Thanks to some sneaky theatrics from the game itself, you ended up unreasonably terrified of these boss fights. Can you think of any other games that gave you a creepy sneak-preview of a boss battle? Shout in the comments if so, and enjoy! -OX
Bravely Default and Uoroboros the dungeon before hand is creepy as hell. Also the boss has 5 stages and can one shot you even at max Level. Also he's a cool boss that is hinted at halfway through the game.
I dont know if easly defeated but the mechanical bosses from terraria gives you some sort of creepy preview with the small words that appears at the start of the night
Dark Souls 2, The Pursuer. He's just freakout inducing hte first time you see him. You probably won't be able to kill him then either as he comes flying in on an eagle, wrecks you, and then makes you paranoid you'll see him again until the boss fight with him.
The dark souls intro is like “here’s the story of this world and all its major players you’ll have to kill, but don’t worry too much, we’ve got a weapon that can take them down... oh you? No you’re not the weapon.. you’re the ammunition..”
@@dragonsdream4236 The undead curse, you're the ammunition in the sense of you're the thing being shoved at the Lords over and over again until they fall over.
@@LadyCoyKoi DLC? Oh-hoho, *no* -- she's one of the new additions to the core roster, no extra charge. And in the right hands, she's a rip-and-tearer to rival the best of 'em. (Just ask Snake.)
@@TheZoenGaming I don't count mods, personally -- they're about as canonical as that fan-made animation shown in the video (which, admittedly, is _weirdly_ adorable).
You first have to break his shield with a specific gun while enemies are wrecking you then you have to break his little surf board or something and then shoot him and get his shield again while enemies are still eating away at your soul you then have to find a ton of fuel and when you finally kill him the priests spawns two more with even faster and stronger enemies and a lot more of them.
"Batman spends his time avoiding killer croc like an ex at a party, only interacting with him by throwing batarangs at him" The lesson here, kids, is if you ever break up with Ellen, don't attend any parties she's going to on pain of ellenrang to the face.
@@hudsonball4702 don't attend any parties she's going to, on pain of ellenrang to the face. It won't make sense if you remove the first half of the clause. There's your issue.
13:58 NO YOU DON'T. There's an achievement specifically designed for the cowardly here. You can run round the back of city hall and escape into the basement without a fight. Takes some misdirection and a lot of good timing, but you can do it.
Plus, setting up some traps to slow it down. But you can still get the achievement for killing it on a second playthrough or killing it the third time it appears when you're searching for the paintings
'Oh Isabelle, you'll never hurt me'.... You've clearly not gone to ask her about island evals after doing loads of work and development.... And then being told that you lack 'appealing scenery'
pyramid head in silent hill 2. every time i heard that sword scraping on the ground behind him, i screamed and immediately ran away. he was my first real terrifying video game monster.
Hela in Senua’s Sacrifice looks pretty accurate from a mythological standpoint. Unlike in the movies, she’s Loki’s daughter with a giantess (so big makes sense), and she’s half rotting corpse. The only thing they really altered is that her living half is supposed to be beautiful, or at least normal-looking. Not that I’m complaining, though, she looks scary and awesome.
You actually don't need to fight Seath in that room at all. There is a route through the archives where you skip his fight and the library, then make your way straight towards his true battleground.
@Ajehy yeah.... Duke skip actually isn't very easy to pull off. It requires precise movements, timing, and jumping. It's easier to eat the death and rez in the cage. I mean, if you really hate running to a boss door so much, you can try, but it took me a good 20-30 tries before I lucked into getting it and another 10-15 to understand the timing and movements. First you have to ride the elevator to the top. Then you have to send the elevator back down and jump onto the side rails of the elevator while its beginning to descend because you're usually not allowed to get onto them normally. Then you have to get into the corner and wait for a very specific spot to jump off and land on a platform in the library which is very easy to miss either landing on or timing the jump. If you do, you'll fall, most likely to your death, if not a substantial amount of health damage. Just eat the death and run through the mobs. It's way easier. Its just not FASTER which is why speedrunners do it. Unless they've found an easier way in the past few years since I stopped following DS1 speedruns, it's a massive pain.
Then he speaks and the voice of a Disney princess comes out because they didn't bring back George Newbern, and all the intimidation instantly disappears.
It's that nostalgia catching up with you. I looked at Sephiroth with fear and awe...kind if wish i saw him later in the game but that first time you see him? 😨😨😨😨
"Only interacting with Croc by throwing batarangs whenever he pops up from his sewage-filled waters." Wow, it really *is* like dealing with an ex at a party.
The most impactful and emotional, for sure. I would want to say Artorias, because if you read the item descriptions as you play, there are many references to him, his loyalty and prowess. Coming face to face with him to see him completely consumed by the Abyss was one of my favorite moments in gaming. I'm not sure he would work in this list because you aren't anticipating the fight before hand.
The leadup to Nosk's fight, where you slowly realize that your double is not a friend and is in fact going to slaughter your ass, is pretty dread-inducing
I absolutely adore the sheer number of boss doors Nosk's arena has; it gives you so much time to stew in the realization that you have *majorly* fucked up
DOOM Eternal does a similar thing with the Icon of Sin. You see its massive size. You see it wreaking havoc by simply walking. But most importantly, you are told that *"The longer the Icon of Sin is on Earth, the stronger he will become!"*
I was actually like "oh shit, it's stefano valenteni" in the evil within 2. Turns out you can dodge all his attacks very easily and kill him in your first run. And it turns out... killing Stefano makes the simulation even MORE UNSTABLE. Killing a main antagonist does the opposite of a good thing. Great, you killed stefano: now everything's on fucking fire!
Broodmother from Dragon Age: Origins, the poem explaining who she was created along with the claustrophobia from venturing into the deep roads and the near endless horde of darkspawn below make her reveal all the more blood curdling.
“First day, they come and catch everyone. Second day, they beat us and eat some for meat. Third day, the men are all gnawed on again. Fourth day, we wait and fear for our fate. Fifth day, they return and it's another girl's turn. Sixth day, her screams we hear in our dreams. Seventh day, she grew as in her mouth they spew. Eighth day, we hated as she is violated. Ninth day, she grins and devours her kin. Now she does feast, as she's become the beast. Now you lay and wait, for their screams will haunt you in your dreams. ”
I came to say this. I only really play BioWare games but the dread leading up to the broodmother was palpable. I feel only a few degree less the same for the ogre. The intro cut scene plus the difficulty of the fight itself ==> fear.
Calamity Ganon. You spend the entirety of the game seeing Hyrule Castle in the distance being consumed but swirling evil energy, not to mention surrounded by guardians. I didn't go near that place for the first 20 hours of the game.
KayleyAnna. It took me 100 hours. They hyped up the fact that he was supposedly super powerful and that, plus the ton of guardians, was enough to have me ignoring the castle completely. The only reason I ever actually went inside was because I really wanted the memory inside. And afterwards it still took me ages to actually get the nerve to fight Ganon himself. The fight itself was a bit of a letdown, tbh.
random guy . I’d agree but you technically “beat” him. I haven’t played skyward sword, so I apologize if I’m missing something, however a beatable boss i fight 3 times doesn’t really fill me with dread. Unless it’s because of how often I have to fight it. Calamity on the other hand, has 2 cutscenes and a memory showing home “powerful” it is. The king even tells you it would be stupid to head straight to the castle. NPCs tell you no one has come back from the castle. Pure theatrics, but it still made me avoid the place like the plague.
Killer Croc was the first one I thought of. On first sight, it didn't take an investa-gator to work out we'd be facing him at some stage, but the thought of fighting him really tipped the scales in his favour.
