Hammer - Advanced shapes

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  • Опубліковано 30 січ 2025

КОМЕНТАРІ • 295

  • @jeka_stolenko
    @jeka_stolenko 4 роки тому +241

    These tutorials including 12 yo are still relevant to many people. Thanks a lot

  • @howtochangeusername
    @howtochangeusername 4 роки тому +47

    I now know how to use hammer even though I never planned on ever mapping.
    Your tutorials are definitely better then I expected 2011 videos to be, and even better than most other tutorials out there today.
    If only there were a 3kliksphilip for every software/game...

  • @Konfektionery
    @Konfektionery 5 років тому +18

    Wow this editor is a lot less complicated and more powerful than I'd thought it'd be!

  • @folken53
    @folken53 13 років тому +7

    I absolutely adore your videos! you've really helped me get into the hammer editor, now it's somewhat an addiction, thank you!

  • @vertdupre2456
    @vertdupre2456 10 років тому +23

    The source engine is by far my favorite engine due too its high frame rate and wonderful lighting and textures.

    • @bim_buswick
      @bim_buswick 5 років тому +4

      sarcasm?

    • @brudibrudi9237
      @brudibrudi9237 5 років тому +14

      @@bim_buswick i dont think so. Maybe, but since games today tend to be overrealistic theyre tol complex for regular people to mess around with.
      Im not familiar with modern mapping-editors, but source was easy to understand and fun to mess around with.

    • @LouisVClark
      @LouisVClark 5 років тому +6

      @@brudibrudi9237 I use it because it's the only one the can run pretty well on my laptop. Even if its old its pretty easy to use and the community is very friendly. Though given the option I would definitely use a different one.

  • @ssclewss
    @ssclewss 10 років тому +57

    I never rotate like how you did at the end of the video. I always use ctrl+M because its far more accurate and takes no trial and error.

    • @user-it6jd1sb6k
      @user-it6jd1sb6k 10 років тому +10

      thx bro

    • @BlazertronGames
      @BlazertronGames 3 роки тому +5

      He's got rotate snap on by the way, so it snaps to accurate increments.

  • @zenstudymusic9619
    @zenstudymusic9619 2 роки тому +1

    over 10 years later, this helped me a lot :) thx

  • @chost-059
    @chost-059 Рік тому +1

    Amazing video series, trying to speed learn the hammer editor before CS2 releases so i can hop in the custom mapping train in day 1

  • @CryptB
    @CryptB 12 років тому +2

    Oh.
    Wow, in my years of using hammer I'd never even known this. Well thank you!

  • @chickenfoot911
    @chickenfoot911 13 років тому

    Thanks for you videos man, every time I get stuck in Hammer I go to your tutorials :)

  • @simplisticminimalistic868
    @simplisticminimalistic868 2 роки тому +2

    So informative and cognitive, and short but not fast-paced! wish you cover more CAD soft wares!

  • @VicRamone
    @VicRamone 10 років тому +115

    Make a tutorial on spiral stairs

    • @VicRamone
      @VicRamone 10 років тому +26

      Thanks man, you're awesome!

    • @calebczepanski4037
      @calebczepanski4037 4 роки тому +22

      @@3kliksphilip little did he know that he would make a video about this exact comment years later. ',:)

    • @mujump
      @mujump 4 роки тому +1

      @@calebczepanski4037 maaaaaaan

    • @robn2497
      @robn2497 7 місяців тому

      @@calebczepanski4037 little did he know means theres something you dont know did you know that

  • @TheSystemBrick
    @TheSystemBrick 7 років тому

    This guy would make a great teacher... he teaches well.

  • @PanzerFaustFurious
    @PanzerFaustFurious 11 років тому

    thanks for all your help, your tutorials are far better than the rest

  • @room___
    @room___ 8 років тому +26

    i always like reading philip's readmes on his vmfs
    they get very lonely, you know ):

  • @Daburubareru
    @Daburubareru 2 роки тому

    Very nice tutorials from 3K as always :)

  • @tf_lecter
    @tf_lecter 3 місяці тому

    i always wondered how ppl made spheres, arches and cones in the otherwise blocky editor. nice

  • @simpaklimp
    @simpaklimp 13 років тому

    WOOOT! THE MASTER HAS BEEN RESSURECTED!

