Khanage
Khanage
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The Worst Comeback Mechanic of All Time
Fighting game comeback mechanics are a touchy subject, as they sometimes can be too strong, leading us all to a never-ending discussion of video game balancing.
Today, I wanted to cover what I consider to be the worst fighting comeback mechanic of all time: Street Fighter X Tekken's 'Pandora'. With a gimmick of sacrificing your point character to buff your anchor, Pandora sounds cool on paper, but aside from some awesome visuals, it's almost useless.
MUSIC:
Ghost Trick - Ghost Trick: Phantom Detective
VS Rival Battle (Street Fighter 1) - Street Fighter X Tekken
Pitstop 109 (Day) - Street Fighter X Tekken
Pitstop 109 (Night) - Street Fighter X Tekken
Blast Furnace (Normal) - Street Fighter X Tekken
Blast Furnace (Panic) - Street Fighter X Tekken
Mishima Estate (Upper Floor) - Street Fighter X Tekken
Mishima Estate (Middle Floor) - Street Fighter X Tekken
Store Screen - Street Fighter X Tekken
Antarctica - Street Fighter X Tekken
Переглядів: 52 249

Відео

Space Channel 5 is GROOVY | Segalicious
Переглядів 1 тис.21 годину тому
For the third episode of 'Segalicious', I wanted to cover a game with one of the coolest visual styles I've ever seen! Released for the Dreamcast in 1999 (and 2000 outside of Japan), Space Channel 5, much like its theme tune, is an absolute banger!
Arthur in UMVC3 is Very Unique! (Marvel vs Capcom Revisited #15)
Переглядів 1,4 тис.День тому
Hey, everyone. This is a series I want to do called 'Marvel vs Capcom Revisited', where I go over a character or mode from any Marvel vs Capcom game and speak about why it's good, bad, mid, or anything in between! These aren't scripted and I'm going off bullet points on my phone, so it's more laid back and casual than my regular, scripted videos. This episode covers Arthur in Ultimate Marvel vs...
Killer Instinct 2: 25+ Years Later
Переглядів 4,7 тис.День тому
I've played my fair share of both the first and third entries into the iconic 'Killer Instinct' series, and upon deep thought (read: 5 minutes on the toilet), I realised that I had never played the second game in the series before! I then decided to download the game on an emulator, fire it up, and cover it in video format. But not only will we cover the final game, we'll also be looking at its...
Exploring the Earliest Versions of Fighting Games
Переглядів 36 тис.14 днів тому
While pretty much all fighting games undergo balance patches and title updates, what about their original versions? If you're like me, then you've had plenty of experience with these versions specifically, so I wanted to go back and cover some of them in this video! We'll be exploring vanilla Street Fighter IV, Marvel vs Capcom 3, Tekken 5, and Mortal Kombat 3 to see what separates them from th...
Revisiting The King of Fighters XI
Переглядів 7 тис.21 день тому
As one of the most memorable and stylish games in the KOF series (in my opinion!), The King of Fighters XI has occupied part of my mind for a while now, so I wanted to cover the game in video format. With many new characters, mechanics, stages, etc., KOF XI introduces a lot of fresh ideas to the series, and as its one of the last 'hardcore' games released for the PS2, I thought it would be an i...
Virtua Fighter 3 Is Still Amazing
Переглядів 22 тис.28 днів тому
Known by some as the black sheep of the series, Virtua Fighter 3 evolved the series in many ways. From new gameplay additions, characters, and visuals, nearly everything was redone by Sega for this game, and it was massively popular when it launched in '90s. I've never really played VF3 before, so I wanted to analyse not only the final game, but its development and reception to learn more about...
Crazy Taxi is WICKED | Segalicious
Переглядів 1,7 тис.Місяць тому
For the second episode of 'Segalicious', I wanted to cover a game with an instantly recognisable soundtrack! Released for the arcades in 1999 and the Dreamcast in 2000, Crazy Taxi is one of the coolest driving games ever created, and as I have a lot of good memories with the game, I knew I had to cover it
Exploring Tekken Tag Tournament 2's Wii U Port
Переглядів 32 тис.Місяць тому
