Gradient Glass Material | Blender & Octane Tutorial

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  • Опубліковано 5 лис 2024

КОМЕНТАРІ • 12

  • @nightdo
    @nightdo 27 днів тому

    useful tips!

  • @CsokaErno
    @CsokaErno 6 місяців тому +1

    I like your videos very much. They are important as there is no too many good Octane for Blender videos on UA-cam or anywhere else.

    • @timvias
      @timvias  6 місяців тому

      Yes, sadly. But maybe it's only a matter of time before more and more videos are made on the subject. I certainly hope so. Thank you in any case.

  • @yashraj8773
    @yashraj8773 7 місяців тому +1

    love your videos , keep it up❤❤❤❤

  • @AryansinghT60
    @AryansinghT60 7 місяців тому +1

    Long time man. we need more videos on Octane blender. keep it up

    • @timvias
      @timvias  7 місяців тому +2

      I'm working on it, but unfortunately my free time often doesn't give me the time I would like to have for the videos. But the next videos are already planned. Thanks for your continued support. :)

    • @AryansinghT60
      @AryansinghT60 7 місяців тому

      @@timvias we can understand. And I feel your pain as Tut videos take time to produce also. Keep churning some great work.

  • @juanofthekind
    @juanofthekind 7 місяців тому +1

    Just found your channel. Amazing content

    • @timvias
      @timvias  7 місяців тому +1

      Thank you for the positive feedback. I do my best!

  • @luciox2919
    @luciox2919 2 місяці тому +1

    hi thanks for this wonderful tutorial.. but i have a question.. i have a fluid simulation and i want to gradient the honey. when it flows, there is no problem. but when it splashes, the gradient is as if it is using global coordinates instead of oject coordinates.. because when it splashes it using many repititions.. btw im a newbie with octane

    • @timvias
      @timvias  2 місяці тому +1

      Have you connected a projection node to the projection conector of the gradient generator? If not, try the box projection node and so on. Also try changing the tab with "object space" to "world space" for the projection node. Hope that helps. I'll build a similar scene when I get the chance and do a little testing myself.

    • @luciox2919
      @luciox2919 2 місяці тому +1

      ​@@timvias hi again, thank u, it is much better