Are you serious? About three hours ago I was looking for a video for just this problem to be solved. I found three videos from 2017, 2021 and 2022, and they were all, sorry to say, rubbish. This is brilliant. Thanks so much, and what a perfect timing! 🤯
Please make video on combining complex animation from mixamo such as walking from one place to another ,climbing ladder , falling of human from height , man sitting on car and driving etc
Wow thank you for this!! Exactly what I needed and crystal clear. Pretty mind blowing what Blender can do, for someone who is just starting to get into animation.
Thank you so much for this Tutorial!!🙏🏽 A very needed one as I always get confused with -blending animations, and - the problem with the hip bone returning to origin 0. I first learnt this from your previous “goalkeeper” tutorial. Hopefully I’ll get the hang of it now😁 Thank youuu
I follwed every step but when I delete the mixamo armature and then add actionstrip the second one leaves it on T-pose the first part animation plays but when the second one comes up it leaves it on T-pose what am I doing wrong 😢
This is usper helpful ! However, when I imported a second character, it keeps going back to the origin? how do you move the entire character without it going back to the origin ?
ok. if you were using this as a cgi stunt double with this workflow, could you potentially use an ai mocap software to capture the first movement of the actual actor then blend that movement with the mixamo movement?
What approach do you recommend to do this with my own character? I watched the retargeting tutorials and I managed to repurpose mixamo animations for my own characters using rokoko, but I'm struggling to combine different animations. Thank you so much for the help
I wish there was a way to prevent the hip bone from resetting to origin when you blend another clip without destroying the keyframe of imported animation clip. In unity, delta position of hip bone is used to move the whole armature when you enabled root motion. It would be great if someone create an addon that does the similar thing in blender.
when blending the animations in NLA after adding the second add strip, only my first action is playing and not the second... where in the video your second action is playing and not your first which is where the blending option came in handy.. how can i fix?
thaanks great tutorial. Altough on some it works, others my first animation strip character falls on his ass for some reasaon when i blend the second striip?? :O
How do you correct the location of the second animations? Mine wants to 'jump' back to the origin - I've seen various recommendations like parenting the armature to an empty, then moving the empty...or zeroing out the deltas of the transformations, but I've not cracked it yet!
ok now i to fixed my first issue, now i have a new one, it plays the first animation but when it goes to the second animation it goes straight to the t pose how do i fix it?
Sir I am facing a problem with the back step in which it is coming directly to its location and it is also not showing the axis in the graph editor, please help.
Hello! thank you for this tutorial, I have a question if I want to save it as a one fbx file like the one downloaded from maximo how to do this? or is it not applicable?
Hi, when i see the animation in material preview mode animation seems perfect. But when i check it in render preview mode fps goes down to 12 to 15. How to keep it on 25. Pls give the solution. Thanks
i followed the instructions step by step, but it's only playing the first animation, and not playing the other animations, how do i fix the problem? edit: nevermind i figured it out on my own
Hello, can you make a tutorial for me? How to move a character to another position? I'll try following your tutor, but if you play it, the positions of all the characters return to the center. thank you Oh, let me introduce myself, my name is Barqun I am 53 years old from Indonesia
thank you for your reply. The problem is I don't really understand English If you please, Can you mention the title of the video tutorial? so it's easy for me to get it. thank you, you are really good@@GraphicsMK
Hi I experience a problem, I downloaded animation with 30 fps but when I play it in blender it's so slow and in the upper left corner the fps was around 1.5fps. How to solve this
Hey 👋, im wanting to make a fortnite animation but am curious if it is possible to make my own custom characters and animations on a laptop? Or would I need a stronger device?
This has to be the best tutorial of the decade. This has saved me hours of work time
This tutorial is absolutely spot-on! I've followed it step by step, and now I have a dancing character with different dance moves. Thanks man!
Are you serious? About three hours ago I was looking for a video for just this problem to be solved. I found three videos from 2017, 2021 and 2022, and they were all, sorry to say, rubbish. This is brilliant. Thanks so much, and what a perfect timing! 🤯
Please make video on combining complex animation from mixamo such as walking from one place to another ,climbing ladder , falling of human from height , man sitting on car and driving etc
Wow thank you for this!! Exactly what I needed and crystal clear. Pretty mind blowing what Blender can do, for someone who is just starting to get into animation.
OH MY WORLD!!!! THIS IS THE ANSWER TO MY PRAYER!!! THANK YOU SO MUCH FOR MAKING THIS FOR ME!!!!!!
this is so helpful,very nice explained,everything clear and makes sense,thank you!!
I really like your tutorials, they have good examples, you speak clear and to the point, no time wasted. very relevante material. thank you
You saved my day. Thanks for the video!
Perfect tutorial. Thank you for sharing!
This was an incredibly helpful video, subscribed!
v nice tutorial which i wanted badly thank you sir
Thank you
very good tutorial! thanks..
Thank you so much for this Tutorial!!🙏🏽
A very needed one as I always get confused with -blending animations, and - the problem with the hip bone returning to origin 0.
I first learnt this from your previous “goalkeeper” tutorial. Hopefully I’ll get the hang of it now😁
Thank youuu
thank you very much , love your explanation
Thank you. Best tutorial
The tutorial is amazing!! But I am stuck with the last part where I am duplicating the keyframes to repeat the action but no animation is happening...
Bless up❤❤
That was SUPER helpful. Thank you! :)
BIG HELP!!! Thank you so much!
excelente dica!/great tip
I follwed every step but when I delete the mixamo armature and then add actionstrip the second one leaves it on T-pose the first part animation plays but when the second one comes up it leaves it on T-pose what am I doing wrong 😢
Same and i dont know why?
