Daviron
Daviron
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Difficulty in Sonic Games SUCKS...
Sonic games are notoriously bad at scaling difficulty properly, with some fans finding the games way too easy but newcomers finding those same games difficult to grasp. Today we tackle why this happens and how to better approach difficulty in sonic games.
thumbnail credit @ReservoirrIts on twitter!
twitter: @davironyoutube
Переглядів: 9 635

Відео

The Sonic Fanbase PROBLEM...
Переглядів 9 тис.Місяць тому
New game? more toxicity! The Sonic fanbase has a repeating cycle of discussion whenever we get close to a new game, so I wanted to make a follow up to my previous video on the topic to tackle this new wave of counter criticism. Go Subscribe to @Matthasnocuts !!! Credit to @Dylonic for the thumbnail art
Jump Dash vs Double Jump, Which is better?
Переглядів 11 тис.2 місяці тому
A debate that has raged on in Sonic the Hedgehog games for 16 years now is whether Sonic should have a double jump or a jump dash, so I'm here to give my opinion on which I think is better, and how to improve them Join the Discord! discord.gg/HT8X2nRa7M If you want to further support the channel donate on Kofi: ko-fi.com/daviron
Why do Sonic Fans HATE Sonic
Переглядів 2,1 тис.4 місяці тому
The blue guy can't catch a break these days, sometimes not even from his own fanbase. That brings up the question of whether sonic fans actually like Sonic despite all the criticism... Join the Discord! discord.gg/CpDYHJDk
Sonic Hot Takes Are WEIRD...
Переглядів 8 тис.5 місяців тому
Sonic the Hedgehog is a very varied franchise which can lead to a wide amount of hot takes, despite not really having a general consensus due to said variety. Today I want to talk about my hot takes, and hot takes in general in Sonic discussion... Thanks for watching! Join the Discord: discord.gg/wSctSxNJtd
The WORST Looking Sonic Game
Переглядів 4,6 тис.6 місяців тому
Sonic Frontiers is a pretty bad looking game in terms of artstyle when compared to the rest of the series, and its far from what I and many others want for the series looking forward, so I'm here to talk about it Check out Honkai Star Rail using this link: hoyo.link/7FHgFTAL And don't forget to redeem your rewards using these codes! Ruan Mei & Blade: 12/27 - 01/17 NB9TKRMK5R23 Dr. Ratio & Kafka...
The Best Sonic Game in YEARS...
Переглядів 2,5 тис.7 місяців тому
Sonic Forces is a game that not many people actually like, but a group of talented modders set out to make the game better, and oh boy did they succeed, Sonic Forces Overclocked is probably my favorite 3d sonic game since generations and is undoubtedly my favorite fan project. Please give this mod a try here: gamebanana.com/mods/485051 And listen to the amazing ost: soundcloud.com/sonic-forces-...
Sonic Frontiers Update 3 is A Mess...
Переглядів 10 тис.10 місяців тому
Sonic Frontiers Update 3 dropped, and while I am not the most positive about it, I do think there's some stuff here that if given the proper direction and attention could make for a genuinely fun time. These are just some unfiltered thoughts and annoyances I had with the update but it's not all bad in the end! Discord: discord.gg/CUqMNJkXvH
