Use This Easy Method For Sculpting Clothes In Blender !

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  • Опубліковано 17 жов 2024

КОМЕНТАРІ • 478

  • @AramTorkanArt
    @AramTorkanArt  Рік тому +3

    guys, I made a new channel for my Tech videos. I'd love to have you there😍 check it out:👇
    youtube.com/@aramtorkantech

  • @ThatDamnedGamer1
    @ThatDamnedGamer1 6 місяців тому +10

    Two years later, this is the best tutorial I have ever ran into.

  • @Nkanyiso_K
    @Nkanyiso_K 2 роки тому +92

    I'm starting at 0 again, I haven't really touched Blender in 2 years so I'm really keen to jump back into it and learn sculpting 😇🙏🏽 Thanks for the great resources

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому +8

      Oh glad to hear that!🤗 good luck💪

    • @DetNate
      @DetNate 2 роки тому +1

      Hey, if you've worked with it before it'll probably be easier to get back into it! Wish you success!

    • @pomponi0
      @pomponi0 2 роки тому +2

      @@DetNate Agreed. I had an artist block for over a year and at first it does feel like you forgot everything but then you catch up really fast

  • @quattrocity9620
    @quattrocity9620 2 роки тому +4

    First time I've seen this approach in Blender... Coming from Zbrush this is much more intuitive for me.
    Thanks so much for this!

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому +2

      You’re welcome!🤗🌸 glad you like it! I like this method because I use Zbrush as well!🤓

  • @AramTorkanArt
    @AramTorkanArt  2 роки тому +40

    Guys! If you’re wondering how I sculpted the 3D character used for the video, just check out this video: 🤓👇
    ua-cam.com/video/a2VqviocOJM/v-deo.html

    • @montaseralnowaisr490
      @montaseralnowaisr490 2 роки тому +3

      how u did the jacket :(

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому +4

      @@montaseralnowaisr490 I’ll make a video about that👌

    • @Laynielouxu
      @Laynielouxu 2 роки тому +5

      Hi, can you tell me where you downloaded Quad remesher? I had a look around, but I am new to using bought addons.
      Thanks in advance ;)

    • @flyingart.budapest
      @flyingart.budapest 2 роки тому

      Merhaba Aram! Tüm yardımlar için teşekkürler. Budapeşte'den saygılar.

    • @janvisagie231
      @janvisagie231 2 роки тому +2

      Maybe it's worth putting that in the video description? I instinctively went to the vid description to see where you got the base model used here, but found the vid titled "How I Sculpt This Stylized Character In Blender" not to be available.

  • @driiifter
    @driiifter 2 роки тому +7

    Oh wow, thank you and thank you. You could start sculpting over night with this type of snappy and well delivered tutorial.
    It's also very nice to see someone sculpt in the details and creases without pausing to describe all of it and just show it.
    The more detail the better because it makes it so much easier to texture in Painter.

  • @DevilbyMoonlight
    @DevilbyMoonlight 7 місяців тому +1

    Thanks for this, haven't used any programs like this for a very very long time but as I have time on my hands have just started using Blender, and didn't realise it was so easy compared to what I was used to using, and you make it look like childs play thankyou you have inspired me. - subscribed

  • @brandonjacksoon
    @brandonjacksoon 2 роки тому +5

    This is unbelievable that I found your channel! Thank you so much! A lot of tutorial for good zbrush but no tutorial for blender cloth sculpting.

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому +2

      You’re welcome! Glad it’s been useful! Good luck🌸🤗

    • @brandonjacksoon
      @brandonjacksoon 2 роки тому

      @@AramTorkanArt thank you so much! I will be there on channel for every new video, thanks :))

  • @mollysmoshingtankcrew9441
    @mollysmoshingtankcrew9441 3 місяці тому +7

    what blows my mind is i spent 70+ hours meticulously modeling a sports bra and getting the topology just right and within 60 seconds you did all of what i did and in 1 click retopologized it better than i ever did after spending hours on it. what the actual hell. I am genuinely mad at myself for wasting so much time.

