8 Huge Changes AoE2 Players Need To Know About AoE4

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  • Опубліковано 30 чер 2024
  • AoE4 sees many similarities between it and AoE2, but at the same time, there are some significant differences. This video explores those differences.
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    #ageofempires #ageofempires4 #aoe4
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КОМЕНТАРІ • 233

  • @LayTheeDown
    @LayTheeDown 2 роки тому +334

    At this point I'm not learning anything. I'm just tuning in to hear someone talk about AoE4 again.

    • @ShahTalks
      @ShahTalks 2 роки тому +6

      Same

    • @Brummer123
      @Brummer123 2 роки тому +4

      so on point!

    • @Argiur
      @Argiur 2 роки тому +10

      Man, I'm itching to play the game again!

  • @McSniffle
    @McSniffle 2 роки тому +118

    You can not see through forests, they block vision entirely. There are specific "light forests" where you can neither see inside or out of. The only exception being that a scout INSIDE can see out. Both of these mechanics create a scenario where you can ambush someone who's not specifically watching out for this. I used it with horseman with mongols in closed beta to catch a bunch of longbows in age 2 immediately in melee.

    • @Jaybiooh
      @Jaybiooh 2 роки тому +4

      That must have felt good :D

    • @andershusmo5235
      @andershusmo5235 2 роки тому +2

      That's really cool! Ambushes in rts games are always a lot of fun and especially awesome to watch as a spectator.

  • @quananhmai5701
    @quananhmai5701 2 роки тому +46

    Another interesting point is the charging system, i.e. cavalries will do a powerful push with a very high attack that even pushes the enemies' units away. The charge does about double the damage as a normal attack but can be stopped with longbow pikes and spears.

    • @andershusmo5235
      @andershusmo5235 2 роки тому +1

      Thank you for mentioning this, I've been wondering if that was the case! The visual and audio design of the cavalry running in and attacking seems to imply a charge attack, but I didn't know if it was just for aesthetics or actually conveying some mechanical information. I love this addition to the game!

    • @MadMalMan
      @MadMalMan 2 роки тому

      And the holy roman speedy infantry charge

  • @McSniffle
    @McSniffle 2 роки тому +96

    Units have a slight animation when changing directions. In AoE2 when you have a group of archers and you move them forward/back, they're instantly turned sprites in less than a frame (under 17ms) whereas in AoE4 there is a slight animation for a unit to actually turn. Its sort of like the difference in the instant turns of League of Legends and the animated turns of DOTA. The end result of this is that scoot-shoot micro with archers isn't quite as good as in AoE4 since they have slight animations that delays the retreat. It might not be as easy to see, but its easy to feel when playing and switching between the two games.

    • @alanmonteros6432
      @alanmonteros6432 2 роки тому +9

      Wow I didn't know this ,in MOBAS a character turn rate can be a huge deal since by their very nature you are controlling a single unit most of the time and that influences how you deal with the enemy team in the early game. For example mid lane players need to compete constantly for resources with the enemy mid lane player and having a higher turn rate might allow them to harass with attacks the other player while using their higher turn rate to get out of the enemy mid player attack range before they are hit

    • @gunar.kroeger
      @gunar.kroeger 2 роки тому +2

      aoe2 has this for siege

    • @Viciousotk1
      @Viciousotk1 2 роки тому +2

      Yeah, but archers have free ballistic now, so doesnt matters.

    • @clorkmagnus
      @clorkmagnus 2 роки тому +3

      better, they have homing missiles, you legit never miss, it will bend around and hit. (it's dumb tho)

  • @jooplin
    @jooplin 2 роки тому +8

    I think the landmark thing is a definite upgrade since it allows for more complex strategy permutations

  • @McSniffle
    @McSniffle 2 роки тому +73

    Don't forget that the game time is actual real-time. In AoE2 its sped up, so when a tech says it takes 1m to research, its the equivalent in AoE2 to over a minute and a half. Closer to a minute and another 42 seconds.

