made this one game I often return to. There is - other than probably EVE - no other game that creates such a true reflection of economics.
@@RaccoonRepublic I played EVE, but I quit quite soon when I realized that some of the features of the game are only available in PVP zones (null sec). Maybe I'm remembering wrong but station building and some other game features are only available in null sec.
Whenever another UA-camr mentions DougDoug I am both shocked and appalled as I am reminded that Doug is a real human who actually exists and has an online presence and isn’t just some cosmic entity that appears on Twitch every so often to destroy my speakers.
Doug is just a manifestation generated by the will of the chat... The chat is the real dougdoug
@@wcmattman7571 the chat is the main character.
Who? I only know Diablo the Cheater. The God who turned Skyrim into an interdimensional sex simulator (powered by a fucking necromancer)
its kind weird cuz i always view him as a small niche funny youtuber but in reality he is like one of the most well know strummers on twitch that won a streamer award
@@jackfsih I think you mean to say that WE, the true main character, Doug’s chat, won the award.
I remember trying this out several years ago, though I only played for a few days. My favorite memory was discovering the price differences between the local markets and that I could actually make a profit as a merchant, buying and selling according to supply and demand. A very meager profit, admittedly, and I would probably have been better off gathering and selling resources like everyone else. But it was just so fun to find my own path and my own way of doing things. No guides, no optimal strategy, nobody telling me that being a merchant was even a thing you could feasibly do - just me, a messy handwritten page in a cheap notebook of the latest prices of various goods, and frantically making the run between the markets to try and stay ahead of price shifts.
I'm happy to hear the game is doing so well, I think I might give it another shot!
Let me know! I wanna play it again. 😂❤
bruhh i did the same, i always check whether is it better to buy the material and craft or buy the whole weapon itself so i had to write the cost on a paper and add p and comapre between each other, mannn i also use to buy small stocks and sel it for higher price, that was fun.. i did enjoyed this game
This is literally a standard feature in like every MMO. this game just hasn't been data mined, and optimized to the point where this stuff won't be possible anymore. What you are describing is something that happens in every new mmo. I'm glad you were able to have fun though.
@@Henry-zm9qg sheesh
@@lunova6165 You can still do it today. Unlike most MMOs, in Albion every market and city is isolated. So, you cannot easily transfer materials from one city to another without passing through a PvP zone, where you can lose everything. That is the fun of it.
"RuneScape and Diablo had a kid but then abandoned it and the kid was the found and raised by Ultima and Eve Online". Jesus that killed me. I'm Albion veteran with 4k+ hours and I have enjoyed your video. Keep doing.
hello albion vet, i am also albion vet and i agree 100%
Hello albion vets, i had no idea albion even existed long enough to get 4000+ hours without playing like 10 hours per day
I thought all Albion online players came from Tibia.
@@SpaghettiO_The_Great welll, Albion Is with us from 2017. I'm playing from free release at 2019. So Its possible + there Are plenty of players with even more hours.
@@JakeGittes84 Now that's an old game lol, I decided to give Albion a try now I just need to figure out the game lol
They were confident enough in their game to sponsor it on a video series titled "Worst MMO Ever?" and i am actually considering trying it out. Bravo.
they know it's a popular series and he is never that harsh on games. just another way of advertising.
@@GingerBun "Never harsh on games" is the worst take. The series is literally called "Worst MMO Ever". Most of the games he reviews get ripped up, but he does give praise to good design elements, even in bad games. And sometimes he reviews a game and enjoys it, so that game gets a positive review. Shocker.
@@GingerBun An almost million subscriber UA-camr makes a video titled "Worst MMO Ever" with your brand name next to it is a huge gamble.
@@lachlantrescott5533 Yeah you forgot the Questionmark and that is a rly big deal. Without ? it would be a statment but now it is a ...Question... and to find the answer we need to watch the video. So its not a gamble at all.
@@LadungsBlitz With a question mark, it implies that it is the fact. It still is a gamble.
Having the player-made stuff distributed to other players in drops is literally the coolest thing ever.
It's really cool, and then like a dumbass you realize that your points are NOT to be spent by obligation to learn anything. You can literally learn skills for free just by earning fame. But a lot of mmo players accustomed to having to spend points, did so. And then they reach a part of the game where they ran out of points and you either pay premium or die trying.
Amongst other things.
Overall it's a good game that EXISTS and it's good to try. And it runs on mostly any pc or phone. But if you don't want to be killed by a murderous gang only at T5, avoid this game.
@@LautaroQ2812 or rather, avoid red and black zone ;)
Several years ago i played an mmo i dont even remember its name that had limited inventory space and a really bad new player experience. Now the limited inventory meant that the people who farm materials that are worthless but needed for progression of the skill means lots of things are literally getting trashed.
I was always thinking that instead of deleting these drops it would be cool if these would be sent out to the main city into a "recycling" center type of building where those who need these items for their own progression can get them and use them instead of needing to take on 4 different jobs just so they can make something thats actually worth money.
there is an anime where gold that gets spent goes back to a hub underground and then is placed in the inventory of new monsters that are spawning, pretty similar system IMO
@@martinrodriguez1329 rather avoid game than dying its a part of game
Im glad Im getting ads for Albion on this Albion Online video sponsored by Albion Online
Bro 😂😂😂
Same, I’m watching these all in a playlist not paying attention to the titles and I get an ad for Albion online and think “wow, I didn’t even know they had ads.” Followed by that intro and I suddenly felt like the gods were fucking with me.
@@AceWolf456 firefox, uborigin
They sponsered, their own review, from a guy known for his honesty. Dear god, they immediately have my respect. I am checking this full review out.
"they sponsored their own review from a guy known for his honesty" LOL i got some bridges to sell you as i am VERY trustworthy myself...
dont play albion :D. sbi is a dogshit company that is squeezing every penny they can from their playerbase.
i play it and it is not that bad. it's looks like an old game but sometimes ugly is beautiful
lol this is basically another review copied word for word. bots.
@@cacycay I have seen his reviews, he has a habit of being very blunt on the bad and the good. If this review is up to the same style then it is likely among the reliable side. If he differs in form it will be very obvious very quickly.
The black market concept of getting loot drops made by other players sounds really interesting, not heard any other MMO with such a system.
and people also do stuff like market flipping with it too.
yes but there going big transports with 5k t4 helmets and someone puts them into XD so u cant as new player do much stuff there and mostly u die on process of transporting
@@darign67 each main city has built-in discounts for crafting specific types of gear and refining certain types of materials. Coincidentally, it’s always the types of gear and materials that requires raw resources that are not native to that city’s biome. So you can absolutely compete as a new player if you’re willing to do some legwork and invest in a good mount for hauling.
Stay in yellow zones at the most and keep your gathering gear set up for full GTFO mode if someone decides you need to leave, ensuring that you have a high chance of keeping what you gathered as you flee. Once you’re into T5+ resources, start investing into the best gathering gear you can wear. Get a few naked runs into red zones to familiarize yourself with the layout and scout for potential ganks, keep some backup silver in case you need to re-gear, then start getting risky.
@@OneBiasedOpinioni know how to play but u explaining other thing i focused on bm not suporting materials to craft but i run syply line for once and it was lucrative
@@darign67 oh you were just talking about trading in Caerlion. Yeah, that’s very difficult to do starting out as a new player.
"it's a game about crafting, making thing, fighting, dying, losing those thing and then crafting them again"
You explain this game so well, I love it
this is bad explain u skip this part with crafting and gathering
Except you really aren't supposed to craft your own gear
@@ArkhBaegor why not?
Noone crafts their own gear it's way more expensive. The gMe is about grinding a week for a set of gear and then dying to a gank squad of maxed out 5 year veterans and then deleting the game
@@leosanchez101 Because expert crafters are better at crafting than you and can make stuff cheaper than you, and in the end the time spent gathering or money spent on raw materials will be way higher than just getting money and buying it
FYI, the most recent update allows you to zoom out the Destiny Board to a respectable distance and it is glorious
Paying someone to tell you what's wrong with your MMO who clearly knows what's good and bad about MMO's has to be the best and most ingenious way to hire a product tester ever.
The Albion team has some massive balls. I respect that they were the ones to sponsor this video after seeing your past content.
Nah reverse psychology, he's much less likely to thrash the living hell out of a sponsored game. Way smarter to sponsor this video.