    • @astonex21
      @astonex21 2 місяці тому +1

      But you made it your own from scratch and gained much more experience than you would just from copy/paste but still this is another valuable time saver that blender provides!

    • @theXaint
      @theXaint 2 місяці тому

      XP Gainz!

    • @User-q8d9j
      @User-q8d9j 2 місяці тому

      Remeshing won't always be accurate at good topology for rigging doing it from scratch will make it easy for you to make modifications easily

    • @modifyman6977
      @modifyman6977 20 днів тому

      Ahh...c-mon now. I'm sure you have wasted more time in doing things that you truly despised doing. If you enjoy it, it's all good experience that you will unknowingly use later.

  • @JoaoSilva22222
    @JoaoSilva22222 2 роки тому +1

    Loved the 80s jazz hahaa!

  • @randwilliams5552
    @randwilliams5552 2 роки тому +5

    This is the way I've always done my clothes. Really quick to get the results you want and still maintain a level of quality. It eats up a ton of RAM, but if you have 32Gb, it's not an issue. The only thing I'd add is having a library of wrinkle alphas. Really helps add a lot of life to the fabric, particularly if you want to have the option to do realistic or stylized -- and need to save time.
    Setting the brush to anchored and the view to area, with a strength of .250 is my sweet spot.

    • @KittyDesigns
      @KittyDesigns 2 роки тому

      why does my lasso tool give super low res look ;-; is there a setting to change that

    • @randwilliams5552
      @randwilliams5552 2 роки тому

      @@KittyDesigns Are you in Edit mode or Sculpting mode?

    • @KittyDesigns
      @KittyDesigns 2 роки тому

      @@randwilliams5552 Thanks for the quick response~ but I think it's due to the model itself and not anything else ;-;

    • @Todzi.3D
      @Todzi.3D 8 місяців тому

      Because your mesh doesn't have enough topology. @@KittyDesigns

  • @SrujanRaghavendra-y9h
    @SrujanRaghavendra-y9h 2 роки тому

    Aram Torkan, you are an angel. Thank you for teaching the best method to model cloth. I found it very easy to follow.

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому

      Thank you😃 glad you like it! Good luck🤗🌸😇

  • @luckyducky7819
    @luckyducky7819 2 роки тому +4

    Wow, you're tutorials are incredible! I thought creating clothes would be tough, but using sculpting and Quadremesher, I'm already creating fantastic looking clothes!

  • @Earthtrendstv
    @Earthtrendstv 2 роки тому

    I've always used ZBrush for my sculpts but the latest ive done is on Blender and am not going back again...having all workflow done on one app is unbelievable

  • @tjrizvi251
    @tjrizvi251 Рік тому

    Dang, this actually saves me a ton of time. Thanks!

  • @raelroque5595
    @raelroque5595 2 роки тому +1

    outstanding babe

  • @galaxykidmusic
    @galaxykidmusic 2 роки тому +21

    You just quelled every anxiety I had about making clothes for a model. This is a wonderfully simple, easy to follow and informative tutorial. Thank you so much!!3

  • @oculairus
    @oculairus Рік тому

    which quad remesher are you using? there's a handful of them on blender market & this one one being used is very nice looking 🤔

  • @josephcornell3083
    @josephcornell3083 3 місяці тому

    i love your work. I am struggling with making straight lines and crisp lines for the clothes

  • @NicWerdVFX
    @NicWerdVFX 2 роки тому +1

    Awesome!!! Cant wait to try this!

  • @jasonenergyseeker8120
    @jasonenergyseeker8120 Рік тому +1

    Great tutorial really learned a lot, is there a way without quad remesh though?

  • @egiyoy
    @egiyoy 2 роки тому

    Thanks for the functional tutorial.

