Why Modern Yugioh Sucks Part 2

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  • Опубліковано 21 лис 2024

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  • @stampede122
    @stampede122 Рік тому +59

    This day in age, one would be lucky to see a turn 5, sadly

    • @JohnKill3DGaming
      @JohnKill3DGaming  Рік тому +14

      For real that’s true 😂

    • @zerocalvin
      @zerocalvin Рік тому +12

      if you get more than 3 turns of modern yugioh, it means both player brick... =D

    • @shlokhoms8081
      @shlokhoms8081 3 місяці тому

      turn 3 yu gi ho?!...
      Wow the most intense and amazing battle ever....
      your opponent actually played the game instead of just quitting turn 1 for not having enough hand traps.

    • @kentoncooper4229
      @kentoncooper4229 2 місяці тому

      That's not true at all. As someone who goes to tournaments in 2024 meta vs. Meta goes for an average of 7 turns.

  • @kingsosa2481
    @kingsosa2481 Рік тому +99

    One of the problems im seeing is that the community is full of shills who defend konami no matter corrupt they are and ignore complaints of people who stopped playing the game because they think only their opinions are right

    • @bobbybero7452
      @bobbybero7452 Рік тому +22

      Most people I meet in real life who used to play yugioh quit when synchros came out

    • @kingsosa2481
      @kingsosa2481 Рік тому

      @@bobbybero7452 facts thats when most people left. I didnt mind synchros but xyz made me leave

    • @lainhikaru5657
      @lainhikaru5657 Рік тому +18

      Also KONAMI!
      A company that is not well known for treating their products with much love.
      Even people who don't play yugioh knows Konami sucks when treating their properties good.

    • @Hynotama
      @Hynotama Рік тому +19

      I’ve seen a modern player try to play Yu-Gi-Oh! Kaiba the Revenge, and he built his deck around turbo-ing Blue-Eyes Ultimate Dragon (as much as it’s possible in that game) and Crush Card Virus. He got absolutely bodied by that decades old AI. The interesting thing I’ve observed is that these people are set on going straight for their boss monster expecting their deck to automatically do everything. They kept walking into Mirror Force and whatnot. They just couldn’t assess a situation and play around face down cards and opponents’ strategies. I’m guessing a lot of these people are used to just net decking the latest meta bullshit and calling it a day.

    • @Hynotama
      @Hynotama Рік тому +5

      @@lainhikaru5657they made Castlevania into a pachinko machine and they abandoned Lords of Shadow on old consoles. 😢

  • @JRMY3
    @JRMY3 Рік тому +31

    You have valid criticisms. IDK what the people in your comments are smoking. I'll keep it simple, if it's not enjoyable anymore then there's a problem and that's how I felt for years, hence I stopped playing. The overpowered cards defeat the whole purpose. Now, I rather would just be a collector for the nostalgia.

  • @bobbybero7452
    @bobbybero7452 Рік тому +33

    I played the game when it was fun. I didn’t miss out. Now that it’s not fun anymore, I no longer play

    • @VexenDmitri
      @VexenDmitri 2 місяці тому +1

      Nowadays I only collect the cards and play against myself while pretending Im in one of the animes 😂

  • @smokedout7129
    @smokedout7129 11 місяців тому +15

    As someone who plays Duel Links, I wish there was an option to duel with cards and characters of a certain series only.
    Then I would have more of a reason to build decks for every character instead of being passively forced into building meta only.

  • @Omar_R__
    @Omar_R__ Рік тому +26

    I definitely also miss the days when yugioh was simple to play and duels had a lot of back and forth. When power creep got to the point were you had to play certain types of cards to stay competitive I checked out. Now im just looking at other card games and how they deal with power creep while still introducing new things to keep the game interesting.

    • @Monkeylighthouse
      @Monkeylighthouse Рік тому +1

      The game always had meta and if you don’t like how it plays then just play casually and stuff like master duel isn’t casual I’m talking about speed duel boxes or buy some older structure decks if you have the money

    • @Chazz0010
      @Chazz0010 9 місяців тому +1

      I playground duelist salty tears, people complaining about the modern meta decks that otk/lock you out But didnt realize back in the GOAT format there are decks like magical scientist FTK woudsnt even let you play on the first turn 😂

    • @Chazz0010
      @Chazz0010 9 місяців тому

      Lmao there are still back and forth matches. Dont cry if your boomer deck got onesided beat down in master duel.

    • @zytha2890
      @zytha2890 7 місяців тому +7

      ​@@Chazz0010 modern is pretty trash
      You can't use 92% of the game's cards lmao
      It's fine if you disagree though because I'll keep using Maxx C and draw cards to exodia you special summon noobs

    • @marcowashere1615
      @marcowashere1615 6 місяців тому +5

      ​@@Chazz0010sweats pretending like old Yu-Gi-Oh was filled with "the same problems" when literally everyone didn't give a shit because there were a lot more of different ways to deal with it

  • @chelseafcfanisy
    @chelseafcfanisy Рік тому +21

    I tried to get back and it was awful playing in person. You can't play a casual deck anymore.

    • @eduardowhiteknight6110
      @eduardowhiteknight6110 Рік тому +7

      Yeah I agree with you. Everyone at the locals near me plays meta and they are try hard. It's discouraging going to locals with my rogue deck also being a budget player and seeing a majority of the players have 300$ worth of staples alone in their decks. It's sucks ( the only reason I fund this hobby is by donating plasma and whats left over from paying bills)

    • @chelseafcfanisy
      @chelseafcfanisy Рік тому +6

      ​​@@eduardowhiteknight6110Yugioh players at my locals always tell me to buy staples and change my deck to the point where I'm playing something else. Like is this new stuff free??? 2 months later, ill need to buy more new staples!

    • @ultronsigma2737
      @ultronsigma2737 Рік тому

      U can still play online in another ygo simulator beside master duel

    • @Monkeylighthouse
      @Monkeylighthouse Рік тому

      @@chelseafcfanisyif you can’t take your deck into locals try finding someone like a friend or family to play with you even if they know nothing about Yugioh it can be fun to just open a speed duel box or old structure deck and just play

    • @RandomCoyote
      @RandomCoyote 21 день тому

      ​@@ultronsigma2737 recommendations ?

  • @KnightTheKnight
    @KnightTheKnight 7 місяців тому +5

    Well, To be exact, old-school Yu-Gi-Oh was basically Yu-Gi-Oh, traps, spells, tribute summon, normal monster, effect monsters, fusions, synchro, some xyzs.
    Spell where balance to have a high field clear but slower and not as powerful as traps, but they don't need to be set, and because they can activate without set its much harder to disarm them like traps.
    Traps were designed to have high power in specific condition, or a very good power for a cost, and a regular power for not a cost.
    Tribute summoned monster and fusion, also where mostly regular monster with more damage and an effect for the cost of sacrificing other monster.
    Effect monster had lower attack than normal monster, but they can do something extra in addition to defend and attack, but they usually weren't as powerful as spells or traps unless certain conditions are met, or they cost a lot for certain immunity, for example the god card need 3 tributes as in 3 turns plus and still had many counters.
    Normal monster had higher defense and attack than effect monster, because they had no effect, it was balance, synchro monster without effect had high amounts of stats.
    so, this is Yu-Gi-Oh, and everything is balance accordingly to each card advantage/disadvantage and cost, with their power; the ru8les of the game, and the limitation were made for each card.
    Modern Yu-Gi-Oh is basically another game, it isn't the original game, because now effect monsters have high atk, high defense, better than traps, spell, no tribute summons, and special spam; where are the normal monsters.
    It not Yu-Gi-Oh anymore, because literally the whole game, its rules, its card, its balance of card types, etc. its completely different.
    THIS is the reason why people who played old school, completely hate the game now; because the new card completely circumvents, and tarnishes the purpose of the base rules, and cards limitations and benefits and cost.
    it's like the new card in whatever this game is now, completely circumvent all the rules, cost, system of the older version / original version of the card game.
    Archetypes since its birth literally made card limitations for balance, max card 3, and other basic Yu-Gi-Oh rules, completely pointless.
    Ass in the base game rules where pointless, that means that it's a completely new game rather than Yu-Gi-Oh.
    Because a game is defined by rules, and if the rules, card rules Limitations and Benefits, are completely ignored/reinvented to be different than what it originally was, it basically stops being Yu-Gi-Oh.
    TLTR
    Modern Yu-Gi-Oh feels like a cheap reboot, of Yu-Gi-Oh the card game, Archetypes got way out of hand; to the point they have the same name as the rest of the cards in deck with slight variations.
    Right now, there is no way of telling the difference between a spell card, a trap card, a god tribute summon card, and a super buffed atk and defense normal monster, old effect monster.
    from in modern times, effect monsters.
    Like whatever modern Yu-Gi-Oh is its definitely NOT Yu-Gi-Oh anymore.

    • @moh.syafrianabie8899
      @moh.syafrianabie8899 3 місяці тому

      THIS. Much more better and well written breakdown than OP's video

  • @timdaferretmailman7297
    @timdaferretmailman7297 Рік тому +11

    I'm a Dual Links player. It's personally a lot easier for me to understand, and I really like it being 20-30 cards per deck. The field is also much more simplified.
    It's just the right fit for me to enjoy. Yes, there are still those decks that can clean sweep in a matter of seconds, but for me, things are so much easier to understand in Dual Links.
    I think this is where I'll always be.

    • @BatBlud24
      @BatBlud24 Рік тому +5

      I remember when Speed Duels were potentially a thing, but it never really got anywhere because everyone was sticking with modern rather than even CONSIDERING going back to the classic era. Duel Links touches on it with Rush Duels, which I feel is Konami's way of TRYING to give us a more classic yugioh. Time will tell if they actually commit to it.

  • @Citizen_Nappa23
    @Citizen_Nappa23 Рік тому +16

    Been playing this game completely for over 20 years and i couldn't agree more, dont pay attention to the Meta Era players they missed out when game was great. Turns were longer but their was fun back and forth throughout the duel. Instead of the modern 30 minute 1st turn spam that lasts 1 to 2 turns. Also if you still play on master duel i have old classic decks for friend duels i eventually want to build a community where thow tournaments in character duels via Duelist Kingdom-Early GX character format.

    • @OliverCarriere
      @OliverCarriere 11 місяців тому +2

      At least if you lost to aftar those 30 or 40 turns you know you gave your all its ridiclous how the games envolved and yet they defend its sucb garbage how can they have tourniment i bet alot of fights go on at those things

    • @nyxzorander
      @nyxzorander 10 місяців тому

      I’d be down for that!

    • @GP.Records
      @GP.Records 10 місяців тому +1

      I am down for Duelist Kingdom era. Let me know if I can add you or if you want to add me 🎉

    • @chrismiller3548
      @chrismiller3548 6 місяців тому

      I've been working on character decks too and have a discord with the deck recipes if you are interested

    • @chicabu67
      @chicabu67 6 місяців тому

      Soo much back and fourth that is hard to not fall asleep

  • @BlastingBigLoads2
    @BlastingBigLoads2 3 місяці тому +3

    This is why I play Dawn of New era. Goat decks all day with friends and not basement dwellers

  • @GlennElliottKeller
    @GlennElliottKeller 10 місяців тому +4

    The game has slowly been working towards speed dueling where everything is instant wins in a couple turns because people get impatient and want fast wins as opposed to longer turn cycles.

