The Wayward Realms is 5400x the size of Skyrim... (Update & Interview)

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  • Опубліковано 2 лип 2024
  • Link to their kickstarter (Officially launches May 30th) - www.kickstarter.com/projects/...
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    GAME: PC / Ps5 / Xbox Series X S
    CHAPTERS
    00:00 Intro
    00:47 What is this game?
    05:10 Interview! Who is Ted?
    07:30 Any modern RPGs that inspired you to make this game?
    09:08 Why is Wayward a spiritual successor to Daggerfall?
    10:55 How is this game a "Grand" RPG?
    12:20 Concerns on procedural generation? Handcrafted?
    14:10 How far has proc gen come?
    15:07 Will there be a main story?
    16:30 What is the 5 act formula for quests?
    18:50 Is there an end to the game?
    19:46 How will classes / builds work?
    22:13 Can we expect plenty of non-combat skills?
    23:14 Ships & water content?
    24:16 Why we should back the kickstarter?
    25:21 What is the goal of the kickstarter? Early Access
    27:54 Target date for early access?
    29:01 Outro
    TAGS: the wayward realms, wayward realms gameplay, the wayward realms rpg, upcoming rpg, wayward realms early access, elder scrolls like games, first person rpg, wayward realms classes, races, wolfheartfps, wolfheart fps, oncelost games
  • Ігри

КОМЕНТАРІ • 1,9 тис.

  • @WolfheartFPS
    @WolfheartFPS  Місяць тому +21

    They jsut launched their first "gameplay" trailer - ua-cam.com/video/r3XXGVCEhNI/v-deo.htmlsi=lOv6DbBC_26sMW3s

    • @codymiller4895
      @codymiller4895 16 днів тому +1

      Hey wolf I hope you keep interviewing devs. You are great at asking the right questions while making sure not to cut them off. Looking forward to this game.

    • @vbkngx
      @vbkngx 5 днів тому

      Everyone conveniently ignoring the fact that the official gameplay demo shows the game running at what looks like 15 FPS. Not a good sign when a game isn't running even remotely smoothly in marketing material.

  • @mrm7058
    @mrm7058 Місяць тому +2574

    The challenge will be to fill this map with meaningful content.

    • @epiccontrolzx2291
      @epiccontrolzx2291 Місяць тому +276

      I'd say it's less on the world content and more on the quality of the game mechanics/systems. Since the world is largely procedural, each dungeon/cave/hideout/camp/etc. becomes a sort of rogue-like game that is carried by the mechanics and not the procedural levels

    • @chuckchan4127
      @chuckchan4127 Місяць тому +166

      If the dev is smart, they'll mix procedurally generate content with hand crafted content.

    • @ramireza6904
      @ramireza6904 Місяць тому +40

      @@chuckchan4127 Yeah, like Daggerfall back then and Starfield now...

    • @chuckchan4127
      @chuckchan4127 Місяць тому +97

      @@ramireza6904 Starfail isn't fun though

    • @earlofdoncaster5018
      @earlofdoncaster5018 Місяць тому +138

      @@chuckchan4127 Starfield does procedural generation worse than Daggerfall did.

  • @TinaLynn
    @TinaLynn Місяць тому +1616

    "Choices Matter"..... how many times have we heard this??? 😆

    • @WolfheartFPS
      @WolfheartFPS  Місяць тому +256

      For this game I'm almost certain that choices will matter. The foundational system it is being built up on is very different from most other RPGs. The concern I have is will the content be good lol

    • @TinaLynn
      @TinaLynn Місяць тому +34

      @@WolfheartFPS Agree! Choices def need a story to drive them! 😁

    • @charmishing
      @charmishing Місяць тому +60

      I’m more interesting in whether than means you get a couple extra lines of dialogue or if your choices are actively shaping the world around you

    • @oldgamer1299
      @oldgamer1299 Місяць тому +20

      Todd Howard springs to mind 😂

    • @JohnSmith-nj9qo
      @JohnSmith-nj9qo Місяць тому +14

      @@oldgamer1299 It just works!

  • @RageReaver187
    @RageReaver187 Місяць тому +105

    I hope they set realistic goals for themselves. We do not need quantity, we need quality.

    • @ottolindfors
      @ottolindfors 10 днів тому +1

      I hope youre not going in to this with the skyrim mentality. The game will rely on its story, gameplay and immersiveness just like daggerfall. If you didnt like tes 2, you wont like this.

  • @Foodisgood
    @Foodisgood Місяць тому +31

    Going to back this. Julian Lefay was in charge of Elder Scrolls 1 and 2. Ted Peterson worked on Elder Scrolls 1-3 plus wrote in game books in 4. Both are working on this game.Vijay Lakshman who also created a lot of stuff in Elder Scrolls 1 and 2 is also on the team.

  • @vladtheinhaler9744
    @vladtheinhaler9744 Місяць тому +439

    A Modern Daggerfall like RPG would be absolutely my jam, let's see if they can deliver on that.

    • @vinniedurrant
      @vinniedurrant Місяць тому +2

      Would be awesome if they could...

    • @memegazer
      @memegazer Місяць тому +19

      The sales pitch I hear is "daggerfall in a modern engine"
      and I am all for it...wish the comments could see the same instead of acting like this is just another run of the mill promise the moon sales pitch
      heck people, just donate what you think daggerfall with modern visuals would be worth as an indie game and that would make a difference to help try and reverse modern RPG trends
      its worth it to me

    • @senorpoodles1755
      @senorpoodles1755 Місяць тому +1

      In other words, Skyrim?

    • @Datrus969
      @Datrus969 Місяць тому +21

      ​@@senorpoodles1755skyrim was more of an action game compared to daggerfall

    • @vladtheinhaler9744
      @vladtheinhaler9744 Місяць тому +26

      @@senorpoodles1755 Skyrim could not be further removed from Daggerfall.

  • @CalciumOxyde
    @CalciumOxyde Місяць тому +346

    Can’t really say anything until this game is way further in development and everyone has a chance to see how this game is going. Sure what the developers are saying sounds nice and everything, but they’re just words. Will definitely be on the lookout to see how this game progresses.

    • @WolfheartFPS
      @WolfheartFPS  Місяць тому +19

      For sure 💯

    • @giantsbane8439
      @giantsbane8439 Місяць тому +6

      been around long enough to be burned more times than I can remember. I think the last time I followed any development closely was the original darkfall, what a fucking letdown lol.

