What happens when 97% of Citizens all Drive at Once in Cities Skylines?

Поділитися
Вставка
  • Опубліковано 1 січ 2025

КОМЕНТАРІ • 433

  • @BiffaPlaysCitiesSkylines
    @BiffaPlaysCitiesSkylines  4 роки тому +34

    Want to buy "Sunset Harbour" DLC or "Modern Japan" Pack? Please consider using my links (helps to support me too!) Thx! :
    ➤Sunset Harbour Link - paradoxinteractive.i38e.net/SunsetHarbourDLC
    ➤Modern Japan Link - paradoxinteractive.i38e.net/ModernJapanPack
    ➤Or Anything from Paradox Plaza Store - paradoxinteractive.pxf.io/vmK5W

    • @feflechi
      @feflechi 4 роки тому +4

      So many links but none for the map you fixed ?
      EDIT : found it - Santa Soluna steamcommunity.com/sharedfiles/filedetails/?id=2077340980

    • @martinwyke
      @martinwyke 4 роки тому +3

      A nice bunch of fixes, loved the Turbine mods, well explained.
      An idea for a new challenge based on this series: Speed fix challenge, once you've done this kind of deep dive into fixing a city throw some out as challenges to get the best improvement in 30 minutes. Don't worry about your own time because you explain it all, but your subs can compete.

    • @LeeCourseyKY
      @LeeCourseyKY 4 роки тому

      How did you do the parallel road design @ 16:10?

    • @alv14
      @alv14 4 роки тому

      @@feflechi Thanks!

  • @alainanorzagaray5266
    @alainanorzagaray5266 4 роки тому +226

    I've gotten to the point that when I see traffic in my city I go, "Ugh, this is just chock-a-block!"

    • @lavadax2
      @lavadax2 4 роки тому

      Alaina Norzagaray same!

    • @martinwyke
      @martinwyke 4 роки тому +1

      Very British slang.

    • @seanC3i
      @seanC3i 4 роки тому +1

      Oh my giddy aunt, WHA' ARE YOU DOING?

    • @buttonsplodge
      @buttonsplodge 4 роки тому +2

      And then I ascend to the sky and rip up roads killing thousands

  • @ratchet1freak
    @ratchet1freak 4 роки тому +70

    what this city really needed was a less highway-centric design. You can't get out of your own district without needing to enter the highway. That is just asking for getting them clogged up.

  • @reegan6552
    @reegan6552 4 роки тому +173

    Hey Biffa! Going through a pretty rough patch right now, so watching this is making me feel loads better! Thanks for being so positive!

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  4 роки тому +45

      Glad I can help in a small way. Keep positive :-)

    • @fayez5136
      @fayez5136 4 роки тому +16

      Hey buddy just be happy you're not one of the 2 thousand people waiting for a metro in my city hehe.
      This is exactly why I subbed to Biffa in the first place! Them vibes :)

    • @aviral2311
      @aviral2311 3 роки тому

      I was on the same boat 1 year ago. And his videos helped me pass through that time. And till now I keep watching his videos without even playing this game.

    • @carmenns444
      @carmenns444 2 роки тому

      Hope you’re doing better now!

  • @pupslace
    @pupslace 4 роки тому +16

    12:20 Your new highway roundabout blocks pedestrian and bike access as built. It either needs to be a three lane one-way with bike (it's a mod I have), or build pedestrian tunnels/bridges to span the highway.

  • @elise3455
    @elise3455 4 роки тому +184

    1:50 *Builds a highway straight through the planned amusement park area* :P

    • @goldenknight578
      @goldenknight578 4 роки тому +12

      Art imitates life?😋

    • @JustaGuy_Gaming
      @JustaGuy_Gaming 4 роки тому +22

      Well they can play real life frogger then.

    • @PerfectAlibi1
      @PerfectAlibi1 4 роки тому +6

      Should've been an underground highway connection ^^

    • @mathewdigennaro8962
      @mathewdigennaro8962 4 роки тому +12

      The amusement park doesn't take that much space, Now there's preliminary infrastructure for a transport hub (especially with the zoo so close), trucks, and people who want to go to the park. Or an amusement park and shopping/nightlife district similar to Disney Springs or City Walk

    • @juanjosedelpinorivas7099
      @juanjosedelpinorivas7099 4 роки тому +4

      Well, the player can make tunnels for the highway, I've done that plenty of times and as long as they work there's no shame in doing that.

