Your first hard surface model in 5 minutes (Blender Tutorial)

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  • Опубліковано 15 лис 2024

КОМЕНТАРІ • 126

  • @andreigabrielion9575
    @andreigabrielion9575 2 роки тому +56

    This channel is a treasure chest.

  • @Ayyubzee
    @Ayyubzee 4 місяці тому +4

    For anyone whose bool tool hot key doesnt work (for any reason), dont skip the video. Do this instead;
    Select the object you want the bool to be performed on, go to modifiers, search Boolean modifiers, once applied, click on eye droper and select the second object ( in this case, the cube )
    If you do not see the section being cut, select the cube, go to "object" click on viewport visibility and change from textured to wireframe.

  • @josephvanwyk2088
    @josephvanwyk2088 Рік тому +30

    It's wise to select all the side edges you want to bevel instead of doing one by one individually. And before that, ctrl+A to reset scale&transform object.

  • @TheCadHD
    @TheCadHD Рік тому +11

    The amount of video tutorial I watched that are 1+ hours and I almost didn't retain any info (ADHD) this is arguably the best video out there. I kept asking for a short and sweet video. With the shortcuts, keep it simple etc. Nice job (will try the full course if I get stuck XD)

  • @ReclamationVI
    @ReclamationVI 2 роки тому +29

    I've been doing hard surface modeling for the past 3 or 4 months and due to all your videos, they have made my projects so much better!
    I love the content! Keep up the badass work!

  • @netrarajpun
    @netrarajpun Рік тому +2

    man, it was so simple to use. Have been maya user for years but things like scroll to add segment with bevel is so super cool.

  • @alexrodriguez3211
    @alexrodriguez3211 2 роки тому +11

    I really appreciate the overview. Blender seems so complex and your videos really cut to the core things needed by a beginner like me. Thanks for the video.

  • @sgz3014
    @sgz3014 Рік тому +1

    I wish all the lessons on UA-cam were like this one. Thanks for the video!!!

  • @markanthonyvillamor601
    @markanthonyvillamor601 Рік тому +2

    Im a Beginner level 3d Artist and ive learn a lot today because of you. THANK YOU!

  • @yoshedev5290
    @yoshedev5290 Рік тому +1

    Thanks! Coming from 3DS max and this 5 mins is all I need to get started

  • @sindresteras6579
    @sindresteras6579 Рік тому +1

    What can I say? Effective, friendly and easy to grab.

  • @Prajwal____
    @Prajwal____ 2 роки тому +2

    Wow, that's literally it, Thank You! now the same basic principles gets in a complex combinations as the object gets complex

  • @spacekitt.n
    @spacekitt.n 9 місяців тому

    very cool trick with the beveling the boolean object

  • @linodo
    @linodo 7 місяців тому +1

    Thanks,this is a wonderful introductory teaching video. There is a new problem at the end. When I use the latest version 4.1, I cannot find the normal setting in the data option.

  • @DavidAmorimNascimento
    @DavidAmorimNascimento Рік тому

    Tanks Josh, big hug from Brazil... Tankyou mate!

  • @saraminarai
    @saraminarai 8 місяців тому +1

    What about n-gons? Aren't they a problem? I normally work for videogames so I would be grateful if you explain to me 🙏🏻

  • @shortlessonshardquestions8105

    Great video! I did not know about the "bool tool" addon. Very cool!

  • @alexon2010
    @alexon2010 4 місяці тому

    I've been using Blender for a month, I use Corel, Sketchup, now polygonal modeling, I get the duplicity of vertices, edges and faces, I like doing 2D in Corel, exporting as DXF and converting to Mesh, but I struggle to put things together and especially things with duplicity

  • @lilBernier
    @lilBernier 2 роки тому

    didn't know about the ctrl+shift+b menu. You can also apply your Booleans by doing that same hotkey rather than going into the modifier tab.

