The Best Volumetric Fog Shader (Blender Tutorial)

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  • Опубліковано 20 сер 2024
  • Fog :)
    #blender #3dmodeling #blender3d #blendermodeling #blendertutorial
    Links to my other stuff:
    linktr.ee/lane...

КОМЕНТАРІ • 88

  • @s0pn1L
    @s0pn1L Рік тому +298

    My pc was living a healthy life until i discovered volumetric

    • @lanewallace.
      @lanewallace.  Рік тому +21

      Rip pc😔

    • @3DKLUB
      @3DKLUB Рік тому +19

      did you bake any fluids yet?

    • @lanewallace.
      @lanewallace.  Рік тому +17

      That’s the real test to see if your pc will turn into a microwave

    • @Nitinsingh_sith
      @Nitinsingh_sith Рік тому +4

      Haha that's makes two of us 🤣

    • @dhs5136
      @dhs5136 7 місяців тому

      😂😂

  • @haroldramislives
    @haroldramislives 4 місяці тому +3

    straight to the point, no waffle, easy to follow, good presentation. THANK YOU!

  • @monish05m
    @monish05m Рік тому +13

    Awesome result. One of the best fog tutorial iv seen.
    Furthermore, For those whose system cannot handle this setup as this might be performance heavy for large scenes. here is another way.
    Go to the composer tab bring in mist pass and multiply or mix it with alpha over node play with the mist depth to set the density. and you want to put two glare nodes one set to sun beam the other set to fog glow. Play with the direction of light youll get some nice post processed light beams.

    • @MittensJourney27
      @MittensJourney27 12 днів тому

      I need a video for this..its hard for me to follow this instruction

  • @Kio_Px
    @Kio_Px 3 місяці тому

    Bro You just saved my life of FX

  • @ChrisE72
    @ChrisE72 Рік тому +2

    Thank you for this quick but clear tutorial!

  • @cc.creationz
    @cc.creationz Рік тому +1

    Never thought about doing it this way

  • @Dananim8ed
    @Dananim8ed 11 місяців тому +3

    Dude this was exactly what i was looking for! was unable to find a good way to get the look i wanted with other videos! Will use this method a fair bit for sure :) Thanks!

  • @user-js4ph4qi9w
    @user-js4ph4qi9w Рік тому +1

    Somehow the only tutorial that really did it for me, thanks a lot!

  • @mipe7755
    @mipe7755 8 місяців тому +4

    I don't see a point in mixing volume scatter with principled volume, since principled volume is basically the same as volume scatter, just more sophisticated. With principled volume alone, you can achieve all you do with volume scatter. It's like mixing paint that has a white base. You want black paint so you add black pigment (principled volume), and then you add grey pigment (volume scatter) expecting to make it more black, and you just waste time, in this case also render time. Just use principled volume and plug everything there and don't waste time.

    • @OnlyFootaa
      @OnlyFootaa 6 місяців тому

      Totally agree, good tutorial anyway.

  • @randomidiot34
    @randomidiot34 11 місяців тому +2

    very straight forward and easy to follow :D

  • @MarkBTomlinson
    @MarkBTomlinson 5 місяців тому

    Nice clear to the point video demonstration, thanks!

  • @Sandra-hc4vo
    @Sandra-hc4vo Рік тому +1

    Thank you for sharing this insight! Rendering is something I am still struggling with. I am using this tutorial to redo a render I had done in the past and it is going well!

  • @Puckerization
    @Puckerization Рік тому

    That's a great setup, thanks. I'm going to add that to my start-up assets.

  • @Janyos
    @Janyos Рік тому

    Bro it's perfect , thanks a lot man

  • @SourceAwareness
    @SourceAwareness Рік тому +1

    Many Thanks, my Good Bro!!

  • @FernandoFerrufinoDuran
    @FernandoFerrufinoDuran Рік тому

    Amazing, thanks for the tutorial

  • @DVFHAFYT
    @DVFHAFYT 6 місяців тому +1

    Thanks, I aspire to be able to do many things with 3d, the shader tab isn't one of them, might as well be magic.

    • @genixlefrench9763
      @genixlefrench9763 5 місяців тому

      As someone who has never touched the shader tab, I can confirm it is magic

  • @wangyu3255
    @wangyu3255 21 день тому

    thank you so much

  • @cocokane1233
    @cocokane1233 4 місяці тому

    Nice tutorial bro, would love to know how to make scenic anaimtion with this fog

  • @maxym93
    @maxym93 Рік тому

    Loving your tutorial format and style, learning a lot! Do something around UV's and texture projections? Thanks!

  • @sderbz
    @sderbz Місяць тому

    tysm.

  • @TomasHradckyComposer
    @TomasHradckyComposer Рік тому

    Very nice. Thank you.

  • @kstudioofficialchannel9431
    @kstudioofficialchannel9431 Рік тому

    Thanks very helpful

  • @realMattGavin
    @realMattGavin Рік тому

    This is every instagram photographers dream

  • @thomandy
    @thomandy 4 місяці тому

    Just a Q. When I do this instead of the built in Volume in blender, my render times goes from 18sec pr frame to 33sec pr frame, and the results are the same. Is there some other settings I would benefit from adj. if I where to use this method? If not, it's the same result as just adding volume scatter, but yeah, with less render time.

  • @user-py7ih6ne5f
    @user-py7ih6ne5f Рік тому

    Great atmosphere! How did the damage on the cement column be done, sculpte or other add-on?They make the picture more realistic!