I was genuinely fearing this boss fight, they did a brilliant job building him up. Shame they clearly wanted to knock off early and get to the pub when it got to the actual fight.
Ahahahahah! That was hilarious. "C'mon Nemesis at least use the door!" 5 seconds later "Oh yeah a door, that'll hold him! *door proceeds to immediately hold him back* We found his weakness! Doors! That"m's why he always bursts through walls!
Trust me that Doom Hunter was more scared of me then I was of them, I’m pretty sure as soon as they brought it back it was dreading seeing me come through the door supershot gun in hand and ready to beat the hell out of them ( no pun intended )
I refuse to call it a boss because of my sheer HATE for The BoC. It's a freaking bug under a tree thing, and it instakills you by swiping you into a freaking crevice in the ground. Sure, the lore is great and all, but it felt less like a boss fight and more like "PLEASE DON'T KILL ME WITH THE ENVIRONMENT, PLEASE GOD, NOOOO!!!" for the whole fight. Either way, it gives the player MASS DREAD to say the least.
Its not about what boss is the worst, its about the boss that gets built up a ton in game and makes you dread it. Your dread of BoC is more OOC dread than in game dread.
chris hubbard well, seath isn’t really a fight you dread I find, even on a first playthrough. Getting to laurence or to to ludwig I find is more dreadful, as they are the hunters you’ve heard about all game. The orphan is also pretty dreaded, because it’s so built up to, with much of the talk about great ones centred around kos
I thought you were going to mention Sephiroth himself, he has the best build up I've ever seen. You spend half the game with all kinds of random people talking about how unstoppably, impossibly powerful he is, then the guy you've been controlling the whole time reveals that he actually fought beside him and that he's "far stronger in reality than any story you might have heard about him". How can anyone be stronger than the random myths and tall tales of townspeople? It made him terrifying... until you fought him at least
I'll be honest: when I played FF7 (PS1), my fight with Sephiroth seemed so easy I had wondered if I accidentally glitched it or something. I remember thinking, "Oh man, final battle, here go! Gosh I hope I'm ready!" Then I got into the fight, cast a couple buffs, and then "Knights of the Round". I forget if it was like twin-cast, or quad-cast, or whatever (it was a long time ago). By the time it finished resolving, it queued straight to the cutscene, and I was like "Wait....THAT WAS IT?!"
The boss fight I remember both dreading and anticipating was in the original Dino Crisis. The T.Rex in that game spends every second on screen reminding you that you’ll never have enough fire power to do more than mildly annoy him. The biggest moment of panic from me was in the last part of the game. For a decent segment the T.Rex is unconscious from having attacked a massive generator or something, you have to keep walking past it as you make your way around. Then at one point the T.Rex is just gone, with no signs as to where it went. Nothing is more scary then a magically disappearing T.Rex. Had my nerves on edge until he finally revealed where he was hiding. Spent the end of the game terrified he was just going to smash through a wall and kill me as I was looting or something
Sans from Undertale. The way he warns you not to kill his brother just had me going “well your fight is going to destroy me repeatedly isn’t it.” And it did.
For me it’s the 2nd Bane fight InArkham origins Because it gave me mad anxiety because Alfred keeps calling like “you don’t have much time left” and it made me mess up a lot so the fight takes me an 45 mins-an hour Oh and also he almost killed Alfred and found out your secret identity so yeah
Gonna be honest, no matter how bad I am at playing the game, being the Doom Slayer gives me all the bravado, wasn't afraid because "The fuck is this thing supposed to do against the Doom Slayer? The literal legions of hell couldn't slow him down, and you expect me to be impressed by a corpse in a wheel chair, piloted via remote control?".
Iirc I spent that boss fight confused as much as anything, because there wasn't really anything else overtly supernatural in that game so I just kept wondering how it fit in thematically and whether it was going to lead to anything else.
She was still hard because she keeps moving and the undead won't stop coming until you kill her and she's resistant to so many things. If you can't tell, I don't like her very much.
I kinda ignored them for most of the time and got close to Elizabeth’s ghost mother.... and proceeded to shoot her with a shotgun several times. I somehow didn’t die I think
Well actually for The Force Unleashed I would list Palpatine as the boss with mounting dread for the battle against. Though this comes with me having the unique experience of getting and playing the Nintendo DS version before getting and playing the Xbox 360 version. The DS version makes you do this minigame to block force lightning from Palpatine that is literally impossible. Beating the light side ending in the Xbox version was my first time actually getting to see the end cutscene for it.
And then about a year later, Metroid Dread was released and everyone had discovered their new found phobia of the E.M.M.I. and constant reminders to how invincible these things are. Oh, year, did I mention there are seven of them, each more terrifying then the last. Absolutely perfect, isn't it?
You kidding right ? The E.M.M.I.s are absolutely borring. Even worse, the first encounter with one have you realize from the start that those can be killed and as a result, every new encounter with a E.M.M.I is less threatening because it just becomes easier and easier to avoid then destroy them. And even worse, if you have already played a game with an ennemy of this kind, the kind that follows you around and you cannot kill, especially if it was done better in a better game, randomly example, Metroid Fusion, the E.M.M.I.s really just feel like big easily avoidable robots.
At first, @@MrLednard þe E.M.M.I. are terrifying, especially on þe first play þrough, but on oþer play þroughs, þey become easier to deal wiþ. Plus, I've actually played dread, and þe E.M.M.I. often scare me shitless. Every time I go near a door, þe robot near instantly jumpscares me and boom, dead. Yes þe E.M.M.I. can be killed, but not wiþin þirty seconds of þe first encounter (minus þe damaged one, it's barely a þreat). Þe E.M.M.I. follow you near relentlessly and are actually invincible until you get þe omega cannon. Þe SA-X is actually defeatable, and if you rack up enough damage, she just stops, plus þe chase A.I. is very crappy. Have you tried getting þrough an E.M.M.I. on dread mode wiþout a single deaþ? It's harder þan diamonds. A single scratch is enough to kill you, þe E.M.M.I. can take more damage þan a Leaman Russ tank (lol, 40K referance). Or maybe you're just a crazy good speed runner who was traumatised by þe SA-X as a kid. I don't play MD enough to find every sequence break or abuse þe E.M.M.I.'s programming, because I happen to not be terminally online. Play Metroid Dread on a new game wiþ dread mode, clear it, þen tell me how easy þe notably hard game is, and flaunt your inability go outside and to interact wiþ oþers. Sounds depressing. Maybe try þinking before posting. By þe way, it's spelt E-N-E-M-Y not E-N-N-E-M-Y. TL;DR, get a life, and don't ague uselessly wiþ someone on þe internet, you þerapy starved, overconfident, turd eating, flaw sniffing, green-eyed guinea pig.
The Archdemon in Dragon Age -- the nightmares, learning that your Warden must die to defeat it, the fact that it's a big bad dragon ... even killing other dragons through the game doesn't exactly build your confidence up.
@@mikoto7693 I mean I can nearly 1 shot Ser Cautherien with my level 25 arcane blood mage, using Death Mark Death Cloud Combo. When I use that on the Archdemon it tickles him for less than 500 damage when I was hitting 10+k on everything else.
The Elder One in _DA:I_ was also an absolute nightmare for me. I always play on the hardest or second hardest difficulties in games, but I eventually had to concede defeat and lower the difficulty a little just to get to the final round of destroying that piece of shit. I wound up with just one mage still conscious, cowering in fear behind any bit of cover I could find, darting out only to aim a spell at his face. And that took three hours and a ragequit.