  • @Aaron-pz6et
    @Aaron-pz6et 4 роки тому +120

    I love it when Biffa fixes few junctions and there is 20% difference. And you see me... fixing every junctions in my city and traffic gets even worse😂

    • @Benjamin-bj6xj
      @Benjamin-bj6xj 4 роки тому

      Jakob Kidrič
      You aren’t fixing them properly then

    • @Aaron-pz6et
      @Aaron-pz6et 4 роки тому +8

      @@Benjamin-bj6xj it was a joke

    • @Benjamin-bj6xj
      @Benjamin-bj6xj 4 роки тому

      Jakob Kidrič
      Ah
      ...
      You’re a kid right?
      That’s not sarcasm

    • @wolfi6467
      @wolfi6467 4 роки тому +14

      @@Benjamin-bj6xj Get off your high horse mate

    • @Benjamin-bj6xj
      @Benjamin-bj6xj 4 роки тому

      Wolfi646
      What high horse?

  • @sharangdhanbhave9433
    @sharangdhanbhave9433 4 роки тому +18

    One thing I noticed about this city was that all the individual areas weren't connected to each other.
    Everyone was forced to go through the highway intersections

    • @ShawFujikawa
      @ShawFujikawa 4 роки тому +8

      Sharangdhan Bhave Yeah, I kind of noticed about Biffa’s fixes is that they’re very much about fixing symptoms or single points of interest rather than looking at the bigger picture.

  • @FZMtoregon
    @FZMtoregon 4 роки тому +31

    City planners: dude what if we separate everything and connect it with a single highway lmao
    Drivers: *muffled screaming*

  • @665hp
    @665hp 4 роки тому +51

    8:52 That's a Double Crossover Merging Interchange, or DCMI. It's a diverging diamond interchange without the two intersections, so the DCMI is completely free-flowing.

    • @fayez5136
      @fayez5136 4 роки тому +2

      I found it by reading a guide to road hierarchy (which I clearly failed to follow lol) but basically I used it because it connects the highway to an avenue! :)

    • @SaraWolffs
      @SaraWolffs 4 роки тому

      Doesn't a DCMI do an extra little trick to have people coming on on one side of the road, and coming off on the other? Here, both are happening on the left.

    • @fayez5136
      @fayez5136 4 роки тому

      @@SaraWolffs No idea TBH, guess it's not a good asset to use.

  • @alexgoodwin2419
    @alexgoodwin2419 4 роки тому +106

    @Biffa, it looks like your untraffic skills have come a long, long way over the past year or so.
    1 year ago: 20% traffic? RUN FOR THE HILLS!
    Now: 3% traffic? Hold my tea, watch this.

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  4 роки тому +18

      Indeed :-)

    • @TKillMonkey
      @TKillMonkey 4 роки тому +12

      @@BiffaPlaysCitiesSkylines For buses/metro, I find 1 vehicle per stop to be a decent number. Instead of a random number

    • @CoronelOcioso
      @CoronelOcioso 3 роки тому

      @scoopsmagoo why dont you give it a try?

  • @CastawayRJ
    @CastawayRJ 4 роки тому +6

    9:45 That’s a Single Point Urban Interchange (SPUI). It makes traffic doing left turns flow with a single traffic signal.

  • @alexhorrillo9265
    @alexhorrillo9265 4 роки тому +2

    Let me start by saying that I love your videos. They're almost therapeutic to me, that order gives my OCD shivers. But I feel like you've been finishing your videos way too early lately. I mean, the last update on the traffic we got was at 22:09 and them BAM, ending montage. I would love to see more of the "unclogging process". Plus, an update on the public transport at the end would be apreciated. Keep up the good work and stay safe!

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  4 роки тому +2

      It tools hours to fix and I have to edit into 20 ish minutes. When there is boring repetitive stuff I remove it for the sake of the video. Sometimes that's just the way it goes 👍

    • @alexhorrillo9265
      @alexhorrillo9265 4 роки тому +1

      @@BiffaPlaysCitiesSkylines No problem, I just had to get it out off my chest! Thanks for taking the time to answer and for the hours of entertainment!

  • @ZombieATAT
    @ZombieATAT 4 роки тому +32

    I use bus maths Biffa.
    Take the number of buses, add a zero and double it. That should slightly exceed the amount of passengers.
    Example: 15 buses would serve up to 300 passengers.

    • @thebootable
      @thebootable 4 роки тому +19

      You mean: multiply by 20 ;)

    • @danthiel8623
      @danthiel8623 4 роки тому

      Hehe

    • @CoronelOcioso
      @CoronelOcioso 3 роки тому

      @@thebootable that would be be doing actual math it might scare people...