    • @CrizzyEyes
      @CrizzyEyes Місяць тому +2

      @@giantsbane8439 I remember Darkfall. I was so looking forward to that game as a teenager

    • @Azuria969
      @Azuria969 Місяць тому +1

      it was a fall for sure🤔

  • @kspice6807
    @kspice6807 Місяць тому +27

    i like the notion that a randomly generated world will try to kinda 'check off' things it has already done and try to avoid presenting you with repetitive content

  • @seankun11
    @seankun11 Місяць тому +37

    such massive ambition makes me feel like its gonna be in extremely long development just like ashes of creation.. I hope the Kickstarter kicks ass and this game becomes a reality because these ideas all sounds phenomenal and fun!

    • @DragonmasterKeel
      @DragonmasterKeel Місяць тому +2

      agreed especially not being tied to a class i like games that give you freedom to be what you want and how you play.

  • @OnceLostGames
    @OnceLostGames Місяць тому +146

    Thanks for the video & interview. Much appreciated!

    • @agender7052
      @agender7052 Місяць тому +11

      This one is getting a back from me, absolutely. I wanna put my money where my mouth is since my mouth is constantly saying I wish old school style RPGs were being made with modern technology and ALSO always saying that the shrinking of scale of each subsequent TES game after Daggerfall is the biggest reason Daggerfall is still the best in the series to me (and one of my top RPGs of all time, period).

    • @OnceLostGames
      @OnceLostGames Місяць тому +7

      @@agender7052 we appreciate it!

    • @NeutroniummAlchemist
      @NeutroniummAlchemist Місяць тому +8

      I just discovered this game with this video today, but I've been waiting almost 28 years for something like this to come along, ever since Daggerfall first entranced me. Everything that has come out since has always left me feeling disappointed, because they were all missing the feeling that game had.

  • @mbrochh82
    @mbrochh82 Місяць тому +85

    Providing chapters for each new question-answer block is hugely appreciated!!

  • @jakeralph2011
    @jakeralph2011 24 дні тому +19

    94% funded and I'm proud to say that I was in the first 15%. Let's let game devs know that these are the games that we're interested in. Single player, story focused games are very much alive and kicking

    • @humorinpolitics56
      @humorinpolitics56 9 днів тому

      We hope we will have your support for our third round of funding as well. As it always tends to be, ambition outweighs reality, and thats what we're dealing with. The kickstarter will help but we do need at least double what we've raised so far to maybe finish our vision.

  • @summerlily2123
    @summerlily2123 Місяць тому +10

    My uncle would be the first to say that when Ted TELLS YOU that his team Volunteered to build this with him because it's their "passion" to want to make this for everyone... you NEED to pay attention and throw your $$$ at them as fast and as hard as you can! It's a VERY rare thing for us to see people from Gramp's generation being this passionate about gaming and WANTING to build us a true to form huge RPG world! We'd be crazy not to support it! By the way, that Daggerfall game he made? I wasn't born yet when that came out! Like I think it's 4 or 5 years older than me but I went on my dad's pc and tried it for a few hours after seeing that first interview you did, and was surprised at the size of the game. I found it on Steam and put it in my own library and to this day still go in and play it, and experiment with making all kinds of RPG characters. That old man is a genius in my eyes! [Just wish the pixels were smaller... lol ]

  • @musguera
    @musguera Місяць тому +240

    A game that uses Daggerfall as inspiration. That could go incredibly well or incredibly wrong, but caught my attention now.

    • @Spino-hx2mr
      @Spino-hx2mr Місяць тому +3

      Apparently from the Developer who contributed A LOT to Daggerfall.

    • @OnceLostGames
      @OnceLostGames Місяць тому +22

      @@Spino-hx2mr not only Ted but Julian Lefay and Eric Heberling too.

    • @cleonanderson1722
      @cleonanderson1722 Місяць тому +2

      Could also just be okay.

    • @Spino-hx2mr
      @Spino-hx2mr Місяць тому +7

      @@cleonanderson1722 Outer Worlds has taught me that big names aren't definitive of a project's success, but considering this isn't as limited, I have hopes for this.
      I will be watching with great interest.

    • @edgardsimon983
      @edgardsimon983 Місяць тому +1

      one of the last game that got a huge success 'dark and darker' mentioned heavy daggerfall inspiration

  • @trickstergaming5293
    @trickstergaming5293 Місяць тому +99

    Great interview Wolf ! The questions were really interesting and i appreciate that you dont interrupting him mid sentence like many interviewers do.
    You should definitly do more interviews with devs or voice actors when the opportunity presents itself !

    • @zarquon7973
      @zarquon7973 Місяць тому +10

      +1. He is a good interviewer

    • @WolfheartFPS
      @WolfheartFPS  Місяць тому +11

      Hey thanks for the feedback!

    • @Baraz_Red
      @Baraz_Red Місяць тому +5

      I agree. Your questions were clear, relevant and well enunciated too.

    • @TravisSurtr
      @TravisSurtr Місяць тому +2

      Yeah, this was a perfect balance.

  • @giuseppesagona7522
    @giuseppesagona7522 Місяць тому +23

    This honestly feels too good to be true, i really hope this company manages to do what Larian did. Since they are an independent studio however I have really high hopes! Keep up the good work and good luck to everyone involved in this project!

    • @OnceLostGames
      @OnceLostGames Місяць тому +6

      We appreciate it!

    • @xBINARYGODx
      @xBINARYGODx Місяць тому +4

      I mean, Larian didnt even do what everyone claims they did - so what you really need is for this game, flaws and all, to be the right game at the right time - something no one can make happen.
      Or what you mean is we should ignore a lengthy early access period that still leads to a bug filled mess that practically explodes for the final third of the game, with illusion of choice all over and go around acting like its the most RPG of any PRG and get toxic at other games? Yeah, I will take less of that.
      there is the idea of what Larian did, but Larian just did what they always do and the game is not actually better or worse than the previous few - its just wore the DnD skin and said it was the sequal to a game that like Silent Hill 2 is more great in its time and place but not much for today.

    • @giuseppesagona7522
      @giuseppesagona7522 Місяць тому +3

      @@xBINARYGODx wow just wow? Why do you think Bg3 had early access? Maybe because they didn't have the founds a AAA developer backed up by a company like sony or Microsoft don't have? And about the buggy mess, why do you think that act 1 had a fraction of the bugs the other acts have? Because it was playtested by the thousands of people that played the early access and reported bugs and such.
      Illusion of freedom of choice what are you on about? The game is full of choices that change your experience throughout the game

  • @Hedonite
    @Hedonite Місяць тому +13

    Made a kickstarter account just for this project. Im with you once lost!!

  • @volknasty5880
    @volknasty5880 Місяць тому +100

    Time will tell on this one. They are in NC, so maybe I can play test it. Thank you for asking my questions! He gave some non-answers, but that's expected with software in development; no promises.

