#2 Simple UNITY Multiplayer with PHOTON FUSION ADVANCE KCC | Change Model it's Easy
Вставка
- Опубліковано 18 лис 2024
- I assume you have successfully installed what is in part 1 • #1 Simple UNITY Multip... . Continue our progress, here we try to replace the character with another model that we want. As an example, I use Free assets from Synty Studio.
Content:
=======================================
00:04 - What you will get.
00:15 - Get Free Polygon Starter Pack.
00:43 - Import Polygon Starter Pack.
01:32 - Prepare Folders.
01:59 - Setup Prefabs.
03:36 - Setup Scene.
05:26 - Test Play.
06:44 - Demo.
Resources:
========================================================
1. Get FREE Polygon Starter Pack - Low Poly 3D Art by Synty Studio
========================================================
Download: assetstore.uni...
You can also using another Synty
Link: assetstore.uni...
or any other models Humanoid character.
Link: assetstore.uni...
Click Add to My Assets then add the package into your project from package manager.
========================================================
2. Multiplayer Test
========================================================
Simply using parrelsync or any other project instancing to test multiplayer.
📥 parrelsync: github.com/Ver...
📥 DualPlay: assetstore.uni...
#madewithunity #unity #multiplayer #photon #tutorial #gamedev #metaverse
Hello! I'm having a bit of trouble replicating this in my own project & was hoping you could assist. 🙏 My customer character prefab is _mostly_ working as intended, but I cannot figure out how to tie KCC values into the Animator. In the video, you attach a "Simple Animator" script to your own character, but I have no idea where you got that or what it might entail. I'm using the latest Advanced KCC Sample Project as a basis, and it doesn't include such a script. Any help would be most greatly appreciated. Thank you! 👏
Edit: Oh hell, it's probably included in the Simple KCC project, isn't it? Let me go take that apart. 🤣 Nope, not in there either. 🤔 Hmm...
Update: It took a whole lot of digging, but I have something that's at least somewhat functioning, haha! I'll keep tinkering. Thanks for the vid! 👏
idk if you already found a solution for this, but "Simple Animator" script is a custom made script to bridge the networkMecanimAnimator. it's a simple script as it named though. lemme know if you need that. and thanks in advance for watching
@@rualssyarif Ever so kind of you. :) I did eventually sort it out, lol, just took me some headscratching. Thanks much & keep the great content coming!
Nice, how can we get in contact?
Hi, Thank you verry much! much appreciated. Certainly, with pleasure. You can contact me through Twitter or email.
Hello friend nice tutorial!
Could you make a tutorial on how to add a new action e.g. attack (with sword) or crouch with the addition of animations?
Maybe with the addition of buttons for mobile?
Thanks again!