I am giving you a thumbs up on this because I believe you are so close to correct that it actually matters.. The one thing all those games in Crabbock's thumbnail pic share is that they are (or were) Fantasy Flight games.. yes, I know that Asmodee owns FF and therefore in extension the publisher of said games.. but really, honestly look at it.. all of Asmodee's games that don't have the Fantasy Flight tag do, for the most part, really well.. Marvel Crisis Protocol is one of those.. As well as a plethora of the board games (Ticket to Ride, Settlers of Cattan etc, etc..). So really, is it Asmodee or is it Fantasy Flight..?? This is why I won't touch a game with Fantasy Flight tags on them.. I love Star Wars.. it's been a part of my life since I was 3 years old.. but fuck Fantasy Flight for not supporting all the IP that was signed to them.. they did well with X-Wing.. until management changed.. then they had the "Bright" idea to change up the entire game.. like literally, they uprooted EVERYTHING.. Now I can't find me a space battle game that is fun and not overly complicated with rules.. I am almost ready to just design my own game on paper, similar to One Page Rules, ( I think that's the name) just one set of rules for all space-based strategic tabletop simulation..
Not technically a discontinuation, but it is really disappointing that we didn't get an Endor box for Imperial Assault. I have no issue with focusing on Rebels, but I really wish they would have held out 6 months so that we could have had the complete 6 boxes for the Original Trilogy.
There are a lot in the game community that drink the kool-aid with pleasure while bent over. They (kool-aid drinkers) even say that Episode 8, TLJ, was good or even seven and nine. Yuck. Screw AMG, disney, Asmodee, and Embracer. None for me, thx. Enjoy.
The fact the acquisition killed Armada before enough of the clone wars stuff came out. I mean a bunch of my favorite Jedi never showed up and no lucrehulk. So close to being a complete game :(
A while ago I used to collect Armada (Think my ships are in a container somewhere still), and I remember wishing so hard they had a Clone Wars set. Then I left for college and largely stopped playing as I stopped playing miniature games in general. Flunk out, find out CLone Wars came out, then a week later that Armada was discontinued, just as I was feverishly trying to find a Lucrehulk so I could make a CIS fleet that I always dreamed of. I'm glad I got back to miniatures, I've easily spent so much on Battletech even though I really didn't need to, but it still makes me sad Armada isn't something I can really get into now. Mainly for space, but also for having to go 3rd party and already knowing I'd have to find people to play with andd convince to play a "dead" miniature game with me just for my naval love. Maybe I will someday though, just so I can see the Empire face down the CIS as I've always wanted to see.
@@Voidling_System There is Dropfleet Commander but sadly there doesn't seem to be a significant community for it compared to Star Wars Armada back in the day.
@AAhmou I have eyeballed it pretty heavily, and honestly, despite lack od community I'm also planning on getting into Battlefleet Gothic, but that's an issue of just researchung the games to see what a good way to get into it is. Especially as I'd then get Dropzone Commander with it and that's a whole lot of money I'll drop
2E was actually (imo) a good change for X-wing as it corrected all the feature creep that had plagued 1E and made nearly *all* ships useful in their own way. 2.5 however, destroyed the game (id say 'imo' but i think there is enough evidence out there to say it wasnt just 'my' opinion)
Decipher lost the license for the Star Wars CCG. But even now, 22-23 years later, it's still pretty popular. The Players Committee keeps adding new cards with the virtual sets that have the recent movies and shows added in. It's not a big convention presence, but the championship events still tend to be in the 60 person range.
12:38 That comment on illegal items still being on store shelves hits me so hard for Legion. I hate this whole revamp they are doing. Its absolutely the most anti consumer thing. My lgs is sitting on so much old product that just doesnt move anymore. Several boxes of priority supplies, etc. and having to decide whether to mention to customers that all the cards are 90% unplayable in the updated ruleset and point changes. Its very frustrating how they couldn't see the number of headaches this would cause. On top of it all legion is now warhammer price point because of all this hard plastic conversion that I heard no one ask for.
FFG has been one of my favorite companies for decades. But the Asmodee merger did terrible things to them and the Embracer acquisition pretty much ruined what was left. At least Unlimited is a good card game.
I love the golden-era FFG Star Wars art that you talked about. Painterly and realistic at the same time, and it had this polished, expensive look to it. I was happy that it was reused so much. I know it has its fans, but I hate the new SWU Unlimited style by comparison. Not to mention the shift from the LCG model, which ensures I'll spend nothing instead of hundreds or thousands.
Legion will surely join this list. I'm SO disappointed with how AMG is handling it. The new cards look ugly, like they got an intern to design them. I can't believe they launched 2nd edition without accompanying card packs, it just killed Legion in my city. The sculpts are second-tier, with awkward posing and missing details (how did Delta Squad not come with Delta Squad bits?) I am convinced that AMG is severely underfunded and that the current staff are not the best people at their respective jobs.
2.0 killed my interest in X-Wing 2.6 is killing my interest in Legion, the objectives are boring, certain units(speeders) are just unplayable and certain keywords are must haves. I'm sorry AMG i'm not buying more stormtroopers because they have shields just to get back my melee black dice or Crab Droids because i need Scout in CIS
Fantasy flight games in my opionion died when Asmondee bought them. Now they are boring. Opening the news page on FFG site was always exiting in the past. Now in Asmondee's reign its only news about card games.
My feelings exactly. The FFG website and forum was such a joy to browse through, almost always something newly released or upcoming to look forward to. Now its the most boring generic crap I couldnt be bothered with at all. FFG is dead and buried.
This! I’ve got about 700 minis, I got into imperial Assault because I wanted to build custom maps with the tiles. Every time I think about selling the collection in favor of Legion AMG does something to drive me back to the WOTC miniature game!
Imperial Assault was one of the best games I’ve ever played. Loved it. Love the people I met at tournaments for this one too. Xwing guys were great but Imp was so good.
Just discovered Imperial Commander 2 fan App, lets you play all book campaigns against AI not to mention automates a bunch of stuff for players like the FFG app, breathed new life into the game for my group.
I loved Decipher's SWCCG. I even go to volunteer for them for several conventions, and they were an amazing outfit to volunteer for. For me, SWCCG set the gold standard for CCGs. It offered a deep play system that I really enjoyed. You did have to carry around a copy of their printed rule guidebook that came out with Special Edition, but it was a really great game.
I always wanted to jump Into this game. I loved the cards film pics on the cards. I’m staying open minded with the new Unlimted, really hoping it takes off!