The WORST Sonic Developer...
Переглядів 13 тис.11 місяців тому
So Yuji Naka has had a pretty rough time these past couple of years, especially after recently being arrested for insider trading, but I had noticed that I actually got blocked by him beforehand, and I launch the journey to find out why! Thanks to @AverageBurgerboy and @VirtuousAezon for providing voices for the cop and Yuji Naka respecitvely! Music Used: Quest SOS - Sonic Frontiers 1-3 Cybersp...
Sonic Frontiers Update 3 Looks INSANE...
Переглядів 6 тис.11 місяців тому
Sonic frontiers update 3 has just been announced, and I'm talking about it. Want to hear outlandish theories, goofy takes and more? well stay tuned because I'm doing sonic news content! Join The Discord: discord.gg/F5dgcKQfuG
What Are The BEST Sonic Songs?
Переглядів 6 тис.11 місяців тому
Sonic music is an iconic part of the series, almost as much as the loops he runs, but what actually is the best song from each game? That is the question for which I went through every single sonic soundtrack to single out my favorite! If you enjoyed the video please subscribe! Discord: discord.gg/F5dgcKQfuG
More Sonic Fangames That SCARE Sega...
Переглядів 14 тис.11 місяців тому
More Sonic Fangames That SCARE Sega...
Sonic Fangames That SCARE Sega...
Переглядів 40 тис.Рік тому
Sonic Fangames That SCARE Sega...
I am WORRIED About Sonic Superstars...
Переглядів 4,1 тис.Рік тому
I am WORRIED About Sonic Superstars...
Sonic Frontiers has ISSUES...
Переглядів 4,6 тис.Рік тому
Sonic Frontiers has ISSUES...
The Game that RUINED Classic Sonic...
Переглядів 2,9 тис.Рік тому
The Game that RUINED Classic Sonic...
Has Sonic Gone STALE...
Переглядів 17 тис.Рік тому
Has Sonic Gone STALE...
What The Next Sonic Game NEEDS...
Переглядів 5 тис.Рік тому
What The Next Sonic Game NEEDS...
What is RUINING Sonic...
Переглядів 5 тис.Рік тому
What is RUINING Sonic...
Why I Still LIKE Sonic Forces...
Переглядів 2,1 тис.Рік тому
Why I Still LIKE Sonic Forces...
Sonic Unleashed is NOT Good...
Переглядів 4,8 тис.Рік тому
Sonic Unleashed is NOT Good...
The Next 2d Sonic Game...
Переглядів 3,4 тис.Рік тому
The Next 2d Sonic Game...
The Worst Mainline Pokémon Games?
Переглядів 326Рік тому
The Worst Mainline Pokémon Games?
The BEST Sonic Level Theme...
Переглядів 1,9 тис.Рік тому
The BEST Sonic Level Theme...
The Sonic Fanbase PROBLEM...
Переглядів 13 тис.Рік тому
The Sonic Fanbase PROBLEM...
Sonic Frontiers SHOWED Me Why I Love Sonic...
Переглядів 2,2 тис.Рік тому
Sonic Frontiers SHOWED Me Why I Love Sonic...
Sonic Frontiers Cyberspace 1-1 Speedrun 34.61
Переглядів 271Рік тому
Sonic Frontiers Cyberspace 1-1 Speedrun 34.61
The New BEST Sonic Game...
Переглядів 6 тис.Рік тому
The New BEST Sonic Game...
Sonic's Biggest MISSED Opportunity...
Переглядів 3,3 тис.Рік тому
Sonic's Biggest MISSED Opportunity...
The WORST Part Of Sonic Frontiers...
Переглядів 11 тис.Рік тому
The WORST Part Of Sonic Frontiers...

