>Let me know if you'd like to see a How To Wasteland 3 for the future I'd absolutely LOVE to see a video of this from you. This game is great, thanks for covering it! Are you okay by the way? You sound different in this video, almost as if you're forcing yourself to push this video out.
lol, I was actually worried the whole time because I didn't know if people would start flinging their own shit at me for releasing a short review video. I actually wasn't even going to post it until Patreon said they liked it and I was like, okay, why not. It was just an experiment that I might be doing more often between longer vids.
@@StratEdgyProductions With shorter videos you lose the opportunity to talk about the nuances of a game or delve deeper into them, but short videos like these are still pretty good and convey enough information about the game to those who wanted to know a little more before buying or for those who want to see if others agree with how they view the game. Plus you can always make a longer deeper video about it later if you liked the game enough, so no harm either way. I hope you weren't too stressed out over the video or not, because like I said in the initial comment you sound a bit different. Maybe it's just because it's a shorter video, though. :)
@@StratEdgyProductions Bro this game's content pool on UA-cam is so barren and so in need of quality videomakers to shine a light on it, you are easily one of the best candidates to fill the pool not to blow smoke up your A, its just the truth, so now that the crashes and bugs are fixed and they've added free bonus content etc, this game has tons of missed potential on high quality content.
Was just tabbing out of my Wasteland 3 for a breather after a clown massacre and saw this vid. You definitely have the same feelings about this game as I do. Wasteland is a rugged yet beautiful game in need of a little bit more bug fixing and UI cleanup, but still wonderful.
@First Last this is how I felt. This game felt like wasteland 1.5 with modern graphics. The difficulty was non-existent. There is 0 penalty to death in this game unless you fully wipe and resources are littered everywhere. I did kickstart this game years ago so it was definitely worth the 18 bucks i spent, but it made me want to redownload wasteland 2 for another playthrough lmao
@@thelitmango6333 Wasteland 2 was super addicted but yeah... Got fed up with bugs and also stupid little missed opportunities that the game is really unforgiving with. I know for some the latter may be a plus but I got to the point where I have to look up everything ahead of time because just playing the way I want (role playing) would result in massive disadvantages and I can't predict NPC reactions.
I have to say I like the game, but it's too… American. Country music, Far West-style stories, an excessively provincial and traditionalist territory. For me it was boring. For example Fallout 4 was not like that for me
Look for the man with soulless eyes staring as if into an endless void, into a kaleidoscope of frothing black in search of the tiniest spark of light that was once his joy in life and purpose for living. This man will have a small boy with him, sparkling with life and curiosity, that positively beams as he looks up at his father, and in that particular way of a toddler speaks proudly attempts to say, "I love you, Daddy!" To which the man will robotically turn his head to this boy, stare through the child as if his eyes were a glowing red hot knife and this spawn mere butter, muster up the strength to show society he is still a normal and functioning human being, only to flatly reply, "Sure... me, too," before returning to a gaze that would pierce the end of the universe to the unknown beyond. That is how you will know you found The Man who Named Flab the Inhaler.
The devs have done amazing work updating this game. There is an entirely new seamlessly added crafting system, it's simplistic but it solves the nagging ammo/supplies issues, namely the annoying loop where you'd need ammo for a long roadtrip to your destination, but you're low on funds, so you try to farm money for more ammo, but now you're spending up your other types of ammo doing so. The game runs buttery smooth even though it has a popup which tells me my system requirements don't meet minimum. So many of the crashes have been fixed, the only thing I've gotten 15 hours in on PC was a bug when I tried to make 2 different characters loot 2 different boxes at the same time. I absolutely love every inch of this game, the passion is oozing out of it and the intricacies they crafted between locations, quests, characters, story arcs, it always feels like you have multiple things to do in a location that you can get all done more or less all at once. It's a great blend of being simple enough to keep track of character progression on 6 characters, while being deep and cohesive enough to make your own creative, synergized skill/weapon combinations and go an unlimited variety of paths with your personal team loadout. The world is vibrant and alive and interesting, the lore is cool, the characters are gritty and in your face like characters on Breaking Bad or a good HBO show. I can't say enough about how any RPG fan, any XCOM fan who likes RPGs, this is a game not to be passed over.
Yeah, when he mentioned the tediousness of the Irv apartment mission, I thought it was kind of funny because the land lady straight up tells you to knock the door down after you tell her the door is locked. Thought it was a fun way to introduce this feature.
@@john.k.flores man at lvl 3 i was not prepared to aggro those irvs without disarming that turret. when you beat that door down one of them can see it if timed incorrectly.
Honestly I haven't seen a lot of people realise they can do this I only really knew I could do it because I played the original fallout and wasteland 2
Something about that slam poetry cadence and flow you always work with, its magical. When I recommend your videos to people I put you in that "Unique" tier that simply can't be replicated by other creators.
Best advice people pistols and rocket launchers makes a 6 cost weapon cost 2 after each reload. Also the serial killer quirk goes really well with smgs. And since I don’t like to make comments without saying something specific to the video I want to thank stratedgy since he convinced me to buy Divinity 2 great game
The music in this game is perfect. The covers, I mean. It elevates the game into an audio visual niche all its own. Wasteland 2 was a lot of fun. It filled a fallout shaped hole in my soul. 3, well 3 replaced that hole with something new. I hope it sold well enough for another game to be made.
Thanks for not spoiling the ending, haven't been able to get into the last mission yet, since the game crashes without fail every time I try. The music in the game was great, just not enough of it.
Thanks for the review. I was wondering what this was like and I tend to like the same sort of stuff as you usually review. Also the country track at the beginning was mint as flip hah. Cheers ears.
Played 80 hours on Wasteland 3, superb game, might be my game of the year, its a 10/10 but please fix up the bugs and its a classic from 2020, surely the best CRPG or RPG of 2020, hope it gets game of the year. Pls some DLCs and more polish, there are still some bugs sadly! Totally buy this game guys, lets support this type of RPG its legit!
Hey Edgy, you don't need to lockpick doors (although it's faster and still useful). If you really want to get in, you can just attack it and the door will eventually break. Melee works best since you won't be wasting ammo, it'll take a few tries, but it'll go down
Hey. Thanks for the video man. I legitimately enjoy the timbre and cadence in which you talk about these things. I often watch your videos after work and again when I need to fall asleep. It's not that you are boring, you just have the quality of voice that relaxes me. No homo.
you know, that line about "restarts" being a struggle in rpgs is something I really resonated with. The ways I've always seen myself interacting with games is in my ability to create builds for characters that I can maximize in a moderate timeframe (maybe like 10 or so hours) and repeat until I get bored of the game. I think that's why I've always gravitated towards skyrim (like >1k hours), final fantasy tactics a2 (which I also have >1k hours in), dota 2 (which is that in a 45min timeframe), and cardgames (which I enjoy playing more for the deckbuilding aspects than anything). Not explicitly related to the video, but hearing that line and the subsequent explanations really made stuff click with me a bit as to why I struggle to enjoy rpgs like I did when I was a kid. Slow "build" times and punishment for wanting to "start over." Well, that and the fact that I just struggle to pick up a game beyond the first few times I play something, which happens in like 75% of cases. I'll keep this game on my radar in case I'm ever itching to play something, thanks for the vid.