    • @WolfheartFPS
      @WolfheartFPS  Місяць тому +11

      Thanks for the question Volk! Yea hopefully next year we can get some more solid answers. The game seems to be a bit too early in development at the moment.

  • @ramireza6904
    @ramireza6904 Місяць тому +53

    One of the reason why i subbed you, was the fact that you have good social skills, are eloquent and a humble person. I had NO DOUBT that you also be a good interviewer! :)

    • @WolfheartFPS
      @WolfheartFPS  Місяць тому +7

      Appreciate that!!

    • @ramireza6904
      @ramireza6904 Місяць тому +6

      @@WolfheartFPS you are one of the very view Gaming Influencers that didnt bring "clickbait" shit. In times where we get flodded by this peeps, this have to be said to influencer that didnt do that. Keep up the great work!

  • @DLMyth2
    @DLMyth2 Місяць тому +22

    Once he said Daggerfall I was all in.

    • @memegazer
      @memegazer Місяць тому +2

      wish more people were like this...everybody is so cynical...idk if classic rpgs don't appeal to them, or if they have been burned by indie devs too much
      but my thing is current trends in gaming suck...and I want to classic trends with updated visuals to make a come back...so imo even if all you did was donate what daggerfall cosst back in the 90s...you would be voting with your wallet to invest in a better gaming future if you like single player rpg gaming
      or you know go buy the cookie cutter tripple a game that all your friends bought so you have something to talk about when you are not playing I guess

  • @MGoogle3146
    @MGoogle3146 Місяць тому +6

    BTW dude I really appreciate your interview style. Thankyou for having a structured set of questions, but also allowing your guest to speak without interruptions.

  • @stephan4921
    @stephan4921 Місяць тому +99

    The problem with a lot of proc-gen rpgs imo is not that the world is same-y or whatever, but that they don't have good enough sandbox features that allow for emergent gameplay and keep things interesting. It's always 'be whoever / do whatever you want', but I don't know a single game that's even close. Yeah, I can do whatever I want, but if the game doesn't acknowledge and react to the things the player does, it's not worth a whole lot.

    • @vee1766
      @vee1766 Місяць тому +18

      Because IT IS A PIPE DREAM. It's IMPOSSIBLE. When tf will people finally understand this...? Until we have very advanced technology that allows to truly create virtual worlds similar to the real world this is not something remotely possible. It's so sad how people keep falling for the same false promises over and over. A videogame is always limited by was put into it, so "be whoever you want and do whatever you want" is simple BULLSHIT, you can only be what the games allows you to be and do what the game allows to do. Wandering around a giant map "killing" and "looting" NPCs pretending that you are a bandit isn't "roleplaying", 10 seconds of dialogue with a dozen options to chose to explain why you are bandit, THAT is roleplaying.

    • @giuseppesagona7522
      @giuseppesagona7522 Місяць тому +9

      ​​bro of course we know that being whoever you want isn't true! Of course I can't be a freaking farmer in an action rpg! The "be whoever you want" is automatically translated to "take your path in the branches we built for you!". Like Fallout 2, yeah the ultimate goal is to find the GECK but in a single town you could become a slaver, kill the slavers in a gunfight, lock the door and prevent reinforcements from gunning you down, stock up on explosives and put them in their pockets! Convince the opposite faction of the slavers to help you gun them down! That's the "be whoever you want", it's not important what objective you reach, but how you reach it!

    • @OnceLostGames
      @OnceLostGames Місяць тому +13

      To be fair, it's not be whoever, but be whatever kind of adventure you want to be.
      The game will acknowledge that you are an adventure, the skills that you have chosen, and the allies and enemies you've made. This is what defines your character.

    • @panzrok8701
      @panzrok8701 Місяць тому +3

      There is Minecraft and it's fun to explore in this game even without quests. It's not an RPG but it has some RPG mechanics.

    • @Pmurder3
      @Pmurder3 Місяць тому +1

      @@vee1766 Reacting to you last sentence: No, the first one you mentioned is a better way to roleplay, in a dialogue system you always get predetermined answers and outcomes. Although I agree with your other points.

  • @ryanschumacher5149
    @ryanschumacher5149 Місяць тому +25

    This was my intro to the game. Consider my interest piqued! Thanks, Wolf!

  • @Falcons8455
    @Falcons8455 Місяць тому +33

    The CEO sounds like he knows what gamers want and isn't just a greedy corporate CEO like we're used to.

    • @curtharakaly4620
      @curtharakaly4620 Місяць тому +4

      lol...every single CEO says what gamers want to hear, what are you talking about. This game will 100% under deliver without a doubt.

    • @JustBuyTheWaywardsRealms
      @JustBuyTheWaywardsRealms Місяць тому +9

      @@curtharakaly4620 the promise is daggerfall but better which seems very reasonable so I don't think it will underdelive the only thing that I'm on my guard about is the VGM but even if the VGM isn't as great as it seems to be playing daggerfall but better is something I'm thirsting over.

    • @Falcons8455
      @Falcons8455 Місяць тому +8

      @@curtharakaly4620 it is pretty easy to read people and tell when they are bullshitting

    • @mateuscristianschannelen961
      @mateuscristianschannelen961 Місяць тому +18

      ​@@Falcons8455Don't let his modesty fool you, Teddy here was one of the major masterminds behind the early ES games, Morrowind in particular, and his absence in Skyrim is very much felt. Ted is not some suit talking from research results, he and Julian Lafey, the Elder Scrolls creator, know what they are doing.

    • @memegazer
      @memegazer Місяць тому

      @@curtharakaly4620
      Even if it is just daggerfall with updated visuals that is already better than the current state of the industry.
      And hardly a promise that can't be delivered with this team.
      smh
      I get people are cynical, but don't act like you know something you don't.
      You want to say something like "I will believe when I see it" but don't act like this is some new fangled idea that has never been done before...daggerfall unity...go check it out, its free and while the visuals are lacking it will give you an idea of what some of these guys did back in the late 90s...then come back here and try to explain why that is impossible to do now.

  • @TheRPGChick
    @TheRPGChick Місяць тому +9

    Book Collector class?!? That's basically my class, but I called it Mystic Researcher, since that sounds better. Awesome interview, thanks for giving us some Peterson goodness! :D

  • @atadadata
    @atadadata Місяць тому +38

    ❤ You had me at book collector class

    • @sik3xploit
      @sik3xploit Місяць тому

      Need to have it's mortal enemy in the game though: The boork burner class.

  • @Aavarius
    @Aavarius Місяць тому +46

    This guy is definitely a DM that makes players track encumbrance for the weight of their coin purse.