КОМЕНТАРІ

  • @Kuribohchaos8
    @Kuribohchaos8 9 годин тому

    DO NOT MAKE THAT SONIC SUPERSTARS DIFFICULTY EVER AGAIN!!!!! that is all Side note: Super Hard Mode in Adventure 2 and heroes was fine

  • @michaeljosiahwarren3350
    @michaeljosiahwarren3350 15 годин тому

    Lowkey don’t care Bout the shadow part of gens that much I lost my copy of gens as a kid and haven’t played it in forever

  • @Romtheforgot
    @Romtheforgot День тому

    0:26 is the most overthink thing I've seen in a long time. It's extremely easy.

  • @phorchybug3286
    @phorchybug3286 День тому

    Mega Collection gave me all sorts of challenges as a kid. Adventure 2 had a couple of unfair stages that stumped me. Generations is mostly a wimpy walk in the park. Lost World was kinda tricky at times. Rise of Lyric just looked stupid. Frontiers is a boring Spyro game.

  • @drybonesmunchakoopas5143
    @drybonesmunchakoopas5143 День тому

    Im sorry but lost worlds controls are really easy to understand not everything needs a tutorial IMO its fun to figure simple stuff out

  • @SRS26YT
    @SRS26YT День тому

    Honestly Sonic games don’t suck. If they you call them hard it’s probably skill issue. The only thing SEGA needs to fix is the easy parts

  • @AmeBleu_ov1
    @AmeBleu_ov1 День тому

    I think sonic team should have time to create an actually good video game.

    • @derple8524
      @derple8524 7 годин тому

      Lol they need 10 years total

  • @cosmicmilk6815
    @cosmicmilk6815 День тому

    I really hope they continue to make optional sonic frontiers dlc difficulty style .

  • @Amro_games
    @Amro_games День тому

    This is honestly a good topic to talk about, and I have been thinking about it myself for quite some time. The main issue I've noticed with the final horizon is that Sonic Team struggles to find a balance when it comes to difficulty. They struggle or just cannot find a middle ground. they go all in, and as a result have to nerf certain things. Even with nerfs, they tend to overcorrect. The final horizon was definitely not tested enough; I'd even say that it wasn't play tested at all. I much prefer the platforming/puzzles of the 2nd update and the final horizon because they're MUCH more engaging and require more inputs and thought. For once, I actually had to switch my brain on for specific platforming sections or puzzles. They should definitely expand on the difficulty levels present in Frontiers. An easy mode shouldn't exactly hold your hand for the whole game. They should consider other accessibility settings in general imo. Great video, though!

  • @animosity3771
    @animosity3771 День тому

    You don’t understand Sonic.

  • @sonicthehedgehog8638
    @sonicthehedgehog8638 День тому

    I think the way they did it in heroes with team rose, sonic and dark along side the super hard mode was perfect and is the best solution to the problem Because higher difficulty mostly result in higher replay value even though sonic generations is extremely replayable a game like Sonic mania and the classics in general are 3 times more replayable but they're much harder when you first pick them up and have a much higher skill ceiling

    • @Senkoki
      @Senkoki 17 годин тому

      exactly, though whule it worked for Heroes, they should probably leave out having to do all levels of difficulty for the final boss

  • @asdfxcvbn746
    @asdfxcvbn746 День тому

    git gud... but also, if you want a REAL 3D Sonic experience, play Spark The Electric Jester 3 on PC.

  • @ZX_STH
    @ZX_STH День тому

    Aside from the perfect parry, final horizon was actually a breath of fresh air for me, because of the added difficulty...

  • @frazhero1985
    @frazhero1985 2 дні тому

    i won’t defend sonic generations rank system but i will say the red rings do a good job of incentivizing replay-ability

    • @Hyp3rSonic
      @Hyp3rSonic День тому

      Agree Don't care for the ranking systems that are based on score, tho(for the most part)

  • @guyuser81
    @guyuser81 2 дні тому

    I’m an average Sonic fan here, a gripe I had with the Sonic franchise, even though I like it, I feel like the problem is nowadays is that Sonic Team is more focused on hardcore fans of the franchise, than the average Sonic fans. Don’t get me wrong, it’s great. But it shouldn’t appeal to solely that, fans & the average consumer should be satisfied. And the difficulty problem proves my statement.

    • @sauce987654321
      @sauce987654321 День тому

      Not really? The ranking systems are too forgiving, and hardcore Sonic fans would want something more challenging.

    • @guyuser81
      @guyuser81 День тому

      @@sauce987654321 You said, ‘hardcore Sonic fans.’ I’m talking about the average gamer.

    • @sauce987654321
      @sauce987654321 День тому

      @@guyuser81 And you said they are more focused on the hardcore fans, which I disagree with. Idk who they are trying to appeal to, but it definitely isn’t the hardcore fans.

    • @guyuser81
      @guyuser81 День тому

      @@sauce987654321 Okay, but they’re still focusing more on the fans rather than the average audience.

