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For the seirra madre, don’t quote me but I’m pretty sure the holograms are what take the items. I think elijah got around it because in his words “Machines are meant to bend to our will” or something. Also he didn’t enter like we did, He has been a while. Supposedly just hanging around but never entering “correctly” like we did so he was never searched
Just double checked, He does go there Whilst awake, as he found the cloud, and made a distillery in the bunker. And given the Villa’s shall we say “Cheap construction” It’d be pretty easy to find a way in without the holograms
I've played New Vegas for nearly 14 years. I had no idea about the bomb collar victim in Freeside or the the conversation with Sarah about it... Mind Blown!
I think it's mainly because players usually do the Helios One question before meeting and going on Veronica's quest. If you do so, then that choice on her quest isn't possible. And as most players comple Lucky Old Sun since it is an early quest, most players never see the bomb collar plot
Edit: I might have gotten this point wrong in the video!! I did not know obsidian generated facial animations based on audio files. Usually there is a cleanup afterwards or tweaking to get just right with software like that. Probably didn’t save money but might have saved time not having to worry what the facial animations look like
@@alexilyin6134 That's my mistake if that's the case, but I would assume it must saved some time in the case of Old World Blues. Make one model, copy and slightly change colors for each scientist. Haven't used the Creation engine, but I did use Audio2Face software for the puppet and it's rare it comes out perfect the first. Usually there always some cleanup that has to happen.
I don't know if I'd say Obsidian specifically is genius for this, it probably wasn't something revolutionary at the time. There are lots of little cost cutting techniques that are widespread in the industry, but you'd only ever notice or think of them when they bugged out or were executed poorly.
Yeah Honest Hearts was the worst DLC in my opinion, which isn't to say that it was actually bad, but it definitely pales in comparison to the others. Randal and Joshua's stories were definitely the most memorable aspects and if neither of them were in the DLC, then my God would it have ended up being forgettable.
@@Choso_GOAT Wouldn't surprise me, a reoccurring theme with New Vegas is that a lot of things could have been better with the right amount of time and budget. Shame, I would have loved to see FNV and its DLCs without any of the developmental issues Obsidian had.
Regarding the Sierra Madre taking your items but Elijah still having his belongings: I believe it's because Dog dragged you there, while Elijah found his own way in, presumably bypassing the security check entirely. This also goes for Christine who also found her own way to the Sierra Madre and therefore wears her own gear. Elijah relies on Dog to bring people to the Madre, and Dog takes the simplest, expected route where he encounters the security system.
The Elijah part makes sense, but Christine doesn’t because we know she got caught in one of Elijah’s traps, and while unconscious Dean put her in the auto-doc. I’m leaning on the fact Elijah is lying
@@Boofcan Did she get trapped like the Courier, or did she make her way to the Sierra Madre and try to sneak in using her Stealth Suit, only then to get trapped/found by Dog? I honestly can't remember the exact details, and the wiki lacks a source. Either Elijah is lying, Christine was brought in by Dog a different way to the Courier, or it could be a property of the BigMT tech, the stealth suit, that bypassed the security systems?
@@Boofcanthat, or the specific trap she went in (and we know from his dialouge that Elijah had multiple) put her through a different route than us. One that could possibly bypass the system
Either Elijah is lying, or yeah, Christine was brought in another way. I thought she had tracked Elijah to the Sierra Madre (gotten there on her own), then fallen into a trap nearby; Dog then found her and brought her into the Madre Villa? It could just be that the route Dog used to drag the Courier into the Villa has the security system, and Elijah is talking about how in that specific circumstance it is unavoidable that the Courier's items are removed. Alternatively, it could be Christine's BigMT stealth suit that somehow circumnavigated the Madre's security systems, as both technologies come from BigMT.
@@BoofcanMaybe, but there is no guarantee that she was beyond the security when caught. It's just as likely he was trying to catch one of the ghosts to test on.
I don't think that's the intended takeaway from Lonesome Road at all. I doubt it was trying to make you feel guilty or bad at all-Ulysses' anger is meant to be so very irrational. Almost ridiculous; he's a character that uses so many big words and yet is driven by such a petty and primal emotion and is unable to look at the fact of reality. I might be misremembering but I don't even think there's a way to agree with him and try and make amends and apologize-only to make him realize HOW irrational he is being.
I felt that way with the whole forced to launch the Ashton Missle Silo to progress through the game and then having Ulysses bitch about it, but I definitely get what you're saying. Ulysses is one unhinged and sad man
You can't agree with Ulysses, but you ARE able to convince him that it was all an unintended consequence and not something he should get his hair in a twist over. You just have to pass the most difficult speech check in the game before fighting off a horde of marked men.
@@chesterstevens8870 You can alternatively either find all of ED-E's upgrades or all of his logs to bypass the Speech check for the epic Marked Men horde battle.
@@chesterstevens8870you don’t even have to use speech skills to talk him you can literally lead him through his own logic with the idea of launching the nukes at the nations with no speech checks needed and you get him to stand down it’s hard but I did it on my first run through
I love the "They ate them." entry in Randall's computer, I like to imagine Randall sat there for what seemed like ages just thinking of what to type, eventually just typing "They ate them." then leaving filled with anger and disgust.
There's something just so gut-wrenching about it too, its just so short, leaving no room for interpretation, it just shatters any hope you've had for that hispanic family you've read about in the previous terminal entries. All that effort Randall spent to keep them safe and preserve them? Gone, just because of the primal urges of a group of vault survivors whose moral compass has rapidly declined along with their sanity.
The Sierra Madre vending machines are molecular printers. If you've played Subnautica, they're basically the same kind of principle as the fabricators in that game. The chips you feed it are the raw materials it uses to convert into other elements
There's a fun hint in the recipe for fake chips: it's fusion batteries and scrap metal. An energy source and raw materials. Kind of suggests that the real chips all contain miniaturized fusion batteries
@@BoofcanThat's another really interesting thing that ties in, given that they were created by the Think Tank in Old World Blues. I found this out in debate forums where people were discussing which where more advanced; The Institute or The Think Tank. That was just one of the reasons why The Think Tank was waaaayyy more advanced, smart and better designed than their counterparts. 😂
One thing I love about the DLC’s is that the first three can be played in any order almost. If you play Old World blues before Dead Money then it really feels like you’re following the trail on Elijah or if you play it after you can see how long Christine has been on the watch for him.
My favorite thing about Lonesome Road is that there's a point where, with a high enough Perception, you might notice a NPC tick on the compass. If you look in its direction with binoculars or a scope you can briefly catch Ulysses watching you from a destroyed building before he leaves. It absolutely blew my mind.
My read on Ulysses is that he's Colonel Kurtz from Apocalypse Now, in that he's just rambling the whole time desperately trying to make sense of everything he's seen an done. In the end when Willard kills Kurtz, he has his epiphany, which is that he can't make sense of it, it's all just horror. His final lines are the only ones that actually mean anything. Ulysses is similarly grasping for an epiphany, and over the course of his rambling podcasts he tries to come to terms with the destruction of the Divide. He believes is home couldn't have possibly been destroyed by a random accident, it HAS to mean something. He seems to take a pessimistic view that the world is doomed to keep repeating the same cycles of destruction. Society tried to rebuild and it rebuilt wrong, and it's best to just get the next apocalypse over with. You can choose to either kill him, in which case he dies believing the world is doomed and it's all just horror, like Kurtz, or you can talk him down and he finally has his epiphany for his final podcast recording, "if war doesn't change, men must change."
I haven’t seen that movie yet, but I remember reading or hearing a while back that Kurtz and Caesar have a lot of similarities. This makes a lot of sense Beak. Also love the videos man. You’re crushing it.
I have't seen the film. But i've read Heart of Darkness. Cool book. It's shocking how clearly they based Ceasar on Kurtz. Like him dying, when we meet him, im guessing that the courier then is supposed to be Marlow. But interestingly, Kurtz in the book says that he wants to civilise the natives. But we obviously know this to not be the truth, he is, despite his idealistic ramblings, one of the biggest exploiters and destroyers of the Congo. We can see this in the real world, how colonialism utterly destroyed the Congo into one of the most impoverished places in the world. And of course all the death, exploitation and destruction that happened while Leopold controlled the place at the time of the book. This is basically Caesar, we are led to belive that despite his brutal tactics, he will civilise the wastes just like how Kurtz wants to civilise the natives of the Congo. But i think Caeser will only end up destroying it even more than it already is, just like Kurtz.
By final podcast you refering to his end slide? Because if you refering to his holotape, well, you get the holotape recording in the chest no matter if he lives or dies
I had zero idea about that interaction in Vault 21 regarding Father Elijah - even after hundreds of hours of playing. That level of detail that is so easily missed is fantastic
at 1st I hated dead money, but after I returned on a different playthrough I found the holo tapes, the terminals, and figured out how to avoid the traps it's now my favorite of the lot. even the secret ending when you ally with elijah is great, rip Richard Herd the voice actor for father elijah.
same, first playthrough I barely found any of dean's stashes or the other supplies lying around. My guns focused courier struggled a lot when I had to resort to melee and unarmed after putting no point in it. Hated it. Then I found out just how much I actually missed in the dlc, went back replayed it and it became my 2nd favourite after lonesome road.