    • @WolfheartFPS
      @WolfheartFPS  Місяць тому +15

      Honestly that sounds pretty cool lol

    • @strixfiremind
      @strixfiremind Місяць тому +5

      There are many of us that do this...hehe.

    • @Cramblit
      @Cramblit Місяць тому +10

      You say that like its a bad thing or something.

    • @benharder7816
      @benharder7816 Місяць тому +10

      ​@@CramblitIncluding gold weight in Daggerfall forced the player to interact with the world more, like finding a hub to operate out of with thr factions you want to be involved in and has a bank to store money in. This then opens the door to investing towards a house.

    • @Cramblit
      @Cramblit Місяць тому +8

      @@benharder7816 Yea gold weight is a good thing, idk why people complain about it like its bad.

  • @sanderbjerknes4476
    @sanderbjerknes4476 Місяць тому +10

    If they are smart add immersive systems, that will make a large map feel more filled. If you see a deer, you might want to hunt and set up camp, or you'll see a sign for a tavern so you'll decide to get there before nightfall.
    Without it, it will just be a forest with animals and a "generic" tavern, which serves no real gameplay purpose

    • @memegazer
      @memegazer Місяць тому +4

      Ted and Julian have had over twenty years to think about what they can do different since daggerfall and they already know they can get some things right.
      Imo people need to vote with their wallet on this one so we can turn the tide on the current state of the game industry.
      We need more ambition like this in games, even if that ambition is "lets do what we did before but better bc we have better tech now"

    • @OnceLostGames
      @OnceLostGames Місяць тому +5

      That is the plan.

  • @madmanthepope6448
    @madmanthepope6448 Місяць тому +6

    I think the procedural generated content of each village would highly benefit from AI. You can preprogram the recommendations for each theme, so they fall under some constraints of that particular theme.

  • @WolfheartFPS
    @WolfheartFPS  Місяць тому +220

    Do keep in mind that this is Ted Peterson not Todd Howard lol The "it just works" memes are always a great time, but I am now questioning a bit if some people may be getting Ted & Todd mixed up 😂
    Also for the list if playable races, ingore that. Im pretty sure its for a wayward realms minecraft server lol

    • @IndigoSun-hz6cq
      @IndigoSun-hz6cq Місяць тому

      The pain is still... Right, Ted not Todd, glad to hear it!

    • @ashtonfrancis112
      @ashtonfrancis112 Місяць тому

      I enjoy your work keep it up!

    • @OnceLostGames
      @OnceLostGames Місяць тому +45

      I am five inches taller than Todd for one.

    • @ripple911
      @ripple911 Місяць тому

      Ah yes, make references and compare it to other games, then take the extra time to put down the game director responsible for those games. Makes sense...

    • @IndigoSun-hz6cq
      @IndigoSun-hz6cq Місяць тому +4

      @@OnceLostGames 🤩🤩🤩

  • @willkendallpro
    @willkendallpro Місяць тому +21

    @WolfheartFPS, you conducted the interview very well. Good job.

  • @Fionor01
    @Fionor01 Місяць тому +17

    I don't pledge on kickstarter projects that are still in Alpha. But I'm interested and will watch and wait for full release.

    • @OnceLostGames
      @OnceLostGames Місяць тому +4

      That is a perfectly fair stance to have.

    • @UberDeMon1
      @UberDeMon1 9 днів тому

      too late, already over pledged with people bought out the expensive tiers lol

  • @gary4332
    @gary4332 Місяць тому +3

    So cool to hear he worked on all the great elder scrolls games. This was not even on my radar prior to seeing this video, i am very excited to buy it once it comes out!

  • @jacobyrassilon
    @jacobyrassilon Місяць тому +57

    Fun fact: Daggerfall was the first PC game that I ever bought and played. It's what made me a Bethesda fan....well, until recently.

    • @HakuYuki001
      @HakuYuki001 Місяць тому +3

      That's not a fun fact.
      Fun fact is something that most can relate to not somebody's personal experience.

    • @jacobyrassilon
      @jacobyrassilon Місяць тому +8

      @@HakuYuki001 It's a fun fact for me...I don't really care about "most".

    • @xEvingodx
      @xEvingodx Місяць тому +8

      @@HakuYuki001 This should be relatable enough to be a fun fact. Daggerfall was a big deal for it's time and a lot of gamers cut their teeth there on the RPG genre. Bethesda is also pissing everyone off these days. So that is also relatable. Just because this isn't relatable to you, does not mean that that covers the gamer community as a whole. But you don't need any real logic to be a smart ass so...

    • @tihonannenkov4114
      @tihonannenkov4114 Місяць тому +6

      @@HakuYuki001 By what classification should a fun fact be relatable? In my understanding, "fun fact" mostly refers to a piece of objective information which is NOT general knowledge while being unlikely or unexpected, hence "fun" (unknown plus unexpected) + "fact" (a piece of objective information).
      The guys usage of the word is obviously wrong, it would be more appropriate to say "a personal anecdote", but it is completely irrelevant, there is absolutely no need to correct him; everyone gets what he says. But if YOU want to correct someone you should at least things rights.

    • @bestopinion9257
      @bestopinion9257 Місяць тому +2

      I can't precisely tell what was my first RPG.

  • @MilkTankz
    @MilkTankz Місяць тому +171

    We’re gonna be dead by the time this game comes out

    • @1stormseekr336
      @1stormseekr336 Місяць тому +50

      lol, i am 53 and have had one hart attack and back surgery...the odds don't favor me.

    • @BlottyWellRite
      @BlottyWellRite Місяць тому +15

      Uh...I am 52...and in pretty good health. I do a great exercise...PUSH MYSELF AWAY FROM THE TABLE :>)))

    • @epiccontrolzx2291
      @epiccontrolzx2291 Місяць тому

      ​@@1stormseekr336odds can influenced my friend, never too late to start a workout plan assuming there's no chronic, debilitating conditions

    • @plainluke722
      @plainluke722 Місяць тому +1

      😂

    • @ramireza6904
      @ramireza6904 Місяць тому +10

      @@1stormseekr336 Many of the devs are way older then you :)

  • @travisv6408
    @travisv6408 Місяць тому +4

    This is like the real elder scrolls 3. These guys made the best elder scrolls games, arena and daggerfall.

  • @clintfsu
    @clintfsu Місяць тому +2

    Thanks for bringing this one to my attention. Great interview! I'll be very interested to see where this project goes. Bigger isn't necessarily better, but if there are options are content and not just empty space it could be a really good time.

  • @soulwynd
    @soulwynd Місяць тому +12

    Daggerfall is one game I played on and off since launch. I'm happy to see this game being made.

  • @Salty-Hero
    @Salty-Hero Місяць тому +15

    Size doesn't matter. It's the motion of the ocea...wait, what are we talking about?

