Advanced Topology Study : God of War Axe - Blender Tutorial

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  • Опубліковано 28 вер 2024
  • - Set Flow addon (FREE) : github.com/Ben...
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    #blender #godofwar #thomascolin3d

КОМЕНТАРІ • 108

  • @ThomasColin3D
    @ThomasColin3D  6 місяців тому +4

    Subscribe to my Patreon for exclusive content and if you need some help on your projects : www.patreon.com/ThomasColin3D

  • @jacobsboringlife1334
    @jacobsboringlife1334 6 місяців тому +31

    BRO I WOULDNT EVEN UNDERSTAND THE REF PIC LOL

  • @therealkarannn
    @therealkarannn 6 місяців тому +12

    I'm a beginner and would love to see a gun modelling tutorial. Aryan showed one with an assault rifle but then I would really love to know the topology study behind it.

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому +7

      It's in my to-do list!

    • @vitaliyivahiv7245
      @vitaliyivahiv7245 6 місяців тому

      @@ThomasColin3D any chance it's a Remington 1858 ? :D
      I'd love to see you do it. Frame part in particular.
      I've been struggling with it for a while. I'ts a pretty complext part (at least for me) with several holes and curvatures. At least it's symmetrical on one axis.

  • @wot_noobclown5621
    @wot_noobclown5621 6 місяців тому +5

    I see Diamond polygons, they’re everywhere, how often do you see them, all the time 💎

  • @johnasstegler198
    @johnasstegler198 6 місяців тому +2

    Man, you nailed it again. I got a headache recently trying to model one of those complex oni masks. Not only does the facial side of the mask has to look organic and nice with all its complex details, but it has to have the right curvature and even thickness as well. Not even to mention that the inside has to have somewhat of the negative shape of the face it attaches to.

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому

      Thank you very much 🙏🏻🤜🏻🤛🏻

  • @kagan8579
    @kagan8579 6 місяців тому +8

    you finally posted this man ❤‍🔥

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому

      Yeah! I went on vacations for a week so I posted it late

  • @buttercheese7305
    @buttercheese7305 6 місяців тому +2

    Wait a thousand year for your new tutorial lol, still awesome as always!!!

  • @GuillaumeGdr
    @GuillaumeGdr 6 місяців тому +3

    nice edge flow

  • @pułkownikkaczodziobyzpodlasia
    @pułkownikkaczodziobyzpodlasia 6 місяців тому +2

    God of blender lol very good distribution of quads!

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому

      Haha thank you, it means a lot 🙏

  • @Babarin
    @Babarin 6 місяців тому +2

    is it a coincidence that I started playing God of War recently again

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому

      Ragnarok is the best solo game imo 💪

  • @orlando.l5135
    @orlando.l5135 6 місяців тому +18

    At the end with the smoothed wireframe view that is just insane

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому +2

      Thanks !! Pretty cool isn't it ? 😄

    • @orlando.l5135
      @orlando.l5135 6 місяців тому +1

      @@ThomasColin3D looks extremely professional to the point that I think professionals would use a bunch of workarounds to avoid the work lol, great stuff

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому

      Thank you so much haha

  • @KristianKivisalo
    @KristianKivisalo 4 місяці тому +1

    You are the fucking topo KING 🙏🏼

  • @King_KrehZ
    @King_KrehZ 3 місяці тому +1

    Thank you so much for such a thorough tutorial on Topology!

  • @alvoltta
    @alvoltta 6 місяців тому +2

    Need lattice to make it more rounded, i think. Topology was insane ❤

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому

      Thank you! Yeah you're right that would be a nice way to make it more rounded!

  • @homborgor
    @homborgor 6 місяців тому +1

    Let's gooo. Been looking forward to this video

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому +1

      🫡💪🙏

    • @homborgor
      @homborgor 6 місяців тому +1

      @@ThomasColin3D I'm honestly amazed how easy you make it look. Also, what does Zflow do exactly? I thought it was doing the same as "space" in Looptools

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому +1

      @@homborgor thanks :D Set Flow does the same thing than Space from the loop tools but on curved surfaces, it allows to evenly space out the edges while keeping a good curvature

    • @homborgor
      @homborgor 6 місяців тому +1

      @ThomasColin3D ohhh nice. Funnily enough, I was struggling with that in a model I was just making

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому +1

      @@homborgor try to add it to your workflow, it's game changer!