Ahh yes, the Wii U. Famously known for its strong sales and killer launch titles (can you tell I'm being sarcastic?), the Wii U is still a widely known system despite its age. Jokes aside, I've been a big fan of this console ever since I was a kid, and one reason for this is because it let me play Tekken in my bedroom! Namco Bandai's 2012 fighting game 'Tekken Tag Tournament 2' saw a release fo...
Vanilla Dr Doom was Mid Tier? (Marvel vs Capcom Revisited #14)
Переглядів 1,8 тис.Місяць тому
Hey, everyone. This is a series I want to do called 'Marvel vs Capcom Revisited', where I go over a character or mode from any Marvel vs Capcom game and speak about why it's good, bad, mid, or anything in between! These aren't scripted and I'm going off bullet points on my phone, so it's more laid back and casual than my regular, scripted videos. This episode covers Dr Doom in vanilla Marvel vs...
The House of the Dead 2 is GODLIKE | Segalicious
Переглядів 2,2 тис.Місяць тому
For the first episode of 'Segalicious', I wanted to cover a game that everyone loves! Released for the arcades in 1998, The House of the Dead 2 is an all-time classic light-gun shooter, and it's a game I spent a lot of time playing as a kid. I wanted to briefly analyse the game to see what makes it so good while also experimenting with a new format and editing style!
The Cut Content of Marvel vs Capcom
Переглядів 25 тис.Місяць тому
A while ago, I made a video covering the cut content within the Street Fighter III series of games, and I thought applying the same format to the iconic Marvel vs Capcom series would be fun, too! From cut sprites, audio, and even characters, there's a lot of really cool information in the video, so I recommend sticking around to the end if you can! Please enjoy :D MUSIC: Willamette Parkview Mal...
Exploring 'Killing Zone': The Worst Fighting Game Ever
Переглядів 5 тис.Місяць тому
Much like other normal people who enjoy fighting games, I tend to play the ones that let me experience modicums of happiness, joy, and existential dread, but not today! After thinking about potential games I could cover for the channel, I decided to cover one I had never played before! Developed in Japan and released as a PS1 exclusive, Killing Zone is honestly the worst fighting game I've ever...
KEN RISING
Переглядів 1 тис.2 місяці тому
KEN RISING
Why I Love 'The World Ends With You' (10K Subscriber Special)
Переглядів 8212 місяці тому
Why I Love 'The World Ends With You' (10K Subscriber Special)
Guilty Gear X: 24+ Years Later
Переглядів 6 тис.2 місяці тому
Guilty Gear X: 24 Years Later
Wolverine in COTA is a MONSTER (Marvel vs Capcom Revisited #13)
Переглядів 1,9 тис.2 місяці тому
Wolverine in COTA is a MONSTER (Marvel vs Capcom Revisited #13)
Revisiting the Street Fighter Alpha Trilogy
Переглядів 24 тис.2 місяці тому
Revisiting the Street Fighter Alpha Trilogy
Persona 4 Arena is Anime Fighter Heaven
Переглядів 6 тис.2 місяці тому
Persona 4 Arena is Anime Fighter Heaven
SNK's Fan Service Fighting Game (SNK Heroines: Tag Team Frenzy)
Переглядів 27 тис.3 місяці тому
SNK's Fan Service Fighting Game (SNK Heroines: Tag Team Frenzy)
Marvel vs Capcom 2: BNB Combos for Every Character
Переглядів 35 тис.3 місяці тому
Marvel vs Capcom 2: BNB Combos for Every Character
Examining the Ports of Marvel vs Capcom 2
Переглядів 32 тис.3 місяці тому
Examining the Ports of Marvel vs Capcom 2
Blade Strangers: The Weirdest Crossover Fighter
Переглядів 25 тис.3 місяці тому
Blade Strangers: The Weirdest Crossover Fighter
Revisiting the Birth of Marvel vs Capcom (X-Men: Children of the Atom)
Переглядів 8 тис.3 місяці тому
Revisiting the Birth of Marvel vs Capcom (X-Men: Children of the Atom)
The King of Fighters 2001: Debt, Bankruptcy, and Super Cancels
Переглядів 8 тис.3 місяці тому
The King of Fighters 2001: Debt, Bankruptcy, and Super Cancels
Amingo is Everyone's Favourite Low Tier (Marvel vs Capcom Revisited #12)
Переглядів 2 тис.4 місяці тому
Amingo is Everyone's Favourite Low Tier (Marvel vs Capcom Revisited #12)
Exploring Capcom and Arc System Works' Kusoge Fighting Game (Sengoku Basara X)
Переглядів 8 тис.4 місяці тому
Exploring Capcom and Arc System Works' Kusoge Fighting Game (Sengoku Basara X)
The Grindhouse Shooter that Changed My Life (House of the Dead: Overkill)
Переглядів 2,9 тис.4 місяці тому
The Grindhouse Shooter that Changed My Life (House of the Dead: Overkill)
Conquering SVC Chaos' Platinum Trophy
Переглядів 7 тис.4 місяці тому
Conquering SVC Chaos' Platinum Trophy