As a Star Wars TTRPG player, its sad how undermined the community shoves us off from all the other Star Wars games. We also get excited when news drop and things get cancelled or not made for SW RPG. I love Legion, X-Wing and Armada but RPG is fun too if others give it a try as well
I bought so much Destiny as cycles shifted out and you could get booster boxes for < $30. Much of it remains unopened still, but may get to it one day.
Crabbok, thank you for making me love Armada, if it was not you and your great videos and motivation, I would probably stopped playing long time ago. Now it is my favourite game and I think me and my friends (very small community at a galaxy far, far away) continue to play the game for a long time.
I still have all my Decipher cards. Completed every set until Coruscant. I loved collecting it, played for a while but just didn't have the time to get into it back then. I was so sad when Decipher lost the license. But it was good for my bank account... 😂
I still have my collections of the Star Wars CCG, Star Trek CCG, and Babylon 5 CCG. The games are great, though I think Babylon 5 had the best system overall. I love that there's still a community that loves these games!
I think you forgot Outer Rim. It was a brilliant game that sadly only had one expansion, which makes sad when I see all the Star Wars content being produced by Disney. We could have gotten so many cool expansions.
I didn't forget it, but it's expansion was somewhat recent, meaning it could still get more - plus I don't feel it "needs" anything more to feel complete. However I get that its very popular.
This video really makes me think about the debates for video games, and the industry turmoil they are having for ‘games as a service’. We see a lot of parallels here - the base game needs to stand on it’s own and be playable at launch, there needs to be optional expansions to keep people engaged, but there also needs to be a plan to eventually fade away as no game should last forever - each expansion needs to add something new without becoming too complicated and isolating too many of the core audience, which isn’t something that can go on for too long. For Tabletop games it’s the same. The classics for tabletop board and card games work fundamentally by themselves, and while you can create reskins and add small mechanics the classic core game remains what most reach for. Something simple that people can easily learn and play with others in a short amount of time. I love Star Wars but I have to admit and realize that some of these games have expanded way beyond what a tabletop game should be, severely limiting the audience and general appeal. If these examples were games that ended too soon, what is the ideal timeline for such a Star Wars game? How long should it go, how many expansions should there be/ not be, what should the core set include? Because you can always dream up possible new methods of playing, but it can’t go on forever.
@@Earthlink2000 I’m with you. I am a sucker for expansions as a rule, but Rebellion + Rise of the Empire is perfection. Any expansion past ROTE (which is mandatory as it added those few little things missing from base game as well as fixing the clunky combat from the base set) would only dilute the perfect experience that the game is.
Yes to Star Wars CCG!! I still have complete sets from core through Jabba's Palace (keep thinking I'll sell it off but never bringing myself to do so). Bummer what happened to Decipher.
Star Wars Destiny was a great game. As MTG licenses other properties and brings them into magic it would have been nice if FFG had continued the game and brought new content to a great dice rolling game. Destiny could have become similar to Dice Masters.
Decipher’s Star Trek CCG was much better mechanically than the Star Wars CCG. The Star Wars game required you to have too many specific cards to play properly, requiring you to buy far too many packs. Star Trek if you didn’t have the exact combination of cards there were cheaper and more common alternatives that worked just as well.
My issue with the star trek game was the lack of interaction between the players. It was more or less a race to complete the missions first and what dilemmas you faced in comparison to your crew available.
Imperial Assault was my gateway game. Still trying to figure out what changes to keep or ditch from what AMG did to x-wing. I like the idea of scenarios and standard loadouts, but wish they didn’t half-ass there changes. Also , wanted more epic.
I won't argue about the pain of losing these games, particularly Armada which is of course how I found Crabbok's channel. But there's a lot worth celebrating in these games, too. X-Wing was for a time the #1 miniatures game in the world, and even humble Armada was for a shining moment in the top 3 globally. That's a huge achievement. Armada had two amazing published campaigns, and it saw the 24-inch Super Star Destroyer which is the most visually impressive "miniature" that you're likely to see sold on store shelves for a long time to come.
X-Wing was fun until every single "Fly Casual" night turned into just tournament meta list practice. I'd show up with a fun silly list and spend the night getting tabled. It stopped being fun. Then 2.0 came out and FFG expected to drop another $100+ for new cardboard bits.... I still have all my stuff. I'll dig it out for family game night or something.
Legit my biggest problem with AMG is that they don’t seem to know a game can be more than an “area control objective based game” they make all their games the same and if they acquire a game that’s different they change the rules to be an objective based game
Imperial Assault should get a 2nd edition. The game itself is decent, I think it has the best dice of any of the proprietary dice star wars games (well 2nd to RPG). The only thing I didn't like about Imperial Assault was the inclusion of all the named characters. I think the game was better when it was telling it's own story with it's own characters. The other detractor is how fiddly the tiles were. Imperial Assault was a great game, and I'd LOVE a 2nd Edition. The APP made the game great, and should be the default. But add in up to 6 players. Keep the DICE. I loved the dice.
I agree with all your points except your beef with named characters. My players LOVED when a famous character would “guest star” in their adventure of the week. It really made it feel like an ongoing TV series or something with a sudden shocking appearance of a hero of the rebellion (see; Luke Skywalker at the end of Mandalorian season 2) or dastardly imperial villain (Darth Vader hallway scene in Rogue One).
@@allthingsnerd.4484 I admit I'm the minority when it comes to named characters. My Issue is a systemic issue with Star Wars as a whole - I see the galaxy as a huge place, but it seems SO SMALL because Every Named character shows up, or it takes place on Tatooine etc. Also, trying had a random enemy chosen (in the app) during a mission escaping a backwater junk world, and BAM, Emperor Palpatine - to me, it draws me out of the the game.
Decipher's SWCCG will always be my #1 game. Was super into the game when it was in print. Haven't kept up with the virtual cards and gameplay, but started re-collecting it in 2020 and just completed my English master set.
West End Games did make a good Battle of Hoth game, but sadly it was cardboard tokens, not full AT-ATs. And this was a comment I was thinking of since you're last video, but I think Imperial Assault was luck it ended up when it did, because it didn't get any of the treatment that Legion or X-Wing did.
My controversal opinion: There's too much money in the IP for Disney to leave the rights at one company (or in the case of big companies like Hasbro, with a developer). Why leave it one place where fans will buy what they want and then slowly branch out when you can restart it over and over, and most fans will buy the new starter set and expansions? Unfortunately, we'll see many SW games used as pure profit generators as in the case of EA doing so with Star Wars video games for longer than I want to think about. FFG loved the universe and crafted stuff into it that they loved about it.