@@LivinProoof I dont think you understand how he acts. He wouldnt tarnish his reputation for one sponsor after turning down so many others. The fact that he didnt critizize so much about Albion is because it didnt have any more to critizize (from a objective perspective at least). I would also say that he could have been more critical of the p2w aspects but considering the current gaming market and keeping in mind that they have to keep the servers up and put bread on the table it is understandeble
@Bryan Henry it's still a chad move that they do this instead of immediately trying to copystrike the video or something like most other companies have done
@@LivinProoof i think they just know the + and - of their game and they don't care of showing it, and just gather ppl who enjoy it. I've played the game when he gets out it was really fun and good game, i just stop because all my friends ended up stop the game, otherwise i should play it more
The earth must be tired causes it carrying their massive balls
I'm not usually into games like this, however, you've made it seem appealing to join just to become a world traveling merchant, connecting two distant settlements with resources they need, with just enough combat experience to stay safe.
I know a guy on east that spends his time gathering and refining only t4 wood. He transports it to the specific city on the bonus days on a mammoth to refine in bulk and his utterly kills it. He is rolling in silver and that is really all he does. He has a blast manipulating the global economy and does it with a low tier yet always in demand resource. Zero risk to him and when you have enough fame spec in it, very profitable. You want to be a merchant, go for it. There are people that never gather anything, they buy in one city and move in bulk to another city for profit and create spreadsheets to track taxes and margins. You can be anything you want in this game.
@@aestos8673 well the riches people in Albion are not the pvp gods, they are infact the crafters and merchant
Stay safe 😂 I wish.. it's a love hate relationship with this one. They are making more content at least. The biggest problem it has is what you can do without getting ganked by pro pvp which just isn't fun for new players. Especially with radar hack bots and stuff. It has a lot to like thought too. Just a few major flaws which if you can get over you'll enjoy it if you do the right content that's actually rewarding.
@@muridtahmatgnas2184or high gvg players
you can do it. My friend was a merchant. Just gathering, travellign and selling and buying. He got too invested in the market of this game. After all, its a perfect example of free market.
8:13 Are you kidding? CB's attention would have left the room LONG ago lmao.
To me the weight system seems like a genuinely big brain move, not only it makes the player consider how much they're carrying and what should they bring, it also disincentivizes people from running into dangerous zones and losing everything to a random bloodthirsty sociopath.
The game is also set up that you're not meant to have one set of the bestest gear, you have a variety of sets you use for things and if you want to go into a risky zone you make sure you can afford to lose that gear. The equipment you use to PvP is going to be different from PvE anyway, so you use one to fund the other. EvE has a rule "don't fly what you can't afford to lose" and it applies here
Conversely it also incentivizes PvP gankers to not just hang around a lucrative zone all day committing murders, because the longer they stay out doing murder, the heavier their own pockets will get making them more vulnerable to *other* PvPers.
@@Khajmer ohhhh snap, that is actually genius.
It also can make for a high risk high reward gameplay, where you choose to be slower and thus easier to kill in order to carry more stuff on you.
Josh was wrong about the weight tho you Can be overloaded to the point of not being able to move.
I find that the lack of pathfinding is better for pvp since your character will always move where you want it to and if you hit a wall its entirely your fault and not the game's pathfinding trolling you
True. The lack of pathfinding makes the inputs more responsive. It's something thought to be more akin to League of Legends than a common MMO experience. After all, that's what Albion tries to do, a full action real time combat.
@@renatordutra And we should all note how bad it feels in League when you click a direction and your champ walks into a rock and gets obliterated because the pathfinding just decided to stutterstep instead of picking left or right.
go0tta be one of the dumbest comments i've ever read.
didnt had that in a decade of playing@@Nekufan1000000
@@Nekufan1000000 When you wanna walk away from the enemy team but Anivia blocks the path that the path finding chose so now the pathfinding decides to send you right into the enemy team
Albion is the most MMO RPG an MMO RPG ever feels like. The economy is player driven and the competition for picking wild cotton is so fierce, it should get its own pro league championship.
I'm actually laughing out loud imagining an MLC (Major League Cotton) broadcast after reading your comment.
It's also a p2w shitfest that made me drop the game 1 week in.
@@loladas9 On the P2W spectrum Albion sits barely in it. Yes, you need premium time to truly build your own stable economy to be able to access harder and riskier content without being setback too far, but even as a f2p cotton farmer you still can grind your way to get premium time/status through silver to gold to premium status conversion. Heck, I'd say playing Albion fully f2p is the way to go because you cannot get the same adrenaline and more rewarding feeling when you go into a PvP zone to gain it all or to lose it all in the early game.
@@loladas9 Every nigga says this and then it turns out the game is one of the least offensive MMOs when it comes to p2w lol
@@loladas9 not really p2w though, its p2p (pay to progress faster)
because, in terms of pvp, higher gear doesn't really mean anything--you'll still lose if you suck at mechanics
and for other things like money making, you can make the same amount as premium players, but it just require a slightly longer time.
premium only helps you get money faster with chests and gather bonus. dungeon loots also depends on your luck.
The refining system in itself is interesting, because you get rewarded for refining materials in cities of zones where those materials are not native. this bonus is noticable enough that people are making money by hauling resources from one end of the map to the other as the markets are local
I believe the player pathfinding always moving in a straight line is intentional to make movement an actual factor in combat instead of completely automatic "click on this guy and chase him to the ends of the earth", it gives you the chance to juke people around obstacles.
Yep.
In pve it is simple as u can just attack and move out of the way if they attack but in pvp it is a big factor as spacing , ability cooldown and weapon range are a thing
You are completely right, but mister honest youtuber needed to find artificial flaws instead of the real ones to advertise the game. The game is not bad, but it's not that good as he pretends it to be. I honestly slightly disappointed how different his attitude to everything is here. But i can forgive him this time, it is still good and entertaining content.
@@serhiypyshchyta638 For someone who played the game for around 4-6 months and even got to enter a decent pvp guild in the blackzone at the time (chapparal area), i don't see what's wrong with the review though since he literally just said what the game has. If you dont like paying for membership he literally said that there are and it cost a bit of money. The only real problem i had was that since i live in SEA and have trash internet, i get 500 ping and need to use Exitlag to make it around 190-220 ping which they kinda solve by making an asia server.
I dont see where the dishonesty was in this game apart from not talking about the nitty gritty of the PvP stuff like AVA Roads and some endgame PVE stuff like 8.1-8.3 AVA Raids and the Huge RMT market but those in itself would take hours to talk about which in a video where most people dont even play the game, does not make sense to talk about anyway.
You can actually click on the guy and he will be followed until the end of the earth. Very good for Ganking
I'm not going to lie josh, you will never top "I don't remember wearing a sexy beast" in that old man voice. That was hillarious
Forreal
After getting ganked over and over, the rage builds. Gankers create more gankers.
It takes a certain amount of stupidity to get ganked regularly. Once every few weeks is understandable, but if you often die to gankers you're just incapable of rational thought. Remember guys, safety is number one priority.
@@Douchebagus Spoken like a true YZ warrior
@@Douchebagusfact
@@blastoise44 I only play in BZ. I'm just not stupid, sorry you can't relate.
Some people are sneaky than you think I always go to bz but always die to invis players tho I do know how my mount help me so I don't die everyday but sometimes I get get killed by like 5 people where there position is just the right spot and I do sometimes escape but you just gotta accept death and see what you did wrong
I have never really been into these kinds of games, but like many people in this comments section have said, this was a really convincing video. Despite the run-of-the-mill sewer vermin (aka "skilled players that camp and needlessly kill totally naked, new players for no reason"), this game looks like it could be fun! I might try it out. Thanks Josh
You regretting that choise when you get to t5-6 equipment😂
There used to be some honor and people would leave naked players alone, but then people would start transporting valuable stuff naked. At one point a guy got killed with 3 battlemounts and like 9 super rare skins, total value in the billions of silver. Since that happened pretty much no naked is given any quarter. "Red = Dead" is the motto, and it doesn't matter what you're wearing, if your nametag is red (Aka, not friend/guildmate/party member), you get jumped. And I've been playing off and on since the Beta or w/e, I was a founder, so I've seen this game go through many changes. It can be a great time, just have to manage your expectations, you won't be a carrot baron on day 3 :P
@@bararobberbaron859 Fair enough, but it does damage the experience for newer players when some kind of super experienced and wealthy player takes advantage of the good grace shown towards beginners for their own selfish ends. You'd think they would just, I don't know, hire an escort or something?