  • @WtbgoldBlogspot
    @WtbgoldBlogspot 4 роки тому +9

    I had to go through and manually undo every Ctrl+shift+click TMPE intersection because, while it's great if cars don't cross over, it also sets it up so pedestrians and buses don't cross. That might have been what happened with the 61 buses line. If it was crossing over one of those main streets from one district to another, it would have to go to the ends of the earth and turn a 10 bus line into a 60 bus line because it was so long now.

    • @CoronelOcioso
      @CoronelOcioso 3 роки тому +3

      you can setup TMPE so buses ignore arrow signals

  • @martinphilip1549
    @martinphilip1549 4 роки тому +2

    10:00 That interchange is called a Single Point Urban Interchange and is usually better than the traditional diamond Interchange, and it usually has a ramp that goes right also

    • @lostwizard
      @lostwizard 4 роки тому +1

      I thought it was probably an attempt at a SPUI, too. However, without the lane connector thing from Traffic Manager, you can't make it behave correctly. The right hand turn ramps were also allowing left and straight through.
      We have a couple of SPUIs in Calgary. They work well enough, but they do not work well under heavy volumes since they still have the intersection where the turning traffic converges. Their chief advantage is that they take about the same amount of space as a compact diamond and move traffic more efficiently on the signalled road than a regular diamond. That is, less grid locking. However, that intersection is still a choke point and depending on traffic patterns can end up being not much better than a regular diamond.

    • @martinphilip1549
      @martinphilip1549 4 роки тому

      @@lostwizard I also have an SPIU in the exit next to mine lol, and been on it several times lol

    • @WandererRTF
      @WandererRTF 4 роки тому

      SPUIs work great in the game if you set up the traffic properly via traffic manager

  • @Armuotas
    @Armuotas 4 роки тому +44

    Yeah, this city definitely needs more "turbines" and "windmills" in it's highway system. Heck, drop a full 4 level stack, CFL, or Pinavia interchange instead of that middle cloverleaf and expand the city headache-free.

    • @fayez5136
      @fayez5136 4 роки тому +1

      Thanks I'll have a look on the workshop for those interchanges! I think the biggest issue for me is figuring out which one to use where.

    • @Armuotas
      @Armuotas 4 роки тому +3

      @@fayez5136 Sure. Turbo/Windmill are the workhorse, medium size, "plop anywhere" type. Bypass Diverging Diamond (technically DCMI) is the next one down. I would advise against regular DDI because of the intersection points. Works in real life, in game - not so much.

    • @RNGeeGee
      @RNGeeGee 4 роки тому +6

      Before someone starts doing that, they have to make sure their different districts have an adequate number of entries and exits to/from the highway. Bottlenecking is the number 1 reason people get their cities gridlocked.

    • @Armuotas
      @Armuotas 4 роки тому +3

      @@RNGeeGee True. Like that large industry area at 14:50. It has in total exactly one highway access, and that is a big no no.

    • @fayez5136
      @fayez5136 4 роки тому +2

      @@Armuotas Oh yeah this was my second city TBF and my first one was literally on release of CS, so I guess I'm still relatively new to the game. I've learned that one big industrial area in general is a terrible idea, specially if it has 1 access point.

  • @665hp
    @665hp 4 роки тому +4

    19:41 the people coming off of the cloverleaf ramp are required to enter the rubbish compound!

  • @512TheWolf512
    @512TheWolf512 4 роки тому +9

    If any mod makers watch these videos, we absolutely need a mod to allow just creating road nodes at any point without fiddling

    • @TheSaneOsiris
      @TheSaneOsiris 4 роки тому

      This is how modders are born. Needing a mod that doesn't exist yet.

    • @CoronelOcioso
      @CoronelOcioso 3 роки тому

      add a stub of road... bulldoze it... instant node... need a mod for that ?

    • @matthewparker9276
      @matthewparker9276 3 роки тому

      There is already a mod that does that. Biffa went to use it and then realised he didn't have it enabled.

    • @CoronelOcioso
      @CoronelOcioso 3 роки тому

      @@matthewparker9276 node controller does exactly that... but adding a stub of road where you need a new node and then bulldozing it also does that... Too many mods...

  • @safriwildan6506
    @safriwildan6506 4 роки тому +21

    4:48
    Yuuuhuuuu The Hugo Effect

    • @Oskiirrr
      @Oskiirrr 4 роки тому

      Fs in the chat for Hugo

    • @TobiasDettinger
      @TobiasDettinger 4 роки тому

      Where we can see Hugo? I din't see him since Hugo was invented. Is he a ghost? Or a creasion of our minds?