I honestly preferred the Archdemon to the Broodmother. That is a boss I definitely dread having to face (it's not difficult really, I just dread it, especially with Hespith's creepy rhyme). And I only get those vibes with the one from the main game, not even from the Mother in the Awakening DLC and she's nuttier than squirrel poo.
The cyber demon in Doom 2016 was one fight I dreaded. You keep finding documents talking about it and when you get to the massive door it’s hiding behind, it gets kinda hard to keep walking towards it.
The first boss from Resident Evil: Revelations was a HUGE source of apprehension for me. Hearing "Mayday...MAYDAY. This is the Queen Zenobia..." over and over again made me really nervous to see what was making the announcement, and the creepy voice really sold it for me. Extra horrifying once you realize that the victim is still conscious enough inside the monster to plead to be rescued...
He's also large enough to fill up the screen, uncomfortably fast, and has an instant-kill grab. The first time I fought him, I hadn't even picked up the rifle from the solarium - I just had to make do with a basic pistol and shotgun. The whole "don't shoot, I'm human" thing was an unsettling touch, too. Resident Evil doesn't seem to do that much outside of the Revelations games.
FF VII Remake : the living house, on hard mode. Just the sheer knowledge that you have to fight that tonberry-spewing monstrosity and its invulnerability mode with little to no healing accessible was enough for me to wonder if the story was actually worth playing through a second time for the platinum trophy
Then you realize the tonberries are very easy to knockoff before they get a turn. If you have it also give Aerith the limit break accessory to cast Planet Protection as much as possible. Keep Hell House poisoned at all times. The Cutters are actually harder to take down than the Tonberries
Metroid fusion: "Wait that thing is me?!?" "What do you mean my current weapons wouldn't hurt it?" "Going to clear the reactor and OH MY GOSH RUN RUN RUN RUN RUN" "Ah, finally! It was in the bit of the station that got ejected... What do you mean, there are a dozen or more Sa-X on the station!?"
Exactly. Anyone who played Super Metroid knew how impossibly powerful Samus was at the end. Well... enjoy running from that. It's like pitting a Level 1 hero against one at Level 50. One possible way to diffuse the fear: pretend that Samus' last name is Evans.
I was looking for this. As a kid every one of those near encounters were heart stopping moments, and the bit where you're dropped right in front of SA-X's face was sheer panic. Fusion is good at building up bosses, especially SA-X and Nightmare.
For my money, I'd say the Omega Pirate in Metroid Prime, you start hearing about the project relatively early, but the deeper you go the Pirate logs start really telling the story of how it is being built. Through several visits, because metroid doesn't give you a straight line ANYWHERE, you finally get to a giant room and see what you can only describe as the Omega Pirate, arms crossed like a badass. Even Ridley doesn't get as much hype in that game.
Hello the broodmother from dragon age origins? Your in the deep roads and you start seeing weird flesh on the walls like mold and you hear someone saying a rhyme about it . I had a chill running down my spine knowing i was going to have to fight it.
The Broodmother isn't a thing that gets built up over the whole course of the game the way the archdemon is even though the Broodmother's introduction is creepiest thing ever.
@@aelgarasael6660 Have three members of your party hang back and use ranged attacks. Meanwhile use either Shale or Dog to pummel it at close range and make sure to keep healing them.
The funniest bit is that at least half the players forgot about Alduin for a good 30 hours. Became vampire hunter, bards or wizard, bought a house and tasted giant's toes. Then they remember that they were supposed to save the world and they two shot the World-Eater with their over-leveled ass ...
@@amineelyoussoufi4371 that is every rpg for me. And even some action games that allow you to upgrade or level up. Do every side quest/ objective. Become completely overpowered. Wreck the main story when I finally get around to it. I realize it's my own fault because of my playstyle, but it would be nice if more games would adopt a difficulty scale dependent upon your level. I play games at normal difficulty, and only any harder if it's a series I'm excellent at, like gears of war. I can't just ratchet up the difficulty to get around this issue, because as much as I love games, I'm far from great at them. So in a lot of games I'm stuck between way too easy or way too hard. But like I said, my playstyle, my fault.
@@anusface2 I think only RPG that didn't fall prey to that is Dragon Age: Origins. When when I had my level 25 arcane blood mage 1 shoting mini bosses with the Death Mark and Death Cloud combo; while using Spell Wisp and maxing out as much Spell Power as I can with Gear. I could only hit a measly 450 on the Archdemon, while hitting 10k+ on just about everything else.
@@Nogard-Nys I borrowed that from a friend way back when. At least I think it was origins, it was definitely a dragon age game. But unfortunately I ended up giving it back without really ever scratching the surface of it. I've heard nothing but good things about it.
One problem with this video: Nosk wasn't on it. That was NOT my twin, that was a demon spider creature that just snapped it's neck. It becomes even more terrifying once you take into account that you play as one of a spider's main prey: a beetle.
Well, technically you're not a bug, you're a vessel, but that's an interesting thought. Also I agree with you 100 percent, Nosk should be in this video.
Hollow Knight: fighting the Nosk from Deepnest. The entire area is filled with reanimating bodies, spiders that appear from nowhere, and the only area in the game to have no music and no light. It makes you hate going down there to fight this boss
And then once you go down the corridor into his boss room, there's a series of actually dead corpses whose dying thoughts you can read. And also all the strung up victims in his boss room. Too bad he's actually a pushover.
Genichiro Ashina in Sekiro: Shadows Die Twice, he kicked your ass at the start of the game and sliced off your arm, so the anticipated actual fight with him built a little dread when first playing.
Speaking of Doom Eternal: The Icon of Sin Not only is it no longer just a texture on a wall, not only is it now kaiju-sized and covered in power armor, but you spend the entire final level chasing after it, while being told that it's existence is so hideously wrong that just being on Earth will eventually cause a space-time wedgie that drags the Earth and possibly even the entire universe into Hell with it. And then there's hints that unlike every other enemy in the game, YOU CAN'T KILL IT.
What about the DeathBringer from Horizon Zero Dawn? You kept having to fight them in various stages of disrepair, and I was dreading when they'd bring out the fully-capable one.
Those things were horrible to fight😫 Also from HZD...Thunderjaws, big, menacing and hella powerful. Only felt confident to take them on when i was nice and over-leveled and still didnt feel like i could kill it.
@@nghtwng1572 Once you dislodge the two disc launchers on it's back and use them against it, a Thunderjaw isn't all that tough really. Honestly my worst enemies in HZD are the Stormbirds.
Absolute Radiance in Hollow Knight what makes it so bad is that you have to fight EVERY BOSS in the ENTIRE GAME back to back before you get to AbsRad some of them souped up versions of the original and the three of the hardest bosses in the game are right behind her (Grey Prince Zote, Nightmare King Grimm, Pure Vessel)
Then when you go back to the sector to fight it, you see that it completely tore through all the wall, wrecking havoc on all the freezers flooding everything.
Plus, that thing just gets more horrifying the more the fight goes on. First there's green goo seeping out of its face mask, then you blow the mask off and learn that its entire face is green goo!
Seath was by far the easiest of the lord soul battles. A fight I really dreaded was going against Nito, being the Skelly King and all, I already knew I was going to get ganked
Worst thing about the doom slayer was that immediately after the battle the game basically says "and that's just gonna be a regular enemy for you now."
Okay the explanation of Seath being on the list saved it. I was legit like really, The crybaby traitor? But yeah when you stumble in that first fight in the archives .. oof.
Don't worry about your skeleton getting swallowed by a scary crocodile man! You'd never break any bones, *and* you would no longer have to worry about having a spooky skeleton inside you. It's a win-win situation!
The Rat King from The Last of Us part 2 was not only one of the hardest boss fights, but the Rat King itself was visually, audibly, and emotionally disturbing. AND IT SPLITS!!!