I'm new and my friends invited me to play with them, they've gotten to around tier 4 to 5 stuff and all I've got are tier 2 to 3. We went to a black zone and they both died when they got attacked by 2 guys, I tried to help because I got a hammer thing that lets me do an AOE stun and then I hightailed it out of there as soon as I realised I'm screwed. It felt like being a small fish in a big pond, especially when you go to the city areas. I aim to be a tanky type of guy, and I'm gonna go for either a two handed sword (because dark souls cool) or a hammer and book (because warcraft paladins). I hope I can still make a difference with it if I ever have to pvp someone, I have a hard aversion to rpgs these days because of the whole numbers and tiers and rarity stuff, I like being a small fish in a big pond with having much to learn and improve upon but it overwhelms me a lot of the times. Theres also the buying premium or in game currency stuff, it makes it hard who to look up to like youre in a gym and everyone there is just jacked up on steroids and that type of stuff...
@@CommissarChaotic hey bro, i just started this game yesterday currently at tier 3 items, i need someone who can play with me, although im new ill learn the game quick so do you want to maybe play with me?
As cool as it was for Albion to sponsor their own potential video essay shredding them, I also appreciate JSHs unwavering integrity to the point he was willing to have the sponsor back out because he refuses to pull punches.
He clearly did pull punches though. Probably unintentionally, but he did.
@@kentknightofcaelin4537 How so?
There are no lore put into the game. It feels like there is no reason to struggle, cause nothing is going on in this world.
Some animations are made clunky and stiff. Feels bit cheap but it's related to MOBA gameplay similarities.
There are lots of mechanics that are not even mentioned in the tutorial but could be very helpful for beginners.
Corrupted Dungeons
Mists
Royal Expeditions
Arena/cristal league
Hideouts (there is not even a single tutorial on YT)
Artifacts crafting and recycling
Don't get me wrong.
I love Albion I play it a lot and spend some money in it because I feel good in the game and I can see how SBI develop the game.
But there are plenty of problems in the long run.
PvE is almost non existing after first few hours. (What will be fixed soon)
There are lots of problems with super-powerful alliances that own black zone and refining/crafting stations in most cities.
Game will be only better because SBI tries to listen to the criticism and fix the issues instead of monetizing the shit out of players
@@LordVader1094 he is so much less critical than in the rest of the series. It's really noticable imo. Maybe he just likes Albion that much, but I don't think so. He's expressed his distaste for this type of game several times, he even called out Albion by name. I don't think he did it with malicious intent, but it's really difficult not to feel (subconsciously) indebted to someone who greased your palms.
@@kentknightofcaelin4537 Yeah getting a sponsorship like this is almost definitely going to influence someone's critical analysis on something. Either they realize they're being sponsored and feel like they have to be extra harsh to "balance it out" or they knowing/unknowingly give the game more leeway in areas.
Imo you should never take video sponsorships from whatever you're reviewing. Just too easy to have that influence your viewpoint.
No matter what conclusion you come to about this game, I gotta respect the balls on their marketing team for this move.
As along term ex-Eve player, I can quite see why they are prepared to take the risk, a desperation to aquire new players. As a player, you're either a member of a mega corp/guild, or you are 'content'. Ultimately total loss PvP just drives new players, soloists and small groups away when they see they have no chance to survive without joining a mega corp, and capitulate to all the rules that come with that.
The new players dry up and then the mega corps leave because there is no new 'content' joining to fulfil their sociopathic urges.
Much of my Eve playtime consisted of spending days semi-AFK on hi-sec connected warp gates, stealthed in covert ops ships. Where my sole task was to drop GEWN fleets of battle ships on unsuspecting new players making their first foray into Lo-sec, where they would be vaporised in a sub-second timespan. Of course the hardcore would say they were teaching the new players vital survival lessons, I fail to see how your ship exploding before the loading animation had completed would teach anyone anything.
@@EvileDik A little weird to be throwing your experience of another game onto a game you haven't seemed to play. It's ludicrously easy to become competitive in Albion and earning money is actually much easier in full loot zones than PvE only areas. You can get to 4.1 tier gear in about 2-3 hours even as a complete newbie and that's perfectly fine to take into the Black Zone.
That's why they did it, because clowns like you will give them credit and go play it despite the game being awful
@@EvileDik Many years ago I tried EVE Online's trial. Same thing happened as you said, I entered a "Lo-Sec" zone I think and then instantly got deleted by 3 players that were camping there. I quit the game and never logged back in, lol.
@@WeissberV Brandon is blowing smoke on your face.
Albion is not competitive at all bc it requires gobs of cash to stay afloat.
*Especially to new players*
the drop rates were nerfed, loot tables shifted to make the worse rare drop rates give you lower quality items... but hey gamers, check out our silver shop ; D
as someone that played for nearly 100 hrs, i have to say that the part that killed it for me was the fact that any loot you get can be easily stolen by a gank squad, beacuse of this you cannot enjoy anything you get, because at any moment it could be taken
I don’t know how many hours I had, tons and tons. But I finally quit for good after getting ganked. I have zero interest in having to start all over again
Just stay in the safe zone, or bring cheap gear into full loot zones when you do eventually go there. It isn’t hard to not die with gucci loot
@@decal4707 that's my problem, if i get i neat weapon iwant to use it, but am at a high risk of losing it if i go for the challenging content, the content where you would want neat gear, i know it is intentional from the game but for me that is not fun
imo the potential of losing my stuff makes this game so great albion is one of the only games where my heartrate is racing when im fighting against other players or when transporting loot best shit ever.
@@efestus5 this is a late reply but mists and abbeys are zones you might enjoy more
In mist the max party size is 2 so if you do get ganked it shouldnt be as overwhelming
After fighting with two Pantheon white knights this morning, Josh’s line about “actually existing” killed me today.
Words that kill
@@Sorrelhas Wooooo-HOOOOOOOOOOOOOOOOO!
The "write what you like" sponsor deal tells me they have confidence in their game, which really does make me want to play it.
It is a good game, very pvp based. But hella long
@@Rengarsus it's not by bread and butter but even I see Albion online as a really good MMO.
Same here. However, the ability to literally just buy ingame currency through the player stores, like WOW and Diablo 3 is a HUGE turnoff. ALl that does is ensure the economy is completely warped and whales WILL and DO dominate. No matter how much you grind and dedicate yourself, you'll never be as strong or rich as someone who just throws a bunch of irl money at the game. That's the definition of pay2win...
Well get played, that's exactly what Albion intended to do. And from the very soft review (even when it comes to the fact that you can buy ingame currency with real money basically) it seems that Albion didn't really take any risk at all.
@@Gibby34340 you need like 100 dollars to buy the gear i can afford by playing 1 hour with experience in the game.
25:40
Josh: ...but you are never actually stopped.
The tooltip currently on screen: Am I a joke to you?
He didn't read that above 800% u can't move lol
@@deacoplo1693 At least this is not Elona, where you start taking damage if you carry too much... but of course it still allows you to pick up a fucking lead wardrobe and crush yourself to death. Fun game.
This was a good sponsorship and a good video, I respect them for asking you to fairly review the game. It legitimately got me interested and I downloaded the app to give it a try. Also thanks for making these videos they are entertaining and useful.
@@southrest All opinions are subjective so take what I say with a grain of salt. I am going to give a fairly detailed opinion but I'll try to add a tldr at the bottom if you don't care about the details .
Every once in a while I get a strange urge to get into an MMO so I go on a hunt for a new one, I usually try two or three and then never really stick to them. The idea of an MMO is awesome to me and I think I really would enjoy getting into one but I feel like I never end up staying for the long term because I feel I never find the one that keeps me. The longest I have ever played one was WOW back in the original Burning Crusade days and I made it to level 30ish and then just stopped. So I am not avid or long term enjoyed of MMO's but oddly I want to be just never feels like I find one that I feel is worth the level of commitment they tend to ask. Oh and I also generally feel the same about Diablo games and other ARPG in general.
I am however a huge fan of Roguelikes and Roguelites I have beaten Nethack, one at a time ladies! So games with perma death don't bother me and I deeply enjoy, the last semi MMO I really loved was Realm of the Mad God. However ROTMG has kind of lost its magic as the player base is low and the original music is no longer in the game, the music was awesome and at least 1/4 of the enjoyment of that game even though it was repetitive. So again this game sounded more like a longer version of that concept so I figure it was worth a try.
Okay so now that I spent quite a while explaining how I am as a gamer I'll finally actually opinion on the game. Playing it feels like playing a really long very casual game of League of Legends where you are in the jungle, it just feels that way both in looks and abilities and that's not a bad thing just something you should consider and judge for yourself. It does feel really open ended in terms of options but I only tried a Warrior type build and it was fine, again I felt like I was playing Garen from LOL. Unfortunately it is very grindy and I'm sure once you have gotten to high levels a few times then you have things that make it easier as he mentioned in the video but the first time does feel slow. I had a decent time playing it not amazing but it was amusing for a bit (a few weeks), I might give it another shot. When I stopped playing I wasn't bored or upset with the game I just didn't come back after one game session and it didn't really feel a desire to, that might be because where I am in my life or because I had other things to do but I haven't come back.