  • @Meteotrance
    @Meteotrance Рік тому

    with just some subdivide box or a cylinder and shrink wrap modifier you can also make reusable cloth if they large enough, but it's good to see that we can use masking stuff like on Zbrush, i must try this extract feature i didn't knew it was avaible on Blender.

  • @ronioclarenzo6137
    @ronioclarenzo6137 7 місяців тому +1

    Wow! What a great tutorial! I see you haven't made any Blender tuts in a while. Hopefully you're still being creative with 3D art - you've got talent!!!

  • @Xperto_
    @Xperto_ 2 роки тому

    This is gold!

  • @mind_glowing
    @mind_glowing 2 роки тому +1

    Awesome tutorial, would love to see how you UV unwrap these clothes though :D

  • @QuickDeath02
    @QuickDeath02 2 роки тому +1

    can't wait to follow along the base mesh and this tutorial

  • @carib188
    @carib188 2 роки тому

    That is so owesome video!!! Thank you! Thank you! Thank you!

  • @kidsvlogkumail
    @kidsvlogkumail 2 роки тому

    Best channel for blender

  • @manu974bis
    @manu974bis 9 місяців тому

    I was looking for learning, but it was very relaxing.

  • @baroquedub
    @baroquedub 2 роки тому +31

    You make it look so easy :) Really great explanation of your workflow. You have a great knack of making it easy for beginners to understand. Thank you

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому +3

      You’re welcome! Glad to hear that! 🤗🌸🙏🏻 thank you!

  • @rehanfarooqi8556
    @rehanfarooqi8556 2 роки тому +1

    Aram Torkan you are Amazing lovely way lovely technique great great Thank a lot!

  • @juanp.5364
    @juanp.5364 Рік тому

    Liked the video after just 1 minute. I knew it was going to be a good tut.

  • @byasiaminor
    @byasiaminor Рік тому

    You are a GEM. So easy to follow. THANK YOU!

  • @Todzi.3D
    @Todzi.3D 8 місяців тому

    Hello, why do you apply the solidify modifier ? I tried and it works even when i don't apply it, and i think it will cause less issues if we want to do some Cloth simulation. An other advantage is that folds appear in both side, like real world, if we don't apply it. Thanks

  • @arachnoman7421
    @arachnoman7421 2 роки тому

    This channel is awesome, i use Maya but i always have curiosity for blender, finding this channel give the motivation to use it, wish me luck and thanks you !

  • @jabarcole
    @jabarcole Рік тому

    How does this rig and animate? Does the clothing move fairly fluidly, or do you at least have to add a cloth modifier?

  • @sheltonjean6944
    @sheltonjean6944 2 роки тому +1

    Thank you so much I’ve been looking everywhere for a video like this.

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому

      You’re welcome!🤗🌸 glad you found it🤓

  • @aliqavidel6795
    @aliqavidel6795 2 роки тому

    This is just what I've been looking for! Thanks Aram Jan.

  • @1_Arii_1
    @1_Arii_1 Рік тому

    Your videos help me a lot thank you !

  • @cainn738
    @cainn738 Рік тому

    Thank for explain your process very detailed, made me understand a lot of things 💟

  • @elliusagi
    @elliusagi 2 роки тому

    I want to thank you so much for this tutorial, and especially for talking clearly and slowly!
    (Most tutorials I have to slow down to 0.75 and put subtitles.. 😶)

  • @Gitaro64
    @Gitaro64 Рік тому

    Wow, thank you - this is so helpful

  • @modifyman6977
    @modifyman6977 20 днів тому

    This is a nice approach. Yes, you get a thumbs up.👍
    I've been trying to use the sewing to get the natural folds. Start with the model like you but separate at the seams stitch and unwrap. Very tedious.
    It was "Quad Remesher" that landed me here.
    And I agree. It is cheap when one considers what it does and the time it can save. My trial period is about up and I was just wandering/wondering on opinions.
    I just realized a few moments ago that I should use it also on my CAD import objects.
    It just works so well.
    Your model is nicely detailed and makes mine look sort of "plane jane"...makes me kind of wish I continued drawing more after high school.Even though that was an era of green on black apple computers, the commodore 64 and later Amiga.
    SO, nice work and...
    oh...the reason I commented...how do the folds in the material react during animation? Same as the sewing cloth method?