    • @ultimo4955
      @ultimo4955 2 роки тому +9

      Dude my nose has been itching and sneezing the past hour and your name dosent help

  • @derrote6508
    @derrote6508 2 роки тому +51

    The consequence for a villager killing a helpless sheep is a quick sacrifice of that evil rogue

  • @McSniffle
    @McSniffle 2 роки тому +36

    Also, men-at-arms are excellent against archers. Infantry with shields actually act like tanks against light pierce. Which is why the archer and crossbow are separate lines of units. Archer is great against light-armor while crossbow does great vs heavy armor. The idea of entirely separated armor sets really changes a lot. There is no "skirmisher" equivalent either, and to be honest it never made sense that javeliners would do well against archers.

    • @alejandrogonzalezcastillo2008
      @alejandrogonzalezcastillo2008 2 роки тому +4

      It doesn't make sense either that you need houses to have population - you think there were no homeless during the middle ages? But game mechanics =/= reality.

    • @iamdanyboy1
      @iamdanyboy1 2 роки тому +3

      But....it had a shield.

    • @joshking87
      @joshking87 2 роки тому +1

      The skirmisher had a shield meaning, which similar to the men at arms was good against arrows

  • @astrid2432
    @astrid2432 2 роки тому +8

    You forgot that stone walls can only be taking down by siege. Infantry or similiar are useless alone (maybe that's why you can research that they can build rams)
    Then melee troops start to burn placds down, doing dmg over time
    And of course the things other comments mention like ranged units go into melee

  • @Leckan11
    @Leckan11 2 роки тому +66

    "Boars are absolute beasts now!"
    Boars are indeed animals yes.

  • @quananhmai5701
    @quananhmai5701 2 роки тому +28

    Archers when being approached cannot use their bows and are forced to use pathetic daggers, so don't let enemy get close to your archers or they will become helpless.

  • @booooo1000
    @booooo1000 2 роки тому +43

    What about the projectiles being perfectly accurate now and a move to a less micro intensive battle system?

    • @McSniffle
      @McSniffle 2 роки тому +12

      Yeah from meat not decaying, to arrows not missing (you can still dodge mangonels), to farms not needing reseeding, it is moving more away from micro and more towards the macro decision-making. There's a lot more options I think to consider for each factions as you go through ages.

    • @ArawnOfAnnwn
      @ArawnOfAnnwn 2 роки тому +19

      @@McSniffle There is micro, but it's a different kind of micro. More centered around abilities than split second unit movement. AoE 4 has more units with abilities, and those abilities are stronger than in AoE 2. And it's not just explicitly casted abilities like the mass convert monks or deploying palings from longbows. You also have passive ones such as cavalry charging on their first attack or spearmen grounding themselves against charges when stationary. There's also a more interesting hill bonus this time, with penalties to LoS or speed and no charge uphill. Archers switch to melee when you get close. You also can fight from walls and set up ambushes.

    • @ac2847
      @ac2847 2 роки тому +5

      @@ArawnOfAnnwn amazing, it really is like dota vs league

    • @iamdanyboy1
      @iamdanyboy1 2 роки тому

      @@ac2847 Aoe3 was honestly the DOTA of the series and AoE2 was LoL.

  • @kgeo2686
    @kgeo2686 2 роки тому +6

    It’s gonna be a loooonnnggg wait 😭
    I’m back into SC2 to get my fix till release.

  • @moritzhellmann4061
    @moritzhellmann4061 2 роки тому

    Appreciate the work mate

  • @miamesa8652
    @miamesa8652 2 роки тому +4

    A point that's very interesting for new players, is that scouts will report to you when enemy units are near with a voiceline along the line of "Scout reporting, enemy nearby!"
    Honestly, it helps a ton as someone who struggles a lot on RTS as I can simply leave a scout here and there and be immediately alerted of an enemy force coming in
    In general vision also plays a bigger role I feel like, since micro is now slightly less important, and the opposite for macro, it feels like having scouts positioned in stealth forests, or move in front of your army is very useful so you can be intel earlier on exactly what troops they have where

    • @chrisegreg9559
      @chrisegreg9559 2 роки тому +1

      In other words, scouts do what they are expected to do in real life

  • @BESTGINGEREU
    @BESTGINGEREU 2 роки тому +1

    I can't wait for build order guides 🔥

  • @m136dalie
    @m136dalie 2 роки тому +2

    The sacred site mechanic seems reminiscent of the ruin victory from aoe1

  • @hatimzeineddine8723
    @hatimzeineddine8723 2 роки тому +15

    Wait farms don't reseed???? I didn't even notice.