  • @longtran8187
    @longtran8187 3 місяці тому +1

    You are the saviour of my life ❤

  • @wot_noobclown5621
    @wot_noobclown5621 6 місяців тому +1

    12:57 take my money 💰

  • @wot_noobclown5621
    @wot_noobclown5621 6 місяців тому +2

    When she realizes it’s not texture baked 👰🏼‍♀️

  • @neodidi
    @neodidi 4 місяці тому +1

    Wow.. This was awesome.. How do you guys get so good at this.. Wow..

  • @hiimzalii
    @hiimzalii 6 місяців тому +2

    Good job!

  • @weylin1435
    @weylin1435 6 місяців тому +1

    another awesome tutorial !

  • @vitaliyivahiv7245
    @vitaliyivahiv7245 6 місяців тому +1

    Amazing work!
    I'm a beginner so it would be nice to get your oppinion. Sometimes it feels wrong to add 20+ vertecis in a edge cut just to fix one or two triangles. Is it correct approatch? Should there be a balacne between triangles/ngons and vertex count or perfect all quad topology is always worth extra vertecies?

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому +1

      Well it depends. You don't have to get quads everywhere is this is what you mean. Triangles and ngons are fine on flat surfaces, and if they don't make any shading issues, it's ok. I would usually avoid using them, but if you really want to get rid of them, you can add apply one level of subdivision and they will be turned into quads.
      You can also add extra edge loops, the poly count doesn't really matter if your modeling a high poly mesh.

  • @shalommulat6603
    @shalommulat6603 6 місяців тому +1

    beautiful

  • @DikshitSukhdeep
    @DikshitSukhdeep 3 місяці тому +1

    This is some good topology porn. God of Blender never fails to disappoint

  • @RDM1488
    @RDM1488 6 місяців тому +1

    amazing tutorial! thank u!!!

  • @felipeandrade7940
    @felipeandrade7940 6 місяців тому +1

    maestro

  • @coleso.2376
    @coleso.2376 6 місяців тому +1

    i'm speechless
    TOP

  • @sudipto30
    @sudipto30 5 місяців тому +1

    Beautiful ❤❤

  • @lazuli8150
    @lazuli8150 3 місяці тому +1

    I really really would like to know how you would go about doing the patterns, if you are going to do it with displacement, will you actually model the entire pattern?

    • @ThomasColin3D
      @ThomasColin3D  3 місяці тому

      What patterns are you talking about ?

    • @lazuli8150
      @lazuli8150 3 місяці тому

      The patterns that are on the weapon, The texture on it

  • @Fess__dtm1
    @Fess__dtm1 6 місяців тому +1

    Thx man I learned alot

  • @pizza7256
    @pizza7256 6 місяців тому +1

    When u worked in the industry did you always model them in all quads? Im curios because how much time consuming to make sure it got perfect quads 😅

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому

      I still work in this industry! Yes I always use quads because I manly make film assets. It's not that time consulting because I know perfectly what I do and I don't even think about it anymore. 🙂 It's just a matter of experience !

  • @wot_noobclown5621
    @wot_noobclown5621 6 місяців тому +1

    He’s the one 💊

  • @letslearn8896
    @letslearn8896 6 місяців тому +1

    more videos please

  • @kevokev978
    @kevokev978 6 місяців тому +1

    How did you make your reference picture transparent in the white areas? Is it a different image? Thanks!

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому +1

      The picture I imported was a png, it already had a transparent background around the axe :)

  • @stankwho
    @stankwho 5 місяців тому +1

    Easier to manually draw it and save it as svg then use a plugin to convert to polygons

    • @ThomasColin3D
      @ThomasColin3D  5 місяців тому

      That's not the point of the tutorial, people are here to learn about hard topology !

  • @naryousangv.290
    @naryousangv.290 19 хвилин тому

    It was a veryyyy nutritious video for those who want to really learn modelling. If you are curious whether or not should you watch it, well I recommend you dont even hesitate! Just watch it and learn it!

  • @Xizilqou
    @Xizilqou 3 місяці тому +2

    Genius

  • @MoiCestVinci
    @MoiCestVinci 4 місяці тому +3

    coming from Aryan's channel, I loved your videos that's all helping me a lot.

