I think a lot of it comes down to depth of immersion. I want to be immersed enough to distract myself from the real world but I’m not so immersed to the point where I am worrying about paying my in-game taxes on time
Very nice video! I avoid videos with titles like this because as a beginner indie cozy dev (developing my first project!) I need to filter some things to avoid getting discouraged by pessimistic videos. My project is still very early, only 7 months old, but I have reserved the next 2 years to work on it and make it as complete as I can. I believe a spam of quick "cozy" games can saturate the market a little, but one thing I believe is that the market will never be saturated of good games.
When she said "I was in middle school when Endgame came out" I was like "Wait I was in middle school when Endgame came out." I assumed she was older than me but now that I know we're the same age it made me realize that I really need to start getting shit done lol.
Wonderful video! I love cozy games, they feel like games everyone can enjoy, though I do get the point of if they’re not done well it’s a bit boring. It is so much fun to see a bunch of people get together over one thing, I feel like a lot of people I know play stardew valley, and being together is fun (it kinda reminds me that my school is quite small and a kid who really loves arcane is going around painting everyone’s nails pink and blue for the ending of it, even some kids who don’t know arcane is agreeing to it, walking around seeing a lot of people with painted nails the same as mine is a great feeling, and it’s nice when everyone comes together for something!) I’m working on a visual novel game right now, I’m still very new to making games, but your videos have been really nice to play in the background! Sorry it’s a tad ramble-y but keep up the good work!! (You also introduced me to beepbox and that’s been a life saver-)
I’m so glad cozy games is it’s on genre now and we get a lot more of them. Before I had to wait years for a new harvest moon or animal crossing game to come out.
My new daily schedule is - Wake up - Turn brain off to watch some short form content - Turn brain off to work monotonous 9-5 - Turn brain off to play cozy game - Turn brain off to go to sleep
Well, The Sims series were basically cosy games before the label existed and they were all about making money from expansion packs and Microsoft is trying to find ways to exploit Minecraft Bedrock players.
First time ive ever seen a gamemaker sponsorship lol Man I doubt I would have ever gotten into game dev if not for gamemaker. There's a tutorial for EVERYTHING :o
"man I'm low on chimes, i should probably go to the small crevices store and sell the old bones brathors inspected." - a creature street player probably
By the way, when I say video *game*, I think that is something that should be entertaining, and the way of achieving it should be secondary (for the sake of the people who know what entertains them the most), and not a way of measuring its "goodness".
Stardew Valley allowed me to play the same game as my 8yo daughter for the first time, it's really cool to share a common interest. It's even pretty good for education, it teaches her to set goals, plan their execution over time, search for info, and some small math problems.
stopping a moment to share a spontaneous thought. In developing games, every small and minute detail being crafted is felt with a depth and breadth the player usually won't and typically shouldn't feel. So some encouragement for a certain kind of perspective is in order; people who play games and want to make them are trying to reverse engineer an end result that is ultimately demoralizing due to this perspective. I have no real solution, other than reapproaching perspective to respect the tiny worlds of each and every detail, allowing them to go unnoticed so that the grand machine you are building (the game) may continue to operate and flourish. idk that's all I really got, but realizing that contour of why so many people burnout on making games when they love playing them, is what I wanted to write.
@@danielcrafter9349 if you enjoy a game it is subjectively good. Dandre's point (i think) is that enjoying a game doesn't make it objectively good. If I enjoyed RAID: Shadow Legends, I'd subjectively enjoy an objectively bad game.
*Shrug* been playing this genre since it was around in black and white on unlit screen, it's just become much much more popular right now. It's not really new, been around at least since the 90's. It's nice it's become so popular though. Honestly calling it a genre to me is just weird in some ways... pet sims, farming, fishing games... they already are their own genre.
I think another problem that cozy games face, is that a few of them want to be “make your own fun” cozy game. or even “pet simulator” cozy games, where you just pet your creatures & feed them.
