Poly Playground
Poly Playground
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Change Background Without Affecting Your Scene in Blender
🔗 Check Out Our Add-Ons:
Render Pro Addon: blendermarket.com/products/poly-render-pro-one-click-studio
Poly Studio Pro: blendermarket.com/products/poly-studio-pro---hdri-maker--lighting-builder
Water Droplet Addon: blendermarket.com/products/polydrop-one-click-water-droplet-generator
🔗 Affiliate Links:
• Divine Cut Addon: blendermarket.com/products/divine-cut-smart-cloth-generator/?ref=1303
• Procedural Crowds: blendermarket.com/products/procedural-crowds/?ref=1303
• Clay-doh: blendermarket.com/products/claydoh/?ref=1303
• Gobo Textures: blendermarket.com/products/gobos/?ref=1303
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Переглядів: 794

Відео

Track Like a Pro in Blender (In Just 6 Minutes)
Переглядів 3 тис.Місяць тому
Learn how to achieve near-perfect motion tracking results every single time! Whether you’re a beginner or looking to refine your VFX skills, this step-by-step guide covers everything you need to know to master motion tracking in Blender. In This Video, You Will Learn: 1) Setting Up Your Workspace: Navigate to the VFX and motion tracking workspace and import your video seamlessly. 2) Configuring...
Next-Level Reveal with Blender (Quick & Easy)
Переглядів 3,3 тис.Місяць тому
In this tutorial, I’ll walk you through the process of creating a jaw-dropping logo animation in Blender, step by step. We’ll explore how to use physics, materials, and a unique mapping technique to make your logo come to life. Whether you want your logo to appear as blocks fall into place or stay visible throughout, this video has you covered. I’ll also show you how to enhance your scene with ...
PolyStudio Pro - Product Teaser
Переглядів 7512 місяці тому
🔗 PolyStuio Pro: bit.ly/3NSrg1I 🔗 Check Out Our Add-Ons: Water Droplet Addon: blendermarket.com/products/polydrop-one-click-water-droplet-generator Render Pro Addon: playgroundhub.gumroad.com/l/renderpro 🔗 Affiliate Links: • Divine Cut Addon: blendermarket.com/products/divine-cut-smart-cloth-generator/?ref=1303 • Procedural Crowds: blendermarket.com/products/procedural-crowds/?ref=1303 • Clay-d...
Stop Doing Lighting the Hard Way-Try This Instead
Переглядів 1,7 тис.2 місяці тому
Stop Doing Lighting the Hard Way-Try This Instead
Unreal Engine Building System Tutorial: #2: Placement, Rotate & Hub
Переглядів 8673 місяці тому
Unreal Engine Building System Tutorial: #2: Placement, Rotate & Hub
Unreal Engine Building System Tutorial: #1: Core Setup
Переглядів 1,7 тис.3 місяці тому
Unreal Engine Building System Tutorial: #1: Core Setup
Probably* The BEST Water Material in Blender
Переглядів 15 тис.4 місяці тому
Probably* The BEST Water Material in Blender
Effortless Construction Animations in Blender
Переглядів 10 тис.4 місяці тому
Effortless Construction Animations in Blender
