Great video. You make it look too easy. I struggle sometimes to make a nonorthogonal 3d sketch so I start with a 2d part that has edges to define the shape, delete unnecessary faces, then project the edges of the remaining surface into a 3d sketch. With that sketch I can then create a sweep.
@@HaroldL-bn4eo I love the surfacing approach! Another great way to get it done. I should have a video up tomorrow that covers something similar, but not with surfaces.
This looks like a good way to create wire and cable runs. Would you agree, or is there a better way?
3D sketching is probably the best if you need a cable to run through all 3 dimensions.
Really great video. Simple and to the point.
Really nice, simple, and educational video! Well done!!!
What's a good way to come in after the fact and edit your 3D sketches so they follow a non-orthogonal plane? Or is that not a thing yet?
The way I would recommend is to create one or several 2d sketches and reference those in the 3D sketch, or use the edges of surfaces.
@@AlibreLLC That's what I find the easiest way to control it too.
I'll have something on that tomorrow
Great video. You make it look too easy. I struggle sometimes to make a nonorthogonal 3d sketch so I start with a 2d part that has edges to define the shape, delete unnecessary faces, then project the edges of the remaining surface into a 3d sketch. With that sketch I can then create a sweep.
@@HaroldL-bn4eo I love the surfacing approach! Another great way to get it done. I should have a video up tomorrow that covers something similar, but not with surfaces.