Why I Believe That Hell Let Loose Is Nearly a Masterpiece

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  • Опубліковано 5 жов 2024
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    Hell Let Loose is a true Kickstarter success story. From small beginnings with a small team, to great updates, great content, a £46 million buyout. To a bigger company taking over. Hell Let Loose is close to being a masterpiece of a World War 2 shooter.
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КОМЕНТАРІ • 239

  • @Terrydactyl
    @Terrydactyl  Рік тому +4

    Check Out ExpressVPNs new deal right here: bit.ly/3kNf5Zl

  • @svemirkorvatina2983
    @svemirkorvatina2983 Рік тому +140

    If HLL had option to lock uniforms per map, for example only paratrooper uniforms on Caranten, it would be the best ww2 game ever.

    • @andrewjohnston9115
      @andrewjohnston9115 Рік тому +41

      It would be very useful to stop players going into Summer maps with winter uniforms and vice versa.

    • @a7xSkateboarding
      @a7xSkateboarding Рік тому +7

      ​@@andrewjohnston9115 Agreed. Except a lot of the poor paratroopers wouldn't wear winter coats in Foy

    • @markosluga5797
      @markosluga5797 Рік тому +9

      I agree. Consistent uniforms would make a lot of sense, because there is no benefit to be able to customize the uniform that much.

    • @Bwakcmo69
      @Bwakcmo69 Рік тому +2

      Who cares

    • @svemirkorvatina2983
      @svemirkorvatina2983 Рік тому +12

      @@Bwakcmo69 Uhm, let me see, maybe those who supported game during kickstarter and early access and were promised "realistic" WW2 game.

  • @firedamaged
    @firedamaged Рік тому +59

    I absolutely love this game. When you get into a good server, full of players that know what they are doing and communicate... it's so good.

  • @adamwhite3347
    @adamwhite3347 Рік тому +39

    When everything clicks with the squad and communication its one of the greatest gaming experiences you can have. Hopefully the future is bright. Viva HLL.

    • @mynamesjudge
      @mynamesjudge Рік тому +1

      It was great now it's a zig zagging, dolphin diving, mess.

  • @Gorilla_Jones
    @Gorilla_Jones Рік тому +18

    What hell let loose needs is the huge War mode from battlefield 1. The way you felt part of a huge war and story arc and the way you went from scenario to scenario was amazing.

    • @brayerkh
      @brayerkh Рік тому +6

      The game mode is called Operations by the way, but I agree, that would be sick.

    • @dharvr8070
      @dharvr8070 Рік тому +1

      💯

    • @Gorilla_Jones
      @Gorilla_Jones Рік тому +1

      @@brayerkh yeah that's it, I forgot the name. So awesome. On the Italian mountain, during a close match, right at the end the violins would start playing, it almost sounded like a musical steam locomotive, pushing you to victory.
      "ONE MORE PUSH BOYS! THE DAY IS OURS! HUZZAH!"
      LOL so awesome. BF1 is a masterpiece.

    • @terpsmagerps3426
      @terpsmagerps3426 Рік тому

      Rising Storm 2 Vietnam has something called Campaign mode. The Campaign has 100 players and you fight over various regions of Vietnam that are worth certain points even being able to retake regions. Loser is the one who has the least amount of combat power at the end of campaign which is typically 0.

    • @TheGidster413
      @TheGidster413 9 місяців тому

      That'd be awesome but I think it would take forever to complete a match

  • @_THUMPR_
    @_THUMPR_ Рік тому +11

    I've never played a WWII game anywhere close to as good as HLL. The maps, realism and amazing accuracy is outstanding.

  • @spoopyidk
    @spoopyidk Рік тому +44

    Best thing about HLL is that it's a middle ground from games like Post Scriptum, and games like Battlefield, so it attracts players that are into milsim, and also people that are into the more casual, but challenging side of shooters. There are some things I wish were different, but they're mostly aesthetic things that ruin my immersion a fair bit.

    • @ZackZ-mg9uq
      @ZackZ-mg9uq Рік тому

      Same here. Some of the more minor graphics glitches ruin some of the immersion for me.

