The nerd in me is tempted to say that technically the true vanilla version of SFIV is the 2008 arcade version, but I guess arcade cabinets aren't easy to come across. Kinda miss the flags on the vanilla SFIV character select.
I still remember playing the 2008 arcade version of SF4 for the first time after playing the console vanilla version and being so confused by the missing characters haha
It's funny actually, I've only seen an actual Vanilla SF4 cab once (and it was also quite popular back in the day), the rest were I think the hacked up PC versions later on.
@GuntanksInSpace The 2nd arcade version (same as console vanilla) the cabs ran off a PC (never saw inside of the vanilla arcade version cabs). The guy who did maintenance for my local arcade said he loved how easy it was and was the same with the T6 cabs
I would agree in calling the original arcade cab the true vanilla SFIV, since that version had 17 characters (base 16+ Akuma; Seth and Gouken were not playable) while the console version bumped the roster up to 25, which is a huge difference. But other than the missing characters, the games were identical as far as I can recall. And relatively, not many played the original arcade cab. So meh.
Vanilla Tekken 5 is honestly what made me fall in love with T5. I remember spending countless hours on Arcade Battle, just having fun fighting with the AI and learning the game in general. Arcade History mode was also a really great addition as well, allowing you to experience the first three Tekken games. It's like you were getting 5 games in one (if we're also counting StarBlade as well). On top of that, Tekken 5 just feels like an expansion of Tekken 3 in general as it has almost all of the characters from Tekken 3 as well as returning veterans like Bruce, Baek, and Ganryu along with some new faces too. Yes, it didn't have the best balancing (Nina, Bryan and Steve absolutely dominated vanilla T5) but as someone who doesn't play fighting games competitively, I never really cared. I also really enjoy vanilla MvC3 and SF4 too.
Sending me back to a time when if felt like every free moment was spent on Tekken 5. I remember my mom sitting in the living room reading a book, hearing the music and, without looking up saying "Tekken?" Not too long after, she bought me Dark Resurrection for PSP as a gift! :D
The funniest thing is that console ports of so-called vanilla fighters are more of a _French_ Vanilla. A richer flavor, but somewhat tainted by additional ingredients. It's the original arcade versions which are the "purest" vanilla... though *_that_* is a whole other layer of complications.
True, most games from this era went through multiple playtests and even fully released arcade runs before console players got a chance to play them in the "console vanilla" state. I assume that most arcade builds for games on current collections can be found on Fightcade. It seems like there is a trend of competitive people liking a version in the middle rather than the final version as well.
My local arcade actually had an original Vanilla Tekken 5 cabinet when they released. Needless to say, DR was a massive improvement. Vanilla 5 Steve was beyond broken lol.
Great video, although I'm a little disappointed you didn't talk about Guilty Gear XX: The Midnight Carnival. Considering the large amount of revisions that GGXX got over the years, I wouldn't be surprised if Midnight Carnival and Accent Core +R feel completely different from one another.
Tekken 5 have kyus which are basically just titles. It’s weird that they have titles that you can unlock because it doesn’t have online mode. You’re more likely to see unlockable titles in online games. Unlockable titles were also in arcade games with “save data”
I remember having vanilla SF4, vanilla MvC3 and vanilla SFV. Was never able to get the follow-up versions because I owned the vanilla versions, so now I am waiting for SF6 to be more content complete before getting it. Just out of spite
I guess I'm the few gamers who LOVED when mortal kombat 3 came out. Probably one of my favorite Mk games besides 2. I mean great game and loved the original idea to bring the fight to earthworld. Love mk3 even to this day.
Street fighter 1 and 6 are the only street fighter games to have no separate physical updated versions. It’s weird how street fighter 4 and 5 still had separate physical updated versions even though they can just update directly from the vanilla versions.
i don't think many people played any other version of tekken 5 besides the ps2 version cause back then fighting games were meant for households and friends
Yeah, Marvel vs Capcom Fate of Two Worlds had better presentation (the same I could say about Vanilla MK3 when it comes to the vanilla characters endings, as UMK3 ditched out their ending artworks and intro artworks that had their charm, true, we can't complain about them gameplay-wise... and for UMVC3... I would have prefered the in-game UI of Fate of Two Worlds as for me was much better to know the possition of the characters from the get-go instead of... at least during the first times I played Ultimate... guessing who character is partner 1 and 2). Edit: I also forgot that you could have Arcade Mode modifiers to change a bit how you play like a 2v2 mode or a 1v1 (the later makes things much harder for the Galactus battle depending on the character you use as once you make Galactus lose 50% of his HP you literally have a time bomb, because if Galactus decides to use his 1-hit KO move, depending on your character AND if you haven't used your X-Factor, you might have to take a match lost and try again... however, those modifiers requiere you to have Game Pass Core membership on Xbox 360 to have access to online, on Ps3 obviously no membership is needed, but once the online mode of MVC3 is closed... those modifiers will also be gone with the online mode).