I remember beating the Airbuster in the remake; it wasn't too difficult on Normal mode, but on Hard, I had to do so much Mako Shard grinding and even then it was a really tough battle. Ended up having to reload and take out one of the BB's because I just couldn't handle so many d a n g b o m b s
Thanks to some sneaky theatrics from the game itself, you ended up unreasonably terrified of these boss fights. Can you think of any other games that gave you a creepy sneak-preview of a boss battle? Shout in the comments if so, and enjoy! -OX
Bravely Default and Uoroboros the dungeon before hand is creepy as hell. Also the boss has 5 stages and can one shot you even at max Level. Also he's a cool boss that is hinted at halfway through the game.
I dont know if easly defeated but the mechanical bosses from terraria gives you some sort of creepy preview with the small words that appears at the start of the night
Dark Souls 2, The Pursuer. He's just freakout inducing hte first time you see him. You probably won't be able to kill him then either as he comes flying in on an eagle, wrecks you, and then makes you paranoid you'll see him again until the boss fight with him.
"Oh no, my bones!" 😨
Mister X the stalker or G or 5 stage freak from resident Evil 2.
The dark souls intro is like “here’s the story of this world and all its major players you’ll have to kill, but don’t worry too much, we’ve got a weapon that can take them down... oh you? No you’re not the weapon.. you’re the ammunition..”
Stupidly acurate
Kind of read this like the intro to fresh prince of bel-air...
But what's the weapon?
@@dragonsdream4236 A catapult probably...
@@dragonsdream4236 The undead curse, you're the ammunition in the sense of you're the thing being shoved at the Lords over and over again until they fall over.
"Oh Isabelle, _you'll_ never hurt me..."
The Smash circuit *might* disagree with you, Luke.
Is she included in the DLC pack in Super Smash Bros Ultimate? O_O
@@LadyCoyKoi DLC? Oh-hoho, *no* -- she's one of the new additions to the core roster, no extra charge. And in the right hands, she's a rip-and-tearer to rival the best of 'em. (Just ask Snake.)
What about all the various horror mods for Animal Crossing? I remember a buddy telling me that in one of them She's a serial killer.
@@TheZoenGaming I don't count mods, personally -- they're about as canonical as that fan-made animation shown in the video (which, admittedly, is _weirdly_ adorable).
@@Nitrinoxus RIP AND TEAR!!!
4:05
'oh no, my bones.'
why did this make me laugh as much as it did?
It's the delivery and accent.
That's just what Ellen wants you to do so you run slower and get eaten instead of her
It made me laugh because it reminded me of roger's reaction (american dad) when steve deleted his episodes of bones
Doomguy is the boss fight every demon dreaded the most.
He doesn’t GIVE ptsd, HE IS ptsd
E1M1 isn't level music, It's boss music, but for the demons
You first have to break his shield with a specific gun while enemies are wrecking you then you have to break his little surf board or something and then shoot him and get his shield again while enemies are still eating away at your soul you then have to find a ton of fuel and when you finally kill him the priests spawns two more with even faster and stronger enemies and a lot more of them.
doomguy is the second coming of jesus christ
Doomguy is the holier jesus christ because Christ doesn't kill demons.
"Batman spends his time avoiding killer croc like an ex at a party, only interacting with him by throwing batarangs at him"
The lesson here, kids, is if you ever break up with Ellen, don't attend any parties she's going to on pain of ellenrang to the face.
Presumably this means that the “Ellen-arang” is in the shape of a mini Ellen which begs the question... how aerodynamic is an Ellen? 🤔
Grugger Dugger Hoose Maximally
*she's going to on pain of ellenrang to the face.*
WHAT!? Want to use English for this please?
@@hudsonball4702
don't attend any parties she's going to, on pain of ellenrang to the face.
It won't make sense if you remove the first half of the clause. There's your issue.
Whoa, Black Betty (Ellen-arang)
13:58 NO YOU DON'T. There's an achievement specifically designed for the cowardly here. You can run round the back of city hall and escape into the basement without a fight. Takes some misdirection and a lot of good timing, but you can do it.
Lol i remember finding it after and was like wtf? Wait I coulda avoided this??
Thank fuck I found this. Thanks for the information.
Plus, setting up some traps to slow it down. But you can still get the achievement for killing it on a second playthrough or killing it the third time it appears when you're searching for the paintings
'Oh Isabelle, you'll never hurt me'.... You've clearly not gone to ask her about island evals after doing loads of work and development.... And then being told that you lack 'appealing scenery'
He never faced her in Smash, I see...
Oh, I thought she said "appalling scenery", so I lined the walls with mirrors...
That moment you're already dying but then the boss music starts playing
Arancia Ghirga *uses all of your health potions to get through the normal enemies* “is this dungeon almost over?” *finds boss* “God damnit!”
*fork noises*
Also. When you're almost out of ammo and the boss music starts playing.
You didn’t even get to fight the boss, he had already killed you.
@@CyanKnight96 *terrified orange noises*
"I'll give you names!" and "Oh no! My bones!" are truly powerful quotes
The latter was hysterical. Regarding the former, imagine Luke's terror when he realizes that Seath already knows their names.
"Quick, what should we do Ellen?!"
"SQUEAK, SQUEAK, SQUEEKY GIBBERISH!!"
Glad to see Ellen can keep a cool head under pressure... 😂
pyramid head in silent hill 2. every time i heard that sword scraping on the ground behind him, i screamed and immediately ran away. he was my first real terrifying video game monster.
OMG SAME
Oh my GOD :O
Btw, I still have the PLAYABLE DEMO DISC after all these years. XD
Have you heard of enter the gungoun?
They mentioned him in the bosses you could only run from
This game needs to be remade. Silent Hill...anything. Truly the stuff of nightmares...
Hela in Senua’s Sacrifice looks pretty accurate from a mythological standpoint. Unlike in the movies, she’s Loki’s daughter with a giantess (so big makes sense), and she’s half rotting corpse. The only thing they really altered is that her living half is supposed to be beautiful, or at least normal-looking. Not that I’m complaining, though, she looks scary and awesome.
Her right side is supposed to look like a beautiful elf while her left is a corpse
she's beautiful to me
Ellen: the nemesis now looks like a big dog..."
Me: the hell sorta messed up dogs did you have growing up!?!"
Was thinking like that too🤣🤣🤣 Less dog more Necromorph🤣🤣🤣
The American Kennel Club doesn't screw around!
I don't know, I feel like it looks like a dog that got snatched by the swarm in Gears of War 4 and 5 and got turned into one.
Cerberus maybe
Rob M Britain’s weird
Local residents of Raccoon City: That wall is too clean. The Nemesis: I agree.
Citizens: please don't smear my organs all over it.....
Nemesis: can't promise
Nemesis: STARS!
I bet Nemesis felt it was too dirty actually, and best way to solve that, no more wall.
You actually don't need to fight Seath in that room at all. There is a route through the archives where you skip his fight and the library, then make your way straight towards his true battleground.
Wait, really? Didn’t even know that!
@@Ajehy Yeah. IIRC it abuses the elevator to that room to land someplace else. Speedrunners will use it to avoid the fight and auto death.
You can also just walk out of the first fight
Its called duke skio plenty of viedeos on youtube and a strat for no damage runs
@Ajehy yeah.... Duke skip actually isn't very easy to pull off. It requires precise movements, timing, and jumping. It's easier to eat the death and rez in the cage. I mean, if you really hate running to a boss door so much, you can try, but it took me a good 20-30 tries before I lucked into getting it and another 10-15 to understand the timing and movements.