  • @feedertayfa8745
    @feedertayfa8745 Рік тому

    when do you make clothes? befor the retophology or the after

  • @kashOptix
    @kashOptix 2 роки тому

    Very nice work all around!!

  • @Airam09maria
    @Airam09maria 2 роки тому

    Amazing video! This method can be used to build wearable clothes?

  • @askuare
    @askuare Рік тому

    o girl i m so great full and love u for making this beautiful tutorial i m so relax now that now i can make the cloths from the base mesh thank you so very much

  • @m.p.l8340
    @m.p.l8340 2 роки тому

    Wow❤️❤️❤️. Thank you

  • @mariamalamin99
    @mariamalamin99 Рік тому

    LOVE YOU FOR THIS❤

  • @LauraRodriguez-vc4cx
    @LauraRodriguez-vc4cx 2 роки тому

    looks awesome you are nice teacher

  • @DGainz
    @DGainz 2 роки тому +1

    Great work!

  • @Kleingedrucktes
    @Kleingedrucktes 2 роки тому

    Awesome! Thanks for this video and idea!

  • @PapiBakus
    @PapiBakus Рік тому +1

    How much topo do your cloths have after they are completed? I want to create some for Unreal engine 5, so I suspect that you probably apply multiresolution modifier and it has alot of verticies or am I wrong?

  • @dannyhsn119
    @dannyhsn119 2 роки тому

    Although I am not a blender user, I use zbrush. But your working method gave me a new insight to sculpt. Specially cloth folds.
    It was very helpful,
    Thanks a lot

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому

      Oh happy to hear that!🤗 I also use both Zbrush and Blender😇

  • @SantaClaus33
    @SantaClaus33 Рік тому

    Nice🔥 Thank you

  • @CausticCaterpillar
    @CausticCaterpillar 2 роки тому

    Great video! I used to use Blender a lot and switched to ZBrush, and all of your tips can be translated to that program easily!

  • @Emptrix
    @Emptrix Рік тому

    Did you use a drawing tablet/wacom for this, or is this doable with just the mouse?

  • @hgraphic
    @hgraphic 2 роки тому

    Great tutorial 👌 when I see your videos.. I learn something new

  • @DanielPollman832
    @DanielPollman832 2 роки тому

    Amazing video! Thanks

  • @AhmedNassef
    @AhmedNassef 2 роки тому +1

    Cool workflow!
    I knew some of these stuff but you do it way better...
    Thanks for sharing your technique..

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому +1

      You’re welcome!🤗🌸 good luck👌

  • @henryvasquez1814
    @henryvasquez1814 2 роки тому +1

    I was wondering about getting quad remesher, and I am convinced now. Great video. By the way do you have an affiliate link?

  • @jfennell03
    @jfennell03 Рік тому

    im just now starting to use blender to make clothing for avatars so im brand new to this. i was wanting to know what add-ons you have for blender cause i noticed i was missing a few "tools"

  • @DrMerle-gw4wj
    @DrMerle-gw4wj Рік тому

    I am in the process of trying to create some clothing for 3D models in Blender, so I was naturally attracted to your video. While you really seem to know what you are doing, I would hardly call this an easy method. I can really not be able to make heads or tails of it. You neglected to mention that one must first be a first class expert in the Sculpt mode in Blender. If and when I reach that level of skill I will revisit your video and try again some time in the future.