Gonna date myself here but I think cozy games are partially the natural evolution of the MMORPG. MMO games like WoW and Final Fantasy 14 have been an optionally cozy genre that historically had one of the more equal male-female populations in the industry since you didn't totally have to go for the hardest content or sweat your ass off in a mythic raid or something. Plus MMO guilds are also very tight knit social spaces where people can find community and play whatever content they want together (excluding sandbox MMOs like Albion and EVE Online). Cozy games have a lot of the low pressure environment of theme park MMOs while appealing to the more introverted types that maybe don't want to seek out a group of people to talk to in a game.
I think the true definition of video games is to have fun, that’s all that needs to be said. Stick Tetris in front of anyone and they will have fun, no need for art or purpose or anything else.
I think some people make the mistake of assuming genres existing means less games for them which is absurd. I myself don't like cozy games because I play games to get on adventures with friends and have a laugh usually through explosions and or punching, but I love that cozy games exist because a lot of other people enjoy them which if anything means the market is spreading out rather than people who want different things being forced to play one big compromised not fun for anyone game.
great thoughts!! I think the many different preferences of cozy gamers is the reason why games are adding more options to toggle on and off in the settings- like the day lengths, fishing mini games, etc!
Great video. It's pushed me back into a weird spot. I see these games doing really well, but also, hear gamers are sick of them. Perhaps making a cosy game that isn't advertised as such is the middle ground
The deal with "Cozy" games is very talked about and on some cases VERY controversial, but I'm going to give my true opinion. They aren't for everyone. I personally enjoy hard/challenging games as could be Hollow Knight, osu! (I feel like some will understand), Soul-like games etc. I enjoy the thrill they make you feel, the blood running through your veins and the INMENSE feeling of acomplishment they give, but sometimes it's good to take it easy. I have some cozy games in my phone that I open because I don't want to feel the pressure of having to beat a boos after the 1000th try, sometimes it's better just to sit back, talk to some NPCs and enjoy the music. It is true that at sometimes you can feel bored or anxious, but they are good in their own way as well as the "High risk, High reward" games, you just got to let your perspective loose a little, after all, games are made to be enjoyed. Btw, great video! Looking forward for more!
Games are a form of art, and art has no rules! You assert at the beginning that games are supposed to make you feel accomplished, and I know you only say this as a setup to contrast this to cozy games' strengths later, but games don't have to be about accomplishment-and many games popular with women aren't. The problem too is we know that the way young girls play tends to get dismissed in boy-centric spaces. Think of playing house or dressing up dolls like your mom might have talked about, or collecting items to decorate your purse or book bag, or hand clapping games you might have played in elementary. None of these are competitive or give you a sense of completion; they are more about sharing an experience. This carries on into adulthood, too. Think about other games that everyone likes but are also popular with women: real-life jigsaw puzzles, crossword puzzles, sudoku, etc. With them you feel accomplished even when you don't complete the entire thing, when you solve each new low-stakes step. But even competitive games that are popular with women have a focus on sharing an experience rather than just proving dominance over others: trivia games, Scrabble, chess. As an aside, I think it's no surprise that more women have been getting into Dungeons & Dragons: it's a game where, while there is a great feeling of progression and achievement as you level up your character, it's not about whether you win or lose (necessarily) but how you participate in crafting a story together. This isn't to say that I think cozy games are _only_ popular with women, though, I think they are popular because they are games where everyone can get their own best experience, like you say in the video. That's probably why Minecraft is also so popular, too. Anyway, great video :)
Your first sentence is a literal contradiction. A form has rules ie limits, conditions etc. Art in general has rules even if it’s just “stay on canvas”. Games at the very least if the word has meaning beyond general activity must have some form of opposition. Gameplay by definition is the attempt at achieving the goal of the game even if it’s not finite eg the goal of trading stocks is to achieve a profit.
