Trying To Survive | Let's Play Farthest Frontier | Ep79

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  • Опубліковано 10 тра 2024
  • Farthest Frontier is relatively new early access city survival game where you protect and guide your people while building a new town. Harvest raw materials, fish, hunt and farm to survive. Produce crafted items, sell them to traders, consume, equip and fight with raiders. #farthestfrontier #citybuilder #earlyaccess #2024 #survivalgame #colonysim #realtimestrategygames #strategygames
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КОМЕНТАРІ • 6

  • @johntomlinsonsr8590
    @johntomlinsonsr8590 19 днів тому +1

    One of the challenges you have to face is that catapult! You probably need to have your troops attack it when it shows up again.

    • @KriszPlays
      @KriszPlays  19 днів тому +1

      I know, I think I will need to add more troops to sort them rainders out.

  • @johntomlinsonsr8590
    @johntomlinsonsr8590 19 днів тому +1

    Can you build a MacDonalds, that would help with your food problem 😂

    • @KriszPlays
      @KriszPlays  19 днів тому +1

      Hahaha, yea I need some fast food chain to help out a little 😂

  • @amandaarmy
    @amandaarmy 19 днів тому +1

    When I get close to 400 population, I build a second livestock building for each type of livestock. When the old livestock building is full, I move about half the population from each old building to a new building and fill up the workers. With the birth rate at maximum, both livestock buildings will refill in a couple years and you don't have to manually butcher anything ever again. You have a good amount of money, you could build the second building, split the population, and refill one or both with a few more livestock from a trader to boost re-population. The birth rate will exceed the population of the building, giving steady meat and about 500-600 milk to make into cheese a year. I usually have 3-4 people in a cheese maker at that volume of milk. If milk spoils, I add more to the cheese maker to go fetch milk. If your cheese makers are always idle, remove one or two until there's no milk spoiling but the workers aren't idle all year. Also, I maximize workers around gold mining, gold smelting, and food production buildings. I max out a gold mine with workers, place a stockyard very close to it to reduce travel time for transferring resources, and usually have 2 foundries. The carts seem to come get ore around 40 but for some reason people also still run to a stockyard with ore too. One foundry does gold only and it's located closer to the gold production area (with a guard tower or other protection!). The other does iron, and I turn off gold. With food production buildings, I have at least half the worker slots full making glass because not only does it go into the preserves building, it's a luxury for homes. I have the worker slots in the preserve building full, and at least 2 orchards. I have 2-3 windmills with 2 workers in each, and my bakeries have 2-4 people in each. I think letting each livestock building fill to maximum population will help with your food too because meat and milk will be steady. Your farms are looking healthy but you can let weeds go to about 5-8% before doing maintenance to maximize food production too. For the catapults that you saw in the raid, the only way to really destroy them is with calvary, specifically lancers. Lancers are SO good against more heavily armored enemies and catapults. They're slow to move and expensive to have, but with your relic the costs of military is reduced a little. You're doing a really good job!

    • @KriszPlays
      @KriszPlays  19 днів тому +1

      Now will start to record for next week so this will be excacly what I will do, I was stitting and thinking how to maximise that food and thank you for very good tips to build another barns and move live stock.
      Will see how it will work, now I will need to expand a little to make space for more live stock barns and so on, so will see how it will go. Thank you :))