    • @ThomasColin3D
      @ThomasColin3D  4 місяці тому +1

      Thank you very much man 🙏🏻

  • @YMRGUITAR
    @YMRGUITAR 4 місяці тому +3

    This is some insane stuff dude. I tried getting into 3D years ago and struggled with modelling, getting back into it now for games dev. The detail required in this model is incredible and the way you keep on top of the topology throughout the process rather than just cleaning up at the end is so interesting. Please turn on the screencast keys, there are so many awesome things you’re doing here that I don’t want to miss.

    • @ThomasColin3D
      @ThomasColin3D  4 місяці тому

      Thanks man :) I can't enable screencast keys because I have my own custom shortcuts. You could not follow the tutorial haha

    • @YMRGUITAR
      @YMRGUITAR 4 місяці тому +1

      @@ThomasColin3D ahaha fair enough. Have you just changed some of the default shortcuts to something else or are there features that you use so often that you’ve mapped them to a shortcut?

    • @ThomasColin3D
      @ThomasColin3D  4 місяці тому +1

      @@YMRGUITAR I have something like 15 custom shorcuts haha and 4 on my mouse buttons

  • @feliperodrigues5259
    @feliperodrigues5259 4 місяці тому +1

    Amazing! I learned a lot from this video

  • @cyberzs4285
    @cyberzs4285 16 днів тому +1

    I wonder how usuable that is as a game object. Does it have to many polys?

    • @ThomasColin3D
      @ThomasColin3D  15 днів тому +1

      It's not! My models are film assets, not game assets :)

    • @cyberzs4285
      @cyberzs4285 15 днів тому +1

      @@ThomasColin3D what would be the next step? Retopoloty to bake?

    • @ThomasColin3D
      @ThomasColin3D  15 днів тому

      @@cyberzs4285 decimate the high poly to make a low poly, then bake

  • @Xzipiit
    @Xzipiit Місяць тому +1

    I would have cried

    • @ThomasColin3D
      @ThomasColin3D  Місяць тому

      @@Xzipiit xd it's a hard model yeah !

  • @Shka_maru
    @Shka_maru 5 місяців тому +1

    Ugh this is so cool. How can one learn proper modeling? Do you offer mentorship? I really want to get better but UA-cam University isn't super helpful in that department. Videos are soo dry

    • @ThomasColin3D
      @ThomasColin3D  5 місяців тому

      Yes I do, I already thaught about doing mentorship, i'll add a new subscription on Patreon for people like you who would be interested. Join my discord server and send me a DM to talk about that :)

    • @ThomasColin3D
      @ThomasColin3D  4 місяці тому +1

      I just started the mentoring program, all the informations are on my discord server and on my patreon page !

    • @Shka_maru
      @Shka_maru 4 місяці тому +1

      @@ThomasColin3D Oh snap. Nice! Will be reaching out soon :) thanks. The road to becoming a 3D generalist is challenging but been very rewarding

    • @ThomasColin3D
      @ThomasColin3D  4 місяці тому

      @@Shka_maru Thanks man :)

  • @uzairahmed6692
    @uzairahmed6692 6 місяців тому +1

    Thomas how do you get hte edge flow option?

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому

      You have to install the set flow Addon, it's free and it's in the description !

    • @uzairahmed6692
      @uzairahmed6692 6 місяців тому +1

      @@ThomasColin3D Thank you very much

  • @ElricTheFullMetal
    @ElricTheFullMetal 6 місяців тому +2

    Thanks, you have amazing knowledge and control on the topology!!

  • @potterJames-q2o
    @potterJames-q2o 6 місяців тому +1

    How an amazing work you did!I learned so much from your video! Thanks!

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому

      Thank you very much my Friend! I'm glad you learned something 🙏🙂

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому

      Thank you very much my Friend! I'm glad you learned something 🙏🙂

  • @gabrielegagliardi3956
    @gabrielegagliardi3956 6 місяців тому +1

    Impressive man

  • @phy6geniuxYTcreations
    @phy6geniuxYTcreations 6 місяців тому +1

    Hello, Topology god. Thank you for your blessings.

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому +1

      Hey man! Thanks for the kind words 🙏🫡

    • @phy6geniuxYTcreations
      @phy6geniuxYTcreations 6 місяців тому +1

      @@ThomasColin3D I have a question. Is this also the way to retopologize sculpted models to be low-poly?

    • @ThomasColin3D
      @ThomasColin3D  6 місяців тому +1

      @@phy6geniuxYTcreations yes you could do that to retopologize