It feels similar to how I felt when the Elder scrolls online open beta, thought the ESO was way worse and it had actual problems, it's more just in feel. Me and my manager at an old job (we were friends and still are) both got into multiple beta weekends. The first beta weekend we thought was alright and we were excited. The second one we started seeing that it wasn't great and not feeling it. I remember coming into work after the third open beta and I said hi to my manager and he said hi to me then he asked "so did you play the ESO beta this weekend?" and I said "No did you?" And he replied "No" then we were silent for a moment and he said "I think that's a bad sign" and we both agree it just wasn't good enough and wouldn't live up to the hype. As I said not as bad I am not angry or disappointed with Albion online as I was with ESO but then again it wasn't hyped to me, the results however are pretty much the same meh!
So you may like it an I do recommend giving it a try it might just not be my taste and as I said in this long explanation I am not generally an MMO guy but not for lack of trying. I do think it is good enough that it is worth a try, you might like it.
TLDR: It's alright but I tend to lose interest in all MMO's pretty quickly. It feels like you're playing a long game of League of Legends. You might like it so maybe try it for yourself?
Man that black market recycling gear into the game is actually a really cool feature. It's not my type of game I'm really not into losing shit when I die especially when it'd just be gank squads all over the place. Also unfortunately a Fresh Server is just going to be instantly dominated by the people who've been playing for years and know exactly how to progress really fast, a new player is going to be at just as big of a disadvantage :(
Losing your gear isn't as bad as you think.
You can spend a couple hours mining resources in safe areas and still profit.
Once you get one good haul youre pretty much set and you can accomplish that in a safe area
I sell the low level ores and buy higher level ores that i then craft into gear and sell to net a profit.
You can stay in low level areas until you have maxed a gear class and weapon. It's all accessible from low level areas.
most people can make the best gear and wear it, but choose not to because they would be a little weaker and be able to make 100 sets for the same cost when they die. It is a big hump to get over, but it is like eve online or elite dangerous: don't fly if you can't afford to rebuy.
That's why you join a guild right away
@@mangokraken the great thing about this is: that's your personal approach to the sandbox. Personally, i am also playing solo most of the time but i got really good at the mount-mechanics and evasion builds and i'm really hard to catch even for a big group of players. They would have to be 10 or more and be really professional to kill me. It's always great to have 15 people chase after you for 15 minutes only to not get you XD.
(think about what demon boots in combo with an undead cape, cleanse on helm and a bloodletter do for you -pretty much impossible to catch)
For me gathering in yellow is boring. I need some risk with my gathering to keep me on my toes.
I found the best bang for the buck is tier 7 armored horse. It really takes a beating. Sure, my set is a million worth or two (tier 7 all around except cape with tier 8 bag) , but if i am left alone for only 30 minutes in a tier 8 zone i have harvested 10 million into the inventory. Risk/reward and all that.
Also posting buy and sellorder on the marketplace made me rich. There is no need to even leave town to get your gear. If you sit down on the marketplace for a few hours you can make much more. But that's just my personal style. Other people find other niches for themselves. I heard one guy became rich from selling tier 8 fish and special food from the fish. Ther is only very few high tier fishermen in the game and the top of the line fish-food can cost millions a pop.
Other players i met never touched a tool or crafted an item. Some only earn from PvE, others only earn from PvP. If you excell at what you do you'll make good money.
In the end of the day it's about specializing yourself and push that one or two skills to the max. I guess you could do that with tier 5 recources too. Level 100 tier 5 gatherer with an Ox and a pie and an avalon tool going crazy like donkey kong in yellow zone could work out to a few millions an hour too but sounds a little dull to me but if you like it then keep doing it. Once you feel rich enough you can always dip your toes into black and red zones or the newer roads and mist stuff. There comes a point when you run out of space on your island to place chests to hoard more stuff. That's when you should go risk some ;)
Watching PvP player content on youtube helped me quite a bit to get into how combat actually works with all the kiting.
gank squads aren't as common as you think, and after you play for a while you get a feel for where the current dangerous paths are. i've played off and on for a while (i stopped because nobody to play with), and i've lived in caerleon for the most part. you learn to immediately check, and keep an eye on, the current player count under the map, as well as quick routes and shortcuts through the maps
Albion Online probably saw what you did for Wurm Online. You're well known, and you get a lot of eyeballs on games that typically would be overlooked. Brutal honesty also has it's benefits when the gameplay speaks for itself to people who are actively looking for certain niches.
I just have to say your charisma mixed with the whole, "Teacher in a classroom setting," presentation was especially hilarious! This is why your work has become some of my favorite content on UA-cam. You sure know how to present while continuing to step it up in regards to your humor and the detail you go into without going stale. Thanks for what you do man :D
Calling out other UA-camrs was a nice touch
@@jocloud31 What do you mean by calling out? I didn't mention any specific names and I didn't insult anyone, at least not intentionally.
@@loneronin6813 no, no, sorry. I meant when he would call out other UA-camrs in the video as if they were slacking off in his classroom. It was fun to hear him reference other UA-camrs I watch
@@jocloud31 Oh I gotcha lol Sorry for my misunderstanding your comment. In all honesty I thought he was naming some of his various patrons from Patreon lol
My favorite thing about Albion Online is how they foreshadow the modern era by replacing experience with fame.
Its super freshing to see a crowdfunded MMO that manages to actually release a product and include more than 1% of their promises
I love that even though they sponsored this it feels fairly impartial and in-depth, thanks Josh! Much better than all the "PLAY THIS GAME" I've seen lately about Albion.
Also hi I'm the 1 person that got that Fame joke.
The chance of running into Josh searching for big demons is actually a reason to start playing again.
22:35 what about the chance of running into Josh semi-naked?
Having loot be player crafted items that gets cycled in after they sell it is a really cool idea.
The "being in your class and you calling out some youtubers and their behaviours" bit throughout the video was really on point had me chuckle every time, without fail. Great video!
It made me roll my eyes but then again I'm not big on putting celebrities on pedestal or thinking of them as my friends. To be fair, it was a smart way to segment the wall of text he had to go through and I guess it worked for most people, for me it was just unnecessary stalling made even worse by realising why it's there.
@@lief3414 Thank God Josh doesn't think like you, and makes his content the way he sees it fit. Making jokes whether it's to segment his content or not is appealing to others. Keep rolling those eyes
@@edvinasraisutis1688First comment: fairly-voiced opinion
Second comment: fairly-voiced opinion
Your comment: personal attack on second commenter
@@chodness "personal attack"...what other kinds of attacks are there? A public attack? Who even asked you man? And why exactly should I care. Please explain, in 3-4 sentences. Thank You Kind Stranger. Besides all that, You are wrong. Because it was not an "attack". I think a lot of people have their own personal idea of what an "attack" is. That doesn't make it so. If anything I just agreed with Josh, and the OP. I disagreed with the second guy, and I explained why. I liked what Josh did with his video, and I think random guys should not try to influence the stuff they are watching. If you think You do, Maybe you feel a bit too special about yourself. Enjoy the content, and shut it.
So glad you made the Ultima Online comparison. The second the game was explained and the top down view shown, I was immediately like "This is basically a more modern Ultima Online isn't it?"
I always ask this question, you may remember what Ultima Online was like in 1997, but do you know what it's like in 2023? You can't compare it to Albion, it's not the same game..
@@Eyrothath Nope, I haven't played it in literal decades! I will always remember the 1997 version as Ultima Online, because that's when I played it.
@@Sletchman there are definitely private servers, UO outlands is one of them, the modern client is actually really good, I just couldn't take the pvp, ppl who have played for years are really good with macros and just getting ganked is relatively easy. after a while most if not all of the land has been claimed and the economy is kinda saturated.
@@Sletchman Yeah, UO IS still around.. The "enhanced client" isn't that bad looking.. 3D client is no longer around, there's a free 2 play version of UO but I dont recommend it, most people play "free shards" specifically UO Outlands. A lot changes in 23 years though..
@@Eyrothath I mean, you can, that's the point of comparisons...
Been always curious about Albion, so I'm glad Josh made this video and explained the game. While it doesn't look like my cup of tea, I still find its unique ideas and concepts interesting, and I'm glad to see it's a fun experience and it's really successful.
i used to play Albion, it's awesome for a free game...