“Master was quiet for a long time until Dog heard him on your arm… did you eat him?” is such a banger. It’s a funny line, yes, but the way it’s delivered matter-of-factly makes it hilarious. I swear every time I play NV or watch a video about it, I discover (or re-discover) little things I appreciate the hell out of.
If I'm remembering correctly, the man who ended up becoming the Master sort of assimilated other people to become more intelligent and increase his power, which is why he speaks in multiple voices when you confront him in Fallout 1. So Dog asking if the Courier ate Elijah is a callback/reference to that.
5:27 - Fun fact: If you have Power Armor training from the Brotherhood of Steel, you can also call out Ricky's BS regarding the t-45b and its helmet design when he says he killed one of them. I had no idea that was a thing until the last few years.
I feel like I'm Ulysses' biggest defender. His philosophy is far more coherent than it may seem at first. For one, he doesn't necessarily blame the player for the deaths at The Divide. What he blames is your ignorance, and your disavowal of any responsibility. Couriers in the post-apocalypse aren't like Amazon Delivery Drivers. These guys have the power to raise communities, or raze them, just through the packages they choose to deliver. They are vital, and the base game pretty much shows that with the Platinum Chip's story. Ulysses' question is essentially "Should these couriers not think more critically about the things they deliver, and to whom?" Was the NCR really trustworthy enough to handle some pre-war artifact with care? It's the same question that's raised in quests like that of Vault 22, with the choice to destroy the data or give it to the NCR scientists. It's also, like, the whole conflict over the Hoover Dam; which faction you, the Courier, see as most responsible and worthy to hold such a powerful piece of infrastructure. There's also his whole "Who are you, who do not know your history?" thing, but that's a whole different tangent.
You mean he *assumes* your ignorance and disavowal; His whole shtick just seems to be that he just up and decides that you're the problem without even knowing anything about how you played the game. Thankfully, I managed to convince him that he was stupid, and we helped fight off the Marked. Now that I'm older, I can look at New Vegas with a critical eye. I see Obsidian's strengths and weaknesses, and I find I still prefer Fallout 3.
@@Kainlarsen He doesn't blame you. But he wants you to take responsibility. It is fine if you prefer fallout 3, but the writing there is garbage btw. But that's besides the point. The point is, yes, you didn't want it to happen, yes, you didn't know. But as a courier you must understand that every package you deliver can decide the fate of entire nations, and when you take the job you should be aware of that and be ready to take responsibility for your actions
You know, maybe that explains why Courier can't handle Platinum Drip to NCR, he can only give it to House and Yes Man, and probably could to Caesar had he not outright denied it. Because Courier already delivered ONE NCR package and he wasn't bouta deliver it AGAIN to them
@@Kainlarsen I can see putting FO3 before Lonesome Road but over NV as a whole? Really? Fallout 3 is riddled with bad game design. 4 and even the dreaded 76 are more enjoyable experiences
19:20 there are a few explanations. The jumpsuits and the specific collars were from Big MT, the plave where much of the technology came from. It's possible the systems didn't reconize them as "foreign", so left them. For Elijah having his stuff, there are also multiple possibilities. 1.) He used an alternate emtrance to the Villa, and wasn't caught by that system. We only know that we got caught through a specific trap, and got brought to the Villa by Dog following some kind of route. Given the failing infrastructure, there could have been a gap that Elijah could have originally took to get to the Villa, but not available to his capture method for us. 2.) He hacked the systems. This isn't unprecedented, as he was able escape the Dome and hack Dr 0 and 8. Heck, this wouldn't be the 1st time he hacked a Sierra Madre system, as a terminal in the bunker reveals he hacked it to make the systems give him constant free chips
Whats a tad fascinating about Daniel and Joshua is they basically represent two sides of missionary work with native cultures. Daniel believing that those of another culture are little better than children, that they are "innocent yet ignorant". As he ignores the traditions that The Sorrows have, all while espousing his own patronizing beliefs as if they were the only correct option. We actually seen in real life the damage that Daniel's line of thinking can cause from the schools in america meant to reeducate native american children while also stripping them of their heritage (hairstyle, clothes, religion, even language). Especially since these schools were seen as something as doing the tribes "a favor", and that what was being done at these schools was a "good thing". While for Joshua, he was given the power by the Dead Horses as acting warchief by comparison. As Joshua actually bothered to understand The Sorrows and Dead Horses under his care and sees the people of those tribes as equals. In turn, those same tribes also see him as an equal and someone they can look to for guidance and leadership. He is much more humble and level-headed when dealing with people that are not from his tribe.
It’s also very interesting from an ex-Mormon perspective. I can’t say how much a more faithful person would like it, but it’s pretty clear to me at least that the writers have a decent understanding of Mormon culture, both the pros and the cons. From a certain perspective- one that I know some people hold- Joshua is something of a failure of a member. Not for his crimes as a member of Caesar’s Legion, since he is trying to atone, but for his failure to put his faith first in his actions. Doctrinally, Daniel’s perspective is encouraged. And yet, Joshua putting practicality and understanding first is what allows him to be a better leader than Daniel ever could be. That said, Joshua’s philosophy isn’t necessarily non-Mormon either. There are many who absolutely subscribe to the idea that proselytizing isn’t the end-all-be-all of missionary work. The church actually had a whole branch of missionaries dedicated to service, rather than teaching. It would seem that Joshua believes that leading by example is his way of spreading the gospel. After all, outright proselytism can feel extremely patronizing, whereas actually being a good person will build up goodwill and get more people interested. So what I said earlier about Joshua being less Mormon might be a bit unfair.
imo one's not worse than the other, considering what joshua really intended to do in zion was to enact violent genocidal revenge against the white legs at the cost of (at least a few) sorrows' and dead horses' lives. plus the sorrows also looked to daniel for spiritual guidance and leadership. joshua isnt "putting practicality and understanding first", hes just prioritising getting revenge over proselytising. he does do a better job with cross cultural communication, but that has nothing to do with him being a "good" missionary lol neither of them are there purely for the good of the tribes
I seen the "can you best fallout new vegas with a big iron on your hip" in the begging i brought a smile to me rest in peace mittin squad and thank you for the best fallout out content ever
People never really give Ulysses a chance. Yeah, he's wrong, but he's supposed to be. He makes you examine your actions but it's up to you if you change your view on them. He's intentionally framed as being emotionally charged and letting that cloud his judgement despite his immense wisdom. Everyone is somewhat hypocritical, but that doesn't mean there can't be truth behind their ideology. And honestly besides Ulysses hatred for the Courier, his ideology makes sense based on what he's seen, what he's had to endure, the roads he walked. Ik you didn't do it in this video but I hate how many fallout fans just write him off as "mucho text" and then act like thats a writing failure when they weren't paying attention to what he's saying anyways. Ulysses is incredibly well written whether you like him or not, he has a lot of philosophical wisdom. Depending on what type of playthrough ur doing, he really is just a reflection of the Courier. What we could become if we let greif and anger consume us. Ulysses talking about preserving the past but also having partsken in the destruction of a whole people is an intentional contradiction. He knows the importance of preserving it not just from his own participation in the destruction of it, but also comparing it to the destruction of his own tribe. Realizing that his tribe lives on and dies with him shakes him and is part of his reason for leaving the legion. He doesn't let his past define him. However, he does let the past of others define him, and he let's the last define others, which is his biggest flaw and one that you can open his eyes to. He realizes that no matter how good of a reason he has, using old world tactics, the same ones that destroyed the world, won't make things any better. Even in a world that will chew you up and spit you out at the first sign of weakness, we still must choose to be bigger than our predecessors, not make the same mistakes they did bu waging war for the sake of it.
But he's just such a hypocritical freak that hates on the player for no reason. The player did nothing wrong but he basically wants to gas-light us into beliving so, even though he did something way worse by destroying New Canaan. He talks in a "profound" way, because that's what the ceasers legion does, they are just a bunch of babbling serial killers pretending to be wise.
so many similarities with joshua graham too (in true fnv fashion) with all that hypocrisy. so weird how ive seen some of the same people who hate ulysses turn around and talk about joshua graham as some super cool perfect example of a born again christian and a beacon of morality/justice in the wasteland, completely neglecting the whole "genocidal maniac whos lying to himself and everyone around him about the nature of his motivations at the cost of entire cultures" thing. i guess ulysses didnt have enough quotable one liners or something
Another cool bit of gun symbolism is how while the New Canaanites and by extension the Dead Horses use Colt M1911s, the White Legs are armed (or at least supposed to be armed, but the level scaling can switch those for 12.7 SMGs) with Thompsons, another weapon in .45 ACP that they aptly named "storm drums". Given the Thompson's reputation as the deadly trench/bunker cleaner and the iconic weapon of the less-than-scrupulous groups in its different modifications (which NV kinda meshes together with how you can slap the drum mag mod on it, even though it was meant for the different model, specifically the one that you can find in F2 in New Reno), it makes for a nice juxtaposition with the "grandfather of all handguns" which the New Canaanites gave practically religious context to. Meticulous ritual, tradition, and past getting mowed down (swept away, if you will) by the thunderous cannonade of many a Tommy Gun. Meanwhile Bethesda just slaps some wiring on a Volksgewehr 45, makes it somehow do "radiation damage" (I guess it gives you terminal cancer the very prospect of having which makes you die on the spot), and adds it into their game set in 2280s in American East Coast. It's not even a collector's piece like Gizmo's Mauser was, it's a mass-produced weapon.