I totally agree with you. The genre of Cozy games is becoming a problem because now everyone wants to do a cozy game or add some cozy features to their game. Palia, Animal Crossing, the new Luma Island, Slime Rancher... Sorry, they're not good games, they're boring. As you mentioned, the balance between feeling safe and protected and having some pressure from the environment is difficult to achieve, and if you add up the fact that nowadays devs forget that games are made for people to have fun instead and they just want to get your money, you get that massive amount of boring, uncharismatic games. A game should have you feel you have something to do, some kind of progression, or several ways of progressing. For example, in Stardew, you can do that by filling up the civic center, going to the mines, building up your relationships, tending to your farm... but then you have animal crossing, where you just have to get money to pay your house, then expand it and then do it again to get a bigger house. No deadlines, no dangers (except for spiders/scorpions), nothing, just do the same all over again.... Man, how I miss the old Rune Factory games...
7:09 Creature Street is not, as you put it a "low quality, low effort verion" of Animal Crossing crossing. It is a detective murder mystery set in an Animal Crossing like world.
Also, on gender, I noticed my audience (and to some extent, my videos) are like *very* masculine, which is weird cause in the real world I see femme people represented far more in the "interested in making games" demographic. Having scrolled through my femme friends' homepages, I think there's definitely such thing as a "boy video" that I wanna break out of somewhat, lowkey I'm moving towards facecam with a nice cosy background like you have cause it definitely brings something that my videos lack, but I feel like it ads barrier to doing voiceover work
And by extension, in the same way that my very masculine, american football playing, Call of Duty enjoying brother loved Stardew Valley, I'm really interested in ways we can bridge that genre/gender divide
@@I-OGameDev Doing facecam toooootally adds barriers to voice over work lmaooo I feel that, since you have to semi-memorize it to look at the camera and worry about things visually being nice for recording. But what I do is just section certain bits of my script to actually have camera footage, and just record not looking at the camera as if I'm doing voice for other parts so I can lock in on the voice over. Just my process. But I totally recommend it dude, definitely adds a more personal feel also to your channel ((: Hyped to see what you do with it if you do
also hidden object games are popular with women. but most of the big ones are on mobile... so great point! I love that idea that my cozy games might hit a new audience
I hope we aren't in another SIMS situation with cozy games But stuff like stardew valley as a guy I find it really fun to play with my girlfriend I prioritize making wine and making lots of money and she prioritizes befriending everybody stardew valley is a wonderful example of being able to appease everyone without looking shallow and Hallow I don't know I just really love that game tbh Emily is a real one tbh
I turn 30 next month. Hearing you say end game came out when you were in middle school made me feel ancient. I was working in Video Games industry then. 😂😅 enjoyed your video btw!
I think for more UX when you'll have question like "what is this video games at xx:xx" , like GMTK video, you could put game name reference in a corner of the screen.
Just look how different boys and girls play outside at school and such. Boys are having sword fights with sticks, doing sports, building fight arenas for insects and running through the forrest like its an agility course. And girls... honestly don't know what girls do as kids, riding around on bikes and making dolls kiss? My point is, we are different and games have sadly been very skewed towards the interest of boys. In an alternative universe most games started off being like sims and cozy games and guys grew up thinking games were stupid.
Love your content! However, I believe the video title could be improved, as it currently feels a bit misleading. In the future, you might consider a title like 'Celebrating a New and Inclusive Genre.'
Going to recommend my top 3 cosy games: - Darkwood: very cottagecore with lots of cute mushrooms. - Pathologic 2: you play as a med school drop out who goes back to his quirky little town to heal the sick and collect singing herbs. The Forest: It's like those fun wilderness camping videos in a very peaceful forest.
@@WilliamLaurenson Yesss I am! I'm going into my second year. Some schools require more math than others, I have to go up to linear alg + calc 2 and I am not a math person ;| Buuut from what I understand, and my own internship experience, companies care a lot more about your work portfolio. Put all the projects you do onto a Github so you can smack it on a resume whenever. Then, if you took any AP classes for comp sci that give you credits out of the introductory coding classes -- be careful. I qualified out of the first 2 CS classes technically, but I am SO glad I took them through the uni itself.. it was a way higher level than AP/community college ever was even if it started slow. Might depend on the program though so just be cautious 🫡 And good luck!!
