Maybe i missed it but its important to active volume contribution in the light source, you can adjust it over 1 so its also a very nice way to adjust the brightness of the clouds. Thanks for the great video
Great tutorial Effectatron, keep them coming. I think this tutorial deserves more love than it is currently getting. Do you know EJ personally or did you take a course with him and School of Motion? Anyway, will definitely check out the cube and greeble video, looks amazing.
Ah yeah the brightness and stuff is now in the camera settings basically. The EV is brightness. But the curves are still there, and honestly I've been using LUTs that are built into RS now. Try the filmic medium high contrast LUT
@@carsonabernethy5530 Yea, sorry not the most in depth answer, hope it helps. the Bloom and all of that should still be in the renderview. If not make sure to add Post effects in the render settings window
Maybe i missed it but its important to active volume contribution in the light source, you can adjust it over 1 so its also a very nice way to adjust the brightness of the clouds. Thanks for the great video
Its on by default now in RS 3.0+ and 3.5. you no longer have to turn on the light contribution. :) but in older versions of RS you do, yes.
Great Job
Great tutorial Effectatron, keep them coming. I think this tutorial deserves more love than it is currently getting. Do you know EJ personally or did you take a course with him and School of Motion? Anyway, will definitely check out the cube and greeble video, looks amazing.
hello! When I download the clouds some archives are missing. The pastes "volume" and "backup" :/
When I click on Scatter - channel, I don't get the RS density option.
Do you have a RS vdb or c4d vdb it, should be rs
same :(
Hi - can you explain how to edit the post effects in newer UI? Some of the options aren’t showing up in my render view!
Ah yeah the brightness and stuff is now in the camera settings basically. The EV is brightness. But the curves are still there, and honestly I've been using LUTs that are built into RS now. Try the filmic medium high contrast LUT
@@effectatron thank you!!
@@carsonabernethy5530 Yea, sorry not the most in depth answer, hope it helps. the Bloom and all of that should still be in the renderview. If not make sure to add Post effects in the render settings window
Hi there, no matter how I try I can not find the cloud resource?
I am sorry, I accidentally removed it from the description. Here - assetsvfx.gumroad.com/l/RcgNe?recommended_by=library