  • @graphikeye
    @graphikeye 10 днів тому

    I don't think this works in 4.2. The principled volume is necessary I think. The volume scatter alone won't do anything.

  • @mounirdehouche1727
    @mounirdehouche1727 Рік тому

    Thank you very much ! virtual beer

  • @BLACK_TIGER_OFFICIAL
    @BLACK_TIGER_OFFICIAL Рік тому

    Thank YOu BOss

  • @FlorianFuentes
    @FlorianFuentes 7 місяців тому

    amazing tutorial! Hey, where did you get that 3d human model?

  • @xenon7n342
    @xenon7n342 4 місяці тому

    and i wonder how my laptop managed to survived this

  • @kvgaming6281
    @kvgaming6281 2 місяці тому

    There's everything black inside cube

  • @blackhorse2245
    @blackhorse2245 Рік тому +1

    Hi, thanks for the super helpful info! I'd like to ask you something, I've noticed in many tutorials that all the objects in the scene have their vertices smoothed without any tools, I'm not even referring to the three smoothing options that you get by right clicking on an object. I have seen that many, for example, when they insert a cube in a scene it is already slightly rounded on the sides and I seem to have noticed this thing also on the pillars in your scene. Can you give me some advice? Sorry for the long comment

    • @lanewallace.
      @lanewallace.  Рік тому +1

      Use the bevel modifier. It rounds the edges of objects.

  • @ariannaferraris
    @ariannaferraris Рік тому

    This works great, however in my scene the fog is distributed in stripes and not really overall the whole space in the same way. How can I fix this?

  • @ambstudios4564
    @ambstudios4564 8 місяців тому

    for some reason, the wire viewport won´t work, it still shows the hole cube, is annoying :(

  • @ryanjstever
    @ryanjstever 4 місяці тому

    Thanks! What is the background music? Ive heard it before

  • @clxudzYT
    @clxudzYT 5 місяців тому +1

    my density is at 0.0001 and I still see nothing wtf?

    • @clxudzYT
      @clxudzYT 5 місяців тому

      nvm im dumb, turns out all lights were hidden while in the shading tab xD

  • @hanumaanek
    @hanumaanek 10 місяців тому

    hi i am trying this.. but grass is not transparent anymore :( and also alpha textures are not transparent anymore :(

  • @tatsumii1420
    @tatsumii1420 Рік тому +1

    How did u made that red light only affect certain place while its oustisde the cube that u covered the scene with? M new to blender so i ask 0iq questions

    • @lanewallace.
      @lanewallace.  Рік тому

      Your good bro. It’s kinda hard to explain but all it is is a red point light behind a pillar paired with volumetric fog. So the light hits the fog and bounces around which creates the red glowing atmosphere

  • @goofyop7551
    @goofyop7551 Рік тому

    When i am putting principal volume to volume it working on world instead of object, and i chose the object also but is it is not working. What should i do to fix it help!

  • @theagency3213
    @theagency3213 8 місяців тому

    is it only my cubes thats like a solid fog like it dosnt go clear even if i change the density. Yes its plugged into volume

  • @SaRah-nk3rn
    @SaRah-nk3rn 9 місяців тому

    I'm working with eevee
    I made a cube that emites light and i want to add fog , but the fog is not affected by the light of the cube, (i baked the indirect light and everything)
    Is it possible to make it work and how?

  • @LA-no3yj
    @LA-no3yj 2 місяці тому

    why is my render all black after everything? ive tweaked everything but still it wont fix

  • @tamilorejoseph4704
    @tamilorejoseph4704 Рік тому

    hey really nice tutorial. if I was to get blocky artefact in my fog render, what could I do to resolve it ?

  • @ZhengTaing
    @ZhengTaing Рік тому

    how did he get the buildings like this

  • @LA-no3yj
    @LA-no3yj 2 місяці тому

    why is it not working for me? why is nothing working for me?

  • @mirotankian8443
    @mirotankian8443 Рік тому

    I have tried two different tuts but idk why I cant get a good result I hope this is gonna work

  • @allwoundup3574
    @allwoundup3574 7 місяців тому

    Am I missing something or does this just not work? The cube just obscures everything.

    • @BourkeMedia
      @BourkeMedia 6 місяців тому

      Put your camera inside the cube?

  • @cshow2
    @cshow2 11 місяців тому

    I have never used blender but ive been taking photos for quite sometime and i have one very dumb question. Is it possible somehow add fog or a glowy text from blender to an image.jpeg for example?

    • @lanewallace.
      @lanewallace.  11 місяців тому

      For sure, you just kinda have to know how to composite the fog or text into the image. If you wanted to add fog, then you would have to kind of roughly rebuild the scene in the picture so that the fog added a realistic depth effect and falloff

    • @cshow2
      @cshow2 11 місяців тому

      @@lanewallace. I appreciate your reply. Yeah it sounds very complicated especially for someone who has never tried it.

  • @anthosantha
    @anthosantha Рік тому

    How did you make the fog red?

  • @iOpTicX
    @iOpTicX Місяць тому

    doesnt work

    • @Rissen_
      @Rissen_ Місяць тому

      You did something wrong, it does work.
      My guess is check your eevee, something needs to be turned on there, or just switch to cycles

    • @iOpTicX
      @iOpTicX Місяць тому

      @@Rissen_ nope, I followed it to the letter and it still didn't work

    • @Rissen_
      @Rissen_ Місяць тому

      @@iOpTicX i followed it to the letter and it did work, clearly youre missing something. Wrong version?

  • @callisoncaffrey
    @callisoncaffrey 5 місяців тому

    I see Windows, I leave.