Bethesda heard the quote "I wasn't interested in making better laser rifle, I was interesting in making better story" and went "Akchyally guys, we want to make better energy weapons1!!1 ☝️🤓"
Well, this video taught me a few things. Like why the kid has the rangefinder. I knew it was on him, and I've always gone straight to him to get the rangefinder. I've never bothered to track it down the way you''re supposed to, so I had never heard some of that dialogue before. It's fascinating. (Unless The Courier did it that way in Courier's Mind, in which case I've just forgotten.)
1:15:36 I'd just like to add that the sign is a reference to a fan made web series called "Nuka Break". On a separate note, and luckily, the very next weapon you discuss, is my new favorite weapon. I've been playing New Vegas every year since 2015. And it was only around a year ago that I actually bothered with the build able wea0ons. MFC Clusters are the greatest Tool of Destruction ever wrought upon Fallout. A "Handheld Carpet Bomb", throws like a grenade, and explodes on proximity like a mine. Excellent for laying down a minefield in 5-10 seconds, or turning any part of the horizon green for as long as your enemies legs can withstand the constant bombardment. Truly an underrated gem. In some ways, I am sad I didn't know about them sooner. On the other hand, it's proof that New Vegas is the gift that keeps on giving
For me, my personal theory as to why you don't get your stuff, while Elijah keeps his stuff and the bomb collars is due to the fact that: Elijah wasn't the one that grabbed and dragged your unconscious body to the Siera Madre. Dog did, Elijah knows enough of the Madre's inner working that he's probably found work arounds to keep his stuff on him. The bomb collars? Already there, brought by Elijah. Dog just puts them on you after arrival. That's my personal head canon anyways.
new vegas DLC is so unique to me because of all the foreshadowing in the base game and all 4 DLC actually connected to each other and the base game so much that it trully does expand the base game I don't know if I know any other game that does the same
This is the first time EVER that I've seen the foreshadowing for Dead Money with the Veronica quest and that was exactly what got me to do another playthrough of NV because that blew my mind!! This is the one and only video I could find regarding this option for her quest
Love seeing someone continue to show love for these DLC'S and their characters, and teaching me even more about them as well. Awesome video, made my evening
So glad to see so much coverage and care for the DLC’s. My favorite has been Honest Hearts with my least favorite oddly being Old World Blues. I’m excited to see what comes next!
I felt like you forgot to mention that, despite Ulysses yapping a little too much about The Bear and The Bull, he does have some great lines. A particular noteworthy one is during the ending slide where he says "War.... war never changes. Men do, through the road that they walk." which I feel like is such a good end to this ironic phrase, really tying everything together.
If I’d played Lonesome Road without going through the previous DLC or even finishing the base game, I wouldn’t have liked it. As it is, because I did do those things beforehand, I adore Lonesome Road for the message and themes behind it. I never felt like Caesar or Mr. House were the big bad for my courier, but Ulysses represented something personal, something deeper and meta about the experience of Fallout : he makes you aware (as you pointed out with Elijah) of the player aspect and desires affecting the digital world we’re in. He voices the frustrations of those around you that you would call yourself “good” when every action you take has some effect elsewhere in the Mojave. Not only that, but the extremely personal nature of his hatred for you “just doing a job” and destroying what he saw as his new start, his “begin again” moment, ties back to all the other themes present in the DLC. Also I personally dig his voice.
Bro, i never knew that you could talk to so many people in Vegas about the Rangefinder, you are the only one showcasing this. This game is literally a blessing from the gods.
I absolutely love your optimism and enthusiasm. We choose completely different paths through the base game, but I can hear the love in your heart and the smile on your face when you share the good word.
@@Boofcan For only five videos on the channel and the base game analysis being the middle one you're doing rather well so far. The first Fallout was the reason I purchased my own first personal computer. I know that dates me some, but I've played every Fallout game aside from the console-only Brotherhood of Steel and there's something to love in all of them. (I was in the beta for 76 and keep checking back in on it from time to time. XD ) Of the middle trilogy (3, NV, 4), NV is definitely my favorite and the closest in feel to the original games.
Ulysses' final line at the end of Lonesome Road is genuinely the perfect thing to end on in any Fallout Game. From Fallout 1 beginning with the line "War, War never changes", Ulysses caps off New Vegas with the banger "If War doesn't change, then men must change, through the roads they walk" It feels like the moral at the end of the story, the point that this whole series has built towards. Like... that's it, close curtains. After that line, the second battle of hoover dam is almost just a formality to end the game.
the Lord literally works in mysterious ways, all paths lead to his Grace. glad you come back, brother. same as me but not via joshua, he's just a bonus haha
Can't believe I found this channel with so few subs still. This man's is about to have a good journey I feel it. Amazing video and absolutely cannot wait to see what you're cooking next. I've watched this and the new Vegas base game video like 5 or 6 times just on repeat almost lol
Nah I love your content, you make things interesting by discussing in detail and using references while maintaining your humor. You talk as if you’ve been doing this for a while. Earned a sub right here
Holy this video is so good, even possibly flawless, the YT algorithm recommended your video and was immediately hooked, not because of Fallout New Vegas, but because the edits are hella funny to me, don't know if you're also using a script because the way you explain and breakdown things is very simplified and easy to follow! Also, I don't know what software you used to animate your character like that, but the movements gave me a little bit of old-school Gmod vibes!!! Long story short, congratulations, you got yourself a new subscriber!!!
I didn't know you could do any of that stuff to find the range finder with the headless dude in freeside,I swear there's always something new in this game💀
Pro tip when you kill rawr, don’t craft the weapon yet, wait till you get to the sierra madre then craft the fist of rawr and you’ll be slaughtering the ghost people.
I was not prepared for the "flare gun that launches nukes like an airstrike" to have so little forward momentum that Arcade Ganon was the only person injured by the blasts while you got cooked by the heat and radiation...
This video was a bit longer but felt myself talking in circles / going on and on. It’s always a struggle figuring out what I should and should not keep
@@Boofcan don’t mention it! You’re a phenomenal content creator. Don’t give up. You gotta talent for this. Keep up the amazing work 🤝 earned yourself a life long sub from this vid
7 months ago your FNV video got recommnded to me and I was addicted to long videogame essays and reviews at the time, so I decided to actually play the game in order to understand your video. So, thank for introducing me to the best game I’ve ever played😭 I’m very excited for this video too :)
This one was a blown out out pun not intended but i absolutely love the 3d animation and that moment about aqua pura i laughed my ass off due to the fact he just foled and thw physics engine died it was funny. Good video, good editing, a good sequel to the original video, and another thing I still find it suprising that the last video was made by the same person.
bro you just came outta nowhere and dropped great videoessays, the writing is great, so is pacing and the editing is top notch too, you are genuinly very talented, keep it up big man!
The fact that the use of images on screens being a budget restriction makes it so much more fascinating to me. I’ve always though the screens just had such an impact visually and it’s examples like this that just go to show how well obsidian can turn a limitation into a gem.
Say what you want about Dean Domino's pettiness but at least he didn't nuke the capitol of one of the wastelands major polities because *checks notes* his wife left him and took the kids.
Bethesda has really devalued nukes. Even the Master had, for want of a better word, respect towards using a weapon of mass destruction again. Now whole cities will be wiped out just for the absolute pettiest of reasons.
I really did, my dude. You give it a fair honest chance and make it entertaining to boot. Doesn’t hurt that you recognize a good game like this when it’s staring us in the face too.
Randall Clark's story is a big reason I love honest hearts.(along with my love for histor.) But old world blues is just too fucking good to not be my favorite.
I'm not big on reading every piece of written lore in a game but when I stumbled across his journals I was surprised how gripping the story was despite being spread across terminals.
Great video. I also like how Dead Money and Sierra Madre in general has a lesson about "letting go"... I wouldn't know. I didn't learn anything and walked out over-encumbered with 32 gold ingots.
The fact that Honest Hearts had a different director makes SO much sense to me, it's always been the black sheep of the bunch for me. Something I really liked about the others is that there's something about your character that makes them uniquely suited to take part in the events that transpire: - In Dead Money, it's your character having a Pip-Boy that Elijah can use to contact you and the other characters to break into the Sierra Madre (and, in the case of the DLC, knowledge about the character and reputation with the NCR) - In Old World Blues, it's the gunshot wound that kicked off the whole game in the first place presenting a challenge that caused the Big MT brain extraction procedure to make changes that resulted in a successful operation. - And in Lonesome Road, it's your character's past connections with the other Courier. Furthermore, each has major consequences depending on if you succeed/fail. - If Elijah gets control of the Sierra Madre and its environs, he'll have an army of combat-ready holograms and toxins ready to wipe out nearly everything in his way. - If the Think Tank manage to harness the technology within and put their brains in host bodies, they'll turn the Mojave into a second Sierra Madre; a macabre testing ground for their delusional experiments. - If Ulysses isn't stopped, supply lines will be cut and dozens of communities will be cut off and likely die. Meanwhile in Honest Hearts, pretty much any random person could've blundered in, the big threat is... two communities will have to learn to fight back... and nothing would've changed other than Daniel having to get off his @$$ and actually *DO* something for ****ing once. Something that hilariously is actually provably true given that you can just choose to waltz in, attack a couple of people to make the map spawn, steal it, leave, and only the intro/outro slides will play.