X-Wing 1.0 was such a great game back in the day. It was so popular, I didn't think anything could ruin it. Well, I was wrong. I checked out with 2.0 because FFG wanted us to spend hundreds of dollars for the conversion kits and new plastic. I had already invested a bunch in 1.0 and didn't feel like starting all over. It sounds like 2.5 was a complete disaster. I'll always have great memories of X-Wing 1.0, such a great game and I still occasionally pull everything out and play to this day.
Never thought Rebellion needed more till you talked about it. The best RPG was the West End game Star Wars one. So much fun with that system and the wild die.
Way too many products and cash grabs shoved out for a brand that's barely supporting itself and keeps releasing flop after flop. They're just trying to milk every penny from people at this point, though some of those games were pretty well made and fun.
Not a Star Wars game, but Star Trek Fleet Captains deserved more. Definitely needed a Borg expansion and the amount of DS9 content missing from it is criminal. Perhaps just a card only expansion (no minis) to just add the missing characters and places (gamma quadrant option) would have been so appreciated by those of us that love the game so much.
I never got into Star Wars minis but I wanted to the AT AT was amazing for the time. I got into D and D minis which was for its credit a pretty great game to play.
Rebellion and Imperial Assault are complete game systems. Sure, both could have had more content, but at some point those become just half-effort cash grabs. These games are compete experiences that can be played endlessly as they are.
I agree wholeheartedly about Imperial Assault. Sure it should have had a second edition but as FFG product it had a complete lifecycle with three major expansions and the accompanying minor expansions. And X-wing shouldn’t even have a second edition. It was a product nobody asked for.
After WOTC cancelled the Transformer CCG, and then released a Transformers non-collectible card game, I realized I was done chasing product churn. It seems to have gotten really bad in the past few years, and new products like Shatterpoint and Unlimited just make me feel tired.
Oh, you totally sold West End Games short, they had the first X-Wing Wargame with Star Warriors, and you could atatck ISD in the base game, there was the miniature game with two expansions for vehcles scenarios, and supplementary material. They did the Battle of Hoth box game, you can have the Epic Battle, 5 At-Ats advancing on the Rebel Base! With the owner of the D6 system making it all legally free its avaliable online if you search out D6 Holocron and as RPG characters could be adapted to the miniature games you can get Thrawn. Maybe you'll do a deep dive video on the WEG range someday.
@@Crabbok I think with your love of Star Wars gaming be worth your time. The RPG side is largely Legends, some of the Legends material started there. But game wise, there were three box Games, Battle for Endor and Battle of Hoth, Star Warriors as mentioned and the Star Wars Miniatures Battles Game ended up with 2nd edition main rules and two supplements with additional rules/scenarios in the Star Wars Journal, I think maybe had a battle with an AT-AT in it as well. It was possibly before you got into gaming which is why you mighta missed it as WEG run ended in 1997 which seems to be about the time you maybe started to pick up gaming.
Star Wars The Card Game(LCG) was so damn good. The deckbuilding was so unigue and fun to pair. I loved that game!! It was cut WAY too short and had much more life and content available!! I would love to see a Rebellion 2.0. Definitely more expansions are needed. Clone Wars, Old Republic, etc... Maybe even with a solo mode for all factions. It had/has so much potential!! I would LOVE to see The Queen's Gambit get a reprint. That game would make a GREAT core for any other major battle in Star Wars; Hoth, Endor, etc... all could be reskined and tweaked around that system. AMG never wanted XWing or Armada. I always felt those 2 games would just die off. I would love to see FFG do something with X-Wing... Asmodee buying FFG hurt a lot of their lines. Its also the reasoning Warhammer Conquest LCG was abruptly ended. It just sucked from a fan perspective!!
Crabbok you forgot about in my opion best Star Wars board game - Star Wars pocket models. It was unique, interesting, easy to learn and price affordable. Below link for the rules. I'm lucky that my friend bought so many boosters for this game that we have almost all available models and cards and easily can play event up to 8 people but this game should got a new edition - it was awsome. ua-cam.com/video/hvzol50_b20/v-deo.html
My guess is star wars rebellion is at the top. I do have a personal one and thats star wars risk where you renact the battle of endor on three fronts. That was so unique and fun would have been great if they did other battles like geonosis, mustafar, hoth. I like the stand alone board games a lot.
I wanted another expansion for Rebellion badly: Thrawn, Hera & Ezra. Really I wanted alternate starting heroes, an alternate board, alternate starting missions and a larger role for non-leader side characters. Rings for Threepio and R2 never felt thematic for me and Baze was just a single mission. Biggest for me was that I never played Rebellion 1v1. I wanted 3v3 in an expansion or including the crime syndicates/hutts/pirates as a 3rd party who scores points simply by destabilizing the Empire and Rebellion: hastening the fall of the empire then swiping victory from the Rebellion.
I’m befuddled by all the comments about X Wing and IA being “dead.” The only ones letting games die is yourself. Both of these games are played regularly at my local shop.
Even though I’m really sad that Armada ended it’s unfair to blame AMG. It was a product of the golden age of Board games a probably a passion product from FFG which was made possible because of lower production costs compared with today’s. And its profit margin was probably pretty small so Covid and had almost certainly a huge impact on its discontinuation. So it wasn’t probably even feasible to keep up the production. Regarding X-Wing AMG at least tried to do something with a product that was really badly handled by FFG. The second edition was a failure and I understand that they tried to develop the game in order to bring back the audience. Sure they probably did the wrong things but the intention was good and it would have been a lot easier if they didn’t have a million ships from 1 edition to balance the game around.
The way fantasy flight mismanaged the star wars lcg soured me on ever getting into a new starwars card game ever again. Im sure unlimited is fun but not for me.
I think I'm glad rebellion doesn't have expansions. I was super into FFG's Arkham Horror but it became bloated with too many expansions. I would have wanted rebels, and a clone wars edition would be nice, but without a single expansion, the game's still fine
The Decipher STAR WARS CCG was really bad. It was basically a Star Wars themed game that focused on everything except fighting and battles. And player interaction was basically non existant. Their Star Trek CCG however is one of my all time favourite games. It was visually and game mechanically fantastic. You could focus on battle but also on fights and it had great player interaction. I loved that you could play every single Star Trek faction from Bajorans to Borg and there were so many usable tactics. I remember me and a friend going on trips to Germany buying booster packs and attending tournaments. I loved that game.
Not really true. There is plenty of combat in the Decipher CCG, but you have to choose when and where to fight. The biggest problem imo was the massive rules bloat that kept popping up with each expansion.
I found the opposite to be true, star wars was focused on battling your opponent and depending on the objective you play you can go all in on targeting your opponent. Hunt down was pure focusing down on your opponent. Whereas I found that with star trek it was simply a race to complete missions before your opponent does. It was more down to what dilemmas came up in comparison to the crew you have on mission.
