Unreal Engine Audio Systems In ‘Fortnite’ | GameSoundCon 2022

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  • Опубліковано 19 жов 2024

КОМЕНТАРІ • 6

  • @branskylar
    @branskylar Місяць тому

    Hey, just wanted to give you a heads up - your left/right channels are swapped in this video. When walking between the SourceBusses at 13:43, the signal on the right goes to the left speaker & vice versa. Great presentation nonetheless!

  • @yohanhamilton7149
    @yohanhamilton7149 Рік тому

    Glad to see another DigiPen Alumini :P

  • @EvanOReilly-qx7jm
    @EvanOReilly-qx7jm Рік тому

    What exactly do you mean by streamed in audio.. from where exactly?

  • @mulagraphics
    @mulagraphics Рік тому

    Please give us a starting poiint file, like the lyra project.

  • @dgrins552
    @dgrins552 Рік тому

    What happens to the EQ when the frequency is reduced to zero @25:29 ? Seems to turn into band pass?

    • @ShapeNoise
      @ShapeNoise Рік тому +1

      It’s coming from the source FX chain and it’s a filter sweep basically. The frequency settings were tweaked a bit in there. It’s a result of sweeping frequencies toward the highs and cutting out the lows… more like a high pass filter I think.