  • @wind99121
    @wind99121 8 років тому +1

    Thanks for all your hard work, had learned alot things from your videos.

  • @the747videoer
    @the747videoer 12 років тому +1

    To change the grid size quicker, press "[" to shrink the grid and "]" to enlarge the grid. Plus at the bottom right corner, it shows you a grid size, the default size is 64

  • @mirosgerg
    @mirosgerg 9 років тому +4

    For cliping tool you can use
    also and
    SHIFT +X

  • @Ommelanden
    @Ommelanden 6 років тому

    This was really helpful! All information concentrated into a short video!
    Thanks mate!

  • @ZacharyBruno
    @ZacharyBruno 13 років тому +2

    Your videos are very helpful. I really appreciate your time to help us newbies out!
    I have a question regarding shapes and water. I'm trying to make a hamster-like glass tube map under water for TF2. I make the cylinder hollow and then put the spawn point in it. The only problem is, there is water inside the cylinder even though it is closed. How do I prevent this?
    Thanks in advance!
    Zachary

  • @martinseitune3787
    @martinseitune3787 Рік тому

    Este video es oro puro ❤ resumido, explicado y de forma tan sensilla! Me salvaste la vida ❤

  • @csmapper58
    @csmapper58 13 років тому

    you can create water by placing many water blocks around the tube that touch it so that there is water everywhere or u can add fog or sth to your map and make a water block above the tube so that it looks like the water surface

  • @mikhailgorbachevsovietunion
    @mikhailgorbachevsovietunion 3 роки тому

    i didn't even realize this video was posted 10 years ago, hammer hasn't changed a bit lol

  • @thatnongayfurry5063
    @thatnongayfurry5063 3 роки тому

    This helped me even in gmod mapping!

  • @thefanofspam
    @thefanofspam 10 років тому +1

    Great tutorial with exactly what I wanted, thanks!

  • @socratic
    @socratic 10 років тому

    Can you please make a tutorial on how to make a tunnel inside a building? Also, I would like to say thank you for making these tutorials and your normal videos, you are one of my biggest inspirations for mapping. Keep up the good work!

    • @socratic
      @socratic 10 років тому

      3kliksphilip I meant making the walls of the tunnel circular. I have it set up where there is the pathway in the building but I have no idea how I can make it circular

    • @socratic
      @socratic 10 років тому

      Alright, thank you.

  • @developmentsource6855
    @developmentsource6855 6 років тому +1

    What a touch for: Arch Property

  • @counterstrikenerd321
    @counterstrikenerd321 13 років тому

    Greet to see your redoing your tutorials.

  • @Lskovfoged
    @Lskovfoged 13 років тому

    a time when the vertex tool is great, would be when you are making a tunnel with an arch in it (blocks around the arch, on top and on the sides) so you don't have to waste a lot of time making blocks and cutting them into perfect size

  • @Stroggdorr
    @Stroggdorr 12 років тому

    Yes, that's what is expected unless you make water unrealistic by making several different locations of water and blocks of air surrounding the hollow tubes,
    so the only way to make a map like that would be to have a nice big mess :)

  • @iz_drakez
    @iz_drakez Рік тому +3

    4:32 it crashes! best part

  • @itspice8737
    @itspice8737 5 років тому

    You forgot to mention to use bullet immune brushes on the stairs so they are both smooth to walk up but explosive damage is accurate and doesnt get blocked by the stairs

  • @brendanhanlon4454
    @brendanhanlon4454 11 років тому

    obviously this video is super old now, but I just wanted to say, when you make stairs make sure to put a player clip over the steps so you're not bouncing around every time you go up or down them

  • @cameronhazlip554
    @cameronhazlip554 10 років тому +2

    So like, what if you don't have that menu for advanced blocks at 4:08 ? Because mine just disappeared one day, any thoughts?

    • @Tumbolisu
      @Tumbolisu 8 років тому

      Go to View > Screen Elements and check everything except for maybe the manifest bar.