    • @GreenSabre187
      @GreenSabre187 Рік тому

      PS and HLL are pretty samy, i would say its more a middle ground between ARMA and Post Scriptum

  • @Asymmetric7
    @Asymmetric7 Рік тому +15

    In a way, I miss the old node resource system where you had to put the nodes nearest to the front lines to gain more resources. Made the attack gameplay little more varied

  • @dreamsc4pe197
    @dreamsc4pe197 Рік тому +8

    Totally agree with what you say, I play on console and all I ask for is for them to sort the bugs out and give us server select before anything.

  • @camryneicher564
    @camryneicher564 Рік тому +7

    fix some of the bugs, polish it up a bit, let engineers build structures in more places, add some more content/variety/cosmetics and the game will be golden

  • @KinJames02
    @KinJames02 Рік тому

    I love playing Tank Crew.. 3 things I wish they would add in is, 1. Put a gun on top of the tank for the Spotter to use. 2 fix what the tank gets stuck on. Real tanks crush cars, knock down walls. (When hit with a shell) just show more damage. 3. Add an extra option for Tank Commander Comms so tank crews can chat together.. organize a tank attack..

  • @HondaCivic-gf6yz
    @HondaCivic-gf6yz Рік тому +2

    HLL, CoD WaW, MoH Allied Assault and Post Scriptum.
    The 4 horsemen of the peak WW2 gaming

  • @5hane9ro
    @5hane9ro Рік тому +1

    Hell let loose really reminded me why I fell in love with multiplayer shooters. I was starting to think MP shooters weren't my thing anymore until I tried this masterpiece.

  • @CallardAndBowser
    @CallardAndBowser Рік тому +1

    I wish the Devs would go back and redo the textures and make them 4K resolution.

  • @LSpalla
    @LSpalla Рік тому +1

    One time I was playing as At, shot a tank in an angle and saw the rocket ricochet on it and it was so cool along with the Sfx for it, 10/10 love this game

  • @charles_wipman
    @charles_wipman Рік тому +14

    The HLL is the best WWII shooter that i ever played or know about, haves imo the bet balance between "realism" and arcade; making it a great WWII hardcore shooter.

    • @aschen__
      @aschen__ Рік тому

      you must have missed RO2/RS

    • @SuperWesty177
      @SuperWesty177 Рік тому

      @@aschen__ Yea I missed RO2 never had a pc back then I've watched gameplay and love RS2 so I'd say its right up there with HLL

  • @joe12524
    @joe12524 3 місяці тому

    I can attest to the HLL community being good with noob's (like myself) I asked my squad lead about building nodes, my s/l stopped attacking the opposition to assist me in building nodes correctly. Solid dudes in the HLL community, an amazing game as well.

  • @johnbeaton1076
    @johnbeaton1076 Рік тому +4

    Wait a minute Terry....an 'Accessible Realistic Shooter'. An ARS? Did you just create a new Acronym that spells ARS? Add the word 'Experience' onto the end and you've got a winner there.....bloody brilliant!

  • @markosluga5797
    @markosluga5797 Рік тому +4

    The game has really good realism, is relatively easy to play, great comms and cooperation most of the time, great players mostly, not a lot of toxic behavior. Biggest problem is obstacles like a head of lettuce stopping a 76 dead in its tracks, soft hedge that I can see through, can get get shot through but can't crawl through and of course inconsistent ability to vault/scale walls and roofs, inconsistent ability to place MG. Also, minor but discouraging is cheating, not so much the few aimbots that you meet, and some players using esp - admins deal with that mostly. More than that, tactical cheating like recording garry locations swapping teams and then squashing them or engineers destroying own defenses in offensive mode. But overall this game is a blast and overall suffers much less from cheating than other shooters.

  • @raytoni7013
    @raytoni7013 Рік тому +2

    I miss the destruction because that's also realistic.

  • @SeemsLogical
    @SeemsLogical Рік тому +3

    Hell Let Loose is a great game. I am bad at it but I still enjoy myself. It's such an easy game to meet people and have fun.
    My one gripe is the "back-capping" dynamic of the game. You can domino a win or a loss if one side can get on the next point the moment a point is captured. I think that there really should be a 30 second to 2 minutes lock out timer where the points are locked so the losing team has some time to reassemble a coordinated defense. Taking a point before the opposing team can respond is an easily exploited gaming mechanic.

    • @voidn833
      @voidn833 Рік тому

      You're supposed to have a squad assigned to defense, but it's a thing in public games yes.