    • @sauce987654321
      @sauce987654321 День тому

      @@guyuser81 Pfft, I wish they did 😆

  • @derbear3403
    @derbear3403 2 дні тому

    I generally think the games have gotten too easy as of late. Its not like the games were that hard earlier on, but they at least expected you to get substantially better at the game the farther you got in them, and there was even greater difficulty yet by putting greater emphasis on acquiring S ranks. With Colors there was a very noticeable drop in the difficulty of the game and that was compounded in Generations with some of the easiest S ranks in the entire series. Then in games like Forces or Colors Ultimate lives were done away with. Frontiers at launch was a little better mainly in that it had a handful of S ranks that were a challenge to get. The Final Horizon update was a massive breath of fresh air to me in that it was the first time in a while in the series that asked for a certain level of execution to get through certain points. The only instance i think was too much was the master koko trial and the perfect parry on bosses that weren't designed with it in mind. but the platforming challenges particularly the towers and some of the new cyberspace levels asked for much more awareness and understanding of your surroundings and abilities to get through quickly. and with the lack of a lives system, there is very little in terms of punishment for failing other than having to redo a portion again, which is standard for the genre so most complaints about difficulty regarding those comes more off like those upset they can't breeze through it like they could the prior games.

  • @latesuperyoshigamer6286
    @latesuperyoshigamer6286 2 дні тому

    It should be why the ranking system exists in the first place. It gives players different tiers with varying difficulty to aim for. It is mostly that the highest rank is not challenging enough for most games with only a few exceptions like SA2, Unleashed, and even Dream Team.

  • @ElenStar3343
    @ElenStar3343 2 дні тому

    Hi daviron, I'm a big fan i hope i can one day talk to you in a discord server that would be so fire 🔥

  • @Skypatroller_BenCD
    @Skypatroller_BenCD 2 дні тому

    06:34 and GUESS WHAT!!! I'm still stuck on it and since I'm playing on extreme mode I CAN'T switch the difficulty to make it easier, and what's bother me the MOST with it is the fact that if I fail I die and if I fail to Wryvern I must come back to Giganto AGAIN!!! I know I want difficulty that's why I enjoyed Kaizo level even if I can't do it but THIS!!! It's just too hard that's NOT FUNNY ANYMORE

  • @XPool
    @XPool 2 дні тому

    0:00 And so am I

  • @kakhome1
    @kakhome1 2 дні тому

    (Replying here) I think Superstars also lacks in truly original zone themes along with the general art direction (the fully original zones in Mania blow Superstars' themes out of the water IMO, other than Cyber Station perhaps). Most of the other zones in Superstars felt to me like some prior theme given a bit of a new twist, not unlike Mania's Act 2's. Some of the music was pretty disappointing as well. But indeed the game can still be fun to play, it's still speedier with more routes than other platformers so it fills that Sonic niche. Definitely still overall decent.

  • @Dualsynergy
    @Dualsynergy 2 дні тому

    Chemical zone act 2 was such pain for me back in the day

  • @sauce987654321
    @sauce987654321 2 дні тому

    I agree that the ranking system for Generations isn’t good, but only for the base stages alone. The challenges are time based, and the ones where you race your ghost for each stage is pretty challenging to S rank. Generations also has online leaderboards. So that alone provides incentive to want to speed through levels.

  • @mk8-mkwil117
    @mk8-mkwil117 2 дні тому

    You are right I feel like they try over corrected difficulty curve from the fans feedback saying sonic games need more hard difficulty than it starting a thing where players complain it’s too hard. I think the sonic team went overkill with difficulty but not making it accessible to all players I think sonic games should have different difficulty modes make it accessible and more enjoyable to players.