    • @iamahater3078
      @iamahater3078 7 років тому

      I know this comment is from 2 years ago but if anyone or the original poster of the comment is reading this and they have something missing from hammer follow the instructions from here. *Warning: Following any directions incorrectly can corrupt the Windows and render your operating system unusable. Be careful when following the instructions and don't mess around.* developer.valvesoftware.com/wiki/Resetting_Hammer_preferences

  • @Dmitriy12397
    @Dmitriy12397 12 років тому

    You might want to convert the bottom solid part of the stairs to func_detail also. As it doesn't obscure too much of geometry but increases compile time.

  • @sulfodk
    @sulfodk 13 років тому

    Sweet! Updates on tuts! Love it !

  • @FoxGAMING-NTF
    @FoxGAMING-NTF 6 років тому +1

    " *Just don't make a whole world full of balls* " -- 3kliksphilip 2011

  • @nofacee94
    @nofacee94 13 років тому

    @3kliksphilip ok. 12x8 looks better for more realistic stairs, however it is up to the mappers choice to choose stair dimensions for their environment such as Aztec pyramid stairs.

  • @paulmaltby2740
    @paulmaltby2740 Рік тому

    Been playing gmod 14 years... found these videos maybe 10 years ago and started messing with it, lost all my original maps due to pc changes over the years but getting back into it and I find it funny I'm watching the same videos trying to relearn the same thing! Any chance you would feel compelled to start up the old tutorial brain and get some unreal 4 or 5 videos out? You explain it in a way my smooth brain understands

  • @HaukonoTheMan
    @HaukonoTheMan 13 років тому

    Bravo.
    But i have a question for you, i now understand how to "drag" and "split" boxes. But how do u make a hole in the box, if you consider that the box is a room and want to make a hole where its going to be a corridor . I hope u understand what i mean and looking forward for an answer.
    And keep up the good work, best tutorials out there :)

  • @demogaming8895
    @demogaming8895 4 роки тому +1

    Hammer is glitchy on my laptop. Like when I move the cursor from one window to another, the whole viewport starts flickering. It's impossible to do more precise things because of this.

  • @MrZacman1027
    @MrZacman1027 8 років тому

    UGH! for the people would are frustrated with the source hammer and the current one im with u i need a tutorial on that

  • @SimonJ57
    @SimonJ57 11 років тому +1

    Question about the vertex tool and combining it with no-draw faces:
    Doing a change from:
    imgur com/fQ3P5Bu (one face no-draw per corner) to
    imgur com/GqMXDTf (two faces no-draw per corner),
    Would using this method help in the long run of compiling and playing larger maps?

  • @plate4204
    @plate4204 9 років тому +9

    My arches are badly screwed up! They just make really shitty semicircles. Help, the link doesn't work anymore either 3kliksphilip ;c

    • @jambihd
      @jambihd 9 років тому

      +Plateau_ Im having the exact same problem but i cant find anything online HELP 3KLICKSPHILIP !!!!!!

    • @plate4204
      @plate4204 9 років тому +2

      I fixed the issue, make the arch large, and then downsize it accordingly. Make sure you make the arch 512x512. Works for me! :)

    • @jambihd
      @jambihd 9 років тому

      thanks, i just figured it out to, i just need to know how to fill in around it so i can make an arch window in a wall

    • @plate4204
      @plate4204 9 років тому

      oh, i know how to do that too. If you want you can add me on steam: steamcommunity.com/id/billcosbyspuddin/ ill help you :)

    • @jambihd
      @jambihd 9 років тому

      i added you, we can chat later

  • @JaguatiricaPistola
    @JaguatiricaPistola 8 років тому +12

    My arches don't look like actual arches, they look like circles split in half, send help.

    • @ultr4nima
      @ultr4nima 6 років тому

      did you even try doing trial and error with it

    • @patrlim
      @patrlim 6 років тому +2

      thats and arch

    • @ultr4nima
      @ultr4nima 6 років тому +2

      i know i've already replied to this but did you try modifying the width? i assume it's so big it makes the thing look like half a circle.

  • @zertvangent
    @zertvangent 13 років тому

    Your tutorials are awesome man. They've helped me out a lot so far!
    I have a strange problem with one of my maps though. For some reason, random walls keep appearing on some spots of the map after compiling. They aren't solid and they don't show up in Hammer. They're usually on places with arches - problem is, I have A LOT of those in my map.
    Any ideas on how to fix that? (in case you don't get what I mean, I'll try to make a video to show you what exactly the problem is)

  • @Mrslik900
    @Mrslik900 10 років тому +3

    So I was looking at this timelaps of this guy making a map. However there was a part that caught my eye where he moved a certain bit of a wall outwards to make a fireplace. I have looked everywhere but no results, any idea? P.s the wall was a hole wall and moved a square piece outwards.