First you have to ride the elevator to the top. Then you have to send the elevator back down and jump onto the side rails of the elevator while its beginning to descend because you're usually not allowed to get onto them normally. Then you have to get into the corner and wait for a very specific spot to jump off and land on a platform in the library which is very easy to miss either landing on or timing the jump. If you do, you'll fall, most likely to your death, if not a substantial amount of health damage.
Just eat the death and run through the mobs. It's way easier. Its just not FASTER which is why speedrunners do it. Unless they've found an easier way in the past few years since I stopped following DS1 speedruns, it's a massive pain.
EVERYTIME Sephiroth showed up in 7 Remake I was yelling “don’t make me fight him don’t make me fight him don’t make me fight him”
Then he speaks and the voice of a Disney princess comes out because they didn't bring back George Newbern, and all the intimidation instantly disappears.
@@Veladus That was his actor's name (I had forgotten it)! And yes, new Seph doesn't sell me on "sexy and deadly", lol. Advent Children got it right.
Git gud and grind some more, scrub!
@@Ghalaghor_McAllistor Sephiroth is a cakewalk compared to Hellhouse in hard mode anyway.
It's that nostalgia catching up with you. I looked at Sephiroth with fear and awe...kind if wish i saw him later in the game but that first time you see him? 😨😨😨😨
"Only interacting with Croc by throwing batarangs whenever he pops up from his sewage-filled waters." Wow, it really *is* like dealing with an ex at a party.
"Boss fights you dreaded the most"
Oh, you mean every boss fight in Cuphead?
i beat this too and i was surprised i beat it i’m not good at games
Or soulsborne I dreaded every single fight that was coming up
But they look so cutesy lol I love that game
Yeah
@@widdershins5383 ikr? It's gave me the nostalgia feeling
How to beat darksouls with zero deaths
Stay in the first room
The accurate way to beat darksouls with zero deaths:
You don't
Try touhou instead....darksouls is child's play in comparison to touhou
How does that beat the game though?
Benny Fair fax not a norse God i assume?
I've heard of a few gamers who beat all three games without even getting hit, so it's not impossible
“More ten(t)se than a festival camping ground.”
Ellen, we love you.
The most dreaded fight in Dark Souls is Sif. How I wish I could skip fighting such a good doggy.
Especially if you did the dlc before meeting sif, the cutscene is heart wrenching
That's a different kind of dread, methinks...
@@therealfriday13th - yeah. If you go into it spoiler-free, you don’t know the sadness that’s in store. Not sure which is worse, really…
The most impactful and emotional, for sure. I would want to say Artorias, because if you read the item descriptions as you play, there are many references to him, his loyalty and prowess. Coming face to face with him to see him completely consumed by the Abyss was one of my favorite moments in gaming. I'm not sure he would work in this list because you aren't anticipating the fight before hand.
Gotta be kids
Umbrella guy: "It's this foundation that will continue to build a brighter future for all of us."
Me: "Riiiiiight..."
The boss fight I dreaded the most was when my boss found out that I lied when I called in sick the day before 😨
Pro Tip: You don't have to fight them if you just call in sick again.
Just throw a batarang at their face; worked for Ellen!
Use the secret weapon, a forged doctor's note!
Noob. You must have been a bad liar to get busted by your boss
should have invested points in being sexy
The leadup to Nosk's fight, where you slowly realize that your double is not a friend and is in fact going to slaughter your ass, is pretty dread-inducing
I was a little disappointed that Nosk was not in this video, if they make a part two, I hope Nosk is in it.
"Oh boy, I can't wait to find out who this other knight guy is!"
"..."
*"Why did the door close behind me?"*
I absolutely adore the sheer number of boss doors Nosk's arena has; it gives you so much time to stew in the realization that you have *majorly* fucked up
Past-Ellen's "run! Run! Run!" Sounds like my dog when she's barking in her sleep.
DOOM Eternal does a similar thing with the Icon of Sin. You see its massive size. You see it wreaking havoc by simply walking. But most importantly, you are told that *"The longer the Icon of Sin is on Earth, the stronger he will become!"*
I was actually like "oh shit, it's stefano valenteni" in the evil within 2. Turns out you can dodge all his attacks very easily and kill him in your first run. And it turns out... killing Stefano makes the simulation even MORE UNSTABLE. Killing a main antagonist does the opposite of a good thing. Great, you killed stefano: now everything's on fucking fire!
And the Kahn Makyr
Yes but you miss one little detail................YOU THE DOOM KILLR!
Broodmother from Dragon Age: Origins, the poem explaining who she was created along with the claustrophobia from venturing into the deep roads and the near endless horde of darkspawn below make her reveal all the more blood curdling.
💯
Oh yeah I remember the Broodmother from Origins and the "Mother" from Awakening, pretty fucked up backstories they have don't they?
“First day, they come and catch everyone. Second day, they beat us and eat some for meat. Third day, the men are all gnawed on again. Fourth day, we wait and fear for our fate. Fifth day, they return and it's another girl's turn. Sixth day, her screams we hear in our dreams. Seventh day, she grew as in her mouth they spew. Eighth day, we hated as she is violated. Ninth day, she grins and devours her kin. Now she does feast, as she's become the beast. Now you lay and wait, for their screams will haunt you in your dreams. ”
I came to say this. I only really play BioWare games but the dread leading up to the broodmother was palpable.
I feel only a few degree less the same for the ogre. The intro cut scene plus the difficulty of the fight itself ==> fear.
Calamity Ganon. You spend the entirety of the game seeing Hyrule Castle in the distance being consumed but swirling evil energy, not to mention surrounded by guardians. I didn't go near that place for the first 20 hours of the game.
KayleyAnna. It took me 100 hours. They hyped up the fact that he was supposedly super powerful and that, plus the ton of guardians, was enough to have me ignoring the castle completely. The only reason I ever actually went inside was because I really wanted the memory inside. And afterwards it still took me ages to actually get the nerve to fight Ganon himself. The fight itself was a bit of a letdown, tbh.
@@aerenofgondor I haven't either. Thunderblight is not that bad if you use stasis on him, but a lot of people don't realize you can do that.
Nah, I'd say the Imprisoned has him beat. You get to play through the "fun" boss three times before properly beating him
random guy . I’d agree but you technically “beat” him. I haven’t played skyward sword, so I apologize if I’m missing something, however a beatable boss i fight 3 times doesn’t really fill me with dread. Unless it’s because of how often I have to fight it. Calamity on the other hand, has 2 cutscenes and a memory showing home “powerful” it is. The king even tells you it would be stupid to head straight to the castle. NPCs tell you no one has come back from the castle. Pure theatrics, but it still made me avoid the place like the plague.
Isn’t that kind of the point? You’re supposed to get all of the divine beasts or whatever first, aren’t you?
Killer Croc was the first one I thought of. On first sight, it didn't take an investa-gator to work out we'd be facing him at some stage, but the thought of fighting him really tipped the scales in his favour.
Sewer you dreading him more than Scarecrow? Turns out his dream escapes were just strawmen before Croc took care of him for you!
I was genuinely fearing this boss fight, they did a brilliant job building him up. Shame they clearly wanted to knock off early and get to the pub when it got to the actual fight.
@@SapphireDragon357 the sheer force of my nasal exhale just leveled a small city. I hope you're happy...
@@SapphireDragon357 the sheer force of my nasal exhale just leveled a small city. I hope you're happy...
*Offscreen boo*
Ahahahahah! That was hilarious. "C'mon Nemesis at least use the door!" 5 seconds later "Oh yeah a door, that'll hold him! *door proceeds to immediately hold him back* We found his weakness! Doors! That"m's why he always bursts through walls!