  • @WolfPackAlpha-sn2sw
    @WolfPackAlpha-sn2sw 3 місяці тому +3

    Alright. Part two of accepting your challenge and breaking down every point in all three parts of this mini-series. 28 minutes should hopefully be an interesting continuation of the discussion, so let's get into it.
    2:12 - You may have an opinion on the modern game. HOWEVER, it is very apparent from how you talk about it that you're not at all familiar with what is actively being played or what is tiered, therefor any opinion you may have about the state of yugioh is hard to take seriously or give much credit to, as it's very clear from your stance on the current state of yugioh that your opinion is not well informed at all.
    2:35 - Yes. That is how discussions work believe it or not. Bias in a card game is nigh impossible to avoid, as what IS and ISN'T desirable is entirely subjective. There isn't a LOT that is matter-of-fact about this game, but what IS factual can sometimes be very hard to discern as it requires a strong familiarity with the core mechanics of the game and how they work.
    2:43 - While strictly speaking you are correct, USUALLY if a large group disagrees with you, there's PROBALY something about the hill you're on that's worth reevaluating and taking a fresh approach to. In this case, that being "modern yugioh sucks" as you claim, that is a VERY strong stance to have and a scalding hot take for this community. If modern yugioh sucks, how do you explain the largest we've EVER had happening NOW and not before? Or the fact that it took YEARS for Edison, one of the most popular alternate formats, to get enough players for Konami to recognize it? While your WORDS are correct, the point you're actually making is shaky at best entirely because of the sheer volume people would actively disagree with you.
    3:04 - Actually, you sidestepped admitting GOAT has issues by claiming that the people saying GOAT has issues were thinking of the anime and not the TCG proper. You say "no one listened" but in regards to this point specifically there wasn't anything to listen TOO because you either forgot to go back and say GOAT has problems, or CHOSE to ignore the point outright by putting down a Scapegoat (pun intended). Good to see you actually say that GOAT has problems here though.
    3:09 - More creativity? Where? As I stated on the last video, the first ban list (a defining point of the GOAT time period) was explicitly instated due to a LACK of creativity. GOOD cards were in short supply at that time so creativity was inherently SEVERALY limited from the start. When you're playing a COMPETITIVE card game, the only logical solution in a format like GOAT is to throw in either the strongest vanillas (what was done at the time) OR play the few decent effect monsters WORTH playing. The biggest creative decision you have in GOAT is whether or not you have room for Jinzo to shut off Trap Dustshoot and Mirror Force, and on top of that, what are you okay tributing for it. We didn't have the card pool to BE creative until Edison, and the best part of Edison (imo) is finding the oddball synergies between archetypes and how they enable otherwise useless cards WITHIN those archetypes. We're STILL discovering new strategies in Edison that are AMAZING. It took us something like 9 or 10 YEARS after to find that zombies are STUPIDLY powerful in that format. I'm not understanding why you point out cards being unique. They really weren't. During GOAT is when we got THE most generic and some of the most powerful cards ever printed. Last will? Pot of Greed? These are NOT unique, because they go in anything you want. That inherently makes them GENERIC cards. If you want unique cards, you HAVE something akin to archetypes, which in the last video you voiced your disliking of which kind of ironic. Your idea of "generic" and "unique" are the exact opposite of how it works within the confines of a card game. Generics can put in anything, unique cards are specific to a certain group or series of cards. This is how it works in ANY card game.
    3:24 - People were giving you shit because you, in this order: claim archetypes ruined the game, show yourself playing Gravekeeper which is a very known and historically powerful archetype, and then actively avoid CALLING IT an archetype by instead saying it is your and I quote, "deck of choice". That whole bit just made you look stupid. It did not AT ALL prove a point because at a minimum the WAY you presented your argument was bad. You came across as, frankly, a whiney bitch crying crocodile tears that a deck from 2004 isn't playable TWENTY YEARS later. There is not a single TCG on this earth that is as old as yugioh, and has a viable deck from 20 years ago. That kind of expectation is ENTIRELY unrealistic for ANY TCG. The way you presented "proof: did not prove ANYTHING you were saying. If you wanted to prove a point you should have gone on Dueling Book or Master Duel and played Gravekeeper. But if you did that, I'm sure people would still bitch at you for not playing optimally or having a bad deck. Can't please everyone but it would at LEAST serve the point you were trying to make in some capacity.
    4:18 - If you didn't find the FTK strats in that era of the game especially between 2005-2008 you just didn't actively engage on a competitive level or you weren't good enough to be at those tables. There's a reason Self Destruct Button and Mass Driver are banned. Just because YOU didn't play them specifically doesn't mean they weren't there and makes you sound stupid. That's like saying Branded isn't a problem now just because it isn't winning every event. That doesn't matter when what the deck does toxic. Sanctifire is a bullshit card that needs to be banned on game design grounds ALONE. My point here, you dismissing the point of FTKs and such from that time period just because you didn't hear about it is a bad faith argument and completely null because those strategies have entire videos about them explaining how they worked, where they were made popular, how toxic they were, and how Konami dealt with it after. Yata Lock is a good example.
    4:33 - You CAN mix archetypes, believe it or not. This misconception is something I see as a common holdover of people who quit during Edison when archetypal locks were common. Nowadays, archetypal locks are so few and far between that it would actually be better if specific cards DID have them (Fiendsmith for example). And regardless, not being able to mix archetypes for EFFICIENCY reasons shouldn't a problem when there are WELL OVER 100 archetypes to pick from when deciding what deck to build. Generic cards that can be thrown with any other card are EXACTLY WHY yugioh got powercrept as harshly as it did. Cards NOT having an archetypal lock caused WAY more problems than the ones that DID lock you. But that makes me ask you this. How EXACTLY do archetypes kill creativity when they still work with generic cards AND improve how the game functions by assisting a pilot in figuring out what to do in response to their opponent? MOST playable archetypes are pretty non-linear and give the pilot plenty of options given they're familiar enough with the deck and how it plays against the opponent's. Creativity in yugioh is at all time high with MANY archetypes seeing experimentation and respectable success as a result. NONE of those decks are generic "good stuff" strategies because while the synergy is there, they don't compliment each other as well as archetypes allow.

    • @WolfPackAlpha-sn2sw
      @WolfPackAlpha-sn2sw 3 місяці тому

      4:59 - The point people are TRYING to make (very poorly) is you didn't play COMPETIVELY at a HIGH LEVEL, which is where the majority of yugioh's real problems come to light due to level of play and how hard people are trying to break different strategies into something REALLY good. The way the present it is very bad, but their underlying point holds some ground, and I'm comfortable saying because you think archetypes and Synchros ruined the game before it was 10 years old, which is objectively not true for reasons I stated under the last video (Synchros did not mandate themselves to be played, they were simply very good and had strong support under them which was enabled by the new existence of archetypes). Either way, your arguments from the original video were very weak to begin with and VERY biased and empty on a fundamental level.
      6:20 - NEW players are few and far between. The group YOU'RE talking about is a very vocal minority that ALMOST exclusively lives on Master Duel and literally nobody who GENUINELY cares about this game likes them because their takes suck ass.
      6:34 - As stated on the last video, it IS played eras. The fact that GOAT exists as a format you can find a locals is proof of that by itself. And we had like 500 Edison players at the NAWCQ.
      6:36 - We've gone over this. "Old school" yugioh is OBJECTIVELY less creative by virtue of a smaller card pool, an even smaller GOOD card pool, and every card in the game being largely generic. That's not something that fosters creativity and as we saw with GOAT, every last deck was just a "good stuff" deck largely playing the same cards.
      6:56 - If your cousin won with DARK MAGICIAN against STARDUST? I mean, that's cool, but doesn't really say anything if it was a one-off. Bricking was WAY more common back then and I'd be inclined to believe that is what happened. Just because he taught you how to play and said the modern game sucks doesn't mean he's right, for exactly the same reasons we deconstructed THAT argument with above.
      7:40 - While I agree they should have heard you out first, they were still right you're VERY wrong. I WOULD say it's a subjective thing but you threw that away by saying less than thirty seconds after your intro that the game is FACTUALLY bad. So because of the foundation you've built this on you are, indeed, wrong that the game sucks. And even if we choose to ignore that point, the way you've presented your position ALSO makes you FACTUALLY WRONG because I can point to literally any deck post probably 2008 and find what you're asking for out of this game.
      8:14 - Actually, that is EXACTLY what you did. you say at precisely 0:59 in the last video, I quote, "For a FACT, modern yugioh sucks and let me tell you why."
      8:19 - From what you've seen growing up? So MORE anecdotal evidence? That's evidence my guy. As I said, I can point to most any deck released in the last 10 years and with a few minutes to look it over I explain to you exactly how it provides what you claim yugioh is lacking. Also, the person in your family WAS a professional player. We STILL HAVE professional players who were around at that time, and they would ADAMANTLY disagree with you and your family member by explaining that the game LOOKS very different but is at its core, still yugioh.
      8:37 - Again, as you described in the last video, you're expecting very old decks to work WELL past their prime. You're expecting these decks that are 10-15+ years old to be AT ALL playable 10-15+ years later. That is not a realistic expectation of ANY card game, and makes you look like a butthurt child that needs to grow up and accept the passing of time. Power Creep IS a problem, but your expectations are unrealistic regardless.
      9:00 - Again, this comes up a LOT. Turn count. Please, explain to me how turn count matters when the level of interaction between two equally powerful decks has NEVER been higher. Explain to me why you and everyone else who obsesses over older yugioh cannot let go of this gripe about the turn count when in reality, MOST duels at a high level will go to at LEAST turn 5 if the decks are roughly equal in power. The fact that we get to turns 4 and 5 is explicitly why decks worry about being able to recover on the crackback and DO something. Tension does NOT correlate directly to turn count, we NEED to get past this if we want this discussion to go LITERALLY anywhere. Turn count means FUCK ALL when the GAME ITSELF IS INTERACTIVE. Just because it's happening on a shorter time scale doesn't mean it's not exciting. When you're playing a best of three with 45 minutes to play it out, that shit gets TENSE. Especially with the current time rules, EVERYTHING matters in a game of modern yugioh. EVERY CARD has a meaningful purpose AND a backup use that the pilot needs to be keenly aware of to do wella in a competitive environment. It's not JUST "Good Stuff" the deck anymore, and until you can accept that the game is fundamentally better WITH archetypes and some level of power OVER GOAT, you're just never going to enjoy this game because what you describe this game as never existed in the physical TCG off the playground or outside of the friend circles with custom ban lists and house rules.
      9:22 - AGAIN, WHY DOES TURN COUNT MATTER??? EXPLAIN THAT. The game is more interactive than it has EVER been. If you don't like the SPEED of the game just say that and save everyone the time of trying to justify this bullshit logic that long turn = bad when FTKs and OTKs have existed since 2005.

    • @WolfPackAlpha-sn2sw
      @WolfPackAlpha-sn2sw 3 місяці тому

      9:45 - What in the actual FUCK are you talking about bro. High tension? How childish or immature are you that turn count = tension?? If you're AT ALL decent or even just COMPETENT in yugioh there is ZERO tension in a GOAT match because you pretty easily read the ENTIRE DECK of both players at any given time after turn 3. The ONLY variables are the monsters already on board. EVERYONE is playing Confi. EVERYONE is playing playing Duo. EVERYONE is playing Pot. Goat is not interesting to WATCH for anyone with any skill at this game. It's not even all that SLOW, it's just SO PREDICTABLE. Who gets more hand rips first? Cool, we know who won. Next round. And then to your next point, it depends on how someone UTILIZES them??? Congrats, you've described every game of yugioh post GOAT. Almost EVERY archetypal card in this game gives you OPTIONS within that archetype. It is VERY rare that a spell or trap SPECIFICALLY NAMES a monster to search and doesn't give you an alternative target. Even DARK MAGICIAN gives you CHOICES in what you search. PLEASE, for the love of GOD, actually read any of the kinds of cards your complaining about and put them in the context of their deck. It's not nearly as black and white as you're CHOOSING to believe it is. Combos have steps, yes. Those steps and the order they are in are NEVER the same game to game because if you're opening the exact same hand into the exact same interactions two games in a row you need to buy a lottery ticket and never touch a card game again with that kind of luck.
      10:22 - For the third maybe FOURTH time now between these two videos, please define EXACTLY where that cap should be. What should the most powerful card in yugioh be? That should be a very simple question.
      10:39 - I'm not understanding your point here. You can STILL enjoy the game fully. If this game isn't fun to you, then either you're a sore loser, too stubborn to embrace change, or your expectations of the game are WILDLY unrealistic. These videos have me leaning toward the last two. You also inadvertently admit here that archetypes are not AT ALL a problem. The problem you have, derived from this, is power creep. Power creep is a valid complaint about this game, but you can't expect to frame it this way and have any sizable crowd agree with you. Your entire argument at this point is powerful cards bad at its core, and that's just childish. Powerful cards are not bad. what's bad is when the cards AROUND them are NOT. The only real examples of this happening are things like Snake-Eyes Flamberge, Mystic Mine, Zoodiacs, Master Peace, Pre-errata Firewall Dragon, and I'll include Ishizu-Tear since it was Tier 0 and is very ironically EXPLICITELY two archetypes with good synergy. But even during Tear format you COULD play other decks if you were good enough. Don't get salty that the modern skill floor is above you, idk what else to tell you when you can sit there and tell me SYNCHROS are what broke the game.
      - To further expand on what you're saying in the previous time stamp, MOST cards now have no more than THREE effects exactly with various conditions and activation limits laced between them. These effects are almost EXCLUSIVELY: Conditional special summon; Recursion; Advance the game state. This is a perfectly fine formula for a game as fast modern yugioh. You typically have the ABILITY to play through one or two interruptions at a time, and given that your deck isn't Snake-Eye exactly it's hard to play through 3+ interruptions anyways, which means you have your OWN interruptions in hand/on board and you pass turn with something to at least attempt the crackback.
      11:22 - A three year break? Not knowing what to do?? Not true IN THE SLIGHTEST. The ONLY times this could potentially apply is the few brief periods where a new summoning mechanic was introduced, and the ONLY one that is AT ALL complicated is pendulums, and thank FUCK those have only been good like twice and Konami is too scared to print ACTUALLY GOOD modern pendulums because that is the only mechanic I can agree wasn't a good idea. And as for your comment on a new-user experience, you're absolutely right here, yugioh is AWFUL at onboarding new players, but that is NOT because of the summoning mechanics specifically, there hasn't been a good introductory product for yugioh in well over 10 years this isn't a NEW issue.
      12:15 - Okay... But that is EXACTLY what you're doing for GOAT. You clearly didn't bother actually TRYING to play modern yugioh and that comes across IMMEDIATELY with how you talk about it. If you had PLAYED modern yugioh with two equally or ALMOST equally powerful decks, you'd see half your complaints are moot at best because the problems you're complaining about are either nonissues or have solutions already printed. Ignoring the problems caused by stupid expectations of course. I'm sorry your 20 year old deck doesn't work anymore. Welcome to literally card game that's been around for a while.
      12:57 - LITERALLY just not true lol. One of the biggest complaints with older formats, ESPECIALLY GOAT, is exactly the LACK of creative options that are VIABLE. Having options is nice in the deck building process, but doesn't amount to anything when your deck not only isn't unique but isn't good and is PROVABLY worse than the meta of whatever format you're playing in. This bleeds into the issue of Konami's lightning fast product release cycle where formats are left largely unexplored because of how fast new cards come out, but that's a different discussion for the most part. Based on what you said earlier, whether or not his example is valid depends entirely on what the match up is but we'll get there.