This would be a good game for you. You screwed up a build? No problem, recruit a new ranger and make a new build. The recruit will scale to your party level. You can make new characters with new builds anytime. No drawbacks, besides replacing a ranger that you maybe got attached to
@@swordfish1248 they actually changed the game a bit. Before you couldn't respect, now you can. Respec and recruiting new rangers now costs in game cash
I liked this game but for some reason, its missing something. When i started it, i was glued to the screen but as the game got further into the plot, i started to go through the motions. I have played Wasteland 2 DC on console & that game seems to be more enjoyable. I loved that the missions had level recommendations but the downside to that is, u know u are gonna make it out alright as long as u dont do anything stupid a few times in a fight. W3 technically plays better but im not gonna be itching to play it again. Then again W2 was my first in the series so maybe thats why i am feeling it more than W3
For me, it's the opposite tbh, i love wasteland 2 but i can say it can feel like it's slow at time (examples being the water mechanic that was thrown out the window by LA, also LA being a major difficulty spike and other smaller issues) But wasteland 3 struck a balance of being not too short or long, which really helps the replay value. Also mentioning that all the attributes are actually usefull to all rangers (I'm looking at you luck and charisma from wasteland 2). I'll still play wasteland 2 from time to time but i will acknowledge the overall improvements wasteland 3 has.
80 hours into wasteland 2 i made it to where the stuff with hollywood and matthias was all i had left and in the middle of doing hollywood i just completely lost interest and did not care at all anymore. I gave up and looked up the ending, i think what happened was it was just going too slow and i hit some kind of wall. It happened in the middle of playing too lol. In W3 I had the same amount of hours and beat it, without the dlcs
Couple of things I recommend people to do right off the gate is to turn off auto end turn and the grid. Removing the combat grid doesn't make it so you don't see squares etc when moving and stuff, it simply makes it so you don't have a constant grid on your screen for no reason during combat. It straight up does nothing for you.
Just recently got into the Wasteland series. Started with 1 remastered and loved it. Currently midway through the second one and I can’t wait to start the third one!
I wish this game had less bugs it would be perfect Edit: Just saw him talking about the apartment lockpicking. You don't have to lockpick most doors. A lot of them can be blown up.
I feel you. I can't finish the game because of it. 60hrs in. Even bought a new NVMe to ensure fastest load times. Nope, 2+ minute long. While Pathfinder Kingmaker, Fallout NV, Divinity Original Sins are all under 5-10 seconds.
I agree on all fronts here. All of my issues have be UI related; Menu glitching during trades, enemies disappearing when ambushed outside of fog of war(even fought an invisible scorpitron and group of hoppers) - Characters locking positions during a zone or battle and not performing reviving/looting/disarming animations, causing frequent reloading and some really unfortunately timed battle quitting. So many aspects have the proper amount of shine, but there are also game breaking glitches that could cause a person with less patience to drop the title altogether. I would emphasize Sneaky Shit and mechanics for primary non weapon skills, Ive noticed those most useful as versatile combat fusion skills due to their direct application in relevance to turrets and ambushes.
That bug you think you hallucinated about being able to shoot after a move. You definitely didn't hallucinate that. It happened to me waaaaay more than two times. So so many times. But I get where you're coming from, only after hearing you talk about it did I realize that this was a bug, and that I hadn't read something wrong lol.
its pretty cool played it over xbox game pass on a pc, it craashes sometimes but overall combat is kinda fun, characters are great. comedy is top. and there are some wonderful references everywhere. voicelines are plenty and wonderful and skilling is wonderful. you should try it out if you get the chance!
I played on pc via Xbox game pass. The game just stops mid combat and it's infuriating when your last safe was 30 minutes ago because you lost all your progress. That's why I haven't played in a couple of days. Still mad at the game
There are a few different endings based on your choices... I wish I knew which one you went for and what it was you didn't like about it. You can side with The Patriarch and do what you went there to do, you can turn against him and go with Angela's plan, or you can even side with his children. There is even a secret ending.
At the end it implies he sided with Angela and didn't like the way the game portrayed her. Alotta people seem to think it is shallow that this game lacks a "good" ending.
How did the Post-Apocalyptic genre evolve from the serious atmosphere of despair 20 years ago to the post-modernistic satire that every new post-apocalyptic game is now?
2016 broke a lot of people. Lines were drawn in the sand. All that "satire" is just devs putting in politics into their games. Doesn't take a genius to realize what that giant Reagan statue & Colorado refugees are supposed to mean.
@@Watcher-hh4mu Do you know what satire is? A mockery of political upheaval and the more fanatical followers of it I thought the Gippers and them thinking everyone were communists was incredibly entertaining, until I saw a bunch of American articles, including some crazy Christian preacher saying that giving children free food is communism. It got me thinking. Which, you know, is the whole point of satire Every piece of media, whether its a book, movie, tv show, or video game has politics or political themes in it, and anyone who says otherwise is either lying or deluded. Would you have preferred that InXile did what Activision did with Call of Duty, where they said the games aren't political in any way, but then last years Modern Warfare reboot went and blamed Russia for a war crime that America committed? Or how the new Cold War game censoring Chinese massacres? Ubisoft also does this. 'The Division 2 has no politics' they said. And yet The Division 2 had trailers promoting gun ownership, and that new Tom Clancy mobile game had a trailer that had a terrorist group using BLM symbols, as well as other alt right examples I can't think of atm. At least InXile isn't pathetically claiming there aren't any politics in Wasteland 3. They're just keeping quiet and letting players make their own decisions.
Just got a week of vacation and I'm playing this and enjoying every second of it. After many disappointments from Obsidian and Larian with isometric RPGs Inxile delivered, can't wait to play the rest of their games, Bard's Tale Trilogy, Barrow Deeps and Numenera. Their games got a lot of flack and much less exposure then the two mentioned companies for releasing pretty buggy, but I'm just enjoying their games so much more.
Lmao youre gonna bash Larian Studios? Dont get me wrong i thoroughly enjoyed WL3 but DOS 2 is on another level from it and BG3 is gonna be wild. WL3 can hold a candle to what BG3 is gonna be.
@@LordZoth6292 Loved BG 1 & 2, but saying Larian will do anything worthwhile is LMAO. Just looking at those developer logs is cringe enough, last two updates were about coop, romances, and cinematics, who cares, stuff like this should be at the end of your list of priorities?
@@LordZoth6292 Yea that bash of Larian, probably one of the more top tier AA studios (Maybe with BG3 maybe now a AAA studio), seemed left field. They could have said they just didn't personally like it, because DOS II was great for many, critic and fan alike. Like right now the EA for BG3 is already doing numbers and has a promising start. But hey to each their own.