When I first played through the New Vegas DLCs I thought the same thing as you did about Lonesome Road, but as a few years have gone by and I have played through all of the DLCs again countless times, Lonesome Road sits as my second favourite DLC behind OWB. I find Ulysses to be an extremely fascinating character and no matter how many times I play Lonesome Road I take the time to find and listen to his audio tapes. I notice something new every time. I love exploring the Divide as well. Despite seeming like practically a straight line from start to finish, there are so many hidden twists and turns along the way that I feel compelled to explore every inch of the place to make sure I didn't miss anything, and even then, I find things online that I've missed along the way. I love all four of them so it makes it hard to rank them, but Lonesome Road has really grown on me with time.
I never disliked Dead Money, because it’s narrative is so important to understanding the BoS in the base game and the events of the other dlcs. It’s perfect for a first dlc I think, connecting to the base game in a meaningful way while also piquing your interest in what’s going to happen in later dlcs. Gameplay might not be the best but the narrative makes up for it imo.
I had to cut down on a lot. I felt like I was rambling LOL. I will keep this in mind for the next Fallout upload for sure. I'll get around to doing Fallout 3 eventually
@@Boofcan all of it they pretty much reworked the theme of the entire game Vietnam is less downloadable content than it is a full fledged expansion to Bad Company 2 and at that time it wasn’t really heard of to do that in a fully multiplayer based game it’s just one of those things that holds such nostalgia idk if it would keep up now to todays standards but at the time it was truly ground breaking and I have so many memories of friends gone by I even still listen to the sound track to this day it’s very hard to sum up why it was so good as multiplayer games once there sequels come out and a lot of the players are gone it’s hard to have that same pure experience like you can do with single player games so unless they do a remaster which is unlikely but I would love it if they did
Hey, writer that spoke to you of the boomers here. I appreciate the amount of detail you went into on these, even catching details I missed. I actually wholly agree with you on the forced part of lonesome road. I blame the lack of development time, but they are not Toby Fox. They wanted to give you a direction that had entirely vague consequences(Might have hit harder if I had met that town before I blew it up because I have a hard time believing that it was not already wrecked if it was in the divide) so they could shame you for it, but they were basically counting on me doing what I was told to complete the DLC and that is just a "supposed to lose" cutscene in disguise. If Ulysses had special dialogue for if I walked away, or if there was a special ending for doing so, I would feel more rewarded, but they knew what they were doing. Railroading us for the sake of making their point. I blame the lack of development time, but it was obvious. The other missed thing, which I understand from the mindset of the player, is I've never met anyone who didn't leave with all the gold in at least one playthrough. They did the best they could to drive home the letting go message, but they failed to account for the stubbornness of players. And the fact that they would shame players for rushing through Big MT says a lot about how well they knew us despite their limited time. But more than anything, have you ever tried a run where you killed both Daniel and Joshua and just bail on the whole thing? I did for a laugh because my character was very pro science and he thought the whole Zion Valley was a waste of his time, as well as all the backwards people that lived in it. That character was a laugh riot to me, because he was just a literal autistic neurotic mess... and I say that as an autistic Neurotic Mess. Finally, I never knew about that ending of Dead money and I might have to do an anti-NCR run just to see it myself. So thank you for the new information
This interrelatedness is something I'm glad stays as a core design principle for Obsidian in their other games too, such as Pillars of Eternity and Outer Worlds.
Use my link www.displate.com/boofcan or my discount code BOOFCAN to access my special promo on all designs 1-2 are 32% OFF / 3+ are 37% OFF / 4+ are 42% OFF. Discount applied automatically at check out when using my link.
Dude I love these and you def buying some!
For the seirra madre, don’t quote me but I’m pretty sure the holograms are what take the items. I think elijah got around it because in his words “Machines are meant to bend to our will” or something. Also he didn’t enter like we did, He has been a while. Supposedly just hanging around but never entering “correctly” like we did so he was never searched
@@randomfolk9545nothing the "dead money keep your stuff" Mod can't fix
DUDE THESE ARE SICK
Just double checked, He does go there Whilst awake, as he found the cloud, and made a distillery in the bunker. And given the Villa’s shall we say “Cheap construction” It’d be pretty easy to find a way in without the holograms
I've played New Vegas for nearly 14 years. I had no idea about the bomb collar victim in Freeside or the the conversation with Sarah about it... Mind Blown!
Was the biggest reason I made the video. I’d seen the body in Freeside but never put two & two together
I think it's mainly because players usually do the Helios One question before meeting and going on Veronica's quest. If you do so, then that choice on her quest isn't possible. And as most players comple Lucky Old Sun since it is an early quest, most players never see the bomb collar plot
I was about to type this. I was in the exact same boat. 1500 hours in and never put two and two together.
Same, and I've had the range finder in every playthru, even when the Helios is destroyed!
Lol, “mind blown!”
I get it :D
Obsidian is a genius they cut the budget of the animations but you never nitpick it cause how amazing they write characters damn.
Edit: I might have gotten this point wrong in the video!! I did not know obsidian generated facial animations based on audio files. Usually there is a cleanup afterwards or tweaking to get just right with software like that.
Probably didn’t save money but might have saved time not having to worry what the facial animations look like
@@Boofcan FNV engine is making auto animation. So they did not really safe on that
@@alexilyin6134 That's my mistake if that's the case, but I would assume it must saved some time in the case of Old World Blues. Make one model, copy and slightly change colors for each scientist.
Haven't used the Creation engine, but I did use Audio2Face software for the puppet and it's rare it comes out perfect the first. Usually there always some cleanup that has to happen.
I don't know if I'd say Obsidian specifically is genius for this, it probably wasn't something revolutionary at the time. There are lots of little cost cutting techniques that are widespread in the industry, but you'd only ever notice or think of them when they bugged out or were executed poorly.
Saying Joshua carried that DLC is the least controversial thing I've heard come from a New Vegas review.
Him and Randal Clark. That man's story was the main reason behind me siding with Joshua.
Yeah Honest Hearts was the worst DLC in my opinion, which isn't to say that it was actually bad, but it definitely pales in comparison to the others. Randal and Joshua's stories were definitely the most memorable aspects and if neither of them were in the DLC, then my God would it have ended up being forgettable.
@@私の名前を翻訳しないでください If I remember correctly, they had troubles with making and getting the dlc out.
@@Choso_GOAT Wouldn't surprise me, a reoccurring theme with New Vegas is that a lot of things could have been better with the right amount of time and budget. Shame, I would have loved to see FNV and its DLCs without any of the developmental issues Obsidian had.
@@私の名前を翻訳しないでください I agree, it is a shame we don't get to see a lot of great content in game.
"Make no mistake. God willing, you will not leave this valley"
Cold 🥶
Terrifying presence
The man has the power of the Coen Brothers and God on his side...
Regarding the Sierra Madre taking your items but Elijah still having his belongings:
I believe it's because Dog dragged you there, while Elijah found his own way in, presumably bypassing the security check entirely. This also goes for Christine who also found her own way to the Sierra Madre and therefore wears her own gear.
Elijah relies on Dog to bring people to the Madre, and Dog takes the simplest, expected route where he encounters the security system.
The Elijah part makes sense, but Christine doesn’t because we know she got caught in one of Elijah’s traps, and while unconscious Dean put her in the auto-doc.
I’m leaning on the fact Elijah is lying
@@Boofcan Did she get trapped like the Courier, or did she make her way to the Sierra Madre and try to sneak in using her Stealth Suit, only then to get trapped/found by Dog? I honestly can't remember the exact details, and the wiki lacks a source.
Either Elijah is lying, Christine was brought in by Dog a different way to the Courier, or it could be a property of the BigMT tech, the stealth suit, that bypassed the security systems?
@@Boofcanthat, or the specific trap she went in (and we know from his dialouge that Elijah had multiple) put her through a different route than us. One that could possibly bypass the system
Either Elijah is lying, or yeah, Christine was brought in another way. I thought she had tracked Elijah to the Sierra Madre (gotten there on her own), then fallen into a trap nearby; Dog then found her and brought her into the Madre Villa? It could just be that the route Dog used to drag the Courier into the Villa has the security system, and Elijah is talking about how in that specific circumstance it is unavoidable that the Courier's items are removed.
Alternatively, it could be Christine's BigMT stealth suit that somehow circumnavigated the Madre's security systems, as both technologies come from BigMT.
@@BoofcanMaybe, but there is no guarantee that she was beyond the security when caught. It's just as likely he was trying to catch one of the ghosts to test on.