On the same page here, very suspicious of anything AMG and have no interest in Shatterpoint. Cost, combat scope are very meh. Thank goodness they didn’t take a ‘shotgun’ to Armada.
Most of the games FFG or Asmodees were very greedy games. Unfortunately, I bought into a couple of them, but I'm glad I don't play them anymore, especially X-Wing. They never appreciated the fanbase that they had and rightfully they lost it by design. Many companies once acquired an SW franchise, and they felt that even with a mediocre game the fans would buy it, these times are long gone and the market shows it. Lucas Films and K. Kennedy also helped the people to reconsider their preferences about SW, and now we're here. The same happened with video games, and I'm not surprised about it since for the last 15 years the SW leadership has been trying to destroy the beloved franchise. I don't blame Disney, they still pour money into the franchise but whoever is in charge of the projects allowed very weak and simple projects to be completed while the benchmark of SW is creativity and imagination. You should've included Unlimited, Legion, or Shatterpoint cause they will fail/ be closed too. Making money is an indicator of a good project usually, but sometimes the hype is about franchises and hoarding a collection (especially in card games) but at some point, fans will sober up and stop wasting money :) About SW Rebellion, it's a beloved game that is in 9th place (overall ) from more than 10,000 games in BGG and the game has a huge fanbase and even has an organized competitive play, so I don't think how it could be better for a one-off board game than this.
I absolutely love your content butttt I really think you really sold the wotc Star Wars miniatures game very short in this video and didn’t even scratch the surface on the game 😅😅 You didn’t mention that the miniatures already came painted, you bought booster packs so you never knew what you were getting. You had common, uncommon, rare and very rare miniatures that were almost impossible to get unless you spent $140 on for Darth Revan on eBay! Ten different factions to play as too! Republic, new republic, old republic, mandalorians, Yuzong vong, Rebels, Empire, Separatists, Sith and a whole faction full of fringe characters who could be in any list you wanted!
@ that’s fair enough, love your honesty! Im glad you mentioned the game though as it goes under the radar, which is so surprising as it’s easily the best star wars table top game ever produced!
With what happened to XWing, Armada and the changes in Legion, i am NOT investing in any more games from this company or similar games. It’s too bad. I spent thousands of $ on these 3 games. Xwing is a mess, Armada is playable still so that’s good but dead and Legion is a mess, in my opinion. Not sure i want to continue, but that models are soooooo nice.
It’s strange to criticize Atomic Mass Games for being profit-driven because, at the end of the day, they’re a business, and generating profit is a natural goal for any company. The real measure of their success should be the quality of their games and the satisfaction of their audience. Ironically, you’re creating negative videos about them, which also seems to be driven by a desire for personal gain-whether that’s views, engagement, or attention. Both actions are forms of pursuing a goal, so singling them out for being “profit-driven” while engaging in a similar behavior yourself feels contradictory.
I recognize your point. However I believe it's worth highlighting that my criticism of AMG isn't purely being profit-driven, but rather the specific damage to games that they have done as a result.
The LCG by Fantasy Flight was the worst game my friends and I EVER played. Too many things going on each turn, difficult to get the game going, and the death star counter would always run out, so the light side always lost. Horrible game that was never play tested. Fantasy Flight is the problem. Don’t buy anything from Fantasy Flight!
What about the Star Wars TCG??? I LOVED it when it came out in 2002ish but the game died an early death and had to live on in community card creations.
While I agree about disney, it has nothing to do with this. X-Wing, Armada, Destiny, Legion, all released by FFG after the disney acquisation. And all more or less successful, X-Wing being such a tremendous success for a while it did what was unthinkable and beat 40k in sales for a while.
To me the AMG brand will forever be a red flag and I will never get into any of their games again.
100%.
I am giving you a thumbs up on this because I believe you are so close to correct that it actually matters..
The one thing all those games in Crabbock's thumbnail pic share is that they are (or were) Fantasy Flight games.. yes, I know that Asmodee owns FF and therefore in extension the publisher of said games.. but really, honestly look at it.. all of Asmodee's games that don't have the Fantasy Flight tag do, for the most part, really well.. Marvel Crisis Protocol is one of those..
As well as a plethora of the board games (Ticket to Ride, Settlers of Cattan etc, etc..).
So really, is it Asmodee or is it Fantasy Flight..??
This is why I won't touch a game with Fantasy Flight tags on them.. I love Star Wars.. it's been a part of my life since I was 3 years old.. but fuck Fantasy Flight for not supporting all the IP that was signed to them.. they did well with X-Wing.. until management changed.. then they had the "Bright" idea to change up the entire game.. like literally, they uprooted EVERYTHING..
Now I can't find me a space battle game that is fun and not overly complicated with rules..
I am almost ready to just design my own game on paper, similar to One Page Rules, ( I think that's the name) just one set of rules for all space-based strategic tabletop simulation..
Not technically a discontinuation, but it is really disappointing that we didn't get an Endor box for Imperial Assault. I have no issue with focusing on Rebels, but I really wish they would have held out 6 months so that we could have had the complete 6 boxes for the Original Trilogy.
Endor box would have been awesome
Agreed! Plus a Yoda box in the swamp; what about Andor? A Mandalorian box would have been engaging with escort objectives.
My kids and I converted Imperial Assault into a Star Wars RPG using the D20 sourcebooks. It was great.
Love to hear this!!
Just like Heroquest is for DND Imperial Assault is useful for Star Wars or even Sci-fi TTRPG adventures.
My friends want to know why I won't buy into Unlimited, Legion, or Shatterpoint with them.
This video is why.
Better to still play the older games 😊😊
Agree. I won’t because they will just cancel it
There are a lot in the game community that drink the kool-aid with pleasure while bent over. They (kool-aid drinkers) even say that Episode 8, TLJ, was good or even seven and nine. Yuck. Screw AMG, disney, Asmodee, and Embracer. None for me, thx. Enjoy.
Yuppers that's my main reason for passing on legion. That and the way they handled x wing.
The fact the acquisition killed Armada before enough of the clone wars stuff came out. I mean a bunch of my favorite Jedi never showed up and no lucrehulk. So close to being a complete game
:(
A while ago I used to collect Armada (Think my ships are in a container somewhere still), and I remember wishing so hard they had a Clone Wars set. Then I left for college and largely stopped playing as I stopped playing miniature games in general. Flunk out, find out CLone Wars came out, then a week later that Armada was discontinued, just as I was feverishly trying to find a Lucrehulk so I could make a CIS fleet that I always dreamed of.