The game is great, it tickles that Tactics RPG itch that I am always looking to scratch, but some game design decisions, bugs, UI mishaps and other things made me groan in frustration. A good example of this was Aspen, having been given a radio briefing by the general's captured brother, it made it sound like I should do the whole place by stealth so I don't let Victory Buchanan know I am there and thus possibly harm the general's brother. I manage to full stealth all the way up to getting the bridge down. I stealthed back to the start of the map, but when I tried to stealth cross the bridge which I had managed to do, up until I reached the start of the bridge and got inturrupted by radio dialogue freezing my movement in the line of sight of a Breather patrol! And since I couldn't move, the patrol found me and broke my whole stealth mission as Victory taunts me other the radio after I finish the combat. Another example is in the space station on the speedway where a whole encounter breaks and is guaranteed to freeze up if you ambush the Russian robots before triggering the alarm. If you trigger the alarm because you don't have high enough sneak skill like I did then you are led into a really difficult fight, bottlenecked with turrets that do AOE damage. Minor touches of yo what the hell include plenty of graphical glitches like highlights of corpses still standing up, the interactivity highlight getting stick if you keep it held down while interacting with one of the objects. I enjoyed my time with the game, but some things just pulled me right the hell out. I give it a 7/10, two points above average, 3 points have been reduced due to weird game marker placements, unfinished quests, bugs, and other grievances.
With skills like Stormer, you can still pick the character again and attack for 0 AP even after the game automatically ends their turn (and grey them out) due to them running out of AP as long as they're not the last one in your entire Squad's turn because the game will switch to the enemies' turn immediately.
a work around about getting a free attack when you move or reload is to switch back to the character, so long as you have at least one other ranger who still has actions
@Strat-Edgy Productions - FYI, you can destroy most doors you don't have a key or lockpicking skill to open... Kind of freedom of choice and solvable with different kind of thinking, which I kinda liked!
One of the weird bugs I encountered was with Lucia Wesson, she got inflicted with the Internal Bleeding affliction but after I patched her up the 20% Max HP debuff would reapply itself after I would load a save. (Because I had already healed it, I couldn't remove the debuff because it technically didn't exist but the debuff would persist regardless.) I didn't notice this until about 6 hours AFTER the event occurred. That was just one of the few events that made me replay chunks of the game over because the game dicked me with something out of my control.
You can still use the free action, you just need to click the ranger again to re-select them and use their free attack. Just make sure they aren't the last to move then it will end your entire turn.
I got it as part of the game pass and the controls on Xbox is decent. Can take a little bit to get used to but fun. There were a lot of glitches but nothing too bad.
This is an overused word, and there are reasons for W3 being so (buggy/crashy launch and a few months before the patching fixed it) but W3 in its current state, is so underrated. Barely saw the game in any Top 10 of 2020 lists, barely hear about it or see videos made on it, the lack of content about the game besides a few main staple channels is very apparent on UA-cam... but this game feels so inspired by Fallout 2's freedom mixed with faction politics a la New Vegas, sprinkle in some elements of games like DOS2, and brings so much of its own ideas to the table, the sound design and aesthetics of the game, the wintery Colorado setting, the humor and replayability... Wasteland 3 is one of those games that I could see aging like a good wine. I think we are going to see it bloom and get the attention it has always deserved over the course of the next year to year & 1/2. Some of the big reviewers I could easily see picking this game up now that it's patched and fixed, playing it and seeing how barren the content pool is on UA-cam, and it'll make a brilliant candidate for a long review like Joseph Anderson Luke Stephens Noah Caldwell Chris Davis style video. Really hope it gets that kind of attention, there's so much in this game to talk about and enjoy.
Really well thought out video, as always. Despite it's annoyances (which i'm sure they will iron out in the coming weeks) W3 is everything I hoped for. Having an absolute blast with it. And my god, the soundtrack is one of the best I heard in the recent years. fantastic classic choices and the covers are all spot on and fit the mood perfectly.
I had a great time in my first playthrough, but you definitely made some good points - especially with the bugs (like the med pack one which I experienced, as well). I plan on doing another run with only two Rangers to have more storied companions in my group. I think it would be interesting to get as many stories in as possible. I have a few gripes about the game, however: - The loading screens and bugs. I felt I would just combine these since these are internal to the game and not part of the gameplay / story. The loading screens did get cumbersome. I actually made it a habit to walk away from my computer to go do something (even literally just to get up and walk and come back). I didn't put it on an SSD, but it sounds like even on a SSD this was a problem. Unfortunately, new bugs were introduced with some patches to fix others. For example, the amazing perk at level 10 sniping which allows you to continuously ambush as long as you get a kill actually caused the game to get stuck in the limbo of not being able to make commands or anything as Strat pointed out. - Weapon balancing. Surprisingly, assault rifles felt very weak in this game. Marshall Kwon was my AR guy, and he might've been my weakest party member, which seems strange. In W2, assault rifles were badass. SMG's and Shotguns were terrible. My SMG leader and shotgun / skills guys were amazing in W3. They would rack up kills and Kwon... eh... hardly. He was usually there to get a kill if enemies were really low on health. - Companion starting stats. I think we should be able to build the companions stats from when we recruit them, especially their starting skills. Not to say some of the companions I ran across wouldn't be good in a party at all, they were just essentially useless for my party at the time. If we had the option to build them from scratch while keeping their personalities / stories, that would be awesome. Overall, I loved this game. I'd recommend it to anyone who likes a great story / RPG elements along with XCOM style combat. From when I'm writing this, I'd recommend maybe waiting a month before some of the bugs and such are flushed out. They did get annoying.
I had gotten a new pc after years of not playing video games and I had an enormous backlog of games I wanted to check out. One of the first was Wasteland 3. When I finished it, even though there were so many others I wanted to move on to, I immediately restarted it on Supreme Jerk and finished it again along with the first dlc that had just come out. Now that I'm almost done with my list, the first game I'll replay is Wasteland 3.
The best CRPG since Pathfinder Kingmaker imo. Too bad it's riddled with many bugs and the long loading screens, but once those bugs are fixed it's gonna be a cult classic.
I loved playing this game so much. Burning the Dorseys. Wiping gippers and sending reagan to his infinite precept as a intelligence within the commune. Killing fish lips. Just everything was wow. Though the problems were the decision making and outcomes of the game as if you wipe the gippers out there shell not be any oil going to Colorado springs unless till the credits when you get the hard heads to basically make denver theirs. Heh though the biggest problem is when we reach the end. I swear there shouldve been more after liberty and i swear after getting out of Colorado springs they removed and changed things constantly which made the game shorter and more of a cod infinite warfare type of progression in some ways and more. Though enough about the problems . I enjoyed the hell out of it It was so fun and the music, gameplay... bugs... and atmosphere and especially the characters goddamnit. My biggest regret is at the end of the game i passed the 10. HARD ASS skill check.. but for the next 10.KISS ASS skill check i only had 9 on kown and couldnt level up! Well i guess i deserve it for accidentally grtting the bizarre infinite money glitch
It seems that this game does not suffer from problem that W2 had, where often you have only a choice between bad, bad and bad and there is no way around it. Like Temple of Titan.
Really enjoyed, wish you would of made a story spoiler section has i feel i am not the only one with mix feelings about the story's protagonists and antagonists actions and reasoning.