    • @SeemsLogical
      @SeemsLogical Рік тому

      @@voidn833 "Supposed to" doesn't mean it always happens. I communicate all the time to my squad and all chat that our defensive garrisons are being snuffed out and that recon or some enemy squad is lurking back there and yet I only get listened to once the point is lost and we gotta fall back. I try to be proactive but only so much I can do alone or with a max of 3 guys with me.

  • @dashafenrestaurant6796
    @dashafenrestaurant6796 Рік тому +4

    I only can say this game is insane good.
    Payed 19 € 2020 and its only getting better.
    If i compare this with CoD 4 example i just can say that the team behind WORMS did a brillant job.

  • @iVETAnsolini
    @iVETAnsolini Рік тому +2

    I really do hope so! It definitely needs a lot of polishing and TLC, but has a super solid foundation!

  • @a.p.4645
    @a.p.4645 Рік тому

    Totally agree to the Community-Part... I'm playing HLL comp since 2021 and made really good friends in the german Community. Friends I don't wanna miss anymore

  • @Keithslawinski
    @Keithslawinski Рік тому

    Agree with the critique. I think artillery needs to be dropped for a dedicated 3 team mortar squad (6-7 players) , or something similar. Half the players get the mortar gun, the other half spawn with explosive ammo crates accessed to spawn ordinance rounds. You want more ammo? You can get random players to drop an explosive crate, OR set up near a munitions node for faster ammo resupply, OR the commander can drop a munitions node.
    I also wish the game improved supply logistics in general. I liked nodes generating more the closer to the front line you are, but also functionality could be improved a bit either by extending their effect range and/or offering some slightly improved area benefits (maybe just merge the fuel node and repair station together? maybe if a garrison is within X of a manpower node players respawn faster, or the garrisons lockdown range is halved, or you generate an extra 10-15 supplies. Maybe if you spawn within range of a munitions node you come in with additional ammo or a +1 grenade). Basically, give players reasons to risk putting nodes up the line to see a tangible benefit.
    Additionally it just would be nice for map replayability if (1) structures were a bit easier to build because while I like the idea of fortifying positions, in practice casual matches this rarely occurs with meanigful success, and (2) I would really like if we could destroy the already placed barbwire (and fix it). Destruction should be limited to a few weapons, but the ability to affect the map and wreak/reinforce positions is something I think this game could lean into a bit more.

  • @Napswhilewatchin
    @Napswhilewatchin Рік тому +1

    18:29 "Space Bar to dismantle"? What? That's highly illegal.

  • @Jdawg4200
    @Jdawg4200 Рік тому

    Classic medal of honour allied assault soundtrack takes me back to clan war days lol

  • @duskenjuenemann5596
    @duskenjuenemann5596 Рік тому

    On console hardly anyone uses mics and they don’t work together as a squad so matches are generally just a free for all where you throw bodies at the objective until you either capture it or get pushed back

    • @MegaVinny73
      @MegaVinny73 Рік тому

      That's why these games are always far better on PC.

  • @mitchellborrowman3607
    @mitchellborrowman3607 Рік тому

    Love the Medal of Honor music in the background

  • @WetWiIIy
    @WetWiIIy Рік тому +1

    The Medal of Honor: Allied Assault theme was a great choice for this vid m8!

  • @arnezruthless9619
    @arnezruthless9619 Рік тому +5

    No doubt!!!! It is a masterpiece already but it still has so much potential to become even bigger and better!!!!!

  • @Liopleurodon
    @Liopleurodon Рік тому +4

    17:30 think, I said it a million times by now, I'd like to see the nodes reworked to generate more ressources the closer they're to the frontline (not deeper further in the map as it has been once). So if you're defending your last point they generate the full ammount in the HQ, but when you pushed back the enemy to their HQ they pruduce less or even nothing at your own HQ.
    That would give them more or less value as the battle progresses and in the best case the engineers would have to keep them up with battle progression and therefor give those something to do besides placing a good stchel once in a match. And if not it balances the teams ressources out, as the winning team would run out faster while the loosing team would get a potential boost.

    • @LegiTTxBoss
      @LegiTTxBoss Рік тому

      In case you didn't know, that's exactly how nodes worked prior to Update 10 I believe

    • @andrewjohnston9115
      @andrewjohnston9115 Рік тому

      Burningwiki did a good vid about actually having the highest producing nodes closest to HQ because thats how it would work in "reality" with most supplies coming from HQ rather than towards the front. Which is a thoughtful take on the logistics issue. Personally I'd have a adjutant to the Commander who was responsible for nodes and supplies and leave the commander to manage tactics and squad orders.