Thank you so much 😊
It's perfect Animation..... thank you so much..
Спасибо вам! Очень хотелось делать такие сцены)
Thank you soo much! Just what i needed!
감사합니다.
Oh man, I just spent hours figuring this out by myself. This is a great video tho.
❤ MKG
Excellent tutorial! Thank you!
thanks, this is helpfully!
This is usper helpful ! However, when I imported a second character, it keeps going back to the origin? how do you move the entire character without it going back to the origin ?
I fixed MIXAMO for Blender 4.0 video & download link on my channel in Fast Animation Studio Toolz playlist
ok. if you were using this as a cgi stunt double with this workflow, could you potentially use an ai mocap software to capture the first movement of the actual actor then blend that movement with the mixamo movement?
What approach do you recommend to do this with my own character? I watched the retargeting tutorials and I managed to repurpose mixamo animations for my own characters using rokoko, but I'm struggling to combine different animations. Thank you so much for the help
Güzel çalışma.tesekkurler
Very cool.
I wish there was a way to prevent the hip bone from resetting to origin when you blend another clip without destroying the keyframe of imported animation clip. In unity, delta position of hip bone is used to move the whole armature when you enabled root motion. It would be great if someone create an addon that does the similar thing in blender.
when blending the animations in NLA after adding the second add strip, only my first action is playing and not the second... where in the video your second action is playing and not your first which is where the blending option came in handy.. how can i fix?
Same
ok its nice but how can i combine my own animations with a mixamo animation?
thaanks great tutorial. Altough on some it works, others my first animation strip character falls on his ass for some reasaon when i blend the second striip?? :O
Please make a timing, for example fast walk then slow walk
How do you correct the location of the second animations? Mine wants to 'jump' back to the origin - I've seen various recommendations like parenting the armature to an empty, then moving the empty...or zeroing out the deltas of the transformations, but I've not cracked it yet!
ok now i to fixed my first issue, now i have a new one, it plays the first animation but when it goes to the second animation it goes straight to the t pose how do i fix it?
lmk if you fixed this im having the same issue
Sir I am facing a problem with the back step in which it is coming directly to its location and it is also not showing the axis in the graph editor, please help.
I can't get the "active strip" window to show when I go to blend between animations. Can anyone tell me how to get it to pop up?
save kre ka trika bhi bta do taki agar dusre graph me use krna ho to kr ske
Any idea how to do this in maya
Any way to do something like this in Maya?
Simply renaming the action doesnt store it for me
Hello! thank you for this tutorial, I have a question if I want to save it as a one fbx file like the one downloaded from maximo how to do this? or is it not applicable?
After you edit your animation, you can export it as FBX format.
Thanks dor tutorial. But how to save the finished animation? Can anyone help me if you know? 🙏
You want to save the animation as video?
@@GraphicsMK i want to save like rig animation blend file for using it on the sims character.
Please help me sir,render time mkv not found seen,plz help sir😢
what should I do if the animation repeats anyway 12:09?
Does anyone know why it's Z to move along the Y in the graph editor and not Y?
Because you have to consider the local axis of the bone
what is the home key
Hi, when i see the animation in material preview mode animation seems perfect. But when i check it in render preview mode fps goes down to 12 to 15. How to keep it on 25. Pls give the solution. Thanks
my armature arms are funny when the next strip runs
MY SECOND CHARACTER AT THE TIME I GIVE SPACE IT COMES BACK TO THE SAME POINT AS THE FIRST CHARACTER WHAT DO I DO?
i followed the instructions step by step, but it's only playing the first animation, and not playing the other animations, how do i fix the problem? edit: nevermind i figured it out on my own
how you did it?
Hello,
can you make a tutorial for me?
How to move a character to another position?
I'll try following your tutor,
but if you play it, the positions of all the characters return to the center.
thank you
Oh, let me introduce myself, my name is Barqun
I am 53 years old from Indonesia
Hi Barqun. I already mentioned about your problem in my tutor. Pls watch the tutorial carefully. If you have a question , dont hesitate to contact me.
thank you for your reply.
The problem is I don't really understand English
If you please,
Can you mention the title of the video tutorial? so it's easy for me to get it.
thank you, you are really good@@GraphicsMK
Hi I experience a problem, I downloaded animation with 30 fps but when I play it in blender it's so slow and in the upper left corner the fps was around 1.5fps. How to solve this
Click the output properties tab and set the Frame rate value to 30 fps. I hope it helps u
Hey 👋, im wanting to make a fortnite animation but am curious if it is possible to make my own custom characters and animations on a laptop? Or would I need a stronger device?
Laptops can be strong too depending on your specs
Méga
Hello MK Graphics,
When I import the character into blender it is glossy, shiny the clothes and body. Can you explain how can i fix this?
Just go to shading workspace and decrease the metallic value in the principled shader.
@@GraphicsMK OK, I will give that a shot. Thank you
@@GraphicsMK Good morning MK, that seemed to work.
@@bettlebug5988 Good morning. Yes we encounter such a glossy material problem when we import mixamo to Blender. Nice to hear that my suggestion works.
@@GraphicsMK Yes, thanks again.
ITS NOT WORKING FOR ME IDKN
it is not working
“Mixámo”
Instantly not watching because of the AI voice 👍
No one begged you😅
You should because this tutorial was pretty damn good. Maybe their English isn't so great.
Because we Indians often face racism for our accent. That's why mainly all of us use ai voice 😅
It's your own cup of tea...no one forced you