I had to stop playing because it consumes a lot of time and in the past I have suffered some addiction to mmorpgs hahahah
Play with friends. It's way more fun
@@unterhau1102 This. I only truly enjoyed Albion after making online friends in a guild. Oh the unforgettable memories of epic seemingly impossible odds fights
@Klaide08 this game mostly about pvp right ?
@@faisalhusein227 pvp is a huge aspect of it, yes. It is rather unavoidable, either you are vs players in combat, or escaping gankers as a gatherer.. you are even competing against other gatherers and crafters. You are also competing in the market.
So pvp is not only combat. You can live life in Albion 100% avoiding combat if that's what you want. You can still be rich without killing if you know how.
That black market system sounds really cool. Mad props to the game developer for throwing themselves in the line of fire with this episode
This makes me want to get back into Albion dammit. I used to play but stopped cause none of my friends played (and I dont like playing games on my own) but this vid reminded me that gathering and crafting and doing pve was actually pretty fun
I was about to start again last week, then learnt they're opening a new server based in Asia, so instead of 300+ ping for me, it'll be down to around 100. Opens on march 20th, I'll start then
there's tons of guilds that happily welcome returning or new folks!
Albion is extremely fun solo until you've exhausted the things you can do without going to insta-gank zones. Took me about a month, but during that time I did genuinely have a lot of fun
im literally in the same boat, use to play all the time with a solid 5-7 friends. Now no one wants to play it anymore and i play games to socialize usually.
I recently got back into it maybe a month ago after taking a 2(or3?) year break. The new content with the Roads of Avalon and The Mists of Brecilia are all amazing additions! If you want you can add me in game as "CHOTAKUttv"(used to stream this)
I'm glad this series isn't over, is a lot of fun to watch.
One thing you didn't mention about the premium shop that's a nice touch is that everything in the shop is purchasable and priced with real money, not with gold. The only purpose for gold is for converting to or from silver as far as I've been able to tell.
Wait the 8ngame is vonvertible to the remiud or its by playwr trading? I only got interested in yhis game fue to ad today. But im not into this style of topdown game anymore however it seems pretty good given other options.
@@635574, you can get cosmetics and the like through gold (the currency you buy with money) which can be bought by silver (in game money). The price conversion of gold to silver and vice versa rise and fall depending on demand. Tbh though, some of the cosmetics can be bought in the in-game player market so it really depends if you really like to get that cosmetic.
@@635574 its a good game bro just stared yesterday but there's like a ton of grinding and unlocking the tier list as he said in the video. would recommend to play it tho.
Player trading, it's like stock pricing lmao you can set buy orders or sell orders once it reaches a certain price people have requested @@635574
The path walking into stuff I think is deliberate from the game, It's to make it your own responsibility to walk correct in the danger zones when you're either chasing or fleeing people.
At least that's my take on it from playing the game for quite some time, there are lots of terrain and even stuff you can place on roads and in the wild to make it harder to maneuver, and having an auto-adjust for your walking would take some of that away.
The thing with Albion is that it's not a bad game at all, but it has open world full loot pvp and that is a plain turn off for most players in the first place, especially for players like me who enjoy to play MMOs solo or at maximum in a small size Guild.
I played it until i had to go to the red zones to progress and that was a absolute nogo for me, the reason is very well explained in Josh's Open PvP Video: I enjoy PvP when it's fair and when i can choose to participiate in it, not when i get ganked every few minutes by a group of people each of them being equipped several times better than me. This video just showed that every prejudice about open PvP is confirmed yet again and again in every singe open PvP MMO out there.
not really true, you can just not go to those zones to progress. You can go and farm with crazy good gear in yellow zones or go with medium gear to higher zones with more profit but with weaker armour
Yeah that's been roughly my experience too. I had a blast farming tier 5 group dungeons solo and playing around with builds and gear to optimize myself for doing so, getting that feeling of success whenever I managed to take down a boss I couldn't a few runs ago.
I actually really liked the arena pvp in town you could do with normalized stats and even teams of capture the flag.
I do actually see the appeal in the risk of gathering in full loot pvp zones too, having to stay on your toes, outsmarting attackers, figuring out the best build to escape reliably, but... it just isn't for me. And eventually the game requires you to like this sort of gameplay for the high level content, so that's where I decided to call it quits myself.
@@anormalguy8407 Just because it's possible, it does not mean that it's feasible. If it would take you 100 times the time it would take a regular player, you are effectively locked away from that content.
That's why Albion has ~100k daily active players and FF14 has ~2.5 million.
yep, never touching this type of game even if it has the best mmo gameplay or systems. open world full loot pvp is an instant no.
@Shi Yu Meng no, you're just crap...
I love that they sponsored this without any censoring, because it gives the developers the opportunity to see where they excel at, and where they need improvements, an actual critical review
This made me actually interested in Albion Online, unlike any of the ads.
Hearing how some people just gather and craft to supply the more pvp focused people so they can just keep going, as well as hearing that only the committed players have high tier gear, makes me think I'd really enjoy the game.
Then just a warning: This is your typical spreadsheet game.
His description where he said "like a child adopted by Ultima and EVE Online" is actually pretty accurate here. It's fun, yes, but it's a massive timesink. And when I say timesink, I'm not talking about something like Skyrim, or even an MMO like WoW. In WoW, you can be a casual player and still play. In games like EVE Online (and Albion, for that matter) however, you won't be able to stay casual. Being completely player-driven means that eventually, the game's economy will take the shape of real world economy. EVE is the perfect example of this - the guilds there have actual accountants and economists. Albion is much younger than EVE, but going by the video's description, it already has some similar things going on.
These games aren't for everyone. But, if you still want to play - maybe you're just curious, or maybe you're the type of player who'd actually enjoy this - then my advice would be to join a guild immediately. Those private islands sound like a safe space, but I don't know how far it'll take you. A decent guild is not just a safe haven, they usually also have its own learning resources, or if not, then you'll at least be able to ask questions and get tips and tricks from your guildmates. You _can_ make it as a solo player, but it requires an even bigger commitment.
Your plan works if you plan on crafting only up to tier 4 gear (if i remember correctly) after that you have to go out to yellow and eventually red zone to craft the highest tiers because the resources themself have tiers and you can for example only craft a tier 7 item with tier 7 resources. If you dont want to join a fairly big guild you propably wont have fun playing past the yellow zones cuz you will loose more than you gain. Josh in this video didnt play long enough to encounter the "bad" parts of the game. Technically, Albion is a very good game and its free so just test it yourself, I just wanted to share my experience
@@DaKevable Welp, called it. :P
Yes, games like Albion can be very fun and fulfilling. It's just... not for everyone, to put it mildly.
Anyway, are you in a guild, and if you are, is my previous guess, about the guilds having some kind of in-house training system (can range from a single subsection on the guild's forum, to a full-blown mini-wiki really) for new players, also true for Albion nowadays?
Guilds can have an island like players islands, so player islands are better for farming as guild islands have no farm plots.
@@marioprawirosudiro7301 I played a long time ago, so my memories can be wrong + they might have changed stuff in the meantime. I think on your private island you can build farming spots and build a little production chain, not for armors and weapons tho but for food, mounts und stuff like that. But all of it is extremely time-consuming.
When it comes to guilds and alliances. Your guild can be in an alliance with one or more guilds. Ofc ppl are likely to share their knowledge to anyone's asking. But I can't remember having some sort of training ground or encyclopaedia on the guild island. I think just like the private island, the guild island is a production place for non battle items (food, mounts etc.), but I am not sure about all of it. Back in the days I was in an extremely new guild so I can't rly tell you what a guild can truly be like.
But don't forget, I played a long time ago, to be fairly precise, I played a little bit before the game went from b2p to f2p
Best review of Albion there is. You've talked over all mechanics of the game and most of the contents for the early game. You also could have included the late game activities because they are really interesting. The fights between guilds and alliances are what the game is concentrated around. You could at least show some videos of the fights or the official Albion stream or anything like that. Except that you definitely did the best guide/review of Albion. The best thing you did is ask some more experienced players because most of people are complaining about the difficulty of understanding most of the features and making money.
The blackmarket item market distributing to loot tables is such a cool system! Love it! Also the fox death sounds sounds just like the gnoll death from warcraft 3 and I was instantly filled with nostalgia.
also fun fact the lumberjack npc sounds like the worker from warcraft
@@thatguynamedgabestyfy8348 "Ready to work."
"Off I go then."
Nostalgia hits super hard. xD
My first thought when I heard the death sounds.