Tekken 5 PS2 was my teenage years hahaha. Most of the friend group I played it with could do the Steve infinite so we just banned him when we would play
After looking to the video, I've noticed that you haven't tested the actual "earliest" version of Tekken 5, the real earliest version is trapped on Arcade (Namco System 256) under the name of Tekken 5.0 which you can notice that is the actual real vanilla version because of the next small changes, the intro is shorter and there's absent the "Sparking" theme from the second part of the intro, the insert coin screen has a pic of Heihachi Mishima on the background, the entire roster is available since the beginning, the songs quality are so different, there are no CGI endings. This version can be emulated (Sort of, it is still in development that emulator) using "Play!" And also there's another version called Tekken 5.1 which has many more differences, the select has in the background red lights instead of blue, the color of the life bars instead of being orange as the PS2 version they are cyan as they are in Tekken Tag Tournament, also in both version, the stage known as the name of it's theme "Zero Ground Funk" is absent, Devil Jin is always the sub-boss. Eddy Gordo is absent on every arcade version, he is exclusive of PS2 by selecting it as an alternate outfit for Christie. I could bring the info about the balance of this versions, but I don't have them to test them. Even tho, as aditional info, between Tekken 5 PS2 and Tekken 5: Dark Resurrection there are changes on the movesets, a very smaller ones but their changes are some extra moves for each character. And comparing between both version for Tekken 5: Dark Resurrection (PSP and PS3), the difficulty on PS3 is one of the most extreme you could play on Tekken "Ultra Hard", in contrast with PSP which has the same difficulty as the Tekken 5 PS2 version.
My *Top 5* least favorite vanilla fighting games: • Street Fighter II: The World Warrior (1991) • Mortal Kombat 3: Klassic Version (1995) • Street Fighter Alpha 3 (1998) • The King of Fighters XII (2009) • Street Fighter V (2016)
Funnily enough, I don't know what it was that despite the new additions that Ultimate MVC3 added to the series, aomehow I felt like it was the lesser of both entries to me. Maybe it was the presentation that Vanilla had, were everything looked more serious/realistic, while Ultimate felt like it was going for a more comic book design in said presentation. It is weirs, but yeah, kind of wish UMvC3 had kept some of the identity OG had.
15:04 what does this even mean? is traditional asian architecture not a real thing that exists in the real world? and then immediately afterwards we see a shot of a city with a nefarious skeletor building surrounded by a red aura, very realistic.
Yes I'm guilty of buying all the different versions of street fighter 4 and I don't care 😂😂 at the very least every update gave you different characters to play with arcade edition was the best version ❤❤
About MK3's animalities: nobody at the time thought they were cool. They were all recognized as poorly animated, uninspired, lame additions to an absolutely underwhelming sequel.
I usually don't play vanilla versions because people usually play the newest version Like third strike, rev 2, usf4 etc. Who plays original SF3? XD it's possible that some people think SF3 started with third strike
Maybe it's because I didn't played it back in the day, but I never understood why people loves Fate of two Worlds so much, it had less content, balancing was even worse and in general, FOTW was pretty much MvC2 with X-Factor, the game was similar in terms of mechanics and presentation
vanilla is super old lingo. older than you probably. Its so old, its ubiquitous. notice how you are the only one here who doesn't know what it means. Vanilla means the original thing, as is, with no mods or alterations. Vanilla Street Fighter 4 means the game as it was on the disk the day it released with no patches or updates. "i call this a throwback" yeah but all these games are fucking throwbacks so nobody knows which one you're fucking talking about whereas Vanilla is referring to something specific.
@hjblacdes61 yea u know I may be the only one who does know what that term mean cuz I've never heard that term b4 and 2ndly seem like u young as hell cuz if u don't identify what a throwback is then I don't what the fvck ur talking bout bruh I've been gaming it since the 80's so calm yo azz down and thanks 4 da long history lesson
Dark Resurrection always felt so "fake" to me. Like such a downgrade. It may just be nostalgia and the hours of playing the game years ago making the talking here but Tekken 5 felt perfect just the way it was. Dark Resurrection felt wrong in every possible way imaginable, iunno. 🤷
Something you forgot, X-factor in vanilla couldn't be used in the air
The nerd in me is tempted to say that technically the true vanilla version of SFIV is the 2008 arcade version, but I guess arcade cabinets aren't easy to come across.