    • @PerfectAlibi1
      @PerfectAlibi1 4 роки тому

      Nah, just multitasking Hugo ^^

  • @williamhuang8309
    @williamhuang8309 4 роки тому

    The weird interchange thing you were talking about around 12:00 was an improperly set up single point urban interchange. Those interchanges can be more efficient than a diamond interchange if set up well.

  • @potatoesforsale
    @potatoesforsale 4 роки тому +2

    When city building gets in the way of your highway building game.

  • @louismelahn1805
    @louismelahn1805 4 роки тому +3

    23:00: You could use dedicated turning lanes coming out of the cargo terminal.

  • @jorn7321
    @jorn7321 4 роки тому +5

    I really love camping on youtube waiting for biffa and co to publish another video so I can go on and procrastinate a little bit longer.

  • @lordfaladar6261
    @lordfaladar6261 4 роки тому +6

    now to get the city planners of Boston to submit a traffic fix to Biffa.

  • @SystemofEleven
    @SystemofEleven 4 роки тому

    For the turbine lane maths at 3:20, I usually downgrade the straight through road to two lanes and upgrade the off/on ramps to two lanes, then upgrade the connecting main highway roads to four lanes for two sections. I don't usually have so many people going straight through intersections that it makes the internal three lanes necessary.

  • @tamo1983
    @tamo1983 4 роки тому +28

    Where the hell is my Hugo There T shirt option from the store!

  • @djdewaal289
    @djdewaal289 4 роки тому

    Biffa , this is just so satisfying to watch during these dark (but surprisingly sunny) times. I don't know if you know them, but here in Holland there are some small turbo-roudabouts. You should definitely check them out. And keep up this good work!

  • @2Fast4Mellow
    @2Fast4Mellow 4 роки тому +1

    With the turbo freeway roundabout and you go from 3 to 5 lanes, you also want to use the connection tool to make sure they all stay in their correct lanes. I've had the switching and causing some holdups and dropping my traffic from 75 to about 60%.. But now my city is much larger (creeping up to 240K), those issues are not longer clearly visible as the one bad road has hardly any effect on the total traffic flow. Would be great if you could see traffic per zone..

  • @jugghayd
    @jugghayd 4 роки тому

    These videos are so satisfying. It's like the traffic equivalent of a masseuse getting a tight knot out of my upper back.

  • @theRayzz
    @theRayzz 4 роки тому

    Biffa is the man! I will use the Teaville serie to built up my own city. So many gold advices. I watched it twice already and it’s epic. Thank you sir ✌🏽

  • @navanax50
    @navanax50 4 роки тому +1

    I just realized, that I've never seen a gas station in Cities Skylines.

  • @loungewithlofi
    @loungewithlofi 4 роки тому

    When you add your extra node on the highway, then do the lane connectors to move the lanes up or down one (8:24), the outside lane (red) can't turn off at the next junction.

    • @dlaz8
      @dlaz8 4 роки тому +1

      the cars can pick the middle lane instead of the left at the previous junction, cause it was 1+1 lane into 3 lanes

    • @loungewithlofi
      @loungewithlofi 4 роки тому

      Dimitris Lazogas I see that now! Thanks for pointing it out! I’ve seen him do that before where one lane can’t get into another though. If that junction wasn’t there behind these boxes, there would need to be another way for them to change lanes

  • @MrVincentpadilla
    @MrVincentpadilla 4 роки тому +1

    I do love how you fix traffic in the city. I do feel that some of the methods you use are unrealistic to real cities. For instance the changing of all signs to yield when majority of US city’s use traffic lights but controlled. Love the content!

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  4 роки тому +1

      Not going for realism, just traffic flow. Glad you like :-)

    • @ryanevans2682
      @ryanevans2682 4 роки тому +2

      Just because they mostly use traffic lights doesn't mean they should. Numerous studies show roundabouts and yield signs are better for flow and safety but most US drivers are unfamiliar with them and reluctant to have them in their town. There's a great video by Cheddar on UA-cam about why Americans don't like roundabouts that explains this better than I can.

  • @MagikarpPoop
    @MagikarpPoop 4 роки тому

    hey, thanks Biffa! your videos are very therapeutic to watch when i just wanna turn my brain off for a while. they're like one of those satisfying compilation videos, and i always seem to find them when i need them most

  • @e1123581321345589144
    @e1123581321345589144 4 роки тому

    14:27 when you have something like that, where you have a central road that stops traffic from crossing over, you do want to keep your city on either side of the road connected, because now you're just forcing them to drive around for nothing.
    What I usually do... if you look at grid it has so many roads merging to that priority road; you want one road merging in, one road crossing over.
    I use this technique in some of my cities and it works well, it keeps the main road as a sort of mini highway where people don't cross paths at the junctions and the whole city is moving. but you want people to be able to join from either side in either direction and you want people to be able to cross from one side of the city to the other. The one in one over pattern allows both of those options.