SPOILERS I’ve seen a lot of people complaining about Angela Deth’s hypocrysy in aiding a warlord to stop a dictator, but it works. It wouldn’t work if the game never acknowledged it, but companions do call her out on it, and the ending you get by siding with her is certainly not the good ending. In fact, I’d say it’s one if the worse endings, as either Arizona or Colorado die as a result. I also like how you’re forced to make a choice that mirrors her actions if you side with her. Where she sacrifices Kansas to Ironclad Cordite to take down the Patriarch (in her mind, saving Colorado), you too must choose whether to sacrifice Colorado to save Arizona, or vice versa. I think her storyline fits in pretty well with the themes of the game. What I don’t like is Liberty Buchanan. She seems like a decent enough villain, but her initial encounter outside Denver kind of ruins her. It seems pretty out of character for her to be merciful and stupid enough to let the Rangers walk away at all. Also, it’s cool you can choose to fight her then and there, but clearly the devs intended for you to lose, resulting in a neat hidden ending where the Rangers fail their mission. But if you manage to win, instead of the game accounting for that outcome, you just get that same ending. It doesn’t work at all, and the whole encounter left a sour taste in my mouth. Other than that I thought the writing in the game was pretty strong, I just wish companions had more going on, like loyalty quests, reactionary conversations to plot events, dialogue during combat, anything to flesh them out a bit more. But I’m curious to hear what your issues were with the writing.
@@Harry_S._Plinkett I guess it has to do with what i feel like is a lack of depth in the story development, the point of having to chose outcomes is lackluster since not all story routes have the same quality it varies a lot and felt much to be desired en section is just a big rush. I think they did have some issues mentionned on forums and cut corners no? Anyway as always the journey is more important and was truly enjoyable.
I love Wasteland, but for now I put the game away due to game breakin bugs. In my case disappearing skills points was the last straw. I will wait and enjoy this title when its actually finished.
I feel like if you were playing this game on acid it might make you feel sober. That music though. Those flames. Everywhere. Seriously, what the fuck is with the color palette and sprites? Is this like, one of those abstract expressionist art pieces that I’m not white enough to appreciate?
I very much loved this game, and I will have to replay it again in a year or so to see if most of the bugs have been ironed out. I lost several hours of progress at one point due to taking one of my starting two rangers out of the team and putting them back in, only to find that they now had negative attribute points to spend. It's just, unpolished.
Wasteland 2 is still a better game. Wasteland 3 did soooo much things wrong. the combat is a big piece of crap and the interface really doesn't help. didnt like the game
Actually about the ambush and the ap - if you're using a brawler the lv 10 perk takes your attacks down by 1 ap (or potentially directly to 1 ap per hit, I haven't gotten that far yet myself) so you might just have bought the end of the line perk, which is why if so, it's reading "wrong." (I tend to level other skills but combat first as I don't like failing checks) It could be the game has a problem recognizing that you took the perk. I play on Xbox One and I've had my share in several (frustrating) re-starts.
I absolutely love this game. The Constant crashing on Xbox drove me nuts. But even that wasn't enough to push me away from the beautiful game. The devs do genuinely seek to care about this game too.
An isometric version of New Vegas I'd love to see them make. Exactly how they'd envisioned it from the beginning... Travelling caravans, New Vegas being huge, with vehicles to travel around in and really deep quests with choices, options and consequences.
It's turn based, so no need to worry about reflexes. It's slowly paced if you want it to be and it is possible to outlevel most encounters. It's about half the difficulty of xcom 1.
@@StratEdgyProductions That's good to know, because the first nu-XCOM made me rage. lol Edit: I just bought it by the way, so I guess I'll find out. It looked too interesting not to and now that 1.1.1 is the newest version it's supposed to have a lot of the technical problems fixed.
Right so it's one of those ''It's great but wait few months'' type of games,yeah that's fair enough,pretty much every single new CRPG aside from original sin 2 has been like that.
Talking about op characters I ended up one shotting the final boss because my shotgun character got a bullet storm critical on the fucker and I was so confused for a second because I thought the fight would last longer
“I forgot that I was there to kidnap a dictator’s kids”
I’m not sure I’ve ever heard of that
happened in sicario 2 or 1 either-or, tho it really depends if you view cartel leaders as dictators or not
@@animeiphone8510
Less kidnapping and more shooting in the face.
Wake up babe, new Strat-Edgy Productions video
Bruh his Morrowind vid still hits different, even after playing it for myself just to feel what it's like.
I love all of his Elder Scrolls videos. His Morrowind video is definitely what made me play it
>Let me know if you'd like to see a How To Wasteland 3 for the future
I'd absolutely LOVE to see a video of this from you. This game is great, thanks for covering it!
Are you okay by the way? You sound different in this video, almost as if you're forcing yourself to push this video out.
lol, I was actually worried the whole time because I didn't know if people would start flinging their own shit at me for releasing a short review video. I actually wasn't even going to post it until Patreon said they liked it and I was like, okay, why not. It was just an experiment that I might be doing more often between longer vids.
@@StratEdgyProductions With shorter videos you lose the opportunity to talk about the nuances of a game or delve deeper into them, but short videos like these are still pretty good and convey enough information about the game to those who wanted to know a little more before buying or for those who want to see if others agree with how they view the game. Plus you can always make a longer deeper video about it later if you liked the game enough, so no harm either way. I hope you weren't too stressed out over the video or not, because like I said in the initial comment you sound a bit different. Maybe it's just because it's a shorter video, though. :)
@@StratEdgyProductions Bro this game's content pool on UA-cam is so barren and so in need of quality videomakers to shine a light on it, you are easily one of the best candidates to fill the pool not to blow smoke up your A, its just the truth, so now that the crashes and bugs are fixed and they've added free bonus content etc, this game has tons of missed potential on high quality content.
Was just tabbing out of my Wasteland 3 for a breather after a clown massacre and saw this vid. You definitely have the same feelings about this game as I do. Wasteland is a rugged yet beautiful game in need of a little bit more bug fixing and UI cleanup, but still wonderful.
Sounds funny.
@First Last this is how I felt. This game felt like wasteland 1.5 with modern graphics. The difficulty was non-existent. There is 0 penalty to death in this game unless you fully wipe and resources are littered everywhere. I did kickstart this game years ago so it was definitely worth the 18 bucks i spent, but it made me want to redownload wasteland 2 for another playthrough lmao
@@lipayy9852 wasteland 2 was as easy to me I think its just that wasteland 2 is jank at times.
@@thelitmango6333 Wasteland 2 was super addicted but yeah... Got fed up with bugs and also stupid little missed opportunities that the game is really unforgiving with. I know for some the latter may be a plus but I got to the point where I have to look up everything ahead of time because just playing the way I want (role playing) would result in massive disadvantages and I can't predict NPC reactions.
I have to say I like the game, but it's too… American.
Country music, Far West-style stories, an excessively provincial and traditionalist territory.
For me it was boring.
For example Fallout 4 was not like that for me
I was in 100% when Blood of the Lamb started playing on top of the dam.
That was the moment that made me want to play to the end.
"This music is going in Raw" he said as he proceeded to play soft country music with a low voice.
He said raw. Not hard always look for the asterisk
It doesn't make me feel anything.
The music works for me, but I am probably closer to his age.
@@yourstrulyjohnnydollar8775 ditto
I was considering playing the game til I heard the music
Can we find the person who named Flab the Inhaler?
He's the hero we need.
