The Art of Pokemon - Character Design

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  • Опубліковано 28 сер 2024

КОМЕНТАРІ • 24

  • @RoninCatholic
    @RoninCatholic Рік тому +16

    The reason they don't look at fakemon is because for legal reasons they _can't_ take ideas from fans without seeking out and compensating the fans, whereas if they _happen to_ come up with the same idea some fans did there's no infringement (fans used the Pokemon Fusion app to combine Eevee and Vulpix together into a cute fire-type quadrupedal fox and showed this around in meme circles for a couple months before the X/Y starters were announced and the meme rightly flared up again when the announcements were made; coincidence, not copying). Participation has to be actively solicited in a way that gives the franchise lawyers time to lay out the rules for what happens to a design if the option for using it is taken up, and what happens if the creator offers it and the offer is declined.
    The very laws that prevent you from using the big corporation's mascot for yourself prevent them from stealing your original character and tossing it into their games without permission, credit, or compensation. I may dislike many things about intellectual property rights as they currently exist, but as disappointing as it is for fakemon to be automatically invalid as Pokemon, the symmetry of how this law is working is actually functioning as intended.

    • @nullpoint3346
      @nullpoint3346 8 годин тому

      Those laws still favor the big corp, but at least they can't steal _as easily._

  • @andresmarrero8666
    @andresmarrero8666 2 роки тому +18

    Pokemon's character designs fully uses the potential of simplistic character design. They rely mostly on shape language to convey everything about the pokemon and have them be easily identifiable by just their shadows. Even then they still manage to pack in a lot of details and inspirations while making it seamless, cohesive, and not remotely bloated. It is impressive that they managed to do that. The problem is that the plushie feel has become too overpowering and now they don't look natural to the world they live in. The galarian starters don't look good for that very reason and Incinerator is just nonsensical once you take his lore into account. So they need to pull back on the plushie aspect and instill more of the monster aspect in order to achieve a balance between the two.
    As great as those designs are, fakemon just feel wrong. Like we are messing with something we shouldn't. Conversely I don't have that same feeling with fanmade digimon. Something about the two franchises leads one to being more inclusive of fanmade creations while the other isn't. I however do understand the reasoning for avoiding fan works. You don't want the works of others to alter yours. The isolation approach isn't really a good one but I can understand the reasoning behind it.

    • @RadioactiveMagicGames
      @RadioactiveMagicGames  2 роки тому +11

      Indeed the silhouette of a Digimon can become extremely hard to read at times, especially the higher forms! Every single Pokemon silhouette can be learned and recognised at a glance.
      What you said about the plushie style not looking natural to the world they live in reminds of the Detective Pikachu movie. Some Pokemon looked amazing in the film! Others really didn't! And it was the ones that are of the more 'plushie' design that looked strange to me in live action.

    • @RoninCatholic
      @RoninCatholic Рік тому +4

      The isolation approach is actually legally required for most creators, it opens up a can of fire-breathing worms otherwise. Terry Pratchett, the author of the Discworld novels, had to stop going to online forums that discussed his books because they gave him good ideas he hadn't used yet, and after seeing them come up with by someone else _wasn't able to use anymore_ .

  • @blakdeth
    @blakdeth 2 роки тому +27

    I like a lot of regional variant designs, since a lot of them take aspects of both the old and the new. Alolan marowak, sandslash, ninetales, muk, and galarian slowbro, ponyta, linoone, weezing, moltres and articuno especially. They still have a lot of the charm of the original design, but without the graphical limitations that make some of them kinda boring. Especially muk, alolan muk is a 100% improvement.

  • @technoshaman001
    @technoshaman001 2 роки тому +7

    7:59 ❤ the graphic you used and name are awesome 😎
    I agree with everything you said in this video, you really made great points, I hope Gamefreak is taking notes from your videos!

  • @Silphwave
    @Silphwave 2 роки тому +10

    Interesting subject, very informative video as always 🙌

  • @crazydog4626
    @crazydog4626 2 роки тому +5

    i swear this will be the next big poketuber

  • @radio_liminoid
    @radio_liminoid Рік тому +1

    I am just waiting for you to blow up. I watch a TON of poketube and your content is top-tier. I don't have other socials on which to promote you, but you deserve more spotlight for sure

  • @matticelery52
    @matticelery52 2 роки тому +8

    i think not looking at fakemon is a pretty understandable stance though, a pokemon could resemble a fan made one too much and there could possibly end in a lawsuit
    and it’s not like pokemon were ever that monstrous, at least not more so than they are now. it’s just a more refined style. i much prefer the more unique looking ones we have now to an animal or object that was colored exactly the same as it’s real life counterpart with 1 feature added, or animal that has fire on it. not to disparage gen 1, but i don’t think pokemon would be as popular as it is if they all kept that exact style

    • @RadioactiveMagicGames
      @RadioactiveMagicGames  2 роки тому +3

      I imagine that you are right there, the style having shifted over time is what keeps them fresh and interesting to audiences new and old. They will undoubtedly shift again when interests demand it.

    • @brianzmek7272
      @brianzmek7272 Рік тому +2

      The thing i dislike most is the growth in the use of humanish Mon like Inciniroar or Lucario I don't think the design has shifted all that much in general since he 3 but the bit I miss most is the classic Sugimory art style which I think is more of a driver of why I find most of the non humanoid Mon dissatisfying

    • @marcoasturias8520
      @marcoasturias8520 11 місяців тому

      Also, that interview is very old now

  • @ilngsisfh
    @ilngsisfh 2 роки тому +10

    The not looking a fan made Pokémon is just like in general a thing everyone making a media thing does. Like you can’t read fanfics if you’re making a tv show. If someone can even find the slightest similarity that’s a fucking lawsuit.

    • @RadioactiveMagicGames
      @RadioactiveMagicGames  2 роки тому +2

      As much as it breaks my heart, correct, it is much easier and safer (legally) to just not look at fanmade stuff. Although, there is this one show called "Supernatural" where they clearly read all their fanfic because the show made a lot of tongue and cheek jokes about it!

    • @nullpoint3346
      @nullpoint3346 8 годин тому

      @@RadioactiveMagicGames They poked fun at them, but they didn't use them.

  • @nerdyoutube7847
    @nerdyoutube7847 2 роки тому +4

    This is some really interesting and unique stuff. I hope you get a bunch more subscribers soon

  • @antoniocalado7101
    @antoniocalado7101 Рік тому +1

    You should check out UmbreonLibris and his series on redesigning the original 151 pokemon

  • @montiandclefairy1610
    @montiandclefairy1610 2 роки тому +2

    06:30 i never realized how hard on the eyes Digimon are.

    • @rmt3589
      @rmt3589 2 дні тому +1

      The Digimon artwork is far tougher than the Anime. Always noticed that as a kid. Probably for the best, as it'd be hard to animate.

  • @jessegartung294
    @jessegartung294 2 роки тому

    You know Regoinal variants are reskin pokemon. But that's fine. Because they put more effort than Temtem. I mean they use all their time and money doing battle animation. That's like 99% of what they do also I am on discord.