Imagine what was on that last storm troopers mind when he sees all of his unit being chopped into big chunks of burnt meat by a female Zabrak with the yellow lightsaber 😮
True, but you would probably die if you got shot once from one of those blasters too Imagine if there was a setting in this game were you killed people in one hit but you would die too if an enemy landed a direct hit
I love how the simple addition of dividing an npc into two or more physics objects upon death instantly turns this from a fun action game to a horror movie
@@wilsonstrong5597The only things to ever have been shown to be lightsaber resistant were beskar and the Zilo Beasts armor. Beskar is a very scarce resource and the Zilo Beasts story is still ongoing in the Bad Batch, but it will have to end with them failing to replicate the armor because it would be the biggest retcon in all of Star Wars history.
I don't think I had ever fully processed how terrifying a Jedi would be. It actually makes their super hippy code make sense, to temper what they're capable of doing
It's worth noting that the lightsaber was never really meant to be like this. Lucas was a fan of Kurozawa and old samurai flicks, so a it was a given to include some sword fighting in star wars. But a sword is clearly to medieval for story with hyperspace and laser guns, right? Well, we'll just make the blades of the swords be lasers as well to match the aesthetic. That's the main reason lightsabers exist. To have saber battles in the story without ruining the aesthetic of the setting.
@@dmartin-cg4136 Normal bullets (or, slugs as they’re called in Star Wars universe) we’re almost never used at all. Nobody carried them because they were very impractical compared to blasters. And your chances of needing them to fight a Jedi were very slim because July were very rare. There was around 14,000 in the Jedi order during the events of the clone wars. That is not a lot compared to the population of a whole galaxy.
@@dmartin-cg4136they're not weak, they're impractical at defending against bullets because they melt them and project the stage to the lightsaber user
You know I can't agree more with this. Besides Jedi Academy and it's mods (which are now really dated) this feels like a truly next gen realistic lightsaber experience. It's actually quite horrifying how realistic it looks. The mod author who's working on this system is a freaking genius. When finished it will officially release on Nexus modding site.
Imo this is too much. Jedi Survivor has a good balance of limb dismemberment while this just goes all in on realism. It looks too violent at times, especially the shots where human body get vertically sliced in two chunks or beheaded.
@@ShArp_MK obviously it would be toned down a bit more if under LucasArts, but this is very much what a lot of people wish the combat looked like. I feel like if the bodies were to despawn soon as they hit the ground it wouldn’t be that bad.
Lightsabers being treated like a baton killed my enjoyment of these games so much. Watching this video gave me the chills because it shows how powerful jedi are.
@@tite93 The issue though is that the gameplay shouldn’t really be like swinging around a traditional sword. It should be more focused on using the lightsaber as an actual lightsaber along with the force to create intriguing and unique gameplay. This is something that could be done but it seems like EA doesn’t want to put in the effort to do so, even if made for a better game.
@@him1019 It depends on how it is implemented. Because the enemies should actually be trained then it should be hard to hit them. Timing would be a big part of it. If you have ever played a game like Superhot, all the enemies die in one hit, but there are a lot of them so you have to be careful because you also die in one hit. I believe a system like that could be implemented fairly well into a Star Wars game, but it just depends on if it is done correctly
@@0Blueaura how clever can swinging a fucking death laser be? Using the force doesnt change the fact that they die from being sliced in half by a lightsaber.
A good example of this was in the clone wars series when you see the jedi turn their light sabers off when they are running and don't actively need it. And the thief who stole Ahsoka's lightsaber was running with it while it was ignited, and with no training, she was cutting into the ground as she ran. This is a great small detail to show how well trained force users are in comparison to everyday people
those games were my childhood, I always got so disappointed seeing newer star wars games with lightsabers and wondering myself how they couldn't even add an effect of the lightsaber just touching the wall or ground just by walking when it was possible back in 2003 or whenever those games were made
@@TaurusInvicta Obviously not, but wouldn't it be cooler if the crossguard was .. better designed? You know, so that you could actually parry the oppoent's weapon from sliding across your lightsaber to your fingers, the traditional use case for crossguards.
@@TaurusInvicta Don't be silly, man. We're having a conversation over youtube comments - there's no need for this high and mighty stuff. We're talking about lightsaber designs after all! Or at least, I am. You don't need to be so concerned about me, though it is somewhat endearing.
That looks absolutly horrifying. They dont even show it that graphic in the movies. Now I would shit my pants if some voodoo dude ignites that thing lol. I wish they displayed it more like this. It makes you really understand the power behind a Jedi/Sith.
They do that to keep the franchise mode clean, but actually is very gore. A real fight with a lightsaber would mean people divided in 5 pieces everywhere. Not just a small hole like in the movies.
@@bazingapuzzaObi-Wan Kenobi cuts off that guy's arm in episode 4 in the Mos Eisley Cantina. It looks just like this. Go back and re-watch that scene.
Yeah of course. But when you get to see it like this it’s like on a whole new of level. I mean you get to see here how Jedi’s aint so peaceful once they have to engage combat. It’s pretty dark.
@@NinjaSushi2 I always thought it was funny how it went from that scene to bonking off armor and just everything yet also goes though walls like butter
@@bluemonday2000 Well, that's a Jedi for you. They a soulless robots. I mean, they suppress their emotions so they dont fall to dark side. But this is actually make them more scary. All that prevent them from killing you is their code of Jedi.
@@Demial_Sparda Did Obi Wan (actually in any movie) look like a soulless robot? Or Yoda? No, they were caring, kind, always willing to help. But yes, the Jedi code and training is supposed to control some tendencies as I imagine the ability to crush and mind control people with a mere thought can be tempting for many.
@@JonathanGarza16 yeah if theirs a hoarde of people for sure but the lightsaber is quiet and has tecnuiqe and also a force user who can fold bodies like pop cans with a flick of a wrist
I was so confused when kylo ren just... survived with a little scar... after having his face cut by a lightsaber. That strike should've at least completely destroyed his jaw or something
I remember when Jedi Outcast multiplayer originally had a dismemberment feature but it was hidden in the files because it was considered too graphic. Thankfully there was a way to enable it and it made the game a lot more lore-accurate. That was a fun game.
I forgot that it had to be manually enabled. First seeing this video I was thinking "didn't the Jedi outcast/academy games always have this? How is it a new concept?"
@@cavscout43 g_dismember command (forget the number) so you can slice n dice through foes and see bits flop off when they fall. But the saber always scorches walls/floor if not mistaken. I think in MP sometimes people would mess with each other by standing with their sabers out looking at the floor.
@@cavscout43 I think the key sads here is.. No modern Star Wars games seem to have it. I actually got curious and re-launched Jedi Academy with the dismemberment enabled. It was a mess.
Imagine you're a storm trooper and you just saw one of your homies get hacked like this... *starts removing stormtrooper gear* "imperial what?... no way dude. never heard of em... I actually just decided to become a bantha farmer... like 2.5 seconds ago"
Right? It's actually quite unsettling now that I'm seeing it lol. I think it makes sense seeing a jedi cut limbs off, I'm used to that, but cutting someone down the middle is brutal. I kinda get why we don't often see Jedi characters cut the torso or head in half as often now. Seems more like a Sith thing to do
@@rileymachelle4088 Well, tbf, Obi Wan sliced Maul in half at the waistline, and I think that was the last brutal “death” we’ve seen in the Star Wars universe.. (aside from Ani turning those younglings into “kid-bobs”)
@@BollibompaHe refers that they should make a game where one blow is all that’s needed, and instead of health bars it would work with pose similar to Sekiro.
You are describing Movie Battles 2. It's a multiplayer mod for Jedi Academy that refines the lightsaber combat. Force users have BP (Block Points), you drain block points for blocking lightsaber attacks unless you perfect block. Lightsabers are an instant kill on almost all player classes. There is also proper dismemberment. Despite being super old it 100% beats the way dueling feels in any of the Battlefront games, new and old.
@@iminumst7827 MB2 used to have really good system in B19 to RC1 era days (I think that was around 2008-2010) but people complained that the fights were taking too long so they dumbed it down and made it more spam reliant. The end result was that fights became who can bounce their lightsaber inside their opponents the fastest and drain their BP. It just looks really stupid now. B19 fights looked like the actual movie fights. You actually had to aim your strikes and intercept the enemy's strikes. Almost every strike was a block swing (holding the block button while swinging) and people who spammed were either very quickly disarmed (by mblocking) or knocked down and had their BP destroyed on the ground (or beat to death with melee if the opponent was feeling particularly trollish). Hit and run was a very viable strategy. You could duck and weave, slipping in and out of range, dish out damage then step back to dodge. People even turned off their sabers while blocking to prevent BP loss (and also to flex on their opponents). The best jedi/sith players could take on 3-5 average jedi/sith players at once and absolutely wreck them.
If the fighting was like this, the next step is making some sort of routing mechanic. Like every time one of the enemies gets fully bisected there's an increasing chance that the others just say, "Fuck this, I'm leaving." Like it seems pretty wrong that the last guy is standing there surrounded by glowing bits of his friends and still fighting like normal. It would also give players a really organic way to roleplay the difference between a dark and light side force user, by either letting them go or running them down.
I always wondered why they never did this in the first one they did it to animals just annoying cuz like u said they atleast could of made them say different stuff when it's down to 3 or 2 they actually do say stuff but I get what u mean I want then to feel scared but still fight if u hold them with the force they'll sit there and say it can't end like this and stuff so still pretty alright I just wish we can add lil ideas to games and they'd listen just like rdr 2 so many endless ideas that game has
@@JohnyAnderson-hk2nj Or you know, switch to full auto until their gun is empty/overheats (however blasters work). And then either run, beg for their lives, or fall to their knees in mute shock
@@tomc.5704either let the weapons overheat, so you're constantly dodging, deflecting, and covering. Or you can start crippling them and give them their Free Cybernetics Pass. If they are spared now, they'll return with better ranged weapons, unless it's before a boss, then they get murdered by said boss for fleeing. If they get the Meat to Metal Discount, they'll come back with more difficult weapons, more aggressive tactics, limbs that need more than one hit, and a better AI. If they're killed in the beginning, the rest start to panic and AI rolls the dice
Dismemberment in those games was just as rare. Also didn’t make sense cause you would cut off a guys hand and then he would die, which doesn’t make sense and isn’t lore accurate.
