Image to Instances with Geometry Nodes | Blender 3.2 Tutorial

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  • Опубліковано 15 сер 2024
  • Image to instances, the setup you didn't know you needed!
    Download the source image used here: / 72244207
    Download the font used here: www.dafont.com...
    As usual, most of the .blend files shown in the video are available on my Patreon, and this time it includes a version of the setup which can be controlled from the modifier tab!
    / khamurai
    Thanks for watching!
    ==========
    Patreon: / khamurai
    (.blend file available here)
    Discord: / discord
    Twitter: / khamurai3d
    Instagram: / khamekaze | / rl_mashups
    TikTok: / khamurai
    ==========
    00:00 - Intro
    00:46 - Images as planes
    01:13 - Visual demonstration of UV mapping
    02:15 - Emulating UV manipulation in geometry nodes
    03:34 - Recursive subdivision based on image color values
    05:04 - Another layer of subdivision
    05:32 - Instancing objects
    07:27 - Scaling objects based on image color values
    08:00 - Random offset on the Z axis
    08:46 - A material for colors based on Z axis position
    09:55 - Increase base subdivisions
    10:02 - Khamurai: True Crime
    10:18 - Patreon shoutout
    ==========
    - G Mills - Crimson
    - Provided by Lofi Records
    - Watch: • G Mills - Crimson
    - Download/Stream: fanlink.to/tra...
    - BVG - The Path You Choose
    - Provided by Lofi Records
    - Watch: • BVG - The Path You Choose
    - Download/Stream: fanlink.to/Soo...
    📥 | Download this music (free)
    → lofirecords.co...
    - Team Astro - Over The Moon
    - Provided by Lofi Records
    - Watch: • Team Astro - Over The ...
    - Download/Stream: fanlink.to/Coz...
    - Spirit x Mondo Loops - Choosing You
    - Provided by Lofi Records
    - Watch: • No Spirit x Mondo Loop...
    - Download/Stream: fanlink.to/12A...
    📥 | Download this music (free)
    → lofigirl.com/b...
    #blender #blender3d #geometrynodes #procedural #3d

КОМЕНТАРІ • 47

  • @PhialoDesign
    @PhialoDesign 6 місяців тому +1

    Wow! What a cool application. I love how you give the simple recipe in the beginning, but in the end those simple commands result in such an awesome design.

  • @jamesdcrowe
    @jamesdcrowe Рік тому +5

    11 seconds into this video my mind exploded with a million ideas of how you could apply this to get some fabulous results.
    Amazing, thank you so much, experimenting with this will be fun.

  • @SkinnyBlackout
    @SkinnyBlackout Рік тому +5

    Top tier. Now make it work with a video and have the letters drop down and change to different ones with each line, make them katakana and colour them green and you've got yourself the matrix filter for anything you want.

  • @akwright
    @akwright Рік тому +4

    This is so cool! I love seeing my little alien dude in use :) Also...by animating the value for the translation, you could totally achieve a disappearing or dissolving effect! Thank you for this tutorial!

  • @sinasinaie
    @sinasinaie Рік тому +2

    Awesome! Thank you for sharing.
    Also, great thumbnail, I have a feeling this video will get a lot of attention.

  • @ginescap
    @ginescap Рік тому +4

    ¡wow! that's not a tutorial, it's a beautiful piece of art, thanks :)

  • @VisualBeatLab
    @VisualBeatLab Рік тому

    dope- thanks for the tutorial! Bumping up the subdivide mesh nodes really made a difference.

  • @doltramir
    @doltramir Рік тому

    You can use bounding box, instead of manually specifying image size, for position correction. Also, it should have default UVs, I think. So you can use those too.

  • @M4rt1nX
    @M4rt1nX Рік тому +1

    Great results. Looks amazing

  • @lynrayy
    @lynrayy Рік тому

    Thank you! Thanks to this video, I realized that I don't want to deal with the geometry node and they are still a quiet horror compared to the shader node

  • @dennisholscher3182
    @dennisholscher3182 Рік тому +4

    So good!! Powerful simple setup with endless possibilities. You could even load in an animation as the "image texture" I guess, so it changes over time right? Thanks for this! Great as always!

    • @Khamurai
      @Khamurai  Рік тому +3

      Yeah you are correct it works with videos too, you just need to plug a Scene Time node (frame output) into the Frame input of the Image Texture node

  • @blendercomp
    @blendercomp Рік тому +1

    This was absolutely awesome! Thanx 4 sharing! :)

  • @jake3569
    @jake3569 Рік тому

    This is awesome, nice work and thanks for showing the process!

  • @yannickbonnefoy113
    @yannickbonnefoy113 Рік тому

    Thank you for your tutorial, it really brings me nice ideas too !

  • @Ufus.
    @Ufus. Рік тому +1

    Its so COOOOLLLL!