  • @tomn6921
    @tomn6921 4 роки тому

    Always a pleasure to watch your relaxed and confident presentation. And brilliant bonus "horky-borky" thank you again

  • @cadeh072
    @cadeh072 4 роки тому

    I love your vids so much! You are my favorite youtuber and watch all of your series including teaville, kerrisdale, and your real time mod city. Keep up the good work!

  • @DougDunfee
    @DougDunfee 4 роки тому +3

    Love the zen garden feel of cleaning these up 🧘‍♂️ Have to admit they are slightly stressful as the city seems so cramped :) Even after doing a few cities, I still never seem to leave enough space between junctions and buildings, etc. 😂

  • @staffler9620
    @staffler9620 4 роки тому

    I am relatively new to Cities Skylines, that traffic nearly gave me a panic attack ha. Great videos by the way, helping me learn new things all the time

  • @seanC3i
    @seanC3i 4 роки тому

    One thing I like to do when I see drivers on the highway doing crazy things like stopping to cross all the lanes at the same time is that on the node in question I'll put in a "change only lane only" rule. For example, on a 3 lane highway, drivers in Lane 1 can stay in their lane or switch to Lane 2, drivers approaching the node in Lane 2 can stay in lane or change to any other lane (as this would require only lane switch) and from Lane 3 they can stay in lane or switch to Lane 2. This way I can force drivers that are doing something really crazy to just move one lane per node.

  • @SeanLamb-I-Am
    @SeanLamb-I-Am 4 роки тому

    The cargo train terminal at 22:27 should also have instant access to the highway rather than forcing the trucks to negotiate through the rest of the industry area. Give them a ramp from the terminal straight onto the highway so they're not clogging up the neighborhood.

  • @thecreativeoutlet4121
    @thecreativeoutlet4121 4 роки тому

    Really learning a lot from watching your videos! I just played Cities Skylines for the first time all thanks to your inspiration. I gave you a shoutout in my videos I made about it! Thanks so much for everything Biffa! Hope you and the family are well.

  • @brendanwaters9646
    @brendanwaters9646 4 роки тому +2

    As always, great tips!

  • @mobius1qwe
    @mobius1qwe 4 роки тому

    I always watch your traffic fix videos trying to understand why the traffic in my city likes to be weird but I haven't figured out yet. I have that connection style that you made on 11:36 from highway to a populated area, after the roundabout going up, my neighbourhood is grid style, so right after the roundabout northbound the main road there has no stop signs, has increased speed limit and goes to another roundabout waaay later down the road to connect to another residential neighbourhood, so I have a big main street connecting the 2 living areas. The issue is: ppl take a hard right as soon as they leave the roundabout from the highway, they go all the way on the side street that is smaller, slower and has traffic lights up to around 5 or 6 blocks then they join the main street again which is wide open and traffic flows nicely there.
    I haven't figured out why they wanna do that. I even removed the connection right after the roundabout just to see if they stop doing that weirdness but it just changed their turning to the next right turn.
    What should I do to fix that?

  • @douglasgage
    @douglasgage 4 роки тому +8

    Hey Biffa, not sure if you've answered this anywhere else, but would you be interested in doing a livestream of a traffic fix? I'd love to tune in to a stream where you actually take the time to show the detailed work that you put into an episode like this. Thanks for all the excellent content!

  • @Skard01
    @Skard01 4 роки тому

    I find your city fixes so relaxing and satisfying! Keep it up!

    • @MJ123and5
      @MJ123and5 4 роки тому +1

      Idk bout that one you were 5 seconds too late sry man

  • @jaredrocha9718
    @jaredrocha9718 4 роки тому +2

    Thanks to biffa, my first mega project “Rannes* (pronounced reign) with 250,000~ people averages around 85-95%

  • @Random18937
    @Random18937 4 роки тому +30

    Who wishes they had Biffa's untraffic skills!

