Tetramorre
Tetramorre
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We Were All Wrong About Final Fantasy XIII
A game at war with itself.
_____________________
Chapters:
00:00:00 - Chapter 1
00:16:59 - Chapter 2
00:23:39 - Chapter 3
00:36:43 - Chapter 4
00:57:15 - Chapter 5
01:02:21 - Chapter 6
01:07:03 - Chapter 7
01:21:59 - Chapter 8
01:35:02 - Chapter 9
01:52:51 - Chapter 10
02:10:01 - Chapter 11
02:38:07 - Chapter 12
02:40:48 - Chapter 13
_____________________
Footage Credits:
ua-cam.com/video/Y0kw7CorRrc/v-deo.html
ua-cam.com/video/Hu4H5ykBP0I/v-deo.htmlsi=3PFXgCWGsYbBrt13
ua-cam.com/video/KhSicdniIng/v-deo.html
ua-cam.com/video/Q0955GpdH74/v-deo.html
ua-cam.com/video/6Tf3e1EZRDQ/v-deo.html
ua-cam.com/video/oJ-EhABqkPw/v-deo.html
ua-cam.com/video/gtpiEM17Fkw/v-deo.html
_____________________
All music is from the FF13 soundtrack
_____________________
Don't decry or downthumb, I dutifully develop the dropping of dream distances directly.
Переглядів: 140 465

