HOW SHOULD WE BALANCE GRENADES? (Space Marine 2 PVP) Patch 3.0

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  • Опубліковано 13 жов 2024
  • / yeertski
    #spacemarine2 #spacemarines40k #spacemarine2pvp

КОМЕНТАРІ • 5

  • @timesathousand
    @timesathousand 12 днів тому +3

    Stuns and Meltas need nerfs. Frag and Krak are fine.
    I thought about making the stun grenades damage be only single digit to start, but ramping up exponentially afterwards. This combined with a reduce slow/no aim-drag would still give you a tool to make Heavies and Bulwarks move, but not turn fights into a who-grenaded-who binary.

    • @Cmaximus7
      @Cmaximus7 12 днів тому +1

      Yea we gotta see those nade nerfs first. But i think the nade spam is a bit much still. Frags being able to one shot is insane. Sometimes you just happen to just get somewhere and book 2 or 3 random frags lol.

  • @Archmagos_Faber
    @Archmagos_Faber 12 днів тому +1

    I think they need to balance this way, ultimate and grenades regen based on a timer and grenades are not spawned as pick ups, this way everyone gets access to grenades and you can't just respawn and spam grenades or ults

  • @westcoast.landpirate3788
    @westcoast.landpirate3788 12 днів тому +2

    Grenades are brutal. It’s like 90% of the kills. Just a herd and fest. There shouldn’t be any on the map or maybe tactical is the only class that gets them.

  • @godjammer9300
    @godjammer9300 13 днів тому +1

    solar flare 🤣🤣