@@SexyStreetStyleIt's really not the dev's fault. DICE spoke about this when they made Battlefront 2. You gotta realized that Star Wars is a borrowed IP owned by Disney. DICE said Disney wouldn't let them add dismemberment or destruction to the game. You can even google the concept arts for destruction in Battlefront 2. The reason Disney gave is that they want to preserve the look and feep of the movies and don't want any destroyed buildings, nor do they want anything a kid can't play. So no, for Star Wars, the culprit will always be Disney
Yeah i always hated that about the majority of star wars games vs the movies. Lightsaber battles are supposed to be highly dangerous duels but here we are in most games cracking your lightsaber against a stormtrooper or battle droid at least 5 times before you get a kill Edit: damn didnt expect but also cant say im suprised that so many people agree with me. Was playing swtor last night and also found it humorous that my imperial bounty hunter is taking on jedi knights in close range combat (though my headcanon for this is that he's wearing beskar) and just tanking one lightsaber strike after the other.
Sadly jedi academy was never advertised properly so no one ever found out about it and the developers thought it wasnt a good idea anymore because corporate investments so they trashed the realistic combat and stuck to boring ol hack and slash nonsense since 2003
It's just as annoying as Spiderman's swinging. I think Spider-Man 3 was the only one that lets you swing from a building and wrap around a street light if you didn't watch your angle.
@@21skate86what if I told you that you could have realistic and accurate combat AND good game play? Shocker I know but you can with out making lightsabers pool noodles. Also yeah take your pills Timmy.
@RomanvonUngernSternbergnrmfvuso Would you suggest something like Sekiro's combat? In that game, you don't really hack/slash and most of the combat is centered around just clashing blades with your opponent until one of you gives in.
I don’t think anyone would get tired of one shotting most enemies because this is literally what the blade does. Cutting the limbs off that beast with one strike sent shivers down my spine. We really need something like this, a love letter to the fans.
also it can be balanced by having the player take a lot of damage too each time they get hit. That way its grounded to the actual lore and demands high skill. Glass cannon is balanced.
Also, you can change the settings, like, it isn't explored as much, but you can make a saber function like a bat, just like how you can choose it's size.
Iirc they show them being used to saw bulkheads open in the movies at some point & it isn't instant Plus probably if you did poke a hole in the hull itd suck the saber & your arm through instantly; if you did enough to damage the ship your ass is going into space
Back in Jedi Knight II there was a console command to up the severing stat for lightsabers to be "instant" and it made the game play like this. Of course it meant you also instantly died if you accidentally let your light saber clip through one of your own limbs like using light saber throw.
That's realism, though. You suck at throwing sabers? Now you're 6 inches shorter. And it made the fights with Reborn and such way more terrifying, because one shitty stance swap or misdirected swing could be instant death.
U can easily balance one shot with lightsabers by increasing lethality of landed shots from enemies, reducing accuracy, and increasing enemy counts. Much preffered over spongey enemies resisting the laser sword.
Still would've preferred to have it as a difficulty option available from the start, instead of some extra where you have to finish the entire game and mess around with perks. Ghost of Tsushima did it right, where it was presented as just as legitimate a way to experience the game as the normal difficulty. Instead of just some extra you get to mess around with after already experiencing the story, like how some games used to treat cheats.
@@HA-ot6uf Ghost was hard AF with that when you first start off, but then gets hella easy when you get new armor and charm perks while enemies are still subject to your hyper damage.
Jedi Knight games were amazing for this. Your saber left marks on the ground and walls. And you could cut heads off, arms and legs off, cut them in half. Not all at once of course, the game came out on like, 04. But it had some of the best lightsaber combat out there
Jedi Academy had the most satisfiying lightsaber combat ever imo but you had to get good at it because you could get 1 shot by lightsabers just like everybody else
@@rocktalon2 exactly lol I was like 7 when it came out but I didn’t play it until I really got into Star Wars years later. I remember feeling like a badass slicing through Stormtroopers then being instantly humbled when my head came off in slow motion after I tried the same tactics on a lightsaber user 😬
An irl Jedi would be terrifying. You can't shoot them, they can grab you and other objects from a distance, and in close combat, you'd just get 1 shot.
There has to be a balance between "fun" and "realism" in my opinion. A mod like this is cool as a concept and I'll definitely be checking it out, but being able to just one shot enemies doesn't seem too fun unless it's just as brutal on the receiving end.
@@interfl0pYea I’d rather have the game be brutal on both ends. It’s a major turn off for me to hack and slash enemies with a light saber I need the dismemberment lol
0:49 is terrifying. Doesn't matter how many people there will be in a hallway. If Darthmaul spins the double bladed it must feel like walking through a mixer
you can actually do this in star wars battlefront II classic. When playing as the CIS use the "hero unit bonus" on polis massa. Spawn in the hanger checkpoint that has a door leading to the outside surface and simply sprint across to the hanger on the other side, this will allow you to cap the zone at the end of the map and trap the remaining clone troopers. When you get the prompt to play as darth maul you will be able to cut down swaths of clone troopers as they are now trapped in the narrow hallways on the remaining checkpoints in the center of the map.
@@thalmoragent9344 by playing galactic conquest and taking advantage of the fact that droids don't take damage when going outside into the vacuum of space because they don't breathe air.
I think this is partly why Jedi train so much with their sabers. An untrained person could not only potentially hurt themselves, but LOOK at the carnage caused by such wild swings!
In the old EU its explained that without Force training its nearly guaranteed you will chop your own arm off eventually. It even happens to some jedi trainees.
I’ve always liked it more when lightsabers actually scorch whatever surface they touch, even if it just lightly brushes it unintentionally. You’re dealing with a literal laser sword, so it’s odd when certain mediums completely forget that a lightsaber would leave a mark on literally anything it touches.
@@justinharvey7398 Truly a shame that you can finish this Game in less then 2 hours. If i compare to the absolute Gem that was TFU 1 for PS2. Nether Xbox nor the PC Port of the The Force Unleashed are anywhere close to that.
@@thunderboltproductionsshpk A good Joke you made. Go on and play the PS2 Version. I cannot even beginn to understand how they could downgrade a Game from PS2 => Xbox/PC.
I never played the Avengers game but when the lightsaber doesn't cut off limbs and maim people the way it should it gives me the same feeling as Thor slamming regular humans in the face with Mjolnor and them just sorta falling over. It takes away from the weapon itself, it makes it feel like a toy.
I was disappointed by that, too. It’s one of the most legendary weapons of all time. The way Thor hits, you’d expect enemies to be torn to pieces, smashed into gore, or flung into the heavens. That’s what comes from a game that puts Thor or equal footing with a girl who has big noodle arms.
@@Sharp47 *Awesome. "Awesome", Cause wonder, astonishment, awe. To be in awe of something. To gaze in awe. The awesome power of the sea. Awesome is correct. Terrifying is not a replacement but a subjective addition.
Yoo! It's SWTheory! Much love brother! 🫡 I can't express how awesome it is to see you here. Long time fan of your content. Hope to see ya reacting to this on your stream one day 😅
This was mesmerising. Gave the lightsaver wielder such a strong aura. I felt that there is really a stark contrast betweenanyone else and a force user with a lightsaber.
@@jackychang9148 Yep! I LOVE star war!! PEW PEW, light saver! dark vader and luke skyscraper and obi 1 cannoli and r2b2 and 3pco and tobacca. i love star trek.
I thought Jedi survivor has done a better job of this than the first game. If the lightsaber was this brutal it would be too violent for the hero of the game.
@@justin8517 oh I love Survivor and I think they have a well balanced dismemberment system in it, especially when you take in to account that each of the 5 stances also have unique brutal finishers exclusive to every stance. And yeah there's no way Disney would allow such realistic dismemberment system as shown in the video.
I'm not into star wars content anymore and this reignited every wish I had to see more of it. Like jeeeesus I'd love to see a star wars movie with this level of brutality. This is borderline star wars porn for the eyes.
@@TheVoiceOfReason Nah, that's not really it. The appeal to children has been there for a long time. I mean, I absolutely loved Star Wars as a kid. They ruined it by two things: Scrapping the entirety of the Expanded Universe lore ("Legends canon" my ass) and arrogantly believing they could do better (they couldn't), and pandering to the woke ideologues, because apparently everything needs to push political ideology today, and especially in entertainment. Marketing to children is really only a basic symptom of the franchise having grown too big, its market share and target audience too universal. Well, that and the simple fact of being bought by Disney, commerce aimed at children is basically their entire business model. Or was, at least.
This was nothing short of awesome and brutal! It's like watching a modern version of "Jedi Knight: Jedi Academy"; when you tweaked the dismemberment settings. But this was way more intense!
@GaijinGamerGirl I suppose that's right. I just thought of it as changing settings, because you could alter the chance/severity through the console commands. Think it was 1-3? And it was at times risky, because other light sabers were equally dangerous to you if you altered the damage output. I got killed by a friendly when trying to help another Jedi on the final level; I bumped into his weapon while fighting a Sith and died instantly.😂
Honestly i think a sekiro-type star wars game with really nice parrying and blocking + this type of one shot lightsaber would be really fun. It might be kinda hard to balance and make interesting but i think itd be sick
The fact that you can see the burnt insides of the stormtroopers is so brutal. If lightsabers were indeed one-hit kill, then the game designers would probably have the right to just spawn a whole army of stormtroopers.
@@darmanskirata4167 And they keep stumbling with a missing limb? Ooh what if you cut like a part of their head and their personality changes depending on which part was lobotomized?
Not really. They would just need to either put a energy shield or a decent passive defensive system, like in Jedi Academy and everything else is one shot kill for the Jedi/Sith as well. I mean, they've done this before in Jedi Academy and it was glorious. If you tripped while with your lightsaber on, you would lose something and die.
In reality there would be soo much mess. Human bodies are 60% water. Upon contact with lightsaber there would be steam reaction (and that steam pressure has to come out somehow) that would literally cause a bodies burst into nasty red pasta. Maybe not for hands/legs but definitely if you cut them through the belly or head down to balls vertically, like in the video. But hey - that's not how it works in Star Wars fantasy 😅, therefore it's lore accurate. Remember how when they cut Maul in half and the worst we saw is tiny little redish mist of blood? Otherwise it always cauterizes in prequels and beyond.
@@Sharp47 Yeah right, like liquid flashing to steam in a blast furnace type effect, my God, could you imagine what an even real-er depiction of the actual physics then you've already done would look like???
@@Sharp47Whilst what you described is the case, I don't think it would play out like that because the lightsabre would be passing by areas of the human body very quickly, so there wouldn't be enough heat generated in the areas of the body for long enough for that to occur.
Help me out guys, last Star Wars video game I played was n64 rogue squadron. Is this not a real game being shown here? Or is this just someone’s pet project they created with Unreal or Unity.
This is Jedi Fallen Order, but with a bunch of mods to change who you’re playing as and changing the lightsaber damage. It’s a great game, but this is definitely not what lightsaber looks like in the actual game.