    • @Liopleurodon
      @Liopleurodon Рік тому +1

      @@LegiTTxBoss nope exactly not, thats what I meant with "not deeper further into the map" - just didnt know how to summarize it fast and easy so think we missunderstood eachother.
      Before U10 the nodes made a +10 ammount (i think) of every ressource, every two gridsquares away from your HQ, no matter how far the front was or how close. So a node at the HQ generates 10, the one in the middle 30... no matter who owns the point or the ones next to it.
      But thats exactly what I would like to change: I want the same node(!) in the HQ generating 10 ressources at the start of the match. When the team loses and is pushed back to the HQ this node generates 30 ressorces, when the team wins and pushed the enemy back to their HQ, this node only generates +1.
      Of course the numbers are just made up and would need testing to balance them out, but it would be a flecible system that would require or at least reward a bit of maintaining and adapting during the match.
      @Andre Johnston: Id argue the other way around. Imagine the nodes as supply distribution, yet the longer the supplies need to get to the front the more you "loose" on the way, resulting in a longer supply line and therefore less supplies on the actuall front. So a node closer to the front would make more "sense" that more supplies would actually get to the troops.
      But on the other hand "reality" is in any way a stretch in that situation - Id look for what encourages more gameplay, more teamwork and more to do for a certain role. From my last experiences the engeneer is a bit underused as his only purpose seems to be building nodes at the start and then you often loose all other buildables, like defensive structures, repair stations etc, because nobody is playing Engi anymore.
      And not gonna lie, BurningWiki is a bit of a "strange guy"... not seen the vid or discarding the idea rightaway, but seeing the name already made me sceptical.

    • @LegiTTxBoss
      @LegiTTxBoss Рік тому

      @@Liopleurodon ahhhhh gotcha yea your idea makes sense. I'd definitely prefer that system to the one currently in game/the system that used to be in game

  • @somerandomguyusa7442
    @somerandomguyusa7442 Рік тому +5

    yes it is a masterpiece 100%
    there saved ya 20 minutes

  • @Wellington-nl7vm
    @Wellington-nl7vm Рік тому

    Rank 197 and only level X in SL. I feel you brother...

  • @ukredman
    @ukredman Рік тому +2

    Its the best WW2 game out there. If you get a good Squad lead and everyone communicates/works as a team its a great game!

  • @billwatson8380
    @billwatson8380 Рік тому +1

    The one thing that would make this game a complete 10 would be a destructible environment. That way the battlefield is constantly changing and evolving. Other than that, I love this game.

  • @VR_Chad
    @VR_Chad Рік тому

    The only real criticism i have on HLL is the render distance for walls, i play lots of sniper especially then because of the big zoom its very common to be out there shooting at walls.
    It also works in my favor because the same goes for grass but still rather see it fixed for immersion.
    And one thing that id like to see is the ability to look passed the scope for the weapons that have one.
    Even with these small things the game is still god tier.

    • @VR_Chad
      @VR_Chad Рік тому

      Typed this halveway down the video but somewhat agree on both the Artillery duty you can bully them hard till they don't want to respawn anymore and then just go away.
      But i will say that people expect you to sit there the whole game and they hit you with the "Trash Recon" when the first enemy shell hits the ground.
      As for the nodes im not sure what im destroying and what it does but at least its some other gameplay loop for recon players because your behind enemy lines anyway.

  • @willygee0
    @willygee0 Рік тому +1

    Deployable mortar teams completed ?

  • @blackbirdsfly
    @blackbirdsfly Рік тому +2

    They've gotta let tanks go thru hedge rows and through high walls. The rides could be smoother as well especially over tracks. The infantry gameplay is superb but the tanks are lacking in a few regards.

    • @jessicamason2526
      @jessicamason2526 Рік тому +2

      I see this a lot and people really don't realize just how unrealistic this is due to cod and bf telling them otherwise, for example the first tiger (not a medium or light tank but a tiger) to engage a Pershing tank in WW2 was completely disabled by some rubble they accidently drove over, high ending the tank and forcing the crew to bail out. there are photos of it you can find relatively easy. and this is without even mentioning the specialized hedge clippers the British and US had to put on tanks to go through hedgerows in France.... I get people want it to be easier to get around in tanks, but tanks were far more fragile than people realize in this time period when it comes to terrain, there's a reason everyone was surprised by the Germans going through the forested Ardennes region.