I'm glad I got back to miniatures, I've easily spent so much on Battletech even though I really didn't need to, but it still makes me sad Armada isn't something I can really get into now.
Mainly for space, but also for having to go 3rd party and already knowing I'd have to find people to play with andd convince to play a "dead" miniature game with me just for my naval love.
Maybe I will someday though, just so I can see the Empire face down the CIS as I've always wanted to see.
@@Voidling_System There is Dropfleet Commander but sadly there doesn't seem to be a significant community for it compared to Star Wars Armada back in the day.
@AAhmou I have eyeballed it pretty heavily, and honestly, despite lack od community I'm also planning on getting into Battlefleet Gothic, but that's an issue of just researchung the games to see what a good way to get into it is.
Especially as I'd then get Dropzone Commander with it and that's a whole lot of money I'll drop
Star Wars pocket model CCG was one of my favorite games. It got into the prequels with order 66 expansion. It was cards plus constructable minis.
I collected everything X-Wing in many multiples and enjoyed it all but stopped when 1.0 finished - I never even attempted 2.0
2E was actually (imo) a good change for X-wing as it corrected all the feature creep that had plagued 1E and made nearly *all* ships useful in their own way. 2.5 however, destroyed the game (id say 'imo' but i think there is enough evidence out there to say it wasnt just 'my' opinion)
Big fan of imperial assault. It's so sad they discontinued it, but I'm glad the fans still keep it alive with the continuation project.
It was so good 😍😍
Decipher lost the license for the Star Wars CCG. But even now, 22-23 years later, it's still pretty popular. The Players Committee keeps adding new cards with the virtual sets that have the recent movies and shows added in. It's not a big convention presence, but the championship events still tend to be in the 60 person range.
A clone wars version of SW Rebellion would be sick
"We have Clone Wars Rebellion at home"
Clone Wars Pandemic:
12:38 That comment on illegal items still being on store shelves hits me so hard for Legion. I hate this whole revamp they are doing. Its absolutely the most anti consumer thing. My lgs is sitting on so much old product that just doesnt move anymore. Several boxes of priority supplies, etc. and having to decide whether to mention to customers that all the cards are 90% unplayable in the updated ruleset and point changes. Its very frustrating how they couldn't see the number of headaches this would cause. On top of it all legion is now warhammer price point because of all this hard plastic conversion that I heard no one ask for.
I am a big Star Wars ship nerd and I just found out about armada it’s sucks that it died but I recently ordered the core set and upgrade cards
AMG= Absolutely Murdering Games?
AMG = Awful Miniature Games
FFG has been one of my favorite companies for decades. But the Asmodee merger did terrible things to them and the Embracer acquisition pretty much ruined what was left. At least Unlimited is a good card game.
I love the golden-era FFG Star Wars art that you talked about. Painterly and realistic at the same time, and it had this polished, expensive look to it. I was happy that it was reused so much.
I know it has its fans, but I hate the new SWU Unlimited style by comparison. Not to mention the shift from the LCG model, which ensures I'll spend nothing instead of hundreds or thousands.
Legion will surely join this list. I'm SO disappointed with how AMG is handling it. The new cards look ugly, like they got an intern to design them. I can't believe they launched 2nd edition without accompanying card packs, it just killed Legion in my city. The sculpts are second-tier, with awkward posing and missing details (how did Delta Squad not come with Delta Squad bits?)
I am convinced that AMG is severely underfunded and that the current staff are not the best people at their respective jobs.
2.0 killed my interest in X-Wing
2.6 is killing my interest in Legion, the objectives are boring, certain units(speeders) are just unplayable and certain keywords are must haves. I'm sorry AMG i'm not buying more stormtroopers because they have shields just to get back my melee black dice or Crab Droids because i need Scout in CIS
Love these lists while I'm painting. Thanks man!
I LOVED the Star Wars Miniatures Game when I was a kid!!! I have a bunch growing up, so cool that it had everything you could think of.
Still a very amazing game and luckily the value of certain characters are worth a fortune now! 😅
Fantasy flight games in my opionion died when Asmondee bought them. Now they are boring. Opening the news page on FFG site was always exiting in the past. Now in Asmondee's reign its only news about card games.
My feelings exactly.
The FFG website and forum was such a joy to browse through, almost always something newly released or upcoming to look forward to.
Now its the most boring generic crap I couldnt be bothered with at all. FFG is dead and buried.
ah the times….what will be on the site today??? Never disappointed, often excited.
😊😊
@@ghodan77 100% agree!
Agreed but it hurts😢
WOTC Star Wars Miniatures had so many unique minis. I have been keeping modern version of it alive.
This! I’ve got about 700 minis, I got into imperial Assault because I wanted to build custom maps with the tiles. Every time I think about selling the collection in favor of Legion AMG does something to drive me back to the WOTC miniature game!
@charlescassels3826. The game had so many abilities. I loved the d20 mechanics also
@charlescassels3826 check out "SW Minis Overhaul"
It’s still my favourite 😍😍😍
@@stephenmoul8273me toooo!
Imperial Assault was one of the best games I’ve ever played. Loved it. Love the people I met at tournaments for this one too. Xwing guys were great but Imp was so good.
Just discovered Imperial Commander 2 fan App, lets you play all book campaigns against AI not to mention automates a bunch of stuff for players like the FFG app, breathed new life into the game for my group.
I loved Decipher's SWCCG. I even go to volunteer for them for several conventions, and they were an amazing outfit to volunteer for. For me, SWCCG set the gold standard for CCGs. It offered a deep play system that I really enjoyed. You did have to carry around a copy of their printed rule guidebook that came out with Special Edition, but it was a really great game.
I always wanted to jump
Into this game. I loved the cards film pics on the cards. I’m staying open minded with the new Unlimted, really hoping it takes off!
As a Star Wars TTRPG player, its sad how undermined the community shoves us off from all the other Star Wars games. We also get excited when news drop and things get cancelled or not made for SW RPG. I love Legion, X-Wing and Armada but RPG is fun too if others give it a try as well
Love Armada wish they could keep it going.
Add Legion to the list next year. This AMG shit isn’t gonna last long for that game either
Absolutely agree about Rebellion and Armada. They need more content.
Maybe someday! Restoration Games has a wonderful track record of bringing new life to older games! =)
FFG made the 2010s in my opinion. Will always be a fanboy.
What a time to be alive!
X Wing was already in 2.0 before AMG got it. They tried to give it a last hurrah of making it workable and it didn't work, then dropped it
I bought so much Destiny as cycles shifted out and you could get booster boxes for < $30. Much of it remains unopened still, but may get to it one day.