    • @WolfPackAlpha-sn2sw
      @WolfPackAlpha-sn2sw 3 місяці тому

      14:09 - Corporate and shallow?? You're gonna call one of the most complex card games in the world shallow? I'm sorry but you are just spitting NONSENSE at this point. YES yugioh has an onboarding problem, that doesn't make the game bad. That just means the community has a lot more work to do in convincing people to play our game. Konami's best hope is to release Rush Duel in the TCG but that's not guaranteed to get new players because just like Speed Duels there will be people who prefer that version of the game, which imo is fine Rush Duel seems like a LOT of fun and I wish it was released in the TCG already.
      Cool! now we get to a 10 minute explanation of a problem literally nobody would disagree with. Every yugioh player who's been in this game for a day could tell you the power creep is a very big issue that Konami has a LOT of work to do if they wanna damage control.
      15:13 - Familiars? Really? I play a control version of this deck so I can VERY confidently speak on this archetype. If your example of how power creep sucks is a deck that was NEVER GOOD? I'm already not convinced you know what you're talking about. Charmers absolutely suck dick. The only thing they can ATTEMPT to do is summon REALLY big level 4s or play a VERY restrictive control strat by still having the continuous spell on board to buff them under Skill Drain or something.
      15:25 - Oh no... Not following the ban list upsets people following the ban list... It's almost like the ban list has a lot of unfair and very unfun cards on it... Who would have thought... Also mentioning JINZO of all cards tells me everything about how seriously I should take this. That being, not at all. Trap cards are VERY rare outside of select decks (Labrynth or TrapTrix for example) and the mere idea of thinking they're playing is, for the most pat, laughable and screams that you don't typically WIN anything.
      16:00 - Saying the continuous is splashable in anything is like saying Mirror Force is splashable in anything. No shit, that doesn't make it good. +300ATK for each attribute is SO niche that Charmers, and Ritual Beast are the only decks off the top of my head that have ANY significant benefit from the card. If we're calling a card that says +300ATK GOOD, I'm actually amazed either can confidently speak a WORD about modern yugioh when your idea of good is a style of effect that is almost entirely obsolete unless it does SOMETHING else like the White Forest Synchros. But I'd imagine you would consider those "broken" despite being one of the most fragile boards in the meta right now.
      16:55 - MAGE POWER? SERIOUSLY? THAT'S OUR IDEA OF A GOOD CARD? I'm sorry but if you guys think you're playing modern yugioh with cards like this you're genuinely just bad at the game and lack card sense. Of ALL the cards you can be using, you made space for a stat buff over removal. INSANE. Also, what on EARTH made you think the charmers did piercing?? Nothing related to the Charmers gives them piercing??? And regardless when both of your monsters are over 3k why in the world would you use the stronger attack on the facedown? Literally the worst game sense I've seen in a while and that's having taught multiple how to play this game.
      17:30 - I mean... Yes, that is the goal of most decks, but this is LITERALLY one of the WORST examples??? If you're gonna try to make a point at least show like... An actual meta deck because THAT'S WHAT'S BEING PLAYED. Charmer is pet deck AT BEST and not a very good one. This is literally a dog water Charmer list anyways. Of COURSE you're gonna win against a shitty AI. Tale that deck into Nexus or Dueling Book and watch as you lose literally every game to someone with two braincells to net deck Heroes and learn TWO combo lines. Again, I PLAY CHARMERS MYSELF. I explicitly play a control strategy because that is where it works best. It is night impossible to KEEP your charmers on board with out something like Skill Drain or Anti-Spell because EVERY deck worth a damn has plenty of removal.
      (I'm skipping around from here because these duels are so ungodly slow with minimal interaction I'm amazed you can even think of this as fun)
      18:16 - I actually can't believe we consider Oracle Mahad to be "good". Yes, HAND TRAPS annoy people. But any decent human being will take it on the chin because it's part of the fucking game bro, be so fr. Mahad is a DOG WATER card. Play a "real deck" as many so like to call it, or literally anything tiered for that matter, and watch your strategy crumble as Zeus hits board and nukes your continuous spells AND monsters.
      18:30 - Dark Rebellion is the first ALMOST decent card in this video. And it's still bad. It was also just an objectively bad play to make there. You had the stuff to walk board already and actively make your monsters weaker.
      18:50 - Yes, XYZs CAN be spammed. You know what happens? Not much because there's not really GOOD easily spammable XYZ monsters to end on other than Zeus and TY-PHON, but even TY-PHON is format dependent because of how it works.
      19:26 - Yeah but instead of that slog fest of a duel it's actually engaging because you INTERACT with your opponent and more than two cards are played in a turn by BOTH players. Also really like how he said "if you know what you're doing" because that is exactly it. You have to be at least decent at the game. This example, is quite honestly piss poor and does not AT ALL demonstrate modern yugioh.
      20:48 - Ending before Final Countdown resolves is not impressive. GOAT ends for that damn thing resolves. This isn't special to modern yugioh. The only time you resolve Final Countdown is when you try VERY hard to do so and it is EXPLICITELY part of your game plan.
      26:15 - Again, not AT ALL a representation of modern yugioh. Nobody is finishing a duel in SIX MINUTES. Ghost Sister and Spooky Dogwood is viable right now EXPLICITELY BECAUSE OF THIS. A match is 45 minutes and a regular round will take about 25-30. TYPICALLY what happens is this: long game 1, short game 2, game 3 into time. THAT is a normal best of 3 in modern yugioh, taking a little more or less than 45 minutes to play out. For the love of God if you're gonna try to argue the speed of modern yugioh, turn count is actually the worst way to do it. just show a REAL GAME. If you're losing in 5-10 minutes game 1 you either bricked HARD, or your deck sucks. If this guy's Charmer deck irl is anything like this it sucks and isn't even legal for tournament play by his own admission of using BANNED CARDS. you can't say you're good at the game if you need banned to attempt winning, and you're sure as shit not good at the game if you think this an adequate example to make of modern yugioh.
      This took MUCH longer than I expected so I might do part 3 tomorrow. But, based on the title of part 3 it would seem I got the bulk of it today. For now though here is your breakdown of parts 1 and 2 for why your take on yugioh is wrong and you need grow up WITH the game instead of bitching that your Dark Magician deck from 2003 doesn't work anymore.

    • @nicolaianuale528
      @nicolaianuale528 Місяць тому

      Dude stop... He is already dead ahahahahahah

  • @rhombusboi7929
    @rhombusboi7929 Рік тому +8

    Ive had some experience w Pokémon tcg and i have to say it has similar power creep problems but even playing with a sorta mid deck it’s never been as awful an experience as yugioh. Im no expert, Ive only recently gotten into duel links and seen some video essays on the irl tcg and master duels, but often times when i play pvp my opponent will play some bs meta deck that lets them activate 27 different card effects on their first turn and it sucks HARD.
    Even if some more modern gimmicks like pendulum and link can be confusing, i don’t think it’s the idea itself but the op effects that many of them get, especially when you can summon as many monsters from your extra deck turn 1 as you have the cards for. I love how many different play styles yugioh has but there needs to be both more balanced card effects and some nerfing on certain summon gimmicks. If yugioh wants to let cards from all eras be legal they need to put more effort into the balance of newer cards.
    Also bonus gripe how is pot of greed (draw 2) straight up illegal to use but like a bajilion cards have a no/low cost ability to summon shit directly from your deck? If anything drawing some cards is way less op, (even if it’s slightly more versatile) and just limiting the summon effect to an archetype is NOT a good way to balance it. The “balance” efforts shouldn’t take place at the obtaining cards stage because that makes it become pay to win. Ive had interest in trying out the irl game/master duels but knowing that ill only be able to get anywhere by playing other people’s decks just takes the joy out of it. My favorite part of card games is being able to build your own unique decks with strategies you think up, but the thing is you can’t have that with most modern ygo, you either play a cookie cutter meta deck or you lose turn 3 (or sooner). It’s a bit better with duel links since there’s plenty of ai to play with unique and lower level decks, and i doubt theres an easy way (if any at all) to do something similar with master duels and the irl tcg, especially if you don’t have a bunch of irl friends that like to play the games too.
    Anyways nice video, and sorry for the sorta long rambly comment, but im glad to know im not the only one annoyed by the lack of balance modern ygo has :]

  • @four-en-tee
    @four-en-tee Рік тому +7

    Bruh, Charmers is not even remotely analogous to a meta deck. Its worse than Ice Barriers (before its upcoming support).
    If you're limiting yourself to Legacy of the Duelist for your examples, you could at least use an example like Zoodiac or some shit if its available in that game. Hell, an Endymion Secret Village spellcaster pile deck would work too. All you're doing in the second half of the video is complaining about new extra deck types.

  • @callmekinja
    @callmekinja 29 днів тому

    I've been getting back into modern YGO (last time I played was 2009 lol), and not only do I agree with every single one of these complaints, you actually pointed out something I didn't even realize.
    I've played 1000 duels within 30 days of getting back into it (duel links, some master duel), and I didn't fully grasp how tyrannical archetypes were until you contextualized it. When I wanted to make a spellcaster deck, it wasn't viable, so I ended making a Magician Girl deck (DMG is my favorite card). When I wanted to make a zombie deck, it wasn't viable, so I ended making a Vampire deck (favorite archetype). When I wanted to make a Wind deck, blah blah blah, had to make an archetype, so on and so on. Literally NOTHING really works at its best without an archetype being utilized, and the game VERY obviously plays favorites with what archetypes it wants you to use (usually the newest ones, the most expensive ones, or the rarest ones). They'll make the favored archetypes and all of the cards that support them absolutely BUSTED, ending the game in 1-2 turn wins with 100 summons each turn you just sorta have to watch your opponent do like its a cutscene.
    I've been saying this game has a huge creativity issue and the only way to inject creativity into the game anymore is to nerf yourself into not using certain cards and make more creative/reactive strategies, and the way the game STILL manages to funnel the creative process into making it archetypes-or-nothing is an interesting (and sad lol) way to look at it.

    • @JohnKill3DGaming
      @JohnKill3DGaming  25 днів тому

      Glad my video could be of service to bring things to your attention that you may have never realized

  • @Farmers-Almanac
    @Farmers-Almanac 5 місяців тому +2

    nah dude, that previous video and this video are both goated. you have the correct takes

  • @LoremasterGarcia
    @LoremasterGarcia 4 місяці тому +2

    Me and my friend, we got a rule: if the card is from somewhere past 2011, it's forbidden. How we manage to do that? We use old yugioh games as reference. If the card is in the game, it's ok to use it. Also, it's the easiest thing in the world for Konami to fix this game: make tournaments based on Master Rules, from 1 to 5, making a custom banlist for every MR Tournament. But I guess they just like to lose money.

  • @BatBlud24
    @BatBlud24 Рік тому +5

    Preaching gospel yet again, @Emperor JohnKill3D. I actually gave up on yugioh as a whole recently and it broke my heart to do so. But the modern play is just impossible for me to go anywhere near because I hate it so much. There's a video that spoofs an old school player vs a modern player. I swear to God, that old school player's situation happened to me almost word for word. The turn went for so long that I actually dozed off in my chair, only to wake up and see that I lost. I often describe original as chess with GX toeing the line of blitz chess. You may not like 5Ds, and I even understand why, but even they had their chess-play moments more often than the series that followed. Granted, I probably like the anime more than the actual era of cards.