    • @blackbirdsfly
      @blackbirdsfly Рік тому +1

      @@jessicamason2526 Hedge rows may be an extreme i'll admit, but there a certainly obstacles, such as certain wooden fences and posts that completely stop you in your tracks. The biggest issue i think is that there's just such inconsistencies with what you can and can't drive through it can stop the whole momentum of the team if their armor support is stuck on a wooden fence that's passable in 3 places but solid collision mesh for the other parts. In terms of realism I completely see where you're coming from and i appreciate the insight! There's definitely a solid middle ground they can meet without making it too arcade-y but also without sacrificing gameplay for realism! Thanks again for all the insight tho!!

    • @jessicamason2526
      @jessicamason2526 Рік тому +2

      @@blackbirdsfly ill admit there is wooden fences and the occasional branch that should be passible

    • @SuperWesty177
      @SuperWesty177 Рік тому +1

      I agree with everything both of you have said!

  • @KBKriechbaum
    @KBKriechbaum Рік тому

    The best thing in this game are the floating icons all over the place. It helps the ww2 atmosphere to have a modern IFF HUD.

  • @artagain8977
    @artagain8977 Рік тому +3

    Lots of snotty players in this game too. I’m still a newb yet after a couple of rounds most people leave my squad. Sure I’m not perfect but playing with people who think other people should be is frankly frustrating.

    • @Jokai1977
      @Jokai1977 Рік тому +1

      I guess you use comms?
      The amount of new players not using mics is disheartening.

    • @artagain8977
      @artagain8977 Рік тому +2

      @@Jokai1977 of course.

    • @mlc2016
      @mlc2016 Рік тому +2

      Don’t let it bother you. As you continue playing, you’ll find that most squads are happy to help new players. It’s helpful to just say “hey I’m pretty new - how can I be helpful?” I did that in one of my first games, and squad lead told me that medic is a good starting role. It lets you see where downed teammates are within 100m (super helpful) and everyone will love you for reviving them. Just make sure to bandage them after, as other roles only have 2 bandages. It is always better to have a medic on the squad, but veteran players tend to play other roles, so you’ll be welcomed with open arms if you join a squad as medic and start healing people. After playing several rounds as medic, felt I had a much better understanding of how the other roles and overall game work.

    • @artagain8977
      @artagain8977 Рік тому

      @@mlc2016 thx. I’ll give that a try

    • @David-tf2wx
      @David-tf2wx Рік тому

      You’ll encounter all kinds of people. But as long as you’re trying man. It’s really frustrating with so many new players not knowing the basics of the game like the importance of garries and communication. The amount of steam roller matches can be really disheartening to experienced players, hopefully they put some kind of balance between teams

  • @toddcameron6298
    @toddcameron6298 Рік тому +3

    Its easily the best game ive ever played according to my taste.

  • @hungryhedgehog4201
    @hungryhedgehog4201 Рік тому

    I think for it to be really great they need to spread more stuff over the roles, you got so many roles, most of which are not played and so much responsibility on them. Squad lead basically runs around all match yelling at people to switch to support or begs command for supplies to try and put down garrisons, engineers often have little to do as the supply drops are for nodes and garrisons and not actually building defenses. I think they need to either remove the support role and put the utility on other classes, make the support role more fun for new players (so that they play support instead of rifleman or assault) and they really should add a logi squad. iirc logistics were supposed to be it's own squad like recons or tanks but that just got lost so now you have to abandon your squad basically to run around in the backlines to drive trucks and get killed. Having a single dedicated logi squad who's job it is to supply the frontlines with supplies and halftracks would be nice. You could even turn troop transports into spawn points then the logis could make sure those are hidden, maybe fortify them. Or give logis new vehicles like an HQ jeep with radios you can dig in somewhere that serves as a spawn point. So that the squad leads can focus on calling in supports, coordinating their teams and dont have to run around france's fields hiding radios in bushes while their team yells at them.

  • @wesleybehn4772
    @wesleybehn4772 Рік тому +1

    Great summary and critique on the state of things. Armour must be tuned, navigating the map must be better. Artillery needs fixing/nixing. Mortars!? If we don't get the commonwealth faction soon I'll lay an egg.