it's very odd to call the cozy genre the first female dominated game genre. do otomes and dress up games not count or something? also it's worth it to mention that sdv never tried to be a cozy game. that fundamentally changes the context that sdv was made in and what cozy games are made in
But in the end, the essense of a game is still competition and skill, like the example i like to take is chess, it's the oldest most played game in the world for centuries, but then yeah it's hard, need hours of practice to get good, it's quite boring, and then it's like saying people have too much anxiety to play chess, so we make chess piece look like panda instead, and simplify the rules, and in the end there is no looser and winner and you just move cute panda on the chess board, i mean it's fine and all if you have anxiety but it's not a game anymore. A game needs rules, score, a winner and looser, otherwise it's not a game it's something else. Even if it's controlled with a gamepad and look like a game, it just look like like a game. There should be another name for this.
Check out GameMaker for FREE with opr.as/GM-JuniperDev or I will be outside your front door at 2:14pm today
Unfortunately, I already use it, so I cannot check it out.. But as I come to think of it, it is not that I would actually mind it.
not downloading it. you will teach me game dev from scratch.
I think a lot of it comes down to depth of immersion. I want to be immersed enough to distract myself from the real world but I’m not so immersed to the point where I am worrying about paying my in-game taxes on time
I highly recommend this cute cozy game called "Sekiro: Shadows Die Twice" . It's a fun cozy farming sim. I think you'd really enjoy it.
That's one of my favorite cozy games, it's up there with Persona 4
@@HyperGravityWave great vegetables
Oh, I Dont think this is a cozy game
@@lucafirmeita5927 /s ;-)
Lmao!
playing the tada sound effect when abigail came on screen was the best editing choice in this video
I have a cycle.
Play terraria
Rage
Play Stardew Valley
Calm
Play Terraria
Rage
Play Stardew Valley
Calm
And it repeats forever.
Very nice video! I avoid videos with titles like this because as a beginner indie cozy dev (developing my first project!) I need to filter some things to avoid getting discouraged by pessimistic videos.
My project is still very early, only 7 months old, but I have reserved the next 2 years to work on it and make it as complete as I can. I believe a spam of quick "cozy" games can saturate the market a little, but one thing I believe is that the market will never be saturated of good games.
When she said "I was in middle school when Endgame came out" I was like "Wait I was in middle school when Endgame came out." I assumed she was older than me but now that I know we're the same age it made me realize that I really need to start getting shit done lol.
@@enozlliks7794 You got plenty of time brother, and it will pass anyways 👌 It was also 8th grade for me
@@JuniperDev It was 8th grade for me as well
Wonderful video! I love cozy games, they feel like games everyone can enjoy, though I do get the point of if they’re not done well it’s a bit boring.
It is so much fun to see a bunch of people get together over one thing, I feel like a lot of people I know play stardew valley, and being together is fun (it kinda reminds me that my school is quite small and a kid who really loves arcane is going around painting everyone’s nails pink and blue for the ending of it, even some kids who don’t know arcane is agreeing to it, walking around seeing a lot of people with painted nails the same as mine is a great feeling, and it’s nice when everyone comes together for something!)
I’m working on a visual novel game right now, I’m still very new to making games, but your videos have been really nice to play in the background! Sorry it’s a tad ramble-y but keep up the good work!! (You also introduced me to beepbox and that’s been a life saver-)
I’m so glad cozy games is it’s on genre now and we get a lot more of them. Before I had to wait years for a new harvest moon or animal crossing game to come out.
My new daily schedule is
- Wake up
- Turn brain off to watch some short form content
- Turn brain off to work monotonous 9-5
- Turn brain off to play cozy game
- Turn brain off to go to sleep
based!
The last one isn't true, the moment you lay down and actually want to sleep, the brain begins to run in overdrive
Peak head empty.
Well, The Sims series were basically cosy games before the label existed and they were all about making money from expansion packs and Microsoft is trying to find ways to exploit Minecraft Bedrock players.
I'm not sure I'd call TS1 cozy ... often, its hectic, and my first family were dead in about 10 minutes due to burning down the kitchen.