Crabbok, thank you for making me love Armada, if it was not you and your great videos and motivation, I would probably stopped playing long time ago. Now it is my favourite game and I think me and my friends (very small community at a galaxy far, far away) continue to play the game for a long time.
I still have all my Decipher cards. Completed every set until Coruscant. I loved collecting it, played for a while but just didn't have the time to get into it back then. I was so sad when Decipher lost the license. But it was good for my bank account... 😂
Have you heard the tragedy of amg the unwise? I thought not. It's not a story the corporations would tell...
Love this comment 😂😂
Nobody wants to deal with Disney anymore.
I have all of the SW miniatures from Wizards of the Coast, including the AT-AT in the box.
They’re worth a fortune on the market right now 😉😉 Darth Revan sells for hundreds
I still have my collections of the Star Wars CCG, Star Trek CCG, and Babylon 5 CCG. The games are great, though I think Babylon 5 had the best system overall. I love that there's still a community that loves these games!
Some great games, seems like you are genuinely choked up here, enjoy them whilst you can with those you want to spend time with :)
I think you forgot Outer Rim. It was a brilliant game that sadly only had one expansion, which makes sad when I see all the Star Wars content being produced by Disney. We could have gotten so many cool expansions.
I didn't forget it, but it's expansion was somewhat recent, meaning it could still get more - plus I don't feel it "needs" anything more to feel complete. However I get that its very popular.
When FF was sold it was a slow death. They were for a time a beloved company to me, now they are a sad sign of time past. Poor stuff indeed.
This video really makes me think about the debates for video games, and the industry turmoil they are having for ‘games as a service’. We see a lot of parallels here - the base game needs to stand on it’s own and be playable at launch, there needs to be optional expansions to keep people engaged, but there also needs to be a plan to eventually fade away as no game should last forever - each expansion needs to add something new without becoming too complicated and isolating too many of the core audience, which isn’t something that can go on for too long.
For Tabletop games it’s the same. The classics for tabletop board and card games work fundamentally by themselves, and while you can create reskins and add small mechanics the classic core game remains what most reach for. Something simple that people can easily learn and play with others in a short amount of time. I love Star Wars but I have to admit and realize that some of these games have expanded way beyond what a tabletop game should be, severely limiting the audience and general appeal.
If these examples were games that ended too soon, what is the ideal timeline for such a Star Wars game? How long should it go, how many expansions should there be/ not be, what should the core set include? Because you can always dream up possible new methods of playing, but it can’t go on forever.
Rebellion could get another expansion or two!
I disagree, the game is perfect as it is. They don't have to ruin the game with another money grabber.
@@Earthlink2000 I’m with you. I am a sucker for expansions as a rule, but Rebellion + Rise of the Empire is perfection. Any expansion past ROTE (which is mandatory as it added those few little things missing from base game as well as fixing the clunky combat from the base set) would only dilute the perfect experience that the game is.
Yes to Star Wars CCG!! I still have complete sets from core through Jabba's Palace (keep thinking I'll sell it off but never bringing myself to do so). Bummer what happened to Decipher.
Imperial Assault, my first real foray into getting my own board games. Played that game so much
Star Wars Destiny was a great game. As MTG licenses other properties and brings them into magic it would have been nice if FFG had continued the game and brought new content to a great dice rolling game. Destiny could have become similar to Dice Masters.
A game that I invested in heavily. Was extremely disappointed when it got axed. I've never played a SW game ad much as I played Destiny
Decipher’s Star Trek CCG was much better mechanically than the Star Wars CCG. The Star Wars game required you to have too many specific cards to play properly, requiring you to buy far too many packs. Star Trek if you didn’t have the exact combination of cards there were cheaper and more common alternatives that worked just as well.
My issue with the star trek game was the lack of interaction between the players. It was more or less a race to complete the missions first and what dilemmas you faced in comparison to your crew available.
xwing tought me a valuable lesson. Dont buy license games. They will be shut down sooner or later and the game will die shortly after.
Imperial Assault was my gateway game. Still trying to figure out what changes to keep or ditch from what AMG did to x-wing. I like the idea of scenarios and standard loadouts, but wish they didn’t half-ass there changes. Also , wanted more epic.
FFG just gets what Star Wars games need to be fun and enjoyable
Decipher's Star Wars CCG was and is my favorite game of all time! I still need a couple black boarder Darth Vader cards!
I won't argue about the pain of losing these games, particularly Armada which is of course how I found Crabbok's channel. But there's a lot worth celebrating in these games, too. X-Wing was for a time the #1 miniatures game in the world, and even humble Armada was for a shining moment in the top 3 globally. That's a huge achievement. Armada had two amazing published campaigns, and it saw the 24-inch Super Star Destroyer which is the most visually impressive "miniature" that you're likely to see sold on store shelves for a long time to come.
X- wing first ed. was a great miniatures game ,sad day in gaming.
It still is. Nothing is stopping anyone from still playing it.
X-Wing was fun until every single "Fly Casual" night turned into just tournament meta list practice. I'd show up with a fun silly list and spend the night getting tabled.
It stopped being fun. Then 2.0 came out and FFG expected to drop another $100+ for new cardboard bits....
I still have all my stuff. I'll dig it out for family game night or something.
My issue was losing the value of all the upgrade cards I had. Cause I had bought some ships just for the upgrades. It was a spit in the face
Shatterpoint will be on this list soon.
Nah they will sacrifice Legion before they trash their MCP reskin baby
Legit my biggest problem with AMG is that they don’t seem to know a game can be more than an “area control objective based game” they make all their games the same and if they acquire a game that’s different they change the rules to be an objective based game
I got to play Star Wars Miniatures with a friend, so fun 🤩
It’s still my favourite table top game! It’s so easy to teach new players too!
Imperial Assault should get a 2nd edition. The game itself is decent, I think it has the best dice of any of the proprietary dice star wars games (well 2nd to RPG). The only thing I didn't like about Imperial Assault was the inclusion of all the named characters. I think the game was better when it was telling it's own story with it's own characters.
The other detractor is how fiddly the tiles were.
Imperial Assault was a great game, and I'd LOVE a 2nd Edition. The APP made the game great, and should be the default. But add in up to 6 players. Keep the DICE. I loved the dice.
I agree with all your points except your beef with named characters. My players LOVED when a famous character would “guest star” in their adventure of the week. It really made it feel like an ongoing TV series or something with a sudden shocking appearance of a hero of the rebellion (see; Luke Skywalker at the end of Mandalorian season 2) or dastardly imperial villain (Darth Vader hallway scene in Rogue One).