Kinda miss the flags on the vanilla SFIV character select.
I still remember playing the 2008 arcade version of SF4 for the first time after playing the console vanilla version and being so confused by the missing characters haha
It's funny actually, I've only seen an actual Vanilla SF4 cab once (and it was also quite popular back in the day), the rest were I think the hacked up PC versions later on.
@GuntanksInSpace The 2nd arcade version (same as console vanilla) the cabs ran off a PC (never saw inside of the vanilla arcade version cabs). The guy who did maintenance for my local arcade said he loved how easy it was and was the same with the T6 cabs
I would agree in calling the original arcade cab the true vanilla SFIV, since that version had 17 characters (base 16+ Akuma; Seth and Gouken were not playable) while the console version bumped the roster up to 25, which is a huge difference.
But other than the missing characters, the games were identical as far as I can recall. And relatively, not many played the original arcade cab. So meh.
Vanilla Tekken 5 is honestly what made me fall in love with T5. I remember spending countless hours on Arcade Battle, just having fun fighting with the AI and learning the game in general. Arcade History mode was also a really great addition as well, allowing you to experience the first three Tekken games. It's like you were getting 5 games in one (if we're also counting StarBlade as well). On top of that, Tekken 5 just feels like an expansion of Tekken 3 in general as it has almost all of the characters from Tekken 3 as well as returning veterans like Bruce, Baek, and Ganryu along with some new faces too. Yes, it didn't have the best balancing (Nina, Bryan and Steve absolutely dominated vanilla T5) but as someone who doesn't play fighting games competitively, I never really cared. I also really enjoy vanilla MvC3 and SF4 too.
The GOAT back at it again with another banger. Great stuff as always.
Sending me back to a time when if felt like every free moment was spent on Tekken 5.
I remember my mom sitting in the living room reading a book, hearing the music and, without looking up saying "Tekken?"
Not too long after, she bought me Dark Resurrection for PSP as a gift! :D
The funniest thing is that console ports of so-called vanilla fighters are more of a _French_ Vanilla. A richer flavor, but somewhat tainted by additional ingredients.
It's the original arcade versions which are the "purest" vanilla... though *_that_* is a whole other layer of complications.
True, most games from this era went through multiple playtests and even fully released arcade runs before console players got a chance to play them in the "console vanilla" state.
I assume that most arcade builds for games on current collections can be found on Fightcade. It seems like there is a trend of competitive people liking a version in the middle rather than the final version as well.
I love vanilla SF4 so much it was the version I played most back in the day. To this day I boot it up every now and then to screw around in it.
Seth was op
Come in from work. And this video just went live at the same time. Can't ask for more tbh ❤️👊
Really enjoying your videos. Thanks for the hard work. I am a *lot* older so it's really fun to hear about these games from a childhood perspective. 😊
I wish people would check the settings and turn on widescreen mode before recording T5. Every friggin time the game is stretched out for everyone...
Elena mentioned yay!
I really really miss the indestructible song in Ultra SFIV.
We need a mod that Reinstall that Exile Song back to SF4.
My local arcade actually had an original Vanilla Tekken 5 cabinet when they released. Needless to say, DR was a massive improvement. Vanilla 5 Steve was beyond broken lol.
Great video, although I'm a little disappointed you didn't talk about Guilty Gear XX: The Midnight Carnival. Considering the large amount of revisions that GGXX got over the years, I wouldn't be surprised if Midnight Carnival and Accent Core +R feel completely different from one another.
Not gonna lie, looking back at vanilla Marvel 3. I like his character select more over Ultimate's.
Same with his character select and victory themes
Tekken 5 have kyus which are basically just titles. It’s weird that they have titles that you can unlock because it doesn’t have online mode. You’re more likely to see unlockable titles in online games.
Unlockable titles were also in arcade games with “save data”
I remember having vanilla SF4, vanilla MvC3 and vanilla SFV. Was never able to get the follow-up versions because I owned the vanilla versions, so now I am waiting for SF6 to be more content complete before getting it. Just out of spite
I still have a disk of vanilla SF4 on my shelf
I miss the days when you unlock characters by playing, not paying
I guess I'm the few gamers who LOVED when mortal kombat 3 came out. Probably one of my favorite Mk games besides 2. I mean great game and loved the original idea to bring the fight to earthworld. Love mk3 even to this day.