  • @salman8606
    @salman8606 Рік тому +11

    kinda agree with u , I really hate modern yugioh card. They just broke af ... so people will buy them then Konami ban that card ( meanwise they print even more broken card so people buy that card) ... I mean bruh i just quit ygo for 3 month :)) and when i come back my deck cant even play anymore ... bruh

  • @albedoyuriev4286
    @albedoyuriev4286 2 місяці тому +1

    I can agree to some extent about specific cards working for archetypes. However, the creativity still exists even with archetypes. For example, on MD my Blue Eyes and Dark Magician decks kept losing to Subterrors. So, I built a custom deck mixing both Ra and Ojamas together and surprisingly it worked. Ojama Duo and Trio really came in handy locking all 5 monster zones, and the times when I couldn't do it at that moment I'd throw Ojama Blue for deck thinning to get Duo and Trio. With Ra Sphere Mode, it aides the use of Duo and Trio due to tribute requirement while simultaneously clearing annoying ass monsters like Baron and put Ojama Tokens in their place. which can't be tributed.
    For a little extra muscle if needed, obviously, I'd use the actual Winged Dragon of Ra and Metal Reflect Slime for Egyptian God Slime. Also, 3 Lava Golems for point burning and more tributes if my opponent didn't
    3 monsters for Ra.
    Recently, I replaced Ojama for Kaijus, still keeping Ra and Lava Golem. It works sort of better because its more offensive, still maintains the tribute requirement, and with opponent's spells and traps only working on specific monsters, as you say, I could easily attack for damage.
    It's not a perfect deck. It does have its weakness, but it has it's share of successes and got me as high as Platinum rank. So, you can still have the creativity angle even with archetype cards. All I had to do was mix them.

  • @kayoss4667
    @kayoss4667 6 місяців тому +1

    Interesting thing is my biggest problem with modern yugioh is how many out of archetype cards everyone plays; ash in most formats, nib, droll, along with the genaric boss monsters, apo, savage boroload, baron, my problem being not that they're out of archetype but that they are so genaric that every deck uses them.
    It's actually the same problem I have with goat, pot, snatch, bls, delinquent duo, swords, graceful etc. Half of every deck now and then is just staples

  • @lit_wick
    @lit_wick Рік тому +6

    Mechanicalchaser absolutely ruined the game! The kids that could go to locals all had them and my seven color fish stood no chance. There was a kid with Don zalug and damn, I remember feeling so cheated when I lost to it.
    What I'm saying is, power creep has always been a part of the game. The game used to be slower, and focused on resource management. Now the game is full of combos so the focus has shifted from resource management, to a sort of puzzle game. One where you look at your options and try to see what board you can either create (if going first) or figure out how to break you opponents board (if going second).
    Older ygo formats are still there. I suggest building a yugioh cube with only older cards if that's what you're looking for.

    • @ShadowsAndGames
      @ShadowsAndGames 26 днів тому

      You made a good point fact is power creep is, always has been and will be a part of any card game really. That being said, it just got to an absolutely unbearable point, unlike most other card games I'm familiar with. Fact is the game never really evolved ever since XYZ's probably I would say. The only thing that evolved was Konami's control over how the game is played, or how they want you to play really. I can see a lot of good and cool things from the past decade of yugioh, but in the end I don't think they even used any of it to the actual benefit of the game and players.

  • @alexdavis3938
    @alexdavis3938 Рік тому +5

    Great video. Unfortunately, people are just blind sheep. -I remember when I was young at locals, I played a guy who would flip summon Slate Warrior, and that was a challenge to get around. Every kid at locals had a different deck. Sure, a lot of us had trap hole, or monster reborn, but at least each deck was representing the players' creativity. Sadly, no tcg to this day allows us to do that anymore. If you do, you'll lose to a meta deck being piloted by an arrogant kid who has been playing the game all of 6 minutes and blindly backs the publishing company. 🤦‍♂️

  • @hiss9989
    @hiss9989 2 місяці тому +1

    It's not even the same game anymore. It's like a knockoff or something.

  • @saitougin7210
    @saitougin7210 Рік тому +1

    The funny thing is, when the 2nd half of the video startet (which was supposed to show the insanity of modern Yu-Gi-Oh), because of the lower audio quality, I wasn't quite sure, if this was not supposed to show the "good old" slow old school Yu-Gi-Oh, because of just one or two summons a turn with some attack boost. (Which is pretty old school.)

    • @zerocalvin
      @zerocalvin Рік тому +1

      the 2nd half of the video is showing you the problem with modern yugioh card design, because of those new cards, he was dominating even with a horrible deck like the chamer build with old school strategy... most people dont realize how strong modern yugioh card is even on a sub par archetype because they been playing with nothing but modern yugioh card while returning player do...

    • @saitougin7210
      @saitougin7210 Рік тому

      @@zerocalvin Well, the thing is, this - let's call it Mid - deck is completely dominating an extremely old deck. This Mid deck wouldn't stand the slightest chance against any modern deck. So, yeah, Yu-Gi-Oh is only fun, if both decks are approximately equally strong. If the decks came out about 5 years or so or more apart, then the newer deck will most likely be so much better, that the opponent doesn't really have a chance - even if piloted by the best player in the world. That's just what it is. That's the power creep in Yu-Gi-Oh. That's why one plays either a relatively modern deck or finds some friend to play some alternative format (speed duel, or Goat format or something).

    • @zerocalvin
      @zerocalvin Рік тому +3

      @@saitougin7210 i'm pretty sure that was the point he is trying to make... the modern card design concept pretty much make all deck toxic, so modern yugioh is pretty much just toxic deck vs another toxic deck and the most toxic deck would win... this is why modern yugioh isnt fun for returning player like myself, we come from the day where yugioh is like a chess rather than a solitaire..
      i run a low tier harpie deck and i win at turn 2 or turn 3 all the time in master duel rank.. i basically stop playing rank because it's not really fun to either win at turn 2 or lose at turn 3...
      the only fun time i have in master duel is during the event where they ban the extra deck, i dominated in that event because it was the return of real yugioh and most modern player suck at that... really wish they make it a rank format in master duel, so people have choice to either play the modern yugioh or old school yugioh..

  • @UTgohan
    @UTgohan Рік тому +4

    Also every deck nowadays is just about making your opponent not play i rather play against a deck that has to "work" to otk me instead of every modern deck just vomiting a bunch of monsters turn one with a single card to get it started

  • @derkevevin
    @derkevevin Місяць тому

    1:48 - 2:23
    Emperor: Talking about comments from the previous video
    Me: Trying to understand WTF is even happening on the field 😂

  • @MZX4206969
    @MZX4206969 7 місяців тому

    2 things i immediately know ticks me off: all the hand traps we currently have and the one fix to that problem is limited to 1: called by the grave. And then the ultra complex rules of the game.
    Even more clarification: the end of the effect that special summons a monster does not create a chain and therefore cannot be responded to. Geezus

  • @notmakingcontent
    @notmakingcontent 7 місяців тому

    All of this absolutely makes sense. I've been trying to win just 1 duel that wasn't against a kid in my local tournaments. I even had a time when I lost to a kid. I've been trying to work with Buster Blader since 2019, and trying to find ways to make it good. I even caved in and tried with Numerons and Runicks, and still kept losing. Then when I ask for advice on how to make my deck better, they just tell me "Buster Blader doesn't work the way you're trying" or "You can't play it like this because it's not consistent enough" even though the deck has been made specifically for both consistency and flexibility. It's almost always the same 3 responses every single time, and not one of those explain how to make the deck better so that I can win iust 1 duel. Makes me feel like I've been running a fool's errand by trying to get included into the game. I can even recall a duel where I maximized flexibility to circle back around to be consistent, and instead of it working, my opponent negated 4 of my 5 starting hand cards. And not only that, but they negated all my graveyard effects as well

  • @josevergara1122
    @josevergara1122 3 місяці тому

    This is 100% true. I have four boys and want to show Yu-Gi-Oh to them. But I can't get modern cards at all and expect a 10-year-old to understand all the effects, mechanics, etc. Hell, I can't even understand most of the new cards with a million effects. My only solution is to get goat format (2005) decks and be careful about mixing anything new with the old.
    Also, my boys actually love playing Pokémon trading cards and understand the core mechanics as they are easy to understand. I still love Yu-Gi-Oh but only the old formats, anything new is just extremely complicated and not fun to play.

  • @randybain
    @randybain 8 місяців тому +1

    I 100% agree with you, playing these days is like watching someone else play, the turns be so long i actually forget i'm the 1 playing an by the time as the person's turn finish you cant play or do anything

  • @bugcatchertimothy7380
    @bugcatchertimothy7380 11 місяців тому +2

    I understand your concerns and I get the bashers' line of thinking too hahaha (im part ot the problem i think). But the game has advanced so far from my schooldays. When I invite my friends to play, I used old cards and stuff and it went well. But they just got off the game after they play ranked. The only way to fix master duel is actually thought of by the playerbase. There are a few "official" alternative formats such as goat format (oldest cards up to mid gx era i think?), edison format (til synchro era?) etc etc. Konami only need to query cards by release date, put restrictions JUST LIKE EVENTS, and make permanent alternative ranked formats and corresponding banlist. This way master duel would be inclusive to many different players. There are players who likes modern gameplay style and older gameplay style, so why not cater to both?

  • @four-en-tee
    @four-en-tee Рік тому +3

    I might just have to do a teardown of these two videos after my Pot of Greed video is done just so i can work on my argumentative skills some more before my next big video essay.
    Is it petty? Yeah, but i think it'd help with diagnosing the game's actual problems. While I heavily disagree with your arguments and while we have different views on what a "healthy meta" looks like (like, i picked up this game in 2021 and have no issue with people doing special summon combos or using hand traps), we both agree that the game's powercreep is out of control. So it seems like its worth looking into even if I think your video's arguments are the equivalent of a house of cards and that your solution for the game would only hurt it more.
    Not to mention that the game is already played in different eras. The modern era is basically "post Albaz era" (which the Albaz era came after the VRAINS era), and is synonymous at the moment with decks like Runick, Labrynth and Tearlaments. People already play the games in eras, thats what historic formats like GOAT and Edison are.
    What it seems like you're asking for when it comes to a power ceiling is more strict banlist hits to curb back powercreep. And personally i'd be down for that, but the issue is not everyone wants to agree on what is considered fair. Like I said, I think hand traps are perfectly fine. My issue with modern Yugioh is just the AMOUNT of disruption the turn 1 player can set up. We'll take Branded Chimera as an example. They end their turn 1 board with an Absolute Zero that has a quick effect banish pop effect, a big boy with a single hand rip in the end phase, and then the Bystials (which are searchable DD Crows on crack) on top of whatever hand traps they have in their hand. Thats fucking nuts. Like, i can get over hand traps (i build my decks in such a way to play through them), but starting neg 1 in the hand and having to play through other counters and disruption on top of those hand traps? Its a nightmare half the time, you HAVE to open Dark Ruler No More or Evenly Matched and not run a deck that has light or dark monsters that res themselves for essential combos or you lose. THATS the sorta shit i have a problem with. But if your opponent is just on maybe 2-3 disruption counting hand traps? Thats fine, I can play through that and establish my own board state. But even I would struggle to agree on where you'd draw the line for a power ceiling, and no one would agree with me on it because everyone has different opinions on where that line would be.

    • @bdkf-ci9hg
      @bdkf-ci9hg Рік тому +1

      do it would love to see

    • @four-en-tee
      @four-en-tee Рік тому +2

      ​​​​​​​​​​​@@bdkf-ci9hg After i'm done with my video on why Pot of Greed can come to 1 and it wouldnt change a fucking thing, lol.
      That video already has suggestions for a potential MR6 to try and fix this game without having to lower the power ceiling (since i wanted to play devils advocate and explain what would have to be done to justify keeping Pot of Greed banned in the context of the modern game). However, in the event Konami wont change the rules to try and fix the disparity between going first and second, i'd also love to see what the game would have to do to lower the power ceiling to an acceptable level without gutting entire modern archetypes. Like, i'd still want to be able to play Tear or Live Twin PUNK in that format, and if Konami isnt willing to fix these issues in MR6, then they'd have to go this route and ban/limit a bunch of cards.
      So its worth having someone try to figure out these sorts of solutions ahead of time. MBT's been doing that with his rotation format series, but I dont agree with his approach at all (this game really doesnt need set rotation) and I think either the rules of the game need to change or the power ceiling of the game needs to drop drastically. Set rotation is just gonna piss off fans of pet decks. If the game needs to lower its power ceiling, we do it across the board and try not to leave as much archetypes and popular pile decks behind as we can. Then after that, we can proceed with nerfing/buffing decks on future lists per usual.

  • @theogking8309
    @theogking8309 Місяць тому +1

    They always point to the broken things of the past, but I could easily play around those strategies back then with a few minor adjustments to my deck. In the modern era, you MUST run the meta. That's just what Konami forces you to do.

