Kams1
Kams1
  • 46
  • 1 107 003
Unreal Engine 5.4 Technics 1200 Interactive Music Player with MetaSounds
In this multi part tutorial I take a Technics 1200 turntable from Sketchfab, tweak it in Blender, import into unreal and set about giving it a realtime platter, pitch control, 33/45rpm, Crackle, Bit Rate, Record name, time and tonearm scrubbing, on/off switch, gradual slowdown, light button and authentic deck noises!
I use Metasounds and explain Triggers, arrays, patches, input and output variables, how to set variables and read them via Blueprint and how to build a fully interactable music player using Metasounds, dynamic material instances, timelines and much more in UE 5.4.
This is a multi part tutorial and I will be uploading onto UA-cam/Patreon as the weeks go on !!
I used samples from Alchemist and WaveTick and assets from Dekogon and Epic as well as a turntable from Igor Harmendani.
www.wavetick.com/
sketchfab.com/3d-models/technics-sl-1200-mk2-turntable-7b0f81b82f474f51a382eaa8dd822c4b
hiphopdrumsamples.com/products/alchemist-break-fluid?variant=40146641453122
#unrealengine
#technics
#ue5
#musicplayer
#blender
Переглядів: 703

Відео

3D Gaussian Splatting full tutorial, crop, transform, mesh, import into UE5 & Collision
Переглядів 15 тис.3 місяці тому
A full in depth tutorial showing you how to create Gaussian Splats without common commercial tools and without having to pay or upload your images and data onto third party sites. Instead I use repo-sam.inria.fr/fungraph/3d-gaussian-splatting/ to create a splat using python libraries, then show you how to use PlayCanvas and CloudCompare to edit, trim, crop, rotate, and mesh your splat, then Ble...
How to scan Mushrooms Photogrammetry, scan Reality Capture UE5
Переглядів 1,7 тис.5 місяців тому
In this video I scanned some mushrooms both in the forest and at home. The mushrooms were scanned using Reality capture and Agisoft Metashape, and repaired in Zbrush and scaled and positioned in Blender. Most of the scans were done in one pass with between 36 to 40 images, hence requiring some form of geometry fixing. You get to see my process in both Zbrush and Blender and then the techniques ...
Unreal Engine 5 - Google Maps & Cesium 2.0 - NO API! NO CREDIT CARD!
Переглядів 17 тис.6 місяців тому
This shows how to use the latest version of Cesium 2.0 Unreal Engine plugin and google earth and NOT use the API. Photorealistic 3D tiles is now built into Cesium and you do not yes you do not need a google account, there are lots of other changes so get creating! #googlemaps #cesium #unrealengine
Apple iPhone 15 Pro vs Sony A7R IV Mirrorless Camera FULL Photogrammetry test
Переглядів 2,8 тис.8 місяців тому
Hi all, Yesterday I got an iphone 15 Pro and in this video I test it against my current Phone the iphone 12 pro and my Sony a7riv camera with SEL2470GM Lens. I compare and contrast various shots in raw, jpg, and ProRaw with both the camera and with the Halide camera app. These are compared to my Sony mirrorless camera and 40 images processed in Agisoft Metashape to make some 3d Scans and compar...
Unreal Engine 5 - Google Maps API & Cesium - Full tutorial PT 2 - Walk/Crop/Water/Cinematics/Trees
Переглядів 76 тис.Рік тому
Here I have part two intermediate tutorial of Google Earth and Cesium. I will show you how to - Walk, import TPC, Edit character movement parameters, crop, change material, fix lighting, bring in water, trees, boats, 3D scans, use a camera and cinematics, make a night to day cycle without Blueprints ALL inside 20 minutes. #googlemaps #cesium #unrealengine #cinematic