@@BlackJar72and the screams….😳😨😭
First time ive ever seen a gamemaker sponsorship lol
Man I doubt I would have ever gotten into game dev if not for gamemaker. There's a tutorial for EVERYTHING :o
We love this video, really interesting! Thanks for the collab Juniper :)
"man I'm low on chimes, i should probably go to the small crevices store and sell the old bones brathors inspected."
- a creature street player probably
I can't believe it's the real Juniper from JuniperDev!
By the way, when I say video *game*, I think that is something that should be entertaining, and the way of achieving it should be secondary (for the sake of the people who know what entertains them the most), and not a way of measuring its "goodness".
Stardew Valley allowed me to play the same game as my 8yo daughter for the first time, it's really cool to share a common interest. It's even pretty good for education, it teaches her to set goals, plan their execution over time, search for info, and some small math problems.
stopping a moment to share a spontaneous thought. In developing games, every small and minute detail being crafted is felt with a depth and breadth the player usually won't and typically shouldn't feel. So some encouragement for a certain kind of perspective is in order; people who play games and want to make them are trying to reverse engineer an end result that is ultimately demoralizing due to this perspective. I have no real solution, other than reapproaching perspective to respect the tiny worlds of each and every detail, allowing them to go unnoticed so that the grand machine you are building (the game) may continue to operate and flourish. idk that's all I really got, but realizing that contour of why so many people burnout on making games when they love playing them, is what I wanted to write.
No, certain people suck at enjoying them
Enjoying it =\= good game
@@dandre3K fair point.
@@dandre3K- it's literally the definition of if it's good
You don't like them. Ok. So?
@@danielcrafter9349 if you enjoy a game it is subjectively good. Dandre's point (i think) is that enjoying a game doesn't make it objectively good. If I enjoyed RAID: Shadow Legends, I'd subjectively enjoy an objectively bad game.
@@danielcrafter9349 So if you don’t enjoy a good game it’s not good anymore? I don’t have to enjoy football to see the value of that game.
*Shrug* been playing this genre since it was around in black and white on unlit screen, it's just become much much more popular right now. It's not really new, been around at least since the 90's. It's nice it's become so popular though. Honestly calling it a genre to me is just weird in some ways... pet sims, farming, fishing games... they already are their own genre.
I think another problem that cozy games face, is that a few of them want to be “make your own fun” cozy game. or even “pet simulator” cozy games, where you just pet your creatures & feed them.
Gonna date myself here but I think cozy games are partially the natural evolution of the MMORPG. MMO games like WoW and Final Fantasy 14 have been an optionally cozy genre that historically had one of the more equal male-female populations in the industry since you didn't totally have to go for the hardest content or sweat your ass off in a mythic raid or something. Plus MMO guilds are also very tight knit social spaces where people can find community and play whatever content they want together (excluding sandbox MMOs like Albion and EVE Online). Cozy games have a lot of the low pressure environment of theme park MMOs while appealing to the more introverted types that maybe don't want to seek out a group of people to talk to in a game.
I think the true definition of video games is to have fun, that’s all that needs to be said. Stick Tetris in front of anyone and they will have fun, no need for art or purpose or anything else.
Huge respect for you for diving deep into this topic and shedding light on it! My admiration for you just skyrocketed.
@@mohLuk7121 🥹🥹🥹
I hear stardew valley music playing and I'm hoping that you aren't implying that stardew valley isn't the most stressful game I ever played.
my beef with mayor lewis and how i'm basically the whole economy makes stardew valley not a cozy game
I think some people make the mistake of assuming genres existing means less games for them which is absurd. I myself don't like cozy games because I play games to get on adventures with friends and have a laugh usually through explosions and or punching, but I love that cozy games exist because a lot of other people enjoy them which if anything means the market is spreading out rather than people who want different things being forced to play one big compromised not fun for anyone game.
great thoughts!! I think the many different preferences of cozy gamers is the reason why games are adding more options to toggle on and off in the settings- like the day lengths, fishing mini games, etc!
As an indie game dev, I love your content!