  • @kinorynn
    @kinorynn 7 місяців тому

    Why cant they cant come up with a general rule stating not player may summon more that 3 monsters per turn?

    • @JohnKill3DGaming
      @JohnKill3DGaming  7 місяців тому

      Because than the toxic fans who took over the fandom would leave and then ruin the game for others

    • @kinorynn
      @kinorynn 7 місяців тому

      @@JohnKill3DGaming at least flood gate cards like Summon limit give older style cards a fighting chance. But it seems Konami is going after the flood gates now.

    • @JohnKill3DGaming
      @JohnKill3DGaming  7 місяців тому +1

      Someone made a two part stream calling me a fraud for playing gatekeepers since it’s the only deck I use which puts a cap on some of the broken decks people like to use.

  • @andreimaxwell4455
    @andreimaxwell4455 2 місяці тому

    I remember trying out the new cyber dark fusion deck, I was literally just playing Solitaire for 5 minutes every duel to bring out the big immune beatstick that's essentially the win condition because he simply can't be removed from the field. Got incredibly bored of the deck despite winning due to "Big unbeatable monster turn 1 negate anything"

  • @neonorange6545
    @neonorange6545 Рік тому +4

    I love all your vids man

  • @KnightTheKnight
    @KnightTheKnight 7 місяців тому

    Creative yugioh, my using giant trunade, to trigger magical library, Gilford the legend, and sword of revealing light a extra time in a unexpected way.
    or me using evacuation device to unsummon the frost monarch to deal with opponent spell that stop me from attack or using it to save a monster i have and need.
    or hard countering synchro summons fusions and monster with destroy immunity.
    i even use it to trigger the effect of absolute zero without needing to depend on my opponent to destroy it, and also fusions summoned it back.
    Or saving a monster you had to counter it from being destroyed by mirror force or all other spells, evacuation device was such an absolute amazing card.
    good times, indeed, a single trap card that doesn't destroy could be used in such crazy ways, and for possibly million of reasons.
    and it isn't even a meta card, it's a normal low tier card, good stuff
    this is real Yu-Gi-Oh and you could run the card in any deck; and for different reasons.

  • @aikocchi
    @aikocchi 2 місяці тому

    what if in a new MR they limited the extra deck summoning again? they tried doing it with link summons being required, but if they actually limited the ED to just once per turn, it would take everyone at least 5 turns to reach their end board and interact with the oppent... how i miss the slower game, sometimes even playing with 1 structure deck makes me the game feel better

  • @jesusceren1594
    @jesusceren1594 Рік тому +4

    As someone who plays MTG and Pokemon TCG I can say that some problems you mention can also apply to the other TCGs as well; nevertheless, I have never seen 20 minutes turns or not having the chance to answer and turn the tables.

  • @KingaMoor
    @KingaMoor Рік тому +13

    Don't entertain any diehard fanboys who are only there to be argumentative and divisive. Vitriol and intolerance are the head of those responses. Those who understand the purpose of your video know you're not wrong for thinking that way about the game. Once you know that many of today's Yugioh player base are manchildren who cannot accept opposing views or opinions from their own, you don't waste your time on them.

    • @PainYGO
      @PainYGO Рік тому +2

      Could say the same about how people who say the game sucks only glorify the aspect of the past and say everything else is shit while holding these views as facts.

    • @malevolenceygo249
      @malevolenceygo249 Рік тому +2

      Feeling a certain way about anything is okay. His video was poorly crafted, and it's due to the fact that he uses purely anecdotal evidence and emotional points to argue his stance, rather than using actual data points about how the game has evolved throughout it's life.

    • @koumorichinpo4326
      @koumorichinpo4326 Рік тому +1

      @@PainYGO the game does suck now.

  • @botpogo2085
    @botpogo2085 4 місяці тому +1

    you know, now it's more fun to play against bots in the old yu gi oh game hahaha, it feels more exciting because you can make a deck as you like and can still fight by relying on tactics when playing even when the cards in your hand are bad hahaha, and what is clear is that the turns that occur are definitely more than 3-5, in today's yu gi oh especially competitive you are on turn 1 or 2 if your deck is not bricked, you can spend a lot of time to finish your turn to protect yourself from OTK or not you win the game with OTK hahaha, and what is clear is that you are forced to follow the top meta deck to still be able to win because if you make a deck from archetypes or cards that you like, you will definitely get bullied

  • @kellyd1910
    @kellyd1910 Рік тому +4

    Cardfight vanguard > yugioh

  • @michaelwalker2620
    @michaelwalker2620 Рік тому +1

    They should definitely split up the eras, might be the only way to balance things

    • @wolfzend5964
      @wolfzend5964 6 місяців тому

      Or ban the Extra Decks with certain summons like pendulums, xyz and so on.

  • @josecolon120891
    @josecolon120891 6 місяців тому +1

    You clearly never saw goat format for chaos control decks.
    They all had dam near 20 of the same cards spread across every deck before archetypes were a thing.

    • @JohnKill3DGaming
      @JohnKill3DGaming  6 місяців тому

      I powered thought them when I was younger so I was aware

  • @PainYGO
    @PainYGO Рік тому +6

    Yugioh has definitely some issues in the modern game, Konami could do better with some type of cards that it prints that do to much on their own.
    As for cards being used creatively, how much creative is using magical scientist to ftk, using confiscation, delinquent duo and forceful sentry to take your opponents entire hand, or just using CED with priority to remove every card and then yata lock.
    Powercreep exists in other games as well such as magic or vanguard, stop acting like Ygo is the only game where powercreep exists.
    And boomers don't like to hear this but, just because the game has extra deck mechanics like synchro, xyz or links and pend doesn't make it bad, especially just because you people may not like it.
    Also calling players who still like to play modern ygo by various names/slurs in comments because they don't agree with boomer takes, doesn't necessarily make you actually hold a good argument, that's just you patting yourselves in the back.
    It's fine to not like and play the game, but biased takes don't make proper arguments.

    • @JohnKill3DGaming
      @JohnKill3DGaming  Рік тому +1

      Good for you thanks for the view 👍

    • @crystalbry4741
      @crystalbry4741 Рік тому +2

      Well that and considering how expensive the card game and pay to win mobile games have gotten combined with the overcomplicated cards and rules(also how much text is on the new cards nowadays). Idk like how do people still play yugioh and not get a bit frustrated? Or maybe i missed the point of this comment and if so please correct me.

    • @PainYGO
      @PainYGO Рік тому +1

      @@crystalbry4741 The original point of my comment is basically opposing the boomer views on the game being fun and skillful back then while failing to see how many unfair cards and decks were back in the day and pretending like modern ygo is the only era to suffer from unfair things.
      Yugioh while it has a lot of expensive cards and decks, has been more expensive before core sets had a hollow in every pack, which changed in the middle of arc v era. Nekroz, DAD decks,meta tournament prise cards used fo cost 1000+$ to make a competitive deck.
      Master duel has crafting, making it very ftp.
      But even if you don't like Konami official games, you can still play on free simulators like edopro, omega, dueling book, dueling nexus.
      Game is very complex compared to 20 year ago, but at the same time offers more variety.

    • @crystalbry4741
      @crystalbry4741 Рік тому +1

      @@PainYGO oh k thx for clearing that up. I guess duel links was more pay to win than master duel. Cross duel on mobile is dead and duel generations also dead. But in terms of yugioh games i just play the gba, ds and wii games because there's zero microtransactions in them. Duel links was awful in terms of pay to win though anyway i can also understand why some people think that the old days of the trading card game was good. Sometimes it's nostalgia bias, other times. It's because the game has gotten unbearable to play for some people. Hopefully i explained this right...

    • @PainYGO
      @PainYGO Рік тому

      @@crystalbry4741 I was ftp in duel generation, and had a very good harpie deck with only free cards and sometimes the giveaways cards we got weekly. Later I obtained Fluffals and Yosenju, also ftp and had a good run with those decks, but it sucked that you could only purchase vood cards sith money alone.
      I have spend some money for DL but never to be a whale or get every selection box staples, mainly for some SDs. The game is pay to win but still ftp friendly, with currently over 80 characters offering tons of gems, but it would be better if we could craft(dream tickets and the current box chips aren't enough).
      There are modern format where the game can feel fun and skillful, or just toxic like the last format with kashtira locking you out of playing, and the new post banlist format which seems interesting so far.

  • @malevolenceygo249
    @malevolenceygo249 Рік тому +5

    Who's here after watching megacapitalg laugh at this dude's expense?
    Literal definition of projection brah
    EDIT: Playground/Local Card Shop Yugioh =/= Competitive yugioh and its okay to be casual. I don't expect to win a smash bros tournament with bayonetta after her nerf for example, but I can school my friends with her.

    • @JohnKill3DGaming
      @JohnKill3DGaming  Рік тому

      Thanks for the viewership, I mean people can say why they want. Their still making the view count go up 👍 thanks

    • @malevolenceygo249
      @malevolenceygo249 Рік тому

      @@JohnKill3DGaming firstly, *what. Secondly, yeah, I'll give you the view. You're the most entertainingly stupid youtuber I've seen in a very long time. Thirdly, was I pedantic for grammar nazi'ng just then? yeah. I don't care lol

    • @JohnKill3DGaming
      @JohnKill3DGaming  Рік тому

      Cool, hope you are having a good one 👍

    • @ThunderWolfSUSYIMPOSTER
      @ThunderWolfSUSYIMPOSTER Рік тому

      true

    • @koumorichinpo4326
      @koumorichinpo4326 Рік тому

      capitalg is an ebegging nobody

  • @jaafarmhasan8713
    @jaafarmhasan8713 Рік тому +1

    I once quit because there was so many butt hurts guys in Yu-Gi-Oh.
    I mean each time I've said something that sucks about the game.they get butt hurt as if I put something in their asses

  • @EstePensativo
    @EstePensativo 2 місяці тому

    I remember playing this Yugioh mmorpg this is before duel links and all that I was so hyped and spent a few hundred bucks to get started young and dumb. Played online and quit the game because of getting 1 combo killed over and over. This problem goes back many years now. Classic yugioh wasn’t perfect but I miss the back and forth tension. If they only balanced the game around that. Also it’s fun to play the video games with a shirry deck and build it up like in those very old Yugioh RPGs

  • @joseortega7815
    @joseortega7815 Рік тому +1

    Long Live Good Stuff Decks! ✊🏼

    • @JohnKill3DGaming
      @JohnKill3DGaming  Рік тому +2

      You already know!

    • @joseortega7815
      @joseortega7815 Рік тому

      @@JohnKill3DGaming I love watching these Edison videos. Like, a player could be staring across at a Caius and two back row. Then they draw Brain Control, pull off some Quickdraw / Debris / Dandy combo and get back the advantage. I love seeing stuff like that.

    • @LunaDachi
      @LunaDachi Рік тому

      @@joseortega7815Iirc Edison is past what he considers good Yugioh though

  • @nebulosam45
    @nebulosam45 7 місяців тому

    And this is just the tip of the iceberg, imagine if he have demonstrated this with Snake Eyes, Grass looks greener with 60 card decks like Eldlich or mill loop Tearlaments

  • @kingyoshi5691
    @kingyoshi5691 6 місяців тому +1

    The only criticism I have regarding this video is I wish the example deck was something way more powerful to truly show off why modern Yu-Gi-Oh sucks but aside from that I agree with everything that's been said in this video and the previous one pretty much.

  • @salamandra1983
    @salamandra1983 Рік тому +11

    I completely agree with your points. Saying that modern YGO is more creative is the most bullshit and ignorant statement I have ever heard. Almost all of the boss monsters in modern era work in the following way:
    1. Negate effect (omni negate)
    2. Special summon x archetype monster to flood the board or the setup monster does that in advance
    3. Destroy/banish monster
    Of course there are exceptions, but there are too many monsters that have the same effects and sometimes more. And because of this, most of the games just end on the 2nd turn like you mentioned. It is fucking boring and infuriating in the higher level of play. The only thing that I slightly disagree with most people is that the new summons ruined the game. I genuinely think that the game would be a slog after a few years if they never introduced a new way to play. However I would be delusional if I did not point out the fact that there are too many ways to summon in modern YGO. Don’t even get me started on the bullshit that pendulum summoning created with the PEPE deck. FUCK.THAT.SHIT. I’m sure there are more examples of this kind of atrocity but that is one that I remember the most.

    • @vo1ce147
      @vo1ce147 Рік тому

      no it is , the good example is brew like d-link, dark warrior, runick spright name the few of good brew, learing build properly like what hand trap good this format what not, how many hand trap we need, what side option is good during current format, ect ect, is part of creative deck building also find the eclipse point, between multiple arctype is also the point od creative deck building, omni never really part of the boss monster, look at spright or orcust back then , salad doesnt have that too but it always been part of the end board on every situation, also since the start of yu gi oh everything already end on turn 3 its just illusion or maybe you draw 1 / 15 ban card that swing the other but again people dont want to hear about it because "old yu gi oh is creative".