  • @Snoozeknights
    @Snoozeknights 2 роки тому +2

    Just getting back into it, your videos have been helping a lot thanks man. Cheers!

  • @davidsquared18
    @davidsquared18 4 місяці тому

    Thanks for this, I actually like how you explained to details and also taught how you corrected the things that make the models look bad. Towards the end of the video, you made a correction to the smooth edge, but I can't find the normal drop button there anymore. 🙌🙌
    Please how do I go about this?

    • @rakha9119
      @rakha9119 2 місяці тому

      you probably have found it by now, but if you havent: modifiers > normals > smooth by angle

  • @studioalchemist2060
    @studioalchemist2060 2 роки тому +3

    Great quick hot take. Very efficient and concise 👍

  • @dannydai1
    @dannydai1 7 місяців тому

    a very good tutorial. how can I find the object or surfaces's topologies while shading. thanks, Josh

  • @MasmydaMusy
    @MasmydaMusy 9 місяців тому

    Thanks for the video, very useful.

  • @kenw8875
    @kenw8875 2 роки тому

    @blenderbros rule!! nice sesh Josh!

  • @jonasgonzalez7324
    @jonasgonzalez7324 4 місяці тому +1

    nice video but i cant find the Auto Smooth controler and the other ones he have.

  • @michaelh9667
    @michaelh9667 11 місяців тому +1

    That was great, thank you

  • @kadamin
    @kadamin 2 роки тому

    To bevel next edges , you can use Shift R to repeat last command ;)

  • @nonono9681
    @nonono9681 7 місяців тому

    Thanks, this is all i needed.

  • @nipunsharma1228
    @nipunsharma1228 2 роки тому

    Yes, these kind of videos tutorials are quite very helpful for noobies like me.. thanks

  • @serhiikotliarov7159
    @serhiikotliarov7159 2 роки тому

    Thank you. Very useful. Hello from Ukraine!

  • @adrianpolomsky358
    @adrianpolomsky358 2 роки тому

    Your tutorials is inspirative. I like them.

  • @BobThef
    @BobThef 10 місяців тому

    Thanks !!! very beginner friendly :)

  • @FeRReTNS
    @FeRReTNS 2 роки тому +1

    Josh a lot of my hard surface fantasy stuff is beginning to look you made it. Any tips for finding my own style as an artist?

  • @strela1
    @strela1 7 місяців тому +1

    When I press Ctrl +shift+ B and open the boolean tool dialogue, and the "difference" option is selected, it doesn't make the cutter transparent, what I am doing wrong? Thanks in advance, cheers

    • @reyzfar3279
      @reyzfar3279 7 місяців тому +1

      If it makes your cutter completely disappear, you simply selected the wrong "difference" Boolean. You'll see there are 2 sections after opening the bool tool dialogue : "Auto Boolean" and "Brush Boolean", you might have selected "Difference" in the Auto Boolean section, which apply directly the Boolean modifier, and delete the cutter.

  • @Artyom178
    @Artyom178 2 роки тому +1

    Thanks bro!

  • @megazord5696
    @megazord5696 3 місяці тому

    bro thank you!

  • @D8G0S6
    @D8G0S6 2 роки тому

    Thank you very much , really informative . Brevity is the sister of talent 🙏

  • @xnnocence
    @xnnocence Рік тому

    maatering a good workflow is probably the hardest part.

  • @tomchandler7568
    @tomchandler7568 Рік тому

    Thanks josh

  • @lorenzoplaatjies8971
    @lorenzoplaatjies8971 Рік тому

    I've never learned so much in 3 minutes

  • @Banaannaa
    @Banaannaa Рік тому

    what tool makes your edges a bit brighter, love the video

  • @NupeWoop
    @NupeWoop 8 місяців тому

    This is awesome!

  • @albezar
    @albezar 7 місяців тому

    Enable the Bool tool from the addons in order for the Bool tool shortcut to work. Should have mentioned this in the video. Took a while until I figured out why the bool tool menu never showedf up. Newbie here.