This game was always so much fun, but the concept of losing my stuff on death is something I always hate in games. It's one of the reasons why I didn't get into Minecraft or many survival RPGs
edit: you telling me options on playing the game like staying a specific area or to just play the game differently isn't going to change the fact that I dislike dropping my loot on death so much I would just rather stick witha mmorpg like FFXIV if I want to do crafting and fighting monsters which isn't saying Albion is bad. I loved that game but I am not going to play a game that is designed in a way that would just frustrate me 90% of the time and question whether or not I even like playing the game. Okthxbai
I enjoy Minecraft but I find it tedious for the reason you mentioned plus the crafting just feels fiddly after awhile.
I mean, you can just /keep inventory and bam, problem solved (in Minecraft)
@@lothara.schmal5092 not everyone plays on a computer dawg
@@SokkaToEm pretty sure that’s also an option in bedrock
this concept is the best part about it it makes the economy healthy and the rewards much much bigger
If nothing else, I can definitely respect them not censoring the script! Hopefully they get the return on investment they were hoping for.
Well there was nothing worth censoring, Josh was soft on every aspect of this game as never seen before, even the P2W aspect ..... quite ingenious by Albion, they make themselves look like they are not milking their customers with full P2W by having a normally critical and unbiased UA-camr make a video about their game who in turn is soft on this game as never seen before probably due to feeling some obligation by being paid for it handsomely (and I am not saying they interfered with his script, this was probably done voluntarily and unconsciously due to feeling some obligation to do so and maybe getting some more offers from other publishers in the future). Well Josh lost some of my respect at least due to this video.
Maybe he Just likes the game.
@@spinwaus He liked games and still been a hell of a lot harsher on things like the P2W elements and fairly minor details. He's pulled his punches here and it really shows if you look at his earlier videos. Even when he has a criticism, it ends with a "but" or moves on far quicker than he would have in earlier videos.
@@Zoddo the game is not p2w at all.
@@Zoddo It's a free to play game. While he's pretty vocal about P2W, he doesn't usually lambast free to play games nearly as much for it as he does paid games.
That intro parody of the ads was perfect. Great job
10/10
I love all the mentions for other creators this episode. Asmongold, dougdoug, sniffing brit, code bullet and more! That was fun hearing all these creators I know of or watch.
Wha-
What is Brit sniffing
@@davh11 knowing him, probably tea
I’ve heard a lot of negative things about Asmongold
Sniffing Brit sounds like spiffing brit's evil coffee-drinking doppelganger
@@Luke-zj6ge Same here. Watching DarkViperAU convinced me to put Asmon on my "do not recommend" list.
I had my adventure with Albion few years ago and I remember it fondly. One thing I can say about it is that this game is what New World should be. It's basically a better New World but with isometric camera instead of 3rd person view.
You just compared this game to new world????? Lol
@@imtoocomplex999 The entire player base of Albion compared it to New World during launch. Why? Because New World promised a full-loot PvP system and that is one of the reason why Albion players plays Albion.
@@lachlantrescott5533 Yes, Albion players hoped new world would be a improved version of new world. Many mechanics were copied from albion, which was actually promising. But well, new world sucks.
@@imtoocomplex999 You're right this was funded by fans and with their team the Devs polished the game.
One was funded by a Mega Corp and with their team proceeded to deliver a subpar and passable game.
One was made by a team with dreams and hopes for a genre and the other was by a Corporation drooling after the shit Blizzard pulled.
The cheeky professor telling us to buy singles line made me laugh so hard. A+
Is this a TOLARIA REFERENCE?????
If you plan on playing this game solo, without friends then DON'T. You will get bullied by higher level players and they will ruin your days. If you plan on joining a decent guild also DON'T because you will become their little slave until you get kicked for some b.s. or you realize you're being used and leave.
This. The game feels really fun early on even as a solo player. But once you get a little time in? The game quickly tells you that you have to go into pvp zones to do ANYTHING. And you will be ganked by groups over and over with no chance at all to win.
@@RavenGlenn Nah you can chill in the yellow zones and get millions of silver just gathering but the really high level stuff you'll be gate kept out of by guilds. Black zone specifically.
I play alone and I haven't had any problems.
@@valeriogomez7629 No but you have because solo play has been nerfed multiple times over the years.
@@RavenGlenn 100%, I got really into it with a few buddies around 2021, we would go from the black market place back to the city and sell stuff for a profit, we would be fine because we could handle our fights, after they quit I kept playing and it was so boring/annoying, had to be in a pvp zone to make any progress
As a big fan of Albion and a viewer of Josh, I have been waiting for this video for a long, long time.
I've never played Albion and have basically been waiting on the man himselfs opinion haha
Same same! Such a great game! Just wishing was 3rd person...
Awesome videos man cool of you to provide free lessons!
Bump. I was also waiting for this one. I only actually play 2 MMOs. Guild wars 2 and Albion online
Same here. Hoping he isn't super brutal lol.
the fact that guilds spawn camp new players in neutral map exits is just disgusting
those people are losers and tend to be miserable so dw about it they get what they deserve
And with spawn camping you mean Ganking? Avoiding gankers is a skill you pick up along the way. Also what neutral exits do they camp?
@@ChielK2506 oh u must be one of those players
@@yasuke1550just dont use the underpasses. And for travelling red zone you gotta know when most ganking happens. Then again nowadays people transport billions of silver worth of stuff during bandit at zero risk
If you are in an area where you can get ganked, you aren't a new player. And most people who have played enough to get those areas can usually avoid them.
No new players are getting ganked. And if they are, its more of a "no. dont come here yet silly ur not ready", lol.
If it were that easy to farm high level mats the economy would be in shambles.
And if you mean when he was talking about the yellow zones, Josh was wrong about people killing you for gathering something they want. People that are flagged for pvp in yellow zones can be jumped and attacked by anyone, flagged or unflagged, but they cant attack anyone that isn't flagged for pvp unless they get attacked by them. Yellow zones are basically safe, but you can flag for pvp, or jump ppl who r flagged if u see them and want to take their shit.
Only place anyone can kill on site no matter what is red zones and up, and no new player has any business in a red zone anyway.
They impress with openness and honesty, and get a free check-up on their game from a versed thoughtful gamer, to highlight its flaws and lackings. Smart move. Big W.
I just never fully gelled with the full loot pvp nature of the mid-end game in this. Sure you can just repeatedly stick on mid tier gear, but I like progression. I just wish there was a a game a bit like this but a little more pve focused where I can leave my pc for a few minutes if the need arises without fear of losing shit
When I hear "player controlled world", what I really hear is "sociopath heaven"
Very true there are a lot of giant egos on here that control the power
Having played this game for months, I can confirm that the silent races between myself and other random players as we traverse the map are a real thing.
It’s also a fantastic game. Yes, it attracts psychotic people with egos the size of Manhattan who’ll kill a naked on foot for a laugh, but you genuinely can just get back up and on your feet with a little bit of work and investment. The game is about as fair as any sandbox, player-driven, PvP game I’ve seen and I deeply appreciate Josh’s allusion to EVE Online, as that is _exactly_ what the gameplay feels like to me.
'Silent races' !!!! Was playing SWTOR last night and was doing leveling in the same zone as this other guy, we raced each other to each objective (even dancing once we won) but we didnt say a word to each other the whole time haha
im playing EvE online since 2018 and i was thinking all the time...that sounds diablo meets eve XD
if eve was not as pay to win it would be a better albion, as it stands albion wins
yea especially when you're being a transporter , transporting your crafting materials / market flipping stuff /ect to different city for different bonus and seeing other naked people transport stuff like you as well.
After speaking to a couple hard-core eve online players I'm convinced eve online players are horrible people (ligh hearted)
the gameplay is the emotional nanipulation
Dying is not annoying true. BUT only at first. I ended up quitting after a while, due to constantly being killed trying to gather the higher tier items. I basically hit a wall where I wasn't making almost any progress, and gaining fame didn't feel like enough anymore.
I just started this gameand I like it but it already pisses me off...The fact that you have to buy your entire stuff when you get killed is one thing, but having to walk on multiple maps everytime to get back to where you wanna fame/gather gets boring.
I think in this game you really need a guild or a party to play with
High risk high reward. Even if i die with my 2m gathering set thats Just half an hour of gathering in the mists.easy to recover.
Getting an Albion ad before the video and then having Albion sponsor their own review is crazy lmfao
For a game that has mobile ports I am AMAZED that you had a segment where the store and its contents were discussed separately from gameplay mechanics. The usual experience is having it shoehorned in by choking progression, pay-to-win loot, or locked doors. Respect on Albion for respecting player's wallets!!
But I mean.. the money sure will help you..
@@Squintis Very true but unlike many of others game of the ilk there is no pressure from FOMO or otherwise
In fairness, the PC version existed first. And the game isn't P2W at all, paying can just help speed up your leveling. Which only matters in certain content.