    • @salamandra1983
      @salamandra1983 Рік тому +7

      @@vo1ce147 The game has basically become ”handtrap simulator”. If you have no handtraps in your opening hand you auto lose. Plain and simple. When your opponent summons monster(s) with a negate, you can’t retaliate unless you were lucky in the first 2 turns. Also, omni negate does exist. Example: Baronne De Fleur. The meta consists of just flooding the board in one turn with monsters that are giant beatsticks and have negates, at least it was 2-3 months back before I quit the game. Also, I didn’t say that every boss monster is the same I just meant that way too many of them are similar. The fact that only few exceptions have entirely different effects should tell you that negates, board destruction and special summoning have plagued the meta for a while now. Back to handtraps, the incentive is also too low to not just spam handtraps. Which makes a lot of decklists for different achetypes hilarious when you see that half the deck on average is handtraps. The part where you say that YGO was always turn 3 max is untrue. If you really think that you could pull off even half of the combos in current TCG and master duel meta you are flat-out wrong. Special summoning was a thing but not to the degree that drytron and Swordsoul-Tenyi could pull off, negates were on less monsters in general and handtraps were also not as common. Board destruction was saved for boss monsters that took a lot of effort to bring out (at the time) or cards that were slow. I will however mention that there were still a lot of broken cards that were unbanned at the time which shouldn’t even be a surprise that they too were broken af. Like delinquent duo, pot of greed and so on. Old school YGO was not perfect and it had it’s own problems like the yata lock, but modern YGO is just a negate fest combined with OTKs that take literal minutes of combos to happen.

    • @vo1ce147
      @vo1ce147 Рік тому

      @@salamandra1983 so how long again we can agree on combo, since swordsoul doens't take long as combo except some madman pull off what yu gi oh community called "youtube style combo" where end on full negate, again the only exception is drytron ( its deck once every few format when konami employee try to push something beyond unthinkable), again handtrap sometimes unnecessary pick up depend on the deck, deck like unchain doesnt give a single fuck with hand trap because deck can play through board, luna controll is another example that even without handtrap you can put good result, madolche even cant use it yet deck can push against board and have decent turn 1, tri-zoo another good example that having capability going first or second and play only handfull of hand trap , while push into multi negate board, most boss monster also dont really have bs omni outside borrel, and baronne that see wide play but as right now those card dont see any play since other card do more than that, have to play hand trap isnt being lazy design but one of the way people can interact during opponent turn, imagine back in 2012 where you get master shock or hand loop by opponents without having access to ash or imperm yikes, and that is true old yu gi oh just draw 1 of ban card inside the deck to win the match, or lose to enemy monarch , or vise versa( until edison format at least). that the proof that how you good sir out of touch with the game it self, by calling build deck with good ration is "lazy and not creative" like i said finding the eclipse between the arctype and finding a good ration between hand traps, engines, end bosses and utilities is the crativity in deck building , yeah can agree with end bosses being generic is one of konami way to push a product but also make sometimes the format to overwhelming but its still by enough research about format, people can figuring out how to play around that specific choke point.

    • @vo1ce147
      @vo1ce147 Рік тому

      @@salamandra1983 also called yu gi oh hand trap simulation already point it out that you never really try to play the game properly or how far you out of touch with the game, since many format where not opening hand trap is fine since meta deck just pull little interruption or not even put negate.

    • @salamandra1983
      @salamandra1983 Рік тому +6

      @@vo1ce147 Are any of the decks that you mentioned (that supposeldly could play through handtraps) even relevant in the recent meta? If not, that is just not interesting to me. Also Tri-Zoo can’t do shit if you negate it correctly or have more than 1 handtrap. I recall not being able to mill cards if fraktall was stopped or if the opponent stopped me before I could get my revolt. You COULD get something on the board. But not something good enough to compete, especially if you already used too many cards. I remember this because I myself played Tri-Zoo in Master duel back when that was meta. Me being ”out of touch” is just unlikely since it is not like I only started with the game after a multi year hiatus. I’ve followed the game for some time (consistantly). If you think that I have a skill issue, I’ve competed in multiple locals. And it is not like I played against ”school yard” YGO players. There was always a decent prize pool and everyone played the meta. Dark armed dragon and PEPE being the metas that I recall the most hating. If you care about my Master duel performance, I have been plat for a while until they made diamond 1 the highest rank and climbed to that within little time. The only reason I mention all this is because I don’t want to come across as someone who hasn’t given YGO multiple chances including the Modern format. If you really can’t relate to me calling the game ”handtrap simulator” then it is likely that YOU are out of touch or don’t play enough/enough at a high enough level. Playing the game ”properly” is just baiting with a good pokerface or with decoys that are meant to tank handtraps. Which anyone sees through if they play long enough. It isn’t as deep as you claim. My point is that turns were 1. Not as long as modern YGO. 2. If they were long, they were more fragile and easier to dismantle. But I still say that I know that the game has never been great and well balanced. I just think that modern YGO has gone to the extreme. Also, I can’t call YGO creative when the 3 effects, that I mentioned in a previous comment, were repeated EVERY.SINGLE.GAME. Worse still, the fact that the new monsters can do the same and more than Baronne and Borrel furthers my point. The game is both hilariously unbalanced because of the powercreep and teedious. Anyway, I have said all I wanted to say. Give a reply if you like, but I won’t be responding because I’m tired of the discussion.

  • @lucasaguirre3113
    @lucasaguirre3113 Рік тому

    I don't think that the decks in it of themselves are a problem but the fact that its hard for new players to play and enjoy the game if you know nothing about modern.
    Old school Yu GI Oh didn't have that much expression besides chaos or any chaos variant which was the only way to play this game back in the day. Combos didn't exists, beat down and burn where unplayable (also mill).
    Right know you have tons of ways play the game and you are not limited in cards you could play (besides handtraps) that require you to limit yourself.
    You like fusion summing only? Play Branded.
    Like synchros? Swordsoul.
    Like to swarm the field with monsters? Spright
    Like milling and controlling the board? Runick
    Do you like to flood the field and limit your opponent on what he can and can't do? Use floodgates (I'll hate you for it though)
    Don't like special summoning? Floowandereeze
    There's so many ways to play and the game, so much interactions and epic moments between players and every draw counts just like I'm the anime. Even the statement that there's no more generic cards is false because there is and they're usefulness depends on the deck you are playing.
    Got a lot a fusions? Unchained quimera
    Synchros are you're thing? Baronne de Fleur
    Xyzs You like? Divine arsenal AA Zeus
    Links? Accescode talker
    The tools are there for you to use and abuse. You can do the same thing that the opponent is trying to do to you you just need the right tools
    Edit: finished the vid and oh boy that was hard to watch.
    First of all, final countdown wasn't even useful in it's time, that's just a straight up lie.
    The charmers aren't representative of what modern Yu GI Oh is (you didn't link climb, used much of what linking is used for.) And also aromages aren't modern as well.
    ¿life point loop? That's not even close to a loop, it's just an activated effect that triggers because of his monster hit the field. If it was a loop he'll be having like close to 1 million life points because it triggered none stop.
    Links don't break the game they are used as tools that help you extend to bigger boss monsters you don't have to play a link deck if you don't want to, you could play héroes if you like, as well as blue eyes and dark magicians as well since Konami still prints support to old cards.

    • @nyxzorander
      @nyxzorander 10 місяців тому +1

      So branded, swordsoul, spright, runick, flood gates, or floo. You basically just listed the meta decks in “Master” duel. Don’t for get the hand trap package that you have to squeeze your deck into/around if you want to be allowed to play. 3x Maxx C, 3x Ash 2x called and 1 cross out des. Ffs that’s a pretty small group of cards compared to 12000 other USELESS CARDS by comparison.
      You’ve just helped highlight some of the problems. Thank you.

  • @artificieraustin4855
    @artificieraustin4855 11 місяців тому

    I played from fusion all the way to XYZs, but pendulums transformed the game into something i just couldnt enjoy. Now, the game is just watching the first turn play with themselves

  • @sebastian-benedictflore
    @sebastian-benedictflore 5 місяців тому

    People always complain about things being slow. "Oh, the game was slow," as if that's an inherently bad thing. Nobody cares to explain why it's actually bad. That doesn't mean the game is simple. It isn't like you have to remove combos from the game altogether for me to get more than 2 turns consistently.
    People act like modern combos are a good thing. Combos have always been a core part of the game. Combos are very cool. You are not cool for using seven search effects in your archetype that Konami explicitly printed for that express purpose in your Main phase 1. That's stale. It's boring. It isn't remotely interesting or creative. Well done 👏

  • @ysvfdscdsasv7123
    @ysvfdscdsasv7123 3 місяці тому

    Archetypes destroyed the creativity

  • @madeinmeme9688
    @madeinmeme9688 5 місяців тому

    Ok modern yugi players
    if the game is fine the way it is
    then why alot of people are quitting?

  • @thejack5952
    @thejack5952 Рік тому +9

    This is why I stopped playing. This game and its community are the absolute worst. You got gate keeper players with gate keeper terminology, you got konami's refusal to keep certai cards and older arcgetypes relevant, konami's anti consumer ways, the LARDGE amount of small text for card effects, the oh-do-many summoning mechanics, etc.
    I remember watching your last video about this situation months ago and I still agree with you now. I simply chose to stop playing the game and moved onto different games that I might be able to enjoy.

    • @janithernest3929
      @janithernest3929 Рік тому

      1. First off nobody was gate-keeping all ppl were doing was saying how bad his video was.
      2. Konami constantly gives legacy support to old archetypes to keep them relevant despite what you say

    • @xSerenaYGO
      @xSerenaYGO Рік тому

      no one was gate keeping, people were just saying how shit his video was lmfao

    • @PainYGO
      @PainYGO Рік тому

      @@janithernest3929 Exactly, but boomer arguments only go so far( game complicated, card text too long, etc).

    • @malevolenceygo249
      @malevolenceygo249 Рік тому +1

      ​@@PainYGO These aren't the most receptive folks. Decks of the DM and GX eras were largely just piles of the best available staples, with small deviations in the last 10-15 cards.

    • @PainYGO
      @PainYGO Рік тому +1

      @@malevolenceygo249 Pot, graceful, raigeki, duster, premat, reborn, confi, duo, sentry, painful, stein, scientist, witch, sangan, order, jinzo, CED, BLS, DMOC etc. And they act like these were fair and fun. And yea, they engage in arguments by calling others names like that validates their opinions.

  • @chrismiller3548
    @chrismiller3548 11 місяців тому

    Playing at a locals doesnt make you a professional player

  • @shifra7643
    @shifra7643 Рік тому +1

    To explain the playground yugioh comment that even i had mentioned in my comment on part 1, its all under opinion from what i can tell so far.
    You say you had a family member who played competitive yugioh an you saw an witnessed higher level tournament play. With the gripes you have with the game it comes across that your more casually focused an you had even said that you play more casually than competitively which is were i think people are saying playground yugioh.
    I agree. As i said in my last comment an even as you said theres no definitive way to play- whether casually or competitively, everyone plays yugioh in a different way.
    I also agree with how hard it is to learn yugioh an as the years go on it only gets more complex which is another topic all together that is- like you said only further exasperated with there being no easy way to teach or tutor someone into learning how to play the game. In this way yugioh is unique the way its a game that rewards people for sticking with it neck deep making huge skill gap between someone who plays for fun an someone who can understand why you can Use Gamma inbetween an activation of evolzar Laggia because its still in the "material zone." It only makes a bigger divide between that gap of learning the game, returning players an new players vs meta an competitive players.
    As mbt put it- its important to hear what these players have to say as theyre the life blood of yugioh an the future of the game, if new players dont pickup an play then hearing what issues they have with the current game is key as well as figuring out what is good criticism of yugioh as a card game an what isnt.
    I cant say i personally agree with the soul of yugioh being gone an as i play casually with my partner- i feel something missing playing that way.
    Modern yugioh is imo more like yugioh then ever before. It really does feel like two fighting game characters throwing out there best combos an using their reversals when they need them most to trade blows an out play the opponent. With that being said an as my partner suggests much like a fighting game theres a big gap between someone who knows the combos versus a button masher. Neither player is right or wrong in playing the game this way but its hard to ignore for both player that gap between them.

  • @Dr_Diaz
    @Dr_Diaz Місяць тому

    There is mo hope for salvation. This game is done.

  • @thelastcrow
    @thelastcrow 11 місяців тому

    Your name looked familiar, I played against you in Master Duel.

    • @JohnKill3DGaming
      @JohnKill3DGaming  11 місяців тому

      ?

    • @thelastcrow
      @thelastcrow 11 місяців тому

      It was a while back.