Jedi Academy has been the only one to do it right so far. I remember playing the demo as a kid and being blown away by the simple realism of it. The whole game didn't disappoint at all. One of those things I wish I could go back and experience for the first time all over again
My thought watching this was "so you'd be Kyle Katarn with better screen resolution and worse animations." A stormtrooper clutching the stump where his hand used to be before curling into a ball is more lore-accurate than this. The Jedi Knight series remains the peak of the Star Wars video games; frequently imitated but never surpassed. Academy had a weak-ish story, but it was still very fun. Outcast was amazing, but it didn't give you enough time with the stronger powers that let you carve through stormtroopers like this. Force Unleashed was garbage, from plot to characters to mechanics.
@@JustBuyTheWaywardsRealms didnt that game have goofy ass Quick Time Events? lmao fuck outta here calling a game with QTE mechanics good. fucking lol, lmao even.
I wish we actually had a game like this, that portrays how lightsabers are really supposed to work. Imagine how intense the gameplay would be if you can slice your enemies in half with just 1 strike, but they can also do the same to you!
That was the best part about the jedi knight games. Not only were they dismembering people when you killed them, just getting knicked in a duel does significant damage. You really felt like you had power with the lightsaber.
@ThugOG30VIPs3rd-T Yeah, it really is wild this system wasn't improved upon. It wasn't perfect in the Jedi Knight games it was a little janky for me sometimes, but it was still really close to absolutely nailing that feeling of countering someone by swinging in a different direction.
@@vjthehandsome5659 what are you talking about it was damn Near PEFECT. Once you "master" it... takes more time than anyone should honestly invest Tinto a damn video game honestly but once you get it... MMPHHHHH
Thanks. When making the video at first I had idea to only include Sith characters, but then I thought including Jedi was just as necessary if I want to show the horrors that these guys can inflict if they are messed with.
I remember watching "The Phantom Menace" as a kid. I got shivers down my spine when Obi and Qui-Gon melted the door just sinking their lightsabers into the metal. That was freaking and now I can feel again the same excitement thanks to these clips.
They could technically do something like this if they game design changed from the regular Souls-like 20+ hit bosses to something like Sekiro where deflection and guarding was prioritized. 1 hit KOs would be cinematic and rely on posture breaking or instilling fear.
That would be fantastic. The flow of combat in Sekiro was mostly just these long periods of metal clanging on metal as you both parried and blocked and parried and blocked, all of it leading up that red dot moment when you could finally do real damage and kill them(or not if they had multiple lives, you know what I mean). Breaking posture in an SW game would be a perfect way of communicating the fact that to hit someone with a lightsaber's blade *is* to kill or maim them. There's no in-between. If you get a hit in, they're dead. You'd have to wear them down so you can earn the opportunity to actually use your blade on them. With weaker enemies your lightsaber could just chew through them instantly but stronger enemies would be a lot like boss fights in Sekiro where blade strikes that land are fatal but most of the combat flow is parrying and blocking. And parrying is just cool. It's the most satisfying mechanic in action games. Seeing two characters parrying one another's blows over and over is cool too. The scene at the end of Equilibrium, where Christian Bale and the bad guy are fighting hand to hand trying to get a gun shot away, springs to mind. Someone make this game.
@@thesprawl2361 Like I said in other comment, Sekiro's parry system would make more sense with lightsabers for the reasons you just listed. WIth Sekiro I cannot get my head around it. I know it's a game and From Software tried something different to a soulsborne, but fight like that in real life and you will destroy your sword in no time. Lightsabers' blades are indestructible, they don't bend, they don't chip, they don't get dull, but cutting the emmiter with another lightsaber or hit with a perfectly aimed blaster fire, will kill your glowy sword for good. Some of the traditional lightsaber forms had techniques to disarm lightsaber users or destroy their weapon. That being said, I played Sekiro a little and I'm not sold to its combat system. Ghost of Tsushima is actually better and more realistic, specially on harder difficulties.
@@thesprawl2361 I never understood why there can't just be a game where instead of health, you have "luck". So if you get hit by an attack and don't parry in time, your character still parries for you, but you only have a finite number of times where your character will do that for you, and once your "luck" runs out, you actually get hit and die. As i've gotten older I have a harder time getting immersed into a games where you're a bullet/sword sponge and never die.
Heres the thing though its not really gory, its not like theres an explosion of blood and their internal organs spilling out when they are sliced in half so I could see it still being rated T
Jedi give you a chance. You shoot once, it gets deflected. You shoot twice, your own shot comes straight back at you. You survive that and keep fighting, you get cut into nicely seared chunks. Back before the Clone Wars, seeing the deflection or the reflection was probably enough to make most aggressors surrender in shock.
Obi Wan could call this "civilised" as sarcasm, he was to old and wise man and he probably understood that jedi could be wrong with some things they did when he told that to Luke
@@arkgaharandan5881 It didn't had "all of this". Infact it only had a fraction of what this project offers. People need to stop wearing their nostalgia glasses. What it had was a hitbox with predetermined spots that fall of once touched with the saber. THIS system makes it completely dynamic and physics based. Meaning that the way you gonna cut your opponent depends on the angle from which your attack comes, position of your opponent when attack animation is happening, whether the saber went through the body completely or just slashed the surface of it. I have done countless testing sessions and results are often very different. You can slice the same part in many different ways. Actual closest thing to this system is Metal Gear Rising: Revengence
@@Sharp47 Por favor no hablo ingles sino español pero aplaudo y fija tu propio comentario has echo evolucionar las fisicas de un juego no se cuanto tiempo te llevo pero tienes mis respetos, esto es algo que me gustaria poder implementar en Halo 2 :') Original
@@efreq.6465 I know they can't become a ghost and the ghost is the most powerful form able to use the force in the normal world, but without being touched
I've always been interested in a Star Wars game like this where it was more focused on technical skill and force abilities of Jedi and Sith fighting each other and the fodder enemies who shoot at you with blasters and don't even have as much of the vorpal blade are just getting chopped in pieces
@@shodan2002 Yeah. I wouldn't say the sword fight in Jedi Academy is accurate to say how a real lightsaber fight would be per se (you strafe around and do wide swings, it does look a little silly), but it captures this feeling of out-maneuvering your opponent and scoring that one critical hit. People who think video games have to be hit points / bullet sponge just don't have imagination.
@@BrotherCheng AAA companies have the budget but they could never do this today at least we have indie devs that actually come up with something new despite having a smaller budget I love Kenshi it’s an amazing game never that no AAA company could do properly these days no matter how much money they have
This is already in Jedi Survivor. It's a perk called Purity that you get in New Game Plus. It lets you one-shot everything, but you get one-shotted as well.
Lightsabers have always been like that in old movies and shows too. Cutting off limbs and stuff happened rarely, for whatever reason. If anything, they only seemed more deadly in the prequel trilogy. I guess because they were fighting robots (but also because they cut Maul in half lol)
I miss the old movies like Star Wars episode 1 the phantom menace... Saber fights made more sense, so much quicker, wild, made it feel like actual Jedis. int eh newer ones it looks like two knights from the medieval times fighter with a heavy sword. Slow swings, etc. Nothing beats the fights like Obi and Qui vs Darth Maul, or Anikan vs Obi in Star Wars 3.
I can't put into words how much I appreciate that you incorporated so many different awesome characters! It really shows how much recklessness 'ordinary' fighters like Fett, purge troopers or other people who put up a fight against a swordsman had! Outstanding :-D
Yeah, imagine chasing after a intruder in the halls and just seeing partially burned bodies all over in pieces with the smell of bbq and burned plastics and rubbers
the force unleashed 1 and 2, this would happen exactly so like in the video. at least in the version that was sold in germany. don`t know how it was elsewhere but i could cut throuth stormtroopers like that, at least in the versions for ps3
very subtle detail at the end but its incredible nonetheless, the head is cut into two laterally and because of the heat the material of the helmet slowly begins to fuse back together but still has marks where the blade cut. This modder is absolutely a star wars fan, it's incredible.
Glad you noticed it! I made that shot and a little zoom-in effect at 2:07 on purpose. One of my favorite things about this dynamic dismemberment system is the fact if the saber goes completely through the body it will cut a chunk depending on the angle the attack came from, BUT if it only grazed surface with the tip of the blade like at the end of the video - it will leave a burn mark instead. The author of this system said that his vision for complete project includes partial dismemberment (not included yet). Meaning that we should also see a "hanging" limbs if they weren't cut off completely
@Sharp47 that's amazing, you gotta admire the people who love games and gamers enough to work so hard on delivering us free and high quality content. Keep highlighting these awesome people sir!
This is amazing but not completely realistic. I believe for sufficiently dense/thick body parts like torsos it shouldnt cut right through with quick vertical/diagonal swipes, heat still needs time to transfer and things like armor should definitely affect the cutting ability too.
@@Henry14arsenal2007 In films or animated CW series, comics they cut through way thicker/solid stuff with ease all the time. Even in prequels they constantly cut through metal of B1 or even thicker B2 droids with a single swipe. Sometimes even through multiple metalic droids in a single one handed strike.
They didn't mishandle him, he just didn't have a place in the films. Go watch the clone wars miniseries, that was star wars in 2d made by ultra talented people. It was allegedly pg-13 but I remember grievous CLAPPING asscheeks in that.
@@fredpelledriverGrievous' concept work was incredibly messy, he was a child in a floating chair at one point lol. They finally managed to strike gold, only to reduce him to a jobber in subsequent media.
this makes me think about how well a Star Wars movie would do if filmed by someone who knows how to create a cinematic masterpiece and told a super serious and brutal story in the Star Wars canon
@@eldararnautovic2797 Rogue One is still PG-13. What he's saying is what a lot of us have been saying for decades. We want a rated-R Star Wars masterpiece.
Nah, it's really not. The cauterization on skin and muscle, let alone internals, requires a much longer exposure than we see in almost all lightsaber wounds except for stabbings. Someone getting slashed by a lightsaber would be extremely bloody and horrific.
@@thelordofcringe Have you noticed that a lightsaber can penetrate a metal bulkhead with ease. At those temperatures, yes it can not only cauterize a wound.. it would also set someone on fire. The heat is intense at the stab/slice/penetration area.
This is brilliant. It shows the magnitude of terror you'd face having someone with a lightsaber coming at you.
Imagine what was on that last storm troopers mind when he sees all of his unit being chopped into big chunks of burnt meat by a female Zabrak with the yellow lightsaber 😮
True, but you would probably die if you got shot once from one of those blasters too
Imagine if there was a setting in this game were you killed people in one hit but you would die too if an enemy landed a direct hit
@@TheDomino12121 there's a perk on Jedi Survivor that does exactly that.