@@DisastrousIntentionally it’s an mmo. Speed is sometimes the entire game. Getting your guild ready to strike faster than the other puts you in a HUGE advantage. And this is a PvP full loot drop game.
Oh and I actually was on of the OG PC “but to play” people.
@@persinitrix yeah. It’s not awful, there are way worse offenders. I mean that monthly goodies from being a member kinda give you fomo but it usually repeats the next year. Or used to, I haven’t played recently.
I remember when I used to play this game all the time, I got bored after awhile because I feared losing my stuff so I took no risks, I got to a point where I would start needing to take risks in order to progress at a decent pace; so it became I grind.
I had the same identical experience. Eventually I made money by just loading up on resources in one city, traversing half the map (not passing any areas besides safe and yellow ones) and hoping to sell them for a better bargain where they were scarce. It was kinda fun roleplaying as a merchant for a while, but after I saw that guilds would just make huge caravans that saved a ton of time and money by making a blob and driving it through high risk areas it kept feeling as if I was a little kid pretending to be a tiny shred as significant as a "real" adult.
@ZorotheGallade dam.. a late night deep existential thought killed your joy huh.. hope ya found ya way outta that..
@@ZorotheGallade dont worry , those micro changes in markets that u 've made does matter , you just dont see it .
I have recently crossed a thousand hours in this game. For someone who doesn't seem to have hundreds of hours, I think you have done an excellent analysis of it. I could only think: imagine the amount of experience this guy must have had in other games to achieve such a quick grasp of how this works. Well done!
Yes. Especially games in these genre where each game have their own mechanic.
This why i watch him he can grasp the games he play quite easily
love all the youtuber references, especially codebullet, dugdug, and astralspiff. because of that im subscribing. you earned my respect
Im pretty dissapointed you didnt talk about the more toxic aspects of the game. Like HOW dependent it is on having friends and allies. How solo players feel like they very quickly fall behind.
I feel like this is important. Those gankers you showed on that one underground road can sometimes stop someone from playing for a whole day. That instance of all the player crafting spots money gouging and islands being locked behind premium. Or the fact premium grants an advantage that makes playing without it feel like running in water.
I feel like thier are a lot of toxic aspects you didnt actually properly touch on
He probably felt indebted to them because of the sponsorship. Probably unintentional, probably even unnoticed, but he did. It's pretty easy to tell
To be fair, part of the issue is that those problem just don't appear early on. He likely didn't play enough to get beyond the early game where it's a nice and cozy game. Because it is for a while.
It's only after that that it becomes one of the most toxic MMO experience on the market
@@silverhand9965 Yeah, but it isn't hard to research it or to try to reach that level where this toxicitiy start. It already starts with gathering and manufacturing T5 ressources and you don't need much time to reach that, if you know what you are doing.
He played the game as a new player which is fair and it honestly is the view that new players get. But he should have informed himself more on the mid - end game content (which is important for MMORPGs) and the systematic problems with it.
@@markuswinkler5625 because this is sponsored i agree he should have.
even though these videos are generally 8 hours of gameplay mostly blind as is his method of playing for review.
@@markuswinkler5625 I don't understand the logic. Why would he change the way or criteria in which he reviews games just because he is sponsored? He shouldn't be going out of his way to find good OR bad things about it; he should do exactly as he has done for the other dozens of episodes of this series, which is what he did.
Was expecting this video for so long! Albion has been one of the most immersive and fun mmo that I've played, and your opinion about its on point. A true gem for those who like PvP and the sandbox experience.
I wish more companies would actually allow reviewers to say whatever they want even of there are negatives.
At the end of the day, the goal is to learn from mistakes and make a better product which in turn would sell more.
Genshin
This is an ad, not a review. It may LOOK like a review, because that's the most effective form of advertisement, and it may even have some aspects of a review, but it's an ad. Honestly, the fact that most people in the comment section totally see this as a review and not an ad just goes to show how effective this kind of ad really is.
"Oh, but Josh said they didn't censor the script."
And they don't need to. It's in Josh's best interests to make good sponsored videos so that he has better chances of getting sponsored again in the future.
@@xulip4 It's both. Not sure if you missed that day of class but things can be more than one thing at a time. The edgy, cynical "it's nothing but an ad and all the sheeple in the comments just don't get it" shit is cringe friend. If you're that jaded why even bother interacting with the channel?
If their biggest flaw didn't show in early game, they would
@@xulip4cap. he’s trashed games that sponsored him before.
So this comment will probably be buried, but: the continuous land auction thing reminded me of something I'd read recently, and that's "Another Now" by Yanis Varoufakis, which describes exactly this type of system for commercial land use. But it doesn't describe it in the context of a videogame, but of a blueprint for how reality could be, if we - humanity as a whole - decided that we wanted it to be different. I'd wondered since then whether this type of thing could work, and this game does prove it actually might be viable, which I didn't at all expect.
You already pay taxes for owning land. Its called property tax.
I don't like PvP, but still I love that games like this exist. Great to see they seem to have a solid user base as well. Cheers!
This for sure. It's a game I'd basically never be interested in but they get mad respect for opening themselves up to this kind of criticism.
see I felt the same about albion I play it about twice a year as a fun little gathering and crafting game I sometimes play a little bit of the pvp content but not an avid enjoyer I love life skills though in games and albion has some great progression through crafting and gathering stuff...
I'm not really a PvP person either, but I've had play sessions in the game just harvesting, crafting, and selling items without even going into combat. Can be a nice bit of zone out after a busy day
I fell in love with albion when someone on chat called us farmers and blacksmiths NPCs. Whilst they were playing an action hack n slash i was playing Forager.
Players like you increase other players enjoyment of the game. Especially if you start selling what you forage/make.
@@Orange_Swirl i've always found playing the support role entertaining.
That DM tactic of "Are you sure you know what you're getting into?" at the start. Kudos to Albion Online, for sheer cajones alone.
Kudos for their drawers?
You are spot on to my assessment, but I am more of a "PvP is a red line" for me. Had a blast farming on my own little island and crafting till I reached that PvP or stop playing point. I stopped playing. Fun while it lasted tho.
as a late game player with 1.5k+ hours and 500million PvE fame and almost 100m PvP fame, this hits spot on with everything. I was completely overwhelmed when I first began and I still can't explain the "objective" of the game to friends so they understand why/how/what they should do.
Its a heavy game to enter, but its fun right from the beginning till the end. What you do in the beginning is what you're doing at the end of the game, just at a larger/more extreme scale
But what do you do now in albion, since you're a late game player, how are you having fun when you've done everything anyway, I know I'm saying this 7 months late but by any chance you still play Albion online please do answer??
pretty simple, I quit playing😂I am a goal-oriented player, and without a goal I just dont play @@eisasulemankhatri4677
@@eisasulemankhatri4677I'm kinda in the endgame too with almost 200million fame, the thing is, it just grows on you, you just want to get richer or play with guildmates, friends you have made along the way, at times I've quit but I've always been brought back and started to get addicted to it again
@@oneaboveall435 thank u man
Albion Online is an impressive game. So much Eve Online influence, with Albion having gotten a ton of things right in refining the approach. I also respect their devs and the broader company backing the studio; they're focused on a quality product and have really focused on iterating over the past few years - along with being straight up in how they market the game.
Yeah, I once played the Tutorial. Once I finished it, except of those basic small Quests. No Quests. No Story. Aaaaand I quit and deleted the game. Now seeing that most of it is even PVP, god am I glad I didin't continue. Also the idea of doing what, gathering crafting so just level up to nothing but to max out feels like a fucking massive waste of time. The more you talked the more I hated this game. Definitely never coming back to it.
It should be called "Endless Grind Online"
I played a bit and it was fun at first, but the further you get, you'll suddenly hit this wall where you have to move into PvP areas just to do anything. At a certain point I would run into a wall of invisible rogues all belonging to the same guild that had a locked down perimeter around the starting areas. After getting murdered several times in different spots at different times trying to sneak around them, I finally gave up. A bunch of the guilds that were recruiting would demand tribute or whatever just for auditions. Maybe it plays very different now, who knows, it's been a long time ago.