    • @DrMerle-gw4wj
      @DrMerle-gw4wj Рік тому

      I could never get the clean edges to the mask I made using the lasso mask. It might be because I'm on Mac, but I think more likely this method doesn't work on human figures made with MakeHuman. A better way would be to use Draw Face Sets. You can't do the whole garment at one time so you have to start, stop to rotate, and resume. When you resume, draw with the Control key (Command key in Mac) down and start within the drawing you did before. When you are done, clean up the edges from outside the face set with Shift plus Draw Face Sets. Then, in the Sculpt mode menu, use Face Sets >> Extract Face Sets to turn the face sets into a mesh which can then receive a material. Then you could proceed with what she is doing in the video.

  • @Danny2k34
    @Danny2k34 2 роки тому +1

    Amazing video! Do you know how to make the sides straight? for example, the sleeve or the bottom of my shirt are all "wiggly" or is that something I just need to make straight in sculpt mode using the grab brush?

  • @sway71
    @sway71 2 роки тому +1

    Nice. I like the way you used the draw brush for folds/creases. I usually use the crease brush, but it's easy to sharpen things a bit too much. I'll have to try that out a bit later.

  • @sotasounduk
    @sotasounduk 2 роки тому

    Great job! Thank you.

    • @sotasounduk
      @sotasounduk 2 роки тому

      Also subbed! Looking forward to more :)

  • @alexd9956
    @alexd9956 2 роки тому +1

    Thank you for your tutorial! Really helpful information.

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому +1

      You’re welcome! 🤗 good luck💪

  • @RavacholGiscard
    @RavacholGiscard 2 роки тому

    Thank you so much for these tips, it's gonna increase my workflow by a thousand !

  • @dr.earbeastuniversity5275
    @dr.earbeastuniversity5275 2 роки тому

    Thanks sensei!

  • @topy706
    @topy706 11 місяців тому

    i have so much to learn AAAAAAAH ... (thank you great video)

  • @Radical_Dreamers
    @Radical_Dreamers 2 роки тому +1

    Thank you very much for this tutorial Aram, it's hard to find tutorials for clothes on UA-cam and you're helping a lot :)

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому

      You’re welcome!🤗🌸 glad you like it🤗🌸

  • @blakewbillmaier999
    @blakewbillmaier999 2 роки тому

    You are great at explaining what you are doing. Really A+ tutorial. Thank you for re explaining when you repeated the process on the pants. So many blender tutorials assume I know where all the buttons are and what everything does. You made this so clear!

  • @Kim-cj2ds
    @Kim-cj2ds 2 роки тому

    can you enable statistic for nect video?thank you you're helping so much

  • @kormai1501
    @kormai1501 2 роки тому

    Some great videos, glad i found you

  • @Rokinso
    @Rokinso 2 роки тому

    Thank you for this useful tricks!

  • @2creates1
    @2creates1 2 роки тому

    Thanks for sharing!!, loving the videos here!!

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому

      You’re welcome! Good luck💪🌸🤗

  • @anthonyweldon8825
    @anthonyweldon8825 2 роки тому

    love it!! music is awesome too!! thank you I was able to learn so much.

  • @dlf4298
    @dlf4298 Рік тому

    Awesome video!!! One quick question: How did you change your box mask to lasso mask? I couldn't do it. Thanks!!

    • @CarlyTho
      @CarlyTho Рік тому

      Just Left Click and Hold it for a bit, it will give you other options and lasso Mask is one of them.

  • @ehsay1251
    @ehsay1251 Рік тому

    thank you

  • @OrlandoTuvan
    @OrlandoTuvan 2 роки тому

    looks dope

  • @მეუფეზაური-ბ7დ

    Great video, but is not it too much of a polycount? do you do retopo on clothes after sculpting as well?

  • @josephcornell3083
    @josephcornell3083 5 місяців тому

    My question for you is with your character in A frame pose and building the clothes off an A frame. Do you pose your characters afterwards?

  • @Vijay-wf9tz
    @Vijay-wf9tz 2 роки тому

    thanks that is greate inspiration for start

  • @mrCetus
    @mrCetus 2 роки тому +1

    I've been looking for awhile for a simple video that breaks this down. I love your style and appreciate the time it took for you to make this for us. Thank you!!!