I don't think that's the intended takeaway from Lonesome Road at all. I doubt it was trying to make you feel guilty or bad at all-Ulysses' anger is meant to be so very irrational. Almost ridiculous; he's a character that uses so many big words and yet is driven by such a petty and primal emotion and is unable to look at the fact of reality. I might be misremembering but I don't even think there's a way to agree with him and try and make amends and apologize-only to make him realize HOW irrational he is being.
I felt that way with the whole forced to launch the Ashton Missle Silo to progress through the game and then having Ulysses bitch about it, but I definitely get what you're saying. Ulysses is one unhinged and sad man
You can't agree with Ulysses, but you ARE able to convince him that it was all an unintended consequence and not something he should get his hair in a twist over. You just have to pass the most difficult speech check in the game before fighting off a horde of marked men.
@@chesterstevens8870was that intentional?
@@chesterstevens8870
You can alternatively either find all of ED-E's upgrades or all of his logs to bypass the Speech check for the epic Marked Men horde battle.
@@chesterstevens8870you don’t even have to use speech skills to talk him you can literally lead him through his own logic with the idea of launching the nukes at the nations with no speech checks needed and you get him to stand down it’s hard but I did it on my first run through
I love the "They ate them." entry in Randall's computer, I like to imagine Randall sat there for what seemed like ages just thinking of what to type, eventually just typing "They ate them." then leaving filled with anger and disgust.
There's something just so gut-wrenching about it too, its just so short, leaving no room for interpretation, it just shatters any hope you've had for that hispanic family you've read about in the previous terminal entries. All that effort Randall spent to keep them safe and preserve them? Gone, just because of the primal urges of a group of vault survivors whose moral compass has rapidly declined along with their sanity.
The Sierra Madre vending machines are molecular printers. If you've played Subnautica, they're basically the same kind of principle as the fabricators in that game. The chips you feed it are the raw materials it uses to convert into other elements
skyrim MUMBOJUMBO AKA MAGIC. Kidding, but the technology is crazy. Transmutation has always been a fascinating idea.
Like Star Trek’s replicator as well
There's a fun hint in the recipe for fake chips: it's fusion batteries and scrap metal. An energy source and raw materials. Kind of suggests that the real chips all contain miniaturized fusion batteries
@@BoofcanThat's another really interesting thing that ties in, given that they were created by the Think Tank in Old World Blues. I found this out in debate forums where people were discussing which where more advanced; The Institute or The Think Tank.
That was just one of the reasons why The Think Tank was waaaayyy more advanced, smart and better designed than their counterparts. 😂
One thing I love about the DLC’s is that the first three can be played in any order almost. If you play Old World blues before Dead Money then it really feels like you’re following the trail on Elijah or if you play it after you can see how long Christine has been on the watch for him.
It is really cool playing old world blues first. Hear about this legendary techno wizard and finally discover him at the madre
Funny that's the order i played due to various reasons and it was cool to realize "hey I've been there"
My favorite thing about Lonesome Road is that there's a point where, with a high enough Perception, you might notice a NPC tick on the compass. If you look in its direction with binoculars or a scope you can briefly catch Ulysses watching you from a destroyed building before he leaves. It absolutely blew my mind.
My read on Ulysses is that he's Colonel Kurtz from Apocalypse Now, in that he's just rambling the whole time desperately trying to make sense of everything he's seen an done. In the end when Willard kills Kurtz, he has his epiphany, which is that he can't make sense of it, it's all just horror. His final lines are the only ones that actually mean anything. Ulysses is similarly grasping for an epiphany, and over the course of his rambling podcasts he tries to come to terms with the destruction of the Divide. He believes is home couldn't have possibly been destroyed by a random accident, it HAS to mean something. He seems to take a pessimistic view that the world is doomed to keep repeating the same cycles of destruction. Society tried to rebuild and it rebuilt wrong, and it's best to just get the next apocalypse over with. You can choose to either kill him, in which case he dies believing the world is doomed and it's all just horror, like Kurtz, or you can talk him down and he finally has his epiphany for his final podcast recording, "if war doesn't change, men must change."
I haven’t seen that movie yet, but I remember reading or hearing a while back that Kurtz and Caesar have a lot of similarities.
This makes a lot of sense Beak. Also love the videos man. You’re crushing it.
I have't seen the film. But i've read Heart of Darkness. Cool book. It's shocking how clearly they based Ceasar on Kurtz. Like him dying, when we meet him, im guessing that the courier then is supposed to be Marlow. But interestingly, Kurtz in the book says that he wants to civilise the natives. But we obviously know this to not be the truth, he is, despite his idealistic ramblings, one of the biggest exploiters and destroyers of the Congo. We can see this in the real world, how colonialism utterly destroyed the Congo into one of the most impoverished places in the world. And of course all the death, exploitation and destruction that happened while Leopold controlled the place at the time of the book. This is basically Caesar, we are led to belive that despite his brutal tactics, he will civilise the wastes just like how Kurtz wants to civilise the natives of the Congo. But i think Caeser will only end up destroying it even more than it already is, just like Kurtz.
By final podcast you refering to his end slide? Because if you refering to his holotape, well, you get the holotape recording in the chest no matter if he lives or dies
I had zero idea about that interaction in Vault 21 regarding Father Elijah - even after hundreds of hours of playing. That level of detail that is so easily missed is fantastic
I sat there in Freeside for 5 minutes and was like mind blown
I found the dead guy in freeside but thought he was a escaped slave. Not a victim of Elijah
@@EpslionBear Same, i just stole his collar because fashion
at 1st I hated dead money, but after I returned on a different playthrough I found the holo tapes, the terminals, and figured out how to avoid the traps it's now my favorite of the lot. even the secret ending when you ally with elijah is great, rip Richard Herd the voice actor for father elijah.
same, first playthrough I barely found any of dean's stashes or the other supplies lying around. My guns focused courier struggled a lot when I had to resort to melee and unarmed after putting no point in it. Hated it.
Then I found out just how much I actually missed in the dlc, went back replayed it and it became my 2nd favourite after lonesome road.
If you ever point your gun at Joshua Graham he’ll say “Make the first shot count. You won’t get a second.”
I like that every New Vegas' DLC is having the same theme, letting go.
There was old world blues… and new world hope
Guys I think he might like fallout new Vegas
fallout 3 will get its day - it’s in my sights
@@Boofcanare you gonna do all fallout games? Cause that would be pretty epic sauce. "War,war never changes"
“Master was quiet for a long time until Dog heard him on your arm… did you eat him?” is such a banger. It’s a funny line, yes, but the way it’s delivered matter-of-factly makes it hilarious. I swear every time I play NV or watch a video about it, I discover (or re-discover) little things I appreciate the hell out of.
Right? It's those little details that make replaying this game so much fun.
If I'm remembering correctly, the man who ended up becoming the Master sort of assimilated other people to become more intelligent and increase his power, which is why he speaks in multiple voices when you confront him in Fallout 1. So Dog asking if the Courier ate Elijah is a callback/reference to that.
Bro may not be vault tec but still drop bangers left and right
This is a good joke
10/10 joke!
Huh? I dont get the joke. Can someone explain this to me please?
Yeah pretty much.
@@badbreakingbadvideos vault tec is the one that dropped the bombs.
5:27 - Fun fact: If you have Power Armor training from the Brotherhood of Steel, you can also call out Ricky's BS regarding the t-45b and its helmet design when he says he killed one of them.
I had no idea that was a thing until the last few years.
Yeah that's in there! The player can mention the eye slits are bulletproof
I feel like I'm Ulysses' biggest defender. His philosophy is far more coherent than it may seem at first.
For one, he doesn't necessarily blame the player for the deaths at The Divide. What he blames is your ignorance, and your disavowal of any responsibility. Couriers in the post-apocalypse aren't like Amazon Delivery Drivers. These guys have the power to raise communities, or raze them, just through the packages they choose to deliver. They are vital, and the base game pretty much shows that with the Platinum Chip's story.
Ulysses' question is essentially "Should these couriers not think more critically about the things they deliver, and to whom?" Was the NCR really trustworthy enough to handle some pre-war artifact with care? It's the same question that's raised in quests like that of Vault 22, with the choice to destroy the data or give it to the NCR scientists. It's also, like, the whole conflict over the Hoover Dam; which faction you, the Courier, see as most responsible and worthy to hold such a powerful piece of infrastructure.
There's also his whole "Who are you, who do not know your history?" thing, but that's a whole different tangent.
You mean he *assumes* your ignorance and disavowal; His whole shtick just seems to be that he just up and decides that you're the problem without even knowing anything about how you played the game.
Thankfully, I managed to convince him that he was stupid, and we helped fight off the Marked.
Now that I'm older, I can look at New Vegas with a critical eye. I see Obsidian's strengths and weaknesses, and I find I still prefer Fallout 3.
@@Kainlarsen He doesn't blame you. But he wants you to take responsibility. It is fine if you prefer fallout 3, but the writing there is garbage btw. But that's besides the point. The point is, yes, you didn't want it to happen, yes, you didn't know. But as a courier you must understand that every package you deliver can decide the fate of entire nations, and when you take the job you should be aware of that and be ready to take responsibility for your actions
You know, maybe that explains why Courier can't handle Platinum Drip to NCR, he can only give it to House and Yes Man, and probably could to Caesar had he not outright denied it.