    • @e1123581321345589144
      @e1123581321345589144 4 роки тому +4

      Managing traffic in CS it's not that difficult tbh

    • @lavadax2
      @lavadax2 4 роки тому

      You can learn them, just watch all of his videos I got a city with 79% (despawning off) thanks to his teachings. :)

    • @parandiac
      @parandiac 4 роки тому

      It surprises me that people still send him their cities instead of watching his videos. I don’t even own the game and I could fix traffic

    • @Player-hx1gs
      @Player-hx1gs 4 роки тому

      @@e1123581321345589144, really depends on multiple factors though. My current city is on a very hilly map (from the mass transit dlc; I think it's called High Hills), thus there are very few highways. Having much of your traffic on your normal roads certainly provides some challenges (even if so far doable)

  • @An_Economist_Plays
    @An_Economist_Plays 4 роки тому

    Excellent point that it's often LESS lanes that solves traffic issues, not more! And sometimes, it's deleting a road that fixes traffic!

    • @An_Economist_Plays
      @An_Economist_Plays 4 роки тому

      And then right after I type that, Biffa deletes some roads! Life imitates UA-cam comment...

  • @kenengstrom7808
    @kenengstrom7808 3 роки тому

    Cloverleaf intersections can get messy when a lot of traffic that just wants to go straight sits in the right lane, so I always make a single force lane change between the right lane and the on ramp, meaning the traffic going straight will always pick the left lane vastly reducing the lane conflicts.

  • @zenrockoutkast
    @zenrockoutkast 4 роки тому

    Those intersections you don't like are single point urban interchanges, and they work pretty well. It was really other issues with roads and intersections near them that was causing traffic to back up.

  • @cparks1000000
    @cparks1000000 4 роки тому

    You can set up the ctrl+shift+click to automatically put the enter-the-blocked-junction signs in the mod options menu for TMPE.

  • @jayzo
    @jayzo 4 роки тому

    A really great rule of thumb for setting up lanes with traffic manager, if a specific direction has to cross any other streams of traffic, it needs its own lane. So for RHD you have dedicated left lanes and if you don't have enough lanes You have ahead and left share one, and for LHD this is simply reversed.

  • @jamesrobinson1022
    @jamesrobinson1022 4 роки тому

    No No Biffa at 3:30. No need to upgrade to 5 lanes. The thru lane needs to go down to 1 lane, 3-2=1

  • @robertkuntara148
    @robertkuntara148 4 роки тому

    Its always fun to look at Biffas Fixes!

  • @williamkelley6941
    @williamkelley6941 4 роки тому +1

    Biffa teached me so much in city sky lines fav youtuber

  • @fayez5136
    @fayez5136 4 роки тому

    Oh wow thanks for doing my (new player) city!! Can't wait to hop back into it now that traffic is moving better!
    Guess I have to start using mods eh? RIP achievements.

    • @damianyoung8789
      @damianyoung8789 4 роки тому

      There's a mod that lets you still get the acheivements on the steam workshop

  • @RFGfotografie
    @RFGfotografie 4 роки тому

    I didn't knew you could do control S for the merger bits to, thought it would be done manually, so YAY another new thing I've learned by watching this. Gonna implement it right away, safes so much time.

  • @204mayhem
    @204mayhem 4 роки тому

    Love your Citi skyline's videos..but who else miss watching Biffa play other games. Would love to watch you ( Biffa ) replay Oxygen not included. Or anything ... Just live watching your vid's I'm general. Keep up the content, makes this quarantine go by so smoother. Stay safe.

  • @smooth_am_4153
    @smooth_am_4153 4 роки тому +1

    I have a 150k and a 70k city on ps4 but i cant get the traffic above 80 its just impossible ive tried everything. Even the weirdest things you would have ever seen

  • @MrLarrysDog
    @MrLarrysDog 4 роки тому

    Excellent! Great tutorial on TM:PE! Keep up the GREAT work!

  • @ainstollermensch4758
    @ainstollermensch4758 4 роки тому +1

    I think one of the most important things of controlling traffic, that you have to keep in mind is that just having too large roads can make it even worse. Is the game working with the jevons- effect?

  • @craigmorris7140
    @craigmorris7140 4 роки тому

    Well done sir. I admit when you mentioned the lane connections - I expected to hear 'Hugo there' then remember he'd been retired...

  • @m3thlab99
    @m3thlab99 4 роки тому

    Watching these kind of cities really boost my confidence about my city and prevent me from restarting the city for the fifth time

  • @slimmachin
    @slimmachin 4 роки тому +4

    Swear I've seen that roundabout interchange available as a Mod or assets

  • @nicjansen230
    @nicjansen230 4 роки тому +4

    0:52 "let us get stuck in"
    stuck in what? stuck in traffic, because that'd be easy :P

  • @ryanevans2682
    @ryanevans2682 4 роки тому

    Another trick they use in real life is to reduce the speed on roads leading up to known hotspots so that less traffic joins the back before the traffic has cleared from the front. Research shows that on UK motorways jams travel backwards down the road at 7mph as more vehicles join the end after the front clears away. I haven't tried altering any speed limits in CS yet and wondered if any of you would think it worth trying?