    • @OnceLostGames
      @OnceLostGames Місяць тому +9

      Don't worry, our systems run deep. 😉

    • @memegazer
      @memegazer Місяць тому

      It's just daggerfall with extra steps...u la la...somebody is going to get laid in the retirement home
      (that was a dig at how old some of the devs and fans are)

    • @Ricard1807o
      @Ricard1807o 24 дні тому

      @@memegazer Got to give them a level of respect and credit where it's due.
      There are good things about dev age like having a wealth of experience and the knowledge and wisdom that comes from decades of learning from mistakes and successes. There's also the increased chance that they like blues 😎

    • @memegazer
      @memegazer 23 дні тому

      @@Ricard1807o
      It is a joke...they know they are old
      I supported the game with a pledge
      let's get hype

  • @Shadow.Dragon
    @Shadow.Dragon Місяць тому +1

    Wolf, thanks for bringing us info on up and coming games! I definitely enjoy your interviews with the "behind the scenes" people!

  • @alvaroluffy1
    @alvaroluffy1 Місяць тому +5

    i underestimated this man, i thought he didnt know about videogames and was trying to make the same thing over again of "your choices matter" but they dont really matter that much. Seems like he knows the state of current videogames and want to make something truly new. Ive always wanted that "virtual game master" that keep things interesting for me, in those exact words, so i know he gets what i want, he truly understands. It will be difficult to make it happen, its hard, AI can help to design lore and quests and make them interesting, but making those things to have an actual real effect on the physical world, on the power dynamics, on the state of the world, the fact that you can invade a village and slave them to build you a castle, you can AI it all you want, but we still need to translate that to the fact that the NPCs have to be able to change the world, to build, terraform and destroy, in a meaningful way, it will be difficult. But i hope in 5 years will be achievable

  • @AdaramKalantas
    @AdaramKalantas Місяць тому +7

    Wolf - I loved this. You should definitely do more interviews! I will be watching this, and I am thinking about the Kickstarter - depending on the details.

    • @WolfheartFPS
      @WolfheartFPS  Місяць тому +1

      Will do Don thanks. If it makes it to alpha early access I'll definitely be checking it out on the channel.

  • @Mittke88
    @Mittke88 Місяць тому +6

    Excellent interview. Good questions and didn't interrupt. Many professional interviewers could learn a thing or two from you.

  • @troywright9953
    @troywright9953 Місяць тому +2

    Damn good job with the interview! Impressive work by you. Pro!!

  • @Staravora
    @Staravora Місяць тому +4

    Really hope the Kickstarter blows up so we can get these peeps all the money to do the thing cause we need more RPGs like this

  • @Mammothbronco
    @Mammothbronco Місяць тому +15

    I've kept an eye on this and have heard some stories about developers upset about working for free. I think it's a smart business move to pay these developers and put together something that players can interact with. Obviously, some great ideas being presented, just a matter of execution.

    • @OnceLostGames
      @OnceLostGames Місяць тому +12

      We've certainly not intended to go so long without funding but the industry haa been on a downward trend lately and publishers are more hesitant than ever. We do plan to compensate our team for their hard work.

    • @Mammothbronco
      @Mammothbronco Місяць тому +5

      @@OnceLostGames unfortunately we don’t live in a world where great ideas automatically get the funding they deserve. I’ll be backing when the kickstarter launches. Excited to see the work come together.

    • @Toaduh
      @Toaduh Місяць тому +8

      @@OnceLostGames Hopefully y'all will exercise extreme caution and prejudice concerning financial investments from any subversive organizations that would seek to compromise the vision and integrity of the project. Most of us are sick of observing the pattern of purposely-divisive rot within our beloved hobby over the past 6-ish years or so.

    • @OnceLostGames
      @OnceLostGames Місяць тому +2

      We greatly appreciate it!@@Mammothbronco

    • @OnceLostGames
      @OnceLostGames Місяць тому

      We have already turned down an offer because they wanted us to incorporate things that we did not agree with. We want to find a publisher/investor that believes in the vision as much as we do.@@Toaduh

  • @nickj2561
    @nickj2561 Місяць тому +5

    Cautiously excited. Projects like this are really tough to pull off, but assuming they've got the funding, vision, energy and talent (and a little bit of luck) maybe they can recapture some of the old Daggerfall magic.

    • @OnceLostGames
      @OnceLostGames Місяць тому +1

      Fingers crossed!

    • @memegazer
      @memegazer Місяць тому +2

      Even if it is just daggerfall with updated visuals I want to invest in sucess of that rather than buying "finished games" that the current state of the industry is shitting out.

  • @MrCouchbleh
    @MrCouchbleh 20 днів тому +4

    I get the vibe that “grand RPG” means “procedurally generated, massive open world CRPG”, and open-world CRPG alone is enough to massively pique my interest. Hesitantly hyped here

  • @guilhermegrangeiro8740
    @guilhermegrangeiro8740 Місяць тому +2

    Great interview, this one of the few upcoming games I'm actually excited about ! Just a tiny correction though, the Wayward Realms wiki page with all of those other playable races is actually about a (as far as I know) unrelated Minecraft roleplay server of the same name. I think only the 8 playable races OnceLost already revealed will make it into the game.

  • @TheLamppost444
    @TheLamppost444 Місяць тому +5

    I'll be following the project. I really hope this works out for them and they can get something out that's half decent, because going into this without knowing if anyone gets paid would be terrifying.

  • @bepo8958
    @bepo8958 Місяць тому +6

    I've been following this game for a while, I'm going to back it on kickstarter when they drop that for sure. I've heard that should be sometime this month, we'll see. Excited to see where this game goes, the dev team seems pretty cool.

  • @nicoium6698
    @nicoium6698 Місяць тому +3

    He seems like someone who is more interested in the game than selling it. The opposite of meh movies, that spoil their movie with their best scenes in the trailer.
    That is a good sign.

  • @firelock9080
    @firelock9080 Місяць тому +2

    Professional interview was appreciated. The game seems very interesting. I personally like big open worlds where everything isn't so close together - especially when there is player housing. Remember the Jedi city at the foot of the mountain where the Emperor's retreat was in Star Wars Galaxies?

  • @BorgWolf359
    @BorgWolf359 Місяць тому +12

    I am definitely interested in this! I'd love a new Skyrim type of going anywhere & doing anything I want game! Yes, I got to go explore & collect them all! Great vid, keep up the good work! Have a great one Pack Leader! ;)

  • @neoxenia7014
    @neoxenia7014 Місяць тому +4

    One of my most anticipated projects right alongside Star Citizen.