    • @JohnKill3DGaming
      @JohnKill3DGaming  11 місяців тому

      I haven’t been on that game since it’s 2nd month but good to know you found me 👍

  • @kmdgaming6039
    @kmdgaming6039 Рік тому

    I'm fine with most of the game itself, but Links are a sore spot for me specifically because of what they did to the field when they first came out.
    That and there are far too many cards that have omni-negation or that completely shut down less meta decks.

  • @NateBullock-ow6on
    @NateBullock-ow6on 8 місяців тому +2

    I think Yu-Gi-Oh is a butthurt community like MTG is 🤕

  • @chrismiller3548
    @chrismiller3548 11 місяців тому

    If you want to show the power creep of modern yugioh you need to do alot more than just have 1 3150atk monster of the field. Even in goat format there are so many removal options for a single monster

    • @josephcourtright8071
      @josephcourtright8071 11 місяців тому

      Show them any cards that adds a card on summon. That is basically the same amount of card advantage that you get from pot of greed. But you get to pick your cards.

  • @zaktilton1680
    @zaktilton1680 4 місяці тому +1

    Ignore the haters dude.

  • @joshuamuir6512
    @joshuamuir6512 Рік тому +4

    Turn 1 kill turns should not be a possibility in any game.
    It literally saps the game of all life blood.
    Modern day creativity consists of copy pasta the best performing deck online.
    The meta doesn’t support true creativity or allow the room for it so long as you want to stay competitive.
    What was “magical” about these card games in the past is everyone tended to create decks around what cards they liked, not what performed the most efficiently.

    • @chrismiller3548
      @chrismiller3548 Рік тому

      That was playground Yu-Gi-Oh though. Even tournaments in the early days were people playing the best cards.

    • @malevolenceygo249
      @malevolenceygo249 Рік тому

      There is literally several turn 1 kill decks legal in magic the gathering, I can't speak for other games as I only play mtg and yugioh, but those decks do exist in mtg, and it follows logically to me that those such strategies exist in any game that has a non-rotating format available for play such as the one yugioh has.

    • @ultronsigma2737
      @ultronsigma2737 Рік тому

      For modern ygo players, a card that doesn't grant them any wins = trash cards. There are more than 10000 cards but there only about 100 of them considered to be useful by players. Only decks from a long time ago or heavily powercrept would get one shotted by modern deck. I do agree about the creativity issue, but not all of them netdecking. Me and my friends, spending time creating our own decks to our specification

  • @nyxzorander
    @nyxzorander 10 місяців тому

    Keep telling it like it is bro!

  • @shlokhoms8081
    @shlokhoms8081 3 місяці тому

    yu gi ho isn't even a game anymore.
    i watched some blackwing player, he's playing on high letters and helf of the games ended on turn 1.
    even with my dark magician deck i played a year ago i could win on turn 2 sometimes...
    and dark magician was one of the most trash decks even beck then.
    the game isn't a game anymore, it's basically you playing a bunch of cards until your opponent forfeit.

  • @jaredhall2588
    @jaredhall2588 Рік тому +2

    Dude .. I agree with you completely! But I skipped 7 minutes ahead in the video cause the beginning was bitching about the comments from a previous video.. And you were still bitching about the comment section! Just say what you know is true and thats it! Reply to them if you wish but dont tell others that they need to understand peoples opinions while discounting others.. If negative comments trigger you to make a second video.. Just turn comments off cause your just going to feed the hate watchers!

    • @JohnKill3DGaming
      @JohnKill3DGaming  Рік тому +3

      It was a rant on the bias fanboys then my friend has a section where he shows the issues I have explained before.

    • @jaredhall2588
      @jaredhall2588 Рік тому

      @@JohnKill3DGaming I understand I quit when pendulum summoning came out. It was too confusing for my heart of the cards brain I immediately boxed up my collection, took it to my local hobby store and the next day they told me how much it's worth and I agreed. Then bought a Magic the Gathering starter and booster box and I haven't looked back since!

    • @JohnKill3DGaming
      @JohnKill3DGaming  Рік тому

      I might shift to magic since I reminded me of modern yugioh before but now it’s simple unlike modern yugioh

  • @pyr0cyb3r
    @pyr0cyb3r 10 місяців тому +1

    For my own opinion. I don't think Archetypes are bad. I do think there needs to be enough versatility and diversity in those archetypes to make it more ... viable?
    Like look at Blue-Eyes, you can make 3 decks with the Blue-Eyes archetype. A synchro deck, a fusion deck, and a ritual deck. THAT is the variety needed for an archetype there. However then you have something like Exosisters than can barely make a pure 40 card deck.

  • @KnightTheKnight
    @KnightTheKnight 7 місяців тому

    Links, Make fusions, Synchro, and xyz monster look dumb; Just why they made Links and Pendulums

  • @MZX4206969
    @MZX4206969 7 місяців тому

    I played stun just to go back to old yugioh lol. Now i play yubel with the new support cards. Still a troll deck

  • @Shadowthehedgehog10
    @Shadowthehedgehog10 Місяць тому +1

    Im just enjoying old yu gi oh. Idc about the new stuff honostly

  • @TIJEY-BEG
    @TIJEY-BEG Рік тому

    Well, I only played Yu-Gi-Oh for a short time when I was young, and lost interest when my friends quitted it. However, I loved it mostly because of the breathe-taking Anime, but the message is clear: Better play chess, for the rest is a mess! Pokemon, Yu-Gi-Oh, and Poker seem to be more fun, but it never proves your true cognitive skills, my son. It is also a waste of money, it allures you with dopamine, the magic honey! Forget about the shi-t, it is not the hit!

  • @johntonfool5288
    @johntonfool5288 Рік тому

    5:49 u ask where the deconstruction is well the comment u read in this video is from blooby who explains exactly everything that is wrong with your last video he even leaves a bigger response debunking every point u made in the replies. At this point idk what your deal is

    • @JohnKill3DGaming
      @JohnKill3DGaming  Рік тому

      His “debunking” still came from a place of subjectivity and not objectivity so it’s not really an objective deconstruction, using emotions to try and justify his points keep them just subjective.

  • @CHA0S_L0RD234
    @CHA0S_L0RD234 5 місяців тому +1

    Alright. Let’s get one thing straight, (IMO) Goat Format is too slow and modern is too fast. I think the perfect era is the synchro and Xyz era (about 2009-2014), because of the pace. I definitely think modern YuGiOh has tons of problems, the powercreep and price mainly. But in the synchro and xyz era, it’s perfectly paced, the games can last long but usually last around 10 turns (from my experience) and it still has a back and forth element. Like yea there is negated and stuff in that era but not as much as there is today, and they’re mostly situational negated. Take Stardust Dragon for example, it can only negate destruction, then take the recently banned Baronne De Fleur, it can negate anything and has a destruction effect, also it can just summon a level 9 or lower from grave during standby. Like that’s too good for a card that’s easy to bring out. Stardust Dragon could be easy with the right deck, but it can’t just stop anything. I will edit further if I get anymore ideas.

  • @commentstealer4460
    @commentstealer4460 3 місяці тому

    Also the boss monsters from the original era (the egyptian gds) are complete trash wich made this game even worse . Konami made sure we don't experience this game in the way of the anime , it just had to be boring af .

  • @ultronsigma2737
    @ultronsigma2737 Рік тому

    This agruement is like who is stronger?. Saitama or goku. CuZ it's never ending.

    • @JohnKill3DGaming
      @JohnKill3DGaming  Рік тому +1

      It triggers the fanboys which is funny to me 😂

    • @ultronsigma2737
      @ultronsigma2737 Рік тому

      @@JohnKill3DGaming now let's get down to the video. I do 100% agree that a majority of players have lost their creativity which most of the players would copy the exact recipe decks from the meta reports in ycs, locals or other netdecking sources. I find the video example of your cousin ig not persuasive enough. Charmers deck is fun and slow to play. And bruh, the 2nd video he follow the final countdown victory, but he chose to reduce his LP to 0 instead 🤦‍♂️

  • @DragonmasterSK
    @DragonmasterSK 9 місяців тому

    There will always be stronger decks. But back in the day. If you knew how to pilot your own. You could do well. Heck I played a Dragon mashup deck with only 1 Redmd in 2010 and it was very good against the meta because I could play around most strategies. I even got 2nd place with it in a regional. But DD monarch had too much floodgates and my heavy storm got negated by a Starlight Road so yeah 😅

  • @kennylee8936
    @kennylee8936 5 місяців тому

    At this point...we just build a wall between old and new players...itll just be an endless cycle of why my preference is better and yours sucks.
    At the end of the day...if you love old yugioh...good for you.
    If you like modern yugioh and think this guy is full of shit...then watch something else and block this guy.
    Simple.

  • @chucklittle
    @chucklittle 11 місяців тому +1

    You praise old school, yugioh,but the problem with that is i dont think you played old school, yugioh.first you complain about how fast the game ends,but obviously you dont remember royal magical exodia ftk,second you complain about how modern day yugioh makes it so you cant play,but obviously you dont remember the yata lock deck,which Konami had to do a emergency ban on because it was so bad for the game,or how about the butterfly dagger elma loop,or reversal quiz otk.also i played in alot of those comicbook tournaments back in the days and so did your so callled family members who went pro,how else do you think he became a pro?anyway yugioh has had issues since back in the day,also i think its not modern yugioh but a skill issue womp womp.😂😂😂😂😂😂😂

    • @JohnKill3DGaming
      @JohnKill3DGaming  11 місяців тому

      Saying I didn’t play the game yet I’ve played the game since it’s US release flips your logic upside down lol and my cousins never used cheap tactics and broken mechanics to win which is how he showed me to play so people who play broken decks don’t have a place in my book, it’s sad that Konami supports the toxic part of the fandom.

    • @chucklittle
      @chucklittle 11 місяців тому

      @JohnKill3DGaming No, I dont think you old school format, yugioh.all the things that you're complaining about are not a recent thing,like powercreeping,decks that don't allow you to play the game(like I said before yata lock),there was a hand trap that existed since beat down formate,which you still haven't addressed any of my points about,so how did you flip my logic when you act like ftks and control decks are a new thing.like I said before it's not modern yugioh, but a skill issue on your part womp womp.

    • @JohnKill3DGaming
      @JohnKill3DGaming  11 місяців тому

      You are right, a skill issue to those who use the cheap tactics rather than genuine ability, I get it. People don’t like when people expose flaws in a game but I’m not gonna be bias for something I grew up with and play currently, I think people who don’t criticize the game for its flaws aren’t fans of yugioh but fans of the cheapness that abusing mechanics give them. Facts can’t refute your feelings that I triggered so I apologize for that but trying to use skill issue and saying I never played the game to disavow what I exposed doesn’t work here. I mean if people wanna play the game cheaply then that’s fine but they can’t claim to be fans of yugioh if that’s how they choose to play, every fandom gets hijacked by fake fans and it’s sad for someone like myself to see.

    • @chucklittle
      @chucklittle 11 місяців тому +1

      ​@JohnKill3DGaming, you keep Regurgitating Phrases like cheap tactics in your videos,but I can remember a time when people said that clown control was a cheap tactics,and not ones did I say that you've never played yugioh.i said you obviously have never played old school format.im a old school format player from back in the day so I know about all the horribly cheap tactics in old school format yugioh and you didn't point any of them ,I also have watched your first video and I love how you're complaining about not being able to play, but you're using a deck that dominated ranked play in legacy of the duelist evolution against a deck that has no outs for temples of the necrovalleys,and also completely shut down their plays,I'll say it again for the 3rd time,it's not modern yugioh, but a skill issue on your part go play goat format or speed duels.

    • @JohnKill3DGaming
      @JohnKill3DGaming  9 місяців тому

      Skill issue is not a good response since I play the modern style but that’s doesn’t shield it from criticism.

  • @randybain
    @randybain 8 місяців тому

    The modern yugioh sucks an these modern players cry for every good card to get band if it can get pass their long 15 min to 20min combo, back then the game was for everyone now its just for a certain type of people😒

  • @chrismiller3548
    @chrismiller3548 Рік тому +8

    You can use 1 old school card creatively with different uses. Explain how to use Pot of Greed creatively then 🤣 Also, even in local tournaments back then, people played the BEST cards available to them, not what they like. ONLY on the playground/with friends did kids play with cards they liked. Also, final countdown was never good, you should just play burn instead

    • @malevolenceygo249
      @malevolenceygo249 Рік тому

      Final Countdown had a short stint of playability during the Inzektor/Dino Rabbit format. It was a contender in that year's world championship, and it performed well that year in several large events.

    • @JohnKill3DGaming
      @JohnKill3DGaming  Рік тому +1

      👍

    • @TheReZisTLust
      @TheReZisTLust Рік тому

      Do you consider everywhere except the tournament a playground btw?