@@jahn117 oh that’s really cool!
Troopers still not using shotguns and explosives to deal with force users for some reason
I love how the simple addition of dividing an npc into two or more physics objects upon death instantly turns this from a fun action game to a horror movie
And also not having to hit them 20 times like you’re just using a blunt stick the whole time
Do you not think that the armor of the galaxy conquering empire would have the technology of saber resistance ?
@@wilsonstrong5597 Why would it? The jedi were all but extinct
@@wilsonstrong5597not enough beskar
@@wilsonstrong5597The only things to ever have been shown to be lightsaber resistant were beskar and the Zilo Beasts armor. Beskar is a very scarce resource and the Zilo Beasts story is still ongoing in the Bad Batch, but it will have to end with them failing to replicate the armor because it would be the biggest retcon in all of Star Wars history.
I don't think I had ever fully processed how terrifying a Jedi would be. It actually makes their super hippy code make sense, to temper what they're capable of doing
"super hippy code"
I fking love it XD. I laughed too hard at that
Jedis: I want to kill
Yes but only on tuesdays and sundays
when im playing battlefront 2 the terror i felt when i was a trooper seeing a jedi or sith running towards me
an elegant weapon for a more civilized age obi wan says...
@@BLVCKSCORP this is outrageous it's unfair!
Ahh Yes, my favorite metal gear rising mod.
Star wars
This really shows how terrifying it would be to fight a Jedi/sith
A space wizard with telekinesis and an unstoppable sword
That must be a horrifying sight indeed. Thanks for the comments. You have a favorite part from this clip?
It's worth noting that the lightsaber was never really meant to be like this. Lucas was a fan of Kurozawa and old samurai flicks, so a it was a given to include some sword fighting in star wars. But a sword is clearly to medieval for story with hyperspace and laser guns, right? Well, we'll just make the blades of the swords be lasers as well to match the aesthetic. That's the main reason lightsabers exist. To have saber battles in the story without ruining the aesthetic of the setting.
Unironically Lightsabers are weak to normal bullets sooooooooo
@@dmartin-cg4136
Normal bullets (or, slugs as they’re called in Star Wars universe) we’re almost never used at all. Nobody carried them because they were very impractical compared to blasters. And your chances of needing them to fight a Jedi were very slim because July were very rare. There was around 14,000 in the Jedi order during the events of the clone wars. That is not a lot compared to the population of a whole galaxy.
@@dmartin-cg4136they're not weak, they're impractical at defending against bullets because they melt them and project the stage to the lightsaber user
Damn, that looks incredible. For anyone who played Star Wars games as a child, this is the ultimate dream.
You know I can't agree more with this. Besides Jedi Academy and it's mods (which are now really dated) this feels like a truly next gen realistic lightsaber experience. It's actually quite horrifying how realistic it looks. The mod author who's working on this system is a freaking genius. When finished it will officially release on Nexus modding site.
Imo this is too much. Jedi Survivor has a good balance of limb dismemberment while this just goes all in on realism. It looks too violent at times, especially the shots where human body get vertically sliced in two chunks or beheaded.
@@ShArp_MK it’s perfect wym
@@ShArp_MK obviously it would be toned down a bit more if under LucasArts, but this is very much what a lot of people wish the combat looked like. I feel like if the bodies were to despawn soon as they hit the ground it wouldn’t be that bad.
@MojoMonkey 90 You’re completely right, this is what I’ve been waiting for my whole life
This makes it seem like you're actually using a lightsaber instead of a glowing baseball bat.
Haunting memories of Disney's Kenobi series are returning now 😂
You pretty much just described the force unleashed 🤣🤣🤣🤣🤣
@@Sharp47 you can withstand 2 lightsaber thrusts through your organs if you're a black female
Spot on 👍
@@CptFrosty And Fallen Order and Survivor.
Bro turned Fallen Order into Jedi Knight
Few remember...
I played that a long time ago I'm not even a star wars fan
Outcast and Academy were phenomenal at a time.
Play against bots in a free for all was fun
*laughs in g_saberrealisticcombat 20*
Lightsabers being treated like a baton killed my enjoyment of these games so much. Watching this video gave me the chills because it shows how powerful jedi are.
@@tite93 The issue though is that the gameplay shouldn’t really be like swinging around a traditional sword. It should be more focused on using the lightsaber as an actual lightsaber along with the force to create intriguing and unique gameplay. This is something that could be done but it seems like EA doesn’t want to put in the effort to do so, even if made for a better game.
@@UnknownCosmos playing a game where you one shot everything doesnt seem too fun
@@him1019 bro the entire star wars gameplay is a power fantasy, you should at least be able to one shot things in clever ways
@@him1019 It depends on how it is implemented. Because the enemies should actually be trained then it should be hard to hit them. Timing would be a big part of it. If you have ever played a game like Superhot, all the enemies die in one hit, but there are a lot of them so you have to be careful because you also die in one hit. I believe a system like that could be implemented fairly well into a Star Wars game, but it just depends on if it is done correctly
@@0Blueaura how clever can swinging a fucking death laser be? Using the force doesnt change the fact that they die from being sliced in half by a lightsaber.
This really puts into perspective of how skilled Jedi must be to not cut their own limbs off every time they use a Lightsaber.
That's the reason not everyone can use one, you need the force to actually handle it without hurting yourself.
@@alinmgheorgheand predict shots fired at you and reflect as many as possible back at the firer.
@@alinmgheorghe No you don`t it makes it just easier (for example general grievous and a good number of Mandelorians including Boba Fett)
isnt it same with the regular sword?
A good example of this was in the clone wars series when you see the jedi turn their light sabers off when they are running and don't actively need it. And the thief who stole Ahsoka's lightsaber was running with it while it was ignited, and with no training, she was cutting into the ground as she ran. This is a great small detail to show how well trained force users are in comparison to everyday people
I remember this was a setting you could add to the old Jedi Knight games. It was always a must.
I loved those games and u could spawn in anything using the console commands too.
those games were my childhood, I always got so disappointed seeing newer star wars games with lightsabers and wondering myself how they couldn't even add an effect of the lightsaber just touching the wall or ground just by walking when it was possible back in 2003 or whenever those games were made
Jedi academy goated
g_saberRealisticCombat 1 if i remember correctly.
Yup g_saberrealisticcombat 1 this comment made me load jedi outcast back up
0:30 "man, is he gnna kill us?" proceeds to get split in half
This really reminds you about how brutal lightsabers would actually be in reality without guidelines and PG ratings.
What a beautiful world that would be
And everyone would follow the guidelines and ratings without question right? right?
The Clone Wars. A kid's show
Bloody limbs and intestines spilled all over the floor. That's the M-rated star wars lol.
@@ConsensusX Only in the introduction shot. By lore Lightsabers burn so hot they instantly cauterize dismembered limbs.
FINALLY SOME ONE DID IT. This was so satisfying to finally watch lightsabers do what they would really do.
They didn't light your own pants on fire once. I call a hoax! Especially for Kylo Ren's style of completely insanely stupid crossguard.
Some people expect super realistic things from a fictional IP. Its quite hilarious and sad at the same time 🤣
@@TaurusInvicta Obviously not, but wouldn't it be cooler if the crossguard was .. better designed? You know, so that you could actually parry the oppoent's weapon from sliding across your lightsaber to your fingers, the traditional use case for crossguards.
@@TaurusInvicta Don't be silly, man. We're having a conversation over youtube comments - there's no need for this high and mighty stuff. We're talking about lightsaber designs after all! Or at least, I am.
You don't need to be so concerned about me, though it is somewhat endearing.
Idgi. Exactly what did he mod vs base game?
That looks absolutly horrifying. They dont even show it that graphic in the movies. Now I would shit my pants if some voodoo dude ignites that thing lol. I wish they displayed it more like this. It makes you really understand the power behind a Jedi/Sith.
They do that to keep the franchise mode clean, but actually is very gore. A real fight with a lightsaber would mean people divided in 5 pieces everywhere. Not just a small hole like in the movies.
@@bazingapuzzaObi-Wan Kenobi cuts off that guy's arm in episode 4 in the Mos Eisley Cantina. It looks just like this. Go back and re-watch that scene.
Yeah of course. But when you get to see it like this it’s like on a whole new of level. I mean you get to see here how Jedi’s aint so peaceful once they have to engage combat. It’s pretty dark.
@@NinjaSushi2 I always thought it was funny how it went from that scene to bonking off armor and just everything yet also goes though walls like butter
This video makes sense of how Palpatine so easily made the population of the galaxy afraid of the Jedi.
This is how every Star Wars game with lightsabers should be, No fucking around. One hit, thanks for coming.
The only way this would be fun for more than 5 minutes would entail a boss fight around every corner lol
@@n0nam3491people find assassins creed fun and all the enemies are one shot
Jedi survivor has this option after you beat the game
This puts into perspective how absolutely serious the intent is when a weilder ignites their blade.
Cal Kestis has a suspiciously positive attitude for a guy who's constantly slicing dozens of people in half 🤔
Yes, I think this could be the last stage of a negotiation proces.
@@bluemonday2000
Well, that's a Jedi for you. They a soulless robots. I mean, they suppress their emotions so they dont fall to dark side.
But this is actually make them more scary. All that prevent them from killing you is their code of Jedi.
Pretty sure in the lore, at least the old lore, a Jedi (as a general rule) would never be the first to fire up their lightsaber for this exact reason.
@@Demial_Sparda Did Obi Wan (actually in any movie) look like a soulless robot? Or Yoda? No, they were caring, kind, always willing to help. But yes, the Jedi code and training is supposed to control some tendencies as I imagine the ability to crush and mind control people with a mere thought can be tempting for many.
Knowing the one shot capability makes grevious and mauls fighting style even more horrifying
I still think a freaking machine gun would be more deadly
@@JonathanGarza16 yeah if theirs a hoarde of people for sure but the lightsaber is quiet and has tecnuiqe and also a force user who can fold bodies like pop cans with a flick of a wrist
@@lilchernovevo I'm not against lightsabers they're cool af, but you provably could kill most Jedi with a machine gun
@@JonathanGarza16 if you caught em off guard
Did "It's Always Sunny'" taught you nothing? Guns always win in reality.
Something Disney appears to have forgotten: light sabers are lethal weapons that burn, melt and split things.
Lightsabers shouldn't be used to stab. But George did it in the prequels so...
I was so confused when kylo ren just... survived with a little scar... after having his face cut by a lightsaber. That strike should've at least completely destroyed his jaw or something
The concept of lasers melting stuff is such an obvious thing. The fact that people who write this stuff "forget" this genuinely disturbs me
>Disney
This is how lightsabers work in like all star wars games even before Disney tho?