  • @Usammityduzntafraidofanythin
    @Usammityduzntafraidofanythin Місяць тому +2

    Potentially interesting things about this Game:
    1. Like Daggerfall. Could go incredibly wrong or incredibly right.
    2. Magic is more rare. Few if any fantasy RPGs ever do this. My hope is that this means more time spent on "realism" or the fleshing out of mundane aspects of life in the world - in this way, the causal relationship of the lore to occurrences in the game would make more sense (eg. in elder scrolls I thought "if magic can create food out of nothing, why is there even farmers?").
    Though, I'm keeping in mind that many fantasy RPGs with a lot of magic will also try to emphasize "realism" as well, just as a trend of being western games.
    3. Some emphasis on non-combat seems interesting, though it should tie into the overall "adventure path" of certain character types. Eg. A book collector should have the grand objective of having their own personal library become the largest in the world, and they start on that path by swiping a book from a dungeon, and then I guess selling it so they can save up for their own private library, or something like that.
    If magic is more rare, there's less reason to get into fights? Hopefully this isn't because combat is worse. The problem is that, in exploring the game, the player will probably start their way down several adventure paths, but then either they discover they can't do EVERYTHING because the game forces them to concentrate several hours of their time on a specific thing in order to properly get it done - or they can if it's like elder scrolls, because the player character is large than life in that game. If in doing so, they could weave doing one into another, that would feel way more open than the more rigid elder scrolls style thing. Whereas if it's rigid like elder scrolls, then forcing a player to concentrate their time would feel more like a straight jacket, perhaps - and this is why Skyrim's devs chose to make it a "do anything" game, where the player could veer into any quest they like (and also why reputation mechanic wasn't too elaborate, because they were afraid of it confining the player; eg. "Brotherhood of assassins hates you, because you helped their rivals the thieves guild and can they trust if you're in a relationship with the local butter churner woman?".
    Adventure path example: A book collector wants to collect more books, and does so by selling one of those books to buy more books. This would start them down the merchant adventure path as well, but their grand goal is still the book collector one. If it were elder scrolls Skyrim (and I think Oblivion did this too), the book collector would have to go down a set path of quest chains to get to their end goal. Also, leveling up their book collecting skill would make enemies harder, meaning they'd have to learn better combat skills for no reason other than that the universe hates them, or that enemies are conspiring to end their book collecting career because their boss has a pathological hatred for book collectors. In a way, the Skyrim character can do everything, but they also HAVE to branch into everything. Factions that hate the Dragon Born will still employ him or her, because they're larger than life, and their skills are too useful to not hire to be used against their enemies and whatever (however much of a hand wave that feels like, story wise).

  • @JEnciso
    @JEnciso Місяць тому +1

    This is the first video im seeing of yours, and i have to say, i respect your honest Journalism. I hadnt heard of this Project until now and It FEELS different than other RPG's and is exactly what ive been looking for all these years. Im excited to see it come to life in the future :)
    Thanks again for a very awesome video, your effort shows

  • @YouTubdotCub
    @YouTubdotCub Місяць тому +9

    I am BEYOND hyped for this game. As a wee lass, my dad bought me Daggerfall when it was brand new and my little preteen ass made endless characters for that game, played it to conclusion and got so many endings but also played in ways that ignored the main plot really frequently...it remains to this day my favourite Elder Scrolls game and I play Daggerfall Unity regularly today.
    I am backing this at a high tier, believe me. There has not been a Daggerfall-like since Daggerfall, as Morrowind really inaugurated a new type of Elder Scrolls game that Oblivion and Skyrim followed and that TES VI is likely to continue. There has never really been a Daggerfall-like in the truest sense, and scope and scale is the biggest thing nothing really ever matches so I'm SO happy it's a main pillar.

  • @Elrohof
    @Elrohof Місяць тому +3

    I'm dangerously close to having blind faith in this project, I'll admit I have a lot of wishful thinking for it. Daggerfall Unity really has been my jam, if The Wayward Realms can do even half of what DF achieved then I'll consider it a booming success.

    • @JustBuyTheWaywardsRealms
      @JustBuyTheWaywardsRealms Місяць тому +1

      Personaly after lurking in their discord for 2 year my hype just keep getting higher and it seems it will never stop xD

  • @deathseeker754
    @deathseeker754 Місяць тому +2

    The possibilities this could present are amazing. I know it is very early in development and personally im more interested in the spell crafting and depth of things to do. Building a mage tower and fighting off an entire invading country. AI could be a help to determine threats and help move the world along with the player.

  • @Nighthearted
    @Nighthearted Місяць тому +2

    I LOVE seduction option in dialogues. Bloodlines did that pretty nicely, though it lacked a lot of options like that for male characters. I'll be using Seduction as frequently as I can lol

  • @Sapph1reS0rceress
    @Sapph1reS0rceress Місяць тому +6

    Will there be ‘power voids’, similar to the orc captain system in shadow of Mordor? By this I mean, using the werewolf example, would killing a creature of dark energy create a void that sort of attracts a different similar predator, such as a vampire, or maybe a necromancer. Incorporating such a feature in the lore and mechanics, could almost allow a fun explanation for monsters that come and go, through random generation, while also adding the potential for creatures to have ‘territories’ and may even fight over the borders. Coming across a battle between two different dragons could allow the player to kill one/let them fight and leave, allowing the other dragon to grow in power, or maybe slay both, with the magic coming from their lairs attracting more dragons to the area.

    • @OnceLostGames
      @OnceLostGames Місяць тому +1

      Not really. Certainly not with monsters, but the focus of the game is on the Faction Political Struggle. You essentially are siding with a faction to take down their enemies. When you take out a leader, the other faction takes over. So in a way yes, but it is not that dynamic of a system and only relegated to the factions.

    • @Sapph1reS0rceress
      @Sapph1reS0rceress Місяць тому +3

      @@OnceLostGames wow! thanks for the reply! I really enjoyed what I saw from the gameplay already, and if the outcome matches your ambition, I’m sure this will be a game to remember!

  • @avatar19822
    @avatar19822 Місяць тому +6

    A friend gave me the Daggerfall cd-rom demo back in 1995 when I was in middle school and I've been obsessed with the elder scrolls series ever since. I liked everything Ted had to say about Wayward Realms. I think I'm going to invest in their kickstarter. At the very least, it would be my way of saying thanks for making daggerfall.
    Great interview. You asked good questions and didn't interrupt Ted. A few questions I wish you had asked him would be is VR and co-op/multiplayer being considered and will we be able to mod.

    • @OnceLostGames
      @OnceLostGames Місяць тому +5

      Thanks for the support. VR is not planned at the moment but could be something after the main game release.
      We are considering co-op as a simple drop in/out mode you can play with friends where one of you would be host.
      We do want to provide modding tools but it is still too early to really say anything in depth about them.