Unreal Engine 5.2 & Luma.AI Nerf Plugin - GameMode Tutorial
Переглядів 15 тис.Рік тому
This video shows you how to get up and running with the Luma.AI plugin and Unreal Engine 5.2. I also upload my own dataset onto the web application without using the IOS application. The plugin includes two templates to get you started and I demonstrate how to import a character and build a basic blocking volume to get you started navigating around the scene. #unrealengine #nerf #unrealengine5 ...
Unreal Engine 5 - Google Maps API & Cesium - Full tutorial PT 1
Переглядів 326 тис.Рік тому
Bring the world into Unreal Engine using Cesium and google maps. NEW VIDEO - NO CREDIT CARD OR API NEEDED - CESIUM 2.0 - ua-cam.com/video/vwwgEk6S5e8/v-deo.html */ I am swallowing the mic and my API is exposed at 5.17, I know this! thanks for pointing out /* You will need to register your epic account at Cesium, get a google maps api from credentials and install the plugin for Cesium using Unre...
Unreal Engine 5.2 Apple Mac M1/M2/Intel Install package & build a game EASY TUTORIAL
Переглядів 24 тис.Рік тому
Installing the newly released unreal engine 5.2.0 is a breeze now on Mac OS using Apple silicon, you do not need to build from source. You Just need Xcode and a few simple steps. I also tested this process using Xcode 13.4.1 and 5.1.1 using an Intel mac on Mac OS 12. This video shows all the steps from install to package to running the game standalone and also shows Unreal running on an M1 Macb...
Fortnite UEFN Import your own 3D scan
Переглядів 1,6 тис.Рік тому
A beginners tutorial showing how to create in UEFN using ready made assets, use basic lighting, materials, modelling, import from FAB, Sketchfab, fbx and how to make and import your own 3D scan using an iphone and the RealityScan app - apps.apple.com/us/app/realityscan/id1584832280 Lots of techniques covered in a short space of time, apologies for the sound, my computer was feeling the pain ! 0...
Unreal Engine 5 Cinematic 4K Matrix Scene on an Apple Macbook Air - Pixel Streaming Test - RTX 4080
Переглядів 1,8 тис.Рік тому
I setup pixel streaming using unreal engine 5.1 and the 100gb Matrix scene, most settings on cinematic running at 4k and also at retina resolution. I used an Asus wifi 6 router and an RTX 4080 GPU , the Macbook browser is chrome and its an M1 model. Towards the end I use my Samsung S20 using chrome to also join the stream and frames start dropping ! To be honest I was quite happy with the perfo...
Mushroom photogrammetry 3D scan - Agisoft UE5 Zbrush Blender - Free model
Переглядів 1,6 тис.Рік тому
Autumn is here and I do like me a tasty mushroom. So we found a trooping funnel/monks head mushroom and scanned it using three passes and 103 images with a panasonic S5 (24mp). The model was scanned using Agisoft metashape, and remeshed using Zbrush with UVing in Blender. The normal map was baked in Xnormal and the scene rendered in Ue5 using the excellent MAWI broadleaf forest asset pack. I re...
Haunted house drone 3d scan / photogrammetry time-lapse Ue5 & Blender & Reality capture
Переглядів 20 тис.Рік тому