    • @faultier1158
      @faultier1158 2 роки тому

      Those kind of changes are the best, haha. It feels to natural that you don't even question it.

  • @chatgentil9870
    @chatgentil9870 2 роки тому +5

    Dont forget about the townbell sound.

  • @Sjoerd1993
    @Sjoerd1993 2 роки тому +7

    Good stuff. A major change for me as well is the automatic ballastic+thumb ring for archers and the TC. All projectiles that are shot will basically hit, no chance to dodge them. This severely influences feudal agression for me at least, also makes the TC that much more dangerous against a small group harrasing your eco.

  • @user-kp7ls7ml1h
    @user-kp7ls7ml1h 2 роки тому +1

    ty so much :> and i really looking forward to play aoe 4, i miss the technical stress beta :> i have subscribe ;) and click the bell

  • @Maxlyaptsev
    @Maxlyaptsev 2 роки тому +2

    Can we still destroy the forest to make a passage?

  • @robertlewis6915
    @robertlewis6915 2 роки тому +3

    To be fair, Sacred Sites are basically multi- point King of the Hill.

  • @barasakharana2334
    @barasakharana2334 2 роки тому +2

    Sacred site is one of feature from Age of Empires I : Rise of Rome

  • @HenryElfin
    @HenryElfin 2 роки тому +1

    Love to learn how to play Mongols. So bizarre and so hard to resist raid

  • @ianpocklington9111
    @ianpocklington9111 2 роки тому +2

    Great videos, thank you. I would mention that ranged units do not shoot if engaged in combat - like AoE3, something I think is tactically and mechanically great. Also out of interest, why do you not think AoE2 players have played AoE3? Or have I misunderstood?

    • @Vincrand
      @Vincrand 2 роки тому +6

      From what I get AoE2 players often touched AoE3 for a few hours and then turned back to AoE2. So using AoE3 as reference won't do any good to explain it for a AoE2 player.

    • @viniciusschadeck4992
      @viniciusschadeck4992 2 роки тому

      i played both, actually all aoe games, even the online one... age of empires 3 is pure shitty, new tech, cool, but a trash in RTS terms, and i played online ranking count, i can tell, that crappy are pretty but terrible. Age of Empires 2 is my choice and a majority of pro players and people that consume pro stuff. Now, this aoe4 looks like a trash pile to me, when it down the price at least 50% i will try, but, not looks any good at all, i still playing aoe2 for now... i totally are waiting a more visual look like aoe2 but a new age of empires, maybe first world war stuff, can remove stone resources (not work in aoe3) but, amplify the resources pool, put some, not know, metal mining maybe, iron? gunpownder? improve resources stocking location to be protected, but instead what they did? remove micro, remove hill bonus, take out almost all fun from the game, make it noob friendly and less pro drived game... make no sense to me

  • @MrSuckage
    @MrSuckage 2 роки тому +19

    Loving the content Aussie! really good stuff

    • @srnght
      @srnght 2 роки тому

      yes he is really good at making good content

  • @megadeth-1a885
    @megadeth-1a885 2 роки тому +1

    YOU can pick up carcasses with scouts so you dont need to lure

  • @user-fc4yh5rl4g
    @user-fc4yh5rl4g 2 роки тому +6

    No decay means Rus doesn't face a penalty for hunting animals, could just go back to carcasses when needed.

  • @Slanderbot
    @Slanderbot 2 роки тому +10

    I'm quite excited for aoe4, it feels like it has a large core essence of aoe2, and that gameplay formula is what made this IP legendary. I hope aoe4 feels great to play long term, gets continued support, but has its own style to keep it separate from aoe2. So that we have both games to play alongside each other!