The bro himself
Strat-Edgy Productions
Look for the man with soulless eyes staring as if into an endless void, into a kaleidoscope of frothing black in search of the tiniest spark of light that was once his joy in life and purpose for living. This man will have a small boy with him, sparkling with life and curiosity, that positively beams as he looks up at his father, and in that particular way of a toddler speaks proudly attempts to say, "I love you, Daddy!" To which the man will robotically turn his head to this boy, stare through the child as if his eyes were a glowing red hot knife and this spawn mere butter, muster up the strength to show society he is still a normal and functioning human being, only to flatly reply, "Sure... me, too," before returning to a gaze that would pierce the end of the universe to the unknown beyond.
That is how you will know you found The Man who Named Flab the Inhaler.
Fish lips?
He killed himself when he realized that he peaked. Poor bastard was fightin' himself.
The devs have done amazing work updating this game. There is an entirely new seamlessly added crafting system, it's simplistic but it solves the nagging ammo/supplies issues, namely the annoying loop where you'd need ammo for a long roadtrip to your destination, but you're low on funds, so you try to farm money for more ammo, but now you're spending up your other types of ammo doing so.
The game runs buttery smooth even though it has a popup which tells me my system requirements don't meet minimum. So many of the crashes have been fixed, the only thing I've gotten 15 hours in on PC was a bug when I tried to make 2 different characters loot 2 different boxes at the same time.
I absolutely love every inch of this game, the passion is oozing out of it and the intricacies they crafted between locations, quests, characters, story arcs, it always feels like you have multiple things to do in a location that you can get all done more or less all at once. It's a great blend of being simple enough to keep track of character progression on 6 characters, while being deep and cohesive enough to make your own creative, synergized skill/weapon combinations and go an unlimited variety of paths with your personal team loadout.
The world is vibrant and alive and interesting, the lore is cool, the characters are gritty and in your face like characters on Breaking Bad or a good HBO show. I can't say enough about how any RPG fan, any XCOM fan who likes RPGs, this is a game not to be passed over.
Most doors you can shoot down to if you cant lockpick, unless it says immune keep shooting and it will break down
Or just melee it and save ammo if you can.
Yeah, when he mentioned the tediousness of the Irv apartment mission, I thought it was kind of funny because the land lady straight up tells you to knock the door down after you tell her the door is locked. Thought it was a fun way to introduce this feature.
@@john.k.flores Yeah that's how I got it, the Melee char is a good point, having a character to use as a breacher helps.
@@john.k.flores man at lvl 3 i was not prepared to aggro those irvs without disarming that turret. when you beat that door down one of them can see it if timed incorrectly.
Honestly I haven't seen a lot of people realise they can do this I only really knew I could do it because I played the original fallout and wasteland 2
Something about that slam poetry cadence and flow you always work with, its magical. When I recommend your videos to people I put you in that "Unique" tier that simply can't be replicated by other creators.
You can fix the ending your turn with a perc free action skill bug in the options by turning off auto end turns.
You forgot to say this game have the most realistic representation of Reagan in 2020's video games...lol
Not a high bar lmao
Reagan the political ideology?
what a brave opinion
PRAISE GOD PRESIDENT
@@phunkracy Reagan was an amazing President
Those special music tracks really spice up those special combat scenarios they are used in. especially that one distorted song gave me chills.
Best advice people pistols and rocket launchers makes a 6 cost weapon cost 2 after each reload. Also the serial killer quirk goes really well with smgs.
And since I don’t like to make comments without saying something specific to the video I want to thank stratedgy since he convinced me to buy Divinity 2 great game
Honestly Strat-Edgy could review legal documents and I'd still tune in to listen, instead he's sold me on Wasteland.
I was just binging your channel all day and a new video just released, that's crazy.
That was such a cool rendition of Battle Hymn of the Republic!
My first thought! Probably won't play the game but where can I get the OST?
The music in this game is perfect. The covers, I mean. It elevates the game into an audio visual niche all its own. Wasteland 2 was a lot of fun. It filled a fallout shaped hole in my soul. 3, well 3 replaced that hole with something new. I hope it sold well enough for another game to be made.
Thanks for not spoiling the ending, haven't been able to get into the last mission yet, since the game crashes without fail every time I try. The music in the game was great, just not enough of it.
Ocoee guy here. Review underrail or I find you
I kid
or am I
Thanks for the review. I was wondering what this was like and I tend to like the same sort of stuff as you usually review. Also the country track at the beginning was mint as flip hah. Cheers ears.
Played 80 hours on Wasteland 3, superb game, might be my game of the year, its a 10/10 but please fix up the bugs and its a classic from 2020, surely the best CRPG or RPG of 2020, hope it gets game of the year. Pls some DLCs and more polish, there are still some bugs sadly! Totally buy this game guys, lets support this type of RPG its legit!
Just beat wasteland 2 finally and started up 3 yesterday! This games amazing and so much better then 2 (which I love)😵
I can't believe 6 people disliked this amazing video.
Hey Edgy, you don't need to lockpick doors (although it's faster and still useful). If you really want to get in, you can just attack it and the door will eventually break. Melee works best since you won't be wasting ammo, it'll take a few tries, but it'll go down
Hey. Thanks for the video man. I legitimately enjoy the timbre and cadence in which you talk about these things.
I often watch your videos after work and again when I need to fall asleep. It's not that you are boring, you just have the quality of voice that relaxes me.
No homo.
Home, oh?
you know, that line about "restarts" being a struggle in rpgs is something I really resonated with. The ways I've always seen myself interacting with games is in my ability to create builds for characters that I can maximize in a moderate timeframe (maybe like 10 or so hours) and repeat until I get bored of the game. I think that's why I've always gravitated towards skyrim (like >1k hours), final fantasy tactics a2 (which I also have >1k hours in), dota 2 (which is that in a 45min timeframe), and cardgames (which I enjoy playing more for the deckbuilding aspects than anything).
Not explicitly related to the video, but hearing that line and the subsequent explanations really made stuff click with me a bit as to why I struggle to enjoy rpgs like I did when I was a kid. Slow "build" times and punishment for wanting to "start over." Well, that and the fact that I just struggle to pick up a game beyond the first few times I play something, which happens in like 75% of cases.
I'll keep this game on my radar in case I'm ever itching to play something, thanks for the vid.
This would be a good game for you. You screwed up a build? No problem, recruit a new ranger and make a new build. The recruit will scale to your party level. You can make new characters with new builds anytime. No drawbacks, besides replacing a ranger that you maybe got attached to
@@sparkyspinz9897 think you can respec all the skills on current rangers anytime you want too right?
@@swordfish1248 they actually changed the game a bit. Before you couldn't respect, now you can. Respec and recruiting new rangers now costs in game cash
I liked this game but for some reason, its missing something. When i started it, i was glued to the screen but as the game got further into the plot, i started to go through the motions. I have played Wasteland 2 DC on console & that game seems to be more enjoyable. I loved that the missions had level recommendations but the downside to that is, u know u are gonna make it out alright as long as u dont do anything stupid a few times in a fight. W3 technically plays better but im not gonna be itching to play it again. Then again W2 was my first in the series so maybe thats why i am feeling it more than W3
For me, it's the opposite tbh, i love wasteland 2 but i can say it can feel like it's slow at time (examples being the water mechanic that was thrown out the window by LA, also LA being a major difficulty spike and other smaller issues)
But wasteland 3 struck a balance of being not too short or long, which really helps the replay value. Also mentioning that all the attributes are actually usefull to all rangers (I'm looking at you luck and charisma from wasteland 2).