    • @chrismiller3548
      @chrismiller3548 Рік тому

      @@TheReZisTLust yeah, that is about the only place where casual strategies with sub optimal cards can be played to any kind of effectiveness

    • @SweetLeavesXbox1
      @SweetLeavesXbox1 Рік тому +3

      I get this guy's point, it's very true.. but the duels lasted more then 2 turns and didn't involve negating everything you played... it was way more fun, playable. You can't say that about this modern age crap we got. Imagine yugioh in the next 5 years!!! Omg it really ganna fking suck 😂

  • @chucklittle
    @chucklittle 2 місяці тому

    If all modern day yu gi oh decks are one archetype,then explain mr5 dragon link decks then.😂😂😂😂😂

    • @JohnKill3DGaming
      @JohnKill3DGaming  2 місяці тому

      Bro why are you always on my nuts 🥜 about my videos, damn I must have triggers you fanboys hard or hurt y’all feelings or something 😂

    • @chucklittle
      @chucklittle 2 місяці тому +1

      @@JohnKill3DGaming well I can't help it when you say stupid shit like "all modern day yu gi oh decks are one archetype". 🤣🤣🤣🤣🤣

    • @JohnKill3DGaming
      @JohnKill3DGaming  2 місяці тому

      Well there’s more people that agree than disagree so kinda proves my point, you only think it’s stupid because you don’t like what I had to say but too bad.

    • @foxsteve9937
      @foxsteve9937 2 місяці тому

      its all archetypes or engines mixed together (one card combos)

  • @williammclean6594
    @williammclean6594 11 місяців тому +1

    i grew up with slow ygo . i get what your your saying but you just sound like a mad yugi boomer

    • @JohnKill3DGaming
      @JohnKill3DGaming  11 місяців тому +1

      People confuse mad boomer with passionate fan so I understand but In reality a boomer is someone in their 40’s and I’m nowhere near that age, far from it 😂

    • @williammclean6594
      @williammclean6594 11 місяців тому +1

      ​​​@@JohnKill3DGaming yeah I just see that a lot of people complain about how fast the game is getting and that it's un fun. And I know the game has a lot of problems. It's not fun when the point is so your opponent can't play. But the examples that you used and the gameplay that your friend was using, he was using really terrible cards. It doesn't really illustrate your point very well. Familiars are horrible.
      If you wanted to show how bad the game is, you should have used tearlaments or something incredibly broken. May be labyrinth where you can epidemic virus on turn one and destroy your opponent's entire hand of spells and traps so they can't do anything.
      Basically the game is not what it used to be. The point of the game now is to be over in a couple turns. That's why a lot of people just want set rotation and for Konami to make formats where you are allowed to play the old cards. Like goat format.
      So if people like the slower pace game they can just play in the slower format . And they can release cards exclusive for these formats that you can't play in other ones that are new but created for the power level of that format . and if they want to play every card they can do that in the newer one. They did have formats but they never really supported them and they never really implemented set rotation.

  • @YohananYGO
    @YohananYGO Рік тому

    Nothing is flawless, the old Yu-Gi-Oh was worse to me , it was slower and you had even less cards available, meaning even less cards to substitute for expensive ones, like today's yugioh people could use veiler instead of impermanence, the rules also were worse, remember priority and drawing the very first turn? and lets not ignore the broken cards that didnt end up banned as fast as others did like dustshoot.

  • @anthonylane1987
    @anthonylane1987 Місяць тому

    I've been playing yugioh sine the original game came out modern yugioh is shit

  • @chucklittle
    @chucklittle 10 місяців тому

    Really,familiar possessed is your example of a modern yugioh deck,really?also omg the extra deck.😂😂😂😂😂😂😂😂😂😂😂😂😂

    • @JohnKill3DGaming
      @JohnKill3DGaming  10 місяців тому

      Is that a problem?

    • @chucklittle
      @chucklittle 10 місяців тому

      @JohnKill3DGaming Yes, Familiar Possessed is a terrible example of a modern Yugioh deck. yes, hiita, came out in 2018, but the Familiar possessed deck wasn't Relevant back when the support came out for it,hiita 2018 was not used,eria 2020 was not used, and Aussa 2020. Do you know why none of these cards were being used? their effects suck. your friend's deck isn't modern Yugioh, it's beat beat-down format at best, which goes back to the point I made the first time, it's not modern Yugioh it's your Refusal to learn how to play modern Yugioh decks,nothing more.

    • @JohnKill3DGaming
      @JohnKill3DGaming  10 місяців тому

      So refusing to learn the game while still playing the game and its modern mechanics, it seems you aren’t grasping the concept of what I was explaining.

    • @chucklittle
      @chucklittle 10 місяців тому

      @JohnKill3DGaming ok, if you play modern mechanics, then what are you complaining about? Also, I never said anything about mechanics at all I said modern Yugioh decks, not mechanics, so it's not the mechanics since you Contradicted yourself in your response, and admitted that you play modern mechanics, so stop complaining about something that you use. cause fair is fair and as I said before, it's not modern Yugioh it's your refusing to learn how to play modern Yugioh decks.

    • @JohnKill3DGaming
      @JohnKill3DGaming  10 місяців тому

      Then you are not understanding my points that were made from the beginning.

  • @gokuissus8510
    @gokuissus8510 Рік тому +2

    Old yugioh just had chaos decks and just yata lock you and just said gg. I guess I don’t know what creative means. At else in modern you have some strong decks with lots of creative play styles like subterror and orcust, speedroid, volcanic, unchained etc. you can even see past modern formats that their were deck lots of decks and not just one strategy. Sure the game is more complex than it used to be but that would made me love yugioh because of all the strategies and breaking big negate boards was all was fun. In the end this is just my opinion

    • @gokuissus8510
      @gokuissus8510 Рік тому +2

      I’m sorry not to be rude but if your buddy wants to show how modern yugioh mechanics break the games then why is he playing charmers. I thought I would see a competitive deck and a good deck list that shows what modern yugioh has become but I get non competitive deck and a charmer list that would be good years ago. After seeing that I can’t take this video seriously.

    • @thebulgarianstelian123
      @thebulgarianstelian123 Рік тому

      YOU PLAY MODERN YU GI OH?
      PLEASE STOP 😂
      I WOULD RATHER PLAY SKAT THEN THIS TRASH 😢

    • @gokuissus8510
      @gokuissus8510 Рік тому

      Ok 😐

    • @xSerenaYGO
      @xSerenaYGO Рік тому

      @@thebulgarianstelian123 id rather play modern than og kekw

    • @malevolenceygo249
      @malevolenceygo249 Рік тому

      @@thebulgarianstelian123 Typing in all caps does not a good argument make, try using logic as opposed to bad facebook syntax to argue your points.

  • @chrismiller3548
    @chrismiller3548 10 місяців тому +1

    Acting like degenerate strategies didnt happen in old school Yu-Gi-Oh just because you didnt encounter them seems very flawed and childish. You had the yata lock, royal magical library ftk, empty jar, last turn otk, magical scientist otk, and reasoning otk that were meta during the dm era. And for gx you also had things like ctber stein otk

    • @JohnKill3DGaming
      @JohnKill3DGaming  10 місяців тому +1

      I encountered them and got through them
      So I have experience enough, sorry if people couldn’t get around it, sounds like people in the comments have skill issues if anything.

    • @Chazz0010
      @Chazz0010 9 місяців тому

      @@JohnKill3DGaminglmao sounds like you didnt😂

    • @wolfzend5964
      @wolfzend5964 6 місяців тому

      Yes, but how often did you get them on the first turn?
      Not only that, but you could prepare to work around that with counters and constraints.
      Now, you might as well start a game with 3 8 star monsters and 4 different pieces of Exodia in your hand.

    • @chrismiller3548
      @chrismiller3548 6 місяців тому

      @@wolfzend5964 with upstart at 3 pot of greed and graceful charity it was pretty likely. You could tutor out royal magical library with shining angel and search gearfried with rota which was at 2 in the early years. And with magical scientist and even sangan you could tutor them with mystic tomato

  • @TEAMVILLAINTV666
    @TEAMVILLAINTV666 7 місяців тому

    Skill issue

  • @dustinstaples9392
    @dustinstaples9392 Рік тому

    👍👍💯

  • @ProjectRedfoot
    @ProjectRedfoot 8 місяців тому

    Dude spends 5 minutes bitching about how people didn't like his last video
    JUST GET ON WITH IT

    • @JohnKill3DGaming
      @JohnKill3DGaming  8 місяців тому +2

      If that’s what you took away from the video then you really didn’t hear what I was saying or using your own version of what I said. There was nothing in my video that was related to any kind of bitching, in fact I know my videos triggered the yugioh fanboys who think the game is perfect and that proves to me that yugioh fans have become drones and don’t really care about the game, they only care about how they can break, cheat, or ruin the game for others.

  • @vo1ce147
    @vo1ce147 Рік тому +1

    no there is not good sir what the "original game" creativity with 15 ban card and sack their opponent more ? like you just play 15 same card until glad beast is around but again its much closer to current yugioh then "original game", also nothing unique with 15 ban card, play set of recruiter, and monarch and you just mismatch the ratio, like ? what you want, even back then grave keeper just a predecessor to eldlich stun deck now, nobody enjoy back then because that what gravekeeper do back then.
    that the charm to the arctype , its rewarding someone to play a spesific strategy in it, by having access to broken tool but the problem we have some of it eclipse to be generic make yeah problem with certain strategy.
    most people who bicthing about "creativity in the past " , "arctype". is the most cookie cutter that i always wanna puke my self due too its just being ignorant or just never really leave playground yu gi oh, its just actman video all over again.
    well alot people do that actually, even people who just touch game in school yard into master duel, never really try to learn what happen in mid high level tournament and try to draw the line that old yu gi oh just current yu gi oh but slower.
    also stop bitching about local look the fucking high profile deck in the internet back in 04-09 all the deck just same shit like i mention 6- 15 ban card ( or worth ban back then ), 3-6 recruiter and pay off, and monarch nothing else.
    then learn fucking the game its not that hard my god, look at magic yeah they do that too after 3 turn land did it feels great ? no not really.
    the tension grew ? yes if nobody play meta deck its just same like current yu gi oh, multiple variant like what? pop 1 back row instead of 2 with mobius, pop your own sangan with zaborg to search and lose a fucking tempo? like i play old format is not that crazy its just same but i just hate sacking people with pot into raigeki, because that the only "outplay".
    nobody enjoy this game period the best part of it is social and connection they brought with in the game the fact everyone get destroy after 0-2 in local or x-3 in nat can enjoy drinking in izakaya after the match and share the theory and love for the game because its bring them with someone with same interest.
    on local you see them here and there, people who play in local usually play arctype that fun for them even if they lose again like i said just sitting in izakaya with random acquaintance enjoy rest of the night with friends and nothing wrong with it.
    no they know what to do because they want to comeback the good example is ruggles who play hero deck that not good yet he determine back to the game you know what he enjoys it, he fucking break from the game probably 5 -6 years, you can search his journey in youtube.
    no really basic arctype and knowing basic rule set is more enough to set sail with it.
    because you not try to love the game or just never been on it. it's fucking ancient relic game surely it has at some point to move if you try to keep update with it from ancient time till this day its not overwhelming nor boring you just really out of touch yu gi oh and come and bitching about it being "not creative and suck", its just like walking to your acquaintance and telling them they suck and shit in life and never winning anything, that how you sound the entire both of video.
    now i watch this half video and i cant continue because its boring, and the entire of it just bicthing new yu gi oh suck due too im too lazy to learn the new rule and what i know i play in schoolground before try master duel get shock how the game evolve and doesnt even try to re-learn or find the game its self is super fine, because i never try go to nats or even local with the boys.
    such a shame that people like you are plague for the community that really welcoming with everybody who willing to learn it .
    like i said if you hate it just dont play the game, if you not willing to learn the game just leave it been, and also if you are a fucking yu gi boomer watch
    mbt video : why yu gi boomer are wrong about yu gi oh ( a response to theactman)
    link : ua-cam.com/video/sR3y-3a8KXo/v-deo.html
    peace out and have a nice day

    • @thebulgarianstelian123
      @thebulgarianstelian123 Рік тому +3

      I WOULD RATHER PLAY SKAT THEN MODERN YU GI OH.PLEASE STOP 😂

    • @vo1ce147
      @vo1ce147 Рік тому

      @@thebulgarianstelian123 then why you here easy as that forget that sometimes takken have big bozo like ya, who also bitching about gouki being broken.

    • @thebulgarianstelian123
      @thebulgarianstelian123 Рік тому +1

      @@vo1ce147 THE GAME IS TRASH PERIOD.AND EVERYTHING AFTER 5DS IS TRASH AS WELL.AND IF YOU STILL PLAY THIS GAME YOU NEED HELP LOL.