  • @karimshebeika8010
    @karimshebeika8010 2 роки тому +11

    1:00 this is why we cant have nice things

  • @McSniffle
    @McSniffle 2 роки тому +2

    Archer units are almost useless against buildings, whereas melee infantry can QUICKLY torch them down. Melee infantry and even villagers switch to torch weapons against buildings and siege equipment which seem to have different properties than their base weapons in terms of dmg?

    • @ArawnOfAnnwn
      @ArawnOfAnnwn 2 роки тому

      Archers can still make rams in the field to bust down buildings. Or even siege towers to scale walls.

  • @silvanmoses9122
    @silvanmoses9122 2 роки тому +26

    Dude your English archer rush strat made lots of people mad 🤣

    • @hattorijanco6402
      @hattorijanco6402 2 роки тому +5

      Drongo always finds some op strat in aoe3, then half the ladder copy his strat. If you gonna play aoe4, prepare yourself :D

    • @CosmicValkyrie
      @CosmicValkyrie 2 роки тому

      archers? Come get some.

  • @McSniffle
    @McSniffle 2 роки тому +6

    AoE4 does not seem to have clear hill bonuses. Its definitely not damage buffs/debuffs for hills, but its definitely vision at least. There were some reports that you get a slight range bonus for archery so you fire first from hills. Someone also said a cav charge is better downhill, but the beta ended before I had time to test.

    • @ArawnOfAnnwn
      @ArawnOfAnnwn 2 роки тому +2

      Cav can't charge uphill, so they lose the bonus damage they get from charging. And the range bonus is hardly slight.

  • @quangvu9233
    @quangvu9233 2 роки тому

    What about similaritie between aoe4 and starcraft 2 ?

  • @sunspotsACG
    @sunspotsACG 2 роки тому

    Thx

  • @ethantrueman9904
    @ethantrueman9904 2 роки тому +1

    hi been waching for some time thanks for the help it does more then you think

  • @abacaxi.maldoso
    @abacaxi.maldoso 2 роки тому +2

    Monks now are for more dangerous with their massive conversions bearing relics.

    • @Redd_Nebula
      @Redd_Nebula 2 роки тому +1

      Seems less dangerous to me because theres only 1 monk you have to target....who is just as easy to kill as an aoe2 monk

  • @cuauhtemocricardoorlandosa2188
    @cuauhtemocricardoorlandosa2188 2 роки тому +7

    A U T O B A L L I S T I C S

  • @igorviniciustrombettadeoli2602
    @igorviniciustrombettadeoli2602 2 роки тому +4

    Nº 9 You can't dodge arrows

  • @klontic
    @klontic 2 роки тому +7

    Kinda liked the decay on farms and animals tbf

  • @theoqe10
    @theoqe10 2 роки тому

    Good video but the swipe sounds were kind of annoying lol.

  • @EuropeAfricaTrip
    @EuropeAfricaTrip 2 роки тому +1

    AOE2 had relics - collect all & put them in the monastery & you could win - I haven’t played the game in about 15 years, but that’s what my memory says

    • @AnarchistMetalhead
      @AnarchistMetalhead 2 роки тому +1

      depends on whether the game is set to standard or conquest
      with standard conditions you can have relic victory or monument victory, with conquest you need to defeat the enemies through war

  • @Minotaka
    @Minotaka 2 роки тому +1

    My turtling will just have to push the walls up to the sacred sites to counter this counter.

    • @MiiNiPaa
      @MiiNiPaa 2 роки тому

      Wonders are still in the game. Counter-turtle the enemy!

  • @starstuffs39
    @starstuffs39 2 роки тому

    sacred site mechanism just remind me about CoH2

  • @Marth667
    @Marth667 2 роки тому +1

    Pretty cool summary drongo, I feel like alot of the hate aoe4 is getting is because its not aoe2 in which case I have to ask, why do you feel the latest aoe game should be an exact carbon copy of aoe2? Perhaps this kind of view is understandable given that aoe2 has like 20 years of history and people don't want things to change. I suppose continuing with that perspective what kind of game does the community truly want? A esports game that aoe2 currently is that rewards godly APM or changes to the formula that bring the highest level of play downward to a more achievable level for a larger majority of the community? Is it dumbing down? Perhaps. But the tried and true formula of easy to play hard to master is still prevalent, its just different. If that scares you I'm sure aoe2 will endure with many likeminded people for decades to come.

