I never watched a Harry Blends video until now and oh my, I'm laughing so hard. Hilarious! Makes it much easier to follow along with the dense topic. Next we should totally have a video from him on how he makes the slick node animations! Thanks as always for making sure we can digest the updates a bit easier!
the viewport transform node would've been awesome in the modifier context, since there's no other way to get viewport info for things like realtime billboarding, per-vertex reflective highlights, or other screen space effects
I have never heard of Harry Blends. I feel ashamed :(. What a great animation about geometry nodes! Thank you Jonathan for covering the news in very fast and comprehensive way!
In the Adobe Animate program, there is the Symbol and Nested Symbol feature, which speeds up work very much, and I did not find anything similar to it in other programs. Is there a similar feature or ability in Grease pencil Pencil?
So excited about all the new features but for some reason I have an issue with NLA :( when trying to make a pose and doing the ''location, rotation, scale'' keying set nothing happens :( no actions, no tracks appearing I don't know what to do
The newer the mixer becomes, the more complicated it becomes and you have to constantly adapt and learn new things.With all the innovations it becomes more and more confusing and you can no longer see through things properly.
Wish there was a decent Lightwave importer. that supported planar mapping and cube mapping and translated that to blender texture methods... so many old projects I'd like to re-render!
Two major revisions after I reported it they still haven't fixed the sluggish grease pencil viewport response time when you have more than one Grease pencil object in a scene. I have a project I had to put aside because the viewport became so sluggish and I've been waiting for them to fix the grease pencil code so it's more optimized.
@@GaryParris and then what, wait for 4.4? Release after release and the sluggish viewport with GP isn't fixed. I've been waiting over a year. Had to shelve the project because the system response time is too slow.
This is too overwhelming for beginners,🤕 If you are a beginner, don't worry you are not going to be using everything 😅and you don't have to update now.
This blender 4.2 is a beta released as official, they should have released it in 2025, it has many bugs and sometimes in large projects it freezes when recording. Note, I have a new PC with an M2 SSD and I noticed that I lost performance. I will continue using version 4.1 until what a good solution to many things
This is all nice, but I still need to put in my 10,000 hours into Blender and basic modeling. I'll do that after I master rotoscoping in AE/PP.. any day now.
i waited for final realse of 4.2, was very excited about new features, specially the raytracing, but today when i tried it, it didn't seems to bring much significant changes in my old projects, also i experienced blender being slowest of all time.
Blender crashes using new evee next render due to graphic card specification or processor output. Any blendhead experiencing this issue? please post here.
Blender 4.0 all different... now and then a program needs to change. 4.1 again... (needed alot of updates for Add-Ons) and now 4.2 ... all Add-Ons gone and a new kind of installation (that could be on 4.0) So whats next with 4.3? I am fed up with this shit.
I never watched a Harry Blends video until now and oh my, I'm laughing so hard. Hilarious! Makes it much easier to follow along with the dense topic.
Next we should totally have a video from him on how he makes the slick node animations!
Thanks as always for making sure we can digest the updates a bit easier!
This was not only very informative but a lot of fun to watch! Thanks to you guys for your video. Well done!
Ahah that Matrix joke was good! Thanks Harry. 😂
Great Video, that quality of geometry nodes feature animation is outstanding
Can’t overstate just how outstanding he did with that. Great stuff guys!
🎉😅❤❤❤😊
great presentation, particularly like Harry's geonodes bit. nice work gentlemen!
I was not expecting an expert animation to come along with a notable upgrade. That was so good!
I'm happy that the video editor got a little love for a change. No Grease Pencil updates?
4.3
JAJAJAJJAJAJ the nodes guy is wild funny. i understood nothing but none the less i watch his entire presentation just for the jokes. lol
13:53 "Really Nice Looking Sword trails" 😏
Thanks for that and thanks for that amazing video !
It was too cool not to mention! Awesome work!
@@jonlampel It means a lot thank you again !
😮I’m now supporting the dev fund after this
Great, tnx so much for the update, this gets me inspired to do more in Blender, keep up the great work!
the viewport transform node would've been awesome in the modifier context, since there's no other way to get viewport info for things like realtime billboarding, per-vertex reflective highlights, or other screen space effects
I have never heard of Harry Blends. I feel ashamed :(. What a great animation about geometry nodes! Thank you Jonathan for covering the news in very fast and comprehensive way!
wow the ability to bulk adjust modifiers is a big quality of life improvement.
Thank you fantastic video!
Thank you!
Noticed most of my add-ons haven't updated in months or this year.
So you've chosen death.
Lol, informative and humorous, just the way it should be! Thanks CG Cookie! 👍
In the Adobe Animate program, there is the Symbol and Nested Symbol feature, which speeds up work very much, and I did not find anything similar to it in other programs. Is there a similar feature or ability in Grease pencil Pencil?
Last time I used blender was 2.8…I’m excited but also nervous 😅
😍😍😍😍 love the video, love the animation... it’s so good!
well done. awesome!