  • @cryochamberlabel
    @cryochamberlabel Рік тому +1

    Så jävla coolt

  • @PeterI-ug5ci
    @PeterI-ug5ci 2 місяці тому

    This is amazing

  • @3dsimplex338
    @3dsimplex338 7 місяців тому

    Can you help by telling how to capture this effect by camera in blender because this effect is not correctly visible using perspective camera

  • @GatitaSpelare
    @GatitaSpelare Рік тому +1

    A very interesting video👏🏻, Gracias.

  • @Slingshooting_Downunder
    @Slingshooting_Downunder Рік тому

    Fantastic as ever! 👍

  • @jeffg4686
    @jeffg4686 Рік тому

    really cool technique.

  • @Reinhard_Schmid
    @Reinhard_Schmid Рік тому +1

    Genius!!

  • @kikabisogno
    @kikabisogno Рік тому +1

    Love it!

  • @holapro8780
    @holapro8780 Рік тому

    Awesome!, Thank you

  • @edwardbensa
    @edwardbensa Рік тому +3

    Awesome technique! How do you suppose this might work in producing stylised animations using an already rendered animation? Or using 2 scenes and the compositor? Cheers :)

    • @Khamurai
      @Khamurai  Рік тому +3

      You can import videos too, then you can use a Scene Time node to make it play in the node tree (connect the Frame output to the Frame input in the Image Texture node)

  • @keyfinemuhendis5852
    @keyfinemuhendis5852 Рік тому

    just wow!

  • @artist8881
    @artist8881 Рік тому

    Please make a video on installation and using of stable diffusion

  • @ganapathym3664
    @ganapathym3664 Рік тому

    Huge Effect in just a few Minutes . Brainy

  • @wgalloPT
    @wgalloPT Рік тому

    Hey what if I just want to do a mosaid from a picture but with small squares?

  • @hammerheadcorvette4
    @hammerheadcorvette4 Рік тому

    8:34 Looks like a LiDAR scan. . . So interesting

  • @edgardoplasencia511
    @edgardoplasencia511 Рік тому

    thanks, thanks, thanks !

  • @adrians.8245
    @adrians.8245 Рік тому +1

    Love it! Thanks for sharing. Could this also work with a video instead of an image?

  • @BetheBrick
    @BetheBrick Рік тому

    cool, thank you

  • @fflulu2654
    @fflulu2654 Рік тому

    At 2.18 seconds, why can't I add image texture node? thanks。🧐

    • @Khamurai
      @Khamurai  Рік тому

      Which Blender version are you using?

  • @drumboarder1
    @drumboarder1 Рік тому

    EDIT: I'm a moron, I added the collection without the set position, vector (and fill curve tho it's not used for this). I mist have been tired or quite.. not sober when I started mucking around with that part.
    -------Original Comment-------
    I'm trying to use a collection of objects rather than the letters but for whatever reason, the objects don't move on the Z axis, they move either fully or 90% on the X axis and I can't figure out why.
    Is there a significant difference between using objects rather than the font? Or am I just dumb because it's probably just that

    • @Khamurai
      @Khamurai  Рік тому

      Sounds odd, have you applied rotation to everything?

    • @drumboarder1
      @drumboarder1 Рік тому

      @@Khamurai I did but it didn't fix the issue, just made them all face the same direction

    • @Khamurai
      @Khamurai  Рік тому

      @@drumboarder1 If everything is correctly connected the only way (that I know of) that increasing the Z offset can result in movement on the X axis is if the local Z axis of the geometry nodes object is aligned with the global X axis, i.e. rotated without rotation applied

    • @drumboarder1
      @drumboarder1 Рік тому

      @@Khamurai cheers for the help, I guess I'll try with some other objects or collections n see if it's just a general bug or what

    • @Khamurai
      @Khamurai  Рік тому

      @@drumboarder1 If you have discord you can hop on my server for trouble-shooting
      discord.gg/T4KS2rFC2Q

  • @jeffreyspinner5437
    @jeffreyspinner5437 Рік тому

    I was wondering if I could use this with my Christmas Astronaut to fly through the "field" and have the letters "bounce" off her? Maybe like a proximity node*, whooshing the letters away as she swims like this? ua-cam.com/video/boF8OIb5m1U/v-deo.html (just swimming through the ether... Physics now says there _is_ an ether!)
    Hey, you assumed the gender of her by choosing Pink as one of the colors. Oh NO! I assumed her gender too! Ty for the tutorial, interesting idea.
    __________________________________________________
    *3.4, 3.5 sims don't render without crashing and none of the better GN'ists will teach me "the buffer method" so I can "do sims" in 3.4 because they claim that's a bug, and I say, it's a feature. If you know the bug I consider a feature (anyone!?) and have a link, I'd be most grateful too!