  • @LarryCuckman
    @LarryCuckman Рік тому +1

    Just wait until they add the pacific, it will be goated.

  • @xlynz69
    @xlynz69 Рік тому

    Once they add the 3 more factions this game will be amazing

  • @HazyJ28
    @HazyJ28 Рік тому

    Cant way for the sequel "Heaven Reigned In".

  • @XxSoGRAMBOxX
    @XxSoGRAMBOxX Рік тому +3

    The past month I've started playing a lot again. I've noticed the weapon damage is diffe3rent than it used to be. The G43 has taken 2 shots to kill at under 50 meters for me multiple times and just the other day I shot a US machine gunner who was sitting still bipod'd in the face from 15 meters and he lived. Then he bandaged and popped back up so I shot him again in the face and that time he died.

  • @haft0004
    @haft0004 Рік тому

    HLL used to be closer to a PS/Squad, now its closer to Casual. Wish they would add a hardcore mode bring it back closer to that Alpha version.

  • @BloodSasuke101
    @BloodSasuke101 Рік тому

    I agree on most of these but I pray the Resources get optimized and agency isn't taken from the players to make them. Logistics are a huge component to war and in HLL they are imo the gateway to team success. Doing a job that nobody else wants to do but reaping the most reward from that, is to me, the reason why anyone can pick up this game and play it.

  • @tma78
    @tma78 Рік тому

    can not stand the thompson like you said, i use the M1 as a SL but then the bug that forces a kit upon you kicks in and you're stuck with the thompson.
    as for different modes, it has been done before but there was a quake game that used mini missions that were randomized within the game, so on top of warfare, each squad could be given a random mission to do within the map, an opposing squad would be given the mission to stop the other. forcing a squad vs squad mini game within the game. whack a timer on it and whoever wins be it over fighting to completion or having one side ignore it entirely then there is resource bonuses given. something like that would be cool.

  • @YupielServant
    @YupielServant Рік тому

    I am a new player and each of the 3 servers I joined had an ESP hacker. Kinda shocked that I couldn't view profiles through the game either so I don't even know how to report people through Steam

  • @colk41
    @colk41 Рік тому +1

    I adore this game, I think it looks great and feels great, and having headphones in while in massive fire fights is just the best, it’s not perfect but for an fps is as perfect as you’d get these days, I keep telling everyone I know to get it, but for a lot of people the hardcore nature of it puts them off, for me it’s what brings me back

  • @BeStupidWithIntent
    @BeStupidWithIntent 11 місяців тому

    I know it’s historically accurate and more realistic but man I wish you could be a sniper in a more modern sense, taking your time and carefully and discreetly sneaking to a OP spot and sitting there until you’re forced to leave. The whole running the entirety of the map and scoping out things is not fun for me and I’m a sniper at heart. BF4 holds my heart.

  • @smokey_4206
    @smokey_4206 Рік тому +1

    My number #1 world war 2 game glad it’s on Xbox 💙

  • @Dismal626
    @Dismal626 Рік тому

    How is it not there yet? There's literally no better WW2 shooter out right now.

  • @brandonwooldridge1877
    @brandonwooldridge1877 Рік тому

    HLL is an exceptional experience. It mostly nails what it sets out to do and the immersion can be unrivaled when everything is firing on all cylinders. I do wish the game ran better on console though. The lag, rubberbanding, and server disconnects are infuriating to deal with. I also wish the game had destructible environments, its a bit ridiculous to get caught on a fence or a shrub in a damn tank. It would also be nice to be able to look out of the hatch on tanks and fire your weapon at infantry sneaking up on you. Otherwise the game is near excellent as long as everyone is communicating and pulling their weight.

  • @MadMan-7978
    @MadMan-7978 Рік тому

    Well now we have the roadmap

  • @santiagorojaspiaggio
    @santiagorojaspiaggio Рік тому

    Yeah, one of the things i don't completely like about this game is the supplies/resources and logistics system. I think Squad nailed the perfect balance in that; not only being more clear about it but integrating the whole squad into the task. And Post Scriptum simplified it, but it's also clear.

  • @texasred7806
    @texasred7806 Рік тому

    I think nodes are underutilised definitely but I dont think it'd be fair to remove them. If a team can be bothered to do the nodes as basic as they are, that team deserves the advantage they provide.

  • @hungryhedgehog4201
    @hungryhedgehog4201 Рік тому

    One of my friends basically only backed so he could paly the Jagdtiger...maybe one day.

