Your videos recently popped up on my feed, and I'm so thankful they did. Love how you approach distilling your topics and feel immensely grateful for your time and contributions!
I've never used Houdini before until now and followed along with your tutorial to understand some of the basics and wow.. was I rewarded. Great workflow tips and optimization pointers that made the process easy to understand, and actually sort of intuitive. The way you broke everything down (no pun intended) was perfect. Thank you!
Great TUT - from the perspective of a person who uses C4D exclusively the community certainly needs MORE training like this. I look forward to seeing more great content on your channel soon.
This was great.. Thanks. I once tried exporting a very heavy rbd Sim to blender.. Yet I think I didn't delete all groups.. And didn't go through your method... The point is, blender was never able to read it, it kept crashing. I will try your method... But just out of curiosity, is their a limit to how far I can push it when exporting to blender... Or is it just that blender doesn't really read heavy files til now? Thanks again
Blender is generally great at handling dense scenes with a high amount of geo in them. My guess would be that your scaling in Houdini is off. I would double check that your sim isn't crazy huge in Houdini because if that's the case, Blender will def have a hard time reading it. Give that a shot and see if you can't get it to work. Thanks for watching!
Your videos recently popped up on my feed, and I'm so thankful they did. Love how you approach distilling your topics and feel immensely grateful for your time and contributions!
Thanks for the kind words, and the support! Welcome aboard!
Expecting more houdini Tutorials 😊
For sure! Definitely will be doing more. Thanks for watching!
I've never used Houdini before until now and followed along with your tutorial to understand some of the basics and wow.. was I rewarded.
Great workflow tips and optimization pointers that made the process easy to understand, and actually sort of intuitive. The way you broke everything down (no pun intended) was perfect. Thank you!
Love it! That's what this is all about. Glad you found it useful!
very happy for this tutorial
I'm glad you like it
Great TUT - from the perspective of a person who uses C4D exclusively the community certainly needs MORE training like this. I look forward to seeing more great content on your channel soon.
Much appreciated!
Great Viddddddd
Great work! thank U. watch with pleasure
Really good stuff here man, keep up the awesome. Subbd! Looking forward to more. Nice tele too :)
Appreciate it! Thanks for the support.
This was great.. Thanks.
I once tried exporting a very heavy rbd Sim to blender.. Yet I think I didn't delete all groups.. And didn't go through your method... The point is, blender was never able to read it, it kept crashing.
I will try your method... But just out of curiosity, is their a limit to how far I can push it when exporting to blender... Or is it just that blender doesn't really read heavy files til now?
Thanks again
Blender is generally great at handling dense scenes with a high amount of geo in them. My guess would be that your scaling in Houdini is off. I would double check that your sim isn't crazy huge in Houdini because if that's the case, Blender will def have a hard time reading it. Give that a shot and see if you can't get it to work. Thanks for watching!
Thanks!
Starting Houdini in 2024 and I have a question - is this video still relevant with Houdini 20 being launched now?
Yes it is! Everything carries over - Houdini 20 just has more bells and whistles now.