  • @mathieumerien9223
    @mathieumerien9223 2 роки тому +1

    good video

  • @WalterEKurtz-kp2jf
    @WalterEKurtz-kp2jf 2 роки тому

    "Multiclivitically"
    Riiiight

  • @marnixderuijter1677
    @marnixderuijter1677 2 роки тому +2

    I cant wait for this game lol

  • @satyakisil9711
    @satyakisil9711 2 роки тому +1

    I really hoped each civ will have a unique age up mechanic.

    • @McSniffle
      @McSniffle 2 роки тому +2

      The mechanic is the same, but each civ gets to choose 1/2 buildings to advance through the ages (so 8 unique BUILDINGS) which vastly change the kind of military/economic/defensive/tech options you get as you land in each age.

    • @satyakisil9711
      @satyakisil9711 2 роки тому +1

      That's still not as diverse as how AoM civs got favor, for example.
      I was hoping one civ will get an age up tech, another a building, another by training certain units or getting a certain score, etc.

    • @ArawnOfAnnwn
      @ArawnOfAnnwn 2 роки тому +2

      @@satyakisil9711 AoM has you choose from two different gods. AoE 4 has you choose from two different landmarks. AoM has civs gaining favor in different ways. AoE 4 has civs influence mechanics working in different ways. And so on.

    • @aymenberhili8218
      @aymenberhili8218 2 роки тому

      @@McSniffle except for the abbasids where you have to research a tech to advance to the next age

  • @moritzhellmann4061
    @moritzhellmann4061 2 роки тому +7

    The fact that 4 villagers are only twice as fast makes me think I'll always just use 1 villager

    • @GepardenK
      @GepardenK 2 роки тому +14

      Bad move. Pay slightly more (in villager idle time) for double speed age up? Super worth it!

    • @sr.lontra
      @sr.lontra 2 роки тому +9

      For me, 4 will be the number to go

    • @Vincrand
      @Vincrand 2 роки тому +1

      @@GepardenK I think it depends on the civ wether it's a bad move. Fast castle age is fine with 1 villager for first age up. If the unit you'll build the bulk of your army with can be build in the dark age, then it also matters less how fast you age up.

    • @raptorhacker599
      @raptorhacker599 2 роки тому +1

      Probably worth 3 vills

  • @iLuvHinata360
    @iLuvHinata360 2 роки тому +6

    Great video Drongo! Though If I know the aoe2 player base, then those 8 changes are 8 changes too many xD.

    • @gunar.kroeger
      @gunar.kroeger 2 роки тому

      honestly, the mentioned changes are improvements imo. They are dealing with the frustrating parts of aoe2, like laming and walling with houses being op. But I have the feeling that aoe4 will not be as fun as aoe2, at least on release

    • @GoGCaM
      @GoGCaM 2 роки тому

      @@gunar.kroeger And those points would be easy to fix in AoE2. But laming is IMO not frustrating, at least in high elo tournaments it's a nice strat with also it's downsides for the lamer. In AoE4 everyone would just use real walls without holes, which is also e fun part in AoE2 (except you are the one with a hole ;-))

  • @P4TRICCS
    @P4TRICCS 2 роки тому

    I have one question. I see a lot of player have glowing villagers or military, why? It feels like champion from mythology but I'm pretty sure it's not because of it 😅

    • @maartencuyvers6017
      @maartencuyvers6017 2 роки тому

      the english have an influence bonus that gives units inside the radious of TC and Keeps an increase in ms(i think) and as

  • @calvinduke4810
    @calvinduke4810 2 роки тому

    IS THERE A MAP EDITOR???

  • @Mouhaamin
    @Mouhaamin 2 роки тому

    Is there a treaty mode (like age III) or any mode other than the default ?

  • @beedykh2235
    @beedykh2235 2 роки тому

    Nice

  • @godslilhelper
    @godslilhelper 2 роки тому +1

    any heroes?