  • @kunyaco11
    @kunyaco11 Рік тому +1

    I think BFV is the only battlefield without bullet deviation.

  • @jimphillips6379
    @jimphillips6379 Рік тому

    Great overview. The nooby thanks you!

  • @mattclements1348
    @mattclements1348 Рік тому

    Hll does not have tickets , its about map control, thats pretty unique

  • @tidepods7257
    @tidepods7257 Рік тому

    When u were talking about clans at 8:00 on the playstation5 servers when [7th] js online they own the servers never lose a game

  • @freakfighterop4904
    @freakfighterop4904 Рік тому +1

    Love the MOHAA music!!!

  • @Bigboy_smooth
    @Bigboy_smooth Рік тому

    I always put HLL in the same category as insurgency sandstorm now a real hardcore shooter but somewhere in between casual and hardcore

  • @wellbi
    @wellbi Рік тому

    HLL is the closest to the ideal combination of realism and arcade from the game design perspective since the inception of Counter-Strike.

  • @lonepainter1150
    @lonepainter1150 Рік тому

    If it had good ping in its servers and I didn't have to wait 10-20 minuets to enter a server with playable ping it be the best realistic ww2 shooter

  • @karjalanpie6606
    @karjalanpie6606 Рік тому

    I love the visuals and communication aspect of this game. It really immerses me in the game so well that I just nonstop keep going back to play more. Perhaps it needs some more kits for players to open or something else like rather than opening kits players could make their own somehow, I dunno. Great game, I have only over 200 hours in it but boy did I enjoy every hour and will enjoy every next hour played.

  • @ondrejriha5240
    @ondrejriha5240 Рік тому +1

    Bruh, the battlefield is empty

  • @DevildogGaming-uv5sj
    @DevildogGaming-uv5sj Рік тому +1

    They need to hurry up the newer content before it slowly dies

  • @MY_NAM3_IS_MUD
    @MY_NAM3_IS_MUD Рік тому +1

    Before they think about a sequel I would hope that they iron out everything and make it like an always updated game. Keep Hell Let Loose 1 to WW2, add additional European Theater maps and situations along with British and French and then the Pacific Theater and keep expanding focused on WW2. Make Hell Let Loose 2 focused on Vietnam or the Middle East Conflicts. It’s fairly new to console still. Look at the way Call of Duty fumbles around with all the different titles as a marketing scheme never really making a game perfect before moving on. Warzone 1 changed things and they could have just kept updating that considering Warzone 2 is and updated Warzone 1. Hell Let Loose is fairly new to console and the community is growing. Just wait until unreal engine 5 is the standard, Hell Let Loose will surpass COD as the most popular shooting game period.

  • @EsteemedBaboon
    @EsteemedBaboon Рік тому

    All we can do is hope.

  • @SirEatsALot94
    @SirEatsALot94 Рік тому +1

    Future for this game is very dark sadly

    • @asbestos1502
      @asbestos1502 Рік тому +1

      Yeah this really didn't age well did it haha

  • @jefferymuffinsbobmarley6128

    Oh wow, I bought hell let loose on steam a few months back and have been having an absolute blast with it, I never realized it got bought out by Team17 recently

  • @L4AH4N1889
    @L4AH4N1889 Рік тому

    HLL is the masterpiece of multiplayer games imo!

  • @briancaldwell98
    @briancaldwell98 Рік тому

    Id take a HLL for most major conflicts

  • @OlderThanAverageGamer
    @OlderThanAverageGamer Рік тому

    It's definitely a WW2 Game masterpiece but I'm not sure if it can be an overall masterpiece unless the game mode diversity gets ramped up over the next 1-2 years. The engine itself will put some unavoidable breaks on some mechanics changes I'm sure a lot of folks would like to see but, adding 2-3 new modes over the next 24mo would do wonders for ensuring growth and maximizing retention.

  • @PcMExplode
    @PcMExplode Рік тому

    I would definitely put squad and hell let loose in its own class of game. U can add battle bit if u want but these games are un like anything ive enjoyed in gaming. The shear fear of knowing theres an enemy is around the corner and its just down to who can shoot better hah. These games do it best.

  • @golem9228
    @golem9228 Рік тому

    I love this game and music from medal of honor too :)

  • @olofrensfeldt3994
    @olofrensfeldt3994 Рік тому

    I strongly agree with the artillery and nodes. Doesn’t add enough fun, so just remove. Portable mortar teams is probably the way.