Even Force Unleashed didn't have these kinda effects.
1:54 That's genuinely scary
I remember when Jedi Outcast multiplayer originally had a dismemberment feature but it was hidden in the files because it was considered too graphic. Thankfully there was a way to enable it and it made the game a lot more lore-accurate. That was a fun game.
i miss those days.. game’s multiplayer duels could be ridiculous sometimes.
Jedi Outcast and Jedi Academy are still the best Star Wars games. Parkour Wars is crap.
I forgot that it had to be manually enabled. First seeing this video I was thinking "didn't the Jedi outcast/academy games always have this? How is it a new concept?"
@@cavscout43 g_dismember command (forget the number) so you can slice n dice through foes and see bits flop off when they fall. But the saber always scorches walls/floor if not mistaken. I think in MP sometimes people would mess with each other by standing with their sabers out looking at the floor.
@@cavscout43 I think the key sads here is.. No modern Star Wars games seem to have it. I actually got curious and re-launched Jedi Academy with the dismemberment enabled. It was a mess.
The sheer terror of seeing your friends chopped in half was probably enough to end most battles.
Down the middle...
Nah Star Wars people are ballsy af. Their friend got turned in half but they are different and will kill this Jedi.
Not always, Flight, Fight, or Fright exists, and there will always be the ones who fight even if they are scared shitless
Or at the very least to REALLY perfect your aim.
Im more concerned about the trained warriors inability to shoot a person from just a few metres away.
Imagine you're a storm trooper and you just saw one of your homies get hacked like this...
*starts removing stormtrooper gear*
"imperial what?... no way dude. never heard of em... I actually just decided to become a bantha farmer... like 2.5 seconds ago"
"Am I Imperial-who? Nah bro, you trippin"
@@Sharp47 lmao "Oh!... you must be talking about Cody!... nah. he lives around the block. he aint me.."
Is this a reference on that Video about a fire nation soldier resigning after seeing Toph Metal Bending.
@@EWALK"I ain't no fortunate son."
I mean 0:49
A new Jedi Knight game NEEEEEEDS to be made with this!
Absolutely blown away, wow, the music and the whole thing is outstanding, as other comments say, finally someone does justice.
Appreciate the kind words, man. It took a lot of time to edit it the way I wanted.
@@Sharp47 where did you get the dismemberment and luke mod from? can you link it please?
@@patcrafting read video description
@@Sharp47 IS this music from TLOU2? It kinda reminds me of the WLF theme.
@@thescruffinator8830It is :)
Bro.. after seeing this, the reality of how horrifying it would be getting diced up from a saber is really setting in…
Probably why Lucus had the Jedi fighting droids in the Prequels, because it would have become a horror movie if they were fighting humans.
Beg they aim for the head
And yet a better love story than twilight
Right? It's actually quite unsettling now that I'm seeing it lol. I think it makes sense seeing a jedi cut limbs off, I'm used to that, but cutting someone down the middle is brutal. I kinda get why we don't often see Jedi characters cut the torso or head in half as often now. Seems more like a Sith thing to do
@@rileymachelle4088
Well, tbf, Obi Wan sliced Maul in half at the waistline, and I think that was the last brutal “death” we’ve seen in the Star Wars universe.. (aside from Ani turning those younglings into “kid-bobs”)
I didn't know the mod scene for these games was so strong. Super sick work
This is what we need in a starwars game and shows and movies. They literally removed any limb cutting so lightsaber fighting looks stupid
The two Jedi Fallen Order and Jedi Survivor literally have this.
@@losdeldostacos8007The dismemberment is selective tho
@@losdeldostacos8007 only cuts limbs sadly. But better than nothing
@@Jay-gc2bvit's optional in fallen order?
Remember Jedi Knight 2 and Academy? Because they did JUST that.
Still waiting for a new game or at least a remastered version with multiplayer
Don't know the games but this is what I liked about the force unleashed 2
Playing Academy right now and no they didn't...
@@alaner1383it was a cheat code on hardest difficulty I think
@@reloadedspade176~ for console. Enter g_saberrealisticcombat 1. You are welcome.
They need to make a game like this. And when Jedi fight each other, it can be like Sekiro where you have to break their guard to kill them
100% this. Most lightsaber fights in the movies were drawn out clashes that ended with one decisive lethal blow so it does fit the lore.
This is from a game...? Have you not played them? They have a lot of the same combat as Dark Souls.
@@BollibompaHe refers that they should make a game where one blow is all that’s needed, and instead of health bars it would work with pose similar to Sekiro.
You are describing Movie Battles 2. It's a multiplayer mod for Jedi Academy that refines the lightsaber combat. Force users have BP (Block Points), you drain block points for blocking lightsaber attacks unless you perfect block. Lightsabers are an instant kill on almost all player classes. There is also proper dismemberment. Despite being super old it 100% beats the way dueling feels in any of the Battlefront games, new and old.
@@iminumst7827 MB2 used to have really good system in B19 to RC1 era days (I think that was around 2008-2010) but people complained that the fights were taking too long so they dumbed it down and made it more spam reliant. The end result was that fights became who can bounce their lightsaber inside their opponents the fastest and drain their BP. It just looks really stupid now. B19 fights looked like the actual movie fights.
You actually had to aim your strikes and intercept the enemy's strikes. Almost every strike was a block swing (holding the block button while swinging) and people who spammed were either very quickly disarmed (by mblocking) or knocked down and had their BP destroyed on the ground (or beat to death with melee if the opponent was feeling particularly trollish). Hit and run was a very viable strategy. You could duck and weave, slipping in and out of range, dish out damage then step back to dodge. People even turned off their sabers while blocking to prevent BP loss (and also to flex on their opponents). The best jedi/sith players could take on 3-5 average jedi/sith players at once and absolutely wreck them.
If the fighting was like this, the next step is making some sort of routing mechanic. Like every time one of the enemies gets fully bisected there's an increasing chance that the others just say, "Fuck this, I'm leaving." Like it seems pretty wrong that the last guy is standing there surrounded by glowing bits of his friends and still fighting like normal.
It would also give players a really organic way to roleplay the difference between a dark and light side force user, by either letting them go or running them down.
I always wondered why they never did this in the first one they did it to animals just annoying cuz like u said they atleast could of made them say different stuff when it's down to 3 or 2 they actually do say stuff but I get what u mean I want then to feel scared but still fight if u hold them with the force they'll sit there and say it can't end like this and stuff so still pretty alright I just wish we can add lil ideas to games and they'd listen just like rdr 2 so many endless ideas that game has
@@JohnyAnderson-hk2nj Or you know, switch to full auto until their gun is empty/overheats (however blasters work). And then either run, beg for their lives, or fall to their knees in mute shock
@@tomc.5704either let the weapons overheat, so you're constantly dodging, deflecting, and covering. Or you can start crippling them and give them their Free Cybernetics Pass. If they are spared now, they'll return with better ranged weapons, unless it's before a boss, then they get murdered by said boss for fleeing. If they get the Meat to Metal Discount, they'll come back with more difficult weapons, more aggressive tactics, limbs that need more than one hit, and a better AI. If they're killed in the beginning, the rest start to panic and AI rolls the dice
shadow of Mordor and war have a fairly similar terror mechanic if you haven't played it 👉😎 👉
Like arkham knight where the enemies just run away
A Star Wars horror film would slap. imagine a deranged Sith just hunting down people with this kind of violence. Straight nightmare fuel
reminds me of Army Men, plastic figurines without any blood inside of their bodies 🤣
"Sith just hunting down people with this kind of violence"
Like Vader, who hunts down the rest of the Jedi after the third episode.
Been saying we need a Star Wars horror movie for years
A haunted star destroyer wreck with a deranged sith on board. Go
I've thought about a Star Wars horror novel. Could be rad
This is something that the older games such as Jedi Outcast and Academy got right
Dismemberment in those games was just as rare. Also didn’t make sense cause you would cut off a guys hand and then he would die, which doesn’t make sense and isn’t lore accurate.
@@Zer01nput Not if you turned on saberrealisticcombat.
I can't even describe how awesome this is, and how impressive it is that one person managed it on their own.
Yeah the guy working on this is a miracle maker.
Just shows how lazy/PC friendly the devs are
@@SexyStreetStyle what did you accomplish today?
@@SexyStreetStyleIt's really not the dev's fault. DICE spoke about this when they made Battlefront 2. You gotta realized that Star Wars is a borrowed IP owned by Disney. DICE said Disney wouldn't let them add dismemberment or destruction to the game. You can even google the concept arts for destruction in Battlefront 2. The reason Disney gave is that they want to preserve the look and feep of the movies and don't want any destroyed buildings, nor do they want anything a kid can't play.
So no, for Star Wars, the culprit will always be Disney
@@PermanentHigh meanwhile the animated clone wars series ☠️
Yeah i always hated that about the majority of star wars games vs the movies. Lightsaber battles are supposed to be highly dangerous duels but here we are in most games cracking your lightsaber against a stormtrooper or battle droid at least 5 times before you get a kill
Edit: damn didnt expect but also cant say im suprised that so many people agree with me. Was playing swtor last night and also found it humorous that my imperial bounty hunter is taking on jedi knights in close range combat (though my headcanon for this is that he's wearing beskar) and just tanking one lightsaber strike after the other.
just play in easy mode XD
Sadly jedi academy was never advertised properly so no one ever found out about it and the developers thought it wasnt a good idea anymore because corporate investments so they trashed the realistic combat and stuck to boring ol hack and slash nonsense since 2003
It's just as annoying as Spiderman's swinging. I think Spider-Man 3 was the only one that lets you swing from a building and wrap around a street light if you didn't watch your angle.
@@21skate86what if I told you that you could have realistic and accurate combat AND good game play? Shocker I know but you can with out making lightsabers pool noodles.
Also yeah take your pills Timmy.
@RomanvonUngernSternbergnrmfvuso Would you suggest something like Sekiro's combat? In that game, you don't really hack/slash and most of the combat is centered around just clashing blades with your opponent until one of you gives in.
I don’t think anyone would get tired of one shotting most enemies because this is literally what the blade does. Cutting the limbs off that beast with one strike sent shivers down my spine. We really need something like this, a love letter to the fans.
In survivor you can equip a perk in new game plus that essentially one hits most enemies
also it can be balanced by having the player take a lot of damage too each time they get hit. That way its grounded to the actual lore and demands high skill. Glass cannon is balanced.