  • @dabdoc3885
    @dabdoc3885 2 роки тому

    my god these puns are hitting my g spot

  • @peacemen6460
    @peacemen6460 2 роки тому +1

    They didint include crews on siege weapons its kinda disappointing.

  • @menowno3122
    @menowno3122 2 роки тому +4

    Hopefully you'll get more views in aoe 4

    • @aymenberhili8218
      @aymenberhili8218 2 роки тому +1

      It's getting more than his other videos(aoe3)

  • @iLuvHinata360
    @iLuvHinata360 2 роки тому +7

    Number 7: sacred site victory condition is actually not a new thing. AoE 1 has the ruins victory condition which works the same way.
    edit: then again your point must have been that aoe2 doesn't have that victory condition.

    • @fahimhoq3166
      @fahimhoq3166 2 роки тому

      Aoe 2 has something called King of Hill, where the victory conditions is similar.

  • @simounobrien9096
    @simounobrien9096 Рік тому

    Don’t forget that archers never miss

  • @C0wb0yBebop
    @C0wb0yBebop 2 роки тому

    2:12 😝 wrong use of the term “Nerf” there guy

  • @johnjon5448
    @johnjon5448 2 роки тому

    when is it coming to xbox??

  • @Revan498
    @Revan498 2 роки тому +1

    You forgot to mention that there's NO SCENARIO EDITOR!!!😡😥😥😥😥😡

  • @user-yq9ku3bs6k
    @user-yq9ku3bs6k 2 роки тому +4

    I'm sure now Starcraft has a serious competitor :-)
    AoE 4 will be a world-class cyber sport discipline)))

  • @LiHuaCookingDiary
    @LiHuaCookingDiary 2 роки тому +1

    I can't wait to play AOE 4

  • @winterevening517
    @winterevening517 2 роки тому +9

    I use 6 villagers and loose all of them 😂😂

  • @Stelphy876
    @Stelphy876 2 роки тому +1

    Eco: the mongols don't even make farms, they have livestock pen and spam sheep lol

  • @georgeprchal3924
    @georgeprchal3924 2 роки тому

    So how is this different from Age of Empires 3?

    • @FloosWorld_AoE
      @FloosWorld_AoE 2 роки тому

      Drongo made a video about it some time ago

  • @troyb.4101
    @troyb.4101 Рік тому

    Can this game be paused???

  • @antaresblazewar9083
    @antaresblazewar9083 2 роки тому

    where are the comments about AoE3??

  • @l4ut1xvergador2
    @l4ut1xvergador2 2 роки тому

    There are ocassions when there is only ONE SACRED SITE.... AND THATS BAD

    • @McSniffle
      @McSniffle 2 роки тому +2

      Its for the map called "King of the Hill" which is basically all centered around controlling the stone/gold/sacred-site on the big hill dividing the teams.

  • @ght405
    @ght405 2 роки тому

    the landmark choice is 100 percent a cheeky nod to the AOM god choice

    • @mattmorehouse9685
      @mattmorehouse9685 2 роки тому

      AoE 3 also had age up choices. I think it's a nice way of putting in some choice for something that is required, allow you to have a decision there instad of simply taking the food and gold hit.

    • @ght405
      @ght405 2 роки тому

      @@mattmorehouse9685 ahh true yeah didnt make it that far AOE2 HD was the newest ive played AOM is my OG id lose my mind if i heard them announcing a sequel

    • @mattmorehouse9685
      @mattmorehouse9685 2 роки тому

      @@ght405 They did release a second expansion, Tale of the Dragon. It has the Chinese faction.

    • @ght405
      @ght405 2 роки тому

      @@mattmorehouse9685 yeah i played the expansion im talking about a sequel game or a full remaster like the definitive editions

  • @aaltra101
    @aaltra101 2 роки тому

    Deploy cannons

  • @Vladd0r
    @Vladd0r 2 роки тому +19

    You forgot the most severe difference. AoE4 ranged projectiles are homing missiles, AoE2's are not.