  • @kencook4956
    @kencook4956 Рік тому

    Thanks. Good video. Not sure I agree with the "you can just jump right in and have a good time" theory. You started at the very beginning of the game so when you were new to it so was everyone else. For people like me just jumping into it an environment where there are mostly people who know the game very well.

  • @gew43
    @gew43 Рік тому

    2 things i dont like
    they forgot the pak43 in the bunker on the omaha beach map
    and the russian side has late war guns pals ):

  • @jackhanlon9810
    @jackhanlon9810 Рік тому

    I just hope team 17 doesn't drop a bollock on this

  • @SkumleBones
    @SkumleBones Рік тому

    I do hope it works out, because people have very different morals and viewpoints, so I hope team17 doesn't drop the ball, because I hear so many horror stories when new teams take over.

  • @rednecksniper4715
    @rednecksniper4715 Рік тому

    NO SEQUEL UNTIL WE GET THE PACIFIC!!! The US Marines and Australians should get at least 2 maps each

  • @mysterynga445
    @mysterynga445 Рік тому

    and the last couple of months have been a damn tragedy

  • @piotrmontgomerytv7786
    @piotrmontgomerytv7786 Рік тому +1

    It is.

  • @Chyrosran22
    @Chyrosran22 Рік тому

    Man all I can say is Team17 have their work cut out for them. There's so much to do IMO before they undo all the damage the previous devs have caused when they turned it into a chore-filled running simulator.

    • @MegaVinny73
      @MegaVinny73 Рік тому

      The size of the maps and scale is what makes it great, and tactical. It's not meant to be matchbox like CoD, and also thankfully isn't Battlefield either. Those games cater for the small scale, close quarters arcade gameplay.

  • @JD-pv1sd
    @JD-pv1sd Рік тому

    I'm scared of them changing the sprint functions and adding new movement. This isn't cod or battlefield

  • @RamenReignss
    @RamenReignss 6 місяців тому

    It’s an amazing game! Wish they would fix the bugs on the game tho

  • @OFB307
    @OFB307 Рік тому

    Short and simple answer: Yes!

  • @ideasinsounds
    @ideasinsounds Рік тому +1

    HLL is absolutely a masterpiece. Excited to see what Black Matter does next

  • @Marty6804
    @Marty6804 Рік тому +2

    How about some hair for all these bald soldiers?

  • @nickstarz9316
    @nickstarz9316 Рік тому

    I think they should allow players to be any class considering the size of the maps. Most importantly, alot of wrong players in the wrong class

  • @Daniel189HLL
    @Daniel189HLL Рік тому

    They'll never remove nodes when they're tied into trophies/achievements

  • @uk_assassin8684
    @uk_assassin8684 Рік тому +1

    I already think it's the best shooter, especially for console.

    • @sethmartin7084
      @sethmartin7084 Рік тому +1

      Every other game is TKers and saboteur commanders. They need private servers so badly bc you're right it's a great game when ppl actually play it correctly

  • @zabolatlan_nyekenyoka1291
    @zabolatlan_nyekenyoka1291 Рік тому +1

    Masterpiece????? Nope! My first 10 hour exp:
    - Brutal braindead Garry and OP camping for spawn kill.... The spawn mechanic is much much better in PS.
    - Brutal "general" camping fiesta. Not in cap area, random in map.
    - Random game alone: Closed squads, they don't let me in. I can only join groups with a few people, where officer doesn't communicate, he doesn't do his job. I'm trying, but the casual player doesn't communicate. In random game the team play is dead!
    - Anti-aliasing is disgusting. Ultra settings RTX 2070.
    - The regular climb completely unoptimized. I get stuck on every little thing, it's very difficult to climb over smaller objects. (The space bar spam or hold often does not help).
    Ye, ye 10 hour holly molly, skill issue...... What can I learn ? Where is the perfect camping spot...........
    Many many "200 IQ" camper, somehow aim control is the weakness of many of them.
    "Tatical mil sim......" Translate this: Spawn camper fiesta.....

  • @Wizmoisa
    @Wizmoisa Рік тому

    Would be a masterpiece if they would provide a fuuuuuuuu tutorial, or just a video embedded to the game, so new players have BASIC concepts, such as how to build garrisons