  • @miadatenshi9903
    @miadatenshi9903 2 дні тому

    6:30 Uh no, you are just complaining because they adressed your difficult complain, so they had to adress it...again. and yet you keep complaining, if you want an easy experience, pick easy, if you want a hard one, pick hard. It's not that deep

    • @Hyp3rSonic
      @Hyp3rSonic День тому

      He is right tho. There are a lot of problems with the supposed "harder difficulty" A lot of it is artificial difficulty(originally)

    • @miadatenshi9903
      @miadatenshi9903 День тому

      @@Hyp3rSonic okay. Explain how. A good enough player can easily do everything in Final Horizon, I myself had no trouble with most things

    • @Hyp3rSonic
      @Hyp3rSonic День тому

      ​​​​​​​@@miadatenshi9903I do think that the perfect parry kinda sucks, for example. Also, the bosses, for the new characters, are way too strong, at the start of a new game. The 2nd and 5th trial sucked. You had to be borderline perfect originally. The final boss is bad. Also, it wasnt made clear how to beat it. Not to mention, if you fail on the final boss, or the 5th trial, you have to watch the same unskippable cutscenes again(and for some reason, you have to do the chasing part of Wyvern, before the actual fight) also, knuckles gliding having a startup animation originally, tails and amy? Not instantly stomping, as well as Knuckles, I think. The pop-in is still bad. The new Cyclones having a start-up animation, I believe. I still thought that the cyberspace levels where the best part, even tho I think its questionable for all of those to be over a bottomless pit. Also, one specific part in one of the new levels is kinda bad, imo. Also, the towers were kinda flawed and questionable originally. Also, it took me like 3 to 7 attempt to do both the boss trial, and the final boss, and I wasn't satisfied. I was just glad that it was over. I do have more to say, but I can't think about those rn. I will update this comment, and future comments later. Ofc, when the December patch came, I didnt think it was bad when that released. However, I did want it to be something like that patch originally. Oh, and knuckles gliding was kinda like sonics control in cyberspace from the base game, originally. Also, the new parry wasn't designed for the bosses. Like, you have to parry a few seconds before the attack actually can hit you. Also, the bosses have a lot of not telegraphed attacks, meaning you have to parry a few seconds before you think it will happen. Even attacks that don't look like it will actually hit, do. (Wyvern has at least 1 of these kinds of attacks)

    • @KamiKoroshi_
      @KamiKoroshi_ 12 годин тому

      ​@miadatenshi9903 Final Horizon platforming sucks. It's like they just threw shit at the wall and said, "Let's see what sticks, and it was like oh let's make this hard with no balancing. " Lol, but Sonic fans can't take any type of criticism.

    • @Hyp3rSonic
      @Hyp3rSonic 8 годин тому

      ​@@KamiKoroshi_finally another person who actually criticizes the update. I still remember when someone claimed that I was nitpicking when I addressed my thoughts about the original version. I had to also address that I still stand by most of what I said(also, some other people denied some of the points I mentioned)

  • @hattanalshutaifi4587
    @hattanalshutaifi4587 2 дні тому

    Sonic 06 along it both development production history and release date served as both cautionary tales and warnings about releasing games in anniversaries and holidays while still in development and production and not completed result in terrible gaming experience due many factors like glitches bugs technical issues poor hand and tanks controls graphical problems unpolished level design terrible loading rushed development wasted potentials horrible executions qualities and writings in hindsight theory concepts ideas and practice sonic 06 could have been the best sonic game and perhaps one of the greatest video game in video game history and one would helped redefining and revitalizing sonic franchises as whole being one of the most beloved iconic and popular gaming franchise but unfortunately due circumstances beyond anyone control and nether having time chance nor opportunity to polishing refining or improving on it qualities executions animations graphics visuals effects gaming designs levels tank controls writings production values gameplay and not realizing or reaching it full potentials resulting on not only the worst most tragic and despised sonic game but also one of the worst video game in history one that casted a dark mark tragedy and biggest waste in sonic franchise history which is really heartbreaking because I love this game in PlayStation 3 era

  • @icesonic358
    @icesonic358 2 дні тому

    Just make a ranking system that's hard with linear levels, and the frontiers open zone do your suggestion.

  • @beastmode4tm
    @beastmode4tm 2 дні тому

    My top 5: 1. Unleashed 2. Frontiers 3. Generations 4. Black Knight 5. Colors* *ONLY if you play the Colors DX mod which gets rid of the filler boring ass levels; if we're only talking vanilla games only, then SA1 goes in number 5.