  • @Autaka-Nubia
    @Autaka-Nubia 11 місяців тому +1

    finally no boxcutter and hard ops

    • @remola81
      @remola81 11 місяців тому +1

      yes, right? Is not easy to find a tutorial of HS or SciFi that doesnt use those AddOns, they are awesome but we want to learn how to do it "by hand" :)

    • @Autaka-Nubia
      @Autaka-Nubia 11 місяців тому

      i want to learning from them but i can't paying these adones now because 1$ = 50 of the currency in my country but now i don't need them, bool and loop tools helped me @@remola81

    • @Autaka-Nubia
      @Autaka-Nubia 11 місяців тому

      @@remola81 i'm a beginner or i passed this level now , use loop and bool tools , create ur own models , i made robot

    • @Autaka-Nubia
      @Autaka-Nubia 11 місяців тому

      @@remola81 i hope blendrbros stop using these addons

  • @toastitoast3068
    @toastitoast3068 10 місяців тому

    i dont comment very often but god damn you are a great guy

  • @coolzyzop
    @coolzyzop Рік тому +2

    In my blender 3.0.0 at mac os i had to add the bool tool by open edit/preferences/add-ons. May be it will be helpful for someone. In other way i can't use shortcut ctrl+shft+b

    • @IliaArdemanashvili
      @IliaArdemanashvili Рік тому

      thank you man, I was scratching my head, and I found your comment, thank you

  • @man_art_man
    @man_art_man 2 роки тому

    I have to start such a quick tutorials too 😃

  • @mikaonisuka8274
    @mikaonisuka8274 4 місяці тому

    Awwww thanks!

  • @simoncodrington
    @simoncodrington 2 роки тому

    Great little video mate cheers

  • @TeznaGFX
    @TeznaGFX 10 місяців тому

    any advice for just wrapping my head around this everyday?

  • @krasimirkolev777
    @krasimirkolev777 Рік тому

    Greate video and thank you. I have some challenge here. Even though I add the cube on object mode it is moving together with the first object and and also happening with the Bulean cutting object is sticking with the fist one. Why is this happening ?

  • @blend_art
    @blend_art Рік тому

    I love it, bro

  • @Akranza-graphix
    @Akranza-graphix Рік тому

    thanks

  • @sebastianl511
    @sebastianl511 9 місяців тому

    Thank you

  • @426F6F
    @426F6F Рік тому +1

    Does turning on the bool tool cause any unwanted results elsewhere, say for instance if you were doing something unrelated to hard surfacing? I guess I'm just curious why by default the tool is turned off. Also, fantastic video, thanks so much name twin!

    • @RobertLeachman
      @RobertLeachman Рік тому +2

      I could be wrong but think it only enables ctrl-shift-B operations

  • @dawsonrockers1165
    @dawsonrockers1165 Рік тому

    Ngl this is 200x more helpful than the donut video😭😂

  • @wolf-marks9353
    @wolf-marks9353 2 роки тому

    thank you for this video

  • @dejvdou
    @dejvdou Рік тому

    Thanks man :)

  • @raymondstpaul4913
    @raymondstpaul4913 Рік тому

    Are there more of these step by step videos am VERY NEW to learning Blender I tend to get frustrated constantly searching for videos to learn that are in order an easy to understand.

  • @wesleysouza3074
    @wesleysouza3074 Рік тому

    real good!

  • @devformation
    @devformation 2 роки тому

    Full blender tutorial in 5 min!