Because Courier already delivered ONE NCR package and he wasn't bouta deliver it AGAIN to them
@@Kainlarsen Ya wilding for preferring F3, I get that Ullyses wasn't exactly that great of a character but most of FNV still better than F3
@@Kainlarsen I can see putting FO3 before Lonesome Road but over NV as a whole? Really? Fallout 3 is riddled with bad game design. 4 and even the dreaded 76 are more enjoyable experiences
19:20 there are a few explanations. The jumpsuits and the specific collars were from Big MT, the plave where much of the technology came from. It's possible the systems didn't reconize them as "foreign", so left them.
For Elijah having his stuff, there are also multiple possibilities.
1.) He used an alternate emtrance to the Villa, and wasn't caught by that system. We only know that we got caught through a specific trap, and got brought to the Villa by Dog following some kind of route. Given the failing infrastructure, there could have been a gap that Elijah could have originally took to get to the Villa, but not available to his capture method for us.
2.) He hacked the systems. This isn't unprecedented, as he was able escape the Dome and hack Dr 0 and 8. Heck, this wouldn't be the 1st time he hacked a Sierra Madre system, as a terminal in the bunker reveals he hacked it to make the systems give him constant free chips
That is true! Those explanations line up for me. Definitely shows Elijah is an unreliable narrator. Aka lying out of his teeth.
Whats a tad fascinating about Daniel and Joshua is they basically represent two sides of missionary work with native cultures.
Daniel believing that those of another culture are little better than children, that they are "innocent yet ignorant". As he ignores the traditions that The Sorrows have, all while espousing his own patronizing beliefs as if they were the only correct option. We actually seen in real life the damage that Daniel's line of thinking can cause from the schools in america meant to reeducate native american children while also stripping them of their heritage (hairstyle, clothes, religion, even language). Especially since these schools were seen as something as doing the tribes "a favor", and that what was being done at these schools was a "good thing".
While for Joshua, he was given the power by the Dead Horses as acting warchief by comparison. As Joshua actually bothered to understand The Sorrows and Dead Horses under his care and sees the people of those tribes as equals. In turn, those same tribes also see him as an equal and someone they can look to for guidance and leadership. He is much more humble and level-headed when dealing with people that are not from his tribe.
Spot on
It’s also very interesting from an ex-Mormon perspective. I can’t say how much a more faithful person would like it, but it’s pretty clear to me at least that the writers have a decent understanding of Mormon culture, both the pros and the cons.
From a certain perspective- one that I know some people hold- Joshua is something of a failure of a member. Not for his crimes as a member of Caesar’s Legion, since he is trying to atone, but for his failure to put his faith first in his actions. Doctrinally, Daniel’s perspective is encouraged. And yet, Joshua putting practicality and understanding first is what allows him to be a better leader than Daniel ever could be.
That said, Joshua’s philosophy isn’t necessarily non-Mormon either. There are many who absolutely subscribe to the idea that proselytizing isn’t the end-all-be-all of missionary work. The church actually had a whole branch of missionaries dedicated to service, rather than teaching. It would seem that Joshua believes that leading by example is his way of spreading the gospel. After all, outright proselytism can feel extremely patronizing, whereas actually being a good person will build up goodwill and get more people interested. So what I said earlier about Joshua being less Mormon might be a bit unfair.
imo one's not worse than the other, considering what joshua really intended to do in zion was to enact violent genocidal revenge against the white legs at the cost of (at least a few) sorrows' and dead horses' lives. plus the sorrows also looked to daniel for spiritual guidance and leadership. joshua isnt "putting practicality and understanding first", hes just prioritising getting revenge over proselytising. he does do a better job with cross cultural communication, but that has nothing to do with him being a "good" missionary lol neither of them are there purely for the good of the tribes
I seen the "can you best fallout new vegas with a big iron on your hip" in the begging i brought a smile to me rest in peace mittin squad and thank you for the best fallout out content ever
Legendary creator man. I do miss his videos
@@Boofcan who doesent he was the greatest
@@Boofcan btw love your video
People never really give Ulysses a chance. Yeah, he's wrong, but he's supposed to be. He makes you examine your actions but it's up to you if you change your view on them. He's intentionally framed as being emotionally charged and letting that cloud his judgement despite his immense wisdom. Everyone is somewhat hypocritical, but that doesn't mean there can't be truth behind their ideology. And honestly besides Ulysses hatred for the Courier, his ideology makes sense based on what he's seen, what he's had to endure, the roads he walked. Ik you didn't do it in this video but I hate how many fallout fans just write him off as "mucho text" and then act like thats a writing failure when they weren't paying attention to what he's saying anyways. Ulysses is incredibly well written whether you like him or not, he has a lot of philosophical wisdom. Depending on what type of playthrough ur doing, he really is just a reflection of the Courier. What we could become if we let greif and anger consume us. Ulysses talking about preserving the past but also having partsken in the destruction of a whole people is an intentional contradiction. He knows the importance of preserving it not just from his own participation in the destruction of it, but also comparing it to the destruction of his own tribe. Realizing that his tribe lives on and dies with him shakes him and is part of his reason for leaving the legion. He doesn't let his past define him. However, he does let the past of others define him, and he let's the last define others, which is his biggest flaw and one that you can open his eyes to. He realizes that no matter how good of a reason he has, using old world tactics, the same ones that destroyed the world, won't make things any better. Even in a world that will chew you up and spit you out at the first sign of weakness, we still must choose to be bigger than our predecessors, not make the same mistakes they did bu waging war for the sake of it.
But he's just such a hypocritical freak that hates on the player for no reason. The player did nothing wrong but he basically wants to gas-light us into beliving so, even though he did something way worse by destroying New Canaan. He talks in a "profound" way, because that's what the ceasers legion does, they are just a bunch of babbling serial killers pretending to be wise.
Ain't readin allat 😂😂
@@LeeYohjanbro single-handedly proved his point
so many similarities with joshua graham too (in true fnv fashion) with all that hypocrisy. so weird how ive seen some of the same people who hate ulysses turn around and talk about joshua graham as some super cool perfect example of a born again christian and a beacon of morality/justice in the wasteland, completely neglecting the whole "genocidal maniac whos lying to himself and everyone around him about the nature of his motivations at the cost of entire cultures" thing. i guess ulysses didnt have enough quotable one liners or something
Another cool bit of gun symbolism is how while the New Canaanites and by extension the Dead Horses use Colt M1911s, the White Legs are armed (or at least supposed to be armed, but the level scaling can switch those for 12.7 SMGs) with Thompsons, another weapon in .45 ACP that they aptly named "storm drums".
Given the Thompson's reputation as the deadly trench/bunker cleaner and the iconic weapon of the less-than-scrupulous groups in its different modifications (which NV kinda meshes together with how you can slap the drum mag mod on it, even though it was meant for the different model, specifically the one that you can find in F2 in New Reno), it makes for a nice juxtaposition with the "grandfather of all handguns" which the New Canaanites gave practically religious context to. Meticulous ritual, tradition, and past getting mowed down (swept away, if you will) by the thunderous cannonade of many a Tommy Gun.
Meanwhile Bethesda just slaps some wiring on a Volksgewehr 45, makes it somehow do "radiation damage" (I guess it gives you terminal cancer the very prospect of having which makes you die on the spot), and adds it into their game set in 2280s in American East Coast. It's not even a collector's piece like Gizmo's Mauser was, it's a mass-produced weapon.
Bethesda heard the quote "I wasn't interested in making better laser rifle, I was interesting in making better story" and went "Akchyally guys, we want to make better energy weapons1!!1 ☝️🤓"
whats even worse is the volksturm gewehr is semiauto only but the radium rifle is somehow fully automatic?
Well, this video taught me a few things. Like why the kid has the rangefinder. I knew it was on him, and I've always gone straight to him to get the rangefinder. I've never bothered to track it down the way you''re supposed to, so I had never heard some of that dialogue before. It's fascinating. (Unless The Courier did it that way in Courier's Mind, in which case I've just forgotten.)
Was looking for a video about the DLC right before I started 15 mins ago. 7 mins later this is posted.
Divine timing
@@Boofcanright? Just started honest hearts at level 15 as first dlc
1:15:36 I'd just like to add that the sign is a reference to a fan made web series called "Nuka Break".
On a separate note, and luckily, the very next weapon you discuss, is my new favorite weapon. I've been playing New Vegas every year since 2015. And it was only around a year ago that I actually bothered with the build able wea0ons. MFC Clusters are the greatest Tool of Destruction ever wrought upon Fallout. A "Handheld Carpet Bomb", throws like a grenade, and explodes on proximity like a mine. Excellent for laying down a minefield in 5-10 seconds, or turning any part of the horizon green for as long as your enemies legs can withstand the constant bombardment. Truly an underrated gem. In some ways, I am sad I didn't know about them sooner. On the other hand, it's proof that New Vegas is the gift that keeps on giving
I didn’t know that! I remember watching that a long time ago man. That’s actually really cool
Literally just rewatched (well, listened) to all your videos at work today, super glad to see a new one!