It can be something like adventure mode
This is biologically incorrect. Getting ur arm or leg cutoff, or stabs to the stomach do not make ppl die instantly
In turn you would need to get one shotted aswell. Else there is literally 0 challenge
Stormtrooper: I won’t let you kill me
Luke Skywalker: I missed the part where that’s my problem.
Im just now realizing how impractical a lightsaber would be if you ever found yourself fighting on a spaceship
Star Wars has never been big on realism. It's fantasy in space.
Which is why lightsabers are mostly wielded by force sensitive people. They can avoid making those mistakes.
Also, you can change the settings, like, it isn't explored as much, but you can make a saber function like a bat, just like how you can choose it's size.
Iirc they show them being used to saw bulkheads open in the movies at some point & it isn't instant
Plus probably if you did poke a hole in the hull itd suck the saber & your arm through instantly; if you did enough to damage the ship your ass is going into space
@@RedLancerMoto THATS SO HARD
Back in Jedi Knight II there was a console command to up the severing stat for lightsabers to be "instant" and it made the game play like this. Of course it meant you also instantly died if you accidentally let your light saber clip through one of your own limbs like using light saber throw.
Legendary game
That's realism, though. You suck at throwing sabers? Now you're 6 inches shorter. And it made the fights with Reborn and such way more terrifying, because one shitty stance swap or misdirected swing could be instant death.
@@IrisCorven I just ran up to them and spun, didn't even bother attacking it was so broken.
yes, g_saberrealisticombat lives rent free in my head alongside helpusobi 1
I'm more a Wampa Stompa TIEDUP Weena McCater the hopping woman kinda guy myself,@@costadinover
An elegant weapon for a more civilized time.
**Smoldering man BBQ everywhere**
U can easily balance one shot with lightsabers by increasing lethality of landed shots from enemies, reducing accuracy, and increasing enemy counts. Much preffered over spongey enemies resisting the laser sword.
There’s a perk for that on Jedi:Survivor in NewGame+
Still would've preferred to have it as a difficulty option available from the start, instead of some extra where you have to finish the entire game and mess around with perks.
Ghost of Tsushima did it right, where it was presented as just as legitimate a way to experience the game as the normal difficulty. Instead of just some extra you get to mess around with after already experiencing the story, like how some games used to treat cheats.
@@HA-ot6uf Ghost was hard AF with that when you first start off, but then gets hella easy when you get new armor and charm perks while enemies are still subject to your hyper damage.
What game is this from?
@@ryanb3731 no. game is gey
This is why I loved the old Jedi Knight games, the lightsabers felt incredibly powerful compared to how they feel now.
"Oh look my first enemy with a lightsaber, holy crap im dead" good times :D
Kyle Katarn is so badass that I hope Disney forgets about him so his character isn't ruined.
Never forget: g_saberrealisticcombat9
iykyk
Gen z making games are lazy meh. I prefer jedi knight 2 from 2002.
@@fynkozari9271No one from Gen Z is old enough to work for a company making these games
Jedi Knight games were amazing for this. Your saber left marks on the ground and walls. And you could cut heads off, arms and legs off, cut them in half. Not all at once of course, the game came out on like, 04. But it had some of the best lightsaber combat out there
Jedi Academy had the most satisfiying lightsaber combat ever imo but you had to get good at it because you could get 1 shot by lightsabers just like everybody else
@@a.g.m8790 Flailing was a bad plan
@@rocktalon2 yea I had many game over screens w/ my head or limbs flying off because I got lazy and tried to spam 😆
@@a.g.m8790 I was just a dumb kid who didn't know better. Now I'm a dumb adult who doesn't know better
@@rocktalon2 exactly lol I was like 7 when it came out but I didn’t play it until I really got into Star Wars years later. I remember feeling like a badass slicing through Stormtroopers then being instantly humbled when my head came off in slow motion after I tried the same tactics on a lightsaber user 😬
An irl Jedi would be terrifying. You can't shoot them, they can grab you and other objects from a distance, and in close combat, you'd just get 1 shot.
This is absolutely insane. I was always frustrated how lightsabers were ridiculously underpowered in these games, almost electrostaff level.
Ah yes, it would be so much fun to one shot every thing that you see
There has to be a balance between "fun" and "realism" in my opinion. A mod like this is cool as a concept and I'll definitely be checking it out, but being able to just one shot enemies doesn't seem too fun unless it's just as brutal on the receiving end.
@@maniwishihadthelongestname7641
Overpowered to a certain degree. Most of them got killed in the movies, even with the cool lightsabers
@@interfl0pYea I’d rather have the game be brutal on both ends. It’s a major turn off for me to hack and slash enemies with a light saber I need the dismemberment lol
should have added an option, like ravensoftware did in jedi academy
0:49 is terrifying. Doesn't matter how many people there will be in a hallway. If Darthmaul spins the double bladed it must feel like walking through a mixer
you can actually do this in star wars battlefront II classic. When playing as the CIS use the "hero unit bonus" on polis massa. Spawn in the hanger checkpoint that has a door leading to the outside surface and simply sprint across to the hanger on the other side, this will allow you to cap the zone at the end of the map and trap the remaining clone troopers. When you get the prompt to play as darth maul you will be able to cut down swaths of clone troopers as they are now trapped in the narrow hallways on the remaining checkpoints in the center of the map.
@@4T3hM4kr0n
Sounds like fun... how'd you figure this mechanic out?
@@thalmoragent9344 by playing galactic conquest and taking advantage of the fact that droids don't take damage when going outside into the vacuum of space because they don't breathe air.
Imagine be Anakin tearing down the younglings into pieces. He was basically a school shooter.
@@4T3hM4kr0n My favorite similar experience was general greavious on Tantive IV
This is why we mostly just see Jedi reflecting lasers back at people haha
I think this is partly why Jedi train so much with their sabers. An untrained person could not only potentially hurt themselves, but LOOK at the carnage caused by such wild swings!
In the old EU its explained that without Force training its nearly guaranteed you will chop your own arm off eventually. It even happens to some jedi trainees.
@@nathank2289 wait what jesus lol 😂I want to keep my arm’s thanks 😂
Jedi arts trying to make lightsaber fights as elegant as possible instead of a cauterized gore fest
I’ve always liked it more when lightsabers actually scorch whatever surface they touch, even if it just lightly brushes it unintentionally. You’re dealing with a literal laser sword, so it’s odd when certain mediums completely forget that a lightsaber would leave a mark on literally anything it touches.
The deal is it's not a laser but a plasma. Would like to remind you, that all stars are made of plasma.
Just another reason why TFU 2 is severely underrated.
@@justinharvey7398 Truly a shame that you can finish this Game in less then 2 hours.
If i compare to the absolute Gem that was TFU 1 for PS2.
Nether Xbox nor the PC Port of the The Force Unleashed are anywhere close to that.
@@HandsomeGamerGuy PC\Xbox versions are vastly superior because of the physics engine work and uprgaded graphics and resolution.
@@thunderboltproductionsshpk A good Joke you made. Go on and play the PS2 Version. I cannot even beginn to understand how they could downgrade a Game from PS2 => Xbox/PC.
I never played the Avengers game but when the lightsaber doesn't cut off limbs and maim people the way it should it gives me the same feeling as Thor slamming regular humans in the face with Mjolnor and them just sorta falling over. It takes away from the weapon itself, it makes it feel like a toy.
Honestly. The noise the hammer would make as well just lacked any ounce of power
Captain America would be cutting people in half if he hit them by throwing his shield, that thing ain’t dull enough to bounce off flesh
@@firstnamelastname5008 It may as well have been a plastic squeaky hammer.
I was disappointed by that, too. It’s one of the most legendary weapons of all time. The way Thor hits, you’d expect enemies to be torn to pieces, smashed into gore, or flung into the heavens. That’s what comes from a game that puts Thor or equal footing with a girl who has big noodle arms.
This is the star wars that should've came out but the suited up executives were too afraid the market won't like it
this is why I love Metal Gear Rising, the sheer brutality of things you can do with a sword that can cut through anything
This really shows how awesome lightsabers are, instead of some kids toys they usually appear as.
*terrifying
@@Sharp47when will this mod be available in Jedi survivor?
@@Sharp47 *Awesome.
"Awesome", Cause wonder, astonishment, awe. To be in awe of something. To gaze in awe. The awesome power of the sea.
Awesome is correct. Terrifying is not a replacement but a subjective addition.
i want...this
Yoo! It's SWTheory! Much love brother! 🫡
I can't express how awesome it is to see you here. Long time fan of your content. Hope to see ya reacting to this on your stream one day 😅
Theory you gotta react to this shit bro! 😂 We need to spread the message that people want realistic dismemberment in SW games!
Who wouldnt wanted jedi academy in new engine with modern graphic, mechanics and characters
Yes…gooood goooood….give into your angaa
You want this.... don't you?
This was mesmerising. Gave the lightsaver wielder such a strong aura. I felt that there is really a stark contrast betweenanyone else and a force user with a lightsaber.
Glad the video captured that feeling for you! Which part you enjoyed the most?
@@Sharp47 The whole thing man, it was bloody brilliance.
Heh. Lightsaver.
@@jackychang9148 Yep! I LOVE star war!! PEW PEW, light saver! dark vader and luke skyscraper and obi 1 cannoli and r2b2 and 3pco and tobacca. i love star trek.
@@RomeoX1000 Don't forget Master Yomama and Princess Leeway (RIP).
I watched the first half of this video on mute without knowing it.
I was doing the sound-effects in my head
This is beyond perfection. I'm sick of having the lightsaber feeling like a baseball bat.
They sure seem to love their glowing baseball bats from Kenobi series 😅
I thought Jedi survivor has done a better job of this than the first game. If the lightsaber was this brutal it would be too violent for the hero of the game.
@@justin8517 oh I love Survivor and I think they have a well balanced dismemberment system in it, especially when you take in to account that each of the 5 stances also have unique brutal finishers exclusive to every stance. And yeah there's no way Disney would allow such realistic dismemberment system as shown in the video.
Even with a baseball bat you just need one good hit, fallen order/ survivor more like you're using a whiffleball bat.
@@JWonn well how the hell is it meant to be a game if you make everything one hit
I'm not into star wars content anymore and this reignited every wish I had to see more of it. Like jeeeesus I'd love to see a star wars movie with this level of brutality. This is borderline star wars porn for the eyes.
"borderline Star Wars p*rn for eyes" - I'll take that as a compliment. Thank you 😅
Is this a mod
Read video description
Star wars is for children, now. Like most things, they've been ruined by attempting to appeal to children.
@@TheVoiceOfReason Nah, that's not really it. The appeal to children has been there for a long time. I mean, I absolutely loved Star Wars as a kid.