  • @getman1991
    @getman1991 4 роки тому

    Just discovered these videos and I have to say, they're oddly satisfying.

  • @BrotherSkodidi
    @BrotherSkodidi 4 роки тому

    Part of the problem with the waste facility neighborhood is that EVERYONE has to come in one way and go out one way, and that just SLAMS that strip of highway -- they've all got to go down to that roundabout before they can go the opposite direction. I would've made a cross connect to the other direction of the highway, split the outflow of trucks, at the VERY least.

  • @edewaal97
    @edewaal97 4 роки тому

    This map could use some connections between districts without crossing the highway. The most busy districts are the ones with only one or two connections. I bed with just a few connecting roads the percentage skyrockets, with hardly any junction changes.

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  4 роки тому

      I did add a few but I had to edit a lot out to make the video watchable in one sitting! :-)

    • @edewaal97
      @edewaal97 4 роки тому

      @@BiffaPlaysCitiesSkylines That's true, these videos must take soo long to make. Keep 'm coming!

  • @masterv2041
    @masterv2041 4 роки тому

    You could have added another option for garbage to go the other direction on the highway. That roundabout was so busy because of all the garbage trucks having to turn around to go the other way on the highway.

  • @ArthursHD
    @ArthursHD 4 роки тому

    17:58 Forbid left turn from city side cause it's very close to roundabout :)

  • @toddabbott781
    @toddabbott781 4 роки тому

    I do way more metro. It seems to not be as buggy as before. I also make sure there are train stations near any industrial and a big airport somewhere. Also add an inner city bus station in each chunk. For this map I would have left EVERYTHING else the same with one exception. I would have split both incoming highways to go around the back sides of each large chunk of city and put a junction off those highways into the back sides of each block and continued those highways as far as you could before tying back in. this would have split the loads on both highways and eased the traffic on the node in the middle where the highways crossed. It would have also given each large chunk of city a second route in and out to easy congestion there too. Just make sure you have some pedestrian bridges in areas near the metro as needed so they do not block traffic.

  • @JV-the-Tossh
    @JV-the-Tossh 4 роки тому +3

    Ah... You know it'll be a good "Fix your city" when it opens with sounds of despair.

  • @stormfire962imastarcitizen5
    @stormfire962imastarcitizen5 4 роки тому

    Biffa interesting fixes and thank you for explaining some of the key commands you used. I will try to remember them the next time I play my City Skylines. Also on a personal note everyone I have been using Biffa methods and my cities have average 76% traffic flow.

  • @EtaminGaming
    @EtaminGaming 4 роки тому

    I think a public transport tutorial would a be great future video! I have a city with around 50K people and around 4000 using public transport every week which is pretty good, that also means I don't have a lot of car traffic on my roads :)

  • @bradleybruh1783
    @bradleybruh1783 4 роки тому +18

    Call control-s “Hugo-s”

    • @restcure
      @restcure 4 роки тому +3

      Yeah - I've noticed how much quicker things have been going since they've put Hugo in control (S)

    • @wohlhabendermanager
      @wohlhabendermanager 4 роки тому

      @@restcure Press S to pay respect!

    • @TheCastleMarch
      @TheCastleMarch 4 роки тому

      Traugott Müller s

  • @Armeanu91
    @Armeanu91 4 роки тому

    After watching this series, i can't make my city have bad traffic for the life of me. I'm new to CS but i manage to fix my traffic problems almost every time. Even my 180k population city has 70%+ traffic flow (although my CPU hates me now). I even submitted it to Biffa to fix my industry traffic but I decided to give it a go myself and now it's fixed. And only Biffa's tips are to blame!

  • @SeanLamb-I-Am
    @SeanLamb-I-Am 4 роки тому +1

    It's another city that needs more interdistrict connections. They're all bottlenecking on the highway because that's the only way to get between most of the districts.

  • @williamkelley6941
    @williamkelley6941 4 роки тому +1

    I just started waching u and im addicted to your videos

  • @MegaKaitouKID1412
    @MegaKaitouKID1412 3 роки тому

    The poor vanilla cloverleaf is just cursed. It works fine as long as your traffic is okay, and the second you accidentally back one up, even if it's just from a sports game finishing, the people clogging up one part of the cloverleaf without fail will always back up the whole thing, so instead of dealing with one road at a standstill, you now have to deal with four. Putting three right in a row is just asking for trouble. Using a properly math-ed, properly "all entries to the junction occur after the exists of the junction" handmade spaghetti junction even is frankly a better option.