Your videos are always so good!
@@isaiahisme thank you dude!!
Great video. It's pushed me back into a weird spot. I see these games doing really well, but also, hear gamers are sick of them. Perhaps making a cosy game that isn't advertised as such is the middle ground
The deal with "Cozy" games is very talked about and on some cases VERY controversial, but I'm going to give my true opinion.
They aren't for everyone. I personally enjoy hard/challenging games as could be Hollow Knight, osu! (I feel like some will understand), Soul-like games etc.
I enjoy the thrill they make you feel, the blood running through your veins and the INMENSE feeling of acomplishment they give, but sometimes it's good to take it easy.
I have some cozy games in my phone that I open because I don't want to feel the pressure of having to beat a boos after the 1000th try, sometimes it's better just to sit back, talk to some NPCs and enjoy the music.
It is true that at sometimes you can feel bored or anxious, but they are good in their own way as well as the "High risk, High reward" games, you just got to let your perspective loose a little, after all, games are made to be enjoyed.
Btw, great video! Looking forward for more!
Games are a form of art, and art has no rules! You assert at the beginning that games are supposed to make you feel accomplished, and I know you only say this as a setup to contrast this to cozy games' strengths later, but games don't have to be about accomplishment-and many games popular with women aren't. The problem too is we know that the way young girls play tends to get dismissed in boy-centric spaces.
Think of playing house or dressing up dolls like your mom might have talked about, or collecting items to decorate your purse or book bag, or hand clapping games you might have played in elementary. None of these are competitive or give you a sense of completion; they are more about sharing an experience.
This carries on into adulthood, too. Think about other games that everyone likes but are also popular with women: real-life jigsaw puzzles, crossword puzzles, sudoku, etc. With them you feel accomplished even when you don't complete the entire thing, when you solve each new low-stakes step.
But even competitive games that are popular with women have a focus on sharing an experience rather than just proving dominance over others: trivia games, Scrabble, chess.
As an aside, I think it's no surprise that more women have been getting into Dungeons & Dragons: it's a game where, while there is a great feeling of progression and achievement as you level up your character, it's not about whether you win or lose (necessarily) but how you participate in crafting a story together.
This isn't to say that I think cozy games are _only_ popular with women, though, I think they are popular because they are games where everyone can get their own best experience, like you say in the video. That's probably why Minecraft is also so popular, too.
Anyway, great video :)
Your first sentence is a literal contradiction. A form has rules ie limits, conditions etc. Art in general has rules even if it’s just “stay on canvas”. Games at the very least if the word has meaning beyond general activity must have some form of opposition. Gameplay by definition is the attempt at achieving the goal of the game even if it’s not finite eg the goal of trading stocks is to achieve a profit.
Dinkum is so underrated, it deserves more attention. I play it almost everyday since its early access launch and had so much fun
such a small, off-topic part of the video but huge props to the Jackbox player whose solution to showering in the morning was League of Legends.
as always, such a great video!
the stardew valley skill issue jumpscare made me chuckle (I'm skill issued)
I totally agree with you. The genre of Cozy games is becoming a problem because now everyone wants to do a cozy game or add some cozy features to their game. Palia, Animal Crossing, the new Luma Island, Slime Rancher... Sorry, they're not good games, they're boring. As you mentioned, the balance between feeling safe and protected and having some pressure from the environment is difficult to achieve, and if you add up the fact that nowadays devs forget that games are made for people to have fun instead and they just want to get your money, you get that massive amount of boring, uncharismatic games. A game should have you feel you have something to do, some kind of progression, or several ways of progressing. For example, in Stardew, you can do that by filling up the civic center, going to the mines, building up your relationships, tending to your farm... but then you have animal crossing, where you just have to get money to pay your house, then expand it and then do it again to get a bigger house. No deadlines, no dangers (except for spiders/scorpions), nothing, just do the same all over again....
Man, how I miss the old Rune Factory games...
7:09 Creature Street is not, as you put it a "low quality, low effort verion" of Animal Crossing crossing. It is a detective murder mystery set in an Animal Crossing like world.