Trust me that Doom Hunter was more scared of me then I was of them, I’m pretty sure as soon as they brought it back it was dreading seeing me come through the door supershot gun in hand and ready to beat the hell out of them ( no pun intended )
Same here. I just got impatient
"Dyson would build the Air Buster to fight Godzilla." - great line.
for me, the Doom-slayer demon in Doom Eternal was less of a boss fight and more of a build-a-bear for Doom-Guys perfect demon to fight.
Doom Hunter
Over the Dark Souls one, CLEARLY they've never played all the way through, bc any one who has played knows that the most dreaded boss is Bed of Chaos
I refuse to call it a boss because of my sheer HATE for The BoC. It's a freaking bug under a tree thing, and it instakills you by swiping you into a freaking crevice in the ground. Sure, the lore is great and all, but it felt less like a boss fight and more like "PLEASE DON'T KILL ME WITH THE ENVIRONMENT, PLEASE GOD, NOOOO!!!" for the whole fight. Either way, it gives the player MASS DREAD to say the least.
Yeah the seath really confusesd me. I would say BoC and Manus are the most scary for dark souls 1.
Its not about what boss is the worst, its about the boss that gets built up a ton in game and makes you dread it. Your dread of BoC is more OOC dread than in game dread.
chris hubbard well, seath isn’t really a fight you dread I find, even on a first playthrough. Getting to laurence or to to ludwig I find is more dreadful, as they are the hunters you’ve heard about all game. The orphan is also pretty dreaded, because it’s so built up to, with much of the talk about great ones centred around kos
@cringus true XD
First, the SA-X from Metroid Fusion should have made the list. Second, "Oh no, my bones!" is now my favorite Ellen Rose quote.
Nightmare would have been good too.
Great pick! There are so many brilliant ways she/it was introduced to us. Easily the creepiest gameboy game.
Oh god
Speaking of Dark Souls, how about when you kick Midir off the bridge and don’t get any souls for doing that. Pretty ominous IMO
"Oh no! My bones!" is now my favorite sentence.
I’m glad the evil within was on this list. I love that entire series. I want more!
I thought you were going to mention Sephiroth himself, he has the best build up I've ever seen. You spend half the game with all kinds of random people talking about how unstoppably, impossibly powerful he is, then the guy you've been controlling the whole time reveals that he actually fought beside him and that he's "far stronger in reality than any story you might have heard about him".
How can anyone be stronger than the random myths and tall tales of townspeople? It made him terrifying... until you fought him at least
I'll be honest: when I played FF7 (PS1), my fight with Sephiroth seemed so easy I had wondered if I accidentally glitched it or something. I remember thinking, "Oh man, final battle, here go! Gosh I hope I'm ready!" Then I got into the fight, cast a couple buffs, and then "Knights of the Round". I forget if it was like twin-cast, or quad-cast, or whatever (it was a long time ago). By the time it finished resolving, it queued straight to the cutscene, and I was like "Wait....THAT WAS IT?!"
Yeah i relate to this with vanilla persona 5 final boss
The boss fight I remember both dreading and anticipating was in the original Dino Crisis. The T.Rex in that game spends every second on screen reminding you that you’ll never have enough fire power to do more than mildly annoy him. The biggest moment of panic from me was in the last part of the game. For a decent segment the T.Rex is unconscious from having attacked a massive generator or something, you have to keep walking past it as you make your way around. Then at one point the T.Rex is just gone, with no signs as to where it went. Nothing is more scary then a magically disappearing T.Rex. Had my nerves on edge until he finally revealed where he was hiding. Spent the end of the game terrified he was just going to smash through a wall and kill me as I was looting or something
Dino Bro thanks for this. Now I’ve got a brand new thing to fear in my dreams. Teleporting dinosaurs.
Sans from Undertale. The way he warns you not to kill his brother just had me going “well your fight is going to destroy me repeatedly isn’t it.” And it did.
For me it’s the 2nd Bane fight InArkham origins Because it gave me mad anxiety because Alfred keeps calling like “you don’t have much time left” and it made me mess up a lot so the fight takes me an 45 mins-an hour
Oh and also he almost killed Alfred and found out your secret identity so yeah
"We don't have to tell you how a boss fight works."
*starts explaining how a boss fight works*
Correction: no one was afraid to fight the doom hunter, we were ecstatic to finally have a challenge...
Exactly what I was thinking. All that build up just made me more excited to kill it!
I just kept asking myself "Do i have enough ammo for this thing to break?". I wasnt afraid when i saw it's assembly and Deag Renak's boasting about it
Gonna be honest, no matter how bad I am at playing the game, being the Doom Slayer gives me all the bravado, wasn't afraid because "The fuck is this thing supposed to do against the Doom Slayer? The literal legions of hell couldn't slow him down, and you expect me to be impressed by a corpse in a wheel chair, piloted via remote control?".
Jill is so done with Nemesis its actually a bit comforting
Elizabeth's ghost mother on bioshock infinite...she's not hard,her endless waves of undead are.
Iirc I spent that boss fight confused as much as anything, because there wasn't really anything else overtly supernatural in that game so I just kept wondering how it fit in thematically and whether it was going to lead to anything else.
@@neolexiousneolexian6079 yeah
She was still hard because she keeps moving and the undead won't stop coming until you kill her and she's resistant to so many things. If you can't tell, I don't like her very much.
@@EmbyrKhenPyre oh yeah...i still don't know how to kill her (i just recently started playing)
I kinda ignored them for most of the time and got close to Elizabeth’s ghost mother.... and proceeded to shoot her with a shotgun several times. I somehow didn’t die I think
I love Ellen, she is hilarious and adorable.
Not because of anything intentionally in game, just the gameplay.
The Force Unleashed: Darth Vader.
Halo 2 Legendary: Tartarus.
Jedi Spartan 38 That Darth Vader fight was awesome
What about Jackal sniper #22472918?
Never seen The Force Unleashed played past the Temple. I wonder what it's like (dreams in poor Star Wars gamer fan)
Well actually for The Force Unleashed I would list Palpatine as the boss with mounting dread for the battle against. Though this comes with me having the unique experience of getting and playing the Nintendo DS version before getting and playing the Xbox 360 version. The DS version makes you do this minigame to block force lightning from Palpatine that is literally impossible. Beating the light side ending in the Xbox version was my first time actually getting to see the end cutscene for it.
11:56 ah good to see Luke has adopted the Joestar secret technique.
Broodmother from DA: origins should definitely be on this list. The build up was terrifying 😣
>assuming that I, the Player, am scared of anything in a Doom game when I know full well that I am the boss fight
Which is kind most games really. You never have any boss fights, every enemy you fight is the one fighting the boss:D
As a young child with no concept of pacing myself, silver the hedgehog showed me the feeling of hatred in sonic 06.
IT'S NO USE!
TAKE THIS!
I actually loved the Doom hunter fight. I suck at games like Dark Souls, so finding a boss thats equally challenging and beatable is a joy to me
Ah, I see we've left the era where Skyrim needs to be included on every list and its place has been taken by the FFVII remake.
I counter your doom eternal one was probably more anticipation as apposed to dread
Yeah, I was more excited than anything. No dread here.
it was easy first try on nightmare
And then about a year later, Metroid Dread was released and everyone had discovered their new found phobia of the E.M.M.I. and constant reminders to how invincible these things are. Oh, year, did I mention there are seven of them, each more terrifying then the last. Absolutely perfect, isn't it?
You kidding right ? The E.M.M.I.s are absolutely borring.
Even worse, the first encounter with one have you realize from the start that those can be killed and as a result, every new encounter with a E.M.M.I is less threatening because it just becomes easier and easier to avoid then destroy them.