Відео

Analyzing and Ranking ALL 40 Minigames in FNaF Help Wanted 2
Переглядів 3 тис.6 місяців тому
We back in the pizzeria boyz Footage Sources: ua-cam.com/video/py2bnYWhuJI/v-deo.html ua-cam.com/video/_HjbQwpx1ts/v-deo.html ua-cam.com/video/zL0ETZxfSs4/v-deo.htmlsi=BFlIljMvSiV5ut0l ua-cam.com/video/oC5hM3_9uB8/v-deo.html ua-cam.com/video/KzwUubGTCWU/v-deo.html ua-cam.com/video/Uc_7mfQzIBw/v-deo.html ua-cam.com/video/dyfzm_xGBBA/v-deo.html ua-cam.com/video/EcQAH8hu5eU/v-deo.html ua-cam.com/v...
Kingdom Hearts Birth By Sleep Analysis | Regressing Standards
Переглядів 34 тис.8 місяців тому
You ever just play… one of those games? This is one of those games. Members at the highest tier can also watch: ua-cam.com/video/5hKFMXFsQQc/v-deo.html 00:00:00 - Opening 00:01:36 - Starting the Game 00:14:54 - Gameplay Overview 00:22:51 - Worlds 00:42:41 - Gameplay Analysis 01:22:09 - Bosses 02:04:08 - The Osaka Issue 02:09:22 - Finishing the Game 02:20:41 - Story Analysis 02:37:48 - Conclusio...
A Critical Look at Security Breach (and the Ruin DLC) (and the entire FNaF series)
Переглядів 9 тис.Рік тому
And now for something completely different. Members at the highest tier can also watch: ua-cam.com/video/anDYIrC7t88/v-deo.html 00:00 Opening 3:59 Original Series Section A: Gameplay Overview 24:05 Original Series Section B: Presentation 41:21 Original Series Section C: Sister Location 51:27 Original Series Section D: Other FNaF Games 53:42 Original Series Section E: Story and Lore 1:50:49 Orig...
Kingdom Hearts 358/2 Days Analysis | The Best and the Worst
Переглядів 20 тис.Рік тому
I love this game. I hate this game. 0:00:00 - Opening 0:07:24 - Gameplay Part 1 0:29:46 - Gameplay Part 2 0:38:58 - Story 0:57:03 - Why Am I Afraid to Talk About This Game? 1:03:14 - Membership Shoutout Footage Sources: “The History of Nostalgic Screensavers” - Polygon Donut “The World of Five Nights at Freddy’s” - Thafnine “The Strangest Game of 2023” - Jacob Geller “Style Theory: Why Are Peop...
It Takes Two | A Collaborative Analysis
Переглядів 3 тис.Рік тому
Because I forgot to put them in the video here's the names of my members (they will be in the video next time I triple dog promise): Bryce Gray Florida Man Music in Order: Microfiche The Long Fall Dusk Stars Mae's House Lori M. All of these are from the Night in the Woods OST Stay tuned next time for uuuuhhhhh something
Kingdom Hearts Re:Coded Analysis | This is the Weird One
Переглядів 17 тис.Рік тому
Sad I didn't play this game until just this year honestly 00:00 - Opening 04:21 - Part 1: Combat 16:51 - Part 2: Exploration and Menuing 23:35 - Part 3: Three More Gameplay Styles 30:15 - Part 4: Story Video Sources KH Coded Footage by kh13.com NTT Docomo P-01A TV-CM promo uploaded by hencputwo SSBU Sora Reveal Trailer uploaded by Gamespot 11 Minutes of Sora Gameplay uploaded by IGN DMC5 Nero G...
The Impeccable Sound Design of Outer Wilds
Переглядів 124 тис.Рік тому
An exploration and analysis of the sound design and music of Outer Wilds. Video Credits Outer Wilds playthrough by me "The Making of Outer Wilds - Documentary" by NoClip All music is from Outer Wilds, composed by Andrew Prahlow I think next is going to be Re:Coded, followed thereafter by something not KH related, got a few games spinning around in my head that I want to talk about. Also kinda t...
Kingdom Hearts 2 Analysis | Steps Forward, Steps Backward | Fall of the Kingdom Part 3
Переглядів 55 тис.Рік тому
In today’s episode, Tetra spends a completely reasonable amount of time explaining why Kingdom Hearts 2 is good. Par for the course, really. I had a lot of conversations with fellow youtube Ian Waffles on many topics that helped to formulate my thoughts. Check out their channel at the link below, they've got some interesting takes on Kingdom Hearts that I enjoyed watching. ua-cam.com/users/Kirb...
Kingdom Hearts: Chain of Memories | Working with the Hand You're Dealt | Fall of the Kingdom Part 2
Переглядів 26 тис.2 роки тому
The bridge between Kingdom Hearts 1 and Kingdom Hearts 2 came out on the Gameboy Advance, because why wouldn't it? 00:00:00 - Opening and Getting into the Game 00:08:06 - World Overview 00:14:48 - Gameplay Analysis 00:35:10 - Story 01:02:58 - Reverse/Rebirth Footage Credits: LongplayArchive - Longplay of Kingdom Hearts: Chain of Memories kyuubi123abc - AXEL SAYS HELL LittleKuriboh - Yughio The ...
Universal Paperclips | An Incremental Analysis
Переглядів 28 тис.2 роки тому
An existential dive into an incremental game. Actually. Thanks to Private sessions for recording some voice over for me. ua-cam.com/users/PrivateSessions Video Sources: Y Combinator - Frank Lantz - Director of NYU's Game Center and Creator of Universal Paperclips Santa Fe Institute - Alien Crash Site. Episode 003. Frank Lantz TED - What happens when our computers get smarter than we are? | Nick...
Kingdom Hearts 1 | The Beginning of the Retrospective | Fall of the Kingdom Part 1
Переглядів 132 тис.2 роки тому
This is an analysis and retrospective of Kingdom Hearts 1, the first game in the Kingdom Hearts Series. This is the first part of the Fall of the Kingdom Analysis series on Kingdom Hearts. Chapters: 00:00:00 - Opening and Part 1: Development 00:06:39 - Part 2: The Opening Hours 00:27:50 - Part 3-1: The Bulk | Story and Gameplay Overview 00:51:11 - Part 3-2: Enemies, RPG Elements, Abilities 01:2...
What is Fall of the Kingdom?
Переглядів 6 тис.2 роки тому
A short video serving as an introduction into the new series I will be working on, as well as somewhat of a channel update. Used a KH3 trailer, otherwise all the footage is mine. Used a picture of all the KH box arts by u/BasedGodReZ on Reddit Song: Dearly Beloved from Kingdom Hearts 1 Follow me on Twitter for updates: tetramorre
Metal Gear Solid 2 | It's All Just a Game
Переглядів 19 тис.3 роки тому
The more I think about Metal Gear Solid 2 the more I want to think about something else. Follow me on twitter for video updates and literally nothing else: tetramorre Contents: Introduction - 0:00:00 The Narrative: Part 1 - 0:01:44 Gameplay: Stealth Action Evolved? - 0:10:02 The Narrative: Part 2 - 0:24:37 The Metanarrative: Supposed Profoundness - 0:57:19 Raiden - 0:58:04 The Big S...
hollow knight pantheon runs but it's highly edited and I remixed the music
Переглядів 8033 роки тому
hollow knight pantheon runs but it's highly edited and I remixed the music
Control | The Importance of Landing the Plane
Переглядів 12 тис.3 роки тому
Control | The Importance of Landing the Plane
Everything I Said in my Last Video was a Lie
Переглядів 1,7 тис.3 роки тому
Everything I Said in my Last Video was a Lie
Observation | Hidden Agendas
Переглядів 2,6 тис.3 роки тому
Observation | Hidden Agendas
Gameplay VS Story
Переглядів 1,1 тис.3 роки тому
Gameplay VS Story