4:17 I remember ours would give us a referral if we spoiled it because so many kids were complaining
I’ve watched a few of your videos today. This is good content! Keep it up and your channel will get huge.
@@snakemanjake thank you!!
“Avengers: Endgame came out when I was in middle school” WHAT DO YOU MEAN MIDDLE SCHOOL???
Another day, another banger
For your data, saw this three times and clicked after the title change
Also, on gender, I noticed my audience (and to some extent, my videos) are like *very* masculine, which is weird cause in the real world I see femme people represented far more in the "interested in making games" demographic. Having scrolled through my femme friends' homepages, I think there's definitely such thing as a "boy video" that I wanna break out of somewhat, lowkey I'm moving towards facecam with a nice cosy background like you have cause it definitely brings something that my videos lack, but I feel like it ads barrier to doing voiceover work
And by extension, in the same way that my very masculine, american football playing, Call of Duty enjoying brother loved Stardew Valley, I'm really interested in ways we can bridge that genre/gender divide
@@I-OGameDev Doing facecam toooootally adds barriers to voice over work lmaooo I feel that, since you have to semi-memorize it to look at the camera and worry about things visually being nice for recording. But what I do is just section certain bits of my script to actually have camera footage, and just record not looking at the camera as if I'm doing voice for other parts so I can lock in on the voice over. Just my process. But I totally recommend it dude, definitely adds a more personal feel also to your channel ((: Hyped to see what you do with it if you do
The saddest part of this video is that I don’t recognize every game in it, and I can’t find them all!
@@bluber9027 let me know some timestamps and I got u
the point on indid games being a million genres is a lot like a point i saw that said animated movies should not be a genre. it is just an art style.
It's funny how this is a common subject in my group of friends and this video has my exact thoughts about it
Really liked it, very good!
This continues to be one of my favorite GameDev channels. Always looking forward to new videos!
also hidden object games are popular with women. but most of the big ones are on mobile...
so great point! I love that idea that my cozy games might hit a new audience
I hope we aren't in another SIMS situation with cozy games
But stuff like stardew valley as a guy I find it really fun to play with my girlfriend I prioritize making wine and making lots of money and she prioritizes befriending everybody stardew valley is a wonderful example of being able to appease everyone without looking shallow and Hallow
I don't know I just really love that game tbh Emily is a real one tbh
Ooblets is a good farming simulator that has its own thing to make it unique, (little plant creatures that you do dance battles with).
Great video keep it up!
I turn 30 next month. Hearing you say end game came out when you were in middle school made me feel ancient. I was working in Video Games industry then. 😂😅 enjoyed your video btw!
I think for more UX when you'll have question like "what is this video games at xx:xx" , like GMTK video, you could put game name reference in a corner of the screen.
My favorite cozy game is Valheim
Just look how different boys and girls play outside at school and such. Boys are having sword fights with sticks, doing sports, building fight arenas for insects and running through the forrest like its an agility course. And girls... honestly don't know what girls do as kids, riding around on bikes and making dolls kiss? My point is, we are different and games have sadly been very skewed towards the interest of boys. In an alternative universe most games started off being like sims and cozy games and guys grew up thinking games were stupid.
I fell for the clickbaity title, but stayed for the great analysis on the cozy genre. thanks for such a well put together video. 🙏
Idk there are a lot of times I get stressed playing stardew
I’m trying to think about how to make a 3D cozy game for free
I doubt there is a game engine for that exists
@@SunManMoonFan-v3s Unreal is free for all sales under $1,000,000
@@SunManMoonFan-v3sUnity’s a good game engine for making 3D games for free.
@@SunManMoonFan-v3s what the hell are you talking about?
It seems you have no knowledge of game development right?
Most game engines are free to use, ones like Unity and UE5 perhaps taking the top spot
Haven't watched but just wanted to ask, you gonna join the GMTK game jam?
@@emperor8716 I wishhh but I am far too busy with work and school );
TRAFFICKING THE WHAT?
Absolutely brilliant breakdown!