Street fighter 1 and 6 are the only street fighter games to have no separate physical updated versions. It’s weird how street fighter 4 and 5 still had separate physical updated versions even though they can just update directly from the vanilla versions.
I remember i didnt buy vanilla SF4 because i knew they were going to make revisions to it, like they always do, so i was gonna hold out for that.
i don't think many people played any other version of tekken 5 besides the ps2 version cause back then fighting games were meant for households and friends
Yeah, Marvel vs Capcom Fate of Two Worlds had better presentation (the same I could say about Vanilla MK3 when it comes to the vanilla characters endings, as UMK3 ditched out their ending artworks and intro artworks that had their charm, true, we can't complain about them gameplay-wise... and for UMVC3... I would have prefered the in-game UI of Fate of Two Worlds as for me was much better to know the possition of the characters from the get-go instead of... at least during the first times I played Ultimate... guessing who character is partner 1 and 2).
Edit: I also forgot that you could have Arcade Mode modifiers to change a bit how you play like a 2v2 mode or a 1v1 (the later makes things much harder for the Galactus battle depending on the character you use as once you make Galactus lose 50% of his HP you literally have a time bomb, because if Galactus decides to use his 1-hit KO move, depending on your character AND if you haven't used your X-Factor, you might have to take a match lost and try again... however, those modifiers requiere you to have Game Pass Core membership on Xbox 360 to have access to online, on Ps3 obviously no membership is needed, but once the online mode of MVC3 is closed... those modifiers will also be gone with the online mode).
yall not tapped in with old games like i am 🙏🏽💯
Hell yeah apollo justice music
Tekken 5 PS2 was my teenage years hahaha. Most of the friend group I played it with could do the Steve infinite so we just banned him when we would play
8:23 Funny thing is that people kinda went back and found that mvc2 also has a DHC glitch under similar circumstances
A very good, no bullshit video
Hey Khanage, would you consider approaching other vanilla games like Dead or Alive 2, Guilty Gear X2 and/or Virtua Fighter 4?
Taskmaster losing that blue alt from vanilla makes me so sad
I love mvc 3 vanilla menu and characters select
After looking to the video, I've noticed that you haven't tested the actual "earliest" version of Tekken 5, the real earliest version is trapped on Arcade (Namco System 256) under the name of Tekken 5.0 which you can notice that is the actual real vanilla version because of the next small changes, the intro is shorter and there's absent the "Sparking" theme from the second part of the intro, the insert coin screen has a pic of Heihachi Mishima on the background, the entire roster is available since the beginning, the songs quality are so different, there are no CGI endings. This version can be emulated (Sort of, it is still in development that emulator) using "Play!"
And also there's another version called Tekken 5.1 which has many more differences, the select has in the background red lights instead of blue, the color of the life bars instead of being orange as the PS2 version they are cyan as they are in Tekken Tag Tournament, also in both version, the stage known as the name of it's theme "Zero Ground Funk" is absent, Devil Jin is always the sub-boss. Eddy Gordo is absent on every arcade version, he is exclusive of PS2 by selecting it as an alternate outfit for Christie.
I could bring the info about the balance of this versions, but I don't have them to test them. Even tho, as aditional info, between Tekken 5 PS2 and Tekken 5: Dark Resurrection there are changes on the movesets, a very smaller ones but their changes are some extra moves for each character. And comparing between both version for Tekken 5: Dark Resurrection (PSP and PS3), the difficulty on PS3 is one of the most extreme you could play on Tekken "Ultra Hard", in contrast with PSP which has the same difficulty as the Tekken 5 PS2 version.
4:48 this is the part where he talks about vanilla marvel 3
My *Top 5* least favorite vanilla fighting games:
• Street Fighter II: The World Warrior (1991)
• Mortal Kombat 3: Klassic Version (1995)
• Street Fighter Alpha 3 (1998)
• The King of Fighters XII (2009)
• Street Fighter V (2016)
Umvc is still getting updated with the modded community like havenger and calikingz
I disagree with World Warrior only because of Guile's light punch. It was so fun to abuse.
Glad it wasn't removed from Anniversary Edition.
alpha 3 isnt even that bad
@@helloimvon
It isn’t bad, but it's also not as superior as its home console versions.
@@dethlady0
I didn't mind the brokenness.
But the original SFII looked ugly and felt hastily rushed during development.
Funnily enough, I don't know what it was that despite the new additions that Ultimate MVC3 added to the series, aomehow I felt like it was the lesser of both entries to me. Maybe it was the presentation that Vanilla had, were everything looked more serious/realistic, while Ultimate felt like it was going for a more comic book design in said presentation. It is weirs, but yeah, kind of wish UMvC3 had kept some of the identity OG had.