КОМЕНТАРІ

  • @ShimaS-0079
    @ShimaS-0079 12 годин тому

    I played this game 3 times. My view of game is worse everytime. I don't think the characters or story are good..and the 2 other games did not fix tht for me. But for your it was good. We just have different views

  • @leandrabarros3582
    @leandrabarros3582 13 годин тому

    I played this game for a little over 11 hours and am already getting somewhat worn out. I thought it was going to get better eventualy, but this video just got by bullet point every single problem I had so.... I will just skip the ds entries and read the manga lol

  • @youngop
    @youngop 15 годин тому

    This video explains everything wrong about the game while trying to convince us it wasn’t an actual problem when playing through. Hindsight is 20/20…

  • @alexw4482
    @alexw4482 21 годину тому

    The story is decent, the soundtrack is one of the best in the series, the combat gets pretty enjoyable by the mid-late game, but I agree it starts off quite slow. Where it truly falls short is the linear levels (although the environments themselves are nice), the lack of side content besides hunts, and Snow. Every time he’s on screen I completely sympathize with Hope’s goal for the first 5 chapters. At the end of the day it’s alright, and I do play through it again occasionally, but it had a lot of room for improvement.

    • @Vimi978
      @Vimi978 4 години тому

      Funny, after an onslaught of games trying to be the next big open world causing me to have open world fatigue, I found going back to 13 to be rather refreshing.

  • @CoffeeRumble
    @CoffeeRumble 22 години тому

    need this on ps5

  • @zombiesnakes
    @zombiesnakes 22 години тому

    Honestly this is one of my favorites and watching this video was amazing. Thanks so much for putting it together.

  • @nobleskywalker4639
    @nobleskywalker4639 День тому

    2:28:19 You're mad that BBS made the KH1 character importants cosmically to the universe by being chosen but wasn't it revealed in KH1 that Kairi is a princess of Heart? They were never "random plucky teenagers to enact good in the world" Also about the Keyblade thing: It matters that the Kingdom Key is the only keyblade that opens worlds and does the functions it does not every keyblade has the same abilities most are just swords with magic based on that persons magical abilities, not every Keyblade can do what the Kingdom Keyblade does...

  • @T.D.Ferguson
    @T.D.Ferguson День тому

    Posting before I get into the meat of the video: I played this game on launch, and I replayed this game within the last year. The game's plot (and datalog reliance) made me quite angry both times. It has a reputation for a reason. Also, the PC ports of the XIII games still have issues that can be corrected with basic patches, but Square Enix dropped the ball. Edit: I will say that the gameplay made way more sense to me after the first playthrough. The first time through was like banging my head against the wall for days.

  • @DrtyTetsigen
    @DrtyTetsigen 2 дні тому

    I feel like the vitriol people have for FF13 is unfair. FF10 was essentially the same thing where its a linear path until the "open" calm lands then right back to linear paths until you get the airship. I FULLY believe that the loudest critics for FF13 and its subsequent sequals are/were from those whose first experience with the franchise was with the earliest titles. Everyone I know whos first experience was with FF7 or onward greatly enjoyed the story and gameplay for FF13. Another fantastic high quality video. I cannot wait for more!

  • @cellamuert
    @cellamuert 3 дні тому

    No we weren't. 13 is a bad game with bad characters. If you wanna wear rose tinted goggles be my guest. Most of us prefer not to lie to ourselves, and don't need gaslit into thinking what we saw wasn't true.