I'm reluctant to call "cozy" a genera, its seems bigger and broader than a genera. More a feel and approach than can be applied to many genera.
What game is at 6:21? :0 such pretty art
KYNSEED!! It is so fun, I have many hours and I loved it. No idea how it isn't more popular and I might even do a video on it
@@JuniperDevAh, thank you so much! It looks super neat!
Doing a video for it could help get more eyes on it, too. Seems like it deserves it!
Nice video!
@@Beets_Creations thank you!!
for a true cozy experience, I recommend Dont Starve
I have a theory that the main reason 31% of cozy gamers are men is because our wives or girlfriends got us into one or more of those games.
When da games are cozyyyyy!!!!!
10:48 lol
No pressure on Stardew Valley ?? My days are full up by constantly life-threatening choices 😭
wait... your highschool had a league of legends team? High School sounds a lot more fun these days
Love your content!
However, I believe the video title could be improved, as it currently feels a bit misleading. In the future, you might consider a title like 'Celebrating a New and Inclusive Genre.'
Sorry, babes, just gotta make a vid
Why, babes?
SOMEONE IS HAVING FUN WRONG
Good video :)
whats the game 1:04 ?
chef rpg!
RAHHHH I love cozy games
Going to recommend my top 3 cosy games:
- Darkwood: very cottagecore with lots of cute mushrooms.
- Pathologic 2: you play as a med school drop out who goes back to his quirky little town to heal the sick and collect singing herbs.
The Forest: It's like those fun wilderness camping videos in a very peaceful forest.
LOL
Dang it I wanted to make a cozy game now idk
@@SunManMoonFan-v3s you gotta finish the video brother 😭
One of my favorite games for this genre is Super Hot
Are u still studying computer science? Do u have any tips for people going into their first year of uni studying CS? Is math important?? :00 thx
@@WilliamLaurenson Yesss I am! I'm going into my second year. Some schools require more math than others, I have to go up to linear alg + calc 2 and I am not a math person ;| Buuut from what I understand, and my own internship experience, companies care a lot more about your work portfolio. Put all the projects you do onto a Github so you can smack it on a resume whenever. Then, if you took any AP classes for comp sci that give you credits out of the introductory coding classes -- be careful. I qualified out of the first 2 CS classes technically, but I am SO glad I took them through the uni itself.. it was a way higher level than AP/community college ever was even if it started slow. Might depend on the program though so just be cautious 🫡 And good luck!!
@@JuniperDev thank you!
could you label the games you put in the videos, so many look cool but hard to find
@@chaircam Too many games to put all in one msg, but gimme a timestamp and I got you(:
no
That’s not really true that cozy games are the first women popular games. Hidden object games have famously been loved by women
Terraria 1.2 was a cozy game, Terraria 1.3 sure as Hell *was not*.
10:51 git gud
Juniper, have you released any video games?? c*
Stardew has deadlines and stress loo
it's very odd to call the cozy genre the first female dominated game genre. do otomes and dress up games not count or something? also it's worth it to mention that sdv never tried to be a cozy game. that fundamentally changes the context that sdv was made in and what cozy games are made in
I will not stand for league of legends slander
is sitting for it ok? 🤔
@@KevEatsCheese Yeah, easier on the knees
they are hard to make (we know)
I literally played Stardew Valley for the first time 2 days ago. STOP SPYING ON ME JUNIPER!!!
"Cozy games are not real games"
Ehhh… I guess
Skill issue 🙀
But in the end, the essense of a game is still competition and skill, like the example i like to take is chess, it's the oldest most played game in the world for centuries, but then yeah it's hard, need hours of practice to get good, it's quite boring, and then it's like saying people have too much anxiety to play chess, so we make chess piece look like panda instead, and simplify the rules, and in the end there is no looser and winner and you just move cute panda on the chess board, i mean it's fine and all if you have anxiety but it's not a game anymore. A game needs rules, score, a winner and looser, otherwise it's not a game it's something else. Even if it's controlled with a gamepad and look like a game, it just look like like a game. There should be another name for this.
i HATE cozy games