Working with Audio in Unreal Editor for Fortnite: Part 1

Поділитися
Вставка
  • Опубліковано 19 жов 2024
  • This video is the first in a series that provides an overview of how to use the audio functionality in the Beta version of Unreal Editor for Fornite.
    In this video, I walk through some of the basics of how to use the Beat version of UEFN. In subsequent videos, I'll introduce you to the Audio devices, how to import audio, and how to test your work in Live Edit mode.
    All information presented in this video is relevant as of version 24.01. Features and details may change as the Beta of UEFN evolves.
    For a more thorough overview of the audio systems in UEFN please check out dev.epicgames....
    For more information on how to use all of the features in UEFN please visit the official documentation pages at dev.epicgames....
    #epicgames #uefn #unrealeditorforfortnite #unrealengine #gameaudio #tutorials

КОМЕНТАРІ • 2

  • @lucasliboiron7342
    @lucasliboiron7342 Місяць тому

    Hey man this is fantastic! Love your work

  • @Sw3nky117
    @Sw3nky117 5 місяців тому

    HEYYYYYY, as someone who plays everyday i hope you see this, the music on AI is always far too loud, the audio queues on xp levels etc are literally deafnenig, footsteps need to be a lot louder, visual sond effect is far further than footstep audio