  • @DOYOUGOTGAMEONYOURPHONE
    @DOYOUGOTGAMEONYOURPHONE 2 дні тому

    basically like Sonic unleashed’s definition of difficult is based on skill and maneuverability and it’s dlc is based on reaction time and staying on your feet

  • @DOYOUGOTGAMEONYOURPHONE
    @DOYOUGOTGAMEONYOURPHONE 2 дні тому

    personally, I don’t think they’re too easy or too hard just the difficulty in the way they go about the definition of “difficult” basically, the root of the problem is the Challenge philosophy Inconsistency

  • @tailzgimer1726
    @tailzgimer1726 2 дні тому

    In sonic jam, you actually had an easy, normal and original mode for new players and older players

  • @SuspiciousCat13
    @SuspiciousCat13 2 дні тому

    Bruh, Elise’s theme sounds like “My Heart Will Go On” from Titanic 😂

  • @SuspiciousCat13
    @SuspiciousCat13 2 дні тому

    Wait he ACTUALLY blocked you?

  • @SuspiciousCat13
    @SuspiciousCat13 2 дні тому

    Hey, you’re entitled to your own opinion. I like Update 3, and it makes me excited for the series future. But if you think it’s bad, that okay. This game is, to me, the definition of “A Beautiful Mess.”

  • @SuspiciousCat13
    @SuspiciousCat13 2 дні тому

    As much as I love and defend this game, yeah, I can’t deny this definitely one of the worst looking Sonic games.

  • @SuspiciousCat13
    @SuspiciousCat13 2 дні тому

    I LIKE SONIC FORCES. There I said it. I understand all of the problems, but I like it. It’s also the only game that my brother has played, so it’s the only one I can talk to him about. And Frontiers is my favorite game in the series.

  • @megasoniczxx
    @megasoniczxx 2 дні тому

    I'd just like it if they went back to how they used to do it back in the 2000's where you unlocked harder variants of the stages that tested you on more of the games mechanics. Yeah it was just a couple of object swaps and some slightly altered layouts but it was still a good way to get more juice out of the levels.

  • @christopherwashi
    @christopherwashi 2 дні тому

    How about this. A boost style ranking system using the action chains from Unleashed on the Wii. Basically preform chains and combos with the platformering to get boost energy & keep it up(think the trick system from rush but mixed in with Unleashed wii's system for getting boost. but change it so that the boost is seperate into 3 speed tiers kinda like that one cyberspace level in frontiers. That way you can do platformering that noobs can get through slowly and do or die platformering for diffculty. Keeping your boost up and chains so you just don't lose that flow or speed or keep up at the highest speed tierThat way if they continue with the easy ass ranking system they can have this as a soft diffculty selector. This is just for another boost style game like unleashed and gens tho. Prehaps it can work for open zone if mixed with the action chain challenge so its a giant speed run between the open zones to the final objective. keeping your combo up as you go in and out of future cyberspace or whatever the smaller levels are called in the next open zone

  • @CaptainF123
    @CaptainF123 2 дні тому

    I'd just prefer if the S-Ranks alone were hard. Although Shadow Gens looks like the level's will be good they also look very easy (although it is an opening stage). This wouldn't be a problem if the S-Ranks required pixel perfect precision to require. Like imagine like Sonic Colours if you take those Chaos Control shortcut/lightspeed dashes it would give you more score akin to a wisp bonus. and if you DIDN'T take that route it would be possible to get an S-Rank however it would have to be by the skin of your teeth. That would be some good shit right there.

