Easily Grow Anything Across Multiple Objects with Fields C4D Tutorial - Quixel + Redshift

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 46

  • @effectatron
    @effectatron  Рік тому

    Become Confident and Comfortable with C4D, Redshift, and yourself as an artist. Join the Mind + Motion Workshop! 10 weeks of training - Enroll Now effectatron-c4d-redshift.teachable.com/p/mind-and-motion

  • @effectatron
    @effectatron  Рік тому +1

    I totally forgot to mention my patrons! Thank you all for all the support!

  • @JustinMoraczewski
    @JustinMoraczewski Рік тому +4

    Thanks so much for sharing! Great tutorial, can't wait to try it out.

  • @compactism
    @compactism 2 місяці тому

    Thank you sooooo much😊👍

  • @gokhancalkayis
    @gokhancalkayis Рік тому +2

    Great and clearly work. Thank for this.

  • @anthonyomi1080
    @anthonyomi1080 Рік тому +1

    you are a good explainer, Love this tutorial and the way you explain everything. Thanks!

  • @timuroguz1854
    @timuroguz1854 6 місяців тому +1

    Thank you!

  • @yinon_tal
    @yinon_tal 8 місяців тому

    Thanks a lot for this tutorial!

  • @bharat5194
    @bharat5194 Рік тому +1

    Really nice one! Thanks for sharing

  • @kylegrayson2128
    @kylegrayson2128 Рік тому +1

    Great tutorial, good lookin out!

  • @3DArtistsabbir
    @3DArtistsabbir Місяць тому

    Thank you sir

  • @cowsforliyyfe
    @cowsforliyyfe Рік тому +2

    Really great! I've used 3DBonfire's tutorial to animate growth and I had a lot of fun, can't wait to try this one out and see how it stacks up!

  • @leonardoamaya1450
    @leonardoamaya1450 Рік тому +2

    Just found your channel, awesome stuff thanks!

    • @effectatron
      @effectatron  Рік тому +1

      Hey, welcome, thanks for watching! Feel free to hop in the discord to join the community too!

  • @diegomartinez5404
    @diegomartinez5404 Рік тому +2

    Love the content! Excited for what you got coming up 💪

  • @martanieto7466
    @martanieto7466 Рік тому

    thank you :)

  • @Dierenwinkel202
    @Dierenwinkel202 Рік тому +3

    For selecting multipule objects what you also can do is lock that view than shift select all of the objects you want and drag em into there

    • @FrankTank7777
      @FrankTank7777 Рік тому

      Thanks Gamer, wanted to say exactly the same thing. Fiddling with the selector is not always easy

  • @Marina-xp1hz
    @Marina-xp1hz 5 місяців тому

    Very cool!!

  • @Rimbaure
    @Rimbaure Рік тому +1

    RD used recently, UVs are very important for a good scattering, also you can drive it with animated texture (based on black and white masks with randomness turbulences).

    • @Rimbaure
      @Rimbaure Рік тому

      Dont forget to branch the sprite node (with alpha tex of the vegetal) to speed RS rendering RS

    • @effectatron
      @effectatron  Рік тому +1

      Yes, most Quixel Plant materials come with the sprite node already set up which is awesome

  • @ahmedshakib3883
    @ahmedshakib3883 8 місяців тому +1

    you can fix the alignment issue bu just unchecking align clone in cloner/ matrix attribute.

  • @VitusPolikarpusSM
    @VitusPolikarpusSM Рік тому +1

    i like this tutorial

  • @serpsystem
    @serpsystem Рік тому +1

    🔥🔥🔥

  • @andrew9539
    @andrew9539 11 місяців тому

    Great tutorial, is it possible to bake the animation? Am struggling to figure it out

  • @leobobo1
    @leobobo1 Рік тому

    Wow Thank you so much for uploading this! This is soo helpful!
    I am having troubles rendering out my scene. I keep getting an error message "My object uses adaptive tessellation, which isn't supported. Disabling tessellation. If you need tessellation, please use fixed tessellation settings: i.e. disable 'screen space adaptive' and set 'min edge length' to zero to force a maximum tessellation level" I tried to use the Redshift Geometry Tab to disabled the screen space adaptive and even set the Minimum Edge Length to zero. The grasses all looked completely different than this video...Is there a way to go around it? Thank you again!

  • @umargenerating
    @umargenerating Рік тому +1

    🔥🔥💕💕

  • @magicdog5623
    @magicdog5623 Рік тому +1

    Great tutorial. Just a question - Ive set up an epic games account and downloaded Quixel Bridge. Ive signed in and am able to download the assets and export to C4D. Im slightly confused as I havent started any 30 day trial and as far as I can gather quixel assets are only free to use in UE. Its all this stuff really free?

    • @effectatron
      @effectatron  Рік тому

      Quixel is free to use for personal use. If you want to use it for paid work you need to purchase a license. It's like $20 a month. It's all on their site. :) great question.

    • @magicdog5623
      @magicdog5623 Рік тому +1

      @@effectatron Thanks for the reply. I understood that for UE it was completely free, even on smaller scale professional work but it didnt seem entirely clear for other software. Im suprised it hasnt directed me to trial version.
      Anyway, I enjoy your tutorials and learn a lot from them.

  • @Exzoc
    @Exzoc 8 місяців тому

    How can growth be bake in C4D?

  • @chrispettit5058
    @chrispettit5058 Рік тому

    Having trouble getting Octane scatter to recognize the Decay node. Works fine with Mograph Cloner, but not with Octane for some reason

    • @effectatron
      @effectatron  Рік тому

      Idk, I have not used Octane, let me know if you get it working.

  • @akhil5839
    @akhil5839 Рік тому

    is there a reason im getting a redshift material error when using quixel bridge??

    • @effectatron
      @effectatron  Рік тому

      Most likely you didn't turn off Node editing in the preferences

  • @dianasilvadesigns
    @dianasilvadesigns Рік тому

    this is so unbearable why are ther 20 ads, no longer watching these

    • @effectatron
      @effectatron  Рік тому

      Sorry, you can watch ad free content on patreon if that interests you.

  • @uAzzEy
    @uAzzEy 10 місяців тому +1

    👍💯