    • @DanielFrancis-yh7co
      @DanielFrancis-yh7co 2 роки тому +5

      he only counts the good changes hahahaha, such a partial view

    • @Pupum3
      @Pupum3 2 роки тому +5

      @@DanielFrancis-yh7co I think its a good change. Only pros with good apm can do well evading arrows in aoe2, now all player are at the same level. The less micro required, the better for the overall comunity

    • @El3andro
      @El3andro 2 роки тому

      I think it's annoying. The TC should not be able to hit a scout in the first age.

    • @aymenberhili8218
      @aymenberhili8218 2 роки тому

      Probably will be changed at launch , we'll see.

    • @Vladd0r
      @Vladd0r 2 роки тому +1

      @@aymenberhili8218 Highly doubt that. Seems like a design philosophy to me. Would be similar to SC2 Units

  • @Jaxck77
    @Jaxck77 2 роки тому +1

    Bigger deal than any of this:
    * Projectiles are not real, all ranged units have true shot.

    • @AussieDrongo
      @AussieDrongo  2 роки тому

      Good call tbh, I am still hopeful that they change this.

    • @Jaxck77
      @Jaxck77 2 роки тому

      @@AussieDrongo It’s Relic :P

  • @rubz1390
    @rubz1390 2 роки тому +15

    The lack of reseed and decay feels like it removes some depth and decision making, but it's fair enough I guess if the player has to focus on different, new mechanics now.

    • @karnazacss
      @karnazacss 2 роки тому +6

      and "different, new mechanics" that seem more fun to be honest

  • @user-kp7ls7ml1h
    @user-kp7ls7ml1h 2 роки тому

    i think if u occupied 3 Sanctuary, u win the game

  • @FayeFaye-
    @FayeFaye- 2 роки тому

    What about cheats do they work? I'm wondering if they made a new car model lol =P

  • @sambauman69
    @sambauman69 2 роки тому +1

    More scripted guides like this please!

  • @benjamindonnot3902
    @benjamindonnot3902 2 роки тому

    Micro is also super different, especially knowing that archers never miss.

    • @KroM234
      @KroM234 2 роки тому +1

      with units stacking on each others, werid pathing and lack of tactical depth, I think there's not much micro at all in the game. I ended microing some vills and my first units in early games, but it quickly becomes impossible to precisley click a unit in these blobs, nor do you have the incentive to do it really, because there ain't no hill advantages, no ballistics for projectiles, no physics to the units. Combats are like TABS.

    • @benjamindonnot3902
      @benjamindonnot3902 2 роки тому

      Exactly, and that's definitely a huge change from age 2 imho

  • @dmarco3117
    @dmarco3117 2 роки тому +5

    So no one remembers aoe3?

  • @FatalExit
    @FatalExit 2 роки тому +1

    Really appreciate you keeping the hype for AOE4 going, not long till launch now!

  • @furkansaryerli
    @furkansaryerli 2 роки тому +8

    Please play AoE3 more often, I miss it :(

    • @daidalos138
      @daidalos138 2 роки тому +9

      I hope that AoE4 dies quickly...

    • @RedScar
      @RedScar 2 роки тому +6

      @@daidalos138 bruh.

    • @justateddybear951
      @justateddybear951 2 роки тому +4

      @@daidalos138 Why?

    • @aymenberhili8218
      @aymenberhili8218 2 роки тому +1

      @@daidalos138 oh shit we got a pure aoe 3 fanboy that doesn't want to see his beloved game die

  • @-GameHacKeR-
    @-GameHacKeR- 2 роки тому

    I never bothered hunting boars or other animals stronger than sheep and turkeys for resources because they where stronger and to far away. Guess I won't in aoe4\age4

  • @KomradeCPU
    @KomradeCPU 2 роки тому

    you know, when you present like that, aoe4 starts growing on me, but I really miss the tactical aspects of collision between vills/units and the lack of accuracy in range units early game.

  • @safuwanfauzi5014
    @safuwanfauzi5014 Рік тому

    Boar are haram in 4 civs Abbasid/Arab, Dehli/Indian, Ottoman/Turk and Mali.

  • @ouki4925
    @ouki4925 2 роки тому

    Not enough evolutionary changes and the graphics are extremely dated :(. This is worth playing with Game Pass at best.