    • @Senkoki
      @Senkoki 18 годин тому

      though yea agreed S ranks could be a lot harder and Ik its mostly hyperbole, oh god not pixel perfect please, I don't want a repeat of SADX's frame perfect mission 53

  • @gameomer1855
    @gameomer1855 2 дні тому

    I think there's a lot more toxic negativity rather than toxic positivity and the majority of Sonic UA-camrs are spreading it which has gotten to the of beyond annoyance

  • @mysterholmes345
    @mysterholmes345 2 дні тому

    I think the challenge of Sonic games is trying to go faster. The desire to move faster requires you to memorize the acts, hone your reflexes, and master the controls. You can go faster as long as you work for it. I think that's an "infinite difficulty" concept. It depends on the player to make the game difficult. According to the philosophy of Sonic gameplay, that's where difficulty comes from. The desire to go faster is the key to a challenge in Sonic the Hedgehog. I love the difficulty in the Frontiers' updates. I think the Sonic fans who complained are bad at the game. It's a skill issue.

    • @SoraKingdom3
      @SoraKingdom3 2 дні тому

      I do really like the harder plateforming challenges in Final Horizon! They worked for all the characters and shows how good less automatized challenges could for the futur ^^! Combat wise it's... More complicated ^^'. I didn't gave it a fair shot since the final update was dropped so, maybe it changed but the fight against the guardians really weren't fun with Knuckles, Tails or Amy as they are all very lacking in fighting options. And the perfect parry, while a very good idea really isn't implemented well. The Titans really needed better tells to be readable by players, ESPECIALLY Wyverns. Which sucks because I love fighting Wyverns but it was horrible... I'm glad the easier mods were there to limite this problems.

    • @sonicdml4175
      @sonicdml4175 2 дні тому

      ​@@SoraKingdom3 At least Supreme End works well with Perfect Parry

    • @SoraKingdom3
      @SoraKingdom3 День тому

      @@sonicdml4175 Yes! You can tell Supreme End's patterns were worked around the Perfect Parry so it's mostly good! The only part that's confusing is when you have to go up to prevent him from attacking the barrier put on by Sage and the others.

    • @gn2677
      @gn2677 День тому

      @@SoraKingdom3they did patch the timing of the perfect parry and buffed Sonic’s friends attacks But your right the attacks on the titans especially on wyvern needed to be telegraphed better Also I wished they gave more combat moves Sonic’s friends If not for all than at least for knuckles

    • @SoraKingdom3
      @SoraKingdom3 11 годин тому

      @@gn2677 Yep! I heard about that! I really need to replay Final Horizon ^^. It's kinda frustrating considering there was the animated prologue that focused on Knuckles from before Frontiers released that gave the impression it would be so fun to fight the robots with him. But sadly ^^'... Yeah he really needs more fighting moves!

  • @Zerosaber91
    @Zerosaber91 2 дні тому

    i cant believe i was not subscribed

  • @user-vt6dd4kz5t
    @user-vt6dd4kz5t 2 дні тому

    this is what happens when you mfs want difficulty in sonic frontiers SO BADLY!!! and we got the hardest in final horizon cause you mfs can't shut up! i'm afraid ya'll yap about the difficulty of shadow generations and we get another final horizon situations so just shut your mouths and everything can go in a way they should!

  • @Flynnwhite93
    @Flynnwhite93 2 дні тому

    Easy is always better than hard

    • @Random_idk_whoknows
      @Random_idk_whoknows 2 дні тому

      More like, an enjoyable scale of difficulty is always better than just hard or just easy

    • @ChucklesAtTheEnchilada
      @ChucklesAtTheEnchilada 2 дні тому

      Nah man, if easy was better than hard then super meat boy, hollow knight, sonic unleashed's eggmanland, kaizo hacks and a good portion of those "hardest quiz" or "hardest game" flash games would have no reason to exist.

    • @Flynnwhite93
      @Flynnwhite93 2 дні тому

      @@ChucklesAtTheEnchilada I'd rather have an easy and relaxing game than a game that makes me angry at it

    • @Random_idk_whoknows
      @Random_idk_whoknows День тому

      @@Flynnwhite93 Facts, but at the end of the day it's about opinions and likings

    • @Hyp3rSonic
      @Hyp3rSonic День тому

      I agree

  • @VistyMisty
    @VistyMisty 2 дні тому

    subject verb agreement bro

  • @D2firetech
    @D2firetech 2 дні тому

    I believe they need a difficulty option in game, hard like unleashed, easy like generations, or a middle ground like MOST frontiers stages(some are too hard).