  • @designer9137
    @designer9137 2 роки тому

    Thank you so much......Better than my Professional 3d Faculty..... Your Awesome

  • @janvollgod7221
    @janvollgod7221 2 роки тому +1

    great tutorial. Thanks to YT, this was a very good suggestion. I am normally sculpting in zbrush and do the rest in Blender or Houdini, but i see more and more very good work done in Blenders sculpt module. It's fast and reliable..and of course free. The only thing is, if you need tight meshes with high poly count, then there is no way to avoid zbrush. But for stylized characters, for concept, animation or game engine, this works very well. I guess i subscribe to see some trick, so i can better adapt for my pipeline.

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому

      thanks! oh I love Zbrush, so powerful for sculpting! yes, it's so nice to learn different software and use them for various projects!😊👍😇

  • @KadeMarkoux
    @KadeMarkoux 2 роки тому

    Thanks, this is definitely a 100x better than trying to do it via blockout or sewing planes.

  • @faketv1836
    @faketv1836 2 роки тому

    Amazing

  • @Dudewithmacchesse
    @Dudewithmacchesse Рік тому

    Once you sculpture the clothes on your 3d model can you animate the clothes when working with ur 3d model?

  • @SeianVision
    @SeianVision 2 роки тому

    I don't know how you did it, but I know you did. Well done

  • @gentsu8112
    @gentsu8112 2 роки тому

    Thank you very much Sz

  • @DetNate
    @DetNate 2 роки тому

    Thank you for these resources, very helpful! 😁

  • @mahabbat1960
    @mahabbat1960 2 роки тому +1

    Thank you for sharing! Only one tutorial about cloth on Dikko chanel, now we have yours on sculpt, i think your on 1-st place, thank you) thank for sharing, that what i was searching for, for about a year.

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому +1

      Glad it was helpful! thanks😊👍🌸🌿

  • @lightonor9055
    @lightonor9055 2 роки тому

    Of course i like it. I finshi it till see you soon guys. Keep it up

    • @AramTorkanArt
      @AramTorkanArt  2 роки тому

      Oh nice!!! Glad to hear that!🤓🌸 good luck💪

  • @Roman-L
    @Roman-L 2 роки тому +4

    After you did this sculpt of clothes, how they will behave during animation? or how should we set it up for animation? is there some visual representation or explanation for this ? please help...

    • @anastasiadalias1rbu
      @anastasiadalias1rbu 2 роки тому +1

      Pretty sure you would need to do retopology for animation, I’m not sure but I think that would be more efficient

    • @Roman-L
      @Roman-L 2 роки тому +1

      @@anastasiadalias1rbu Yeah sure, it will need retopology but, I mean how we should incorporate the body and clothes all together correctly, if you know the answer please reply, or give me some kind of direction, thank you.

    • @anastasiadalias1rbu
      @anastasiadalias1rbu 2 роки тому +2

      @@Roman-L oh well I’m not sure what the right way is, but the last time I animated a character with clothes I made it all one mesh (as in you can do retopo over everything and then use normal maps to make it look better)
      Or you can make the clothes out of a cloth/physics affected material which is probably the right way but I don’t know a lot about cloth so you should look into that yourself

  • @Bad2BadHDVietsub
    @Bad2BadHDVietsub Місяць тому

    Can I have questions? I use Blender 4.2 and use human base mesh clothes but didn't work as you did. How do you did that

  • @baebu1686
    @baebu1686 2 роки тому

    Hi there, what was that addon you were using that remeshed at a higher poly count?

  • @jucyg9216
    @jucyg9216 Рік тому

    Hi I am kinda new so I was wondering how do you sculp veins like for muscle etc

  • @gocho1210
    @gocho1210 2 роки тому +3

    Amazing tutorials !! thank you sooo much, I finally have all the little details needed to sculp game ready characters and clothes in Blender :)