  • @camstudioimages
    @camstudioimages 2 роки тому

    Can you go over Population caps? I read that you can only reach 200 in AoE 4? where as AoE 2 Definitive you could reach 500.

  • @compoundme4809
    @compoundme4809 2 роки тому +17

    Aoe2 is a great game but I don't like quick walls/deer pushing/boar laming, which are all just APM showoffs. Aoe4 has none of those so you can focus on the strategy aspect of the game rather than mashing buttons.

    • @ritwikreddy5670
      @ritwikreddy5670 2 роки тому +1

      But those are the highlights of pro level play, so not having them will be a disadvantage in pro level.

    • @Marth667
      @Marth667 2 роки тому +2

      @@ritwikreddy5670 But those supposed highlights come down to APM rather then general strategy and tactics, not force composition or active manoeuvring to counter the enemy. In aoe2 its archer spam, jav spam, occasionally some knights and mangonels a plenty, invalidating many a unit down to stutter-step archers that's made aoe2 into starcraft 2. For now it still seems archers are over turned and imperial age gunners wreck just about everything so perhaps some balancing can be done, but animation changes so the unit has to turn and then move and then turn and attack will curb this high APM madness for the well being of the general community. I don't like the auto hit projectiles but who knows if they can't change it at least positioning will be key.

  • @vitorpalma4278
    @vitorpalma4278 2 роки тому +2

    Best AoE is the 3rd. Change my Mind.

    • @Exokris
      @Exokris 2 роки тому +1

      you have the right to think that why would we have to change your mind

  • @nicholase2868
    @nicholase2868 2 роки тому

    AoE4: AoE units, inexplicable MMO map and camera, neat age up mechanic, terrible walls :/

  • @MorleyGames1
    @MorleyGames1 2 роки тому +2

    As an aoe2 player, i feel the only similarity to aoe2 is the timeframe. Aoe3 people think it’s very similar to aoe2, aoe2 players think it’s just an aoe3 reskin

    • @AshritR
      @AshritR 2 роки тому +1

      Military is similar to AoE2. Generic units are mostly the same across civs and the blacksmith is similar too. Resources need drop off points like AoE2. Units do not train in batches. Games start with a scout instead of an explorer. Economic upgrades are available in economic buildings and not the market and the trade system is back. There are many similarities. It's not just the timeframe.

    • @ritwikreddy5670
      @ritwikreddy5670 2 роки тому

      The basic game mechanic is similar to aoe2, but a lot of changes are made on top of that

  • @jayasurian123
    @jayasurian123 2 роки тому +1

    I’m done with aoe4 and back to aoe2. Happy me 😀

  • @nametest2558
    @nametest2558 2 роки тому +1

    So AoE4 is very similar to AoE2, because some old guys can't accept that games are evolving and new games don't have to be like this one they liked to play in childhood?

    • @MadMalMan
      @MadMalMan 2 роки тому

      Its fundementally different.
      Asymmetric civs, far less micro intensive, much quicker paced i really enjoyed it

  • @brookswift
    @brookswift 2 роки тому +4

    I like how we're just pretending AOE III didn't happen

    • @Gyozamang
      @Gyozamang 2 роки тому +2

      Nah man there's another vid similar to this one from the perspective of a age3 player. Just look at his recent uploads.

    • @warcraftcesky
      @warcraftcesky 2 роки тому +1

      funny you say this under a video from a most known AoE3 streamer lol

  • @user-aymanzone
    @user-aymanzone 2 роки тому

    9th change is awful graphics

  • @randomdude189
    @randomdude189 2 роки тому +1

    Why are they changing things that weren’t broken?

  • @Paddy234
    @Paddy234 2 роки тому

    I take it this game Is made solely for multi-player? With games like Stellaris, Anno and Total War all having advanced the strategy genre this title seems pointless in single player

    • @tau2213
      @tau2213 2 роки тому

      Stellaris, Anno and Total War have very different gameplay to AoE, they're pretty much their own subgenre of strategy games.
      AoE is a traditional RTS and has always had a massive community that just likes fighting the AI, whether that is on random maps or in the campaigns.