They ruined it by two things: Scrapping the entirety of the Expanded Universe lore ("Legends canon" my ass) and arrogantly believing they could do better (they couldn't), and pandering to the woke ideologues, because apparently everything needs to push political ideology today, and especially in entertainment.
Marketing to children is really only a basic symptom of the franchise having grown too big, its market share and target audience too universal.
Well, that and the simple fact of being bought by Disney, commerce aimed at children is basically their entire business model. Or was, at least.
This was nothing short of awesome and brutal!
It's like watching a modern version of "Jedi Knight: Jedi Academy"; when you tweaked the dismemberment settings. But this was way more intense!
Yes that’s what I was thinking
Read my mind
Imagine a game focusing on a Jedi during the clone wars, dismembering droids could be an interesting mechanic.
@GaijinGamerGirl I suppose that's right. I just thought of it as changing settings, because you could alter the chance/severity through the console commands. Think it was 1-3?
And it was at times risky, because other light sabers were equally dangerous to you if you altered the damage output. I got killed by a friendly when trying to help another Jedi on the final level; I bumped into his weapon while fighting a Sith and died instantly.😂
Honestly i think a sekiro-type star wars game with really nice parrying and blocking + this type of one shot lightsaber would be really fun. It might be kinda hard to balance and make interesting but i think itd be sick
This really puts into perspective how much of a boss fight a Jedi or Sith is
cant risk one mistake
If you can use the force you are boss with any weapon
The fact that you can see the burnt insides of the stormtroopers is so brutal.
If lightsabers were indeed one-hit kill, then the game designers would probably have the right to just spawn a whole army of stormtroopers.
It would be more brutal if it wasn’t a one hit kill- like in not instantly killing them if you cut them in halve
@@darmanskirata4167 And they keep stumbling with a missing limb?
Ooh what if you cut like a part of their head and their personality changes depending on which part was lobotomized?
Not really. They would just need to either put a energy shield or a decent passive defensive system, like in Jedi Academy and everything else is one shot kill for the Jedi/Sith as well. I mean, they've done this before in Jedi Academy and it was glorious. If you tripped while with your lightsaber on, you would lose something and die.
@@johnlime1469 crawling with their arms
@@darmanskirata4167 Like in No More Room In Hell.
Love that even tho you are cutting them in half there isn't a mess, because just as they are being cut they are also cauterized with the heat
Not sure it would work out so well but there's that
In reality there would be soo much mess. Human bodies are 60% water. Upon contact with lightsaber there would be steam reaction (and that steam pressure has to come out somehow) that would literally cause a bodies burst into nasty red pasta. Maybe not for hands/legs but definitely if you cut them through the belly or head down to balls vertically, like in the video.
But hey - that's not how it works in Star Wars fantasy 😅, therefore it's lore accurate. Remember how when they cut Maul in half and the worst we saw is tiny little redish mist of blood? Otherwise it always cauterizes in prequels and beyond.
@@Sharp47 Yeah right, like liquid flashing to steam in a blast furnace type effect, my God, could you imagine what an even real-er depiction of the actual physics then you've already done would look like???
@@Sharp47Whilst what you described is the case, I don't think it would play out like that because the lightsabre would be passing by areas of the human body very quickly, so there wouldn't be enough heat generated in the areas of the body for long enough for that to occur.
That's not how physics work... The bodies would literally explode. There is more than enough time for that
Thats awesome, cant wait to try it out. Thank you for the work you put in it to share with everybody, i wont forget to donate!
Imagine a world where Star Wars was made for adults and was as brutal as this.
A world where A New Hope's violence was maintained throughout the whole series...
Sure.its called warhammer 40k.
@@MenderSlen579 I was just about to say this.
Powerswords > lightsabers
Help me out guys, last Star Wars video game I played was n64 rogue squadron. Is this not a real game being shown here? Or is this just someone’s pet project they created with Unreal or Unity.
This is Jedi Fallen Order, but with a bunch of mods to change who you’re playing as and changing the lightsaber damage. It’s a great game, but this is definitely not what lightsaber looks like in the actual game.
Jedi Academy has been the only one to do it right so far. I remember playing the demo as a kid and being blown away by the simple realism of it. The whole game didn't disappoint at all. One of those things I wish I could go back and experience for the first time all over again
@@JustBuyTheWaywardsRealmsbut definitely not in terms of saber fight which was crappy af
Force Unleashed 2?
My thought watching this was "so you'd be Kyle Katarn with better screen resolution and worse animations." A stormtrooper clutching the stump where his hand used to be before curling into a ball is more lore-accurate than this. The Jedi Knight series remains the peak of the Star Wars video games; frequently imitated but never surpassed. Academy had a weak-ish story, but it was still very fun. Outcast was amazing, but it didn't give you enough time with the stronger powers that let you carve through stormtroopers like this.
Force Unleashed was garbage, from plot to characters to mechanics.
@@RyvakenUnleashed was utter garbage. It was like filoni trying to ape Knight, the sheer amount of nothing personnel kid was irritating.
@@JustBuyTheWaywardsRealms didnt that game have goofy ass Quick Time Events?
lmao fuck outta here calling a game with QTE mechanics good. fucking lol, lmao even.
I feel bad for the guy who gotta clean that up
You can experience it in Viscera Cleanup Detail
They got a Droid for that
@@marcelwaddell6290 I feel bad for his vision receptors pray for this droid
Droid scream*
No blood tho😎
I wish we actually had a game like this, that portrays how lightsabers are really supposed to work.
Imagine how intense the gameplay would be if you can slice your enemies in half with just 1 strike, but they can also do the same to you!
That was the best part about the jedi knight games. Not only were they dismembering people when you killed them, just getting knicked in a duel does significant damage. You really felt like you had power with the lightsaber.
Deadass even the older games allowed u to control the swing direction too
@ThugOG30VIPs3rd-T Yeah, it really is wild this system wasn't improved upon. It wasn't perfect in the Jedi Knight games it was a little janky for me sometimes, but it was still really close to absolutely nailing that feeling of countering someone by swinging in a different direction.
@@vjthehandsome5659 what are you talking about it was damn Near PEFECT. Once you "master" it... takes more time than anyone should honestly invest Tinto a damn video game honestly but once you get it... MMPHHHHH
@@stephonjones4734 maybe I just need more time to master it then
Nah you're right. As awesome as the games themselves were, they were still quite clunk to handle. Don't listen to nostaliga.@@vjthehandsome5659
I never wanted this video to end
This looks like a horror movie
Thanks. When making the video at first I had idea to only include Sith characters, but then I thought including Jedi was just as necessary if I want to show the horrors that these guys can inflict if they are messed with.
Luke's arrival in the mandalorian shows you just how scary a Jedi can be.
every war is a horror movie, and we might forget sometimes, but Star Wars essentially is a story set in a horrible war told by one biased side only
Honestly they should make a game with accurate lightsabers
I dont know what it was about it, but Luke cutting the droids in half gave me chills.
Damn, I didn’t expect it to be this crazy
I remember watching "The Phantom Menace" as a kid. I got shivers down my spine when Obi and Qui-Gon melted the door just sinking their lightsabers into the metal. That was freaking and now I can feel again the same excitement thanks to these clips.
They could technically do something like this if they game design changed from the regular Souls-like 20+ hit bosses to something like Sekiro where deflection and guarding was prioritized. 1 hit KOs would be cinematic and rely on posture breaking or instilling fear.
That would be fantastic. The flow of combat in Sekiro was mostly just these long periods of metal clanging on metal as you both parried and blocked and parried and blocked, all of it leading up that red dot moment when you could finally do real damage and kill them(or not if they had multiple lives, you know what I mean). Breaking posture in an SW game would be a perfect way of communicating the fact that to hit someone with a lightsaber's blade *is* to kill or maim them. There's no in-between. If you get a hit in, they're dead. You'd have to wear them down so you can earn the opportunity to actually use your blade on them. With weaker enemies your lightsaber could just chew through them instantly but stronger enemies would be a lot like boss fights in Sekiro where blade strikes that land are fatal but most of the combat flow is parrying and blocking.
And parrying is just cool. It's the most satisfying mechanic in action games. Seeing two characters parrying one another's blows over and over is cool too. The scene at the end of Equilibrium, where Christian Bale and the bad guy are fighting hand to hand trying to get a gun shot away, springs to mind.
Someone make this game.
@@thesprawl2361 Like I said in other comment, Sekiro's parry system would make more sense with lightsabers for the reasons you just listed. WIth Sekiro I cannot get my head around it. I know it's a game and From Software tried something different to a soulsborne, but fight like that in real life and you will destroy your sword in no time. Lightsabers' blades are indestructible, they don't bend, they don't chip, they don't get dull, but cutting the emmiter with another lightsaber or hit with a perfectly aimed blaster fire, will kill your glowy sword for good. Some of the traditional lightsaber forms had techniques to disarm lightsaber users or destroy their weapon.
That being said, I played Sekiro a little and I'm not sold to its combat system. Ghost of Tsushima is actually better and more realistic, specially on harder difficulties.
@@Xerxes1688sounds like you're just bad at it tbh. Also why are you looking for realism from a game with demons and ogres. Kind of weird.
@@thesprawl2361 I never understood why there can't just be a game where instead of health, you have "luck". So if you get hit by an attack and don't parry in time, your character still parries for you, but you only have a finite number of times where your character will do that for you, and once your "luck" runs out, you actually get hit and die. As i've gotten older I have a harder time getting immersed into a games where you're a bullet/sword sponge and never die.
@@AlkaVirus Realism is having to control every aspect of a character from bowel movement to breathing. What is being asked for is consistency.
this would make star wars games from rated T to rated M
For this... I'd be ok with that.
but the game is rated M at least here in Australia it is
So what?
You can cut animals in half soooo
Heres the thing though its not really gory, its not like theres an explosion of blood and their internal organs spilling out when they are sliced in half so I could see it still being rated T
Lightsabers are suddenly a terrifying weapon.
Interesting how the jedi call THIS, cutting people inti pieces civilised, but simply burning a hole in someones head with a blaster uncvilised. 😂
I guess chopping living being into pieces with a lightsaber is considered more civilized in Jedi teachings 😂
Jedi give you a chance. You shoot once, it gets deflected. You shoot twice, your own shot comes straight back at you. You survive that and keep fighting, you get cut into nicely seared chunks. Back before the Clone Wars, seeing the deflection or the reflection was probably enough to make most aggressors surrender in shock.
because its not about how brutal the weapon is. you need technique to wield a lightsaber, with blasters you can just shoot
Obi Wan could call this "civilised" as sarcasm, he was to old and wise man and he probably understood that jedi could be wrong with some things they did when he told that to Luke
Did any Jedi besides Obi-Wan ever say this though?