You can do always hardcore expeditions. Full pve content without leaving city giving gold no less than black zones.
it's just skill issue , gank is pretty rare in like 80% of black zones. If you train yourself enough to run away you can survive against 20 noob gankers easily. Also you dont need to be afraid of loosing loot. loosing like 30 millions in some minutes is not so big thing
@@PoProstu_Ameryka You left out the fact that you need an equipment worth 10m silver only to get started. Then you have to gather between 30-120m silver(depending on what class you are using) till you get to the point you are talking about where you actually earn as much as in the black zone
@@moriyamakyon1067 wdym? Losing 30 million is a very big thing
@@TOBY-jy7bz it is for new players without base capital (you need around 6-8 mill lying around for CTA , around 3 times worth of your set to get back after dying , around 10 mill for activities etc. ). Even 1 gank in avalon 8.3. i can lose full 8.3. gear cost around 20 million or more, every travel with items or resources i have risk to lose (bb my mammoth) and it's ok.
Or corrupted dungeon where on a bad day i lost around 15 sets for 3 mil each. All you need is just come over it and do it again but better)
I really recommend trying 0 fame 0 start silver journey up to tier 6-7 and still 0 fame) It's really gives inspiration on how to get money
I'm excited for this one, i loved this game when i played it. Until i reached the levels where you have to go into PvP zones to progress.
The game doesn't have engaging PvP, it's just about numbers advantage. If you go mine tier 6 iron for an hour there will be at least 6 people waiting for you.
Full loot MMOs are shooting themselves in the foot.
The pvp with your normal gear shouldnt exist, only pre determined gear.
There is really good 1v1, 2v2 and 5v5 pvp but they do such a shit job of letting people know about it and the barrier to entry is so high that people just quit
@@jackdelaney5499 Yeah, SBI needs to make people know about arena, hellgates, and corrupteds. corrupteds are my favorite content and I only know about them from being terminally online.
THIS, i get that MMOS are always about groups, but in every other MMO you always had a way to.. play if you where solo, even if they had full loot (wich honestly i hate, full loot its just annoying) but in albion specifically it feels that if you dont play in a group that focus on PVP you cant play past tier 6 (gathering at least) or you will get ganked by 6 people the moment you set foot on a black/red zone.
I reached elder (max) tier of mining just by getting Titanium and Iron in Fort sterling bhecause i was scared of going to the wild lands, then the SAME FKN DAY i tried to go there i got ganked and killed by a 4 man group after getting as far away from the city portal as possible
It only makes people who arent "time wales" or have huge groups of friends quit the game.
@@jackdelaney5499 Arenas are fun, but full loot areas are just annoying
You gotta have confidence in your game to sponsor a video like this and Albion's confidence seems well earned
17:30 I think what games need more is a good community. I don't know about Albion Online, but I am playing FFXI which has very scarce help from game on what you should do, and the community is just HELPFUL af
The game definitely changes when we play in a guild (even when the main content will be pve). Josh had a limited amount of time to try and show aspects of the game, but this video doesn't show the major problems Albion has or the difficulties new players face. It only shows how the game looks from the perspective of the first few hours of a new player. If you want to play this game, it's worth watching other video reviews to better understand what Albion is (what are the good and worst sides of the game).
Some would argue the "worst" parts are actually the "best" parts. Such as full loot pvp
Albion online is grinding low tier material to make sub mid material to make mid material to make high mid material to make low high material to make high material to make highest material.
Ain’t nothing good about this POS unless you’re a 🤓.
A lot of his wost mmo vids are like this.
This is precisely the same reaction I had when he did a video on Warframe.
Games like these just tend to change a shit ton the more you keep playing.
For better AND worse.
@@Carl_Brutananadilewski "🤓" - 🤡
@@Carl_Brutananadilewski So you haven't played the game?
I remember playing Albion back when it launched for the novelty and falling in love with the PVE of all things. Dungeons were hard from the very beginning, with smart enemies and well laid stuff. I only gave up after realizing there was little variety (at the time) and I'd have to party to progress (I was solo), since the very nature of the game requires that.
The dungeons were the only reason I played Albion as long as I did. They were actually really fun
Well, the dungeons are still very repetitive. There are roughly 6 different patterns for dungeons so I guess it hasnt gotten any better
4.5k hours legendary beta founder player here. I will round up a summary for you because you need some end-game perspective, which is generally when you unlock tiers around 6 (I seen you 3-4 in the game).
The economy is broken from people buying gold and nothing is worth more than it's basic crafting component nowadays.
The so called "player driven market" is killed by dev's cashflow that could have easily be covered by their monthly premium subs and esthetic cash shop, but they decided to people just buy their gear with real cold cash by buying gold and converting it to silver and it ruined that "player driven" economy.
Their monetization system is cleverly disguised as EVERYTHING takes silver, level elite levels on gear, use satchels to get more fame, respeccing, everything takes silver and forcing people to buy gold.
Just because that game is p2w and economy is dead from cash whales, it greatly got down imho as a good crafting/sandbox game, from which they removed the incentive of gathering / crafting and promote only PvP based events. They have no desire to promote non-PvP activities as their prime market is competitive audiences, since it rewards them to have player dying and losing their stuff.
Gatherers, beware, you will lose your stuff around 50% of the time to gankers, it's inevitable, and losing everything will leave you 2 runs behind, as you don't just lose cargo and profits, but work gear, your previous investment. You will farm for half an hour/an hour/2 hours, for someone which will drink from an invis potion to pop next to you before you get the chance to mount up and lose everything within 20 seconds. You will run into a roaming guy with 8.3 bearpaws that will one shot your mount and he will just take your gametime, leaving you with not only loss of profits, but a debt. I had at a point 2 morgana mares (mounts casting firewall, very rare) running circle with 2 wall of fire around my mount to cage me and gank me with 6 other players. People WILL get your game-time/real-time and there's nothing you can do about it. I've escaped hundreds of ganks and tactics, exploits and glitch, yet died to many more. PKs are intelligent and organized in this game, a gatherer stands no chance alone, altough he can be skillful and be great at map reading and jukes.
End game, players gank gatherers to get ressources, they don't bother farming resources themselves, they farm gatherers or in PvP gears (which is a suboptimal compromise). It is a gank oriented MOBA like PvP game that takes silver instead of credits when you die, just like the old arcades, and it's played at the expenses of the gankees that always end up paying for the others with their time farming primary resources while feeding the already snowballing guilds there since day one that never got their resources resetted once in years.
People can now no longer buy plots in cities or build new rivalizing competitive guilds and alliances, unless whales, so don't grow too dreamy here, you won't be able to afford one.
It's a risk taking game, and it feeds on predatory and deceptive practices because people DONT want to lose their loot. They will gank, they will engage you mid-life and there will be hate all the time in general chat to the point you will close it, because that's what this game promotes.
Lets be honest as a 2yr player who really buys gold with real money most people I've over 2 years never bought gold in the store, its better to buy it from a third party for cheaper prices.
Also the thrill of being a gathere is being chased by 10 people for your booty and escaping its so satisfying to taunt them when u escape, escaping gankers is a skill that u learn as a gatherer. The economy is alive most dont really buy gold but overtime the economy gets worst which happened to the west where the devs had to increase prem price just get rid of inflation, but the economy is still there the problem in your experience is that its the beta server of course the economy is gonna unstable mess and most of the people that played the beta server does buy gold but that doesn't mean everyone does. Making money in this game ain't that hard so there's really no need to buy gold. Beside stats doesn't win u the game. Even if u but the highest gear with full spec u ain't gonna do shit against a group of people with 1300ip. This is all about numbers, u have more success the more people u bring though there are some cases where outnumbered groups win the fight. The only pay to win in this game is the mist.
Also your forgetting you get bonus fame in everything so thats the reason why most people are gucci wearing 8.3 in openworld, u only see that shit once in a blue moon in live server.
This should be the top comment
absolutely, cant help but feel this video is shilled
the BALLS to sponsor this vid, respect to that.
honestly, game looks fun; However, it was advertised to me and I am morally obligated to deny any game that is advertised to me before I play it. This is usually just a very subconcious thing that I don't have to try hard to do cause it's easy to just not do something. lol
I am from India, i like this game and i used to play it i had 10 million silver by crafting and selling materials also did pvp but due to high ping i stopped playing but now i will start again. The gathering and crafting system is very fun and satisfying and different blue and red dungeons are also good. Overall it's a very chill game if u don't want to PVP u can do other stuff. JOSH did a good job as always love his videos. PS: There is fishing too : )
Are you related to Anish Giri?
The biggest flex is that you have kept the meme of growing the Patreon list longer this entire time since you started it in like early 2021, wild to see how big your channel has grown since!
It hella looks like the Vietnam war memorial lmfao.
I was there when the patreon list was still readable lol
This realy looks like a fun and well designed game. The odea that monsters drop loot made by players is great.
But the forced high tier zone PvP Zones will keep me away from it, but they absolultey make sense to keep the economy running
This is a "people who like gathering and crafting vs people who farm them and take their shit" kind of game.