#2 Simple UNITY Multiplayer with PHOTON FUSION ADVANCE KCC | Change Model it's Easy

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  • Опубліковано 18 лис 2024
  • I assume you have successfully installed what is in part 1 • #1 Simple UNITY Multip... . Continue our progress, here we try to replace the character with another model that we want. As an example, I use Free assets from Synty Studio.
    Content:
    =======================================
    00:04 - What you will get.
    00:15 - Get Free Polygon Starter Pack.
    00:43 - Import Polygon Starter Pack.
    01:32 - Prepare Folders.
    01:59 - Setup Prefabs.
    03:36 - Setup Scene.
    05:26 - Test Play.
    06:44 - Demo.
    Resources:
    ========================================================
    1. Get FREE Polygon Starter Pack - Low Poly 3D Art by Synty Studio
    ========================================================
    Download: assetstore.uni...
    You can also using another Synty
    Link: assetstore.uni...
    or any other models Humanoid character.
    Link: assetstore.uni...
    Click Add to My Assets then add the package into your project from package manager.
    ========================================================
    2. Multiplayer Test
    ========================================================
    Simply using parrelsync or any other project instancing to test multiplayer.
    📥 parrelsync: github.com/Ver...
    📥 DualPlay: assetstore.uni...
    #madewithunity #unity #multiplayer #photon #tutorial #gamedev #metaverse

КОМЕНТАРІ • 6

  • @kpr2
    @kpr2 5 місяців тому +1

    Hello! I'm having a bit of trouble replicating this in my own project & was hoping you could assist. 🙏 My customer character prefab is _mostly_ working as intended, but I cannot figure out how to tie KCC values into the Animator. In the video, you attach a "Simple Animator" script to your own character, but I have no idea where you got that or what it might entail. I'm using the latest Advanced KCC Sample Project as a basis, and it doesn't include such a script. Any help would be most greatly appreciated. Thank you! 👏
    Edit: Oh hell, it's probably included in the Simple KCC project, isn't it? Let me go take that apart. 🤣 Nope, not in there either. 🤔 Hmm...
    Update: It took a whole lot of digging, but I have something that's at least somewhat functioning, haha! I'll keep tinkering. Thanks for the vid! 👏

    • @rualssyarif
      @rualssyarif  5 днів тому +1

      idk if you already found a solution for this, but "Simple Animator" script is a custom made script to bridge the networkMecanimAnimator. it's a simple script as it named though. lemme know if you need that. and thanks in advance for watching

    • @kpr2
      @kpr2 5 днів тому

      @@rualssyarif Ever so kind of you. :) I did eventually sort it out, lol, just took me some headscratching. Thanks much & keep the great content coming!

  • @tiagoggl
    @tiagoggl Рік тому +1

    Nice, how can we get in contact?

    • @rualssyarif
      @rualssyarif  Рік тому

      Hi, Thank you verry much! much appreciated. Certainly, with pleasure. You can contact me through Twitter or email.

  • @joil1996
    @joil1996 Рік тому

    Hello friend nice tutorial!
    Could you make a tutorial on how to add a new action e.g. attack (with sword) or crouch with the addition of animations?
    Maybe with the addition of buttons for mobile?
    Thanks again!