КОМЕНТАРІ

  • @MikaiGamer1286
    @MikaiGamer1286 12 годин тому

    It was basically xfactor just hella worse

  • @canalataquerapido
    @canalataquerapido 12 годин тому

    You forgot to mention baroque from tatsunoko vs capcom

  • @SaionjiWorld
    @SaionjiWorld 13 годин тому

    You guys could change the parameters…make a Pandora only mode Imagine if Smash was played with items! plus the community also added teams to official tournaments

  • @kaceejones2282
    @kaceejones2282 14 годин тому

    The game was ported to the Dreamcast and PS2. The PS2 version of the game had a redrawn artstyle and had 3D Backgrounds in their stages. It was released in 2003 and was apart of a 2 in 1 compilation it was this and 2000 called KOF 2000/2001 or KOF The Saga Continues in JP and Europe.

  • @Magikarpador
    @Magikarpador 14 годин тому

    i think a comeback mechanic not being worth using makes it a pretty good comeback mechanic in the grand scheme of things

  • @gus9797
    @gus9797 14 годин тому

    Super Saiyan but Goku was the one to kill Krillin and he still lost

  • @juancamilofernandez.3920
    @juancamilofernandez.3920 14 годин тому

    "Oh no, i cant kill both my oponents characters in 10 seconds while losing the round" If it was as strong as youre saying, it would be another unbalanced mess as mvc3's x factor

  • @tronixchl2004
    @tronixchl2004 15 годин тому

    Street Fighter X Tekken will never stop to surprise me in how RETARDED the devs of that game were, there's literally no other word for it, cuz you have to be mentally ill to waste such a good fkn concept such as that.... Also not stopping the timer while in any cutscene should be studied for any Fighter dev

  • @charlesajones77
    @charlesajones77 15 годин тому

    3:15 Ouch.... Lion should definitely be dead.

  • @fortisch
    @fortisch 17 годин тому

    i mean, as comeback mechanics are bad anyway. This is a better comeback mechanic than tekken rage stuff imo.

  • @peepsbates
    @peepsbates 18 годин тому

    9:10 Funnily enough, another Capcom game, Megaman Battle Network 6 solved this with Beast Over, where if you use that comeback mechanic, you lose all access to other crosses (Forms you can change Megaman into for abilities.) and your HP starts plummeting to 1. It won't kill you but it will make you a one shot unless you have an Invis or Barrier/Aura chip up, so it's pretty balanced on it being gambling on a comeback mechanic and still possible to win if it's countered.

  • @phillipjames7142
    @phillipjames7142 19 годин тому

    SFXT should be mocked less for its mechanics and more for its grotesque art style. JFC it's rank. My eyes can't stand the FLAMES and the SHAKING. Please be interesting instead of leaning on short cuts.