  • @DrtyTetsigen
    @DrtyTetsigen 3 дні тому

    Been binging through this series and i have been enjoying them! This is the first video where i had a slight resistance to your take on the damage output issues with 1 being the floor. While annoying yes, I feel like playing through the game on the hardest difficulty and B-lining through the story will leave you underleveled everytime. Just one thing i had an issue with. Now the super bosses in these games can be actually unfair. People tell me you have to learn patterns and take advantage of openings and my counter is to show them a casual player trying to fight the one in this game or the Anti-Aqua in KH 2.8. Ive done speedruns and maxed out every game. However i havent beat either of them. The Anti-Aqua fight, in my opinion, is just as bad if not worse than the one you fight here.

    • @Tetramorre
      @Tetramorre 3 дні тому

      to your first point, I would agree, except it only happens that way because they reduced the amount of exp you gain for no reason (or just because kh2 did it, but without a proper damage floor it’s a problem where it wasn’t in kh2), also this is the only game in the series where this happens lol, which should imply that there’s a balancing/exp/grinding issue when compared with the rest of the series. The problem isn’t being underleveled, because this was also possible to happen in kh2, but that the game grinds to a hault if you’re even just a couple levels behind the expectation the devs had. It speaks of a development team that lacked experience… which is indeed the case Glad you’re enjoying!

    • @DrtyTetsigen
      @DrtyTetsigen 3 дні тому

      @@Tetramorre I understand what you're saying and it's not that I disagree, I just think that someone on a more casual playthrough might gain those levels exploring and looking for chests. I do think the Osaka team greatly diminished the overall experience when it comes to KH and this is just one of the many reasons why. It is an action RPG and you should be able to outskill enemies if you are proficient enough. Just finished this one, on to the next!

    • @DrtyTetsigen
      @DrtyTetsigen 3 дні тому

      @@Tetramorre nevermind there isn't another. Guess I'll check out the FF13 one. 😅

  • @TheGreatBusta
    @TheGreatBusta 3 дні тому

    Great Video. I think XIII is a great divider of tastes. How much you enjoy it depends on what you consider a "good story" and whether you are willing to see the sacrifice of exploration and a living world as worth it for telling the story.

  • @Opdi67
    @Opdi67 3 дні тому

    the themes and foundation of a great story are all there in this game but the poor execution and delivery really sells it short. the dialogue and writing are so bad and the plot gets so nonsensical that it completely takes me out

  • @WlmaAlexender-zl6nx
    @WlmaAlexender-zl6nx 3 дні тому

    I think that it truly is a matter of opinion, always has been, and should be. If you love or hate it, great. But don't form your opinion around what someone else thinks. If you hate it, great. If you love it, great. Listen to alternatives if you want, inform yourself, then make your own decisions.

  • @bartisreallykewl
    @bartisreallykewl 4 дні тому

    Looking back kingdom hearts seems so cringe but then you see Clayton loading his elephant gun while straddling a giant invisible monster and it goes so hard I’m back on board.

  • @omegahaxors9-11
    @omegahaxors9-11 4 дні тому

    Yomi is an acronym meaning "Your only move is (not to play)"

  • @roufaspentaghast1636
    @roufaspentaghast1636 5 днів тому

    I really disliked this game when it first dropped. I bought it, but really put off playing it for years. One day I decided, "Okay, let's get stuck in, give it a chance." I was having fun! It was great, I enjoyed the characters, the story, etc. Then I get about 20+ hours in over some weeks and the game literally walled me at the airship sequence. It was enough for me to lose interest. Not that the game is difficult per se, but the combat is so jarring. First, you need to use the analyze ability, or your team mates you can't control will just do stupid stuff. Second, you really have to master the whole paradigm shift thing. Third, the game prevents you from getting too strong for a certain area. So if you suck at any of the above, then you're just hot lasagna on a brick wall. Can make this complaint about any game, but few rpgs. What does this say? I don't know. Other than I suck at this game, not much I guess. Very anecdotal. It was my takeaway though as an adult man with other things vying for my attention. I hope to come back later though. Give it another shot.

  • @s0nyuhshigay
    @s0nyuhshigay 5 днів тому

    This game is one of my favorites for a reason. Thank you for pointing out so many amazing things about it that I didn't even realize while playing

  • @trafficosrs
    @trafficosrs 5 днів тому

    who is "we"

  • @gayapplestoremonkey
    @gayapplestoremonkey 5 днів тому

    Crazy to think roxas was completely down to murder diz

  • @Animus_Altia
    @Animus_Altia 5 днів тому

    To be totally fair, I think the argument for why Quiet needs to rely so completely on her skin breathing and photosynthesis is because of how she was nearly burned to death at the start of the game. SlHer lungs are practically charcoal, while The End and Code Talker are very old but still have functioning organs. The parasites serve as a supplement for them while they are literal life support for her. The camera-work isn't excused by this, but eh.