  • @stimpythekat9208
    @stimpythekat9208 8 років тому

    4:05 I accidentally closed that out how do i put it back?

  • @sethdonut
    @sethdonut 2 місяці тому +1

    4:33 it crashes!

  • @Kazumo
    @Kazumo 13 років тому

    It crashes! >.< No, it doesn't...
    You were epic on that xD
    And dude, you are the best, until now I didn't know how to make a simple map, like flatgrass, but now...well, I'm working at my own mod...

  • @jamiewright2556
    @jamiewright2556 6 років тому +1

    I use wc 3.3 I realise func detail is not in this editor
    Is func wall the same thing in old editor

  • @baconinvader
    @baconinvader 8 років тому +2

    Nothing on the torus block type... :(

  • @26magicman26
    @26magicman26 7 років тому

    But how do you make a dome? Making a sphere hollow and clipping in half causes many errors :|

  • @r.pizzamonkey7379
    @r.pizzamonkey7379 9 років тому +3

    Every time I use a brush entity (func, trigger, etc.) I click apply, close the editor window and when I go to re-open properties, all of the entity data is gone.
    Am I the only one who has this problem?

    • @Tumbolisu
      @Tumbolisu 8 років тому +2

      You probably already figured out that you were in Solids mode instead of Objects/Groups.

    • @r.pizzamonkey7379
      @r.pizzamonkey7379 8 років тому

      Tumbolisu Yeah (this was a year ago) but I don't know how I got there

  • @samanthawidyarathne1563
    @samanthawidyarathne1563 7 років тому

    This helps a lot.

  • @darkfireproject2102
    @darkfireproject2102 5 років тому

    I don't have the windows on the far right side. Can't figure out how to pull it up.

  • @Samsaccountwithaname
    @Samsaccountwithaname 12 років тому

    Sorry, I never noticed you replied :o
    but everything seems to be too large or too small. I am having trouble making stairs.
    Also have encountered a problem of invalid shapes in the map. However, I will probably be sticking to the clipping tool as I have trouble with the other one.

  • @sahiku5357
    @sahiku5357 4 роки тому +1

    how to get that orange texture ?

  • @nofacee94
    @nofacee94 13 років тому

    @3kliksphilip we were just talking about it.

  • @smallcheesebread6531
    @smallcheesebread6531 5 років тому

    Um I made a rotating ball that is hollow for spawn and I made it to where its light on one side and dark on the other but the light generates on compile and stays so when the ball rotates it looks like the light follows it to but it doesn't it's still were it's supposed to be but you know the lighting effect and shadows dont move so when the ball rotates shadows and everything else do to.

  • @Konfektionery
    @Konfektionery 2 роки тому

    It's me again! Has anyone got tips for easily filling in the spaces above the arch for when you're placing it along the wall? Like as an entrance or doorway?

  • @nofacee94
    @nofacee94 13 років тому

    @3kliksphilip recently? well, yeah I have though, probably quite a lot now. Sorry about that. Im guessing good mappers dont get tutorials from 1 source so It doesnt matter if this source of tuts is not perfect (although a lot of effort and time has been put into it.) Oh and, thanks because you taught me the basics and helped me get properly learn hammer, however I learnt a whole lot about optimization and many other things that I dont see you teach, but that is ok as I stated above.

  • @AaronVB
    @AaronVB 9 років тому +5

    i could watch these videos all day....i want to be mapper but everythimng i start just end in shit .... :/

    • @mynamefrank6567
      @mynamefrank6567 7 років тому +2

      you have to think on what you want to make, not just go and make whatever, like idk, sometimes I feel like making a scary underground bunker with zombies, sometimes a small house, just keep trying and watching more tutorials, good luck.

  • @plasmatic3223
    @plasmatic3223 2 роки тому

    I somehow deleted the categories and objects tab and now I can only create blocks, and can't figure out how to get it back. Any fixes?