@@allthingsnerd.4484 I admit I'm the minority when it comes to named characters. My Issue is a systemic issue with Star Wars as a whole - I see the galaxy as a huge place, but it seems SO SMALL because Every Named character shows up, or it takes place on Tatooine etc.
Also, trying had a random enemy chosen (in the app) during a mission escaping a backwater junk world, and BAM, Emperor Palpatine - to me, it draws me out of the the game.
@ the app did tend to random number generate odd enemies at times. My favorite was a pair of royal guards in a garbage compactor.🤣🤣
Decipher's SWCCG will always be my #1 game. Was super into the game when it was in print. Haven't kept up with the virtual cards and gameplay, but started re-collecting it in 2020 and just completed my English master set.
West End Games did make a good Battle of Hoth game, but sadly it was cardboard tokens, not full AT-ATs. And this was a comment I was thinking of since you're last video, but I think Imperial Assault was luck it ended up when it did, because it didn't get any of the treatment that Legion or X-Wing did.
With 3D printing and homebrewing, these games can outlast nuclear war.
My controversal opinion: There's too much money in the IP for Disney to leave the rights at one company (or in the case of big companies like Hasbro, with a developer). Why leave it one place where fans will buy what they want and then slowly branch out when you can restart it over and over, and most fans will buy the new starter set and expansions?
Unfortunately, we'll see many SW games used as pure profit generators as in the case of EA doing so with Star Wars video games for longer than I want to think about. FFG loved the universe and crafted stuff into it that they loved about it.
X-Wing 1.0 was such a great game back in the day. It was so popular, I didn't think anything could ruin it. Well, I was wrong. I checked out with 2.0 because FFG wanted us to spend hundreds of dollars for the conversion kits and new plastic. I had already invested a bunch in 1.0 and didn't feel like starting all over. It sounds like 2.5 was a complete disaster. I'll always have great memories of X-Wing 1.0, such a great game and I still occasionally pull everything out and play to this day.
Still waiting for armada October update haha
We all are, haha.
Its sad that lot of these games didnt get the love they needed
I really wanted to get into x-wing. It's sad that it died
Never thought Rebellion needed more till you talked about it. The best RPG was the West End game Star Wars one. So much fun with that system and the wild die.
Way too many products and cash grabs shoved out for a brand that's barely supporting itself and keeps releasing flop after flop. They're just trying to milk every penny from people at this point, though some of those games were pretty well made and fun.
Not a Star Wars game, but Star Trek Fleet Captains deserved more. Definitely needed a Borg expansion and the amount of DS9 content missing from it is criminal. Perhaps just a card only expansion (no minis) to just add the missing characters and places (gamma quadrant option) would have been so appreciated by those of us that love the game so much.
I never got into Star Wars minis but I wanted to the AT AT was amazing for the time. I got into D and D minis which was for its credit a pretty great game to play.
Made by the same company and has lots of similarities too!
Rebellion and Imperial Assault are complete game systems. Sure, both could have had more content, but at some point those become just half-effort cash grabs. These games are compete experiences that can be played endlessly as they are.
Coming from someone who still plays Rebellion about once a month - I agree it's a polished product - but man I also want something more for it.
I agree wholeheartedly about Imperial Assault. Sure it should have had a second edition but as FFG product it had a complete lifecycle with three major expansions and the accompanying minor expansions. And X-wing shouldn’t even have a second edition. It was a product nobody asked for.
After WOTC cancelled the Transformer CCG, and then released a Transformers non-collectible card game, I realized I was done chasing product churn. It seems to have gotten really bad in the past few years, and new products like Shatterpoint and Unlimited just make me feel tired.
Oh, you totally sold West End Games short, they had the first X-Wing Wargame with Star Warriors, and you could atatck ISD in the base game, there was the miniature game with two expansions for vehcles scenarios, and supplementary material. They did the Battle of Hoth box game, you can have the Epic Battle, 5 At-Ats advancing on the Rebel Base! With the owner of the D6 system making it all legally free its avaliable online if you search out D6 Holocron and as RPG characters could be adapted to the miniature games you can get Thrawn. Maybe you'll do a deep dive video on the WEG range someday.
I may need to dive into them!
@@Crabbok I think with your love of Star Wars gaming be worth your time. The RPG side is largely Legends, some of the Legends material started there. But game wise, there were three box Games, Battle for Endor and Battle of Hoth, Star Warriors as mentioned and the Star Wars Miniatures Battles Game ended up with 2nd edition main rules and two supplements with additional rules/scenarios in the Star Wars Journal, I think maybe had a battle with an AT-AT in it as well. It was possibly before you got into gaming which is why you mighta missed it as WEG run ended in 1997 which seems to be about the time you maybe started to pick up gaming.
X-wing is still my favorite game. I was just about to get into armada but 😢.
It’s so good 😍😍
Star Wars The Card Game(LCG) was so damn good. The deckbuilding was so unigue and fun to pair. I loved that game!! It was cut WAY too short and had much more life and content available!!
I would love to see a Rebellion 2.0. Definitely more expansions are needed. Clone Wars, Old Republic, etc... Maybe even with a solo mode for all factions. It had/has so much potential!!
I would LOVE to see The Queen's Gambit get a reprint. That game would make a GREAT core for any other major battle in Star Wars; Hoth, Endor, etc... all could be reskined and tweaked around that system.
AMG never wanted XWing or Armada. I always felt those 2 games would just die off.
I would love to see FFG do something with X-Wing...
Asmodee buying FFG hurt a lot of their lines. Its also the reasoning Warhammer Conquest LCG was abruptly ended. It just sucked from a fan perspective!!
I missed the WOTC Star Wars TCG. I thoroughly enjoyed that game.
Crabbok you forgot about in my opion best Star Wars board game - Star Wars pocket models. It was unique, interesting, easy to learn and price affordable. Below link for the rules. I'm lucky that my friend bought so many boosters for this game that we have almost all available models and cards and easily can play event up to 8 people but this game should got a new edition - it was awsome.
ua-cam.com/video/hvzol50_b20/v-deo.html
My guess is star wars rebellion is at the top. I do have a personal one and thats star wars risk where you renact the battle of endor on three fronts. That was so unique and fun would have been great if they did other battles like geonosis, mustafar, hoth. I like the stand alone board games a lot.
I played Star wars destiny a lot with my wife
Thats a really cool Tycho
I wanted another expansion for Rebellion badly: Thrawn, Hera & Ezra. Really I wanted alternate starting heroes, an alternate board, alternate starting missions and a larger role for non-leader side characters. Rings for Threepio and R2 never felt thematic for me and Baze was just a single mission. Biggest for me was that I never played Rebellion 1v1. I wanted 3v3 in an expansion or including the crime syndicates/hutts/pirates as a 3rd party who scores points simply by destabilizing the Empire and Rebellion: hastening the fall of the empire then swiping victory from the Rebellion.