And even worse, if you have already played a game with an ennemy of this kind, the kind that follows you around and you cannot kill, especially if it was done better in a better game, randomly example, Metroid Fusion, the E.M.M.I.s really just feel like big easily avoidable robots.
At first, @@MrLednard þe E.M.M.I. are terrifying, especially on þe first play þrough, but on oþer play þroughs, þey become easier to deal wiþ. Plus, I've actually played dread, and þe E.M.M.I. often scare me shitless. Every time I go near a door, þe robot near instantly jumpscares me and boom, dead. Yes þe E.M.M.I. can be killed, but not wiþin þirty seconds of þe first encounter (minus þe damaged one, it's barely a þreat). Þe E.M.M.I. follow you near relentlessly and are actually invincible until you get þe omega cannon. Þe SA-X is actually defeatable, and if you rack up enough damage, she just stops, plus þe chase A.I. is very crappy. Have you tried getting þrough an E.M.M.I. on dread mode wiþout a single deaþ? It's harder þan diamonds. A single scratch is enough to kill you, þe E.M.M.I. can take more damage þan a Leaman Russ tank (lol, 40K referance). Or maybe you're just a crazy good speed runner who was traumatised by þe SA-X as a kid. I don't play MD enough to find every sequence break or abuse þe E.M.M.I.'s programming, because I happen to not be terminally online. Play Metroid Dread on a new game wiþ dread mode, clear it, þen tell me how easy þe notably hard game is, and flaunt your inability go outside and to interact wiþ oþers. Sounds depressing. Maybe try þinking before posting. By þe way, it's spelt E-N-E-M-Y not E-N-N-E-M-Y.
TL;DR, get a life, and don't ague uselessly wiþ someone on þe internet, you þerapy starved, overconfident, turd eating, flaw sniffing, green-eyed guinea pig.
@@MrLednard
2d metroids had a few Nemesis esque "Samus hunters," but SA-X was the most unnerving for me.
The Archdemon in Dragon Age -- the nightmares, learning that your Warden must die to defeat it, the fact that it's a big bad dragon ... even killing other dragons through the game doesn't exactly build your confidence up.
Oh that's a good example. I was afraid of the Archdemon until I realised Ser Cauthrien was actually tougher and I'd got her good already.
@@mikoto7693 I mean I can nearly 1 shot Ser Cautherien with my level 25 arcane blood mage, using Death Mark Death Cloud Combo. When I use that on the Archdemon it tickles him for less than 500 damage when I was hitting 10+k on everything else.
I rarely die fighting the Archdemon, Morrigan is quite helpful there
The Elder One in _DA:I_ was also an absolute nightmare for me. I always play on the hardest or second hardest difficulties in games, but I eventually had to concede defeat and lower the difficulty a little just to get to the final round of destroying that piece of shit. I wound up with just one mage still conscious, cowering in fear behind any bit of cover I could find, darting out only to aim a spell at his face. And that took three hours and a ragequit.
I honestly preferred the Archdemon to the Broodmother. That is a boss I definitely dread having to face (it's not difficult really, I just dread it, especially with Hespith's creepy rhyme). And I only get those vibes with the one from the main game, not even from the Mother in the Awakening DLC and she's nuttier than squirrel poo.
Luke: "You'd never hurt me, Isabelle"
Me: Uhmm... Smash Bros. doesn't think the same way
The cyber demon in Doom 2016 was one fight I dreaded. You keep finding documents talking about it and when you get to the massive door it’s hiding behind, it gets kinda hard to keep walking towards it.
The first boss from Resident Evil: Revelations was a HUGE source of apprehension for me. Hearing "Mayday...MAYDAY. This is the Queen Zenobia..." over and over again made me really nervous to see what was making the announcement, and the creepy voice really sold it for me. Extra horrifying once you realize that the victim is still conscious enough inside the monster to plead to be rescued...
He's also large enough to fill up the screen, uncomfortably fast, and has an instant-kill grab. The first time I fought him, I hadn't even picked up the rifle from the solarium - I just had to make do with a basic pistol and shotgun.
The whole "don't shoot, I'm human" thing was an unsettling touch, too. Resident Evil doesn't seem to do that much outside of the Revelations games.
“Oh no. My bones. 😰” 🤣
Actually, you CAN run away from the Guardian boss fight! You just gotta run into City Hall.
"Large open place"
capra demon from dark souls- *laughs in clusterf*ck*
Capra Demon's not that hard, and the narrow area makes it easier to drop attack him to death
@@deathbykonami5487 I've only died to him once in my like 6 playthroughs. It's still a clusterfuck that makes most people panic
@@dawsonwilliams546 I think the most difficult things about the Capra demon are dogs and the arena
and those GODDAMN THIEVES IN THE RUN BACK
Most games I play have very small or hard to navigate boss areas.
@@PhantomLily1677- there's a shortchut
To this day killer croc has been the most terrifying boss I've ever faced
I play quite a few horror games, but this put an end to my Arkham asylum play lol
Hate to say he just pissed me off he attacked my favorite villain I just want him to die.
FF VII Remake : the living house, on hard mode. Just the sheer knowledge that you have to fight that tonberry-spewing monstrosity and its invulnerability mode with little to no healing accessible was enough for me to wonder if the story was actually worth playing through a second time for the platinum trophy
Then you realize the tonberries are very easy to knockoff before they get a turn. If you have it also give Aerith the limit break accessory to cast Planet Protection as much as possible. Keep Hell House poisoned at all times.
The Cutters are actually harder to take down than the Tonberries
Metroid fusion:
"Wait that thing is me?!?"
"What do you mean my current weapons wouldn't hurt it?"
"Going to clear the reactor and OH MY GOSH RUN RUN RUN RUN RUN"
"Ah, finally! It was in the bit of the station that got ejected...
What do you mean, there are a dozen or more Sa-X on the station!?"
Exactly. Anyone who played Super Metroid knew how impossibly powerful Samus was at the end. Well... enjoy running from that. It's like pitting a Level 1 hero against one at Level 50.
One possible way to diffuse the fear: pretend that Samus' last name is Evans.
I was looking for this. As a kid every one of those near encounters were heart stopping moments, and the bit where you're dropped right in front of SA-X's face was sheer panic. Fusion is good at building up bosses, especially SA-X and Nightmare.
For my money, I'd say the Omega Pirate in Metroid Prime, you start hearing about the project relatively early, but the deeper you go the Pirate logs start really telling the story of how it is being built. Through several visits, because metroid doesn't give you a straight line ANYWHERE, you finally get to a giant room and see what you can only describe as the Omega Pirate, arms crossed like a badass. Even Ridley doesn't get as much hype in that game.
"There are 2 certain things in this world. Taxes and death."
Hello the broodmother from dragon age origins? Your in the deep roads and you start seeing weird flesh on the walls like mold and you hear someone saying a rhyme about it . I had a chill running down my spine knowing i was going to have to fight it.
The Broodmother isn't a thing that gets built up over the whole course of the game the way the archdemon is even though the Broodmother's introduction is creepiest thing ever.
Warden Wing the broodmother is called Hello?
The brood mother always kills at least one of my party members no matter how strong they are
@@aelgarasael6660 Have three members of your party hang back and use ranged attacks. Meanwhile use either Shale or Dog to pummel it at close range and make sure to keep healing them.
Every time man... Every time... And the one in the main game is worse than the Mother from the Awakening DLC in my opinion.
I though that the fight against Alduin from Skyrim was going to be hard, but that dragon is weak compared to the ancient dragons in that game.
The funniest bit is that at least half the players forgot about Alduin for a good 30 hours. Became vampire hunter, bards or wizard, bought a house and tasted giant's toes.