On a recent trip to Northern Ireland I managed to scan 'The most haunted house in N.I' It consisted of a quick flight using the DJI Air 2S and processing the images and video stills in Reality Capture. The scan could have been much better had I combined it with ground photos. I only had about 25 minutes of flight time but after some editing and foliage removal in Zbrush and Blender it was suffi...
Unreal Engine & Arduino - Heart / Pulse rate to widget - Full Tutorial
Переглядів 9 тис.Рік тому
Unreal Engine & Arduino - Heart / Pulse rate to widget - Full Tutorial
Epic RealityScan vs RealityCapture Tutorial & Iphone Photogrammetry 3D scan comparison / UE5
Переглядів 67 тис.2 роки тому
Epic RealityScan vs RealityCapture Tutorial & Iphone Photogrammetry 3D scan comparison / UE5
Blender & Unreal Engine 10 min Tutorial - Morph Target & UMG interface
Переглядів 14 тис.2 роки тому
Blender & Unreal Engine 10 min Tutorial - Morph Target & UMG interface
Oculus Quest 2 - Mac OS - Unreal Engine - Build a VR Game 1 - Package/Setup/ VR Template Map
Переглядів 11 тис.2 роки тому
Oculus Quest 2 - Mac OS - Unreal Engine - Build a VR Game 1 - Package/Setup/ VR Template Map
Unreal Engine 5 Minute Tutorial - Basic countdown Timer, UMG, Beginners / Blueprint
Переглядів 4,1 тис.2 роки тому
Unreal Engine 5 Minute Tutorial - Basic countdown Timer, UMG, Beginners / Blueprint
Unreal Engine 5 Minute Tutorial - Switch on Int - Beginners / Blueprint
Переглядів 3 тис.2 роки тому
Unreal Engine 5 Minute Tutorial - Switch on Int - Beginners / Blueprint
Unreal Engine & Quixel Megascans Trees Beginners Tutorial
Переглядів 4,3 тис.2 роки тому
Unreal Engine & Quixel Megascans Trees Beginners Tutorial
Full room scan tutorial coming soon using Metashape, Blender, Zbrush, Unreal Engine 5.
Переглядів 3,6 тис.2 роки тому
Full room scan tutorial coming soon using Metashape, Blender, Zbrush, Unreal Engine 5.
Iphone 13 Pro vs Iphone 12 Pro Photogrammetry In-depth Camera Test / Metashape & Halide II
Переглядів 8 тис.2 роки тому
Iphone 13 Pro vs Iphone 12 Pro Photogrammetry In-depth Camera Test / Metashape & Halide II
HM Prison Maze Long Kesh H Block - Drone Aerial Footage DJI Air 2S 4k
Переглядів 1,5 тис.2 роки тому
HM Prison Maze Long Kesh H Block - Drone Aerial Footage DJI Air 2S 4k
Photogrammetry Speed tutorial - DJI Air 2S, Reality Capture, Blender, UE5
Переглядів 10 тис.2 роки тому
Photogrammetry Speed tutorial - DJI Air 2S, Reality Capture, Blender, UE5
DJI Air2S & Mavic Air 2 Photogrammetry Tutorial / Reality Capture / UE5 / Zbrush
Переглядів 25 тис.2 роки тому
DJI Air2S & Mavic Air 2 Photogrammetry Tutorial / Reality Capture / UE5 / Zbrush
Blender / Zbrush / ReMesh & ReTopology - Tutorial & Comparison (Exoside, Quadriflow, ZRemesher )
Переглядів 9 тис.3 роки тому
Blender / Zbrush / ReMesh & ReTopology - Tutorial & Comparison (Exoside, Quadriflow, ZRemesher )
400KV In Game Real Electric Shock / Unreal Engine / AR / Arduino / UE4Duino
Переглядів 1 тис.3 роки тому
400KV In Game Real Electric Shock / Unreal Engine / AR / Arduino / UE4Duino
Reality Capture / Blender / Unreal Engine / Tutorial Budget photogrammetry 3d Scan - fix, clean, UV
Переглядів 34 тис.3 роки тому
Reality Capture / Blender / Unreal Engine / Tutorial Budget photogrammetry 3d Scan - fix, clean, UV
Unreal Engine Tutorial - macOS Build & Export .dmg package game UE4
Переглядів 13 тис.3 роки тому
Unreal Engine Tutorial - macOS Build & Export .dmg package game UE4
Meshroom / Blender / Unreal Engine - Tutorial / Free Photogrammetry Workflow
Переглядів 5 тис.3 роки тому
Meshroom / Blender / Unreal Engine - Tutorial / Free Photogrammetry Workflow