  • @Chocoboranger
    @Chocoboranger 6 днів тому

    No.. I don't think I was. in all three games I was not able to explore Pulse and see the world.

  • @sentientmeat96
    @sentientmeat96 7 днів тому

    I been known

  • @guymcdothings3569
    @guymcdothings3569 7 днів тому

    From my understanding, Venom Snake being named Ahab and the Moby Dick references plays into you developing a Cult of Personality in your crusade for revenge which ultimately ends poorly. Not unlike Capt. Ahab and the crew of the Pequod. A few other things play into the “Revenge is a fools errand” (to paraphrase RDR2) theme including a tape Ocelot gives on the Soviet-Afghan War wherein Mujahideen fighters would decapitate and castrate Russian soldiers and in turn, the Russians soldiers would be even more brutal to captured Mujahideen which leads to… and so on.

  • @burboyIsweartogod
    @burboyIsweartogod 8 днів тому

    5:19 overstated

  • @Nifty-Stuff
    @Nifty-Stuff 10 днів тому

    I just rediscovered this game after years of not playing it and wanted a deep dive into his background. This video was exactly what I needed!

  • @Kazantha
    @Kazantha 10 днів тому

    I hope you cover the other Final Fantasy 13 games as well

  • @zeromythosver.
    @zeromythosver. 10 днів тому

    2:04:34 idk if I agree with this part, although I agree with the overall assessment that Eli is a weird part of this game, especially where the plot thread ends, in absence of that cut mission. Its omission honestly wouldn’t matter much if he just didn’t take Sahelanthropus but still left. That aside, you talk about wanting to see him grow, learn things from Venom & Diamond Dogs-Venom tries to do exactly that! Importantly, this is something we know the original Big Boss would never have done, considering he loathed the Enfants cloning project and had little interest in them. Only by MGS4 at the end of the timeline does he finally acknowledge and do good by David/Solid. Your proposed idea of Eli growing enraged and leaving cause of Venom killing a parasitized one of the kids doesn’t sit with me. That’s because it’s honestly up to question whether he even values the kids as peers or just subordinates-would he realistically care? Would that be in-character? I would be more surprised if he did care. I would think Eli/Liquid sees other people as means to the ends of his goals, or useless. It also removes the one big moment I do like in his story, where from minute one of being offered guidance and kindness by Venom (who he thinks is his father at this point), he rejects it. Eli denies the opportunity for growth and mentorship. It’s almost a moment you can read as him cementing the way he’ll behave for the rest of his life, like that’s the moment he couldn’t help but become MGS1 Liquid. Not taking this kind, earnest, uniquely-Venom gesture and changing his ways, marked his blown chance to mature past childish hatred, loathing, and revenge-seeking. When it comes to existing characters, MGSV is more about showing a step we never saw towards the person they become in later-timeline games, than rewriting them. I think the way Eli cemented himself as the Liquid of MGS1 in V is good without changes.

  • @DiwanStebbing
    @DiwanStebbing 11 днів тому

    I would take a closer look into the mobile version.

  • @tutacat
    @tutacat 14 днів тому

    You aren't immortal, your memory is sent back in time.

  • @tutacat
    @tutacat 14 днів тому

    End Times is also linked to an item, so doesn't require the supernova

  • @tutacat
    @tutacat 14 днів тому

    Harmonica and whistling are wind instruments, not just acoustic.

  • @tutacat
    @tutacat 14 днів тому

    13:00 the first bit is piano, the second bit sounds like a crystal or music box sound, or maybe a gamelan? The next bit is possible reversed instrument

  • @tutacat
    @tutacat 14 днів тому

    Me trying to work out how the character dies in the last loop before you start, just based on the sounds.

  • @tutacat
    @tutacat 14 днів тому

    Calm down! You don't have to have zero knowledge. You struggle to remember everything when playing a game. It is different to spending hours playing it.

  • @codystevenson9648
    @codystevenson9648 14 днів тому

    If i could change the gameplay just a tad, id add in a feature to change party leader in battle by pressing the right trigger to cycle through characters, use the left trigger as an "ATB brake", slowing or outright stopping the battle so you can navigate the manual command menu without losing time making decisions with a full ATB gauge and everyone else continuing to battle, and allowing up to eight paradigms, with the menu structured as a 2×4 grid similar to the command and item menus.