Then they remember that they were supposed to save the world and they two shot the World-Eater with their over-leveled ass ...
@@amineelyoussoufi4371 that is every rpg for me. And even some action games that allow you to upgrade or level up. Do every side quest/ objective. Become completely overpowered. Wreck the main story when I finally get around to it. I realize it's my own fault because of my playstyle, but it would be nice if more games would adopt a difficulty scale dependent upon your level. I play games at normal difficulty, and only any harder if it's a series I'm excellent at, like gears of war. I can't just ratchet up the difficulty to get around this issue, because as much as I love games, I'm far from great at them. So in a lot of games I'm stuck between way too easy or way too hard. But like I said, my playstyle, my fault.
@@anusface2 I think only RPG that didn't fall prey to that is Dragon Age: Origins. When when I had my level 25 arcane blood mage 1 shoting mini bosses with the Death Mark and Death Cloud combo; while using Spell Wisp and maxing out as much Spell Power as I can with Gear. I could only hit a measly 450 on the Archdemon, while hitting 10k+ on just about everything else.
@@Nogard-Nys I borrowed that from a friend way back when. At least I think it was origins, it was definitely a dragon age game. But unfortunately I ended up giving it back without really ever scratching the surface of it. I've heard nothing but good things about it.
What's hilarious is they didn't bother making him immune to Mehrune's Razor. Literally 2 hits and he died for me.
Alduin is the 'Final Boss' that's built up throughout all of Skyrim, then turns out to be a damn pushover
Sans, when he talks to you before you have a bad time.
Ice spikes? I expected more from a dark souls fan, they're crystals smh
One problem with this video: Nosk wasn't on it. That was NOT my twin, that was a demon spider creature that just snapped it's neck. It becomes even more terrifying once you take into account that you play as one of a spider's main prey: a beetle.
Well, technically you're not a bug, you're a vessel, but that's an interesting thought.
Also I agree with you 100 percent, Nosk should be in this video.
And that Nosk had to get all those masks from somewhere…
Honestly, Ellen is my favorite part of this channel. She's such a treasure.
“Large Open Space” Tell that to Capra Demon
may not be able to remember the most stressful one but could be able to remember only this part "All you had to do was follow the damn train...".
Hollow Knight: fighting the Nosk from Deepnest. The entire area is filled with reanimating bodies, spiders that appear from nowhere, and the only area in the game to have no music and no light. It makes you hate going down there to fight this boss
And then once you go down the corridor into his boss room, there's a series of actually dead corpses whose dying thoughts you can read. And also all the strung up victims in his boss room. Too bad he's actually a pushover.
The whole of deepest is just a, do I have to in order to play this game.... damn I do don’t i
Genichiro Ashina in Sekiro: Shadows Die Twice, he kicked your ass at the start of the game and sliced off your arm, so the anticipated actual fight with him built a little dread when first playing.
JILL : kills the NEmesis
Nemesis: anyways thank god i had my insurance company running with me...
Speaking of Doom Eternal: The Icon of Sin
Not only is it no longer just a texture on a wall, not only is it now kaiju-sized and covered in power armor, but you spend the entire final level chasing after it, while being told that it's existence is so hideously wrong that just being on Earth will eventually cause a space-time wedgie that drags the Earth and possibly even the entire universe into Hell with it. And then there's hints that unlike every other enemy in the game, YOU CAN'T KILL IT.
u also cant forget that the longer the icon of sin stays on earth the stronger it becomes
Also you no longer have the option to go behind it and shoot the dev's disenbodied head in order to kill it.
But did you know the longer the icon of sin remains on earth the more powerful he gets
@@gentleduckaudios9870 but did u know that u just copied my comment
Anindita Paul yes
What about the DeathBringer from Horizon Zero Dawn? You kept having to fight them in various stages of disrepair, and I was dreading when they'd bring out the fully-capable one.
Once they started moving I wanted to cry.
Those things were horrible to fight😫 Also from HZD...Thunderjaws, big, menacing and hella powerful. Only felt confident to take them on when i was nice and over-leveled and still didnt feel like i could kill it.
@@UndeadAngel1987 I UNDERSTAND FRIEND🤗😫
@@nghtwng1572 Once you dislodge the two disc launchers on it's back and use them against it, a Thunderjaw isn't all that tough really. Honestly my worst enemies in HZD are the Stormbirds.
Imagine eventually having to fight a Metal Devil in the sequel, possibly. We’ve all seen how big they are!
Absolute Radiance in Hollow Knight
what makes it so bad is that you have to fight EVERY BOSS in the ENTIRE GAME back to back before you get to AbsRad
some of them souped up versions of the original
and the three of the hardest bosses in the game are right behind her (Grey Prince Zote, Nightmare King Grimm, Pure Vessel)
Metroid fusion nightmare boss
The dude just swoops around eerily in the background for a full area
Then when you go back to the sector to fight it, you see that it completely tore through all the wall, wrecking havoc on all the freezers flooding everything.
Plus, that thing just gets more horrifying the more the fight goes on. First there's green goo seeping out of its face mask, then you blow the mask off and learn that its entire face is green goo!
I think the SA-X also qualifies
@@ZeldaTheSwordsman you're absolutely right.
ZeldaTheSwordsman that feeling you get when you enter a room and the only sounds are metallic footsteps and your own heartbeat.
Seath was by far the easiest of the lord soul battles. A fight I really dreaded was going against Nito, being the Skelly King and all, I already knew I was going to get ganked
The air buster isn't hard but I was so wrapped up in nostalgia...the music and the graphics...so awesome
For Doom Eternal, was I the only one that was excited to fight the boss when presented with all the small snippets?
Look vega! They are building the new toy! >: )
Honestly I dreaded fighting the marauders more than the doom hunter.
Eh I was more annoyed then scared of any of the enemies in doom. I really just needed to rip and tear the days I played it
I wasn’t scared because it doesn’t look very scary but I definitely wasn’t excited to fight it, I was like “oh dammit a boss fight”
I was excited to kill the thing just to piss off the Hell Priest
"Oh, Isabelle, you'll never hurt me." ...so has Luke NOT played Smash yet?
Worst thing about the doom slayer was that immediately after the battle the game basically says "and that's just gonna be a regular enemy for you now."
Okay the explanation of Seath being on the list saved it. I was legit like really, The crybaby traitor? But yeah when you stumble in that first fight in the archives .. oof.
Oh boy, hollow knight scared the hell out of me when Nosk made his reveal.
The boss I dreaded the most was four kings during my soul level one run of Dark Souls. If you know what the boss is you can guess why I hated it.
The three bosses I'm scared of in hollow knight:Sly,Nightmare King Grimm,Pure Vessel.
Don't worry about your skeleton getting swallowed by a scary crocodile man!
You'd never break any bones, *and* you would no longer have to worry about having a spooky skeleton inside you.
It's a win-win situation!
The Rat King from The Last of Us part 2 was not only one of the hardest boss fights, but the Rat King itself was visually, audibly, and emotionally disturbing. AND IT SPLITS!!!
I remember beating the Airbuster in the remake; it wasn't too difficult on Normal mode, but on Hard, I had to do so much Mako Shard grinding and even then it was a really tough battle. Ended up having to reload and take out one of the BB's because I just couldn't handle so many d a n g b o m b s
Yeah, I didnt find the air buster that hard on normal
Argarok in twilight princess. He just flys around the city in the sky being menacing the whole dungeon.
That moment when the boss pulls a sword out of the ground mid fight and the music starts getting more intense
Master Chief is the boss fight every Covenant soldier dreaded the most.
Asking the boss for a raise