КОМЕНТАРІ

  • @isthattrue
    @isthattrue 22 години тому

    I want to capture a room from the inside to watch it later in VR. But 3D Gaussian splatting seems to work best when capturing objects from the outside. My results with Polycam were truly ABYSMAL. How to do it?

  • @stefanysanay5306
    @stefanysanay5306 День тому

    Hi! How do you use your mouse to go up and down in the map?

  • @DaringDarren
    @DaringDarren 2 дні тому

    hi, long shot but is there anyway just to save a certain part of it to make it in to individual levels? so say for example i wanted to make just manchester or liverpool as seperate maps?

    • @MrKams1
      @MrKams1 День тому

      Only with the ion dataset, see their latest version. Google maps data streams in and cannot be streamed, there may be some hacks via blender and then reimport

  • @twilightfilms9436
    @twilightfilms9436 2 дні тому

    This might be a silly question, but how do you control where to place the third person character, because every time I press play, the character appears floating under the map.....thanks for the video man, it proves that regardless of time, youtube is timeless.

    • @MrKams1
      @MrKams1 2 дні тому

      Hi add a player start to your level and ensure to move it above the landscape.

  • @leandrosn962
    @leandrosn962 2 дні тому

    Thanks! Very comprehensive and step by step intro! =)

  • @nicolasportu
    @nicolasportu 3 дні тому

    Outstanding! But as you said, gaussian or nerf without collision automation are useless or hard to work like you genius did. 😮

  • @twjohnsontsai
    @twjohnsontsai 8 днів тому

    Hi thank you ,I used it, but the resolution is very low. Is there any way to improve it? The quality is worse than the actual Google Maps imagery.

  • @realadnoh
    @realadnoh 9 днів тому

    never put a delay into tick! thats really not a clean solution for a simple timer functionality

  • @olzhas1one755
    @olzhas1one755 9 днів тому

    It it possible to turn those splats into *textured* meshes? I think I'd probably prefer working with them that way.

  • @Nangoncalves22
    @Nangoncalves22 9 днів тому

    For those who are not able to export the scene, why not load the tiles, use render warmup, I set it to 256 warmup frames, and it loaded my scene before rendering the shot.

  • @keremgobekcioglu4686
    @keremgobekcioglu4686 10 днів тому

    Does this work in linux ?

    • @MrKams1
      @MrKams1 9 днів тому

      I am not sure, check compatibility of plugins or ask developers...

  • @kuba4
    @kuba4 11 днів тому

    Hi I have this issue, every time I decide to click on Blank 3D tiles tileset my UE5 crashes. any idea why is that happening? Thanks in advance :)

  • @thomasreynolds6305
    @thomasreynolds6305 15 днів тому

    Hello there doesnt seem to be much information about rendering setting for sequencer on here. I got this part of the tutorial working. I got everything in editor working but as soon as I go to render none of the tilesets are rendering. I am using 5.3.2 . I have rendered static shots in the past with no issue by adding warm up frames in the Render queue settings do you have any idea how to fix this? Thanks

  • @SoundAndMelody
    @SoundAndMelody 22 дні тому

    Nice1 Kams. Awesome project

  • @alphamineron
    @alphamineron 22 дні тому

    Gosh, what a god! Love you man

  • @Pointverse-zs4bs
    @Pointverse-zs4bs 23 дні тому

    Is there any update that simplify this or a equivalent workflow or app can do the same?

  • @TEDDYKILLAH
    @TEDDYKILLAH 24 дні тому

    The Legend!

  • @islandonlinenews
    @islandonlinenews 25 днів тому

    Sweet, I will folllow along and do this project, looks awesome

  • @rne1223
    @rne1223 26 днів тому

    This looks like an awesome project. I can’t wait.

  • @Cybermonkey07
    @Cybermonkey07 27 днів тому

    Can you do this without the buildings ? Like just an empty environment of a specific location ?

  • @brappineau4161
    @brappineau4161 28 днів тому

    I understand you have the invisible mesh, but is the visible object a point cloud running in the game live? Like could this run point cloud environments in VR if I put down an invisible collidable floor?

  • @Ff95052
    @Ff95052 Місяць тому

    If this isn't humans saving grace i don't know what is

  • @sonny5974
    @sonny5974 Місяць тому

    I followed previous video before. Having problems following this video.. Tiles just do not load

  • @zeljkoa.2298
    @zeljkoa.2298 Місяць тому

    Great Video! Thank you very much.

  • @hammadkhurram5699
    @hammadkhurram5699 Місяць тому

    I am having error images not found any solution?

  • @doublesob
    @doublesob Місяць тому

    this is soo clean! and helpful!

  • @saimonguro
    @saimonguro Місяць тому

    Why countries from Asia not loading? just a black screen, but when i load a place from europe it works. does the plugin only limit to europe and usa? or I did something wrong? T_T

  • @LostClaw
    @LostClaw Місяць тому

    The reason why you can tell video games are a game is not because of poor graphics is because of Map design. No designer would have every leaf shaped differently or every tree be unique like in real life. Our brains will recognize it. So scanning real life locations is what makes a game realistic.

  • @remiewijkstra
    @remiewijkstra Місяць тому

    Thanks, is there also a way to not load the part from your building site with existing building so that you can visualize the new building there?

  • @CloudsLikeThese
    @CloudsLikeThese Місяць тому

    Hi! Great video. Does this type of map only work where there is HD content available? I live in Saudi Arabia and it seems impossible to make good maps out here.