  • @remola81
    @remola81 11 місяців тому

    someone has this problem too? after I bevel an edge (Value 8), for example, after apply it I still have flat faces all across my bevel. I apply auto-normals, and did all the steps but it doesnt look the same as Josh mesh. Same thing happens to me with a cut from boolean, I start to see some artifacts, no matter if I move the cutter in different position and nothing, is there any approach to achieve this? thanks in advance.
    And Josh, thank you so much to explain so clear and share your knowledge with us.
    Cheers

  • @A5tr0101
    @A5tr0101 Рік тому

    How would you get the viewport shading to end up in final render, i like those edges

  • @apextween
    @apextween Рік тому

    good kindly tut thx a lot

  • @dannydai1
    @dannydai1 7 місяців тому

    "shade smooth" is just a feeling of viewing , or this model's surfaces changed?

  • @karl-heinzbiederbick87
    @karl-heinzbiederbick87 2 роки тому

    good tutorial, thank you!

  • @crossedpolars
    @crossedpolars Рік тому

    Good video - great bang for buck

  • @geckotree7705
    @geckotree7705 10 місяців тому

    The last time I used a boolean negative, a camera was unable to see anything (just black) when it was inside a space the cutter used to occupy even after I applied it.
    It seems to me that the mesh remains visible in camera mode or is it just me?

  • @brianfalker7467
    @brianfalker7467 2 роки тому +2

    at 3:49 my box doesnt show up with the lines when I go to boolean difference it just completely disappears. Is there a setting I dont have turned on?

    • @judedouch7838
      @judedouch7838 2 роки тому +2

      When you've activated the Bool Tool Panel using Shift + Ctrl + B, take Boolean Difference from Brush Boolean section and not from Auto Boolean section to keep the cutter visible.

    • @RobertLeachman
      @RobertLeachman Рік тому

      @@judedouch7838 thanks saved my bacon

    • @DrtyWrm
      @DrtyWrm 11 місяців тому

      Same thing happened to me, Much appreciated!!! @@judedouch7838

  • @Callsign_Ninetales2065
    @Callsign_Ninetales2065 Рік тому

    I'm stuck on one part, either the cube and other shape get stuck together, or I'm only able to grab one side of the block and it stretches out instead of moving

  • @Khronos06
    @Khronos06 Рік тому

    Okay So when I Tab to bevel the cutter, and I am in edit mode the square goes back to solid and doesn't show my cut until I go back into object mode, What can I do to see my cuts in edit?

  • @snakezo4218
    @snakezo4218 2 роки тому +1

    hello I have a question if you want to texture your hardsurface object shouldn't our mesh be in quad I have trouble understanding why on some models there are n-gones?

    • @alneri1249
      @alneri1249 8 місяців тому

      Such models are not good for texturing. A texture-friendly mesh is made of quads, indeed.

  • @stimpyfeelinit
    @stimpyfeelinit Рік тому

    awesome

  • @theNEWTful
    @theNEWTful Рік тому

    Thanks mate

  • @3arandas_5
    @3arandas_5 2 роки тому

    hey man
    i want your help
    when i use box cutter there is a problem
    like when i use BC on the same object twice the first Boolean get canceled and it makes a copy of the same object how can i fix it
    i want to send a video of this problem to you how??

  • @JeskaRain
    @JeskaRain Рік тому

    When I set a bool the cutter shape stays opaque how do I make it wireframe like you?

  • @anthonydyer3939
    @anthonydyer3939 2 роки тому

    In 2:10. I'm struggling with edit mode. You grab a vertex and move it. When I try to grab a vertex (left mouse click), I just get a "select rectangle". I can't grab the vertex. I'm stuck! I can hear a keyboard press at the same time you grab the vertex, so you've missed a crucial detail. What is that keyboard button?

    • @anthonydyer3939
      @anthonydyer3939 2 роки тому

      I've got it! Select Vertex, edge, face. Then remember the commands early in the video. G Grab, R Rotate, S Sclale. Press one of those then manipulate.

  • @sorbet5010
    @sorbet5010 Рік тому

    how do i rotate my camera with the mouse (clicking and holding) i can rotate my camera just if i click and hold on this thing on the corner of the screen

  • @vdj_gamer8548
    @vdj_gamer8548 10 місяців тому

    Is Hard surface sub div friendly?