  • @viola0livido
    @viola0livido 21 годину тому

    "Diego" reminds me "Travis Touchdown" from "No more heroes"

  • @viola0livido
    @viola0livido 21 годину тому

    I esthetically prefer DOA5 LR ❤

  • @kivaHBRO_04
    @kivaHBRO_04 21 годину тому

    12:40 Steve stance in Tekken: Focused Boxer Steve stance in SFXT: Hitting that sh!t

  • @terrysalt
    @terrysalt 22 години тому

    One thing I did think was quite cool about SFxT was that you could do EX and super moves without meter by charging regular specials. I'm not sure how practical it is to use in an actual fight but the idea is pretty cool. :)

  • @T1Oracle
    @T1Oracle 22 години тому

    Comeback mechanics shouldn't exist in competitive gaming.

  • @JohnThems
    @JohnThems 22 години тому

    the only comeback mechanic worse than Hell Fire from GG Xrd

  • @orangejuice9631
    @orangejuice9631 22 години тому

    when i first found out how to do a pandora i thought it was op and shit but then i died.

  • @Wolfedge75
    @Wolfedge75 23 години тому

    I can see why Pandora sounded cool on paper, was a _mistake_ in practice, but also a lesson on how *NOT* to implement comeback-based MAX modes in fighters.

  • @portela132
    @portela132 23 години тому

    Well if this video made you want to play a bit of the game too bad cus now you can't even buy XTekken in Steam anymore Thanks Capcom.

  • @etherealhatred
    @etherealhatred 23 години тому

    they truly messed up with this game in every aspect huh?

  • @yurareigiryu
    @yurareigiryu День тому

    It looks so cool!

  • @emmastarr5242
    @emmastarr5242 День тому

    Why are you playing with Japanese voices? Are YOU Japanese, OP? If so, understandable. But if not...why?

    • @lpfan4491
      @lpfan4491 22 години тому

      Because they give the option and people like it?

  • @MarcusFigueras
    @MarcusFigueras День тому

    It could also work like how Eliza's Form works in Skullgirls in that AFTER the main timer is drained, it just starts draining your remaining health as a second timer so you still have a chance to do other stuff, but if you try to pop it at really low health, it won't extend it more

  • @The_Cotaku
    @The_Cotaku День тому

    I feel like a community patch should be made to give the game a chance to use all of it's mechanics in a more balanced way

  • @MarcusFigueras
    @MarcusFigueras День тому

    Ironically, if activating pandora mode locked the match into having a 10 second timer, that MIGHT have effected how time outs played out. Like, if your opponent is going to run out the clock, you might as well try to go for the damage buff and time extension. Will this ever work practically? No, but it at least sounds interesting

  • @nevermind024
    @nevermind024 День тому

    WHAT IS THAT MELODY IN THE FIRST TWO MINUTES🔥🦅🗣

  • @rosiemymelody
    @rosiemymelody День тому

    I have to say, when you said "Worst comeback mechanic of all time" I expected something... worse I mean, yeah, Pandora is useless, but I was expecting a press A to win if you took 10 hits this match type shit I mean, Pandora sucks but it's useless at worse, ignorable at best, you don't have to use it and it's as if it never existed Sure, that's not a good mechanic but it's impact in the gameplay is so small I guess I'm not really that offended by it, it looks like a funny way to flex on your opponents tho

  • @armand4116
    @armand4116 День тому

    I love this series , I think the gameplay Is great , easy to pick up but at the same time Is deep , I like the fast paced combat, very fluent and of course I love the overall design , the DOA girls , and the fan service . My favorite Is DOA 4 , I think Is a great game , too bad Itagaki left tecmo because I think the series lost some inspiration and the new people in charge became too greedy with the DLCs. Also I didn't like too much the new art direction , I prefer the more colourful style from Itagaki era.

  • @Marquan_Hendrix
    @Marquan_Hendrix День тому

    I feel like the worst comeback mechanic is the fatal blow/rage art

  • @hgmd3284
    @hgmd3284 День тому

    is SFXTK still worth playing, i can play it on vita.

  • @iansantiago6526
    @iansantiago6526 День тому

    Yoooooo ghost trick ost to kick the video off, based

  • @TheMilitant_1
    @TheMilitant_1 День тому

    I never knew this mechanic existed in the game.