I'll still play wasteland 2 from time to time but i will acknowledge the overall improvements wasteland 3 has.
@@Relek448 I get what you mean about the difficulty spike in 2 but honestly with the right team build you hardly notice it
80 hours into wasteland 2 i made it to where the stuff with hollywood and matthias was all i had left and in the middle of doing hollywood i just completely lost interest and did not care at all anymore. I gave up and looked up the ending, i think what happened was it was just going too slow and i hit some kind of wall. It happened in the middle of playing too lol. In W3 I had the same amount of hours and beat it, without the dlcs
@@Relek448 holy shit I never noticed the the water mechanic just disapearing in la
Couple of things I recommend people to do right off the gate is to turn off auto end turn and the grid. Removing the combat grid doesn't make it so you don't see squares etc when moving and stuff, it simply makes it so you don't have a constant grid on your screen for no reason during combat. It straight up does nothing for you.
Uploaded 7 seconds ago... holy moly, let's get into this!
Just recently got into the Wasteland series. Started with 1 remastered and loved it. Currently midway through the second one and I can’t wait to start the third one!
Man, for someone who grew up in a southern baptist church, those creepy hymns were a little unsettling. Fucking loved it.
I wish this game had less bugs it would be perfect
Edit: Just saw him talking about the apartment lockpicking. You don't have to lockpick most doors. A lot of them can be blown up.
Love this game but the loading screens man. What's that EA shitfest of a jetpack game?! They reminded me of that...
Anthem
sitting in a colorado springs load from broadmoor to patriarch. solid 2 mins in
I feel you. I can't finish the game because of it. 60hrs in. Even bought a new NVMe to ensure fastest load times. Nope, 2+ minute long.
While Pathfinder Kingmaker, Fallout NV, Divinity Original Sins are all under 5-10 seconds.
@@zeethefuture8262 yeesh on the xbox series x the load times are always a few seconds
@@xay6460 with the recent patch it went down to 12 sec late game.
Essentially, the game would loop auto-save which caused the issues.
Man, I want to feel at least half the fulfillment of the guy who came up with Flab the Inhaler.
Also, the game looks real good.
I agree on all fronts here. All of my issues have be UI related; Menu glitching during trades, enemies disappearing when ambushed outside of fog of war(even fought an invisible scorpitron and group of hoppers) - Characters locking positions during a zone or battle and not performing reviving/looting/disarming animations, causing frequent reloading and some really unfortunately timed battle quitting. So many aspects have the proper amount of shine, but there are also game breaking glitches that could cause a person with less patience to drop the title altogether. I would emphasize Sneaky Shit and mechanics for primary non weapon skills, Ive noticed those most useful as versatile combat fusion skills due to their direct application in relevance to turrets and ambushes.
That bug you think you hallucinated about being able to shoot after a move. You definitely didn't hallucinate that. It happened to me waaaaay more than two times. So so many times. But I get where you're coming from, only after hearing you talk about it did I realize that this was a bug, and that I hadn't read something wrong lol.
I love that you named a guy with a baseball bat a Majima
I'm a simple man, I see a Stratedgy video, I click.
And yet its neither strategy nor edgy..
its pretty cool played it over xbox game pass on a pc, it craashes sometimes but overall combat is kinda fun, characters are great. comedy is top. and there are some wonderful references everywhere. voicelines are plenty and wonderful and skilling is wonderful. you should try it out if you get the chance!
Hmm.. Name checks out..
I played on pc via Xbox game pass. The game just stops mid combat and it's infuriating when your last safe was 30 minutes ago because you lost all your progress. That's why I haven't played in a couple of days. Still mad at the game
@Bill S Preston Esquire I would say so, keeps crashing on me, alot, even after patch.
This game is genuinely amazing. Couldn't stop once I started.
Amazing Video!
You should definitely do a "How To Wasteland 3"
I really want to. Love the character building in this game.
@@StratEdgyProductions Yeah man. you should do it.
There are a few different endings based on your choices... I wish I knew which one you went for and what it was you didn't like about it. You can side with The Patriarch and do what you went there to do, you can turn against him and go with Angela's plan, or you can even side with his children. There is even a secret ending.
At the end it implies he sided with Angela and didn't like the way the game portrayed her.
Alotta people seem to think it is shallow that this game lacks a "good" ending.
Please do a How to Wasteland 3 please.
How did the Post-Apocalyptic genre evolve from the serious atmosphere of despair 20 years ago to the post-modernistic satire that every new post-apocalyptic game is now?
EXACTLY
and all those edgy-psycho-maniac looks more annoying as time goes on
2016 broke a lot of people. Lines were drawn in the sand. All that "satire" is just devs putting in politics into their games. Doesn't take a genius to realize what that giant Reagan statue & Colorado refugees are supposed to mean.
@@Watcher-hh4mu Do you know what satire is? A mockery of political upheaval and the more fanatical followers of it
I thought the Gippers and them thinking everyone were communists was incredibly entertaining, until I saw a bunch of American articles, including some crazy Christian preacher saying that giving children free food is communism. It got me thinking. Which, you know, is the whole point of satire
Every piece of media, whether its a book, movie, tv show, or video game has politics or political themes in it, and anyone who says otherwise is either lying or deluded.
Would you have preferred that InXile did what Activision did with Call of Duty, where they said the games aren't political in any way, but then last years Modern Warfare reboot went and blamed Russia for a war crime that America committed? Or how the new Cold War game censoring Chinese massacres?
Ubisoft also does this. 'The Division 2 has no politics' they said. And yet The Division 2 had trailers promoting gun ownership, and that new Tom Clancy mobile game had a trailer that had a terrorist group using BLM symbols, as well as other alt right examples I can't think of atm.
At least InXile isn't pathetically claiming there aren't any politics in Wasteland 3. They're just keeping quiet and letting players make their own decisions.
Just got a week of vacation and I'm playing this and enjoying every second of it.
After many disappointments from Obsidian and Larian with isometric RPGs Inxile delivered, can't wait to play the rest of their games, Bard's Tale Trilogy, Barrow Deeps and Numenera.
Their games got a lot of flack and much less exposure then the two mentioned companies for releasing pretty buggy, but I'm just enjoying their games so much more.
Lmao youre gonna bash Larian Studios? Dont get me wrong i thoroughly enjoyed WL3 but DOS 2 is on another level from it and BG3 is gonna be wild. WL3 can hold a candle to what BG3 is gonna be.
@@LordZoth6292 Loved BG 1 & 2, but saying Larian will do anything worthwhile is LMAO. Just looking at those developer logs is cringe enough, last two updates were about coop, romances, and cinematics, who cares, stuff like this should be at the end of your list of priorities?