  • @rackal3753
    @rackal3753 5 років тому

    What other idiots besides me were thinking about making dozens and dozens of cuts on a ramp for stairs before they came to this video?

  • @breakerboy365
    @breakerboy365 13 років тому

    for some reason, hammer never compiles when there is a sphere or cylinder present in the map even when everything is inside a skybox how to fix?

  • @LexieLooRoblox
    @LexieLooRoblox 4 роки тому

    HELP plz! I'm a very new mapper and In my map I figured out how to make it snow but, It continues to snow when I'm completely inside! Does anyone have a solution for this?

  • @EinSenfKeks
    @EinSenfKeks 9 років тому

    How can i make a Ramp that looks like stairs? like for example Stairs at Mirage A site..
    so that it feels smooth going up but it looks like stairs.

    • @Sof2vidsTV
      @Sof2vidsTV 9 років тому

      +SenfKeks Make a ramp out of the "PlayerClip" texture and you will be able to go up the stairs smoothly

  • @TechnologicallyTechnical
    @TechnologicallyTechnical 8 років тому

    When I have the stairs selected, pressing ctrl + t makes each individual piece a func-detail, it in no way groups the whole thing.
    Not at all.

    • @estrogenuser
      @estrogenuser 8 років тому

      Hydraulic Particle there are 3 buttons on the left side in hammer: groups, objects, solids, you probably have the last one chosen

    • @TechnologicallyTechnical
      @TechnologicallyTechnical 8 років тому

      SODAWATER. 水 I had something called 'Group Ignore' selected. I wasn't aware I had it selected and in fact I was and am still not aware of why such a button exists.

    • @BebxOfficial
      @BebxOfficial 8 років тому

      Matt W In some situations editing specific things is required.

  • @weller609
    @weller609 9 років тому

    Is there a easy way to make a square window in a block???

  • @magechaos76
    @magechaos76 11 років тому

    Is there a way to bend or change the curve of an arch? I'm trying to make a surface with one rounded side, I thought it would work using an arch and filling in the rest with blocks but the arch's are curved in to much. Any ideas?

  • @vadiks20032
    @vadiks20032 8 років тому

    in hl2 we can sometimes see ground like not exactly smooth floor, its sometimes like mountains. How do i do that?

  • @Tereith
    @Tereith 9 років тому

    This has always been a problem for me even as an advanced user on SDK.
    But when you rotate yours still snaps. While mine is not snapping while rotating. So i have to line it up perfectly everytime.

    • @Tumbolisu
      @Tumbolisu 8 років тому

      Enable 15° rotations in Tools > Options > 2D Views. You can then hold ALT to temporarily rotate without limitations.

  • @lucashc2
    @lucashc2 10 років тому

    Why my spheres and archs tends to "follow the grid", even if they are perfectely round before compiling the map, and once I go back to them, they are all blocky and ugly?

    • @Tumbolisu
      @Tumbolisu 8 років тому

      Hammer always places the vertices to the closest grid point when generating a solid. It is highly recommended to never go offgrid, so your only options are toying around with smoothing groups and making custom models.

  • @AnimationStationS
    @AnimationStationS 13 років тому

    What is the shortcut to make blocks that don't align to the grid? I accidentally turned grid align to off and I don't know how to fix it.

  • @disownedpear
    @disownedpear 11 років тому

    Is there any way to make a shape that is half arch half triange? So a shape that has 2 straight sides and one curved one.

  • @jaypatel8809
    @jaypatel8809 4 роки тому

    When you do source 2 half life alyx map editor

  • @sauceman5273
    @sauceman5273 7 років тому

    I'm trying to make my square doorway look like an arch, but every time I try to add an arch curve the arch looks like a flower or something, and I can't make an arch without the Wall Width being lower than 3, Also if I have more than 6 sides, the arch gets all bendy and weird looking. I can't make any arch like yours. Help?

  • @KRiSK9000
    @KRiSK9000 11 років тому +1

    Question: Does the number of blocks using to make the map influence the FPS you have in game?