    • @JamesSmith-ix5jd
      @JamesSmith-ix5jd 10 місяців тому

      Booleans can produce ugly mesh, if you don't clean it or retopo the model won't be subd compatible. But hard surface modelling usually flat anyway, you don't really need subd for it.

  • @funnyfactsfallout
    @funnyfactsfallout 11 місяців тому

    I couldn't apply for the free course can you help me please

  • @eagleeye6662
    @eagleeye6662 2 роки тому

    hey josh , hope you are well , I have some problem in using box cutter how I can send screenshot to you to help me about it , some bad artifacts showed up... it in just only simple cube and flat surface and I can not understand why this happening . I add more segments to solve it or change some options but did not work

    • @judedouch7838
      @judedouch7838 2 роки тому

      Have a look on this video produce by Josh here @ ua-cam.com/video/0T3QdLJOBF8/v-deo.html

  • @evnmorfun
    @evnmorfun 2 роки тому

    I've added in the second cube , scaled it to match yours , now for some reason , I can't isolate it to continue with the boolean , etc . Any tips ?

    • @evnmorfun
      @evnmorfun 2 роки тому

      No reply necessary , started again

  • @JonToons0208
    @JonToons0208 2 роки тому

    Cool

  • @funw3d538
    @funw3d538 2 роки тому +2

    Josh, first time through I missed the step of tabbing back to object mode before adding the second cube ua-cam.com/video/ynuGMQ2-AS4/v-deo.html. Mode is so important for so many things, I wish you'd address this fundamental difference sometime.

  • @AJ-mw4nb
    @AJ-mw4nb Рік тому +1

    All this is good, thank you. But what if ALL the edges of my model needed to be beveled? You did the two at the top surface and then all the vertical edges on all sides. What about the last remaining big 2 that forms the top and the bottom faces of the above model? How does one go about beveling them without breaking the model into fractals?

  • @electricjafar3839
    @electricjafar3839 2 роки тому

    God bless ya

  • @TheBoofhead
    @TheBoofhead Місяць тому

    this did help, thank you

  • @rustyneedles3743
    @rustyneedles3743 Рік тому

    @3:44 ... absolutely nothing happens for me after I click "difference" ... does nothing at all
    pretty hard getting these tutorials done when you do exactly what is shown, all for nothing to happen ... arggg, so frustrating

    • @rustyneedles3743
      @rustyneedles3743 Рік тому

      Tried it twice now ... and even on two standard cubes, absolutely nothing happens

    • @rustyneedles3743
      @rustyneedles3743 Рік тому

      ahhh, I get it now, you shift clicked ont he other piece, so both objects were selected! arrrrrggg, got it now, sorry

  • @Kava_Gus
    @Kava_Gus 2 роки тому

    i wish i could double like

  • @lifestylestudios2769
    @lifestylestudios2769 Рік тому

    Bro the cube is already solid. a need for a primitive object

  • @cekconi1773
    @cekconi1773 Рік тому

    👍👍👍

  • @LawsOnJoystick
    @LawsOnJoystick 2 місяці тому

    no bool tool

  • @ishibo2
    @ishibo2 Рік тому

    uv unwrapping these things must be a nightmare...

  • @jaypatel6284
    @jaypatel6284 2 роки тому

    gym?

  • @Gullar12
    @Gullar12 2 роки тому

    Okok

  • @hasansaidov7079
    @hasansaidov7079 6 днів тому

    But teach hard surface modeling without addons. Addons suck

  • @brassholee
    @brassholee Рік тому

    the video is 7 minutes long, false advertising

  • @Cristian-hb8qv
    @Cristian-hb8qv Рік тому

    Whyyyy whyyy whyyy 3Ds Max you are so expensive 🤣🤣🤣

  • @Alex-by4zv
    @Alex-by4zv 2 роки тому

    ran out of ideas already?