  • @NicoKaneo
    @NicoKaneo 15 днів тому

    No we didn't. This game is so fucking boring Square won't even remaster it to current gen consoles because nobody would buy it

  • @thulesse
    @thulesse 15 днів тому

    I can’t agree with FF13 being good. I appreciate that some people like it. I tried to play it myself 3 times and was never able to finish it, and I think the main culprit of this is that the plot lacks direction and momentum. While our characters not being able to agree on what their focus is is believable and interesting and in character, it results in everyone going their own ways for the entire first half of the game. It is literally 'unfocused' and that's what kills it. Because even when you get the party together, they *still* don't know what they're going to do and if they don’t know, then the player doesn’t know what they're working toward either. The character drama kept me interested lomg enough to get to Gran Pulse, and then, as you said, the characters and plot take a backseat to the gameplay. And, let's face it, the writing for most of these characters is decent, but not *exceptional*. A lot of the big interpersonal issues are resolved ealier on, and the rest are given lackluster resolutions that left me confused and unsatisfied.

  • @yaldabaothofgalar2618
    @yaldabaothofgalar2618 16 днів тому

    PS2 was 6th gen.

  • @sojo99
    @sojo99 17 днів тому

    Everything about these games sucked and always will be

  • @kevinalford
    @kevinalford 17 днів тому

    Like MGS5, this video is almost perfect

  • @TheOneTrueTMan
    @TheOneTrueTMan 18 днів тому

    So I’ve been watching your series as I’ve been replaying the games, and I finished a Crit run of Birth by Sleep just yesterday before watching this. As someone who enjoys the game a lot more than you do, I’d like to offer the following thoughts: 1. Regarding the command melding system…yeah, I’ll agree that the method of farming abilities is pretty screwed up and impossible to optimize without a guide. My endgame experience with all three characters was decidedly more pleasant than yours BECAUSE I looked up how to get Once More, Second Chance, and Leaf Bracer ahead of time. It’s a shame, because as a way to build stronger deck commands, I do think the melding system suits BbS’s purposes well - I feel pretty rewarded when I make a nuke like Deep Freeze or Mega Flare - but the ability farming aspect sours it a bit. I almost feel like passive abilities could have been found through treasure chests like various other commands. 2. The boss design, I’m a bit more mixed on. It’s funny, because I do remember thinking the bosses were a weak point on my last playthrough, but over the course of this one, I noticed some of them grew on me? I won’t say the inconsistent stagger or lack of parrying are “good” elements, per se, but to me, bosses like Vanitas encourage a very defensive play style that felt satisfying to come to grips with. With Aqua, in particular, I felt like I had to react as quickly to his attacks as he reacted to mine, almost like a nail-biting game of cat and mouse. It makes finding out how to deal efficient damage - setting mines, sweeping him up with Aeroga or Zero Gravity as he recovers, building up a Blade Charge - really rewarding. It’s certainly DIFFERENT from KH2’s more aggressive play style, but I could see it going over better if it were more refined. Unfortunately, the cracks are pretty obvious. I largely agree with you on the pacing issues. I think Braig as Terra was where the defensive rhythm clicked for me, but those sniping phases are just excruciating. Even bosses with great elements have some irritating phase or wrinkle that drags them down, which is a shame. It’s certainly the most obvious step back from KH2. 3. Regarding the combat system overall, though, I can’t say the under-the-hood mathematics at play bother me as much you, haha. I also noticed I was doing only light damage once I hit Deep Space, but I took it as an opportunity to emphasize my strongest commands and styles. Usually, within just a few rooms, I’d catch up to the Unversed and be dealing normal damage. I’d also give more credit to the enemy variety, too-the gas pump Unversed that you have to attack from behind, magic pots that encourage elemental command styles, enemies with long-ranged projectiles that you’re encouraged to take out first. On Crit, I felt like the enemy arrangements in each room really forced me to play carefully and use my commands effectively. Even as someone who loves KH2’s combat, I do see merit in BbS’s variety and customization even if it’s hardly as polished. Like you said, there’s an audience! 