  • @jawsomeproductions
    @jawsomeproductions Місяць тому

    Thanks for posting this! I am getting an error "UE_5.3/Engine/Build/BatchFiles/Mac/UpdateVersionAfterBuild.sh: line 48: /Volumes/G-SPEED/Intermediate/Build/Versions.xcconfig: No such file or directory" Any idea how to resolve? I have tried dumping folders in an effort to force config files to rebuild but no luck!

  • @GelatoZupply
    @GelatoZupply Місяць тому

    Can you show how to make the Megascans trees move?

  • @planet_asylum9059
    @planet_asylum9059 Місяць тому

    Hi, I'm curious what's the benefit of using the source as URL versus cesium Ion?

  • @alecciminelli4407
    @alecciminelli4407 Місяць тому

    I cant seem to find the cesium polygon raster overlay in my unreal engine to crop the area

    • @MrKams1
      @MrKams1 Місяць тому

      Check which version of the plugin and unreal you are using, the github is best for latest versions

  • @JR-rp7vr
    @JR-rp7vr Місяць тому

    Hello brother. I'm new to all of this but loving it. This video is 10 months old. Is this still the best way to bring a real life city into Unreal, or is there a better way now? Subscribed, Be blessed!

    • @MrKams1
      @MrKams1 Місяць тому

      Hi thanks for watching !there is another kind in description were u don't need credit card details, pls watch!

  • @lucho3612
    @lucho3612 Місяць тому

    how about a tutorial re-lighting a google maps city in the night. Thats one of the most important limitation of "earth studio"

  • @hawkwu123
    @hawkwu123 Місяць тому

    Do you ever try to package program with CESIUM plugin? I try it and always got long time waiting or Error.

    • @hawkwu123
      @hawkwu123 Місяць тому

      I use Unreal Engine 5.3 and CESIUM 2.4.

  • @agnieszkatkaczewska1381
    @agnieszkatkaczewska1381 Місяць тому

    Hi, could you advise me what to do if I get this information?: (gaussian-splatting) C:\Users\agnie\pinokio\api\gaussian-splatting-Windows.git>python train.py -s input_data/fern Traceback (most recent call last): File "train.py", line 16, in <module> from gaussian_renderer import render, network_gui File "C:\Users\agnie\pinokio\api\gaussian-splatting-Windows.git\gaussian_renderer\__init__.py", line 14, in <module> from diff_gaussian_rasterization import GaussianRasterizationSettings, GaussianRasterizer ModuleNotFoundError: No module named 'diff_gaussian_rasterization'

  • @westonallen116
    @westonallen116 Місяць тому

    Just a note, Vertex Color has been renamed to Color Attribute now. So if you search for the Vertex Color node you wont find it

  • @Mkhatib.
    @Mkhatib. Місяць тому

    Hi, I am in the Middle East. The map is black, can you help me?

  • @nikhithkumarnick1244
    @nikhithkumarnick1244 Місяць тому

    hello, everyone just help me out here , as I was unable get the co-ordinates and all i can see is a blue globe in my scene, did i made any wrong call ?

    • @saimonguro
      @saimonguro Місяць тому

      same problem, bro. somebody help us pls haha

  • @astralstormgamestudios1259
    @astralstormgamestudios1259 Місяць тому

    Thanks! Wonderful!

  • @martinwettig8212
    @martinwettig8212 Місяць тому

    That was an excellent overview. Thanks a bunch!

  • @reubenseyram7918
    @reubenseyram7918 Місяць тому

    Will you make a video Driving Scenario?

  • @anjuchavan2635
    @anjuchavan2635 Місяць тому

    Wow, now this is crazy, this shit could be off great use in flim making, Maybe some off them are even using it

  • @AWReid
    @AWReid 2 місяці тому

    Thank you Mr Kams!! 💪🏻

  • @jorgemodek
    @jorgemodek 2 місяці тому

    Amazing video ! thank you so much 👏

  • @samuellobo6242
    @samuellobo6242 2 місяці тому

    7:07

  • @salomahal7287
    @salomahal7287 2 місяці тому

    hey s1 else got this error when giving the training command: ModuleNotFoundError: No module named 'diff_gaussian_rasterization', the rasterization folder is there under .git but i dont know how to resolve this error

  • @tobiasdierl4557
    @tobiasdierl4557 2 місяці тому

    great video! Thank you