  • @savosarven458
    @savosarven458 Місяць тому +1

    Sounds ambitious. I´ve been following this for a while. I really hope they can deliver.

  • @lolmao500
    @lolmao500 Місяць тому +3

    Epic this needs more publicity... I hope it supports mods and VR!

    • @OnceLostGames
      @OnceLostGames Місяць тому +2

      We do plan to offer mod support a little later down the line. Not sure on VR yet.

    • @3piece598
      @3piece598 12 днів тому +1

      @@OnceLostGamesman I hope that’s possible, I’m already immensely excited but to actually BE IN IT😁😁😁😁😁

  • @davinci451
    @davinci451 Місяць тому +5

    I miss games like this. I hope they pull it off!

    • @memegazer
      @memegazer Місяць тому +1

      This guy gets it...I wish people were more like "Oh...so daggerfall with modern gaming technology cool" then just donate what dagger used to cost...instead of like "heard all this before...nothing new to see here and sense I am only using failed examples to make my point I am obviously very astute when I predict this game can't possible deliver on any of the charm daggerfall had yet alone offer improvements over that experience"
      smh
      I hope this isn't why the current game industry atomosphere sucks...bc people are like this then actually pay for the slop of tripple A just bc all their friends are doing it too.

  • @DK-uh8nk
    @DK-uh8nk Місяць тому +4

    "No two players will have same exact experience". Oh boy, i think we heard that one before once or twice :D

  • @subpar2283
    @subpar2283 Місяць тому +2

    Thank you both for the interview. :) Best of luck with the game, it looks very interesting.

  • @benjaminmiller3075
    @benjaminmiller3075 Місяць тому

    Really cool to have an interview like this. Nice

  • @MrIvancito12
    @MrIvancito12 Місяць тому +6

    You should do more interviews. And thanks for letting me know about this game. I love indie studios and hardcore RPG's.

  • @CrazyxEnigma
    @CrazyxEnigma Місяць тому +4

    I remember first hearing about this game either right before or during the pandemic so while I hope the Kickstarter goes well it having been this long and still so early in the development doesn't fill me with confidence. Never played Daggerfall myself but have started watching a playthrough if it on YT and I can see why people have a strong love of it. So that combined with a world that is in motion is an interesting premise.
    Also good job on the interview, I wouldn't have guessed it was only your second one.

    • @OnceLostGames
      @OnceLostGames Місяць тому +4

      It is a very systems heavy game so it's taken a while to get going. We are also a new studio starting a new IP from the ground up. Plus we've done it without any funding which had also contributed to the amount of time.

  • @brannfox8652
    @brannfox8652 Місяць тому +1

    I will certainly be following this. Can't wait to see how it comes along.

  • @zacmeadows2294
    @zacmeadows2294 Місяць тому +2

    This is exciting, I'm currently drafting a design document for my own game and I've noticed some similarities.
    The choice to have an AI story teller/DM is a great way to actually allow players to make meaningfull choices that can be reflected in the story/environments as well as allow the game to be updated later, either in mods or updates to add in more world events.

  • @swissmoose
    @swissmoose Місяць тому +4

    take over a fort or dungeon. earning, building, devloping a base worthy of your characters power is always a welcome treat. i kinda liked being the Dova out in the worlld, and come home,im just papa

    • @nanoboi101
      @nanoboi101 Місяць тому

      In Skyrim I Iived at the lake house manor in Falkreath, it was the only hold I didn't commit any crime in

  • @J.B.1982
    @J.B.1982 Місяць тому +4

    High level game dev and mindset. This will definitely be interesting and innovative. We'll see how the writing goes. We'll see how combat feels and what character building really looks like.

  • @sauntor
    @sauntor Місяць тому +2

    Looking forward to this! Sounds like they have a solid vision for a game I would love to get lost in.
    Will need to see how this develops over the next year or two before getting hopes up too much though.

  • @gustavblackwell1494
    @gustavblackwell1494 Місяць тому

    Thank you for the much needed update AND channel exclusive interview

  • @majorlouis956
    @majorlouis956 Місяць тому +5

    This cant come quick enough ! Cant wait 🎉🎉🎉

  • @SuperTyrannical1
    @SuperTyrannical1 Місяць тому +3

    Daggerfall Unity (rebuilt in Unity engine with a whole bunch of mods to modernise the game with an old school look) is free on GoG or at least used to be. Great game. The world is vast. Glad to hear they are going for that feel again with a modern look.

    • @memegazer
      @memegazer Місяць тому

      Wish folks would just donate what daggerfall cost back in the 90s instead of complaining we can't remake daggerfall better now...at the very least daggerfall with updated visuals would be an improvement on the vast majority of causal RPGs that seem to be the trend nowadays.

  • @Enzevil
    @Enzevil Місяць тому

    Great interview with great questions Wolf. Was certainly interesting to watch!

  • @mj2carlsbad
    @mj2carlsbad Місяць тому +4

    Tbh they should keep it first person only. That will allow them to keep the combat experience much much tighter and focused

    • @OnceLostGames
      @OnceLostGames Місяць тому +2

      1st person is the focus, but we do want to offer 3rd for folks who cannot really do 1st person because of issues like motion sickness.

  • @brennan2007
    @brennan2007 Місяць тому +26

    This sounds AMAZING, and that's EXACTLY the problem. It sounds TOO amazing. I think it's so ambitious and large scale, that even a studio like Activision or Rockstar would have issues pulling this off, with their basically infinite cash and manpower. Not the systems in general, as they are pretty simple proc gen systems, but getting them all to work together correctly and meaningful, in a seamless way where they actually feel believable/handcrafted. I think with the newer AI models like GPT-4o, that can definitely help with brainstorming and prototyping ideas. I'm still not too sure this will be possible to pull off on this scale, until we have locally run LLMs/AI, that are as capable as the current data center/cloud models.

    • @OnceLostGames
      @OnceLostGames Місяць тому +32

      To be fair, our aim is Daggerfall but better. Ted and Julian made that game in 96.
      There are definitely some ambitious systems we are working on, but in the end, the core of the game will be based on what was made nearly 30 years ago.

    • @brannfox8652
      @brannfox8652 Місяць тому +5

      @@OnceLostGames It will be the fantastical minds of the community that will overhype what can be done in the game. As long as transparency is maintained then that will temper the hype. I cannot wait for a better Daggerfall. Good luck!