Procedural Clouds in Blender in under 1 minute!
Переглядів 2,3 тис.4 місяці тому
Procedural Clouds in Blender in under 1 minute!
How to Make Objects Grow with Geometry Nodes!
Переглядів 3,6 тис.5 місяців тому
How to Make Objects Grow with Geometry Nodes!
Easy Character Modeling & Rigging [Blender]
Переглядів 3,1 тис.5 місяців тому
Easy Character Modeling & Rigging [Blender]
Render 97% FASTER with this Blender Addon
Переглядів 11 тис.6 місяців тому
Render 97% FASTER with this Blender Addon
This Effect is SUPER POWERFUL - Proximity Geometry Nodes
Переглядів 2,1 тис.6 місяців тому
This Effect is SUPER POWERFUL - Proximity Geometry Nodes
Realistic Details in Blender with One Powerful Node
Переглядів 113 тис.6 місяців тому
Realistic Details in Blender with One Powerful Node
Inflate Objects in Blender: TWO Methods!
Переглядів 3,1 тис.7 місяців тому
Inflate Objects in Blender: TWO Methods!
This Is How You ANIMATE Effortlessly in Blender
Переглядів 2,7 тис.7 місяців тому
This Is How You ANIMATE Effortlessly in Blender
Transform Any Image into Stunning 3D Textures with AI in Blender
Переглядів 1,5 тис.8 місяців тому
Transform Any Image into Stunning 3D Textures with AI in Blender
Beyond Basic Rigging: IMPROVE Your Rigs in Blender
Переглядів 8 тис.10 місяців тому
Beyond Basic Rigging: IMPROVE Your Rigs in Blender
Improve TEXTURES: World Aligned Textures in Unreal Engines
Переглядів 2,5 тис.10 місяців тому
Improve TEXTURES: World Aligned Textures in Unreal Engines
The BEST Blender to Unreal Engine Workflow [Import/Export Tool]
Переглядів 24 тис.10 місяців тому
The BEST Blender to Unreal Engine Workflow [Import/Export Tool]
Attach ANY Object to Animated Character | Blender Tutorial
Переглядів 7 тис.10 місяців тому
Attach ANY Object to Animated Character | Blender Tutorial
Make EASY Water Droplets with Geometry Nodes in Blender
Переглядів 21 тис.10 місяців тому
Make EASY Water Droplets with Geometry Nodes in Blender
You NEED to learn this for BETTER renders [Blender Tutorial]
Переглядів 12 тис.10 місяців тому
You NEED to learn this for BETTER renders [Blender Tutorial]
Easy Blender Lighting HACK [Blender Tutorial]
Переглядів 114 тис.10 місяців тому
Easy Blender Lighting HACK [Blender Tutorial]
Keep your blueprints CLEAN & ORGANISED with this quick tip [Unreal Engine Tutorial]
Переглядів 4,2 тис.11 місяців тому
Keep your blueprints CLEAN & ORGANISED with this quick tip [Unreal Engine Tutorial]
Easy Interior Mapping in Unreal Engine [Unreal Engine Tutorial]
Переглядів 66 тис.11 місяців тому
Easy Interior Mapping in Unreal Engine [Unreal Engine Tutorial]
Easy FLUID in Blender | Blender Tutorial
Переглядів 20 тис.11 місяців тому
Easy FLUID in Blender | Blender Tutorial
Rounded Curve Ends in Seconds! Blender Quick Tip
Переглядів 3,9 тис.11 місяців тому
Rounded Curve Ends in Seconds! Blender Quick Tip
Make FROSTED GLASS in Blender fast!
Переглядів 10 тис.11 місяців тому
Make FROSTED GLASS in Blender fast!