    • @thefanofspam
      @thefanofspam 10 років тому

      Joseph Manuel, I second what 3kliksphilip said. However, to easily optimize, you can texture everything in NoDraw except for the textures visible to the player. (This means every surface/face outside the map will be in no draw.) It's easily accomplished using the face edit sheet...I forgot what the tool exactly looks like but I'd recommend you watch a short tutorial on that tool

  • @DimensionalXStudios
    @DimensionalXStudios 9 років тому

    Thank you. Very useful.

  • @12tillilipu
    @12tillilipu 10 років тому

    The menu where you can choose arches and other things just dissapearded for me need help please!!

    • @Tumbolisu
      @Tumbolisu 8 років тому

      Go to View > Screen Elements and check everything except for maybe the manifest bar.

  • @ChrisKatze
    @ChrisKatze 10 років тому +4

    a whole world full of balls

  • @zalina03
    @zalina03 9 років тому

    Is there a tool that can create holes? As in, I can move two shapes together, select the tool, and create an intersection between the two?

    • @zalina03
      @zalina03 9 років тому

      Thanks for letting me know! :)

    • @HumanGrunt
      @HumanGrunt 4 роки тому

      @@zalina03 NONONONO, DONT USE THE CARVE TOOL

  • @snuimon
    @snuimon 9 років тому

    i really need help, u said that the blocks would be grouped togheter if u press ctrl+t and select func_detail, it doesent work for me, have the removed it latlely or why isnt it working?

    • @Tumbolisu
      @Tumbolisu 8 років тому

      You are in Solids mode. Switch to Objects or Groups.

  • @ronito682
    @ronito682 7 років тому

    I dont have the (camera/ 3d shaded textured polygons) any help?

  • @PanzerFaustFurious
    @PanzerFaustFurious 11 років тому

    one more question :P
    have multiple spawn points in my map and max players is set at 30. but still there can be only 2 people on the game and i get "Max players reached" when i try to add more bots

  • @NerfMaster000
    @NerfMaster000 12 років тому

    Is there a tool where I can select an entire part of a map and the copypaste it directly opposite? Like the TF2 maps, cause I find it very troublesome and risky to make both part of the base without making an error

  • @burrconnie8716
    @burrconnie8716 6 років тому

    Don't make an entire world full of balls, since that'll be a load of bollocks

  • @schoolmeister
    @schoolmeister 13 років тому

    What's the easiest way to place an arch in a wall? I mean like, do i need to build the wall around it? I've tried just carving it in there but the whole thing get's messed up like hell. Any tips?

  • @legoneb
    @legoneb 8 років тому

    How do I make a hollow shape like the old chambers in Portal 2?

    • @mattiasmagi
      @mattiasmagi 8 років тому

      click on the object and under tools search for make hollow

    • @legoneb
      @legoneb 8 років тому

      Thank's guys!

    • @mattiasmagi
      @mattiasmagi 8 років тому

      J Nebrasky well that was a late response

    • @legoneb
      @legoneb 8 років тому

      I know :/

  • @schwebschweb
    @schwebschweb 8 років тому

    I really want to know how he made the roof like that.. I just can't get it done. Anyone ideas?

  • @wertyuil1
    @wertyuil1 10 років тому

    (portal2 sdk) do you know how to carve a cylinder into a wall ... WITHOUT using carve? Using carve for this makes a whole big mess of wedges that are impossible to deal with.

    • @Tumbolisu
      @Tumbolisu 8 років тому

      Make a 360° arch with a large wall width. Then clip away the outer bits so it becomes a nice square, and then build your wall around it.

  • @CryptB
    @CryptB 12 років тому

    I notice when you rotate things it snaps very nicely on certain degrees. When I do it however it rotates exactly how I do it (down to really awkward numbers, like 12.3 or something). Is this a setting I can switch?

  • @Archey6
    @Archey6 13 років тому

    i dont see the annotation that is supposed to show up

  • @martiarenax3
    @martiarenax3 6 років тому

    I am xperimenting with hammer. ..well, with JACK. I did spread several weapons on the floor, pressed f9 but the weapons are not there. Sorry for bothering you guys with so basical question.

  • @AurelienGatineau
    @AurelienGatineau 9 років тому

    thank you for the tuto !

  • @ewegfyciwdcd11
    @ewegfyciwdcd11 13 років тому

    @3kliksphilip If I want to make mountain walls that streches over your head, what should I do?