4. Story-wise, see, I actually think a lot of the callbacks to KH1 were kind of poignant. There’s something solemn and tragic to me about the way Sora, Riku, and Kairi’s path was paved by these three unsung heroes who all met unenviable fates. Sora even acknowledges this in Blank Points with “I wouldn’t be who I am without them.” Since there is a heavy theme of connection, like you pointed out, I think it’s only fitting that the heroes of the past would have a connection to those of the future. On a deeper level, I think it shows how our lives can be changed forever by small moments or chance encounters, and we don’t realize how significant they were until much later. Terra passing the Keyblade to Riku was especially heart-rending for me for this reason. It’s almost like Terra is passing on his legacy to Riku as a Keyblade wielder forced to reckon with their inner darkness. In shaking Xehanort’s control and reclaiming himself, Riku succeeds where Terra failed-which plays into ANOTHER theme of Birth by Sleep, belief that anything is possible and that a tragic fate isn’t set in stone. The whole ending is predicated on the idea that while the Wayfinder Trio all suffered great losses, this isn’t how their story has to end. Aqua’s last line in the story, after all, is “there’s always a way.” 5. With that “anything is possible” theme in mind, the “deus ex machina” elements you pointed out don’t feel out of place to me either. It would hardly be the first time powerful emotions or feelings of love manifested something supernatural in Kingdom Hearts, I.e., Kairi’s letter opening the Door to Light in KH2. The Wayfinders aren’t literally magic, but they gain power through what they symbolize in the characters’ thoughts and feelings. Honestly, I don’t think it’s TOO far off from Kairi’s seashell charm manifesting as the Oathkeeper keychain that gives Sora power, if we treat that as something diegetic. 6. It’s funny how you go so deep into the impact of BbS’s retcons, since I was actually thinking last night about what meaningfully changes about the other games in light of BbS. You brought up some points I didn’t consider, but I don’t think the implications are that drastic for a few reasons: - In the ceremonial speech, the line “so long as you have the makings” is doing a lot of heavy lifting as to how Keyblade succession works. As such, I don’t think Terra passing the Keyblade to Riku undermines the conflict of KH1. Sora WAS just the courier initially, but when Riku gave himself over to darkness, he lost his worthiness, whereas Sora proved himself worthy through the “my friends are my power” speech. It was only after Riku began to recover himself that he earned a new Keyblade, the Road to Dawn, and at that point, he and Sora had both proven themselves worthy. - Nomura’s comment that “maybe Xemnas wasn’t using the Keyblade on purpose” is a bit of an odd statement, but I always assumed that while MASTER Xehanort could use the Keyblade, APPRENTICE Xehanort could not, whether due to his amnesia or the instability of his heart as a forced fusion of two people. (Days does establish that someone can “forget” how to summon the Keyblade, at that, unless Xion was a solitary case.) Maybe this is just a headcanon I’ve unconsciously adopted because the point is ambiguous, but it’s something I’ve always taken for granted. - And if Apprentice Xehanort’s amnesia is authentic, then it’s not so far fetched that Xemnas and Ansem SoD would have slightly different motivations from Master Xehanort. After all, they only have Apprentice Xehanort’s memories and maybe a few repressed impulses from Terra. It’s only in Dream Drop Distance that Ansem SoD and Xemnas are invested in the Keyblade War, and that’s after all the Norts have been gathered from their place in time for that express purpose. - As for something like the Keyblade being less distinctive, I think this is just something that happens as shonen series escalate in scope, kind of like Super Saiyans becoming more common in Dragon Ball. It’s not something that bothers me much, personally. Sorry if this got too dense, but the game is fresh on my mind, so I had a lot of thoughts lol Interesting video overall, and I look forward to seeing more!

  • @Sam-su3tv
    @Sam-su3tv 20 днів тому

    no offense but nothing in existence is up to god

  • @gearerkiller8948
    @gearerkiller8948 21 день тому

    This is my favorite trilogy ever made 🙏🏽

  • @Fourtune1
    @Fourtune1 21 день тому

    Since the trailers in I think 2008-09 I’ve loved the game.

  • @Afifan909
    @Afifan909 22 дні тому

    My trophies clear me of any allegations

  • @joelpm7761
    @joelpm7761 22 дні тому

    I love FF XIII trilogy so much, u need to make a video for each

  • @sztrife1
    @sztrife1 22 дні тому

    i stand with you 100% i've always loved ffxiii's charm, art, story, characters, gameplay and have always defended it. im so glad you've made this, thank you so much