I’m befuddled by all the comments about X Wing and IA being “dead.”
The only ones letting games die is yourself. Both of these games are played regularly at my local shop.
Even though I’m really sad that Armada ended it’s unfair to blame AMG. It was a product of the golden age of Board games a probably a passion product from FFG which was made possible because of lower production costs compared with today’s. And its profit margin was probably pretty small so Covid and had almost certainly a huge impact on its discontinuation. So it wasn’t probably even feasible to keep up the production.
Regarding X-Wing AMG at least tried to do something with a product that was really badly handled by FFG. The second edition was a failure and I understand that they tried to develop the game in order to bring back the audience. Sure they probably did the wrong things but the intention was good and it would have been a lot easier if they didn’t have a million ships from 1 edition to balance the game around.
Does anyone know if any of the X-Wing ground assault materials leaked anywhere?
I don't think it ever got that far. I think it was still on the "drawing board"
So basically everything by FFG lol, sadly 😢 FFG in its prime was the best period in gaming
Apart from Star Wars miniatures, that was wizards of the coast
Rip 😔 I don’t understand how you fumble so hard with a couple of these (armada and xwing)
The way fantasy flight mismanaged the star wars lcg soured me on ever getting into a new starwars card game ever again. Im sure unlimited is fun but not for me.
I think I'm glad rebellion doesn't have expansions. I was super into FFG's Arkham Horror but it became bloated with too many expansions. I would have wanted rebels, and a clone wars edition would be nice, but without a single expansion, the game's still fine
The Decipher STAR WARS CCG was really bad. It was basically a Star Wars themed game that focused on everything except fighting and battles. And player interaction was basically non existant.
Their Star Trek CCG however is one of my all time favourite games. It was visually and game mechanically fantastic. You could focus on battle but also on fights and it had great player interaction. I loved that you could play every single Star Trek faction from Bajorans to Borg and there were so many usable tactics. I remember me and a friend going on trips to Germany buying booster packs and attending tournaments. I loved that game.
Not really true. There is plenty of combat in the Decipher CCG, but you have to choose when and where to fight. The biggest problem imo was the massive rules bloat that kept popping up with each expansion.
I found the opposite to be true, star wars was focused on battling your opponent and depending on the objective you play you can go all in on targeting your opponent. Hunt down was pure focusing down on your opponent. Whereas I found that with star trek it was simply a race to complete missions before your opponent does. It was more down to what dilemmas came up in comparison to the crew you have on mission.
There was an expansion for Star Wars Rebellion. Of the 8, I have 5 . 😐
On the same page here, very suspicious of anything AMG and have no interest in Shatterpoint. Cost, combat scope are very meh. Thank goodness they didn’t take a ‘shotgun’ to Armada.
Most of the games FFG or Asmodees were very greedy games. Unfortunately, I bought into a couple of them, but I'm glad I don't play them anymore, especially X-Wing. They never appreciated the fanbase that they had and rightfully they lost it by design. Many companies once acquired an SW franchise, and they felt that even with a mediocre game the fans would buy it, these times are long gone and the market shows it. Lucas Films and K. Kennedy also helped the people to reconsider their preferences about SW, and now we're here. The same happened with video games, and I'm not surprised about it since for the last 15 years the SW leadership has been trying to destroy the beloved franchise. I don't blame Disney, they still pour money into the franchise but whoever is in charge of the projects allowed very weak and simple projects to be completed while the benchmark of SW is creativity and imagination. You should've included Unlimited, Legion, or Shatterpoint cause they will fail/ be closed too. Making money is an indicator of a good project usually, but sometimes the hype is about franchises and hoarding a collection (especially in card games) but at some point, fans will sober up and stop wasting money :)
About SW Rebellion, it's a beloved game that is in 9th place (overall ) from more than 10,000 games in BGG and the game has a huge fanbase and even has an organized competitive play, so I don't think how it could be better for a one-off board game than this.
I absolutely love your content butttt I really think you really sold the wotc Star Wars miniatures game very short in this video and didn’t even scratch the surface on the game 😅😅
You didn’t mention that the miniatures already came painted, you bought booster packs so you never knew what you were getting. You had common, uncommon, rare and very rare miniatures that were almost impossible to get unless you spent $140 on for Darth Revan on eBay!
Ten different factions to play as too! Republic, new republic, old republic, mandalorians, Yuzong vong, Rebels, Empire, Separatists, Sith and a whole faction full of fringe characters who could be in any list you wanted!
Fair. I've got less exposure to that game admittedly.
@ that’s fair enough, love your honesty! Im glad you mentioned the game though as it goes under the radar, which is so surprising as it’s easily the best star wars table top game ever produced!
With what happened to XWing, Armada and the changes in Legion, i am NOT investing in any more games from this company or similar games. It’s too bad. I spent thousands of $ on these 3 games. Xwing is a mess, Armada is playable still so that’s good but dead and Legion is a mess, in my opinion. Not sure i want to continue, but that models are soooooo nice.
I WANT ARMADA!
Star Wars unlimited next.
Star Wars CCG. Deserved better than Decipher getting dumped by Lucasfilm and getting that horrible ATOC game from WotC
Never heard about Destiny.
Ccg should still be going
It’s strange to criticize Atomic Mass Games for being profit-driven because, at the end of the day, they’re a business, and generating profit is a natural goal for any company. The real measure of their success should be the quality of their games and the satisfaction of their audience. Ironically, you’re creating negative videos about them, which also seems to be driven by a desire for personal gain-whether that’s views, engagement, or attention. Both actions are forms of pursuing a goal, so singling them out for being “profit-driven” while engaging in a similar behavior yourself feels contradictory.
I recognize your point. However I believe it's worth highlighting that my criticism of AMG isn't purely being profit-driven, but rather the specific damage to games that they have done as a result.
The LCG by Fantasy Flight was the worst game my friends and I EVER played. Too many things going on each turn, difficult to get the game going, and the death star counter would always run out, so the light side always lost. Horrible game that was never play tested. Fantasy Flight is the problem. Don’t buy anything from Fantasy Flight!
What about the Star Wars TCG??? I LOVED it when it came out in 2002ish but the game died an early death and had to live on in community card creations.
Sounds like Disney era starwars just sucks all around
While I agree about disney, it has nothing to do with this. X-Wing, Armada, Destiny, Legion, all released by FFG after the disney acquisation. And all more or less successful, X-Wing being such a tremendous success for a while it did what was unthinkable and beat 40k in sales for a while.