For me, my personal theory as to why you don't get your stuff, while Elijah keeps his stuff and the bomb collars is due to the fact that: Elijah wasn't the one that grabbed and dragged your unconscious body to the Siera Madre. Dog did, Elijah knows enough of the Madre's inner working that he's probably found work arounds to keep his stuff on him. The bomb collars? Already there, brought by Elijah. Dog just puts them on you after arrival. That's my personal head canon anyways.
First time I played Honest Hearts I killed Follows-Chalk because I didn't realize he was on my side.
I did that my second or third time lol. I got trigger happy and he blended right in
I love how you can trap Elijah in the vault and after it he will try to contact you over the radio to ask if you can release in
Forgot to mention that!! There is a lot cheeky dialogue that happens over the radios in that dlc lol
new vegas DLC is so unique to me because of all the foreshadowing in the base game and all 4 DLC actually connected to each other and the base game so much that it trully does expand the base game
I don't know if I know any other game that does the same
I'm sure there are some, but I can't think of any off the top of my head.
Witcher 3
This is the first time EVER that I've seen the foreshadowing for Dead Money with the Veronica quest and that was exactly what got me to do another playthrough of NV because that blew my mind!! This is the one and only video I could find regarding this option for her quest
I was pretty mind blown by it!!
Love seeing someone continue to show love for these DLC'S and their characters, and teaching me even more about them as well. Awesome video, made my evening
too freaking kind!! I'm glad you enjoyed it. It means a lot truly
I fucking adore Joshua. Man has the Terrifying Presence perk and uses it on YOU
Just found your channel the other day, amidst my first new vegas playthrough in more than 7 years. Perfect timing, Boofcan. Keep up the sterling work
Thank you!!
You nailed this one, you were busy these last few months.
I was!! I’m still trying to get the 3D parts better. I know the boof boy needs some work
So glad to see so much coverage and care for the DLC’s. My favorite has been Honest Hearts with my least favorite oddly being Old World Blues.
I’m excited to see what comes next!
Anthony can’t thank you enough man for supporting the videos!!
Getting the blood sausage perk turns Dead Money into a joke.
Melee builds make dead money really easy as well, but I didn't use melee much when first played on release.
100 unarmed, 90 melee, 22 speech and survival 65, absolute breeze.
@@RandomNoNamePT me with a cowboy build: aww hell
I had 20 melee,
@@k4fr366 Does Cowboy even work with police pistols?
I’m a simple woman, I see a long essay form video about Fallout & I click. Great videos !!
I hope you enjoyed it!! I really do love fallout as well :) also hope you’re doing well peachtart2
I felt like you forgot to mention that, despite Ulysses yapping a little too much about The Bear and The Bull, he does have some great lines. A particular noteworthy one is during the ending slide where he says "War.... war never changes. Men do, through the road that they walk." which I feel like is such a good end to this ironic phrase, really tying everything together.
If I’d played Lonesome Road without going through the previous DLC or even finishing the base game, I wouldn’t have liked it.
As it is, because I did do those things beforehand, I adore Lonesome Road for the message and themes behind it. I never felt like Caesar or Mr. House were the big bad for my courier, but Ulysses represented something personal, something deeper and meta about the experience of Fallout : he makes you aware (as you pointed out with Elijah) of the player aspect and desires affecting the digital world we’re in. He voices the frustrations of those around you that you would call yourself “good” when every action you take has some effect elsewhere in the Mojave. Not only that, but the extremely personal nature of his hatred for you “just doing a job” and destroying what he saw as his new start, his “begin again” moment, ties back to all the other themes present in the DLC.
Also I personally dig his voice.
Bro, i never knew that you could talk to so many people in Vegas about the Rangefinder, you are the only one showcasing this. This game is literally a blessing from the gods.
My best head cannon attempt is Elijah's manipulation of the vending machines and the pip boy can't be removed. (Example operation Anchorage)
may be. may be
It can be removed tho, you can get the Pimp-Boy 3 Million at Mick and Ralph's aswell as alternating between it and the Pip-Boy 3000
@@RandomNoNamePT I think he’s referring to how in Fallout 3 operation anchorage dlc. We learned Some pip boys are locked to the user.
@@RandomNoNamePT though with that it is the user removing it. The outcasts couldn't remove the pip boy from a person forcibly without issues.
I absolutely love your optimism and enthusiasm. We choose completely different paths through the base game, but I can hear the love in your heart and the smile on your face when you share the good word.
That means a lot man!! I really love Fallout. This videos aren’t perfect but I try really hard to show the things that make really love these games
@@Boofcan For only five videos on the channel and the base game analysis being the middle one you're doing rather well so far.
The first Fallout was the reason I purchased my own first personal computer. I know that dates me some, but I've played every Fallout game aside from the console-only Brotherhood of Steel and there's something to love in all of them. (I was in the beta for 76 and keep checking back in on it from time to time. XD )
Of the middle trilogy (3, NV, 4), NV is definitely my favorite and the closest in feel to the original games.
oh man this video itches my brain so well
Boofcan professional brain itcher
Ulysses' final line at the end of Lonesome Road is genuinely the perfect thing to end on in any Fallout Game. From Fallout 1 beginning with the line "War, War never changes", Ulysses caps off New Vegas with the banger "If War doesn't change, then men must change, through the roads they walk"
It feels like the moral at the end of the story, the point that this whole series has built towards. Like... that's it, close curtains. After that line, the second battle of hoover dam is almost just a formality to end the game.
I was wondering where you went, Boofcan! Excited for this one, cuz I loved the FNV one
Yeah! I’m trying to get faster at these without sacrificing quality. Hopefully I can strike a balance haha
This vid is thorough af and easily digestible, amazing job
The Honest heart dlc unironically made me return to church
Leon talks a lot was right. Joshua graham did make people go to church
Graham was the reason re found my faith as a Roman Catholic
the Lord literally works in mysterious ways, all paths lead to his Grace. glad you come back, brother. same as me but not via joshua, he's just a bonus haha
Cringe but wholesome
Can't believe I found this channel with so few subs still. This man's is about to have a good journey I feel it. Amazing video and absolutely cannot wait to see what you're cooking next. I've watched this and the new Vegas base game video like 5 or 6 times just on repeat almost lol
YES DUDE IVE BEEN WAITING FOR THIS VIDEO FOR SO LONG‼️
Nah I love your content, you make things interesting by discussing in detail and using references while maintaining your humor. You talk as if you’ve been doing this for a while. Earned a sub right here
Thank you!! I’m trying my best! I hope to keep improving with each upload
bro cooks the videos, my new favourite youtuber
Holy this video is so good, even possibly flawless, the YT algorithm recommended your video and was immediately hooked, not because of Fallout New Vegas, but because the edits are hella funny to me, don't know if you're also using a script because the way you explain and breakdown things is very simplified and easy to follow!
Also, I don't know what software you used to animate your character like that, but the movements gave me a little bit of old-school Gmod vibes!!!
Long story short, congratulations, you got yourself a new subscriber!!!
Thank you man!! Definitely not flawless and pretty rough around the edges but I’m trying to get better each time!! I’m glad you enjoyed.
This man does not disappoint! Great quality videos man, nothing makes me happier than seeing a notification from you. Keep up the great work my guy
Too kind man! I try! I’m so glad you’ve been enjoying them
I didn't know you could do any of that stuff to find the range finder with the headless dude in freeside,I swear there's always something new in this game💀
Was the biggest reason I made the video lol. Was mind blown
Pro tip when you kill rawr, don’t craft the weapon yet, wait till you get to the sierra madre then craft the fist of rawr and you’ll be slaughtering the ghost people.
That's because it's technically a quest item?
@@Boofcan exactly, it can’t be taken away if it’s important
Dude that's wilddd
I was not prepared for the "flare gun that launches nukes like an airstrike" to have so little forward momentum that Arcade Ganon was the only person injured by the blasts while you got cooked by the heat and radiation...
I feel like you would love Pathologic
If I do that - they might call me an hbomber clone. Kidding! but I do want to play it. It looks amazing.
Yeah hbomber got me into it. I managed to beat Pathologic 2. I died like fifty times but I did it
Doctor 0 is also James Urbaniak aka Dr. Venture so even his voice fits into the lore of "absolutely batshit insane scientists"
This video was poetry in motion brother thank you so much
too freaking kind man. I'm trying to get better with each upload! :)
This was an incredibly well paced, well written, and well edited video. Superb work, I look forward to more
Thank you Jay! I plan on doing it again for fallout 3
Great video, but honestly I would love to see you actually cover these in more detail, especially old world blues.