Jesus christ this is metal🤣 but respect for the accurate portrayal of collateral damage done from a Lightsaber
jedi knight 2 had all of this, just saying.
@@arkgaharandan5881 It didn't had "all of this". Infact it only had a fraction of what this project offers. People need to stop wearing their nostalgia glasses. What it had was a hitbox with predetermined spots that fall of once touched with the saber. THIS system makes it completely dynamic and physics based. Meaning that the way you gonna cut your opponent depends on the angle from which your attack comes, position of your opponent when attack animation is happening, whether the saber went through the body completely or just slashed the surface of it. I have done countless testing sessions and results are often very different. You can slice the same part in many different ways.
Actual closest thing to this system is Metal Gear Rising: Revengence
@@arkgaharandan5881 lil bro got cooked
@@dupersuper6516 when he's says your wearing nostalgic glasses then explains how the games are different kinda proved it's not recent bias.
@@Sharp47 Por favor no hablo ingles sino español pero aplaudo y fija tu propio comentario has echo evolucionar las fisicas de un juego no se cuanto tiempo te llevo pero tienes mis respetos, esto es algo que me gustaria poder implementar en Halo 2 :') Original
1:59 I hope he's okay
Just a fleshwound
He became an Imperial BBQ
oh get up, not even a nose bleed...
He's twice as fine.
Mans was cooked from inside out
These stormtroopers are so brave. Not once did they run away. They stood their ground. Pay respects to my brothers in arms.
"Good soldiers follow orders"
Rick the door Technician my beloved
Nah fuck the magic space Nazi soldiers 😂
i love stormtroopers so much
They didnt should jefi in the back when they could and they really should've...
Not even the movies have lore accurate lightsabers anymore, being stabbed by a lightsaber is now barely an inconvenience
the amount of weight this adds to the attacks really can't be overstated. makes the lightsaber the formidable and legendary weapon it's meant to be!
An elegant weapon for a more civilized age.
A game like this would be perfect to play from the perspective of a sith.
Nahh Jedis are better
@@alfredohumberto2222 hell no sith are !
@@alfredohumberto2222bro you seem to not understand the full power of the dark side of the force
Grey Jedi? With options to pick and shit
@@efreq.6465 I know they can't become a ghost and the ghost is the most powerful form able to use the force in the normal world, but without being touched
If this is what these games were actually like, I'd play them
me too, this is a main reason i just cant play the new games
Yeah, these games are sick. Btw if you didn’t know, this game is Jedi survivor.
@@EdemamePizza no, that's fallen order with several mods
@@luisrivas1201 that makes sense. Thanks for letting me know
I mean they basically are
I mean, I’d love having this saber, but this would make the game stupidly easy, imagine killing all the enemies with one hit
I've always been interested in a Star Wars game like this where it was more focused on technical skill and force abilities of Jedi and Sith fighting each other and the fodder enemies who shoot at you with blasters and don't even have as much of the vorpal blade are just getting chopped in pieces
You ever played jedi academy? It’s exactly like you described
Jedi academy has the best and most accurate light saber combat so far there will never be another game like it definitely not from a AAA company
@@shodan2002 Yeah. I wouldn't say the sword fight in Jedi Academy is accurate to say how a real lightsaber fight would be per se (you strafe around and do wide swings, it does look a little silly), but it captures this feeling of out-maneuvering your opponent and scoring that one critical hit.
People who think video games have to be hit points / bullet sponge just don't have imagination.
@@BrotherCheng AAA companies have the budget but they could never do this today at least we have indie devs that actually come up with something new despite having a smaller budget I love Kenshi it’s an amazing game never that no AAA company could do properly these days no matter how much money they have
Only studio I can think of that could make something like that is a studio under Sony
I, for one, welcome this.
This adds so much depth on something so critically ignored.
Imagine a hardcore game like this where light sabers could just instant kill pretty much anything but 2 or 3 blasts from troopers can also kill you.
Right!! I would love a game with realistic wounding mechanics
This is already in Jedi Survivor. It's a perk called Purity that you get in New Game Plus. It lets you one-shot everything, but you get one-shotted as well.
It exists in the second greatest game I've ever played just behind elden ring. Jedi Survivor has this option upon NG+
It exists in the second greatest game I've ever played just behind elden ring. Jedi Survivor has this option upon NG+
It exists in the second greatest game I've ever played just behind elden ring. Jedi Survivor has this option upon NG+
Probably thee coolest gameplay I’ve ever seen from anything star wars ❤
Nowadays in the new games and movies and shows lightsabers hit like sticks, I wish it was like this.
Preach bro!
In Jedi Academy, there was only a cut off hand or arm by chance. However, there's the code to turn the feature on fully.
Lightsabers have always been like that in old movies and shows too. Cutting off limbs and stuff happened rarely, for whatever reason.
If anything, they only seemed more deadly in the prequel trilogy. I guess because they were fighting robots (but also because they cut Maul in half lol)
I miss the old movies like Star Wars episode 1 the phantom menace... Saber fights made more sense, so much quicker, wild, made it feel like actual Jedis. int eh newer ones it looks like two knights from the medieval times fighter with a heavy sword. Slow swings, etc. Nothing beats the fights like Obi and Qui vs Darth Maul, or Anikan vs Obi in Star Wars 3.
@@Jamezy316 Anikan? Who is that character?
I can't put into words how much I appreciate that you incorporated so many different awesome characters! It really shows how much recklessness 'ordinary' fighters like Fett, purge troopers or other people who put up a fight against a swordsman had! Outstanding :-D
Glad ya liked it :)
Yeah, imagine chasing after a intruder in the halls and just seeing partially burned bodies all over in pieces with the smell of bbq and burned plastics and rubbers
"G_SaberRealisticCombat 1"
OG gamers will remember
After spending two years fighting in the clone wars. I can confirm this is as real as a lightsaber will ever be to the real thing. The sheer terror
It definitely wasn't like the simulations.
thank you for your service
Damn.... This was really well done. Now I want a Force Unleashed game with these physics
the force unleashed 1 and 2, this would happen exactly so like in the video. at least in the version that was sold in germany. don`t know how it was elsewhere but i could cut throuth stormtroopers like that, at least in the versions for ps3
@Super-Godzilla99 It was the same way in the USA
@@Super-Godzilla99Force Unleashed 1 & 2 both had dismemberment physics on the versions I played (US;WII)
@@darthvaydor6716 jo i didn't know that, because many games are very different from area too area around the world.
Some righteous soul should mod The Force Unleashed into this.
very subtle detail at the end but its incredible nonetheless, the head is cut into two laterally and because of the heat the material of the helmet slowly begins to fuse back together but still has marks where the blade cut. This modder is absolutely a star wars fan, it's incredible.
Glad you noticed it! I made that shot and a little zoom-in effect at 2:07 on purpose. One of my favorite things about this dynamic dismemberment system is the fact if the saber goes completely through the body it will cut a chunk depending on the angle the attack came from, BUT if it only grazed surface with the tip of the blade like at the end of the video - it will leave a burn mark instead.
The author of this system said that his vision for complete project includes partial dismemberment (not included yet). Meaning that we should also see a "hanging" limbs if they weren't cut off completely
@Sharp47 that's amazing, you gotta admire the people who love games and gamers enough to work so hard on delivering us free and high quality content. Keep highlighting these awesome people sir!
@@NO-AH562 yep especially considering that it's just one dude is doing all of this during his spare time. Alone and for free.
This is amazing but not completely realistic. I believe for sufficiently dense/thick body parts like torsos it shouldnt cut right through with quick vertical/diagonal swipes, heat still needs time to transfer and things like armor should definitely affect the cutting ability too.
@@Henry14arsenal2007 In films or animated CW series, comics they cut through way thicker/solid stuff with ease all the time. Even in prequels they constantly cut through metal of B1 or even thicker B2 droids with a single swipe. Sometimes even through multiple metalic droids in a single one handed strike.
Damn just watching Grievous walk upright down the hallway like that is chilling. How they managed to mishandle that design that badly I'll never know.
Lucas always intended him to be a joke character. Clone Wars 2003 portrayed him in a much better light imo
They didn't mishandle him, he just didn't have a place in the films.
Go watch the clone wars miniseries, that was star wars in 2d made by ultra talented people. It was allegedly pg-13 but I remember grievous CLAPPING asscheeks in that.
@@necromax13that's what I mean. I watched the Tartakovsky clone wars as a kid before I watched ep III
@@fredpelledriverGrievous' concept work was incredibly messy, he was a child in a floating chair at one point lol. They finally managed to strike gold, only to reduce him to a jobber in subsequent media.
@@Raptorman0205 *tartakovski but yeah.
Not even just the people being split, I love what the light sabers do to the walls and everything else
this makes me think about how well a Star Wars movie would do if filmed by someone who knows how to create a cinematic masterpiece and told a super serious and brutal story in the Star Wars canon
Rogue one??
@@eldararnautovic2797 Rogue One is still PG-13. What he's saying is what a lot of us have been saying for decades. We want a rated-R Star Wars masterpiece.
They cant do that, cuz Lego
Star Wars reg George Lucas, Stephen Spielberg and Cristopher Nolan
Also make a rated R film would be awesome. Storm troopers getting decapitated and sliced in half…yes plz
The scary thing is, the lack of blood is somewhat realistic. The heat from the saber would simultaneously cut through and cauterize the wound.
Nah, it's really not. The cauterization on skin and muscle, let alone internals, requires a much longer exposure than we see in almost all lightsaber wounds except for stabbings.
Someone getting slashed by a lightsaber would be extremely bloody and horrific.
@@thelordofcringe flesh (and other stuff too) literally gets cutted because of lightsaber's heat burn it to nothing
Duh
Thanks Doc
@@thelordofcringe Have you noticed that a lightsaber can penetrate a metal bulkhead with ease. At those temperatures, yes it can not only cauterize a wound.. it would also set someone on fire. The heat is intense at the stab/slice/penetration area.
This makes the Jedi/Sith 100x more terrifying.
Oh, you mean because even if you're 'out of range', they can just snatch you with the Force and end you in an instant? Yeah...
@@zeromancer-x Well... yes. it's like - 1 hit kill everytime.
Yeah, this is why you don't fuck with a Jedi or Sith unless you're actually tough. Getting chopped to bits isn't fun.
@@chrisnichols9014 I dont think being tough will help you much against a lore accurate lightsaber... xD
@@Cangaca777 Mandalorians kill Jedi and Sith so they are pretty tough.
Watching this HORROR video only one time JUST AIN'T ENOUGH! 😁