    • @memegazer
      @memegazer Місяць тому +8

      lol...how old is daggerfall at this point?
      while the graphics are dated it still does something that is amazing and nobody else is even messing around with
      I just don't agree this sounds that far fetched
      it is just daggerfall with updated graphics at the very least...and the current state of the industry that is a massive improvement in attitude from tripple A rpgs

    • @xBINARYGODx
      @xBINARYGODx Місяць тому +1

      @@memegazer sorry, but other games do the daggerfall thing, just not many - and no, prettier daggerfall is not the only thing this game needs to be. Even being a spirtual successor means we should expect refinement and addition.

    • @memegazer
      @memegazer Місяць тому

      @@xBINARYGODx
      really...other games do the same thing
      show me a game that does the same thing as daggerfall with better visuals?
      I think maybe you haven't played daggerfall if you can't
      bc I have never seen one and I have been actively looking for years
      I would recomend the free daggerfall unity build if you haven't actually built a character and made it out to the broader world of daggerfall, there are also a few simple mods that add random encounters to the wilds of daggerfall
      if you can't be bothered to do that go watch adventure arts play throughs of daggerfall where he shows off some of the potential if the dated graphics put you off from actually playing it yourself...in particular I would advise you to watch his language based only evil genius character build playthrough
      sorry but I am more confident in your never having actually played daggerfall than I am of your claims that any modern game has tried to replicate it let alone improve upon its design

  • @Maxalthor
    @Maxalthor Місяць тому +5

    Daggerfall is still fun and interesting and you can still play it easily for free by a quick search. I will support any game development company that is at least trying to make something innovative in such a stagnant space.

    • @OnceLostGames
      @OnceLostGames Місяць тому +2

      We appreciate it!

    • @memegazer
      @memegazer Місяць тому +1

      I wish people would vote with their wallet...lots of people complain until it is time to take a risk on something that is "not a finished game"
      As if triple a has some kind of credibility in that regard now, the current state of triple a sucks, I will invest in a project designed to turn the clock back to RPGs with classic attitudes instead of the dumbed down stream line makes sure grandma can causally play it mind set.
      Even if all I get is daggerfall with updated visuals that would be an improvement on most 60 dollar plus rpgs now.

  • @jarekstorm6331
    @jarekstorm6331 Місяць тому +23

    I would to see AI used to generate NPC voices, conversations, and personalities. Imagine an open world filled with AI powered NPCs who understand the lore and geography of the world and remember you and your actions.

    • @newnamesameperson397
      @newnamesameperson397 Місяць тому +8

      People keep using the term AI loosely. A game would not be able to handle an AI do to the amount of ram and processing power you would need. What you are thinking of is a language bot. They are far from intelligent but can be programmed in a way to fool you.

  • @nilsingvar7319
    @nilsingvar7319 Місяць тому

    Thanks for this interview! It brought this game to light for me and hell do I want it to succeed, been waiting for something like this for ages!

  • @ShyGuySpirit
    @ShyGuySpirit Місяць тому +4

    Daggerfall was my first Elder Scrolls game, so I'm probably going to check this out. Thanks for the introduction.

    • @memegazer
      @memegazer Місяць тому +1

      Even if we could get people to donate what they paid for daggerfall back in the day that would be awesome to start injecting some classic RPG philosophies back into modern rpg game devopment.

    • @juliusfishman7222
      @juliusfishman7222 Місяць тому

      In 5 years when it's out in early access

  • @Vergil975
    @Vergil975 Місяць тому +4

    I would love to see a currency with copper, silver gold, and platinum as money. That is my favorite. Not just a single. Please?

    • @OnceLostGames
      @OnceLostGames Місяць тому +2

      We actually have copper, silver and gold planned. The copper and silver coins very between the two kingdoms, Sidh and Splendour, while the gold is the same as it is controlled by the Dwarfin Bank guilds.

  • @Morkhin
    @Morkhin Місяць тому

    Thanks for your work it was a very good interview !

  • @Demane69
    @Demane69 Місяць тому +1

    I hope their vision comes to light. Even if it looks a little old school (to be honest, it looks decent enough), I doubt that is a concern as long as their design goals are met. I'm interest more and more in older games these days due to the state of the modern industry anyway.

  • @gamingtonight1526
    @gamingtonight1526 Місяць тому +5

    I have put 100s of hours into Daggerfall, and if this game has the political shenanigans and NPCs pickpocketing, ambushing and even lying to you, then I am totally in!

    • @parabiology1014
      @parabiology1014 Місяць тому

      I agree, this sounds amazing, I LOVED the freedom of choice in Daggerfall, especially combined with the HUGE world! I still remember the first time I played it and realized how large it was with how many Dungeons, graveyards, towns, cities, and even countries there were, I was stunned. 😳 😮

  • @vinince
    @vinince Місяць тому +4

    Well done, Wolf! I'm curious about this game now. 😀

  • @asai667
    @asai667 Місяць тому +1

    Good choice for second interview.

  • @gitarmats
    @gitarmats Місяць тому

    This has a lot of potential. Hope it goes well! Good interview, by the way!

  • @vaengr2695
    @vaengr2695 Місяць тому +5

    I feel like alot of people are looking at this very cynically. and while I get it, for anyone whose played Daggerfall, this is practically them attempting to modernize that game, and likely add new systems and polish what existed prior. This isn't as big of an ambitious pipe dream as alot of yall are making it out to be. As long as they could fulfill that basic premise, I'm all in.

  • @RogueAgent007
    @RogueAgent007 Місяць тому +3

    This could be one of the best games ever made if they deliver, but we've heard this all before. But if they nail the algorithm and are using Daggerfall as the true baseline for this game, it's gonne be great, even if its littered with bugs.

  • @benalo13
    @benalo13 Місяць тому

    Congratulations bro! Glad to see you getting views 🎉❤!

  • @BaronBartrum
    @BaronBartrum Місяць тому +1

    Great interview. Daggerfall was before my time, but I love the idea of what they're pursuing here. Definitely gonna keep following it, and fingers crossed for early access next year.

  • @briandaniels2408
    @briandaniels2408 Місяць тому +6

    Kickstarter is live folks, anyone who can please pledge even if it's the lowest $7 tier. We need RPG's like this, let's show our Support to these amazing developers.

  • @grimneeldrakia7173
    @grimneeldrakia7173 Місяць тому +10

    All i can say is that they just need to keep adding more to the procedural generation with biomes and structures and events. There needs to be chances for secrets to appear all over the map that can lead you to other places. This is part of why Shadows of Doubt works so well with its generation because it gives you a breadcrumb trail to finding out more about the world and events that have happened.

    • @OnceLostGames
      @OnceLostGames Місяць тому +6

      Definitely what we are aiming for.

  • @user-ni9hg4kl1o
    @user-ni9hg4kl1o Місяць тому +1

    "Your choices matter"
    Me: finding a waterfall to sit behind for 200 hours