@@LordZoth6292 Yea that bash of Larian, probably one of the more top tier AA studios (Maybe with BG3 maybe now a AAA studio), seemed left field. They could have said they just didn't personally like it, because DOS II was great for many, critic and fan alike. Like right now the EA for BG3 is already doing numbers and has a promising start. But hey to each their own.
Enjoying the review, then you spliced in the Ozzy clip...SUBSCRIBED!
The game is great, it tickles that Tactics RPG itch that I am always looking to scratch, but some game design decisions, bugs, UI mishaps and other things made me groan in frustration. A good example of this was Aspen, having been given a radio briefing by the general's captured brother, it made it sound like I should do the whole place by stealth so I don't let Victory Buchanan know I am there and thus possibly harm the general's brother. I manage to full stealth all the way up to getting the bridge down. I stealthed back to the start of the map, but when I tried to stealth cross the bridge which I had managed to do, up until I reached the start of the bridge and got inturrupted by radio dialogue freezing my movement in the line of sight of a Breather patrol! And since I couldn't move, the patrol found me and broke my whole stealth mission as Victory taunts me other the radio after I finish the combat. Another example is in the space station on the speedway where a whole encounter breaks and is guaranteed to freeze up if you ambush the Russian robots before triggering the alarm. If you trigger the alarm because you don't have high enough sneak skill like I did then you are led into a really difficult fight, bottlenecked with turrets that do AOE damage. Minor touches of yo what the hell include plenty of graphical glitches like highlights of corpses still standing up, the interactivity highlight getting stick if you keep it held down while interacting with one of the objects. I enjoyed my time with the game, but some things just pulled me right the hell out. I give it a 7/10, two points above average, 3 points have been reduced due to weird game marker placements, unfinished quests, bugs, and other grievances.
With skills like Stormer, you can still pick the character again and attack for 0 AP even after the game automatically ends their turn (and grey them out) due to them running out of AP as long as they're not the last one in your entire Squad's turn because the game will switch to the enemies' turn immediately.
Please make a how to this is the first game that I've enjoyed in so long and I suck at top down RPGs I NEED YOU!!
a work around about getting a free attack when you move or reload is to switch back to the character, so long as you have at least one other ranger who still has actions
@Strat-Edgy Productions - FYI, you can destroy most doors you don't have a key or lockpicking skill to open... Kind of freedom of choice and solvable with different kind of thinking, which I kinda liked!
One of the weird bugs I encountered was with Lucia Wesson, she got inflicted with the Internal Bleeding affliction but after I patched her up the 20% Max HP debuff would reapply itself after I would load a save. (Because I had already healed it, I couldn't remove the debuff because it technically didn't exist but the debuff would persist regardless.) I didn't notice this until about 6 hours AFTER the event occurred. That was just one of the few events that made me replay chunks of the game over because the game dicked me with something out of my control.
You can still use the free action, you just need to click the ranger again to re-select them and use their free attack. Just make sure they aren't the last to move then it will end your entire turn.
I got it as part of the game pass and the controls on Xbox is decent. Can take a little bit to get used to but fun. There were a lot of glitches but nothing too bad.
Imagine going through all those load screens instead of just bashing the door down lmao
I felt the music fit the situations perfectly. In tone if nothing else
The most recent patch warrants a new playthrough. Loading times are improved so much that it seriously improves the flow of the game
When Blood of the Lamb came on that first time it kinda blew my mind, and it only got better from there. Fucking love this game man
This is an overused word, and there are reasons for W3 being so (buggy/crashy launch and a few months before the patching fixed it) but W3 in its current state, is so underrated. Barely saw the game in any Top 10 of 2020 lists, barely hear about it or see videos made on it, the lack of content about the game besides a few main staple channels is very apparent on UA-cam... but this game feels so inspired by Fallout 2's freedom mixed with faction politics a la New Vegas, sprinkle in some elements of games like DOS2, and brings so much of its own ideas to the table, the sound design and aesthetics of the game, the wintery Colorado setting, the humor and replayability... Wasteland 3 is one of those games that I could see aging like a good wine.
I think we are going to see it bloom and get the attention it has always deserved over the course of the next year to year & 1/2.
Some of the big reviewers I could easily see picking this game up now that it's patched and fixed, playing it and seeing how barren the content pool is on UA-cam, and it'll make a brilliant candidate for a long review like Joseph Anderson Luke Stephens Noah Caldwell Chris Davis style video.
Really hope it gets that kind of attention, there's so much in this game to talk about and enjoy.
Really well thought out video, as always. Despite it's annoyances (which i'm sure they will iron out in the coming weeks) W3 is everything I hoped for. Having an absolute blast with it.
And my god, the soundtrack is one of the best I heard in the recent years. fantastic classic choices and the covers are all spot on and fit the mood perfectly.
I had a great time in my first playthrough, but you definitely made some good points - especially with the bugs (like the med pack one which I experienced, as well). I plan on doing another run with only two Rangers to have more storied companions in my group. I think it would be interesting to get as many stories in as possible. I have a few gripes about the game, however:
- The loading screens and bugs. I felt I would just combine these since these are internal to the game and not part of the gameplay / story. The loading screens did get cumbersome. I actually made it a habit to walk away from my computer to go do something (even literally just to get up and walk and come back). I didn't put it on an SSD, but it sounds like even on a SSD this was a problem. Unfortunately, new bugs were introduced with some patches to fix others. For example, the amazing perk at level 10 sniping which allows you to continuously ambush as long as you get a kill actually caused the game to get stuck in the limbo of not being able to make commands or anything as Strat pointed out.
- Weapon balancing. Surprisingly, assault rifles felt very weak in this game. Marshall Kwon was my AR guy, and he might've been my weakest party member, which seems strange. In W2, assault rifles were badass. SMG's and Shotguns were terrible. My SMG leader and shotgun / skills guys were amazing in W3. They would rack up kills and Kwon... eh... hardly. He was usually there to get a kill if enemies were really low on health.
- Companion starting stats. I think we should be able to build the companions stats from when we recruit them, especially their starting skills. Not to say some of the companions I ran across wouldn't be good in a party at all, they were just essentially useless for my party at the time. If we had the option to build them from scratch while keeping their personalities / stories, that would be awesome.
Overall, I loved this game. I'd recommend it to anyone who likes a great story / RPG elements along with XCOM style combat. From when I'm writing this, I'd recommend maybe waiting a month before some of the bugs and such are flushed out. They did get annoying.
I had gotten a new pc after years of not playing video games and I had an enormous backlog of games I wanted to check out. One of the first was Wasteland 3. When I finished it, even though there were so many others I wanted to move on to, I immediately restarted it on Supreme Jerk and finished it again along with the first dlc that had just come out. Now that I'm almost done with my list, the first game I'll replay is Wasteland 3.
The best CRPG since Pathfinder Kingmaker imo. Too bad it's riddled with many bugs and the long loading screens, but once those bugs are fixed it's gonna be a cult classic.
I don't know if I will pick up 3 since I never finished 2 or 1. But I am sold on that soundtrack.
I loved playing this game so much. Burning the Dorseys. Wiping gippers and sending reagan to his infinite precept as a intelligence within the commune. Killing fish lips. Just everything was wow. Though the problems were the decision making and outcomes of the game as if you wipe the gippers out there shell not be any oil going to Colorado springs unless till the credits when you get the hard heads to basically make denver theirs.