It's an excellent video. The geometry nodes video is fantastic. I love the presentation, and I would like to see Node text in the shader node 😩😫
So excited about all the new features but for some reason I have an issue with NLA :( when trying to make a pose and doing the ''location, rotation, scale'' keying set nothing happens :( no actions, no tracks appearing I don't know what to do
Kindly request your subscriber to donate to blender.. even a small amount from all of us will be helpful in faster development
light linking option is missing
The newer the mixer becomes, the more complicated it becomes
and you have to constantly adapt and learn new things.With all the innovations it becomes more and more confusing and you can no longer see through things properly.
Thanks for the video.
EV supports point cloud rendering, which is a bit exciting.🤓
JUST🎉 beautifully ❤ presented in this video
Is this video also edited in Blender?
Another massive release from Blender. fantastic!
I'm just watching the section on geometry nodes...I really like the theme he's using for Blender...What is it and where can I get it?
They should have added parallax occlusion mapping in Blender..
how do I get that dark blue background from the geometry nodes section
I don’t know,but eevee seems to be much slower when rendering and also especially the sss is grainy as f ck. Any tips ?
Wish there was a decent Lightwave importer. that supported planar mapping and cube mapping and translated that to blender texture methods... so many old projects I'd like to re-render!
I wish they would implement "view through light", like Lightwave had. I feel that animating in general was way easier in LW3d too.
Two major revisions after I reported it they still haven't fixed the sluggish grease pencil viewport response time when you have more than one Grease pencil object in a scene. I have a project I had to put aside because the viewport became so sluggish and I've been waiting for them to fix the grease pencil code so it's more optimized.
wait for 4.3 to be out
@@GaryParris and then what, wait for 4.4? Release after release and the sluggish viewport with GP isn't fixed. I've been waiting over a year. Had to shelve the project because the system response time is too slow.
19:40 - Region toggle pie is not showing for me?
Holy moly
Blender need sketchup like measurement system
Architectural industries widely adopted sketchup .
Becuse of its easy measurement.
Epic!!
I updated to 4.2 today and couldn't find the Region Toggle Pie
Still waiting for built in Muscle Simulation. Or a ZSpheres type setup. -.-
8:40 💀💀
Blender❤❤ make u feel good
Sick matrix joke
no new brush system yet... T.T
Is there any news on physics for the new hair system?
solvers will be coming for all physics but not sure which release, there is a lot to do still. like all good things that come to those with patience
This is too overwhelming for beginners,🤕 If you are a beginner, don't worry you are not going to be using everything 😅and you don't have to update now.
on a good day.
This blender 4.2 is a beta released as official, they should have released it in 2025, it has many bugs and sometimes in large projects it freezes when recording. Note, I have a new PC with an M2 SSD and I noticed that I lost performance. I will continue using version 4.1 until what a good solution to many things
texture painting feature be like ......
Hey i have downloaded 4.2 and enabled developer options but under experimental I was unable to see Eeve next? Can anyone say what to do please?
eevee next is now just eevee
@@vieleanimations ho thanks a lot for reply! But many UA-cam videos are showing Eeve next ! I have seen eeve next in their render engines
@@hemanthsatyendravilluri4799 those are probably old videos from before 4.2
This is all nice, but I still need to put in my 10,000 hours into Blender and basic modeling. I'll do that after I master rotoscoping in AE/PP.. any day now.
is this the same guy as 1 year ago ?
Never understood the theme thing in Blender. 3 or 4 default themes are more than enough, does anyone care about dozens of funky themes?
😍
👍
Harry here, I'm not going to talk about them either, back to you.
Has anybody issues with blender 4.2 viewport? Mine looks way more lame now
Okay, I'm lost
the onyl thing bugging me with this update that online add-on install.
I find 4.2 clunky, slow and constant "in responding".
Had to switch back to seamless 4.1.
i waited for final realse of 4.2, was very excited about new features, specially the raytracing, but today when i tried it, it didn't seems to bring much significant changes in my old projects, also i experienced blender being slowest of all time.
Blender 4.2 Release Bomb!!! blendehead are reporting issues.
Сinema 4D released new RBD system and Pyro solvers - Blender released Interfaces tweaking and smooth by angle modifier.
As expected frim a company that does not rely on donations to work
Blender crashes using new evee next render due to graphic card specification or processor output. Any blendhead experiencing this issue? please post here.
2nd view and 1st like and comment literally waiting for this video by Jonathan.... 💕 🎉
Oh second comment but the first comment doesn't make sense to me 🙃
1st 😂🎉❤
I'm first😊
Click on newest and see for yourself 😂
I m send comment and viewer
I meant second 🥈😂
Jai shree Ram
Blender 4.0 all different... now and then a program needs to change. 4.1 again... (needed alot of updates for Add-Ons) and now 4.2 ... all Add-Ons gone and a new kind of installation (that could be on 4.0) So whats next with 4.3?
I am fed up with this shit.
We were big fan of Blender
But Blender 4.0 and above are Worse in may ways specially performance wise