    • @Superelite1024
      @Superelite1024 2 дні тому

      The sonic team have been implementing difficulty options since sonic forces Pretty generous of them if you ask me, considering large numbers of newcomers play sonic

    • @Senkoki
      @Senkoki 18 годин тому

      ​@@Superelite1024 arguably they first did it with Heroes' teams, namely Rose, Sonic and Dark in order of difficulty and I think that kinda philosophy would be a great balance for each mode (just don't take us having to play each one to get the final boss, I like it in Heroes but it'd make no sense anywhere else)

    • @Superelite1024
      @Superelite1024 16 годин тому

      @@Senkoki tbh I concur with your statement

  • @eeveemaster243
    @eeveemaster243 2 дні тому

    Free idea for people to steal: If you're making a sonic fan game and want to incorporate an easy mode, make it so that the easy mode can be switches on and off freely and adds more checkpoints to each level so newer players can digest parts of the stages in smaller bites, yet comes at the cost of not being able to unlock achievements/true ending/post game content until all of the stages are beaten with easy mode turned off. :D

  • @Sydney_Angelyt
    @Sydney_Angelyt 2 дні тому

    funny you call final horizon's platforming unsatisfying. Final Horizon has my favourite platforming challenges in the entire series. It finally gave me content I have to put all my effort to. It's at the point the base game is just a drawn out tutorial for the main game of final horizons in my eyes.

  • @dr.sabertooth3025
    @dr.sabertooth3025 2 дні тому

    I feel like the major problem almost every sonic game has is the fact they all feel like they have an intense difficultly spike near the half way point or end of the game. A good example is how every classic sonic game generally has an agreed on point where the levels start to drag out and get filled with obnoxious gimicks And with the 3D games it's very spacifc instatances such as the abitray 5 minute timer in rouge's sercurity hall in sa2 or how sonic and the black knight suddenly has frame perfect precision on the 2nd king aurther boss and every trial in sonic frontiers putting you at level 1 and suddenly requiring perfect parrying just to make it a challenge. There are only a handful of sonic games that i can think of that dont suddenly hit you with an obnoxious difficulty spike.

    • @sonicdml4175
      @sonicdml4175 2 дні тому

      Tbf, with Final Horizon, you are pretty much asking for the difficulty to ramp up a lot

    • @mrmelonman2893
      @mrmelonman2893 2 дні тому

      ​@@sonicdml4175this is such a stupid point. Theres a difference between balanced hard diff and bad diff. You dont just strip every ability the player has, slap on a frame perfect parry, with no clear indicaters, badly telegraphed attacks with bosses that clearly werent made with this system in mind. Good diff would be like what kirby does by reintroducing bosses and mechanics with changes that make the bosses and stages harder in a natural way, and by keeping good players on there toes by forcing them to adapt all while having the tools to do so

    • @sonicdml4175
      @sonicdml4175 2 дні тому

      @mrmelonman2893 Dude, Expert already asks you to play the game with lvl 1 AND not get hit. Most people complain about endgame enemies dying super fast once you hit level *5* attack. Also, on Hard, perfect parry is 1/10th of a second, which isn't actually that bad when not fighting Wyvern. On Easy, you get a full second perfect parry, which makes even Wyvern a joke to beat. And Supreme End's telegraphs line up perfectly ALSO, you DO keep your abilities, your skills don't reset at all, so you clearly do have the tools needed to adapt, your entire skill tree should be maxed out by now.

    • @ChucklesAtTheEnchilada
      @ChucklesAtTheEnchilada 2 дні тому

      Nah man, you just suck.

    • @Hyp3rSonic
      @Hyp3rSonic День тому

      ​@@sonicdml4175that originally had lots of unfair difficulty tho

  • @redm00n748
    @redm00n748 2 дні тому

    that fanbase is... much worse than gd twt