  • @slimballs9650
    @slimballs9650 День тому

    Here's how I would fix the system. It would still sacrifice your point character and bring in your second but in this rework I would: - Make the timer pause during supers (both the main timer and Pandora's). - Make the Pandora activation put the opponent in a forced wall bounce if they are close to the user, both when used raw or during a combo, allowing for extensions. - Allow the user to effectively "FADC" out of launchers or special moves (basically like performing a Switch Cancel but without actually switching characters). - Increase the Pandora timer from 10 seconds to 20 seconds, and also freeze the main timer until Pandora ends. When this happens, the main timer unfreezes, and the round continues like normal, and in cases where Pandora is active on the opposing side, in which the main timer unfreezes when *their* Pandora ends. - Rework the Gem system to work as follows: a. Meeting the condition for each Gem in your loadout now "charges" the Gem, rather than provide its respective attribute boost right then and there. b. Activating Pandora "activates" all charged Gems, and it is *then* that the buffs are given, and they last while Pandora is active on the user. In other words, the buffs provided by Pandora are now determined by the Gems that have been equipped and charged prior to activation. (For example, Immense Power increases damage dealt, Harmonize healing the user by a flat amount of health, etc.) c. These boosts will also be stackable, allowing for more creativity with filling your Gem loadout.

  • @GuyWithZen459
    @GuyWithZen459 День тому

    I have literally used Pandora like one time during my playtime of SFxT Even as a kid i knew it was trash

  • @bert6236
    @bert6236 День тому

    Holy shit, its so much worse than I remembered it being. The timer not stopping is pure comedy

  • @zackswitch9656
    @zackswitch9656 День тому

    At least the characters look cool in pandora

  • @just_2swift
    @just_2swift День тому

    Max save sfxtekken.

  • @DandyCaballero
    @DandyCaballero День тому

    I need them to make a horror game with the same sound aesthetic This game had a lot of grunge and dark undertones The aesthetic itself is so strong. You actually feel you're IN the stage. Its insane Great vid man

  • @CuteAssFighters
    @CuteAssFighters День тому

    16:50 to bad the character models look so ass. the pandora design looks super cool as a concept . idk what it is with SF obsession to make characters ugly to the point that its unpleasant to look at them . heihachi looks like the hatefck child of a cartoon clown and a first born space marine in this game

  • @windego999
    @windego999 День тому

    What if they had just made Pandora be the only way to turn on your gems and that gave you a comeback mechanic? Turn on Pandora and you can give yourself your gems and suddenly you do a lot more damage for 10 seconds or get a lot of meter back or slightly heal your partner or something. Condensing both into 1 singular thing would've taken away from forcing the player to both use gems and giving them a completely worthless comeback mechanic.

  • @MasterKurow
    @MasterKurow День тому

    >No Gill because too much SF, and is too big >Replace with a giant RE character Bruh

  • @ametozukumazu6073
    @ametozukumazu6073 День тому

    Fun fact: Alisa super animation lasts more than Pandora timer

  • @ZayZenBlaze
    @ZayZenBlaze День тому

    I think it really says a lot about how bad of a “Comeback Mechanic” Pandora is when they make two different boss fights where the CPU has Pandora the entire fight, and in-universe the godlike being who is the origin of Pandora tries (but not really) to get the fighters to stop using it because it’s not meant to be used by mortals. That speaks to me as such that it was kind of a crapshoot.

  • @PotofGlue
    @PotofGlue День тому

    I disagree that it's the worst purely because it's completely inoffensive.

  • @clumsyturtle8544
    @clumsyturtle8544 День тому

    This game and GTA 3 was the main reason I brought a ps2 back in the day.

  • @psychobluesfxt
    @psychobluesfxt День тому

    It was made this way because at the time comeback mechanics were starting to annoy people with how busted vanilla x-factor was along with early Netsu in Tekken 6 and ultra combos. Yes, you can still peel off 70% life if you have a setup for your Pandora combos especially with Gem set 4, but you can't pop it like you can with X-Factor, activate it passively like Netsu, or catch someone sleeping with a wakeup ultra.

  • @KuZa_DX
    @KuZa_DX День тому

    Still better than the Rage comeback mechanic! Great video again khanage ❤

  • @WaffleKrushaTTV
    @WaffleKrushaTTV День тому

    I wonder why Pandora affected Heihachi differently?