This video was a bit longer but felt myself talking in circles / going on and on. It’s always a struggle figuring out what I should and should not keep
Joshua Graham is quite literally the poster child of the DLC
BOOFCAN UPLOAD 🥵🥵🥵Edit: No way bro just said "M1 911"
looking back on it - I could have just said "nineteen-eleven" LOL
Dude this video is too fucking good! Everything from the editing to V/O and how informative the script is. 10/10 keep up the great work
that honestly means a lot!! thank you so much
@@Boofcan don’t mention it! You’re a phenomenal content creator. Don’t give up. You gotta talent for this. Keep up the amazing work 🤝 earned yourself a life long sub from this vid
Damn this made me realize how much i miss on the dlc and that’s why i thank you well need to do another playthrough.
they are so freaking goood!
terrific video, great work all around
nice job _!_
edit: I kept moving my mouse because I thought it was hovering the video but no, it was yours 😂
thank you!! Also I was so mad at that but didn't want to play ALL of Lonesome road again.
7 months ago your FNV video got recommnded to me and I was addicted to long videogame essays and reviews at the time, so I decided to actually play the game in order to understand your video. So, thank for introducing me to the best game I’ve ever played😭 I’m very excited for this video too :)
Welcome back! I'm sorry this one took so long to make lol! Was working on SH3 after that video.
I’ve watched countless fallout essays and this is one of the best, I appreciate this video a ton. Subscribed yo
This one was a blown out out pun not intended but i absolutely love the 3d animation and that moment about aqua pura i laughed my ass off due to the fact he just foled and thw physics engine died it was funny. Good video, good editing, a good sequel to the original video, and another thing I still find it suprising that the last video was made by the same person.
Too freaking kind! Im glad you enjoyed
bro you just came outta nowhere and dropped great videoessays, the writing is great, so is pacing and the editing is top notch too, you are genuinly very talented, keep it up big man!
I appreciate that! trying to get better each upload
FINALLY, the ballad of gay tony gets the recognition that it deserves
That DLC was GAS
The fact that the use of images on screens being a budget restriction makes it so much more fascinating to me. I’ve always though the screens just had such an impact visually and it’s examples like this that just go to show how well obsidian can turn a limitation into a gem.
Say what you want about Dean Domino's pettiness but at least he didn't nuke the capitol of one of the wastelands major polities because *checks notes* his wife left him and took the kids.
Bethesda has really devalued nukes. Even the Master had, for want of a better word, respect towards using a weapon of mass destruction again. Now whole cities will be wiped out just for the absolute pettiest of reasons.
The whole Christie arc tracking Elijah through waste is pretty awesome
Good stuff man! I’m heading to bed now.
Hope you enjoyed it! Sorry for the late comment response
I really did, my dude. You give it a fair honest chance and make it entertaining to boot. Doesn’t hurt that you recognize a good game like this when it’s staring us in the face too.
joshua graham became my absolute favorite or one of the most favorite written characthers in my view
fantastically written character.
Randall Clark's story is a big reason I love honest hearts.(along with my love for histor.) But old world blues is just too fucking good to not be my favorite.
I'm not big on reading every piece of written lore in a game but when I stumbled across his journals I was surprised how gripping the story was despite being spread across terminals.
Great video. I also like how Dead Money and Sierra Madre in general has a lesson about "letting go"...
I wouldn't know. I didn't learn anything and walked out over-encumbered with 32 gold ingots.
It was about letting go of this poverty!!
dead money environment always scared the shit out of me lol
really? I didn't find it annoying just tedious when i first played it
The fact that Honest Hearts had a different director makes SO much sense to me, it's always been the black sheep of the bunch for me.
Something I really liked about the others is that there's something about your character that makes them uniquely suited to take part in the events that transpire:
- In Dead Money, it's your character having a Pip-Boy that Elijah can use to contact you and the other characters to break into the Sierra Madre (and, in the case of the DLC, knowledge about the character and reputation with the NCR)
- In Old World Blues, it's the gunshot wound that kicked off the whole game in the first place presenting a challenge that caused the Big MT brain extraction procedure to make changes that resulted in a successful operation.
- And in Lonesome Road, it's your character's past connections with the other Courier.
Furthermore, each has major consequences depending on if you succeed/fail.
- If Elijah gets control of the Sierra Madre and its environs, he'll have an army of combat-ready holograms and toxins ready to wipe out nearly everything in his way.
- If the Think Tank manage to harness the technology within and put their brains in host bodies, they'll turn the Mojave into a second Sierra Madre; a macabre testing ground for their delusional experiments.
- If Ulysses isn't stopped, supply lines will be cut and dozens of communities will be cut off and likely die.
Meanwhile in Honest Hearts, pretty much any random person could've blundered in, the big threat is... two communities will have to learn to fight back... and nothing would've changed other than Daniel having to get off his @$$ and actually *DO* something for ****ing once. Something that hilariously is actually provably true given that you can just choose to waltz in, attack a couple of people to make the map spawn, steal it, leave, and only the intro/outro slides will play.
bro says its controversial to say that Joshua carried the DLC like im pretty sure he's actually made people religious
When I first played through the New Vegas DLCs I thought the same thing as you did about Lonesome Road, but as a few years have gone by and I have played through all of the DLCs again countless times, Lonesome Road sits as my second favourite DLC behind OWB. I find Ulysses to be an extremely fascinating character and no matter how many times I play Lonesome Road I take the time to find and listen to his audio tapes. I notice something new every time. I love exploring the Divide as well. Despite seeming like practically a straight line from start to finish, there are so many hidden twists and turns along the way that I feel compelled to explore every inch of the place to make sure I didn't miss anything, and even then, I find things online that I've missed along the way. I love all four of them so it makes it hard to rank them, but Lonesome Road has really grown on me with time.
1:08:54 That is the most insane sound I've ever heard
Sounds like the sound effects they be using in that Fire Force anime lol
24:23 Ulysseys' face is all one mask, thats why he never blinks
I never disliked Dead Money, because it’s narrative is so important to understanding the BoS in the base game and the events of the other dlcs.
It’s perfect for a first dlc I think, connecting to the base game in a meaningful way while also piquing your interest in what’s going to happen in later dlcs. Gameplay might not be the best but the narrative makes up for it imo.
Most definitely. I found Deans story the most interesting. Petty petty man
I love Dead Money for its atmosphere and characters, but good god the collar mechanic drove me crazy in the final stretch.
Dude i've blown up so many times on the stairs lol before reaching the Vault
man you kept saying how you skipped stuff because you didn't want this to be longer but i would have listened to a 4hr version of this😔
I had to cut down on a lot. I felt like I was rambling LOL. I will keep this in mind for the next Fallout upload for sure. I'll get around to doing Fallout 3 eventually
i rubbed my eyes to make sure i wasnt dreaming YOU POSTED!
We so back!!!
NEW BOOFCAN HYPE
Lonesomeroad and dead money at first time was tragic for me :D
what level did you do them at lol?
IMO Bad Company Vietnam DLC is one of the games that did it too
Never played that DLC. what's the best part of it?
@@Boofcan all of it they pretty much reworked the theme of the entire game Vietnam is less downloadable content than it is a full fledged expansion to Bad Company 2 and at that time it wasn’t really heard of to do that in a fully multiplayer based game it’s just one of those things that holds such nostalgia idk if it would keep up now to todays standards but at the time it was truly ground breaking and I have so many memories of friends gone by I even still listen to the sound track to this day it’s very hard to sum up why it was so good as multiplayer games once there sequels come out and a lot of the players are gone it’s hard to have that same pure experience like you can do with single player games so unless they do a remaster which is unlikely but I would love it if they did
Hey, writer that spoke to you of the boomers here.
I appreciate the amount of detail you went into on these, even catching details I missed. I actually wholly agree with you on the forced part of lonesome road. I blame the lack of development time, but they are not Toby Fox. They wanted to give you a direction that had entirely vague consequences(Might have hit harder if I had met that town before I blew it up because I have a hard time believing that it was not already wrecked if it was in the divide) so they could shame you for it, but they were basically counting on me doing what I was told to complete the DLC and that is just a "supposed to lose" cutscene in disguise. If Ulysses had special dialogue for if I walked away, or if there was a special ending for doing so, I would feel more rewarded, but they knew what they were doing. Railroading us for the sake of making their point. I blame the lack of development time, but it was obvious.
The other missed thing, which I understand from the mindset of the player, is I've never met anyone who didn't leave with all the gold in at least one playthrough. They did the best they could to drive home the letting go message, but they failed to account for the stubbornness of players. And the fact that they would shame players for rushing through Big MT says a lot about how well they knew us despite their limited time. But more than anything, have you ever tried a run where you killed both Daniel and Joshua and just bail on the whole thing? I did for a laugh because my character was very pro science and he thought the whole Zion Valley was a waste of his time, as well as all the backwards people that lived in it. That character was a laugh riot to me, because he was just a literal autistic neurotic mess... and I say that as an autistic Neurotic Mess.
Finally, I never knew about that ending of Dead money and I might have to do an anti-NCR run just to see it myself. So thank you for the new information
1:08:50 That is the scariest fucking sound I think I've ever heard.
I lowered the gain by -30db too, that shit was LOUD
This interrelatedness is something I'm glad stays as a core design principle for Obsidian in their other games too, such as Pillars of Eternity and Outer Worlds.
I wasn't the biggest fan of Outer Worlds but i'm hoping the sequel will be a lot better.
If Vera NEVER cared about Sinclair, she wouldn't have confessed. I think she cared, just a little too late.
You've never dated a woman before, women will say one thing and do another in the same breathe