КОМЕНТАРІ

  • @bartomiejkomisarek8376
    @bartomiejkomisarek8376 7 годин тому

    is there a way to limit droplets in specific axes. something like border

  • @pmfx-animation
    @pmfx-animation День тому

    Looks great! Thank you

  • @coolboj3726
    @coolboj3726 День тому

    Why do you render with cpu instead of gpu? It is way faster

  • @Tsero0v0
    @Tsero0v0 День тому

    Is this better or K cycle tho?

  • @lukatu10
    @lukatu10 5 днів тому

    I worked. But why is is Shiny?

  • @topgunmaverick9281
    @topgunmaverick9281 6 днів тому

    My project have droplet generator 2.1 addon from blender. Can transfer to Unreal Engine 5 , How to ? // Thank you 🙏

  • @H.A.R.D.I.K
    @H.A.R.D.I.K 6 днів тому

    Hey man, can you let me know how instead of sphere, I want it to be a plane. How can I do that.

  • @Koshisimsofficial
    @Koshisimsofficial 7 днів тому

    Does this work with animations and is it available for blender 4.2 and higher?

  • @mohameddaoudi3814
    @mohameddaoudi3814 8 днів тому

    cool tutorial, didnt really work out for me, but easy to follow and back track on

  • @imapotatohhh
    @imapotatohhh 8 днів тому

    why it's not working for me? 🥺

  • @forte.vision
    @forte.vision 9 днів тому

    Thank you.

  • @iMikOo
    @iMikOo 10 днів тому

    Is that tool free?

  • @darknessringo5989
    @darknessringo5989 10 днів тому

    And would you like to tell us, why should connect from "normal" at the coordinate?

  • @S-Lomar
    @S-Lomar 10 днів тому

    ❤❤❤😮❤😮❤😮😮❤😮❤😮❤

  • @TheTriexy
    @TheTriexy 14 днів тому

    Will u bring out more episodes?

  • @navsimmer
    @navsimmer 17 днів тому

    Except the axis will matter. It's a bit of a pain to get the road to actually follow the curve rather than just follow at first try. Usually, it has to point X, but we tend to create things along the Y axis. Applying rotations and where both origins of curve and object will also play a role. Big chance in real life your object will actually go straight up, follow the curve sideways or even upside down until you figure the axis and rotations out.

  • @NerdHerdFilmFirm-wh4kj
    @NerdHerdFilmFirm-wh4kj 18 днів тому

    Me trying to get my solve error below 16 pixels

  • @deadsimple
    @deadsimple 18 днів тому

    Make sure you apply scale every now and again to prevent textures stretching.

  • @MohammadEkram-hm9ug
    @MohammadEkram-hm9ug 18 днів тому

    Ops! you are great . thanks a lot 🥰🙂😊

  • @RiverFox_YT
    @RiverFox_YT 19 днів тому

    there is no option for convert to texture object

  • @dshres22
    @dshres22 19 днів тому

    none other tutorials for water droplets were good. thank you.

  • @violentpixelation5486
    @violentpixelation5486 20 днів тому

    Awesome Tracking Tutorial! For my tracking endeavors I don't need syntheyes anymore. 👍💯

  • @spyder2050
    @spyder2050 21 день тому

    I SWEAR MAKE A TUTORIAL ON HOW TO USE THAT THING MB IF THIS IS NEGATIVE IM RAGING SO HARD RNNNNNNN

  • @musashidanmcgrath
    @musashidanmcgrath 21 день тому

    Weird that you have a paid addon for this, but you haven't created a video showcasing it. It might be a good idea considering the official Epic one shown here is abandoned.

    • @polyplayground
      @polyplayground 21 день тому

      Video for the addon is coming soon as we are ironing out some bugs and adding new features :)

  • @Shahad_film
    @Shahad_film 21 день тому

    thank you so much

  • @lightmoon2174
    @lightmoon2174 22 дні тому

    I'm glad to learn the new idea of mixing light. By the way , i wonder know how to light a large rooms based on artificial light ?

  • @PlantGothKira
    @PlantGothKira 22 дні тому

    Well that's a whole new meaning to "couch potato". Thanks for the tutorial!

  • @guilhermenaco
    @guilhermenaco 24 дні тому

    Perfect! Huge thanks!

  • @SPITFIRE_502
    @SPITFIRE_502 24 дні тому

    I've been making handrails with wireframe but never used a bevel modifer with it as well!! Thanks!!!

  • @jackmcmahon6311
    @jackmcmahon6311 25 днів тому

    none of my materials show up as applicable files for the image texture node

  • @yofrantx
    @yofrantx 25 днів тому

    brooo tss insane! tyy for tut👊🏻

  • @Geospasmic
    @Geospasmic 26 днів тому

    A complete, clear lesson in minutes!