Heh though the biggest problem is when we reach the end. I swear there shouldve been more after liberty and i swear after getting out of Colorado springs they removed and changed things constantly which made the game shorter and more of a cod infinite warfare type of progression in some ways and more.
Though enough about the problems .
I enjoyed the hell out of it
It was so fun and the music, gameplay... bugs... and atmosphere and especially the characters goddamnit.
My biggest regret is at the end of the game i passed the 10. HARD ASS skill check.. but for the next 10.KISS ASS skill check i only had 9 on kown and couldnt level up!
Well i guess i deserve it for accidentally grtting the bizarre infinite money glitch
You almost hit that deer at 3:04 Gotta drive responsibly^^
This game, while not perfect at all, is a ton of fun, especially in COOP, it's a blast!
It seems that this game does not suffer from problem that W2 had, where often you have only a choice between bad, bad and bad and there is no way around it. Like Temple of Titan.
Really enjoyed, wish you would of made a story spoiler section has i feel i am not the only one with mix feelings about the story's protagonists and antagonists actions and reasoning.
SPOILERS
I’ve seen a lot of people complaining about Angela Deth’s hypocrysy in aiding a warlord to stop a dictator, but it works. It wouldn’t work if the game never acknowledged it, but companions do call her out on it, and the ending you get by siding with her is certainly not the good ending. In fact, I’d say it’s one if the worse endings, as either Arizona or Colorado die as a result. I also like how you’re forced to make a choice that mirrors her actions if you side with her. Where she sacrifices Kansas to Ironclad Cordite to take down the Patriarch (in her mind, saving Colorado), you too must choose whether to sacrifice Colorado to save Arizona, or vice versa. I think her storyline fits in pretty well with the themes of the game.
What I don’t like is Liberty Buchanan. She seems like a decent enough villain, but her initial encounter outside Denver kind of ruins her. It seems pretty out of character for her to be merciful and stupid enough to let the Rangers walk away at all. Also, it’s cool you can choose to fight her then and there, but clearly the devs intended for you to lose, resulting in a neat hidden ending where the Rangers fail their mission. But if you manage to win, instead of the game accounting for that outcome, you just get that same ending. It doesn’t work at all, and the whole encounter left a sour taste in my mouth.
Other than that I thought the writing in the game was pretty strong, I just wish companions had more going on, like loyalty quests, reactionary conversations to plot events, dialogue during combat, anything to flesh them out a bit more.
But I’m curious to hear what your issues were with the writing.
@@Harry_S._Plinkett I guess it has to do with what i feel like is a lack of depth in the story development, the point of having to chose outcomes is lackluster since not all story routes have the same quality it varies a lot and felt much to be desired en section is just a big rush. I think they did have some issues mentionned on forums and cut corners no? Anyway as always the journey is more important and was truly enjoyable.
I'm so happy everyone uses marshal kwon.
I love Wasteland, but for now I put the game away due to game breakin bugs. In my case disappearing skills points was the last straw.
I will wait and enjoy this title when its actually finished.
I feel like if you were playing this game on acid it might make you feel sober. That music though. Those flames. Everywhere.
Seriously, what the fuck is with the color palette and sprites? Is this like, one of those abstract expressionist art pieces that I’m not white enough to appreciate?
Actually really excited to see your opinion on this game.
quick search says the game shares the same music composer with fallout [mark morgan]
this is a huge +
I very much loved this game, and I will have to replay it again in a year or so to see if most of the bugs have been ironed out. I lost several hours of progress at one point due to taking one of my starting two rangers out of the team and putting them back in, only to find that they now had negative attribute points to spend. It's just, unpolished.
Only a few hours in and I can comfortably say that this is game is a HUGE improvement on Wasteland 2, which I never even finished.
Wasteland 2 is still a better game. Wasteland 3 did soooo much things wrong. the combat is a big piece of crap and the interface really doesn't help. didnt like the game
Couldn’t agree more about the soundtrack
I'm really hoping for a really in depth video on this masterpiece of a game
Great review for a grand ol game. Also thanks for dropping the high nasally voice.
Will be waiting for your next masterpice of a video
Actually about the ambush and the ap - if you're using a brawler the lv 10 perk takes your attacks down by 1 ap (or potentially directly to 1 ap per hit, I haven't gotten that far yet myself) so you might just have bought the end of the line perk, which is why if so, it's reading "wrong." (I tend to level other skills but combat first as I don't like failing checks) It could be the game has a problem recognizing that you took the perk. I play on Xbox One and I've had my share in several (frustrating) re-starts.
There are a lot of reasons why Wasteland 3 is the game of the decade, but I'll only give you one: Toaster Repair.
12:00
Is that “The Spectre” by Judas Priest, or am I losing it?
I absolutely love this game.
The Constant crashing on Xbox drove me nuts.
But even that wasn't enough to push me away from the beautiful game.
The devs do genuinely seek to care about this game too.
I'm gonna buy wasteland 3 again on pc and try to do a pacifist run.
These guys should make a fallout 2 remake.
An isometric version of New Vegas I'd love to see them make.
Exactly how they'd envisioned it from the beginning... Travelling caravans, New Vegas being huge, with vehicles to travel around in and really deep quests with choices, options and consequences.
Glad I waited until now to get this game. I get to avoid most of the nastier bugs because I am loving it so far.
Is this a good game for someone who generally sucks at/doesn't usually enjoy RTS/tactics games? I really _want_ to like it.
It's turn based, so no need to worry about reflexes. It's slowly paced if you want it to be and it is possible to outlevel most encounters. It's about half the difficulty of xcom 1.
@@StratEdgyProductions That's good to know, because the first nu-XCOM made me rage. lol
Edit: I just bought it by the way, so I guess I'll find out. It looked too interesting not to and now that 1.1.1 is the newest version it's supposed to have a lot of the technical problems fixed.
Update: I do not regret buying it what-so-ever. Awesome game and not overly difficult on normal settings.
Soundtrack is awesome
Probably my favorite game of the year. Plays great on console too btw for you console only people like myself
I experienced the bug with the input lock or the enemies not attacking in that same place with the slavers
please do a How To be a TRUE Disciple of Metal for Wasteland 3
That is exactly what I thought the monster army was going to be.
*Sees Flab the Inhaler*
YOU LIE!!! THAT MAN WAS HIGH AS A KITE!
As well as everyone else.
Dude ive been playing this for month now its enjoyable
There's an option to turn off the auto and on turns for the SMG free shots
I be bumping the soundtrack with the windows down and people be running red lights to gtf away from me
There's even a cover of monster mash in the open world before the Bizzar.
I want to love it, but it's crashing my entire PC during the tutorial dialog when the bazooka guy gets his head exploded...
Right so it's one of those ''It's great but wait few months'' type of games,yeah that's fair enough,pretty much every single new CRPG aside from original sin 2 has been like that.
Damn, I would have slept on this game completely, but now that I know I can play as a CLOWN? Sold!
Talking about op characters I ended up one shotting the final boss because my shotgun character got a bullet storm critical on the fucker and I was so confused for a second because I thought the fight would last longer