Kinda minuscule, but I loved the old blocking audio. Maybe it was in the arcade that I can remember it, but it had a nice whacking sound haha
Event those were vanillas, they're complete games. Rare to find a great game without dlc or patch in these days.
Vanilla SF4 didn't have Juri?
So it really was the last good Street Fighter...
what's the song in the intro? it sounds so familiar
I played vanilla mk3 so much. 16 bit Umk3 felt to me like a bootleg, so weird. Actually the whole MK3 series felt like too much, MK2 is the peak.
Vanilla street fighter 4 was alright , mk 3 was missing characters. Tekken 5 was amazing . Marvel 3 was pretty good for a vanilla
Is your name a reference to Khan from HFTF?
Do Vanilla Tekken 7, 6, and Tag 2.
why is scorpian on the thumbnail? he wasn't in vanilla mk3???
Maybe that’s the point ?
You didn't have the internet in 2008?
Tekken 5 is still my favorite Tekken.
When I was a kid… yeah.
tekken 5 vanila was maaaaaaad and i love it 😅
I wish they kept it as an Alternate Mode.
Streetfighter 4 is still Played Online On Ps3 Psn!
15:04 what does this even mean? is traditional asian architecture not a real thing that exists in the real world? and then immediately afterwards we see a shot of a city with a nefarious skeletor building surrounded by a red aura, very realistic.
Vanilla mvc3 was basically tvc2
SF4, MVC3, T5, MK3. Bro these are mordern games. wtf you talking about. These were released like yesterday. 😭
Yes I'm guilty of buying all the different versions of street fighter 4 and I don't care 😂😂 at the very least every update gave you different characters to play with arcade edition was the best version ❤❤
I like your videos, but I think they would be better if you talked a little slower.
Change the playback to 0.85. was actually pretty pleasant.
Tekken 5 best fighting game ever
Some Vanilla MK3 are stronger than the UMK3 Version, like Sub-Zero. Though UMK3 has Klassic Sub-Zero and Unmasked anyway.
Vanilla marvel > umvc3
Fax or fax?
About MK3's animalities: nobody at the time thought they were cool. They were all recognized as poorly animated, uninspired, lame additions to an absolutely underwhelming sequel.
Did you make a poll at the time?
Really? 'Cos we all went nuts for them. They were cool and hard to do.
any top worst vanilla versions?
if I could go back to the vanilla UI of SFV instead of that ugly ass golden everything I'd play that game again
Not to Mention The Character Select of Vanilla 5 is the fate of The World, compared to a Golden Casino in Champion Edition.
Tekken 7 vanilla
10,000th viewer!
"... patch culture and online updates weren't as big..." You mean they were non-existent.
no, for some of these they existed. SF4 and MVC3 especially were in the online era and got (small) balance patches outside of the new revisions
I usually don't play vanilla versions because people usually play the newest version
Like third strike, rev 2, usf4 etc.
Who plays original SF3? XD it's possible that some people think SF3 started with third strike
comment
Maybe it's because I didn't played it back in the day, but I never understood why people loves Fate of two Worlds so much, it had less content, balancing was even worse and in general, FOTW was pretty much MvC2 with X-Factor, the game was similar in terms of mechanics and presentation
im sorry but you talk way too fast i start paying attention to whats onscreen for a second and i miss everything you say 😭
He’s fine for me, but you could try adjusting playback speed to around 85 to 90 percent maybe
What the hell is vanilla? Idk i call this a throwback instead of vanilla or strawberry weirdos yall lingo in this generation is💀
vanilla is super old lingo. older than you probably. Its so old, its ubiquitous. notice how you are the only one here who doesn't know what it means. Vanilla means the original thing, as is, with no mods or alterations. Vanilla Street Fighter 4 means the game as it was on the disk the day it released with no patches or updates. "i call this a throwback" yeah but all these games are fucking throwbacks so nobody knows which one you're fucking talking about whereas Vanilla is referring to something specific.
@hjblacdes61 yea u know I may be the only one who does know what that term mean cuz I've never heard that term b4 and 2ndly seem like u young as hell cuz if u don't identify what a throwback is then I don't what the fvck ur talking bout bruh I've been gaming it since the 80's so calm yo azz down and thanks 4 da long history lesson
Dark Resurrection always felt so "fake" to me. Like such a downgrade.
It may just be nostalgia and the hours of playing the game years ago making the talking here but Tekken 5 felt perfect just the way it was. Dark Resurrection felt wrong in every possible way imaginable, iunno. 🤷