  • @CreatorOfWorlds
    @CreatorOfWorlds 4 роки тому

    Great video, again 👌

  • @riannaHermione
    @riannaHermione 4 роки тому

    Hahahah. I love these. Only one in and out for industrial area? Wow. When I do the traffic challenge, I'm going to have a ton of full intersections.
    My panic population one wasn't too bad.

  • @giesewiese
    @giesewiese 4 роки тому +1

    Unfortunately I don't own a PC, only a PS4. I love to play Cities Skyline, but can't use all of those nice extras to manage traffic etc. better.
    Still love watching these vids. Keep up the good work!

    • @matthewdavies7286
      @matthewdavies7286 4 роки тому +1

      Yes, challenge Biffa to fix 3% traffic in vanilla 😜

  • @MyBAR89
    @MyBAR89 4 роки тому +1

    Hey Biffa! Do you have any tutorial videos on the mods you use? I added the Move It Mod and I like being able to straighten out roads or move buildings but when I try to move an entire roundabout it just moves one section and then I can't undo it and get a horkeyborkeyabout instead. Thanks for the great videos!

    • @damianyoung8789
      @damianyoung8789 4 роки тому +1

      ua-cam.com/video/Rz3OwSdi1Dc/v-deo.html. Watch this video will def help plus there are more advanced ones there as well

  • @TobiasDettinger
    @TobiasDettinger 4 роки тому +3

    Hi Biffa, i think you want to hear this:
    If i send my city in, my tmpe version is the current version. But when you actually use it to make a video, time flies by and if an update is comming, it doesnt work anymore, as you already showed in your videos. I think this is the case in a lot of traffic fixing episodes. People with a 'new' tmpe version but when you pick the city its actually old again. Did you have this problems?

    • @JustaGuy_Gaming
      @JustaGuy_Gaming 4 роки тому +1

      Yeah I am never quite clear how long a video might sit in his box waiting to be used. Does he just toss them out after a month or two or not? I know the little form says to not submit the same city twice, but if a lot of time has passed it seems like you almost should do it again. As your city might of changed and/or the updates/mods have changed.

  • @wyattmarky.e.7279
    @wyattmarky.e.7279 4 роки тому

    Loving your videos!!! 🥰🥰🥰

  • @BaTHoRy85
    @BaTHoRy85 4 роки тому +1

    I always imagine biffa as Jared Harris without giving it a second thought :S

  • @marjacu3809
    @marjacu3809 4 роки тому +4

    Biffa, have you forgotten about the "Hugo effect"? You are using it, but not mentioning it. Do it in its memory.

  • @lordforce5546
    @lordforce5546 4 роки тому +2

    Since when does 3 different ways mean 5 lanes?

  • @edivarfelipe
    @edivarfelipe 4 роки тому

    @biffa PLEASE keep posting the city links, some people (like myself) likes to try to fix by themselves and then compare with your solution

  • @williamhuang8309
    @williamhuang8309 4 роки тому

    9:52 That's a SPUI that hasn't been set up properly.

  • @hendrikdejong1971
    @hendrikdejong1971 4 роки тому +1

    Thank you for keeping posting your videos in this sh!tty time. You make me laugh so much - and make me forget about the sh!tty time. Thank you.

  • @TheWingAnthony
    @TheWingAnthony 4 роки тому +1

    Control + S is the same hotkey Anarchy uses for Snapping. I think TM:PE should have stayed with Shift + S so then you don't miss snapping roads together x)

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  4 роки тому +1

      That explains a lot, passed that onto the dev's, thanks :-)

    • @TheWingAnthony
      @TheWingAnthony 4 роки тому +1

      @@BiffaPlaysCitiesSkylines I think you can also change the keybind for TM:PE to go back to Shift + S. Not sure

  • @Killian749
    @Killian749 4 роки тому

    Yay, another city fix. There should be more then these :)

  • @seabear3072
    @seabear3072 4 роки тому +3

    00:05 That’s how the roads are gonna look after lockdown is lifted ..

  • @Just_Kabel
    @Just_Kabel 4 роки тому

    I don't understand how do you fix everything and make it look so easy! I wish I could too!
    Greetings from Uruguay!

  • @sadbigbird_
    @sadbigbird_ 4 роки тому

    Biffa, I think you should build a monoroute "circle" around that big tower that you have in the new area in TeaVille. I think it would be really cool.

  • @CodyGoldblade
    @CodyGoldblade 4 роки тому +2

    The wonders of the Hugo effect