  • @shaleneliani758
    @shaleneliani758 27 днів тому

    This took my scene to another level. Thank you🙌🏾

  • @eliclarke4450
    @eliclarke4450 28 днів тому

    you should make a tutorial on saving the level after building

  • @PrimeMongraal27
    @PrimeMongraal27 28 днів тому

    or press CTRL and J

  • @onespeed3134
    @onespeed3134 Місяць тому

    To get better lighting try shooting a chromeball, greyball and a color chart to calibrate. unwrap the chrome and seperate the sun from your ambiant to be able to match your highlights and your shadows. Then its all about matching everything in your 3d scene : the orientation with a chromeball and the intensity of the lights with the greyball

  • @Manitari_Nova
    @Manitari_Nova Місяць тому

    Three things I will have to add as someone with experience doing water shaders. Firstly, the refraction and glass shader nodes perform basically the same task but the glass also has proper fresnel built in already, so the refraction bdsf is redundant. Secondly, the colour ramp does not give a gradient if it is used like this, as you need an existing gradient into it, with this setup you will just get the median colour of the ramp. Thirdly, with the 4.3 update you should replace the principled volume with a volume scatter set to "Fournier-Forand" as this is already made to accurately represent a water-like volume.

  • @aditputra
    @aditputra Місяць тому

    my render is not working and a notification appears that says "Illegal address in cuStreamCreate(&cuda_stream_, CU_STREAM_NON_BLOCKING) (C:\Users\blender\git\blender-v430\blender.git\intern\cycles\device\cuda\queue.cpp:21)".. what is the cause and how to solve it?

    • @polyplayground
      @polyplayground Місяць тому

      Hey, Did you install the blender 4.3 version? Within the zipped folder

  • @ByteBlasstGaming
    @ByteBlasstGaming Місяць тому

    Hi how can I get the texture of road

    • @polyplayground
      @polyplayground Місяць тому

      Our textures we use are from blender kit addon

  • @sirpoopsalot1793
    @sirpoopsalot1793 Місяць тому

    Update this please!

  • @HMAnetwork
    @HMAnetwork Місяць тому

    Awesome

  • @spidermanissupercool
    @spidermanissupercool Місяць тому

    Is everyone just letting go of the fact that you didn't delete the default cube?

  • @AdamWaters-rf5lt
    @AdamWaters-rf5lt Місяць тому

    Doesn't work for 4.0, any updates?

    • @polyplayground
      @polyplayground Місяць тому

      It doesn’t, we struggled finding alternatives so made one ourselves. You can get it here: playgroundhub.gumroad.com/l/polylink-blender-to-unreal-engine-export Link in bio for our GumRoad

  • @EddieGimbo
    @EddieGimbo Місяць тому

    this was a big help bro, im making a more stylized scene for a cinematic i wanted to make and the background gradients/hdri's were conflicting with my shaders. tysm for the node setup

  • @MrNonno
    @MrNonno Місяць тому

    why am i watching this i don't even use blender

  • @genericgymvlogsph9739
    @genericgymvlogsph9739 Місяць тому

    or you could just cycles

  • @workingme8368
    @workingme8368 Місяць тому

    I couldn't find the tool on their page but I found the page through: EpicGamesExt/BlenderTools

  • @taskinen1j
    @taskinen1j Місяць тому

    Hi, great tutorial! I have a problem with BuildingSelect_WB. At Spawn actorPlacement BP engine gives the following error: "The current value of the ' Spawn Transform ' pin is invalid: 'Spawn Transform' in action 'BeginDeferredActorSpawnFromClass' must have an input wired into it ("by ref" params expect a valid input to operate on)." And "The current value of the ' Spawn Transform ' pin is invalid: 'Spawn Transform' in action 'FinishSpawningActor' must have an input wired into it ("by ref" params expect a valid input to operate on)." In the video at timestamp 5:50, But I followed all the steps after this as well, but the mentioned errors were the result. Can anyone guess what might be the issue.

    • @MartorTF
      @MartorTF 29 днів тому

      Right click on Spawn transform and then split struct pin

    • @taskinen1j
      @taskinen1j 28 днів тому

      @@MartorTF Hi, It worked! Thanks a lot!

  • @troyacarpenter
    @troyacarpenter Місяць тому

    Thanks, this is such a good idea. Has anyone found a way for the AO node to exclude the AO being cast by a moving object (i.e. a character walking by.)?

  • @amanonyoutube9591
    @amanonyoutube9591 Місяць тому

    My road looks weird